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Mods & Plugins für ARK: Survival Evolved

28.000+ Mods verfügbar Quelle: Steam Workshop ↗

Dieser Katalog listet 28.000+ ARK: Survival Evolved-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.

Awesome Admin Turrets – ARK: Survival Evolved Mod

Awesome Admin Turrets

von 76561198030867299

Awesome Admin Turrets require NO electricity to turn on. They consume NO bullets as they fire. They do FATAL damage with 1 shot. One turret will 1-shot a wild level 1,200,000,000 Giga. Anything that comes in range of this turret will be dead, with no ability to react to it. See the video to see a wild 1200 Giga die in 1 shot. There is also a screenshot showing a level 1.2 Billion Giga dead, also from 1 shot. How to Use To spawn one for yourself: cheat giveitem "Blueprint'/Game/Mods/AwesomeAdminTurretMod/PrimalItemStructure_AwesomeAdminTurret.PrimalItemStructure_AwesomeAdminTurret'" 1 1 0 On a dedicated server, use admincheat instead of cheat. Once in your inventory, just place it on the ground anywhere you want. You will need to turn it on and set the range and aggro, just like you do for regular turrets. You do not need to give it access to any power. You do not need to put any bullets in it. Modders Info Interested in modding? I have open sourced the mod on Github .

52,302 Downloads Details →
Thieves Island – ARK: Survival Evolved Mod

Thieves Island

von 76561198063210227

Like the map? Please "RATE" the map for more exposure. Support the cause so i can continue to build and work for your enjoyment https://www.patreon.com/thealchemistla MOD ID: 651147582 TO LOAD ON A SERVER - Island name is "Thieves" use that at the command line MONTHLY UPDATES 6 UPDATED 5-11-19 After MANY issues, one of them crippling development for two months. I finally have the new update for Thieves Island. There is a LOT to unpack here, the entire mountain region for one thing has been all redone. There is a lot more but sadly because I am shit with taking notes while working and I had that moment where for a few months i was stuck and couldn’t work...i can’t remember the rest. LOL...nevertheless...aside from the entire mountain region off the coast being redone, the near sublevels have been remapped and it should run a bit smoother...enjoy. Next update...SEPT. Moving on to Skies of Nazca and Fractured. ______________________________________________________________________________ THE ISLAND: A medium sized but densely packed island. Thieves Island was the home to many a pirate, thief or criminal that made its way to the seas for refuge. The island they say was found in 1812 by Madame Cheng a notorious pirate who at one point had 1800 ships at her disposal. It was here on “Thieves” island as she called it. that her ships setup base and established a trade route with other thieves. Over time however, the island's secrets started to show themselves. One by one the ships were “picked off” by the original inhabitants of the island. The dinosaurs and other creatures that have made this island their home, wanted it back. But Madame Cheng would not relent. The island was in the best location for her to control her growing army of ships. so , she had her 90k crew create tunnels and systems under the island. Once the underground system was completed, Madame Cheng crew was eaten down to 20k members...most of her ships lay as empty vessels on the ocean sea, awaiting their crews return. But they would never come. For they too...would become food for the gods that lived here. Legend says...2 bunkers where the remaining crew members laid themselves to rest after the tunnel system was complete are somewhere under the island, and that if found...the treasures there would be beyond the finders imagination. Before Madame Cheng finally left the island with all her treasures never to return again...she tried one last attempt at riding the island of Dinosaurs or at the very least...ridding herself of them. She paid mages and witches their weight in gold to create islands in the sky to keep her crew safe. They would capture and tame the flying birds of prey in the sky and use them to transport goods and crew from the ships to the sky. This of course, didn’t work...the pirates became comfortable and starting bringing live cargo onto the floating islands...eventually, those dinosaurs turned on their new masters and killed off the crew..the islands lay uninhabited in the sky until today. FLOATING ISLANDS The Suffrage - This island looks like a crown in the sky. It has pointed rocky mountains along the perimeter and a cave underneath with metal, obsidian and crystal. It's cold up here...bring a coat. Seils Isla - Probably the safest place to be on the entire map. Seils has a small tree like looking waterfall on it with a small river that flows off its side edge to the jungle below. Its directly above the ONLY large mountain on the main island. Hook island - The sister island to Seils, Hook hangs in the back close to Cunningham's Cave and is home to carnos and a few other nasties. Kill em off and it's a sweet spot for living Kharon - - Totally dead island in the sky above the sky bridge (large bridge on the beach made of stone) The island has two waterfalls on each side of the small patch of land in the center of it. There are 9 KNOWN caves with two large ones under the sea. THE DETAILS: The Main Island (Thieves) is roughly half the size of The Island in the main game. Saying that, it has 4 floating islands and an underground system that spans half the island. What it lacks in size it surpasses in depth. REDWOODS BIOME BEACH BIOMES JUNGLE BIOME GRASSLAND BIOME MOUNTAIN BIOME

30,872 Downloads Details →
Shopping Mod 2.04 – ARK: Survival Evolved Mod

Shopping Mod 2.04

von 76561197969302422

**ABANDONED, due to the editor only being on epic I am no longer able to edit or maintain this mod because my epic account was given to someone claiming to be me by epic without challenging the MFA epic just removed it. *** IF someone would like to takeover or use my mod to make their own https://www.dropbox.com/s/zncagnz9q1mi57k/Shop.rar?dl=0 Simple low impact (very small mod) Customizable Shops ALL prices and some quantities, can be set by the server admin .. Can even build your own shops(admin only build but usable by all). - Shops will no longer hold inventory (except sell shop, so they can't be used as a storage bin) they now take gold straight from your inventory so multiple people can use the same shop at same time. - Quantity has been added as a button when buying so you can now buy 50 if you want 50 as long as you have the money for it (currently NO info for "insufficient funds." ::::ADMIN changes:::: new admin command added, I have added a lot of function to this mainly being able to set base resource costs and the other items auto reflecting that cost example:: you set wood to 1g, hide to 2g and metal to 3g Metal Hatchet is 1 wood, 10 hide, and 16 metal 1 wood = 1g + 10 hide = 20g + 16metal = 48g so if you leave defaults for metal hatchet (which is 0g) it will auto calculate to be 69g to purchase and sell rate default is 50% so if left at default would sell for 34g. You will still be able to override individual items but this will allow for faster easier full mod price changes. List of Complete features: - Able to buy metal pick/hatchet/pike/sickle each able to be repaired in the field using gold pearls, all other weapons are not. This is on purpose. - Able to buy all base resources, (as of game version 231, all weapons, ammo, and paint colors) using gold pearls. - Able to sell a ton of junk, even some blueprints, in the sell shop for black/gold pearls. - Admin Shop (special admin only items) - Research shop (v.193): Allow you to "learn" how to make better items. Defaults for this are set to take a really long time to upgrade things and sets things to your skill level ie if you can't do better than primitive it'll downgrade a mastercraft. http://steamcommunity.com/workshop/filedetails/discussion/512633537/351659808480601543/ - Admins can now set the price of all items that can be sold.(see special server admin discussion) - IF you're the admin and want to setup your own prices head over to http://steamcommunity.com/workshop/filedetails/discussion/512633537/517142253871652883/ List of prototype features: - New custom shop has been added (still in testing) that allows admins to create a shop that sells items from other mods for gold pearls. Please see the admin settings for details on how these are setup. You can make items from other mods cost gold, added a video on how it works..(video is before the price per each item fix) - Admin Gift Shop (used with special ini settings to give users multiple items with 1 word on a special note) can be used to setup gift boxes on your server like starter pack = cloth armor bow and a pick for example. This prototype seems to have been broke during a recent update to the game I have yet to figure out what caused this) Special thanks to aenigmis, whitedylan7, kilrath81,and impulse for the help getting things to work in this mod Also, thanx to all of you testers helping find the bugs MOD ID 512633537 To get gold pearls SELL STUFF TO THE SELL SHOP

