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Barotrauma Mods ও Plugins
The Void
76561198962292294 দ্বারা
The Void is a monster born of mad experiments where the boundaries of human understanding have been erased. With an exterior devoid of distinct forms, it represents a bitter mockery of scientific progress. Long, curved legs and arms that end in tentacles make its movements both graceful and sinister. The Void hunts in the night, using darkness as its shield. As it approaches its prey, it emits a barely perceptible rustle, creating an atmosphere of unspeakable terror. The victim feels this moment of anticipation instinctively, but it is too late to realize the true danger. As soon as the Void strikes, it doesn't just tear flesh - it takes away sight, leaving its victim in pitch blackness, where every rustle becomes a terrible omen. The void leaves behind only shadows and whispers of shattered destinies. The only ones who can see it are those who have already felt the touch of fear. But even they realize their fate only at the last second, when the face of the Void shines in the night and the spaces between the worlds shrink. commands: spawncharacter X3 cursor — spawns "The void" control X3 — controls the creature Discord - https://discord.gg/encelada
Golden mice
76561198216900915 দ্বারা
[h1]Golden mice[/h1] [code] [h1]General information[/h1] Attack (Tier II) Price 12000 mk Size 39*15 m Cargo capacity 8 crates Recommended crew size 4-7 [/code] One day I decided to do a submarine with a little steam punk style, and in the end this little thing was built. This is a super simple ship which is friendly to performance (item no more than 400 by default and no advanced functions). As you might find out, it is not that difficult to steer this ship if you are paying enough attention, and also, with a little bit amount of teamwork.
[Old] EK Skipper Mk-IV
76561198059085511 দ্বারা
[h1][b]Do not send 'community awards'.[/b][/h1] Until the new system is fixed, there is no point in sending awards to community items. [h1]Skipper Mk-IV Scout[/h1] [i]The Skipper is a compact scout vessel designed to be relatively cheap while still maintaining robust systems functionality. A modular 'all in one' reactor system provides electricity for the entire vessel in a relatively small package. The Skipper also carries a small fabrication bay and onboard first-aid locker.[/i] [b]Role:[/b] Scout [b]Price:[/b] 6,000 Mk [b]Recommended Crew:[/b] 3 - 5 [b]Size:[/b] 21x4m [b]Cargo Capacity:[/b] 12 Boxes [b]Vessel Strength:[/b] Low [b]Vessel Maintenance:[/b] Very Low Requirement [b]Recommended Difficulty:[/b] Normal [b]Recommended Crew Experience:[/b] Any [b]Notable Features:[/b] [list][*]Very Compact Hull [*]Moderate Reserve Ammunition Storage [*]Compact Reactor System [*]Basic Engineering Bay [*]Basic First-Aid Stash [*]Outboard Engine Pod [/list] [b]Weapon Systems:[/b] [list][*]x2 Coilgun (Turret-Mount)[/list] [code]Stock Reactor Trim: 0.016 - 75[/code] [h1][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2629866122]Official Guide to EK Submarines[/url][/h1]
Bepis
76561198057538053 দ্বারা
Ever felt like this game lacked something? Me too, introducing [b]Bepis[/b] [hr] Perfect for casuals, perfect for roleplay, perfect for sadness, shipped directly from Europa factories right to your hatch [list][*]The cold, refreshing taste of Bepis can be useful against sick burns [*]Can be thrown [*]Cannot be destroyed* [*]Can be fired by grenade launchers, syringe guns, stunguns and rail guns [*]Headshots with Bepis will consume the drink [*]Can be bought through vending machines [*]Can be found in cities and outposts [*]Can be sold by medical shops past a certain difficulty [*]Can be crafted with [b]carbon + tonic[/b] at the medbay [*]"Injecting" on someone makes you brutally bap them [i](like toy hammer)[/i] [*]Non-medical personnel might believe that Bepis is always the solution [/list] [hr][i]*:cannot be used in crafting nor deconstructed[/i] ty [url=https://steamcommunity.com/id/CutestOfFloofs/]Fluffles[/url] for makin' it work and coding the more complex features [i]#notsponsored[/i]
