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ARK: Survival Evolved Mods ও Plugins

২৮,০০০+ Mods উপলভ্য উৎস: Steam Workshop
Wireless Electrics

Wireless Electrics

76561197960280058 দ্বারা

[b]Mod ID: 715254910 | Cooked via Dev Kit v242.8 | 100% Stackable.[/b] [u][b]Wireless Electricity will NOT work with the default ARK electrical strucutures.[/b][/u] [b][h1]Disclaimer:[/h1][/b] As with any mod, [b]back up your server and saves[/b] before updating mods & ARK. I can't help if you lose items or time due to negligence. [b][h1]Does Wireless Electric work with this other mod?[/h1][/b] Yes. If the mod can power the Electrical Cable supplied by the default game, it can provide power to the Wireless Outlet through that cable. Wireless Outlet however can not supply power to structures not included in the Wireless Electric mod. [b][h1]What It Does:[/h1][/b] Removes the thin grey wire from outlets to electrical items. Range is 10x the default wired outlet. [b][h1]How To Use:[/h1][/b] Wireless Outlet must be placed on any Electrical Cable powered by a Generator or Wireless Electric Silent Generator. Place any Wireless Electrics structure near by a Wireless Outlet. Crafting is done in the player inventory using the default game item as a crafting material. [b][h1]Features:[/h1][/b][list] [*]May be picked up (with the exception of Elevator Tracks) [*]Have no placement collision. [*]Thin grey wires removed. [*]Usable under water. [*]Activate sound loops have been removed.[/list] [b][h1]Included Structures:[/h1][/b][list] [*]Refrigerated Feeding Trough [*]Wireless Air Conditioner - Rotated 90 degrees to align the vents towards the player during placement. [*]Wireless Chemistry Bench [*]Wireless Lamp Post [*]Wireless Elevator Track [*]Silent Generator [*]Wireless Keypad [*]Wireless Omni Lamp [*]Wireless Outlet [*]Wireless Turret [*]Wireless Smithy - Larger inventory smithy for crafting expensive blueprints. Large inventories can be laggy and cause crashes. Use with caution.[/list] [b][h1]Future Updates:[/h1][/b][list] [*]Inland well water via Electric Water Pump. [*]Refrigerator. - Use with caution. [b]BACK UP YOUR SAVES![/b] [*]Removing Pick Up as default use action on some structures. [*]Wireless Receiver/extender/adapter to connect to non WE structures without the need for long chains of cables.[/list] [b][h1]Possible additions:[/h1][/b][list] [*]Radial menu option to switch between WE and default outlets. [*]Wireless security for receiver/extender.[/list]

Better MEKs! Now with Titan Mek! (Discontinued) (OPEN SOURCE)

Better MEKs! Now with Titan Mek! (Discontinued) (OPEN SOURCE)

76561198089381571 দ্বারা

[h1] ----Better Meks! Now with Titan Mek!---- [/h1] [url=https://steamcommunity.com/workshop/filedetails/discussion/1588542678/3058490685010689464/] OPEN SOURCE[/url] [h1] Currently i will not be updating this mod anymore. [/h1] [h1] Currently i will not be updating this mod anymore. [/h1] [h1] Currently i will not be updating this mod anymore. [/h1] [h1] Why? -Lost interest in Ark as a whole, real life took over -Mod is part of a life I've left behind and won't ever return to -I was never interested or good at Unreal Engine coding in the first place (This mod was made by just copying code) -The ambition of the mod became beyond my qualifications [/h1] [h1] Currently i will not be updating this mod anymore. [/h1] [h1] Currently i will not be updating this mod anymore. [/h1] [h1] Currently i will not be updating this mod anymore. [/h1] [h1]PLEASE READ THE ENTIRE DESCRIPTION BEFORE ASKING QUESTIONS, THANK YOU! [/h1] [h1]MAKE SURE THE .INI SETTINGS ARE IN YOUR GAMEUSERSETTINGS.INI, OR ELSE THE MEKS WILL NOT MOVE!!![/h1] Basically like the regular Meks, but better in every way! [h1] Don't Forget to Rate, and Favorite!!! [/h1] [IMG]https://i.imgur.com/O0t3Uwv.gif[/IMG] This mod adds in a different version of the Mek in Extinction, basically removing everything that made you not wanna use it. For example, high fuel consumption, heat meter, annoying stamina/health regeneration, starving etc. Along with adding stuff that was clearly missing that the devs didn't have any time left to add. [h1] ----More about the mod: [/h1] These new 'Enhanced Meks' can be crafted at the same level as the regular Mek. You can obtain an Unassembled Enhanced Mek by crafting it in the Mek Crafting Table. All crafted Meks will spawn at level 51, unless you can use some sort of upgrader. Since you won't be able to get it from Supply Drops, the leveling will make up to that. Things that have been added include: 1. A Proper Running Animation, On the vanilla Mek the devs decided it would be an excellent idea to just speed up the walking animation and use that as the running instead of using the awesome Charge animation they had in the devkit. 2. Added Missing Sounds, Also for some reason the devs didn't add any sound to the 360 turning animations, which made it look pretty boring on the vanilla Mek. In my version there is now footstep sounds and dust coming off when stepping around. 3. Improved Sounds, I didn't think some of the sounds it made felt that heavy, especially on the landing animation. So i added more of a thud to that, and changed the hover sound to sound a bit more firey. 4. Moved Third Person Camera, The vanilla Mek felt kinda lame when it had the camera in the middle, like any generic creature in the game. So i decided to move it to the side, which in my opinion looks 1000x better, and also makes it a lot easier to aim. This is honestly how it should've been in the main game. 5. Level Up, Enhanced Meks can now level up, enabling you to increase it's Health, Stamina, Melee, etc. 6. Enhanced Modules, I've also added new attachment modules that have no durability, because i thought the 'loses durability everytime un-equiped' thing was kinda dumb, and the weight was waaaaay to high, they literally weigh as much as the Titanosaur saddle! 7. Fuel/Heat, Fuel consumption on the gun was too much i felt, i decreased it by a lot, but if it turns out to be too OP i'll turn up the consumption a bit. Heat has been removed, it's literally there to cause unescessary nerfs. 8. Jumping, Jumping velocity has been increased by quite a bit, i absolutely hated the vanilla jump, couldn't get anywhere with it. 9. Buff Immunity, The Enhanced Meks are immune to fire and radiation, it just doesn't make sense for a robot to start burning or get radiation poisoned. 10. No Damage to OSDs or Element Nodes, Enhanced Meks no longer cause damage to either OSDs or Element Nodes, making them essential for doing these activites with them. 11. Rocket Firing Animation and Sounds, An unused animation has been added so that the Mek leans in when firing Rocket Pods, and plays an unused firing sound. 12. Attachement Projectiles, The vanilla Rocket Pods were absolutely horrible, as soon as you fired them on the vanilla Mek they would just dissapear, making them almost useless. With the Enhanced rocket pod, it actually lets all the rockets travel to their target and explode, making them very devestating. The Lightweight Cannon Shell travels much faster, enabling you to hit Titan corruption nodes much easier. [h1] ----What attacks does it have?: [/h1] Same attacks as the vanilla Mek. -Left Click: Sword. -Hold Right Click: Aim Gun. -C button: Use attached backpack module. [b] NEW! Titan Mek! (Not the Mega Mek) Basically twice as big as the regular Mek, and is crafted in the Mek Bench with 4x as much materials as the regular Enhanced Mek costs. The Titan Mek is stronger than the regular Mek and should feel very different from it. However it takes more stamina when attacking and running, and flying costs a lot of Element (About 4% per sec while flying). Mek Docking Station, Currently is just for decoration, until i can come up with a useful purpose for it. But for now it's just a cool place where you can park your Meks. [/b] Attacks: -Left Click: Does the regular sword swing -Holding Right Click, and then pressing Left Click will perform a punch [/b] [url=https://steamcommunity.com/workshop/filedetails/discussion/1588542678/1742227898993546125/] SPAWNCODES[/url] [b] Mod ID: 1588542678 [/b] Gameusersettings.ini [BetterMek] HoverDamage=100.000000 HoverFuelCostPerSecond=1.000000 PistolFuelCostPerSecond=0.950000 RunningSpeed=1.250000 WalkingSpeed=1.000000 TitanHoverDamage=400.000000 TitanHoverFuelCostPerSecond=4.000000 TitanRunningSpeed=1.400000 TitanWalkingSpeed=1.000000 TitanBossArenaWeightLimit=1200.000000 The mod may or may not contain any bugs, but if you do find any, be sure to report back here! Go and have some fun, more Extinction mods are coming soon. But for now, *beep* *Comlink * "It's on the way...!" "Standby for MEKFALL!" My other mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1498206270] Small Dragons 2.0! [/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1458251243] Tamable Defense Unit [/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1416546102] Tamable Megapithecus [/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1384213806] Classic Argentavis [/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1361134699] Classic Raptor [/url] [h1] DONATE [/h1] https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=3B9XRGJ45KUYN

