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Mods & Plugins für ARK: Survival Evolved
Dieser Katalog listet 28.000+ ARK: Survival Evolved-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.
Armour Stand
von 76561197967686902
An armour stand that allows you to place the various armor pieces on it for display. Mod id : 770854372 Features : *Supported Armour Sets : Hide, Chitin, Flak, Riot, Fur, Ghille, SCUBA** and Tek*** Supported Helmets and Skins : All Released Skins Fully customisable - mix and match whatever pieces of armour you want to have a unique look. Supports dyed armour. Can be picked up. Custom destruction and dropped meshes. Uses a drag and drop system to place the armour pieces on - similar to placing it on your person. Stackable. Has Inventory Slots to store 4 armour sets. *Note : While you can place cloth and desert sets onto the stand, it is inadvisable. The models for the shirts do not extend to the gloves and may look like the gloves are 'floating'. ** Note : SCUBA will work, but the flippers will overhang the base and may not be visually appealing. Some custom hats / skins may work with the stand (Annunaki and CuteHair Skin mods have been confirmed to work). ***Note : Tek Armour is supported via our own Engrams. The new Tek Armour will need to be crafted in order for it to work. Known Issues : Wearing the new Tek Armour doesn't give the HUD icons. If Auto-Cycling is enabled, and a new piece of armour is placed on the Hologram Stand it doesn't take the colour instantly, and has to wait 3 seconds for the next colour for it to reflect a change. Glider will not work currently. Working on a fix. Future Plans : Different poses for the 'avatar' on the stand - holding weapons / shields etc. Weapon stand(s). Saddle Stands. Spawn Command : cheat giveitem "Blueprint'/Game/Mods/ArmourStandMod/ArmourStand/ItemStructure_ArmourStand.ItemStructure_ArmourStand'" 1 0 0 cheat giveitem "Blueprint'/Game/Mods/ArmourStandMod/MetalStand/ItemStructure_MetalStand.ItemStructure_MetalStand'" 1 0 0 cheat giveitem "Blueprint'/Game/Mods/ArmourStandMod/HologramStand/ItemStructure_HologramStand.ItemStructure_HologramStand'" 1 0 0 Requests : Want anything added? Let us know. Thank you for downloading, and if you like this mod, please leave a 'Thumbs Up' and a Favourite - thank you! This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.
Tranquilizer Pike & Bola 1.06
von 76561198065537442
Adds a pike and bola with narcotic capabilities. The Tranquilizer Pike hits with the same effectiveness as the tranquilizer dart, but has a higher torpor multiplier. The Tranquilizer Bola is about 6x stronger than a tranquilizer dart, but will need additional hits from a traquilizer weapon to fully KO a high torpor dino. (creatures affected are the same as primitive bola) Both costs 1 primitive, 10 narcotic, and 5 cementing paste. Can be crafted in your inventory once the engram is unlocked. Spawn giveitem "Blueprint'/Game/Mods/tranquilizermod/tranquilizer_bola/Primalitem_WeaponTranqBola_Child.Primalitem_WeaponTranqBola_Child'" 1 1 0 giveitem "Blueprint'/Game/Mods/tranquilizermod/tranquilizer_Pike_New/Primalitem_WeaponTranqPike.Primalitem_WeaponTranqPike'" 1 1 0 Mod ID 686665146 Other Mods Reusable Tranq Bola http://steamcommunity.com/sharedfiles/filedetails/?id=691627539 Tranquilizer Pike by its self. http://steamcommunity.com/sharedfiles/filedetails/?id=686621977 Found a dino you want, but it's in a dangerous area? Tame it quickly with the THC Narcotic Capsule. http://steamcommunity.com/sharedfiles/filedetails/?id=687490791
Cooking Extras
von 76561197965344312
Adds: Pantry - Storage Sprinkler - Irrigation Kitchen Sink - Water Source Advanced Plumbing Part - Plumbing System Water Pump - Plumbing System Wood Cook Stove - Cooking Item Camp Stove - Cooking Item Methane - Fuel Resource Trailmix - Consumable Food Canning Jar - Pantry Item Canned Vegetables - Preserving Method Standing Oil Lantern - Light Source MOD PACK VERSION CAN BE FOUND HERE -------------------------------------------------------------------------------------------------------------------------- Pantry Available at level 20 and has 100 inventory slots. Put 10 of the same type canned vegetables into the pantry to make a case of canned vegetables. Also makes Trail Mix, spoils meat faster and