Endfiled:Resonance warfare 【弃置停更,新版本连接在简介】
76561198800503489 দ্বারা
终末地:共鸣作战 Endfiled:Resonance warfare b.1.5 正式版 终末地:共鸣作战是主要内容为少女前线、少女前线追放、明日方舟、明日方舟终末地为主题内容,再以灰烬战线、碧蓝航线等二次元和游戏向以及个人、朋友、画师私设等内容持续更新的二次元游戏模组。 正式版本更新内容已经更新,感谢大家的体验,祝你们游玩愉快 UI需要本地安装,安装方式如下: (1)任意磁盘:\STEAM\steamapps\workshop\content\602960\2853726750为终末地:共鸣作战模组路径(应该是,实在不行直接在content文件夹直接搜索VAN然后右键打开文件所在位置) (2)根目录里的Content压缩包拖到桌面解压,然后将解压内容(Map、SplashScreens、UI三个文件夹)粘贴覆盖到游戏根目录的Content里。 (3)如果后面需要切换原版,就请直接在STEAM设置里检查文件完整性即可。 现在已经不需要订阅Waifu in the Deep的模组,终末地:共鸣作战已将此模组进行整合前置,后续Waifu in the Deep的更新将尽量保持同步更新,请不要担心。 模组会和木卫二萌化计划以及WAIFU产生ID重复的错误冲突导致不兼容。因与木卫二萌化计划作者曾发生摩擦问题,后在以木卫二萌化计划的维护人员作为公证人组织的调解中,因木卫二萌化计划的制作者单方面消极态度,不予配合导致调解遗憾结束。不会再主动兼容,敬请理解。 作者默允可将本模组和木卫二萌化计划作为兼容整合用于私人用途,但不能发布于创意工坊以及游戏群(百度网盘等大规模传播途径),也不能未经过作者知情同意的情况下将以个别模组的合作者身份将本模组素材用于其他(如木卫二萌化计划、EW等)美化包内,感谢诸位大佬和朋友的理解。祝你们模组制作成功和生活愉快。 *更新记录可见讨论区和百度贴吧更新专用帖 *反馈可通过百度贴吧反馈专用帖或者QQ群反馈即可 百度贴吧反馈专用帖:https://tieba.baidu.com/p/8576747561?pid=148474787904&cid=0#148474787904 模组群:753368459 *感谢白雨秋讫画师支援的封面图 *模组自带英文谷歌翻译 *加载时造成闪退的原因是您使用了我们的UI,验证游戏完整性即可。 因为游戏更新,导致UI过期。 Endpoint: Resonance Warfare bd.1.5 Official Version Ending place: Resonance battle is a anime game module whose main content is girls' front line, girls' front pursuit and release, tomorrow's ark, and the end of tomorrow's ark, and which is continuously updated with ash front, blue route and other anime and game direction, as well as personal, friends, painters and other private content. The official version update content has been updated. Thank you for your experience and wish you a pleasant trip The UI needs to be installed locally, as follows: (1) Any disk: STEAM teamapps workshop content 602960 2853726750 is the destination: the path of the resonance operation module (it should be, but it cannot be directly searched for VAN in the content folder and then right-click to open the file location) (2) Drag the Content compressed package from the root directory to the desktop to extract it, and then paste and overlay the extracted content (Map, SplashScreens, UI folders) into the Content of the game root directory. (3) If you need to switch to the original version later, please check the file integrity directly in the STEAM settings. We no longer need to subscribe to the Waifu in the Deep module. Finally, the Resonance Warfare has integrated this module and will try to keep the updates of Waifu in the Deep synchronized as much as possible. Please don't worry. The module may conflict with the Europa Moe Plan and WAIFU to generate duplicate IDs, resulting in incompatibility. Due to a friction issue with the author of the Europa Mooring Plan, the mediation was unfortunately ended due to the unilateral negative attitude of the producer of the Europa Mooring Plan, who did not cooperate in the mediation organized by the maintenance personnel of the Europa Mooring Plan as notaries. No longer actively compatible, please understand. The author tacitly agrees to integrate this module with the Europa Moe project for personal use, but cannot publish it in creative workshops or game groups (such as Baidu Netdisk). Without the author's informed consent, the material of this module cannot be used as a collaborator of individual modules in other beautification packages (such as Europa Moe project, EW, etc.). Thank you for your understanding. Wishing you success in module production and a happy life. *The update records can be seen in the discussion area and Baidu Tieba update dedicated posts *Feedback can be provided through Baidu Tieba's dedicated feedback post or QQ group feedback Baidu Tieba Feedback Special Post: https://tieba.baidu.com/p/8576747561pid=148474787904&cid=0#148474787904 Module group: 753368459 *Thank you to Bai Yuqiu for supporting the cover picture *Module comes with English Google Translate *The reason for causing the crash during loading is that you have used our UI, just verify the integrity of the game. Due to game updates, the UI has expired.