Rideable Jerboa Mod

Rideable Jerboa Mod

76561198063608048 দ্বারা

Rideable Jerboa Mod: Added a rideable King Jerboa to the game. [b]Mod ID: 783163029[/b] [h1]Features: [/h1] [list] [*] Added an enlarged rideable King Jerboa [*] Naturally spawns on The Island, The Center, Scorched Earth and Ragnarok [*] Tameable with the same resources as normal Jerboa [*] Left-click attack does a small amount of damage and gathers wood and thatch [*] Right-click attack for a random weather animation [*] Dress your Jerboa with hats! [*] Balanced stats, no OP dino! [/list] [h1]Spawn Command: [/h1] [code]admincheat spawnDino "Blueprint'/Game/Mods/783163029/King_Jerboa/King_Jerboa_Character_BP.King_Jerboa_Character_BP'" 1 1 1 120 [/code] [b]Clean and stackable![/b] [h1]My other Mods: [/h1] [url=steamcommunity.com/sharedfiles/filedetails/?id=785555035] Rideable Vulture Mod [/url] [url=steamcommunity.com/sharedfiles/filedetails/?id=787062802] Rideable Archaeopteryx Mod [/url] [url=steamcommunity.com/sharedfiles/filedetails/?id=790776594] Rideable Beetle Mod [/url] [url=steamcommunity.com/sharedfiles/filedetails/?id=843879560] Rideable Troodon Mod [/url] [url=steamcommunity.com/sharedfiles/filedetails/?id=902174450] Rideable Leedsichthys Mod [/url] [url=steamcommunity.com/sharedfiles/filedetails/?id=902279457] Rainbow Unicorn Mod [/url] [url=steamcommunity.com/sharedfiles/filedetails/?id=922964412] Permanent Liopleurodon Mod [/url] [url=steamcommunity.com/sharedfiles/filedetails/?id=927075431] Rideable Kentrosaurus Mod [/url] [url=steamcommunity.com/sharedfiles/filedetails/?id=942004594] Daeodon Meat Mod [/url] [url=steamcommunity.com/sharedfiles/filedetails/?id=1086678105] Breedable Griffin Mod [/url] [url=steamcommunity.com/sharedfiles/filedetails/?id=1130811411] Rideable Otter Mod [/url]

[Discontinued] Fatty Stacks

[Discontinued] Fatty Stacks

76561198086981902 দ্বারা

Perfect for Servers with high gather rates. ************************************************* This Mod Increases Stacks & Decreases the weight of most items. If you want to know what was Changed, Added, Fixed or removed then read the "Changelog" ************************************************* You must make this mod "Top Priority" To make this mod "Top Priority" you have to make the ID of this mod the first one to load up. If you do not know the mods ID you can copy this one. "538894908" ************************************************* Also check out Forsaken Items! - http://steamcommunity.com/sharedfiles/filedetails/?id=538294615

Reusable Bola

Reusable Bola

76561198286481254 দ্বারা

Reusable Bola is a modification for ARK Survival Evolved that adds a version of the bola that gives you a new bola every time you throw one. [b]PLEASE NOTE! This Mod has been superseded by Reusable Plus. This mod is no longer being actively supported/updated and is being provided as-is.[/b] Please subscribe to Reusable Plus by following this link: http://steamcommunity.com/sharedfiles/filedetails/?id=693416678 [i]If you only wish to use the Reusable Bola from the Reusable Plus mod then you can disable the other engrams using the instructions available here: http://steamcommunity.com/workshop/filedetails/discussion/693416678/358417008712853691/[/i] Do you want to bola the smaller animals on the beaches, in the swamps and on the mountains? Entrap that pesky player that ran into your house through the door you forgot to close? Or does throwing bolas into the distance just make you feel like a Cowboy in a Wild West Movie? Then you've probably been frustrated by the expense and weight of carrying hundreds of bolas with you everywhere. That was, until now! This modification adds an item called the Reusable Bola. When you throw the Reusable Bola the Ark Gods magically return a fresh Reusable Bola to your player inventory. Otherwise the Reusable Bola is exactly the same as the regular Bola. [h1][b]Cheat Codes[/b][/h1] To spawn in the Reusable Bola you can use this code: [QUOTE]cheat giveitem "Blueprint'/Game/Mods/ReusableBola/PrimalItem_WeaponReusableBola.PrimalItem_WeaponReusableBola'" 2 0 0[/QUOTE] This spawns in x2 Reusable Bolas. [h1][b]Join Us On Our Ark Server[/b][/h1] If you want to experience this mod as we intended it then please join us on our Ark Server: [b]Dreamtime PVP 4xXP 4xT 2xH 5xBreed +Events[/b]. We have this mod installed along with several of our other popular mods. New players and experienced players are both welcome. Join our growing community and talk with us when we're online. [url=https://www.battlemetrics.com/servers/ark/356979][img]https://cdn.battlemetrics.com/b/horizontal500x80px/356979.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700[/img][/url] [h1][b]ModID[/b][/h1] The ModID for this mod is: [b]681550417[/b] If you are running this mod on a dedicated server you must specify this mod ModID as a commandline arguement GameModIds=681550417 or as ActiveMods=681550417 in GameUserSettings.ini. You only need to specify it as a commandline arguement -OR- in the ini file - not both :) If you have another mod running then use a comma to separate the mod numbers. [b]This mod is fully stackable and does *NOT* need to be called first.[/b] [h1][b]Known Issues[/b][/h1] - If only one Reusable Bola is in your player inventory then when you throw it you will be holding nothing after the bola is thrown. To resolve this have at least two Resuable Bola's in your player inventory and after throwing it you will still have a Reusable Bola equipped. - It seems that instances of server lag can result in a new bola not being placed in your player inventory correctly. This happens very irregularly but when it happens you will not receive a replacement Reusable Bola correctly. I'm trying to work out what this is causing this specifically and how to resolve it. If you have any ideas for how these issues can be resolved then please leave a comment below, I would appreciate it! [h1][b]Verson History[/b][/h1] [b]Beta v0.3[/b] - May have fixed the issue with reusable bolas not being replaced in player inventories due to server lag. [b]Beta v0.2[/b] - Fixed the issue where the animation for preparing to throw the bola in first person view was not playing correctly. [b]Alpha v0.1[/b] - Initial release.