41,000 Downloads Details →
Additional Dinos : Valguero – ARK: Survival Evolved Mod

Additional Dinos : Valguero

von 76561198035788684

New update! Better way to spawn the dinos! Customisable Argy and AB Deinonychus. Dino dossiers and AB Structures. Don't forget to : Delete the old mod folder, unsub and resub so the old stuff is gone and wont override the new stuff. And also, please do a dino wipe as soon as the server is started. (Just to be sure). List of dinos. -Aberrant Deinonychus (Immune to radiation and Spawn Aberrant Deino eggs). -Argentavis (Not tamable. Work like the Wyverns. Spawn vanilla eggs). -Basilisks -Ferox -Gacha -Griffin -Megachelon -Nameless -Parakeet Fish -Reaper Queen -Rock Drake -Shinehorn -Snow Owl -Thorny Dragon -Velanosaur Added 94 Dino Dossiers on the map. Added some AB Structures. (Vines, PowerNodes and the Plant Species Z). Eggs can hatch in the wild. You can configure the Argentavis and Aberrant Deinonychus. Just add those lines at the end of your GameUserSettings.ini ABDeinoNestSpawnDelayMin=5.0FloatMin = 0.1 ABDeinoNestSpawnDelayMax=15.0FloatMin = 0.5 ABDeinoEggWeightsToSpawn=1.0FloatMin = 0.1, Max = 2.0 ABDeinoCanSpawnEggs=TrueBool ABDeinoImmuneToRadiation=TrueBool ArgentNestSpawnDelayMin=5.0FloatMin = 0.1 ArgentNestSpawnDelayMax=15.0FloatMin = 0.5 ArgentEggWeightsToSpawn=1.0FloatMin = 0.1, Max = 2.0 ArgentKibbleGenerationInterval=3600.0FloatMin = 1.0 ArgentKnockedOutTorpRecoveryRateMultiplier=15.0FloatMin = 1.0 ArgentNumKibblesToGiveWhenKnockedOut=2IntegerMin = 1, Max = 100 ArgentCanSapwnEggs=TrueBool They are set by default. If you modify these lines, just respect the min and max limits or they will be automatically set back by default. If you want to unlock Extinction and Genesis Engrams for the specified items you need, you can add those lines in the Game.ini. Extinction EngramEntryAutoUnlocks=(EngramClassName="EngramEntry_GachaSaddle_C",LevelToAutoUnlock=38) EngramEntryAutoUnlocks=(EngramClassName="EngramEntry_OwlSaddle_C",LevelToAutoUnlock=61) EngramEntryAutoUnlocks=(EngramClassName="EngramEntry_SpindlesSaddle_C",LevelToAutoUnlock=27) Genesis EngramEntryAutoUnlocks=(EngramClassName="EngramEntry_GiantTurtleSaddle_C",LevelToAutoUnlock=45) EngramEntryAutoUnlocks=(EngramClassName="EngramEntry_OceanPlatformWood_C",LevelToAutoUnlock=25) EngramEntryAutoUnlocks=(EngramClassName="EngramEntry_OceanPlatformMetal_C",LevelToAutoUnlock=53) This mod is made only for Valguero. You can make a cluster with the same mods and remove this one but you wont be able to transfer the custom Aberrant Deinonychus. Mod ID : 1783308979 Don't forget to rate!

58,509 Downloads Details →
Anti Radiation Armor - Tek, Skins, etc – ARK: Survival Evolved Mod

Anti Radiation Armor - Tek, Skins, etc

von 76561198003189408

Donation link to help with hardware upgrades, any help is greatly appreciate it :: Donation Link FEATURES - protects you from radiation on aberation while wearing tek armor. - allows to you interchange tek armor and hazard armor and still have the radiation protection. - does not add any new items or replace any items. monitors each player and applies the hazard protection once a full set of tek or Radiation gear is worn. - no durability loss due to radiation, but still normal durability for fighting, etc. (configuable via INI settings) - ability to disable tek and/or hazard helmet overlay/Hud. - adds protection from Basilisk to Tek helmet. as of 2/6/2018 - added hazard skins which allows giving hazard protection to any armor piece. crafting cost is same as normal hazard armor. will be adding fuel cost while in hazard areas at a later date. you can disable the crafting engrams if you don't like this featured skined. doesn't change the apearance to hazard armor, only gives the buff if hazard to other items. - added ability to equip glider on tek armor. this may seem like a stupid idea to some people, but the request came in and I have been messing around with it in a bit and acually had alot of fun with it. jet pack glider for the win! :) the Tek glider will auto replace any default glider you have in your inventory every 30secs. just place any glider in your inventory, and wait for it to be upgraded. - added hazard protection to glider to account for new hazard skin groups. UPCOMING FEATURES - request for increase cold and heat protection. thinking of adding boosted fortitude to do similar, without altering armor increase bonuses and causing a min/max value setting. PROTECTION LIST The following list of buffs/effects that can not be applied on your characture while wearing that piece of armor. - Boots - Oil Slow - Pants - Swamp Fever - Gloves - Rage Effect - Chest - Camo effect - helmet - Poison Trap - Dilo Poison - Poison Grenade Gas Cloud - Poison Gas Cloud - Gas Bursts - Poison Grenade - Poison Wyvern Attack - Poison Basilisk Attack MOD ID : 1264988068 please report any bugs found and feature requests. This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.