stores - Recipes, Narcotics, Stimulants, Bug Repelant, Canned Veg, Oil, Spoiled Meat, Water Containers, Seeds, Methane, Mushrooms, Flowers and Spark Powder. Sprinkler Provides crop irrigation. Needs an Advanced Plumbing Part attached to it, and in range of water pump to supply water. Water PumpSnap a water pump onto a working water pipe to pump water to supported stcructures and avoid all those ugly pipes. Advanced Plumbing Part The Advanced Plumbing Part works with the water pump to supply water to the Sprinkler and the Kitchen Sink. First, pipe water close to your base. Attach a water pump to the pipe. Then place your kitchen sink or sprinkler in you desired location. Next attach an Advanced Plumbing Part to the Sink or Sprinkler. Kitchen Sink Available at level 45. Must have a working Water Pump in the area and an Advanced Plumbing Part attached to the sink for the it to produce water. No need for plumbing. The kitchen sink also has a counter top large enough to place a mortar and pestle on. Standing Oil Lantern Available at level 35. Fueled by oil or methane. Burns for 30 min per oil and 15 min per methane. Wood Cook Stove Available at level 35. Combines the powers of a grill and a cooking pot into one. Fueled by wood only. Due to the enclosed fire and ash trap, wood burns twice as long and does not produce charcoal. CampStove Available at level 30. The Stove is fueled by oil or methane and will burn for 90sec per oil or 30sec per methane added. It has 4 inventory slots and is half the weight of the campfire. And once you are done cooking you can pick it up and take it with you! Methane Made in the cookstove with: 1 poop, 5 charcoal, and 1 water. Trail Mix Made in the Pantry with: 1 Amarberry seed, 1 Azulberry seed, 1 Tintoberry seed, and 10 Mejoberries. Makes 10 and takes 30 min. 1 trail mix adds 4 hunger and 2 health. Canning Jar Available at lvl 30 Canned vegetables Place 5 of the same type vegetable (Savoroot,Longrass,Citronal,Rockarrot), a canning jar, and water in the wood cook stove. This will make a canned vegetable of that type. Each time you use the canned vegetable you will receive 1 fresh vegetable of that type until you have all 5. You also get the jar back for reuse! ModID 503911420 My top 3 favorite mods Ark Automaded Metal with Glass Set Stairs Mod
Balanced Narcotics
von 76561198006957845
MOD ID: 1195125628 Balanced Narcotics aims to improve upon existing narcotic items without being overpowered. We want the narcotics in this mod to be both balanced and worthwhile to use as an additive to base narcotics. Suggestions and bug reports are welcome in our Discord Server. Join Our Discord Server Reasons to join our Discord - Get the most up-to-date info on development / see progress - Faster & easier access to support - Better system for the intake of suggestions & bug reports - Friendly team to chat with - See all the suggestions already posted in the Discord server Important note on Structures & Items Functions / Systems of Structures & Items are possible to change / get upgraded / be removed / or have additions as updates to the mod get released. This is the nature of newer mods & mods still being developed. Therefore we have opted to keep the structures & items descriptions out, for the time being. Discussions & Feedback Join the Workshop Discussion Thread Community Support We will support & help our community, because without you there is no mod. The community is our extended family, all bonded by our mutual love for ARK. Support Development Support us on Patreon If you wish to support the mod's development, you can do so by subscribing to one of our Patreon tiers. Any and all donations are appreciated and will help towards the development of the mod and DeltaStrium as a whole. Other Mods You May Like - Stargate Evolution - Balanced Cooking Plus - Balanced Kibble Our Promise to the Community We are committed to providing long-term support and development for this mod. We have a backup system in place to ensure that any mod files are not permanently lost in case of extreme unforeseen circumstances. This system will help safeguard the mod's future and legacy from anything that may befall any one of us. If you use and/or like the mod, please rate it up to help us get more exposure. If you love us, please favorite the mod.