Builder's Companion

Builder's Companion

76561197970725805 দ্বারা

[h1]Builder's Companion[/h1] [b]ModID=874109084[/b] With this mod other tribe members are able to see what structure you are just placing in the world. V2.0 Companion Note removed. Mod works out of the box now. Toggle tribe viewing using "EXTENDED HUD INFO"-key (default "H"-key) while placing. [h1] This mod is clean and stackable [/h1] To toggle the visibility for other tribe members, press "EXTENDED HUD INFO"-key (default "H"-key) while in structure placing mode The "red crossed eye icon" will change into an "eye icon". Now other tribe members will see, what your are placing. Press ALT Y again to disable the visibility again. The color of the placing structure is blue for a valid place to build and yellow for an obstructed structure. You will notice, that the feedback is a little slow for showing the placable structure, because of not stressing the net traffic. but it will help placing or showing other tribe members to build all you can think of. [h1]Server Discount[/h1]You want your own ARK Survival Evolved game server? Use the links below to save 5% of the original price! [url=https://www.g-portal.com/en/gameserver/ark-survival-evolved-server-hosting?ref=Grebog][img]https://i.imgur.com/rWMfiJ8.jpg[/img][/url] If you like my mods, please thumb up and share the link with your friends. More mods by Grebog: [list] [*][url=http://steamcommunity.com/sharedfiles/filedetails/?id=756389708][img]https://i.imgur.com/vM2qpDC.jpg[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=733089781][img]https://i.imgur.com/CVflJqM.jpg[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=782185021][img]https://i.imgur.com/eKC2t1k.jpg[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=854186603][img]https://i.imgur.com/NKtKxJZ.jpg[/img][/url] [*][url=http://steamcommunity.com/sharedfiles/filedetails/?id=905971515][img]https://i.imgur.com/kjQcB3Y.jpg[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=874109084][img]https://i.imgur.com/r4z6urk.jpg[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=1122482607][img]https://i.imgur.com/FGkEWLy.jpg[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=1139981401][img]https://i.imgur.com/nEUEl71.jpg[/img][/url] [*][url=http://steamcommunity.com/sharedfiles/filedetails/?id=1184763409][img]https://i.imgur.com/oAyL886.jpg[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=1256373426][img]https://i.imgur.com/APo9U6d.jpg[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=1278358360][img]https://i.imgur.com/ymlxCgN.png[/img][/url] [/list] [url=https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=RUG69G77VJFMQ][img]https://i.imgur.com/QVztTiP.gif[/img][/url] This mod/code/work is protected by the [url=https://creativecommons.org/licenses/by-nc-nd/4.0/legalcode]Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License. [img]https://i.creativecommons.org/l/by-nc-nd/4.0/88x31.png[/img][/url]

Additional Creatures: DodoReaper

Additional Creatures: DodoReaper

76561198203374617 দ্বারা

This mod is sponsored by Gportal! Click the link below for a discount! They're a great provider for countless games like ARK, Valheim, Minecraft and more! https://www.g-portal.com/?ref=Shadlos MOD ID: 2073973453 All credit to Zythara for allowing me to use their DodoReaper model and bring it to you all! This mod brings a balanced “Dodoreaper” to your arks. Because we don't have enough DodoMonsters. This one however is a permanent, rare tame! It is also a STANDALONE of the Additional Creatures series, requiring no other mods to run! DodoReapers function the same way as normal reapers in that they take reduced damage unless coated in charge light. They can also dig (not when mounted) -Tames on Extraordinary Kibble -Spawns in: Monster Island, Mountains, Wasteland Hard, Forbidden Zone, Sulfur Fields, Element Chamber, Genesis Volcano -Immune to: fire attacks, being set on fire, sulfur pools, lava, radiation -knockout tame -radial wheel to dig (aesthetic) -They gain more levels on tame than normal creatures, unintended, but I assume it's leftover level code from how reapers are normally tamed (gestation levels) -Can toggle turret mode and special attacks -While they have genders, DodoReapers cannot breed (due to a glitch with reapers and breeding the adults). However they have higher stat scaling in health and melee than most creatures to compensate for this. -Left click bite. Deals good damage -Right click web shot. Same as a normal reaper, cocoons target on hit. -C key tailspin. Mediocre damage but an AoE. Minor cooldown -X key firebreath. Similar to the Fire Wyvern's. Cannot be used with insufficient stam. -Left control roar, for aesthetic. -Shift+C does the DodoReaper's Thorn AoE. This will cause the dodoreaper to swipe its tail in front of itself and shoot spines around itself. These spines do piercing damage like a Reaper Queen's spines, but do not do torpor (and are also stronger!). While it is an AoE, the spines are concentrated more behind you and to your front left. Costs a high amount of stam and cannot be used with insufficient stam -Spacebar to jump (can be held like normal reapers) -While Dodoreapers have a saddle slot, this mod gives them no saddle (due to reaper's already absurd natural armor). However, this is done to give compatibility to my Booster Saddles mod, which has a form of “Saddle” (Which gives no armor) to Reapers: https://steamcommunity.com/sharedfiles/filedetails/?id=2054497530 Spawns: Wild cheat summon Dodoreaper_character_bP_c cheat spawndino “Blueprint'/game/mods/dodoreaper/dino/dodoreaper_character_bp.dodoreaper_character_bp'” 1 1 1 180 Tamed Cheat summontamed dodoreaper_character_bP_c cheat gmsummon “Dodoreaper_character_bp_c” 180