56,312 Downloads Details →
Auto Trough – ARK: Survival Evolved Mod

Auto Trough

von 76561198207216944

Auto Trough CONTENT - Auto Dino Feeding Trough - Auto Dino Baby Feeding Trough FEATURES - Auto Dino Feeding Trough - - Always full with Raw Meat, Mutton Meat, Berries, Chitin, Stone, Sulfur, Eggs, Beer, Honey and Veggie Cake - - Refills every 3 hours or manually - Auto Dino Baby Feeding Trough - - Needs Electricity to Run - - Range: 6 foundations Radius - - Does Initial Imprint after Birth - - Gives preferred Food to Babys - - Speed Up Mating / Gestation / Baby Grow Up Speed - - Force Baby imprint / mutation / gender / Heal / triplets (experimental WIP) INI OPTIONS - Ini Options do not change the baby trough - Disable Inventory Access- (default:No) - Range Extend- (default: 2000) - Simple Baby Trough functions only (default: Extended) NoInventory=false Range=2000 SimpleBabyTr=false (As a reminder for the Range: One Foundation is 300 wide. The Vanilla Trough has 3000. So if you put 2000 here, you'll get a 5000 units Range.) GiveItem "Blueprint'/Game/Mods/jd_AutoTrough/PrimalItemStructure_AutoTrough.PrimalItemStructure_AutoTrough'" 1 0 0 GiveItem "Blueprint'/Game/Mods/jd_AutoTrough/PrimalItemStructure_AutoTroughBaby.PrimalItemStructure_AutoTroughBaby'" 1 0 0 MOD ID: 543394681 Mod is clean and stackable / / / CHECK OUT MY OTHER MODS / / / Feel free to donate if you like my MOD! Or if you would like it to be improved This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License. Thank you everyone!

60,412 Downloads Details →
MV Mecha Godzilla – ARK: Survival Evolved Mod

MV Mecha Godzilla

von 76561198841085485

Join our discord to keep up with all new kaiju mods and progress! https://discord.gg/q94aCDQDzB CREDITS: Animations: FRAMEDllama https://www.youtube.com/channel/UCI6YjMsSDHan24yI7wyFH4Q/featured Coded by: Krono Icons by: Alkazair Commissioned by: EverynightxRIOT https://www.youtube.com/c/EVERYNIGHTxRIOT/featured This mod adds the mechanized Titanus Gojira, Mecha Godzilla! Mecha Godzilla is being controlled by the left head of King Ghidorah . It is your job to either kill it or tame it before it destroys everything, good luck, have fun :) MOD ID: 2533840797 25% OFF your ARK SERVER WITH BISECT HOSTING BIG THANKS TO BISECT HOSTING FOR PARTNERING UP WITH US TO SUPPORT OUR MODS! Bisect hosting is a great way to get your ark server up and running and they also provide servers for many other games! They offer extremely low pricing for high quality, easy to set up servers! These servers also mod compatible! They offer 2 server plans for ark in order to fit your needs as well 😄 Use our link: https://bisecthosting.com/TripleAModders And our promo code: TripleAModders And you'll get 25% OFF your first month! Again HUGE THANKS TO BISECT HOSTING! Copyright 2022 Krono. This item is not authorized for posting on Steam, except under the Steam account named Krono, Framedllama

59,476 Downloads Details →
Skies of Nazca – ARK: Survival Evolved Mod

Skies of Nazca

von 76561198063210227

aMAP ID: 720200839 Support the cause so I can continue to build and work for your enjoyment https://www.patreon.com/thealchemistla UPDATE MAR 18th 2020 UPDATE Improved area in Muspelheim (middle of the main island) for building bases, added more structures and rock layouts. Fixed warp bugs under large structures. Main Map name: Skiesofnazca THE MAP: Skies of Nazca is 100% complete on building (the landscape and layout) Skies of Nazca is 80% complete on Bugs and optimizations Skies of Nazca is the largest landscape mass you can make in the ADK currently. In other words, if I tried to make the MAIN landscape (included ocean floor) any larger the editor couldn’t push it live. so ...its big...its VERY big. Skies of Nazca will be done with preliminary building in Sept. then a pass will be made on optimization, details and bugs in Oct and Nov, a Second pass with more world detail added, more bug fixes and console optimization will happen (Console opt is MY request only and not a hint at things to come) THE LORE: Nazca was once a gorgeous and peaceful island. Aliens brought war to Nazca, fracturing the main island, resulting in mysterious, floating islands. Testing has been done on the native animals, creating horrific monstrosities. Nazca still has a healthy abundance of metals, minerals and food as well as a very healthy diverse landscape of dinosaurs. DONATE TO THE CAUSE Donating helps with buying assets, hiring people to help me with things I can't do. and helps keep this map being worked on. You want updates...donate to help the cause.

29,400 Downloads Details →
Rhynio Everywhere – ARK: Survival Evolved Mod

Rhynio Everywhere

von 76561198854283392

Mod ID: 2984407853 This mod adds Rhyniognatha to all maps it was not on previously (Fjordur, Ragnarok, Scorched Earth, Aberration, Extinction, The Centre, Valguero, Crystal Isles, Genesis 1 and Genesis 2), and also boosts the spawns of Island and Lost Island Make sure to do a wild dinowipe with the command Cheat Destroywilddinos after adding the mod so it can spawn! Since these are rare spawns, you may also need to kill other things in their spawn areas- This will make room for new spawns, which may be a Rhynio RHYNIOGNATHA REMAINS ENTIRELY VANILLA AND IS NOT EDITED. This means that it will remain if the mod is removed, and any issues with its mechanics are NOT related to the mod- it only adds spawns. You can find its spawn code on https://ark.wiki.gg/wiki/Rhyniognatha. Read the taming mechanics at https://ark.wiki.gg/wiki/Rhyniognatha#Overview Spawn locations: Thanks to Stella for a video on how to use these: https://youtu.be/hopjRcm22w0 DinoSpawnEntriesSwamp_C SE_DinoSpawnEntriesBadlands_C AB_DinoSpawnEntries_ElementalChamber_C Ext_DinoSpawnEntries_Forest_C Gen1_Bog_Spino_DinoSpawnEntries_C DinoSpawnEntriesGardens_FootHills_Gen2_C DinoSpawnEntriesGardens_TrenchForest_Gen2_C DinoSpawnEntriesGardens_RiversLand_Gen2_C Fjo_Gen1_Bog_Springs_DinoSpawnEntries_C DinoSpawnEntriesTundra_C Any mod maps that use these containers will also spawn it there. So check if your modmap uses the container, if it does, it will spawn on it. If you have checked that a specific modmap does NOT use these containers, I may add them to that map on request. Mod Maps that are confirmed to already have spawns: Caballus You can check which vanilla maps use which containers on https://ark.wiki.gg/wiki/Spawn_entries You can check where these containers are used (where the dinos in them will spawn) on each map's spawn map https://ark.wiki.gg/wiki/Data_maps#Creature_Spawn_Maps ------------------------------------------------------------------------------------------------------ INI Options: All go in GameUserSettings.ini under the header Some vanilla limiters are altered in Swamp to prevent a particular (vanilla) interaction that was causing them to always spawn to roughly 30 on Island. The effect of this should be otherwise unnoticable, but if you wish to disable it, use the INI DisableLimiterEdits=True Additionally, the Spino spawner on Gen1 has had its max amount of dinos increased in order to make room for the Rhynio spawns without impacting Spino numbers much. This can also be disabled; DisableSpinoCapIncrease=True ------------------------------------------------------------------------------------------------------ Responding to bugs, feedback, suggestions and questions is quicker- and easier- on my Discord: https://discord.gg/V5ymA8UGDk I will not accept random friend requests. If you have a question please use the mod Discord (this is best), comments or discussion pages. ------------------------------------------------------------------------------------------------------ If you'd like to donate to support my modding, you can do so through my Ko-Fi! https://ko-fi.com/eclipsemodding If you'd like to commission me to make spawns or textures, information can be found in my Discord ------------------------------------------------------------------------------------------------------ My other mods: - Extra Aberrant Variants; New, custom Aberrant creatures: https://steamcommunity.com/sharedfiles/filedetails/?id=2953890191 - Any Colour Sets; Customisation for dino spawn colours: https://steamcommunity.com/sharedfiles/filedetails/?id=2302876995 - Speedy Rhynio; Makes Rhynio fast like it was before the nerf: https://steamcommunity.com/sharedfiles/filedetails/?id=2998620779 - Collection of Spawn Mods; Adding spawns and resources to other maps https://steamcommunity.com/sharedfiles/filedetails/?id=2834396581 I'm partnered with Bisect Hosting! PLEASE READ BEFORE COMMENTING. I will ignore any questions already answered by the mod description, it's there for a reason. If anything is not already answered, or is unclear after reading, specify what isn't clear, and I'll try to clarify the description for the future.