Admin Weapon
von 76561198192971655
God's Weapon 3 adminweapon sword pistol(require bullet) rocket(don't require bullet,need "cheat god" code) weapon can't drop from inventory(admin only) spawncode Rocket cheat giveitem "Blueprint'/Game/Mods/adminweapon/PrimalItem_adminrocket.PrimalItem_adminrocket'" 1 100 0 Sword cheat giveitem "Blueprint'/Game/Mods/adminweapon/PrimalItem_chinesesword.PrimalItem_chinesesword'" 1 100 0 cheat giveitem Pistol cheat giveitem "Blueprint'/Game/Mods/adminweapon/PrimalItem_WeaponMachinedPistoladmin.PrimalItem_WeaponMachinedPistoladmin'" 1 100 0 cheat giveitemnum 245 50 0 0
Gaia
von 76561198145656807
MOD ID: 2745607600 100% Stackable Mod Join our Discord Today Welcome to the world of Gaia! About Gaia This is the latest official release of the Gaia mods. Gaia is considered a vanilla-balanced overhaul mod that consists of: - 450+ creatures - 400+ items/resources/equipment. - 40+ custom structures Gaia is not a core mod therefore it can be first or last in your mod list as it does not remap or overwrite anything. It follows your server settings and can be customised massively. So join us in this amazing experience and try Gaia out for yourself! I mean who wouldn’t want a badass Tomahawk that has special abilities?! Or reusable items?! Nothing like having your grappling line snap when trying to ninja yourself out of the jaws of a hungry Rex… or running out of bolas trying to keep a speedy Heavenly Tapejara at bay. We even provide you with tranq-bolas. If that’s not your style, then you can always use frost arrows that explode upon impact and slow your enemies down by 75%. After all that excitement and running about it’s annoying having to constantly find a water source to refill your limited slot canteen…but, not with the Gaia Canteen that stores 10x the water! If that runs out, you can use a magical well that you don’t need a water vein for and can be placed anywhere to provide irrigation. Gaia is ideal for all servers, you don’t have to have it load in first. It can be run on any map that uses vanilla spawners. PvP? PvE? We cater to both styles. Gaia is balanced and can be paired with most mods. Warning Do not run this mod alongside the original Gaia 1 mod as this is the latest release of Gaia and has been expanded on. Contribute to Gaia Development All Gaia + future mods are always free for everyone to enjoy. However any generous contributions towards development allow us to purchase new assets, hire additional developers, cover any hosting fees + buy coffee for the many late nights cooking mod updates! Gaia 2 Mods are Sponsored by Nitrado Nitrado is the worlds leading game server host provider and offers high-quality game servers at a low price that are available immediately. Special Thanks - Credit to Prome for developing the original V1 of the Gaia mod collection. Without him Gaia would not exist! - Special thanks to Delanne in our Community Discord for being the most amazing Gaia knowledge wizard! - Special thanks to LeutianKane from Ark Eternal for being a mentor and helping development. - Special thanks to everyone who helped Prome develop the original Gaia mods. License Copyright (c) This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0) license.