Immersive Flight Reborn

Immersive Flight Reborn

76561198058669135 দ্বারা

[h1] ID: 1672859647 [/h1] Big thanks to CooledBee for adding some to the mod while I was gone, especially the dive animations for flyers that really needed them, see their version here: https://steamcommunity.com/sharedfiles/filedetails/?id=2388851946 Modders feel free to take a look at the following link and use my code! Google Drive link: https://drive.google.com/drive/folders/1j3fWEc3SSgSfGFCXkkkQi02WP0KjnwDI?usp=sharing FOR SURVIVAL ASCENDED VERSION (and much more up-to-date): https://drive.google.com/file/d/1qFdtYrYu11Dhq1MRIbPTXV9HFy6uBeAc/view?usp=sharing [h1]The Mod[/h1] This mod dramatically changes flight mechanics to be far more satisfying on all supported flyers! No longer is flying simply a toggle switch on gravity, your mounts flight speed will change based on the forces of gravity, drag, and their own wingbeats. Above a certain speed flyers can also soar to conserve stamina, where they stop flapping and simply glide but are no longer applying extra force. What this all means is that flyers: [list] [*]Gain speed by flapping (holding the run button) [*]Gain speed by aiming down [*]Lose speed by aiming up [*]Lose speed over time to drag [/list] Flyers can level speed now, but it will have no direct affect on their multiplier. Instead, certain stats will affect how they fly: [list] [*]Movement Speed will increase their maximum speed and acceleration while decreasing drag [*]Weight will increase how long they keep their momentum [*]Stamina will increase how long flyers that use the Fuel system can use their abilities (Wyverns\\\' breath attacks, Owls\\\' freeze, etc) [/list] Also included in the mod are an array of visual and audio effects to make flying more fun, such as wingtip trails, wind sounds, diving particles, and even dust/spray kicked up by flying over the ground/water and by your mounts wings entering the water! [h1]How to use[/h1] First, craft an Evolver (engram is free at level 1, crafted in inventory under Consumables). Then, feed it to the flyer of your choice from the list of currently supported flyers: [list] [*]Argentavis [*]Griffin [*]Lymantria [*]Pelagornis [*]Pteranodon [*]Quetzal [*]Snow Owl [*]Tapejara [*]Tropeognathus (NEW!) [*]Wyverns, Crystal Wyverns, and Voidwyrm [/list] This will change them into their IF version, with changed physics and visuals, two new indicators of speed and altitude in the buffs area, new controls, the ability to continuously move forward without input (to a minimum speed), and the ability to not kick flyers off in water (only Pelagornis and now Pteranodon can dive, all other flyers that hit water have no choice but to swim back to shore). [h1]How to fly![/h1] Tap Spacebar to begin flying, and use Shift to flap and gain speed. Above a certain speed you can release shift to soar and save stamina, but you will lose speed faster. You can also press X to activate or deactivate Mouseflight, where either the flyer follows your cursor automatically, or auto-aligns to the horizon unless you hold W. If you press S you will force the flyer to tuck in its wings and dive, aiming downward but accelerating quickly. Around the map you can now find Thermals, marked by a column of dust particles circling into the sky! On large maps it may take a couple of minutes for them to spawn, and they will never spawn over water. After 5-20 minutes a thermal will disappear, and reappear in another location. Flyers regain stamina and climb faster while flying in them, so keep an eye out especially for your heavier flyers (such as Quetzal or Wyvern)! Flyers also gain a melee damage buff at high speed (3x), but if you hold the attack button for 2 seconds it will force you into a dive, lowering your maneuverability and increasing this damage buff to 10x! It is much slower to turn, so the attack is easy to miss and hit a tree... but God help whoever you land this on. When it is time to land, press and hold Spacebar and Shift together to slow down, and once your speed is low enough just touch the ground and your flyer will land. Flyers no longer land if you\'re not braking as well, so keep them held until you touch down. This mod/code/work is protected by the [URL=http://creativecommons.org/licenses/by-nc-nd/4.0/legalcode] Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License. [IMG]https://licensebuttons.net/l/by-nc-nd/4.0/88x31.png[/IMG] [/URL]

Handsome Wardrobe

Handsome Wardrobe

76561198023854870 দ্বারা

[h1][b]Introducing Handsome Wardrobe[/b][/h1] You do not need Jack & Jill to use this mod. It will work with the default characters just as Jack & Jill work with all clothes. The newest addition to the "Handsome" collection comes Handsome Wardrobe, starting with the Raptor Wrangler outfit available for male or female. Additional outfits may become available in the future and would be directly added to this mod. [b]hhttps://discord.gg/DY2hx7m[/b] Discord server if you need help with setup etc. [h2]Features[/h2] [b][*]High quality clothing [*]Fully dyeable [*]Works with standard vanilla characters and the Jack & Jill Mod. [*]Any extra outfits I create will be added to this mod and become available in the wardrobe.[/b] [h2]Instructions[/h2] [b]MOD ID: 2196816343[/b] To get started once you've installed the mod, locate the Handsome Wardrobe chest engram (level 2). Once you've crafted the wardrobe look inside for the Raptor Wrangler outfit skin recipes. Use thatch to craft. If you like it please [img]https://i.imgur.com/p7Fv1Z6.gif[/img], thanks all. Be sure to check out my full character replacement mod [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2185399633] Jack & Jill [/url], available in my workshop. As seen modeling these clothes. [b]Future Outfits[/b] I built this mod in this way so that if I had gotten sponsored it would of been easy to continue adding outfits rather then releasing a new mod every time I made clothing. I never heard back from Wildcard and so I have moved on to other more lucrative projects for the time being. Should this change and I return to modding this game I will post an update here.

Meat Dehydrator [Discontinued]

Meat Dehydrator [Discontinued]

76561197995527223 দ্বারা

Quckly turn your cooked meats into jerky! Runs off power! No electrical wires! Speed cooks jerky! 10 minute dehydration time! 10 pieces of jerky at once! Raw/Cooked Meat or Raw/Cooked Prime Meat is the only requirement! No sparkpowder or oil needed! 1:1 demolish return! 1/4 size of Industrial Grill Paintable! [h1]Crafting Requirements[/h1] 50 Metal Ingots 7 Crystal 10 Cementing Paste 10 Oil Clean and Stackable [b]Should work with most current stack mods, assuming they have configured their meats correctly[/b] [url=http://steamcommunity.com/id/blindmist/myworkshopfiles/?appid=346110]My Other Mods[/url] Too many to list out now.