84,936 Downloads Details →
Ebenus Astrum – ARK: Survival Evolved Mod

Ebenus Astrum

von 76561198009218020

Welcome to Ebenus Astrum! A brand new adventure on a spacious new map! ID: 916417001 Mapname: EbenusAstrum ________________________________________________________________________________ Want to know more about Ebenus Astrum? Read about us on the ARK wiki! You can find us here: Click here! ________________________________________________________________________________ For our test servers running cost and to get us a cup of tea with Bisquits! We have a Patreon and a Paypal. This is NOT required, and not at all needed for the development. It would however help us with said development. The links can be found at: Just click on the picture to be forwarded to the page! The map is still work in progress in some areas and we would love reviews and suggestions if some areas need to be updated. Since we have had a very small amount of testers, there might be a few bugs, if you find any, You can report them on our discord, so we can fix them asap and make Ebenus Astrum greater!

38,633 Downloads Details →
Svartalfheim – ARK: Survival Evolved Mod

Svartalfheim

von 76561198114844384

Welcome to Svartalfheim! Mod ID: 2869407478 Map Name: Svartalfheim Map Completition: 100% The most important infos: - A dwarven inspired map - 33km² landscape full of mysteries - This is a no fly map. Flyers don't even spawn - New resources like pure Gold, Mithril and more... - New enemys like Dwarven Warriors - New Alpha dino variants with a more and better loot - Custom Dino Variants (Download here) - A lot of cool new content is planned! Whats not planned - A new custom dino - Flyers on this map - Giganotosaurus spawns - Titanosaurus spawns Special thanks - Hazearil for creating BPs for me - BoeDoe for creating the Svartalfheim Logo and Artworks - Mave for creating the Svartalfheim trailer - Creep,Hailun, Snevs & Hadi for creating custom assets - GaiaDanny for helping me with different BP stuff - FM for testing almost every patch and helping out with finding bugs Discord Server Development Discord Link: https://discord.gg/cqRGR5E Partners Don't forget to rate and comment :) Have fun and enjoy!

66,559 Downloads Details →
Pure 100k (Contains extinct resource stack) – ARK: Survival Evolved Mod

Pure 100k (Contains extinct resource stack)

von 76561198239761576

This is the new overlay mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3516275466

55,116 Downloads Details →
Arkitect Structures (Atlas) – ARK: Survival Evolved Mod

Arkitect Structures (Atlas)

von 76561197970410782

Mods used in the screenshots may also include: - Arkitect Structures Core - Eddy's RP Edditions - Vegetation Planters Mod ID: 2818004051 Release Date: June 6, 2022 Mod Summary: Arkitect Structures is a collection of structure mods, each with its own theme. Currently there are 2 mods, AS:Core and AS:Atlas. They are designed to fit with CKF parts, and use similar snaps. "CKF" is the popular Castles, Keeps, and Forts mods from ExileAcid. Almost every structure model has been adjusted, and several materials modified to make every structure look as good as possible. Both mods contain new parts and building shapes not found in vanilla Ark, or Atlas. Arkitect Structures: Core - This is the primary mod, and is required to use any other Arkitect Structure mods. It contains all the core files, as well as a full set of CKFR-sized, vanilla-themed structure parts. 7 Tiers total including Thatch, Wood, Stone, Adobe, Metal, Tek, and Greenhouse. Arkitect Structures: Atlas - An optional addon mod that contains the 3 structure tiers from the game Atlas (Thatch, Wood, Stone), which have been rebuilt from scratch. The parts are resized to fit properly with Ark structures, and also made to match CKFR wall/roof height. The Atlas meshes have been tweaked to give more structure variant options. New Parts - Corner and Valley parts - Atlas already had Corner/Valley roofs. We've added Corner and Valley stone-tier stairs. - Ark had no Corner/Valley parts, so every tier now has Corner/Valley roofs. - Taller ladders. These ladders fit the taller walls. They have the Locking and Quick-Climb features like S+ ladders. - Staircases. Different from Stairs, staircases are skinnier and have turns. AS:Atlas includes the U-Turn and L-Turn staircases from Atlas. Many more parts are planned - More parts to fill in gaps in the existing structure tiers. - New structure variants for existing parts. - New stuff that isn't even in the game Atlas. Engrams There are only a few Engrams, and all the structure items are crafted in the crafting bench of each mod, to cut down on player engram bloat. There is an Engram for each tier. For example, learning the Atlas Stone Tier engram will teach you all the Stone Tier parts, which will then be available in the Atlas Crafting table. Snap Compatibility AS:Core and AS:Atlas have 100% snap compatibility between each other. Arkitect Structures has been designed for as much snap compatibility with ExileAcid's CKF mods as possible, particularly CKFR. It should be easy to mix and match parts with CKFR, CKF:SF, and CKF:Legacy. Thanks Big thanks to Eddychomps, the modder behind RP Edditions. He helped me with the Atlas mod significantly, porting all the materials from Atlas to work with Ark, creating new meshes, and providing feedback on the design for both mods. He taught me some Blender stuff, showed me some nice ways to set up engrams in the mods to reduce the number of engrams required, while still allowing server admins some control over progression. Also thanks to Dragontears, Eryn, Strangechilde, Mythic_Kit, JunoBlade, Pelic, and Red Mustang for their testing and bug reports! Check out my other mods Arkitect Structures: Core The main mod that is required to be installed in order for Arkitect Structures: Atlas to function. It adds most of the structures from Ark, reworked to fit the sizing of CKF:Remastered. https://steamcommunity.com/sharedfiles/filedetails/?id=2818003905 Arkitect A mod to improve the crafting, spawning, and building experience. Useful Tools Contains many tools that are great for builders. A paint gun that includes a Dye Menu and a mode that can paint multiple pieces at once Paint removal tools like the Pressure Washer A Structure Gun that has Pickup/Demo/Delete modes and a mode that cycles and copies structure appearances Snap Fixer Plus A mod that adds snap compatibility between mods like S+ and CKF. It can also resize CKF Legacy to fit with other structure mods. Long term plan is to fix old abandoned structure mods and add S+ snaps to them as well.