[BOS]Box-青果盒
76561198157628895 দ্বারা
[h1]简介:Box级中型核潜艇,结构简单动线合理,内部电路均采用明线设计,适用于新手舰长,火力无死角,轻松构建航路,清扫怪物。[/h1] 定位:新手入门,电路学习,模组测试 售价:4888mk 大小:24x7m 载货:16箱 最高水平航速:28km/h 最高下潜速度:18km/h 反应堆功率:10000kw 推荐船员:3-5人 推荐经验:初窥门径 船体强度:中低 维护难度:中低 感谢使用!点赞评论收藏是对我最大的支持! 造船/模组交流QQ群:200300947 联机/同人交流QQ群:796185005
[Optimize] Shadow Culling
76561198321491331 দ্বারা
[h2]Introduction[/h2] Entities (items, structures, characters) that are fully shadowed will not be rendered, it will reduce the load on the CPU and low-end GPUs, with the effect being even more pronounced in item-cluttered confined spaces and at long view distances. [h2]Usage[/h2] Please follow the installation steps to enable [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2559634234]LuaCsForBarotrauma[/url] and allow it to run C# scripts with your permission. The mod is client-side only and is plug-and-play. [h2]Configure[/h2] You can configure the mod in the [b]Mod Gameplay Settings[/b] in the main menu. [url=https://github.com/zhu-rengong/barotrauma-mod-shadowculling]Github Repository[/url] Extra Keywords: Performance | Optimization | 性能 [img=https://images.steamusercontent.com/ugc/12955598015651579469/F1A927E4B12162CC6CEC3FC4B7C93120CDA4EFC2/?imw=1024&&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false][/img] [i] [h2]Technical Notes & Known Issues[/h2] [olist] [*]This mod was developed with AI assistance, but it has been running on my computer for half a year without any crashes or other unexpected serious issues. [*]Most of the performance overhead of Shadow Culling is not in the culling algorithm itself; rather, it optimizes drawing in the form of patches, and Attached Properties are more performance-heavy than native object fields. [*][strike]When your head brushes past a wall, you are very likely to see items on the screen flicker. The reason is that when objects move too fast, they can clip through walls (especially when the character turns, which causes the head’s position to undergo a mirror transformation). This makes the culling occluder/light source position pass through the wall, resulting in the flickering you see. This is fixable — I could fix it using the same approach as Vanilla — but it is quite performance-intensive, so I don’t want to fix it.[/strike] [*]When you see plant seeds (or any contained items) being culled or objects being unexpectedly culled at the edges of your screen, this may be an issue that already exists in Vanilla. For details, refer to issues #17490 and #17419 in the Barotrauma GitHub repository. [/olist] [/i]
Cat as Pet
76561198080385470 দ্বারা
[h3]This mod adds:[/h3] A Cat and a Rat as playable characters A Cat transport container for the Cat to spawn A Rat cage for the Rat to spawn Cat treats with a storage can You can buy the containers and treats at stations and open them at any time. [h3]Features:[/h3] The Cat follows and protect the owner. (Just pet her first and you are the owner.) The Cat drops hairballs (mucusball), hair (OrganicFiber), and poop (Shit) when happy. Designed for multiplayer: Players can interact with objects, open doors, use one-handed items, and troll or rob others (with control commands). The Cat now only eats Petfood and Corpses. Different behavior priorities make the Cat react more naturally. The Rat can be used to feed the Cat and also eats Petfood and corpses. [h3]Species IDs:[/h3] Cat: Maine-coon-cat Rat: Rat -Note: NOW compatible with other Husk Mods!!! [h3]Attention: there might be an error if you update the mod in the middle of a savegame. Because the already existing cat is outdated, if it is spawned and saved. if this is the case, then delete the cat before the update and spawn it back in after the update.[/h3] --- Originally created for the KSE Community Mod and its German community. Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2436404943 Discord: https://discord.gg/KSTMHfv7BR ---
ALIENS: Clothing, Weapons & Armour
76561198119405461 দ্বারা
Disclaimer: This was made using support, and the content of the Colonial Marines mod. This mod intends to improve, and fix that mod as it is currently broken. Me and the developer of the Colonial Marine mod from 2019 have been working together. And will hopefully updat the mod to function to fit with the current workshop. CURRENT: WEAPONS M41A M41C Ithaca M37 M56 (Smart Gun) SW M39 SW M39 Custom VP70M VP70M Full-Auto WY-54 CLOTHING Marines: USCM Uniform USCM Uniform (Hawaii) USCM Uniform Sleeveless USCM Uniform Vest USCM Uniform Rolled Sleeves USCM Uniform T-Shirt M10 Helmet M3 Armour Weyland-Yutani: Weyland-Yutani Uniform Weyland-Yutani Casual Friday Weyland-Yutani Jacket
Beacon Variety [Beacon Reworks]
76561198054803043 দ্বারা
A set of vanilla beacons, rebuilt in a new style with altered layouts. Due to beacons being impossible to override at the moment, the original versions will still have a chance to spawn. I will keep adding new beacons to the mod until every vanilla beacon has been reworked. Currently 9 vanilla beacons have been reworked: - Asumus - Ajokki - Hissihiss - KeilaJoa - KopraKoht - Jagala - Morko - Telakka - Taskumatti This mod used to contain multiple entirely original beacons. Those have been removed temporarily. They will also be rebuilt in the new style and will be reintroduced later. Compatible with other beacon mods. Safe to add into an ongoing campaign.