RG+ Stack 1000-50

RG+ Stack 1000-50

76561198024881784 দ্বারা

[ENG] [b]⚠️ Important notice for Aquatica (ARK: Survival Evolved) users ⚠️[/b] [b]🔧 The mod is working again after patch 360.1 (ARK: Survival Evolved) 🔧[/b] Good news! This mod is partially working again after [b]hotfix 360.1[/b] for ARK: Survival Evolved. If you've had problems after updating Aquatica, make sure your game is updated to the latest version or remove the mod and reinstall it. [b]If Aquatica causes any problems with this mod, switch to the Pre-Aquatica branch.[/b] [hr] [b]💡 Optional: How to revert to the pre-Aquatica version[/b] If you still want to roll back your game (e.g., for singleplayer or legacy compatibility): [list] - Right-click on [b]ARK: Survival Evolved[/b] in your Steam Library, go to [b]Properties > Betas[/b] and In the [b]Branch Name[/b] field, type: [code]preaquatica[/code] - [b]Done[/b], wait for your game to update. [/list] [hr][/hr] Hello everyone! I present to you Rebalance Gathers aka RG+ Stack, a modified version of the Hulk HG stacking mods that I created to ensure its availability for personal use and for anyone in the ARK community who wants to use it. I am committed to maintaining the mod, ensuring it remains available and functional. Should any issues arise, I will address them and fix the mod if needed. If you would be so kind, I would like you to look at the [url=https://steamcommunity.com/workshop/filedetails/discussion/2967486392/3828665650629707334/]thread[/url] explanatory so that you understand why this mod was uploaded to the steam workshop. [b]RG+ Stack is an item/resource stacking and weight reduction mod which contains:[/b] - Two items to be able to move the element between maps which are called Dimensional Element and Normalized Element. - Standard item stacking of 1.000 items - Stacking of kibbles of 100 - Ammo stacking of 250 - Items given while on a Genesis mission do not stack. [b]You currently have these RG+ Stack variants[/b]. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2967677033]RG+ Stack 10000-90%[/url] (90% weight/stack size reduction x10,000 resources and consumables/500 ammo/500 kibbles like vanilla)) [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2968414586]RG+ Stack 5000-90%[/url] (90% weight reduction/stack size x5000 resources and consumables/500 ammo/100 kibbles like vanilla)) [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2967486392]RG+ Stack 1000-50%[/url] (50% weight reduction/stack size x1000 resources and consumables/250 ammo/100 kibbles like vanilla) [hr][/hr] [h1]Please read the instructions carefully[/h1] - RG+ stacks mods are only compatible with each other or with the old HG Stacking mod in any of its variants (with some limitations, check the [url=https://steamcommunity.com/workshop/filedetails/discussion/2967486392/3828665650638085139/]explanatory thread[/url] to know the limitations when switching between one or the other). Under no circumstances try to mix this mod with others as you may have problems on your server/local game. - If you are going to play a map that contains tameable creatures from Genesis 1 and Genesis 2, I strongly recommend that you install the RG+ Element Fix mod which you can access [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2968441321]by clicking here[/url]. If you do not install this mod, you will not be able to tame Genesis 1/2 creatures. [u]VERY IMPORTANT[/u]!!!! If you decide to use this mod in an existing game, your old materials will not disappear and will still be useful, but they will not stack with the other new materials you collect. All new materials you collect since adding this mod will stack. [u]VERY IMPORTANT[/u]!!! If you decide to remove this mod on an existing server/local party, all resources collected since you added the mod will disappear as well as all other modifications contained in the mod. Be very careful and always make a backup of your world before removing the mod in case you have any errors in the process. [b]If you place this mod in an existing game, old engrams[/b] (narcotics, cement, gunpowder, etc.) [b]that you might have learned before placing the mod, will have to be relearned again[/b] (you can use an "Amnesia Tonic") [b]as well as fabrication structures[/b] (mortar, fabrication table, dedicated box, etc.) [b]must be demolished/picked up[/b] (depending on your local server/party) [b]and replaced for these to work properly. - All RG+ Stacks mods have to be at the top of the mod list or as close to the top as possible in case you need another mod at the top of your GUS (GameUserSettings.ini). - The mod works with all official maps and their DLC's, it also works with the vast majority of mod maps in the workshop. It can also be used for local games or servers. [hr][/hr] [code]Mod ID: 2967486392 [b]Item Codes:[/b] [u]Dimensional Element:[/u] cheat GiveItem "Blueprint'/Game/Mods/Stack1000_50/_Tools/Travel/PrimalItem_Travel_Element_RG+.PrimalItem_Travel_Element_RG+'" 1 1 0 [u]RG+ Stryder Resourcer Box:[/u] cheat GiveItem "Blueprint'/Game/Mods/Stack1000_50/Structures/StryderBox/PrimalItemStructure_RG+StryderResourcerBox.PrimalItemStructure_RG+StryderResourcerBox'" 1 1 0 [b]Engram Entrys:[/b] [u]Dimensional Element:[/u] EngramEntry_Travel_Element_RG+ [u]Normalized Element:[/u] EngramEntry_Element_RG+ [u]RG+ Stryder Resourcer Box:[/u] EngramEntry_RG+StryderResourcerBox [/code] - [b][u]For any questions, doubts, or simply to contact me, you can join to my Discord from[/u][/b] [strike]this link[/strike] [b](Coming soon, under construction)[/b]. Looking for a server to play with good performance, cheap, good support, and no weird stories? then Bisec hosting is your company! Click on the image below or [url=https://bisecthosting.com/steviehub]here[/url] to [u]get 25% off your first month with the code[/u] [b]steviehub[/b]. Also, by clicking on the image or the link, you will be supporting me, for which I will be eternally grateful! [url=https://bisecthosting.com/steviehub] [img]https://i.ibb.co/wdPvJWF/Banner-Steam-Bisec-Hostin.png[/img] [/url] If you feel like it, you can buy me a beer or whatever you feel like via PayPal by clicking on the image below (the mods will still be active whether or not you make a donation, and this will not change) [url=https://www.paypal.com/paypalme/StevieSenpaiHub] [img]https://i.ibb.co/7KWDxVG/Banner-Paypal-Stevie-Senpai-Hub-Steam.png[/img] [/url] If the mod was helpful and you liked it, please like and bookmark it so that it will be shown to more people who need it [img]https://i.imgur.com/O0t3Uwv.gif[/img]. [hr][/hr] ESP - [b][u]Soporte en español en el discord desde[/u][/b] [strike]este enlace[/strike] [b](Próximamente, en construcción)[/b]

Ascended 2 Evolved loot drops

Ascended 2 Evolved loot drops

76561198081415778 দ্বারা

Ark Ascended loot drops for Ark Evolved MOD ID 3108122319 Sick of getting those worthless drops? Wish the loot was as good as Ark Survival Ascended? Well now you too can get better loot from drops. Loot drop tables are based off of ASA. Some loot tables have ASE content merged into them. Added a few missing items and redone some sets to suit ASE. Current drops supported: Sky drops - White, Green, Blue, Purple, Yellow, Red Cave drops - Green, Blue, Yellow, Red Ice Cave drops - Blue, Yellow, Red Swamp Cave drops - Blue, Yellow, Red Underwater drops - Blue, Yellow, Red Deepsea crates Fjordur - All Lost Island - All Valguero - All ScorchedEarth - All Aberration - All Extiction Cave drops - All Possible future drop updates: Extinction OSD Gen2 Event Supply Crate Supports maps which use default Island drop spawners: The Island The Center Ragnarok CrystalIsles + Possibly other mod maps. Note: This mod is a work in progress. Things may or may not be correct, balanced or other. Changes can an will be made at anytime if needed. [b]Special NOTE[/b] You can increase the loot quality with SupplyCrateLootQualityMultiplier=1.0 in your game ini and changing it if the quality of these crates are too low for your playstyle. EG SupplyCrateLootQualityMultiplier=5 -= [URL=https://steamcommunity.com/workshop/filedetails/discussion/3108122319/4034725629425287890/]SPAWN CODES[/URL] =- [h1] [b]My other mods[/b] [/h1] [URL=http://steamcommunity.com/sharedfiles/filedetails/?id=772235118]S.R.S - Rebalanced Stacks[/URL] [URL=http://steamcommunity.com/sharedfiles/filedetails/?id=772237000]Pick It Up[/URL] [URL=http://steamcommunity.com/sharedfiles/filedetails/?id=781897090]BeeFe Brews[/URL] [URL=http://steamcommunity.com/sharedfiles/filedetails/?id=811027279]Durable Tent[/URL] [URL=http://steamcommunity.com/sharedfiles/filedetails/?id=890847586]Dino Soup[/URL] [URL=https://steamcommunity.com/sharedfiles/filedetails/?id=2003178608]C4 Weight[/URL] [URL=https://steamcommunity.com/sharedfiles/filedetails/?id=2873006271]Enhanced Sanguine Elixir[/URL] [URL=https://steamcommunity.com/sharedfiles/filedetails/?id=3029411974]Cruise Missile[/URL]