78,516 Downloads Details →
The World Turtle – ARK: Survival Evolved Mod

The World Turtle

von 76561198091952406

Adds a new tamable turtle of titanic proportions. Mod Id: 936959483 Glorious. Sweet a giant turtle for my godzillark to play with :D "See the turtle of enormous girth, on his shell he holds the earth." Steven King Your castle on that turtles back is awesome. Cool Mod :) Features •The World Turtle: A massive turtle which spawns naturally in very small numbers. It is comparible to the titan in size, power and stats but can be permanently tamed. •World Turtle Platform Saddle: The engram is learnable at the same time as the titan platform saddle, costs the same, but can be made from the player's inventory after being learned. This mod adds nothing else and doesn't affect any core/vanilla files so it will be highly stackable with other mods. Admin Spawn Codes World Turtle cheat spawnDino "Blueprint'/Game/Mods/WorldTurtle/Dinos/WorldTurtle/WorldTurtle_Character_BP.WorldTurtle_Character_BP'" 1 1 1 120 World Turtle Platform Saddle cheat giveitem "Blueprint'/Game/Mods/WorldTurtle/Items/Saddle/PrimalItemArmor_WorldTurtleSaddle_Platform.PrimalItemArmor_WorldTurtleSaddle_Platform'" 1 1 false Like this Mod? If you would like to support the continued development of this mod, please click here to make a contribution. Thank you for your support! Mod Policy •Updates can be seen in the "Change Notes" tab. •This mod is made with PvE in mind and is not suggested for PvP servers. •The contents of this mod are meant to be used freely by all players on a server. No parts of it may be sold without my express written permission. •No requests. Consider this mod as-is and exactly how I want it. •Posts which fail to follow this policy or which fail to show common courtesy will be deleted without notice. This mod/code/work/name is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.

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Dino Finder – ARK: Survival Evolved Mod

Dino Finder

von 76561198207216944

Dino Finder CONTENT - Dino Finder Magic Torch - Dino Finder Magic Helmet FEATURES - This magic Torch/Helmet displays wild Dino Type and Level from far away. - It also displays Health(if less than 100%) and Torpor(if more than 0) in Percent! - Radius is 17500 units, Colors are calibrated for 120 wild max levels. - You can Display Character Outlines (Like with TEK helmet) INI OPTIONS - Minimum Level to display- (default: 1) - Maximum Level to display- (default: 120) - Search Radius- (default: 17500) - Display Dino Outline (default: no) - Special Highlight on Alpha Creatures, Giga and Ovis - Do not highlight small Fish (Coel / Sabertooth Salmon) - Do Zero Damage (default: false) Set to true for no Damage - Don't show any tamed dinos (default: false) MinLevels=1 MaxLevels=120 SearchRadius=17500 displayOutline=false IgnoreFish=false noDamage=false HideAllTamed=false Cheat GiveItem "Blueprint'/Game/Mods/jd_CreatureLevelGoggles/PrimalItem_WeaponCLG.PrimalItem_WeaponCLG'" 1 0 0 Cheat GiveItem "Blueprint'/Game/Mods/jd_CreatureLevelGoggles/PrimalItemArmor_FindersHelmet.PrimalItemArmor_FindersHelmet'" 1 0 0 MOD ID: 749507671 Mod is clean and stackable / / / CHECK OUT MY OTHER MODS / / / Feel free to donate if you like my MOD! Or if you would like it to be improved This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License. Thank you everyone!

53,417 Downloads Details →
Ascension4All **Remake** – ARK: Survival Evolved Mod

Ascension4All **Remake**

von 76561198320506069

Remake of my old mod. It now uses Consumable items instead. The items cost the same as it does to get into the Tek Cave for that difficulty. NOTE: THIS MOD IS SO YOU CAN ASCEND ON THE OTHER MAPS (THIS MOD WORKS FOR ALL MAPS). MOD ID: 1156018523 SPAWN CODES ENGRAM OVERRIDE

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ArkVenture Park – ARK: Survival Evolved Mod

ArkVenture Park

von 76561198063132396

Mod ID: 1951659388 Type: Stackable Welcome to the alpha version of ArkVenture Park, Ever wanted to build your own Arkventure Safari Ride? A Minecart Track inside The Volcano? A Waterslide right into a pond on a hot day on Scorched Earth? Now is the time, your desires were heard! ArkVenture Park is an ambitious project heavily under development, aimed at the world of amusement/adventure parks in conjunction with the beautiful world of ARK. Build your own rollercoaster type track rides with actual physics, or link multiple stations to build a transport system across the whole map. The new wagons/vehicles can now drive on their own. You can build structures and seats onto the Platform Wagon and use it as a mass transport opportunity. There's also a medium sized Ferris Wheel for up to 16 passengers and and some playground structures like Child-Swing and Seesaw for the small ones. Additionally, i've started the work on some essential structures, like Pen Gate, Electric Fence and some other barriers. The recently added Vegetation Planter lets you place massive amounts of foliage in the area around it. Nine different planter with ~100 foliage types to choose from. Very customizeable and performance friendly. Please report bugs you found in the appropiate thread, or in the discord linked below. I would highly appreciate, if you would let me know about suggestions/ideas you're having for the mod. Thank you for subscibing and don't forget to if you're having fun. Addons This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License. Join the Discord, if you're interested in what's coming up, need faster support, or just want to hang out in general. Looking for a good and stable server? Consider Nitrado using the link below. FAQHow do i build a custom track? - I recommend to watch the video linked above in the picture section. But in short. Add the right track sections to your inventory, put the station into EditMode, connect one of the Track Builder Tools and build the track with the tool. Check out my other mods