Defibrillator
76561198034647151 দ্বারা
Adds a simple defibrillator that can be used rather effectively, regardless of medical skill level. - CPR seems too slow and unreliable? - Most of your crewmates have no idea what to do in case somebody passes out and panic? - Liquid Oxygenite doesn't feel that useful? The defibrillator is a one-time use item that is used like any medical item (through the medical interface or swung at the target) and grants following status effects upon use: - Cures Oxygen Low status of any magnitude in 2/4 seconds - Stuns the target for a few seconds - Causes 5/15 Internal Damage within 10 seconds (medical level of 45 required for best effects) For balance reasons, the defibrillator is not rechargeable nor is it operated by batteries, but it can be deconstructed to reclaim some resources. [b]Base shop cost[/b]: 400 Available at: Outpost, City, Military Medical fabricator - time 40 seconds: - Medical lvl 55 - Plastic x1 - Copper x1 - Zinc x1 - Lithium x1 Deconstructor - time 20 seconds: - Plastic x1 - Copper x1 [hr][/hr] This is my first Barotrauma mod, feedback appreciated!
More Marks
76561198144432032 দ্বারা
More Marks v1.4.2 by GameDevGary This mod doubles the amount of Marks recieved for every mission. v1.4.2 Updated for Game Version v1.4.5.0 Blood in the Water [h3]Too much?[/h3] Stick to vanilla. ;P [h3]Need More?[/h3] While in game, press F3, type enablecheats, press enter, F3 again, money 99999. :) [h3]Want more Marks to start with?[/h3] Right Click Barotrauma in Steam Library > Click Properties > Click Installed Files Tab > Click Browse > Open Data Folder > Open CampaignSettings.xml > Edit StartingBalaceAmount (High = Easy, Medium = Normal, Low = Hard) :) (I would make this a mod if I could but it's not overridable.) [Strike] v1.1: Adjusted rewards to be more standardized and more rewarding. (Went overboard) v1.2: Rewards are increased by 25%. Missions that repeat such as huntinggrounds1,2,3 recieve +5% more on stages 2 and 3. v1.3: Updated for v1.0 Game Release, this mod now doubles all the rewards for every mission! v1.4 Updated for Game Version v1.3.0.3! Renamed to "More Marks". Tested with MoreMissionsMod by Limbs, no issues! Made about 15,000mk from 8 missions in one go. (4 Cargo (low volume), 3 Mining, 1 Large Crawler) [/Strike]
Seated Operators
76561198044946749 দ্বারা
Ever wanted to get comfy while shooting crawlers n alike or piloting your shuttle? Now you can! By Dolorosus Ira. Warning! Gunships are for shuttle usage only!
Jin-Roh mod
76561198118474504 দ্বারা
This modification adds weapons and armor from the 1999 anime "Jin-Roh" [h1]Список предметов:[/h] Cerberus armored suit Mg-42 Stg-44 Heavy Ballistic Shield Unbalanced Wearable Underwater Scooter Thanks https://steamcommunity.com/id/sharaj00 for mod improvements
SCP-714 "The Jaded Ring"
76561197967294342 দ্বারা
[img]https://i.imgur.com/34TXqFc.gif[/img] Grants immunity to multiple damage types and afflictions, though a prolonged use will cause the character to fall in a permanent state of sleep, unless the ring is removed by someone else. SCP-714 can be found during a cargo mission. How to spawn it in through the console (needs to have cheats enabled): [code] spawn SCP-714 cursor [/code] [url=http://www.scp-wiki.net/scp-714]SCP-714 Wiki Page[/url] [url=https://steamcommunity.com/workshop/filedetails/?id=2139667444][img]https://i.imgur.com/1d0mLfZ.png[/img][/url]
Man Who Sold Submarine Guitar
76561198275452865 দ্বারা
Kept you waiting, huh ? This mod adds The Man Who Sold The World (Nirvana-Instrumental) as song for Guitar Something missing in this song... it feels, like Phantom Pain Also check other versions of this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3593549954 - (Nirvana) https://steamcommunity.com/sharedfiles/filedetails/?id=3593551815 - (Midge Ure) https://steamcommunity.com/sharedfiles/filedetails/?id=3593550920 - (Midge Ure-Instrumental) Thanks everyone for top one week mod :)
Craftable Ammo Updated
76561198060717067 দ্বারা
This is an updated and a bit changed mod [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2201932912]Craftable Ammo[/url]. - Updated to Barotrauma v0.14.6.0. The recipes take long to craft on purpose, so the players won't be incentivised to only craft. Recipes: Revolver Round (4 seconds / Weapons 40): 0.10 Copper 0.20 Lead 0.20 Flashpowder Shotgun Shell (4 seconds / Weapons 40): 0.20 Steel 0.20 Lead 0.10 Plastic 0.20 Flashpowder SMG Magazine (12 seconds / Weapons 40): 0.25 Copper 0.25 Steel 1.00 Lead 0.50 Plastic 0.50 Flashpowder Deconstructing SMG Magazine: 0.50 Plastic up to 1.00 Lead (depending on condition)