eco's Empires - Khmer
von 76561198057130109
MOD ID: 1846137966 • Take part in history by handcrafting regional foods, learn how to fight with and protect yourself with time period weapons, and setup a home to protect the land you fight for! • Recreate historic battles or create ones never possible before! My goal is to bring a historic, carefully researched, immersive, and detailed experience into ARK! 100% Stackable mod. All items can be picked up. (Hold use key to pick up.) Engram cost: 0 Level needed to learn engram: 1 All items have HP Mod includes: Crafting Tables with the following: Armory Fishing Hut Khmer Boat (3 Passenger Seats) 9 Custom Recipes distinct to this region Khmer Mammoth Saddles (Upgrade available via the Armory and 1 Passenger Seat - Drummer) 3 Skins King Hut (Can build inside) Noble Hut (Can build inside) Peasant Hut (Can build inside) Hut Door Fence Khmer Empire Temple (Can build inside) King's Sword Peasant Long Sword Khmer Shield Banner Basic Bed (Can lay on, Fast Travel, Respawn Point) King's Bed (Can lay on, Fast Travel, Respawn Point) Cup, Plate, Pitcher (With extended spoil timer within inventory slot) Food Storage Vases (Within extended spoil timer) Custom Grill (Prepare Empire specific meals as well as cook meat) 2 Tables Mixing Table (To prepare basic ingredients for cooking) Storage Chair Throne Torch (Requires no power, provides constant light source) 1 Khmer Chibi Server Hosting Provided by LogicServers Use promo code eco for 20% off I receive NO payment from this company I just really like them :) eco's Garden Friends eco's RP Decor eco's ARRRRP Decor eco's Highland Homes eco's Stable Structures and Decor eco's Facades eco's Admin Effects eco's Hair Dyes eco's Chibi Displays eco's Tek Decor eco's Terrariums eco's Garden Decor eco's Shoppe Decor eco's Camping Decor eco' Extinction Foliage eco's Aberration Decor eco's Scorched Earth Decor eco In Wonderland eco Trees eco Trees LITE eco's Organic Saddles - Spino eco's Organic Saddles - Rex eco's Organic Saddles - Trike eco's Organic Saddles - Baryonyx eco's Organic Saddles - Raptor eco's Organic Saddles - Parasaur eco's Organic Saddles - Equus eco's Primordial Saddles eco's Primordial Decor eco's Empires - Matis eco's Empires - Vikings eco's Empires - Tokugawa eco's Empires - Babylonian eco's Empires - Inca eco's Empires - Romans eco's Empires - Khmer
Temp Building Mod
von 76561198010013071
2017-4-16: Things look okay to me except the Temp Vaults are still the old size. Comment if you have any other issues. 2017-4-15: I've been informed that the Mod is no longer working. My guess is that they moved files around. I'll take a look and try to get it back up and working. Temp Building Mod v2.4 (2016-03-07) A mod that allows you to place temporary structures to test out placement. All engrams are available at Level 0 and cost 0 Engram Points. Each structure costs 1 Thatch to build and has 1 hit point. All Structures can be either punched or demolished to remove. List of Structures supported: http://steamcommunity.com/workshop/filedetails/discussion/538418918/405693392909677052/ Let me know if you have any suggestions! Mod ID: 538418918 GitHub repository for other Mod authors to use to make their own Temp items: https://github.com/fungol/TempBuildingMod Youtube videos spotlighting the mod: Mousearian PlayBreedDie: https://www.youtube.com/watch?v=-Zk5bsYaZ1o Razius Gaming: https://www.youtube.com/watch?v=Mxk0itIAYQw Gaming with Reaper: https://www.youtube.com/watch?v=1XjIMmEVJT4 Lady Lexy xox - Lets Play: https://www.youtube.com/watch?v=zh84PS62UjQ Patch Notes: v2.4 Making a minor change to the Temp Pillar to attempt to fix an issue. v2.3 Temp Industrial Cooker can now be placed freely (doesn't require a pipe to snap to)! Then just add a pipe to it and you can upgrade it in place (it requires it be snapped to something in order to upgrade). v2.2 Added Crop Plots! Also removed XP gains from inclined water pipes. v2.1 Bug fix: Feeding Trough was causing crashes. v2.0 Added 40 new structures, separated Replaceable and Non-Replaceable structures, and updated all icons.