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Tameable Titanoboa v7.4 – ARK: Survival Evolved Mod

Tameable Titanoboa v7.4

von 76561198025354180

*** This mod adds a new Tameable Titanoboa which you can spawn with an added "Hatchable" egg. All items and features in this mod are additional. The mod should work with every new version of Ark and stack with other mods. Doesn't require a clean save file. *** LINK TO THE REMAP VERSION WHICH REPLACES ALL VANILLA BOAS WITH MODDED ONES: http://steamcommunity.com/sharedfiles/filedetails/?id=527098804 Saves from both versions work with each other. This is a simple mod that adds a Tameable Titanoboa. Now you can have your lovely Boa army with a working inventory, level ups and mounting. No need to fear of starvation anymore. I'm using the mod on my own private server and I can say from my personal experience that it works with your current save and stacks well with other clean mods. SPAWNING AND TAMING THE BOA: First get your hands on some fresh Titanoboa eggs. They are found from caves and swamps where the Titanoboas lurk. Learn the engram for the "Titanoboa Egg (Hatch)" (requires level 45) and craft the egg. Now select a safe spot where you want to spawn the Boa. Use the "Titanoboa Egg (Hatch)" and a Titanoboa should appear in front of you. Beware they are aggressive! Now just knock it out and start taming it. PS: The Boas love Pachycephalosaurus Egg Kibble. RIDING: Craft a unique Titanoboa Infusion for your snake, you can find the engram after all the vanilla engrams. You will need to reach level 45 in order to get the engram, but it will not cost any EP points. Titanoboas are excellent at gathering the valuable resources from the corpses and they are wonderful mountain climbers and cave raiders due to their small size and ability to slither. They can harvest resources like Silica Pearls with their Bite. MOD ITEMS: - Titanoboa Infusion = Regular saddle for the Titanoboa - Titanoboa Exofusion = Makes resources weight 50% less and makes Boa's inventory to have slots - Titanoboa Egg (Hatch) = Spawns a random leveled (based on your difficulty setting) Titanoboa - Big Boa Costume = Makes your Titanoboa 30% larger when equipped TITANOBOA: - LMB = Lunge attack, deals 30 damage with "mine hide/Sabertooth" damage type. Applies a 35% slow debuff and slows attack speed by 10% for 4 seconds. - RMB = Bite, deals 30 damage. Can harvest Silica Pearls. - Crouch (default C) = Taunt, will automatically consume Raw Meat if your Boa has lost HP. TROUBLESHOOTING: - If the mod doesn't seem to work then I suggest redownloading it from the steam and trying to deactive/activate the mod again. - If you are using a server, make sure you got the Mod ID correctly and all the files in the server folder as well. - Can't get a Boa to spawn from an egg? Try aim it above the ground. Don't be smashing the fragile eggs into the ground! - Always make backup of your savefiles before opening the game after an update. Keeping frequent backups will prevent any data loss which could be caused by a buggy update or "user error". ----------------- Console commands: Summon a Titanoboa: admincheat summon Titanoboa_character_bp_c Titanoboa Infusion: admincheat giveitem "Blueprint'/Game/Mods/BoaEnviroment/PrimalItemArmor_TitanoboaSaddle.PrimalItemArmor_TitanoboaSaddle" 1 0 false Titanoboa Exofusion: admincheat giveitem "Blueprint'/Game/Mods/BoaEnviroment/InfusionIcon/Exoskeleton/PrimalItemCostume_TitanoboaExoskeleton.PrimalItemCostume_TitanoboaExoskeleton" 1 0 false Big Boa costume: admincheat giveitem "Blueprint'/Game/Mods/BoaEnviroment/Costume/PrimalItemCostume_BigBoa.PrimalItemCostume_BigBoa" 1 0 false ----------------- Full and archieved patch notes: http://steamcommunity.com/workshop/filedetails/discussion/492774313/1470841715945403989/ Mod ID:492774313 If you like my mods, please consider buying me a cup of coffee <3

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【已失效】建议使用唯一集成模组 免费小姐姐高级新手保护罩 – ARK: Survival Evolved Mod

【已失效】建议使用唯一集成模组 免费小姐姐高级新手保护罩

von 76561198257470486

MOD ID:1548679157 大家可以订阅新的mod 唯一免费集成模组 包含了这个小姐姐罩子 https://steamcommunity.com/sharedfiles/filedetails/?id=1627838789 免费小姐姐高级新手保护罩 本模组支持一些高级功能 加Q群858466664了解 代码 cheat gfi PrimalItem_Adminzhaozi 1 0 0 It needs stones to run. 需要石头来运行 已新增功能 自定义 启动所需时间 自定义 关闭倒计时HUD显示

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Improved Dinos - Rare Spawns – ARK: Survival Evolved Mod