Armor War Mech

Armor War Mech

76561198157215199 দ্বারা

Perhaps the most pleasant thing is that the robot can now be pumped! Added: Missile installation. It is located in the chest slot. Shoots a "space bar" and can be used simultaneously with other weapons. Has a visual flight path with three levels of distance "Distance changes to button C" Added: Machine-gun installation. It is located in the chest slot. Shoots a "space bar" and can be used simultaneously with other arms. "when you hold down the button, the space machine gun shoots the burst until the cartridges run out like any machine gun" Added: More heavier and hence paving foot armor. Now AWM needs to be charged and correctly distributed your energy. Virtually any manipulation in the robot requires energy. The energy is deduced in Hood in the form of a joule. speed is also inferred the more and the heavier your armor the slower you go. But do not worry now you can raise the speed level! In thin is also displayed the status of wearing armor on you. The strength of which can be easily tracked, without wasting time to go into the inventory and see how much strength you have left. The status of the armor worn on you is displayed in the form of a schematic robot divided into 5 parts. Head, trunk, arms, cuirass, feet. The less you have the strength of a particular armor, the more red it will be displayed this or that detail on your screen. Which is very convenient since in combat you can calculate in advance what should be replaced in your robot when the opportunity appears)) Added a small geo-locator, I'm still finishing it, but it is already able to show your coordinates which you can share with your friends to make it easier for you to find)) The default speed is not available. To use them you need to wear any armor of your foot, then in the control panel of your robot. Activate the speed mode. Remember that in the speed mode you have to spend more joules and hence the robot is discharged faster. The weapons behave the same way. There is an energy-saving mode, but you should note that in this mode you can not activate speed and weapons, but this mode will help you not to lose your high level of robot in the wild forests or marshes, so you should distribute energy with the mind Screen color can be changed Added HUD It displays all the important indicators of your robot : how many cartridges the weapon has. In hand : how many cartridges the weapon has. In the thoracic setting : Vital statistics : Armor statistics : Geolocation : Jouli : Total armor Added a different soundtrack, for example when you have little energy or life, the robot will immediately let you know about it Surely there is still a lot of things I did or changed but did not remember. all you will then see in the update. In the meantime, here's a small form that I took off today so you did not lose me)) Project development assistance [URL]https://www.patreon.com/user?u=14461964[/URL] Once we reach a fixed amount, there will be an update with a charging station for AWM

Better Fence - Suspended

Better Fence - Suspended

76561197970429883 দ্বারা

[h1]This mod is clean and not a core mod. Existing content has been unchanged. Doesn't require a clean save file. Will stack safely with other mods. [b]DEVELOPMENT SUSPENDED UNTIL THE FINAL RELEASE OF THE GAME LAST GAME VERSION CHECKED : 231.6[/b] (in solo mode) [b]MOD ID : 536247310[/b][/h1] This mod add 4 new Fences with new 3d models and working collisions models + Fences Gates in development... [b]New Engrams cost 0 point but need that you unlock the default Fence Foundation before. [/b] Oh Wait, another Fences mod when there already exists a lot? Sorry but for me, upped Foundations is not real fences... it's a joke This mod will evolve over time. Here is a summary of what this mod brings, for more details, check out the [url=http://steamcommunity.com/sharedfiles/filedetails/changelog/536247310]changelogs[/url] [h1]// NEW ITEMS[/h1] [b]Better Wooden Fence[/b] = [Wood: 16] + [Fiber: 5] [code]cheat giveitem "Blueprint'/Game/Mods/BetterFence/PrimalEarth/Structures/Wood/PrimalItemStructure_BetterWoodFence.PrimalItemStructure_BetterWoodFence" 1 0 false[/code] [b]Better Wooden Fence Doorframe[/b] = [Wood: 12] + [Fiber: 6] + [MetalIngot: 1] [code]cheat giveitem "Blueprint'/Game/Mods/BetterFence/PrimalEarth/Structures/Wood/Door/PrimalItemStructure_BetterFenceWoodFrame.PrimalItemStructure_BetterFenceWoodFrame" 1 0 false[/code] [b]Better Wooden Fence Door[/b] = [Wood: 14] + [Thatch: 8] + [Fiber: 5] [code]cheat giveitem "Blueprint'/Game/Mods/BetterFence/PrimalEarth/Structures/Wood/Door/PrimalItemStructure_BetterFenceWoodDoor.PrimalItemStructure_BetterFenceWoodDoor" 1 0 false[/code] [b]Better Stone Fence[/b] = [Stone: 25] + [Wood: 4] + [Thatch: 10] [code]cheat giveitem "Blueprint'/Game/Mods/BetterFence/PrimalEarth/Structures/Stone/PrimalItemStructure_BetterStoneFence.PrimalItemStructure_BetterStoneFence" 1 0 false[/code] [b]Better Metal Fence[/b] = [Metal Ingot: 10] + [Cementing Paste: 2] [code]cheat giveitem "Blueprint'/Game/Mods/BetterFence/PrimalEarth/Structures/Metal/PrimalItemStructure_BetterMetalFence.PrimalItemStructure_BetterMetalFence" 1 0 false[/code] [b]Better Metal Fence Spikes[/b] = [Metal Ingot: 6] + [Cementing Paste: 1] [code]cheat giveitem "Blueprint'/Game/Mods/BetterFence/PrimalEarth/Structures/Metal/PrimalItemStructure_BetterMetalFence_Spikes.PrimalItemStructure_BetterMetalFence_Spikes" 1 0 false[/code] [b][u]UPDATES CALENDAR[/u][/b] [list] [*] Do not expect major updates (adding functions and others) every day, I would rather plan it for each weekend. Because creating mods is fun but play the game is even more ... [*] Small bug fix will they weekdays depending on my free time [/list] [b][u]SUPPORT AND TROUBLESHOOTING[/u][/b] [list] [*] I don't give any official support for this mod but... i read the comments :) [i](in English and/et en Français)[/i] [*] If you uninstall the mod, you will loose all the new items ! [/list] [b][u]MY OTHER MODS[/u][/b] [list] [*] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=523056032]Better Solo - TOTAL CONVERSION[/url] [*] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=526513986]Better Torch[/url] [*] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=526085564]Better Water Tanks[/url] [/list]