深渊拓展模组1(Abyss DLC 1)
von 76561199028317607
ID:3128248408;免费 原作正版,该版本深渊为拓展2。 包括深渊本体和1都是免费,其他的是盗卖狗; 倒卖狗链接之一:https://steamcommunity.com/sharedfiles/filedetails/?id=3386609408 倒卖网站:https://qiflymod.cn/cat/2 包括不限于淘宝咸鱼之类的平台
Fixed Permanent Titans
von 76561198254696888
Mod ID: 1639458270 This mod allows permanence of Extinction’s Titans, preventing them from starving to death and allowing them to be uploaded multiple times. Be aware that only one of the same type of Titan can exist on the map at a time, resulting in one Titan blocking all attempts at fighting or taming another of the same type. This mod does NOT edit the Titans themselves (no remaps) and works entirely through a buff. You will not lose your Titans when removing this mod, and existing Titans can be affected by this mod. The buff is persistent and will not be removed when the game is restarted. This mod adds two items: The Life Extender and the Life Compressor. The Life Extender adds a buff that constantly adds food to the Titan, preventing any decrease in food. The buff is visible while active, and the buff cannot be applied to anything other than the 3 tameable Titans. If the item is used on a Titan that has been downloaded, it enables it to be uploaded again and sets the max food to the default value instead of 0. You will need to re-apply the buff every time it is downloaded as buffs cannot persist through uploading. Note that this does not reset the per-map Titan download cooldown. The Life Compressor removes the buff, and the Titan will begin slowly losing food as normal. This does not revert the max food value or ability to be uploaded again on a Titan that was previously downloaded, however uploading and downloading it again will “fix” this. Both items are unlockable at base level and require 1 Element to craft. Crafting cost can be adjusted with the ConfigOverrideCraftingCost ini config setting, but this is meant to be a bug fix/alternative to a lack of ini config and not a new mechanic, so the cost is intentionally low. For live updates and info on what i’m working on, I have a Discord Server. Other Mods No Untameables - TLC style rework of the non-tameable creatures Non-Flyer Downloads on Aberration - Allows all non-flyers to be downloaded on Aberration without the need for the foreign dino config.
Sevens Mod Kit
von 76561198050458490
Mod ID: 656748741 This mod is clean and stackable This mod kit contains lots of new stuff for your Ark, including dinos, tranq kit, forge kit, grinder, spoiler, tweaked vanilla structures and much more. You can hunt down over 20 rare dinos for loot and soul coins, allowing you to summon 4 different mini bosses to tame or farm. You can tame all dino's in this mod, which have unique inventory perks, stat boosts and special color effects (all maintaining a proper gameplay balance). I'm aware this mod has quite a diverse set of content which may not be suitable for all servers, which is why uou may always disable any part of this mod that you do not want. Click the following links to disable specific Dinos or Items that you don't want to see in your game Mod Description Legendary Dinosaurs - Adds almost 20 legendary dinosaurs and 4 elder dinosaurs to your ark - Hunt down legendary dinosaurs to collect loot and soul coins - Use soul coins at the summon station to summon Elder dinos (Dodorex, Rock Elemental, Megapithecus and Broodmother) - Tame dino's for unique inventory perks, found in their inventory's description - All legendary dino's stronger and normally bigger than their counter-parts Tranq Kit - Adds powerful tranq