deus ex machina 机械降神·以鲜血淬火 萌化外骨骼Exosuit
76561198366523132 দ্বারা
[h1] 机械降神·以鲜血淬火 [/h1] “看见舱壁上的锈迹了吗,钢铁意志也需以鲜血淬火” [h2] 这是一款新型外骨骼mod [/h2] 其中包含两种职业的机娘,她们有各自擅长的领域和特殊能力,并且全部配备了声纳功能 [b] 损管型机娘·禾矜 [/b] 可以高效维修受损设备,在紧急情况下可以使用结沫修复喷雾快速修复漏洞,加强型躯体大大加强了近战能力,插入雷素电池后大幅提高移动速度 近战伤害+100% [b] 狙击型机娘·缇娜 [/b] 配备热成像系统,观察者瞄准系统大幅降低远程武器的射速,让每一次射击都精准且致命,插入雷素电池后大幅提高移动速度 远程伤害+100%,远程武器射击精度+90%,远程武器射速-70% [h2] 闲置状态 [/h2] 别担心,她们会自己找乐子 [h2] 系列mod [/h2] https://steamcommunity.com/sharedfiles/filedetails/?id=3393808508 https://steamcommunity.com/sharedfiles/filedetails/?id=3400399532 https://steamcommunity.com/sharedfiles/filedetails/?id=3403727681 以MKSERY的“Better Exosuit with Platform 外骨骼优化和置物架”mod为基础进行修改 https://steamcommunity.com/sharedfiles/filedetails/?id=2920285952 [hr][/hr] [h1] Deus Ex Machina·Tempered with blood [/h1] “See the rust on the bulkhead,Iron will also needs to be tempered with blood” [h2] This new type of Exosuit mod [/h2] It includes two professions,They have their own areas of expertise and special abilities,And all equipped with sonar function [b] DamageControlTypeGynoid·HeJin [/b] Can efficiently repair damaged equipment,In emergency situations,FixFoamSpray can be used to quickly fix vulnerabilities,The reinforced body greatly enhances melee ability,After inserting the Fulgurium Battery Cell,the movement speed is significantly increased Close combat damage+100% [b] SniperTypeGynoid·Tina [/b] Equipped with thermal imaging system,The observer aiming system significantly reduces the firing rate of long-range weapons,Make every shot precise and deadly,After inserting the Fulgurium Battery Cell, the movement speed is significantly increased ranged damage+100%,Remote weapon shooting accuracy+90%,Remote weapon shooting accuracy-70% [h2] IDLE [/h2] Don't worry, they will find their own fun [h2] Series mod [/h2] https://steamcommunity.com/sharedfiles/filedetails/?id=3393808508 https://steamcommunity.com/sharedfiles/filedetails/?id=3400399532 https://steamcommunity.com/sharedfiles/filedetails/?id=3403727681 Modify based on MKSERY's "Better Exosuit with Platform 外骨骼优化和置物架" https://steamcommunity.com/sharedfiles/filedetails/?id=2920285952
Combat Overhaul Neurotrauma patch
76561198079050598 দ্বারা
[h1]Order of mods:[/h1] Combat Overhaul Neurotrauma patch [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2776270649]Neurotrauma[/url] Combat Overhaul ([url=https://steamcommunity.com/sharedfiles/filedetails/?id=2963898037]Reloaded[/url]/[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3028141718]Legacy[/url]) [h1]What this compatibility patch does[/h1] [list] [*] The health of players and NPС has been increased [*] Organ damage and cyber limb damage have been rebalanced for Combat Overhaul weapons. If you have any objections, you can post them either in the comments or in the discussion thread. [*] The "Combat Analgesic" added by the Combat Overhaul mod works again when health < 0, and should also increase survivability in general. [*] Supports the robots patch and NT cybernetics expansion, regardless of their order [*] New mechanics will be added here as Combat Overhaul and my modding activity progresses [*] No changes to be expected anytime soon [/list] [h1]Patch can be configured[/h1] To configure the mod, install client-side Lua and type "combatneuro" in the console. [h1]Credits:[/h1] [list] [*][url=https://steamcommunity.com/id/legit_hacks]panman[/url] for the idea and for helping me work on the patch. [/list] [h1]Override info:[/h1] XML: the patch has none, but put Neurotrauma above COL Lua: unconsciousness logic, cyber limb damage conversion, ondamaged method [h1]Compatibility info:[/h1] VitalityConfig is not compatible, this mod already does the same thing
Demonic Creatures
76561198208613169 দ্বারা