Gaia Wyverns | Discontinued - Open Source

Gaia Wyverns | Discontinued - Open Source

76561198024398968 দ্বারা

Mod ID: [B]1921128412[/B] [U]This mod page is not monitored. Information, sourcefiles, bug reports, and suggestions are available with the following links.[/U] [H1]Mod info[/H1] [URL=https://www.arkgaia.net/gaia-dlc/gaia-wyverns][img]https://i.imgur.com/f4I7xod.png[/img][/URL] [URL=https://discord.gg/u8dqgzp][img]https://i.imgur.com/eEzJCQl.png[/img][/URL] Join our discord server today for the latest information, easier communication, submitting bug reports and ideas, or just hang out and have a fun time! ▬▬▬▬▬▬▬▬▬ ▬▬▬▬ ▬▬▬▬ ▬▬▬▬ ▬▬▬▬ ▬▬▬▬ ▬▬▬▬ ▬▬▬▬▬▬▬▬▬ [H1]ARKModnet[/H1] [URL=https://arkmod.net/][IMG]https://i.imgur.com/YpN9kwu.png[/IMG][/URL] Visit [URL=https://arkmod.net/]ARKMod.net[/URL] for information about mods, spawn codes, engrams, ini-settings, source files, request mod commission, server guides, get your own subdomain/hosting, SVN server, discord bots, giveaways, free games, and much more! [H1]Buy me a coffee[/H1] [URL=https://www.paypal.com/donate/?cmd=_s-xclick&hosted_button_id=Y5DN4UJKVMGM6][img]https://i.imgur.com/NiIyrmF.png[/img][/URL] [H1]Sponsored by Nitrado high-end gameservers[/H1] [URL=https://nitra.do/Prome][img]https://i.imgur.com/UnEUi0X.png[/img][/URL]

hg_1000

hg_1000

76561198268424963 দ্বারা

hg_1000

Progressive Tranqs with Auto Narcotics

Progressive Tranqs with Auto Narcotics

76561198003189408 দ্বারা

Adds a couple of new items to help with progressive taming without being overly powerful. CURRENT FEATURES / NEW ITEMS : -- Adds Yellow Tranq Arrow : This is equal to x15 reqular tranq arrows, and costs similar amounts of material to craft them. so it will need 15 times the resources to craft compaired to a single one. -- Adds Blue Tranq Arrow : This is equal to x25 reqular tranq arrows, and costs simialr amounts of materials to craft them. -- Adds Yellow (x15) and Blue (x25) tranq darts. -- Adds Torpor Dummy : this is to help test out torpor items, weapons, etc to calculate how much torpor each item does. works with modded and non-moded items. I don't take full credit for this one, as i used code that was posted on the Forums to build them, but I do take credit for cleaning it up and making it supported on servers as the original code is simple player only. -- Adds Auto Narco item :: this is a 100 stack item that when used while in a knocked out dinos inventory, it will monitor the dinos current torpor and will auto use more when it drops below 40% torpor. It will auto turn off once the dino is tamed, or if you remove the item from the dinos inventory. -- Adds Auto BioToxin. Same automation as the Auto Narco, but using Bio Toxin for stronger Narco affect. FUTURE FEATURES : -- Auto feeding item that reduces hunger. -- Ability to add crystals to your arrows which allows for glowing affect for night time hunting. ITEM COSTS : -- x15 arrows costs the same as if you were crafting 15 tranq arrows, with some yellow berries to account for there color. -- x25 arrows costs the same as if you were crafting 25 tranq arrows, but some blue berry requirement to account for there blue color. -- torpor dummy uses same resource cost as the training dummy. -- auto narco costs are a little different. 100 narcotic + 50 Azulberrys + 50 Raw Meat . this is to true and put a use behind all the berries collected, and to add the lore behind it, where you are missing together 100 narcotic together with the food the dino wants, so that it entices them to eat it. this crafts into 100 auto narcotic. each auto narcotic does the same function as a regular narcotic ,but with the benfit of automaticly activating at 40% torpor to maintain the dinos.

Tranquilizer Hunting Rifle

Tranquilizer Hunting Rifle

76561198255480733 দ্বারা

Adds a powerful Tranquilizer Rifle and Tranquilizer Dart, dealing 350 Instant Torpor and 150 extra Torpor over 5 seconds and only works on Wild Dinos by default. Configurable INI Options are included to change Torpor Amounts and what it works on ! :) [h1] Mod ID = 1448118781 [/h1] [h1] Like my work? Make sure to leave a rate! [/h1] [img] http://i.imgur.com/fVVaDCS.gif [/img] [h1] ============================================== [/h1] This mod/code/work is protected by the [URL=http://creativecommons.org/licenses/by-nc-nd/4.0/legalcode]Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.[/URL]

Engram Unlocker

Engram Unlocker

76561198320506069 দ্বারা

Simple Engram Unlocker that allows you to enable/disable unlocking specific DLC Engrams, including Genesis. [h1]MOD ID: 2019044713[/h1] Engram is available at Level 1 and costs 1 Fiber to craft. Cheat GiveItem "Blueprint'/Game/Mods/EngramUnlocker/Items/PrimalItem_UnlockEngrams.PrimalItem_UnlockEngrams'" 1 0 0 [h1]Thanks to [url=https://steamcommunity.com/id/andreashagstrom]prome[/url] for giving me the original coding for the Engram Unlocker[/h1]

[Discontinued - Open Source] OSDs and Element Veins for Ragnarok

[Discontinued - Open Source] OSDs and Element Veins for Ragnarok

76561198074830549 দ্বারা

Note: Due to real-life things, i no longer can bear the time or focus to continue those mods, as they are a real hassle to update - as well as fixing stuff. Sorry y'all D: I'll do the mods for Valguero, Center, Crystal Isles (and maybe Genesis too) at some point. Source Code: https://drive.google.com/drive/folders/10plnDu63st93F7W78i6uFxmRTWg7t427 [h1]What is this mod?[/h1] [b]This Mod is an Map Extension, which adds Orbital Supply Drops and Element Veins to Ragnarok! You should NOT use this mod with any other map, as the Map Extension still will fully work and you'll have floaty rocks with OSDs and EVs on them! If you've got any structures nearby the spawn points, move first, or there's a good chanche that stuff will get destroyed by Corrupted Dinos or an spawning event![/b] [h1]Where do they spawn?[/h1] There are a total of 7 Spawn Points on Ragnarok. Each one can spawn OSDs AND Element Veins, except for the one which spawns Legendary OSDs. They are placed strategically across the map, so there's the least chanche they could bother anyone. You can find a spawn map in the images above this description. The spawners have a large rock beneath them, so you can orient on those. Each spawner has a quite large Structure Prevention Zone around them, to prevent accidental base building near them. [h1]A Note about the Difficulties[/h1] Although the system was set up exactly like on Extinction, the spawn points somehow choose another difficulty than which was set for them. So the spawn map is not always correct in terms of difficulty. [h1]Random leftover Dinos after a Wave[/h1] This happens due to the nature of corrupted Dinos. They will attack everything that is a non-corrupted Dino. This leads to them getting way off track and you have to hunt them down or wait until the auto-kill feature kicks in (When the Dino didn't attack anything for some time). That's less of a problem if you have some friends. [h1]What about the corrupted Dinos spawned during the event?[/h1] Spawned Corrupted Dinos are set to despawn after the event has ended and they got stasised once. Unfortunately, this doesn't work for every single one and some may stay. (This actually is the vanilla way of getting rid of them) [h1]Useful Stuff[/h1] Those commands start a Level 1 OSD and Element Vein respectively. Replace the 1 with 2 or 3 to start a medium or hard one. Keep in mind that they also spawn naturally and don't have to be forced. Both, Crates and Element Veins still need some time after being Force-Spawned to actually appear. With EVs taking the longest, while you can't even see any indicator of them existing. [b]Spawn OSD[/b] [code] Cheat StartNearestHorde Crate 1 [/code] [b]Spawn Element Vein[/b] [code] Cheat StartNearestHorde Element 1 [/code] [b]Mod ID[/b] [code] 1907369831 [/code] [h1]Recommended additional Mod[/h1] [list] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2112042937] Better Horde Mode [/url] [/list] [h1]OSDs and Element Veins for other Maps[/h1] [list] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1904253531] The Island [/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1906252240] Scorched Earth [/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1906755910] Aberration [/url] [/list]