Improved Dinos - Rare Spawns

von 76561197971562754

Check out http://steamcommunity.com/workshop/filedetails/discussion/479929837/530649887213040621/ for help setting this mod up. This mod aims to improve dinos with cosmetic and gameplay changes. Main Features - Adds rare spawning dinos. These dinos offer a way to get better gear blueprints without having to fly around by yourself farming drops. Intended to be a challenge for small groups or strong individuals. They spawn away from new player areas and stand out from nearby dinos making them easy to avoid if you don't want a fight. Custom server settings let you disable any you do not want to include or increase/decrease spawning limits. Visit the help page on the discussion forum for more information! - Adds new color combinations to dinos. Albino raptors, t-rexes, direwolfs. Rare all black argentavis, red raptors etc. - Adds new color options to dinos. Including rare colors like teal, pink and purple. Rare Spawn Variations Raptor Elite Found in grass lands and identified by slightly larger size, dark skin color, bright feathers and glowing particles when nearby. 2-3 mid level players with dinos recommend. Currently untamable. Limited to 3 alive at a time. Health: Medium High Damage: Medium High Rarity: Very Rare Drops: Ramshackle flak blueprints, ramshackle-apprentice leather blueprints, apprentice raptor saddle Alpha Dilo Found near beaches and identified by slightly larger size, bright vibrant colors and glowing particles when nearby. The alpha dilo is always male. 1-2 low level players. Drops improved cloth armor blueprints. Tamable (No mate boost possible, always male). Limited to 3 alive at a time. Tamed dilos count toward the limit of 3. Health: Medium Low Damage: Medium Low Rarity: Extremely Rare Drops: Improved cloth recipes Obsidian Carno Location unknown. Identified by it's shiny black and grey scales. 3-5 mid-high level players. Limited to 1 alive at a time. Not tameable. Health: Very High Damage: High Rarity: Very Rare Drops: Obsidian, improve carno saddle blueprint, high quality flak helmet Dinos Supporting New Colors Argentavis, Carno, Dilo, Megalodon, Parasaur, Ptero, Raptor, T-Rex, Scorpion, Saber, Spino, Dire Wolf WiP mod for an alpha game - use at your own risk. Confirmed working as a direct upgrade from the All Colors Mod Working with existing saves Mod ID: 479929837 Map Name: PieLand Working on version: 217.2 Single Player Status: Working Dedicated Server Status: Working Upcoming Fix for alpha's spawning too close to bases. More colors. The wolf pack. Known Issues - Newly tamed dinos do not get mate boosted with previously tamed partners. Newly tamed dinos still get mate boosted by other newly tamed dinos. This is a limitation in the way mate boosting is setup and I have not been able to find a fix yet. In the meantime, tame a male/female pair after first installing the mod for mate boost! Recent Changes - Vanilla alpha spawns should now always work and are handled by the mod, you can disable them or change the chance to spawn via new . See the section on alphas on the help page. - Added obsidian carno. Use 'SpawnRareCarnos' in to disable or adjust number of spawns. He appears around the same area so increasing the number will make that area very dangerous. - Added all color direwolfs. No pink, teal or bright color options. Still found in white, black, red, blue etc. colors. - Added darker grey color option. - Adjusted pink and teal color chance for all dinos. Now properly lower then all other possible colors. - Updated to a mod for 217 dev kit. - Added new options to control the number of rare spawns. Including disable support. - Fixed issue with overspawning raptor elites. - Obsidian Carno prep work. - Increased elite raptor spawn chance, now that they are limited to 3. - Alpha dilo is now limited to 3 and no longer de-spawns. Tamed alpha dilos count toward this limit, protect your tamed alpha dilos! - Added alpha dilo. - Rare spawns will now despawn after 10 minutes of not attacking anything. - Raptor Elite has been restrict to a maximum of 3 alive in the world at any time. This should help prevent them from taking over an area of the map on lower population servers.

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eco's Empires - Inca – ARK: Survival Evolved Mod

eco's Empires - Inca

von 76561198057130109

MOD ID: 1890886098 • Take part in history by handcrafting regional foods, learn how to fight with and protect yourself with time period weapons, and setup a home to protect the land you fight for! • Recreate historic battles or create ones never possible before! My goal is to bring a historic, carefully researched, immersive, and detailed experience into ARK! 100% Stackable mod. All items can be picked up. (Hold use key to pick up.) Engram cost: 0 Level needed to learn engram: 1 All items have HP Mod includes: Crafting Tables with the following: Armory and Food Mud Hut Inca Boat (7 Passenger Seats) 14 Custom Recipes distinct to this region Inca Llama Saddles (Extra Melee Buff, Upgrade available via the Armory) 3 Skins Emperor Mud Hut (Can build inside) Warrior Mud Hut (Can build inside) Villager Mud Hut (Can build inside) Hut Door Fence Inca Empire Temple (Can build inside) Feathered Spear Macana (Sword Skin) Inca Shield Banner Villager Bed (Can lay on, Fast Travel, Respawn Point) Warrior Bed (Can lay on, Fast Travel, Respawn Point) Emperor Bed (Can lay on, Fast Travel, Respawn Point) Cup, Plate, Pitcher (With extended spoil timer within inventory slot) Food Storage Baskets (Within extended spoil timer) Custom Stone Oven (Prepare Empire specific meals as well as cook meat) 2 Tables Mixing Table (To prepare basic ingredients for cooking) Storage Floor Mat (Seating) Throne Torch (Requires no power, provides constant light source) Llama Chibi Server Hosting Provided by LogicServers Use promo code eco for 20% off I receive NO payment from this company I just really like them :) eco's Garden Friends eco's RP Decor eco's ARRRRP Decor eco's Highland Homes eco's Stable Structures and Decor eco's Facades eco's Admin Effects eco's Hair Dyes eco's Chibi Displays eco's Tek Decor eco's Terrariums eco's Garden Decor eco's Shoppe Decor eco's Camping Decor eco' Extinction Foliage eco's Aberration Decor eco's Scorched Earth Decor eco In Wonderland eco Trees eco Trees LITE eco's Organic Saddles - Spino eco's Organic Saddles - Rex eco's Organic Saddles - Trike eco's Organic Saddles - Baryonyx eco's Organic Saddles - Raptor eco's Organic Saddles - Parasaur eco's Organic Saddles - Equus eco's Primordial Saddles eco's Primordial Decor eco's Empires - Matis eco's Empires - Vikings eco's Empires - Tokugawa eco's Empires - Babylonian eco's Empires - Inca eco's Empires - Romans eco's Empires - Khmer

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Extra Spawns (For Play As Dino Mod) - Discontinued – ARK: Survival Evolved Mod

Extra Spawns (For Play As Dino Mod) - Discontinued

von 76561198248759706

This mod is discontinued, as an alternative you can use the Placeable Spawn Regions mod (https://steamcommunity.com/sharedfiles/filedetails/?id=2178522816) to add spawns anywhere on any map! This map extension adds new spawns to The Island map. This only works when using with the 'Play As Dino!' mod. The Play As Dino mod: http://steamcommunity.com/sharedfiles/filedetails/?id=520154171 The Play As Dino Collection: http://steamcommunity.com/workshop/filedetails/?id=662773951

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Element & Shards Transfer – ARK: Survival Evolved Mod

Element & Shards Transfer

von 76561198096379968

This Mod makes element and Element Shards Transferable between servers! You get 6 new items: - Crosstravel Element which converts 1 element. - Crosstravel Element Stack which converts 100 element. - Crosstravel Element Brick which converts 1000 element. - Crosstravel Element Shard which converts 1 element shard. - Crosstravel Element Shard Stack which converts 100 element Shards. - Crosstravel Element Shard Brick which converts 1000 element Shards. You can then transfer with these items to another server and consume them to get the element back. Modid: 2427620103

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Awesome Admin Tool – ARK: Survival Evolved Mod