weapons to your game (sniper rifle, x-box, compound bow, shock prod and mountable rocket turret) - Crossbow deals 1k torp per arrow, compund bow 2k torp, sniper rifle 6k torp, shock prods 1k & 2k torp, rocket turret 2k, 4k and 6k torp - All weapons can be crafted at 7's crafting station (look for a blue/green repair icon in player engrams) - All shootable weapons add a 15 second buff (seen by a green cloud on the dino) that will buff a dinos Melee and HP by 50% - Most items, when dropped, drop a custom mesh on the ground rather than a generic brown box Forge Kit - Adds 3 new smelting forges to your game, doing speeds of 10x, 30x and 50x smelt rates - Adds an Alchemy Forge to the game, which can spoil meat and craft bulk mortar and pestle recipes (as well as some new custom recipes) - Craft all forges at the Forge Maker - Forges are powered by electricity and can run pretty hot - All forges are portable and can be picked up or locked - When dropping the forges, they will show a custom mesh on the ground rather than the generic brown box Mini-Tweaks - Adds a smaller, portable fabricator that runs off of electricity - Adds a portable generator with a custom mesh - Adds a smaller, portable vault - Adds a convenient firdge that can be placed on walls - All items can be crafted by hand (player engrams) - Most items, when dropped, show a custom mesh on the ground rather than a generic brown box Supply Crate Storage - Adds placeable mini supply drops (that are ainmated) for storing items in - 1 crate for each drop color: green, blue, purple, yellow, red (red doubles as a summoning station in this mod but not in the standalone) - All crates are as strong as metal with a decent amount of Health - Crates are portable and can be picked up after placing them on the ground
Platforms Plus LTS
von 76561198015284324
MOD ID: 1714874782 About Structures Plus Structures Plus has been updated to include the Platforms Plus structures. What this means for you is, if you're running this mod already, feel free to keep running it. At the moment it has no compatibility issues. These platforms (and the original Platforms Plus platforms) do not convert and if you remove this more (or the original Platforms Plus) your platforms made from it will disappear. You can run this mod alongside S+ temporarily to allow people to move over, or permanently. If you are starting a new server or playthrough, I strongly recommend using S+ by itself. Orionsun and I discussed platform building and he implemented several features which make those platform structures superior. Fixing issues with existing snaps, the addition of new snaps, and improvement of greenhouse effect from glass are just some of the improvements he has made. Converting to Structures Plus is easy but please. Read. All. The. Information. You need to understand that the S+ update (if you haven't already experienced it) is a major update with significant changes but, provided you RTFM, I will be there to help you and other S+ users make the transition. It's possible to lose significant progress in your game or server, or be left unable to do some basic things, if you don't make the transition appropriately. https://steamcommunity.com/sharedfiles/filedetails/?id=731604991 About this mod This mod is a carbon copy of the original Platforms Plus by orionsun. It was originally intended for server owners who simply want to fix the odd behavior of platform wedges caused by the Homestead update. I will continue to support this mod indefinitely as originally planned. We now have a piscorp.
Project-K
von 76561198261314652