All husk/zombie related content that were previously included in this mod is being migrated into [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3463737539]Nosophobia[/url], which is in active development. [h1]Creature Introductions[/h1] [img] https://i.imgur.com/912X6mg.png [/img] The Hellraptor (previously named Demonic Mudraptor) is a hellish creature that lives in the abyss. Its shell is surrounded by thick layers of incendium, thus making it extremely resistant to incoming attacks. Its jaw can deliver a powerful bite that inflicts intense burns upon the victim. Alternatively, the Demonic Mudraptor can use its foot to kick its victims to death. Even though it does less damage to structures and doors, it has a 50% chance to give the victim a severe concussion and possibly chronic brain damage. [img]https://i.imgur.com/yE14ncO.png[/img] The Dreadnought Hammerhead is a scarce variant of hammerhead that has yet to be studied very well due to the buildup of highly vibration-resistant hardened material covering its outer layer of skin. The actual material is unknown, whether it is obsidian or some other extremely dense material that can deflect sound waves and thus go unnoticed by any sonar. Apart from its appearance being noticeably darker, it also has small protrusions resembling teeth sticking out from its mouth. Unlike regular hammerheads, The Dreadnought variant can freely pass between Europa's abyss and surface level. It is believed it can do this because of the rough material on the surface that prevents pressure from crushing it, but it still needs to be confirmed. [img] Image Pending [/img] The Lapidaris Mantis comes from the deepest and darkest depths of the abyss. This creature likes to roam around underwater volcanoes and hates the cold water. Aside from being a mutated Mantis, this faster and versatile creature does significantly more damage to structures. [img]https://i.imgur.com/8PzTR3i.png[/img] The Rhino Mantis, much like many of the other 'Demonic' creatures, has a hardened shell and, in turn, is more robust than its natural counterpart. This species of mantis is most common around the colder waters of Europa, and has much higher predatorial capabilities. Its rough claws make it easier to invade your submarine and thus cause more damage to your crew than a regular mantis, which usually only sticks around caves. [hr][/hr] [h1] Full Creature List [/h1] - Abomination - Abyssalcrawler - Demonichammerheadlegacy - Dreadnoughthammerhead - Lapidarismantis - Rhinomantis - Hellraptor - Skullraptor [deprecated] - Stalker [hr][/hr] If you are unsure whether or not a mod is compatible, place Demonic Creatures [u]BELOW[/u] larger mods that might interfere in your enabled packages. [b]Mod Credits:[/b] - myrukun (all creature code, behavior, etc) - Laserman (for making most of the creature sprites and being an incredible person) [h3]Have questions? Join our Discord Server below![/h3] [url=discord.gg/HPgeAXEG7k][img]https://i.imgur.com/02z6mWj.png[/img][/url]
More XP
76561198289803404 দ্বারা
[h1]Description[/h1] Increases skill gain [b]AND[/b] multiplies experience gained from missions by square root of your current level in case you have Lua for Barotrauma mod isntalled with CsForBarotrauma addon. (Updated for modding refactor) [list=1] [*]Skill gain for repairing x2 [*]Skill gain for CPR x1.5 [*]Skill gain for welding x4 [*]Skill gain for shooting hostiles x1.5 [*]Skill gain for operating turret x2 [*]Skill gain for healing friendly x5 [/list] [h1]Client-side lua installation [/h1] [list=1] [*]Install '[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2559634234]Lua For Barotrauma[/url]' mod [*]In the setting menu select [b]LuaForBarotrauma[/b] as the content package, on top of the mod menu. [*]Host in-game server [i][b]twice*[/b] (it will give the error the first time)[/i] [*]While in the hosting menu open the console window [i](most commonly [b]'F3'[/b])[/i] [*]Type in or copy, then execute the console command: [code]install_cl_lua[/code] [*]Restart the game [/list]
Quick Interactions [Unmaintained]
76561199186525066 দ্বারা
[h1] Unmaintained [/h1] Assembly modding is dead at the moment, thx to NeckRopeFactory + this mod was just an example of CUI framework usage, no one gets it Why would i want to maintain an example? Anyway, there's a guy who is willing to maintain this crap, use his version: https://steamcommunity.com/sharedfiles/filedetails/?id=3702794488 --------------------------------------------------------------------------------------------------------------- C# mod that adds GUI icons for quick access to outpost merchants, fabricators, people that want to talk Source code is [url=https://github.com/SomeRandomNoobKekeke/Quick-Interactions--code-] here [/url] [h3] How to install [/h3] Install lua https://steamcommunity.com/workshop/filedetails/?id=2559634234 Enable C# in lua settings at the top of main menu https://steamcommunity.com/workshop/filedetails/?id=2795927223 And subscribe to this mod [h3] Lore [/h3] This is mostly a GUI experiment, and i know about [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3398330586] the other mod [/url], it works a bit differently and i think this version is more convenient