ys

ys

76561198798669884 দ্বারা

MODID=2627481742 此模组完全免费,没有任何收费项目,想玩的直接添加服务器即可,这款衣服模组会陆续更新 原神、崩三等各种游戏里面都会包含在里面 每次都会给各位玩家带来不一样的体验,对mod有任何意见,都可以向我提出 mod交流群: 一群:881010272 二群:964812002 衣服都可以在角色背包里面直接制作,并且所有衣服都是皮肤,可以让玩官服的玩家也可以舒适游玩 ====================================================================================================================================================================================== This module is completely free, there are no charge items, just add the server if you want to play, this clothing module will be updated one after another , Yuanshen, Bengsan and other games will be included in it, and the module update rate is every 3 days. Every time, it will bring you a different experience to the players. If you have any comments on the mod, you can ask me 希望大家多多支持我的其他MOD 免费衣服MOD:https://steamcommunity.com/sharedfiles/filedetails/?id=2627481742 免费音乐盒MOD:https://steamcommunity.com/sharedfiles/filedetails/?id=2895224442 我制作了最新的衣服mod,这个mod将不会再次更新。 https://steamcommunity.com/sharedfiles/filedetails/?id=3146850523

Titus-Healing-Mod (broken and outof date) New Mod in Comments

Titus-Healing-Mod (broken and outof date) New Mod in Comments

76561197978379445 দ্বারা

Adding Bandages, FirstAid-Kit for Humans and Dinos V2.5 Fixed the incorrect function of the Aperient V2.4 Fixed the Craft-All-Buttom-Issue (After-Core-Patch-Problem) Adjuste floowing:: Mats Engrem-Points + Level Crafting-Time reduced Added a new recipe New Spawn-Codes V2.3 Added BIG-Dino-First-Aid-Kit V2.2 Cosmitic of the Descriptions and Engrams V2.1 add missing Cooldowns V2.0 Updated Engrem-Requirements for FirstAid-Kit-Human Changed Sounds and Animations Content: Bandages: LvL 5 / 5 Engrams (Old 10/6) Heals 50 HP / Cooldown 15 Sec. Rescources: 5 Fiber + 5 Stimbeeries (old Medical Brew) FirstAid-Kit (Human): LVL 25 / 10 Engrams (Old 50/15) Engram: Bandages needed Heals 150 HP and Buffes u for 30 Sec (Healing- 20 % HP of Max HP over Time ( Old 120/ 15 Sec.) Cooldown 30 Sec. Rescources: 3 Bandages 1 Bloodpack FirstAid-Kit (Dino) : LV 50 / 10 Engrams (Old 50/15) Engram: Bandages and FirstAid-Human needed Heals 250 Hp of ur Dino / Cooldown 30 Secs. Only for Dino as Remote-Item (Old 175) Recources: 3 Bandages 2 Coocked Meat 10 AzualBerries BIG-Dino-FirstAid-Kit (Dino) : LV 70 / 5 Engrams (60/5) Engram: Bandages and FirstAid-Human and FirstAid-Kit (Dino) needed Heals your Dino 500 HP and 20 % of the max HP over time Recovers 150 Stamina and reduces the Topor for 200 Points / Cooldown 30 Secs. Only for Dino as Remote-Item ( Old 350 /100/80) Recources: 10 Bandages (Old 6) 5 Coocked Meat (Old 4) 20 AzualBerries Old 30) 2 Stimulant New: Aperient LV 80 / 10 Reduces the Torpoidity for 200 and makes u hungry Recources: 5 Spoiled Meat 10 Stimbeeries

World Bosses

World Bosses

76561198002216154 দ্বারা

ID:1215298732 Clean and Stackable. Images are the spawn regions for the bosses on these maps in order: The Island. The Center, Scorched Earth, Ragnorok (color means nothing, copied and pasted together regions from the wiki). Adds the Broodmother, Megapithecus, Dragon and Manticore to spawn rarely in the wild to allow for easier PVE aquisition of Element, Tekgrams, and Trophies. All players in range will get the rewards (Tekgrams, Element, Trophies, Boss Flag) when a boss is killed. Bosses only spawn in dangerous spawn locations: MonsterIsland, Lava, Lava_Upper, Wyvern, WyvernTrench, Snow, Dunes, and ElementChamber. Boss difficulty levels and stats are equivalent to their arena counterparts. WARNING: Tamed bosses have many bugs i'm working out, no crashes yet, but if you do decide to tame one, it may not be entirely bug-free yet. Bosses can be knocked out and tamed. Be aware they have quite a large amount of torpor (most have a torpor close to their total hp) and would probably be best attempted with a group and/or high quality gear. [url=http://steamcommunity.com/workshop/filedetails/discussion/1215298732/1499000547484029768/]Link to INI Settings and Spawn Codes[/url]

Omnicular Remote v1.2

Omnicular Remote v1.2

76561198025354180 দ্বারা

*** All items and features in this mod are additional. The mod should work with every new version of Ark and stack with other mods. Doesn't require a clean save file. *** Simple mod that adds a new clearer "Spyglass" with added functionality. You can learn the engram for "Omnicular" at level 25. [B]ORIGINAL OMNICULAR WITHOUT DOOR MECHANIC CAN BE FOUND HERE:[/B] http://steamcommunity.com/sharedfiles/filedetails/?id=538827119 This version has customizable key bindings and the ability to control doors/gates and elevators. ---------------------------------------- [B]Compared to vanilla Spyglass:[/B] - Crosshair for easy targetting - Removed the round scope overlay to have a full and clear view - Four different zoom steps - Ability to open doors etc. - Spots dinos in a ~8 foundation radius around the target - Text size varies depending on dino level - Text color varies, Magenta for Females, Blue for Males and White for non-gendered creatures - Shows current/max HP underneath the target - Shows current/max Torpor when accessory is toggled ("N" key default) - Shows Tamed % (automatically shows when relevant) - You can colorize few parts of the Omnicular --------------------------------------- Check the picture for customizing key bindings: "Selfie Cam" Button: - Activates doors/gates and elevators - Targeting range ~22 foundations "Drag Body" Button: - Hold to toggle scope and press again to disable the scope - Quick press activates doors/gates and reactivates them again after 5 second delay - Targeting range ~22 foundations "Reload" Button (default R) - Refresh the reactivation time of the door/gate ("Drag Body" button) --------------------------- Admin cheat ID: admincheat giveitem "Blueprint'/Game/Mods/Omnicular/DG8_PrimalItem_WeaponOmnicular.DG8_PrimalItem_WeaponOmnicular" 1 0 false (RMB) Version: admincheat giveitem "Blueprint'/Game/Mods/Omnicular/DG8_PrimalItem_WeaponOmnicularRMB.DG8_PrimalItem_WeaponOmnicularRMB" 1 0 false --------------------------- Mod ID:824127453

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Mod-Support সহ ARK: Survival Evolved Server

সব Mods সরাসরি Dashboard-এ One-Click দিয়ে ইনস্টল করা যায়।

ARK: Survival Evolved Server ভাড়া নাও