MODID: 1920449568 This mod is Discontinued! Project-K 2.0 (Remastered Version) is currently heavily worked on! Join as a alpha tester on our Discord and gain early access!. due to a HDD-Crash, the Source files of the old ProjectK Mod got lost. The existing Backup was to old to use without causing massive problems for the client, therefore decided to not update this mod anymore. PLEASE ONLY REPORT BUGS ON Project-k Discord Project-K is a mod that Focuses more on TEK and Technology of ARK. - ALL Primal Ark Creatures are added as a Project-K TEK variant - Few DLC Creatures, new ones can only be wished from Patreon's - All TEK-Dinos produce a random Resources when set on Wander - Some TEK-Dinos have Special Abilities when putting Element-Dust in their Inventory - TEK Bosses, Summoner can be learned as Engram, Consuming the Item will Summon the Boss - Element-Infused Armor, Items and Weapons - Advanced Structures and new Machinery - Unique TEK-skills Please enjoy the Content! - Replacing 5% of their Vanilla counterpart - Only work if the specific vanilla variant spawn on the map - Aberrant and X-dinos are not replaced Known Bugs: if you have problems with missing Implantpowers, run these commands cheat ForceGiveBuff PK_TEK_Buff_OnSpawn true GFI PK_TEK_ImplantPower_Magnet_BP 1 1 0 GFI PK_TEK_ImplantPower_Shield_BP 1 1 0 GFI PK_TEK_ImplantPower_ShockWave_BP 1 1 0 GFI PK_TEK_ImplantPower_AntiTorpor_BP 1 1 0 To Refresh your implantpowers, walk to an obelisk Terminal and press R Click Here This Expansion-mod adds the Project-K tek dinos, to spawn from: - Aberrant variants - Genesis X-dinos Click Here Project-k Discord (Thx to Reïzod) Become a Patreon , and help evolve Project-k
akka's Interior Decor Structures
von 76561198010588316
Various indoor decorations and furniture. Mod ID: 2428761590 100% Stackable Mod All items that are variations of existing ARK items (like tables, doors, etc.) have the same or similar properties, such as HP, won't be allowed to pick them up, etc. since I want to keep the base game's functionality intact. One exception to this is the engram cost, which isn't feasible since you'd quickly run out of engram points. All items are crafted from within a crafting table, so they do not require any engram points to use. The crafting table itself is the only item that appears in your engram list, at a cost of 0 engram points. Most items (where it makes sense) can be colored with the paintbrush and dyes. Many items have variants; use the radial menu (hold E) and choose "Structure Variants" to pick from different styles. Some items shown in the screenshots are from my other mods, since there's some crossover thematically between mods, so as I build and set up scenes, items from multiple mods sometimes make it in the scenes. GameUserSettings.ini configuration for changing the storage container inventory slot numbers: akkaStorageSlotsNumber= akkaStorageSlotsMultiplier= "akkaStorageSlotsNumber" is a set number that all the containers will use, "akkaStorageSlotsMultiplier" is a multiplication of the default values (so using akkaStorageSlotsMultiplier=2 will double the default slot number for all the storage containers) If both settings are in the ini, akkaStorageSlotsNumber will be used. SPAWN CODES: Click here for the spawn codes. Creating these mods is very time consuming, if you like my mods and want to support their development: ( Donate ) My other mods:
Transferable Element
von 76561198134882422