Mechtrauma ALPHA
76561198074767299 দ্বারা
[h1]INTRODUCTION[/h1] Mechtrauma is an overhaul of the mechanical experience for Barotrauma. Keeping a submarine operational now requires a competent and engaged engineering team. No Longer a tedious marathon of clicking repair on anything that breaks for the engineering team. Instead, critical machines require and consume individual parts. These parts are, in turn, fabricated out of smaller components. Example: a water pump requires an electric motor to run. An electric motor wears out over time and is made from steel, bearings, and copper windings. Balance and implementation decisions are made by the sub designer as they can choose to use any combination of Mechtrauma and Vanilla machines. Consequently, Mechtrauma requires a submarine designed to use the Mechtrauma mod. I have also released the Hadrada as an example submarine. [hr]Highlights Include:[/hr] [b]Diesel Generators[/b] - Large, small, and portable. The Mechtrauma require diesel fuel and hull oxygen to be over 50% in order to function. If the generator is submerged or the hull has no oxygen, some generators are equipped with oxygen tank hookups so that they can be run in adverse conditions. Friction is the enemy of all combustion engines, make sure to change the oil regularly and keep a clean filter in it. [img]https://i.imgur.com/oQs25DD.png[/img] [b]Steam Powertrain[/b] - a powerful but maintenance intensive alternative to vanilla electric engines. [img]https://i.imgur.com/arGRBg9.png[/img] [b]Oxygen Supply[/b] - A rebalanced oxygen generator with penalties for allowing it to go offline. [img]https://i.imgur.com/OFCNA37.png[/img] The Oxygen supply fills the hulls with oxygen and the oxygen tank refill stations use compressors to remove oxygen from the hull and compress it into tanks. Additionally, there are [b]Oxygen Stations[/b] will quickly fill an oxygen bottle from a larger tank. The oxygen stations will also release oxygen into the hull in the event that oxygen levels drop too low. [b]Oxygen Vents[/b] Oxygen vents require a Co2 filter or crew in the area will begin to experience symptoms of carbon dioxide poisoning. Mold and fungus can grow in these vents as well. It is important to keep them clean and if you find any fungus, make sure to analyze it and make an antibacterial shot for anyone that was infected. [img]https://i.imgur.com/nDVI7nR.png[/img] [b]Pumps[/b] - Mechtrauma pumps require electric motors that need to be replaced periodically. [img]https://i.imgur.com/UwgMzjk.png[/img] [b]Pump Gates[/b] - external submarine valve that is required for pumping water in/out of the sub. [b]Incinerator[/b] - for disposing of unwanted items mid round. (I'm looking at you, duffel bags and ID cards.) [img]https://i.imgur.com/CotVD89.png[/img] [b]Refill Stations[/b] - There are stations for quickly refilling oxygen, welding, and extinguisher tanks. [img]https://i.imgur.com/sEp1Ajj.png[/img] [b]New Containers[/b] - Shipping containers and closets for storing bulky items that end up cluttering the floor. [img]https://i.imgur.com/mQnkCJ8.png[/img] [b]New Gear[/b] - New Uniforms, radiation suits, turnout gear, alternative combat diving suit, low pressure diving suit, etc. [img]https://i.imgur.com/Cn0rmyU.png[/img] Suits with headlamps now require batteries for the light to function. Suits are no longer fireproof and you shouldn't fight fires with explosive materials in your inventory. If you're going to fight a fire, make sure to use a fire resistant oxygen tank. Also, some suits have storage for additional items such as a large fire extinguisher or an extra air bottle for expeditions. [b]Specialized Fabricators[/b] - while not required, these specialized fabricators can make life a lot easier. [img]https://i.imgur.com/N4e18YD.png[/img] [b]Battery Banks[/b] - Large batteries with