Awesome Admin Tool

von 76561199100932318

Mod ID: 2885772943 This Tool Contains Many Fun And Usefull Admin Features. It Can Only Be Equiped When You Are An Admin. If You Are In A Dedicated Server, You Will Need To Enter "enablecheats <YourServerPassword>" In The Console To Be Able To Use It. When Equipped You Just Need To Hold "R" To Access All Modes And Your Selected Mode Will Be Showed In The Top Left Corner. Modes Can Have Up To Four Actions: ActionDefault Key 1Primary FireLMB 2Alternate FireRMB 3MeleeCtrl 4Toggle AccessoryN You Can Toggle Auto Fire In The Menu. You Can Enable An Info Box For Information About The Targeting Actor. There Are Two Text Input Fields In The Menu To Enter A Number, The First Field Is For A Tribe ID That Gets Used For The Claim Modes, The Second Field Is The Delay Between Destroying Structures With The Destroy Area Mode. By Typing "setcheatplayer 1" In The Console, You Can See The Tribe Id/Team Id Of Everything. The Keybind "Ctrl + Shift + Space" Can Be Used To Quickly Obtain An Admin Tool. Not all modes are visible from the start, you can toggle the visibility of the modes with the button "Edit modes". All Features - Hide Modes (Structures and characters) - Unlock Modes (Structures and characters) Note: This Will Only Be Unlocked For You, Other Players Still Will Not Be Able To Access The Inventory. - Destroy Modes Can Destroy And Kill: - Target Player, Dino Or Structure - All Dinos, Structures Or Foliage In Range - All Dinos, Structures Or Players Of The Target Tribe - Give You A Menu With All Tribes And Their Base Locations That You Can Choose To Destroy - Claim Modes (Structures and characters) - Teleport Modes Can Teleport Yourself, Target Player Or Target Dino: - To A Saved Location - To Your Location - To All Online Players - Self Modes Can Enable And Disable For Yourself: - Ghost - Godmode - Thermal Vision - Night Vision - Infinite Ammo - Infinite Clip - No Recoil - No Durability - God - Poop Can Make: - Target Player Or Dino Poop - Yourself Poop - Stun - Tame - Sleep Can Make The Target Player Or Dino Sleep And Wake - Launch Can Launch And Push The Target Player Or Dino In The Air - Give Rage Buff Can Give A Rage Buff To The Target Dino Note: Every Dino Will Attack The Dino With The Rage Buff - Possess Can Give You Control Of The Target Dino, Structure Or Player Can Remove The Target Dino AI Can Make You Possess Whole Bases - Increase Stats Can Multiply The Stats Of The Target Player Or Dino By 1.5 - Rescale Can Multiply And Divide The Size Of The Target Dino By 1.5 - Flee (Players and Dinos) - Set Imprint Can Multiply And Devide The Imprint Quality Of The Target Dino By 1.5 Can Set The Imprint Owner To Yourself - Lay Egg Can Make The Target Dino Lay A Fertilized Egg Can Change The Amount Of Mutations To Give To The Layed Egg - Duplicate Can Duplicate A Target Dino Can Create A Baby From A Target Dino Can Change Dinos To A Baby - Spawn Dino Can Spawn A Dino That You Choose From The List Of Dinos To Spawn Can Add The Target Dino To The Dino List - Tribe Can Show You A Menu With All Tribes And All Of Their Structures Can Make You Force Join The Target Tribe - Copy Can Copy And Paste Structures - Projectile Can Shoot Any Projectile From The Game - Colorize Can Change The Color Of Any Dino Or Structure - Transform Dino Can Transform The Target Dino To Another Variant Of Itself - Slomo Mode Can Make Time Go Faster Or Slower - Pickup Player Option Holding "E" On A Player Allows You To Pick Him Up - Dupe Items Can Dupe Any Item From You Inventory Or Nearby Container - Tribe Data Menu Can Show You All Information About The Tribes On The Server (Base Count, Structure Count, Base Coords) INI Settings: (Default Values) PushStrenghMultiplier=1 LaunchStrenghMultiplier=1 ToolRangeMultiplier=1 bSendAlertToPlayerIfOverMax=true - Alerts Will Only Work If MaxBasesPerTribe And/Or MaxStructuresPerTribe Is Not 0. MaxBasesPerTribe=0 MaxStructuresPerTribe=0 bPreventBuildingIfOverMax=false TribeDataCustomTextInfo= AutoRecompileEveryXMinutes=60 - Automatically scans the whole map for structures of all tribes for the "Tribe Data" menu. TribeCompilingMultiplier=1 (For Mode: Destroy Tribe) AddAltToKeybinds=false - This ini changes the keybind "Ctrl + Shift + Space" to "Ctrl + Shift + Alt + Space". DinoCompilingMultiplier=1 (For Mode: Spawn Dino) - A Smaller Number Will Decrease The Time It Takes To Compile All Dino Classes Or Tribe Data But There Will Be More Lag. (Current Time It Takes To Compile All Normal Dinos: 4 Minutes, All Other Dinos: 8 minutes) bRetrieveAllDinoClasses=false (For Mode: Spawn Dino) - If True, The Game Will Retrieve All Dino Classes Of The Vanilla Game And Mods But Will Lag For +- 1 Minute At The Start Of The Game. bShowDescriptiveNamesInSpawnDinoMode=true (For Mode: Spawn Dino) - If False, all dinos in the spawn dino list will show their class names (rex_character_bp) instead of their descriptive names (Rex), this will prevent the hitches in singleplayer from happening. (False by default in singleplayer) AddDinoClasses= (For Mode: Spawn Dino) - Add blueprint classes seperated by commas. This ini will add your dinos to the "Spawn Dino" mode list. AdditionalProjectiles= (For Mode: Projectile) - Add blueprint classes seperated by commas. This ini will add your projectiles to the "Projectile" mode list. bDisableAdminRequirement=false DisabledModes= - Type The Exact Names Of The Modes That You Want To Disable, Each Seperated With A Comma. Example: DisabledModes=Hide Area, Teleport To Me, Stun WhitelistedSteamIds= - If Empty, All Admins Can Use This Item. If Not Empty, Only All Admins With The SteamIDs From The INI Will Be Able To Use It. Example: WhitelistedSteamIds=76561198749284013, 76561197746842971 RelativePath= (For Mode: Copy) - This will change the location where all saved structures will get saved. Default Location: Program Files (x86)/Steam/steamapps/common/ ../ <- to go up one folder. Example: RelativePath=../../ -> This Would Save All Saved Structures In The Folder Steam The Awesome Admin Tool Can Be Crafted In Your Inventory If Admin Or Spawned With This Command: cheat giveitem "Blueprint'/Game/Mods/Benzominera/AwesomeAdminTool/AwesomeAdminTool/PrimalItem_AwesomeAdminTool_AAT.PrimalItem_AwesomeAdminTool_AAT'" 1 0 0 Use This Command To Force Unlock The Engram If It Does Not Automatically Unlock It: cheat UnlockEngram "Blueprint'/Game/Mods/Benzominera/AwesomeAdminTool/AwesomeAdminTool/PrimalItem_AwesomeAdminTool_AAT.PrimalItem_AwesomeAdminTool_AAT'" ASA Version

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ARK: Survival Evolved Server mit Mod-Support

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