vast storage capacity; however, they are disabled when underwater. [img]https://i.imgur.com/CYMnTLG.png[/img] [b]New Electrical Panels[/b] - Mechtrauma panels accept sacrificial fuses that give significant protection for over voltage and deterioration damage. However, the fuses wear out and need to be replaced regularly. An Electrical Panel will operate without a fuse but runs the risk of starting a fire and a Fuse Panel will simply shut off without a fuse. [img]https://i.imgur.com/EJ0e1yc.png[/img] [b]Tools[/b] - An alternative to the vanilla welder is included. It requires a battery to function and uses an inert welding gas. However, it also adds the risk of fire when welding. Make sure to keep an S5 Extinguisher handy! [img]https://i.imgur.com/MQJACVX.png[/img] [b]Scrap Metals[/b] Sometimes, it just doesn't make sense to give an entire aluminum, steel, copper, etc when deconstructing an item but you know there is some valuable material in there! Introducing scraps. Smaller items can give scrap material that can then be fabricated into regular materials. [img]https://i.imgur.com/Ap8XmYW.png[/img] [h1]COMPATIBILITY[/h1] Mechtrauma is designed to be highly compatible with other mods by focusing on adding new items and using as few overrides as possible. However, it has specifically designed to be compatible with: [list] [*]Neurotrauma [*]Hazardous Reactors [/list] Compatibility Patches: EuropaWaifu++ Mechtrauma Patch - I have not tested it but here it is: https://steamcommunity.com/sharedfiles/filedetails/?id=2879343838 [h1]MECHTRAUMA SUBMARINES[/h1] If you're looking to see how a Mechtrauma submarine is built, the Hadrada is ready for you to tear it apart: https://steamcommunity.com/sharedfiles/filedetails/?id=2880415348 [i]The Hadrada uses Neurotrauma and Hazardous Reactors.[/i] Here is a Collection of Mechtrauma compatible submarines: https://steamcommunity.com/sharedfiles/filedetails/?id=2881131529 [h1]LUA FOR BAROTRAUMA[/h1] Lua for Barotrauma is needed for some items to work; however, most the mod works without Lua. Here are the main items that use Lua: Ballast Pump Gates - Uses Lua to dynamically scale the pumps output based on the gate condition. Average Component - Uses Lua to do math Oxygen Vent - Uses Lua to spawn fungus randomly [h1]DOCS & HELP[/h1] "We are beyond even the help of angelic beings." - Ahab Hadrada The entirety of the incomplete documentation can be found here: https://docs.google.com/document/d/1HzhKG8yob8Zz50MvNLHzkewj8e9cIlVxImvjVuFewFw/edit?usp=sharing GitHub Repository. https://github.com/PeasantFoundry/Mechtrauma Discord support group for sub builders and survivors of this mod: https://discord.gg/9BZCxnte9z We'll answer what questions we can.
R-26 Tara
76561198294929856 দ্বারা
Designed for courier transportation and searching for resource deposits, inexpensive small-sized R-26 "Tara" submarines are exactly those submarines on which captains make their first capital with a plasma cutter. And also submarines of this type have some of the quietest and most capricious engines. Class: Scout (I) Price: 4800 Dimensions: 25x7 Cargo capacity: 8 Crew: 1-3 [b] User manual: [/b] [list] [*]green indicator lights - battery on, docking completed. [*]yellow indicator lights - battery charge. [*]submarine has 2 cameras, switch with LMB using the surveillance center. [*]before servicing the ballasts, it is recommended to turn off the ballast pumps, the pump control buttons are located next to the ballast hatches. [*]the airlock imitates pressure equalization, when the airlock is flooded, the internal hatch is blocked, the process is accompanied by a flashing orange light. [*][b]The emergency release lever for the inner hatch is located below the divingsuit racks. The activated lever will not allow you to open the outer hatch from inside the submarine.[/b] [/list] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2798285686] Inspired by the work of Cryptsy Satoshi. [/url] [i] Приветствуем русскоговорящих на нашем дискорд-сервере [url=https://discord.gg/vNKnmchVZv] RAVEN SHIPYARDS [/url], посвященному строительству субмарин и созданию модов для игры! Здесь вы найдете работы как мои, так и других авторов, а также сможете задать вопросы по данной теме. [/i]
Mod-Support সহ Barotrauma Server
সব Mods সরাসরি Dashboard-এ One-Click দিয়ে ইনস্টল করা যায়।
Barotrauma Server ভাড়া নাও