Mod ID: 1564926019 How does it work? As you know Ark didn't allow us to transfer element to other servers. This mod is going to change your element to another element. Then you can change it back to the normal element when you arrive at other servers. - Transfer your Element cross Server. Element shard supported. - Craftable Element: you can craft your element Spawn Code Crafting table cheat GiveItem "Blueprint'/Game/Mods/TFE/PrimalItemStructure_TFE_crafter.PrimalItemStructure_TFE_crafter'" 1 0 0 To disable Craftable Element put this code in your .INI OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Craftable_element2_C",EngramHidden=true) This mod is clean and stacks with other mods. This mod didn't change any core files of Ark.
Teleporters
von 76561199129703684
★★★ 完美传送器 ★★★ MOD ID:2828188880 中文版传送器,炫酷的传送特效,自带方舟终端,可开启上传云端功能。 八荒模组交流群:212180061 ★ 传送器·远程遥控器 - 点击左键调出传送列表UI,选择你要传送的位置。默认所有队友与方舟终端可传。 - 点击右键调出传送恐龙列表UI,快速将你的龙传送到身边(如果恐龙已装备鞍座,可直接骑乘) - 新增恐龙上传云端功能,收龙方便!CTRL键攻击恐龙即可,可INI设置 ★ 传送器·定位底座 - 将它放置在地图任意位置,长按E可调出UI界面,传送龙或者传送角色。 - 可共享盟友或者所有人传送权限 - 可以捡起,不需要地基,可放置在任意位置。 - 底座库存自带冰箱功能。 ★ 传送器·恐龙追踪器 - 给恐龙食用后可现快速传送到身边 -长按E可设置传送后是否骑乘此龙。 ★ 传送器设置:传送底座长按E,打开传送器配置界面,管理员可对所有底座进行设置 ★ 底座设置: 一、传送限制设置:可设置此定位底座只允许传送人物或只能传送恐龙! 二、传送公开设置:可设置此定位底座盟友访问权或所有人访问权! ★ 全局设置: 三、传送器范围设置:默认范围=745,缩小范围=745/2,扩大范围=745*2 四、传送器特效设置:默认特效、特效1~特效7,特效大小根据传送范围变化! 五、传送UI背景设置:默认为官方背景,其他1-10个性背景,有喜欢的图大家可以多提意见! 六、传送视角距离设置:设置传送视角距离,可拉远视距,看的更清晰! 七、传送视角高度设置:配合传送视角距离,可提升高度,两者配合使用! 八、获取全部传送底盘:开启后管理员可获取全图放置的所有底座,方便传送! ★ INI设置: UploadEnable=False 云端功能开关,默认开启,设置False为关闭该功能 UploadQuantityLimit=0 可上恐龙到传云端数量限制,0为不限制,默认为100 UploadBlacklist= 上传云端黑名单设置 PreventTeleportToBossArena=True 禁止传送至boss房,默认True PreventTeleportToCave=False 禁止洞穴传送,默认False ★ 示例如下: UploadEnable=False UploadQuantityLimit=0 UploadBlacklist=,/Game/PrimalEarth/Dinos/Dodo/Dodo_Character_BP.Dodo_Character_BP,/Game/PrimalEarth/Dinos/Ankylo/Ankylo_Character_BP.Ankylo_Character_BP, ★★★★★★★★★★★★★★★★★更新说明★★★★★★★★★★★★★★★★★★★ ★ 2022/11/30更新说明: 1、添加竞技场与洞穴禁止放置传送底座配置,! 2、修复上传云端龙装备物品丢失问题,如螳螂! 3、优化传送过程,使传送更加流畅~ ★ 2022/10/18更新说明: 1、重要更新!重要更新!重要更新! 2、修复上传云端龙背包物品丢失问题! 3、传送器已接近完美,更名为完美传送器~ ★ 9月2号更新说明: 1、更新主UI,可自定义配色与背景,背景与配色分开设置。 2、功能优化等··· ★ 8月26日更新说明: 1、新增精灵球对龙定位的支持 2、新增传送随机生成护盾特效 3、优化部分传送特效效果 4、优化传送UI界面 5、修复管理员获取全部定位按钮实效问题 ★ 8月7日更新说明: 1、修复遥控器个别龙无法使用问题。 ★ 7月30日更新说明: 1、新增恐龙上传云端功能,收龙方便!CTRL键攻击恐龙即可,可INI设置 2、其他异常修复及功能优化。 ★ 7月16日更新内容: 1、新增传送视距设置 2、新增传送特效 3、修复传送音效全局都能听见问题! ★★★★★★★★★★★★★★★★★刷取代码★★★★★★★★★★★★★★★★★★★ -传送底座 Cheat GiveItem "Blueprint'/Game/Mods/Teleporters/PrimalAssist_Teleporter.PrimalAssist_Teleporter'" 1 0 0 -传送遥控 Cheat GiveItem "Blueprint'/Game/Mods/Teleporters/PrimalAssist_Remote.PrimalAssist_Remote'" 1 0 0 -传送信标 Cheat GiveItem "Blueprint'/Game/Mods/Teleporters/PrimalAssist_DinoTracker.PrimalAssist_DinoTracker'" 1 0 0
More Narcotics & More Tranq-Arrows Combined - Legacy Edition
von 76561198066190450
Hi everyone, this mod is basically my other mod "More Narcotics & More Tranq-Arrows Combined" prior to the new changes i made in version 3.0 So if you liked the version 2.1 - here it is again! Facts: Adds 5 new tranq arrows and 5 new narcotics. All arrows can only be fired by bow and crossbow. Only the torpor is increased, the damage dealt to creatures is the same as for a normal tranq arrow. Blue: 10 Times more effective than the normal green ones. Purple: 50 Times more effective than the normal green ones. Yellow: 100 Times more effective than the normal green ones. Red: 200 Times more effective than the normal green ones. Black: 500 Times more effective than the normal green ones. Counts for both, the arrows and the narcotics. Blue narcotic adds 400 Torpor over 8 sec. Purple narcotic adds 2000 Torpor over 8 sec. Yellow narcotic adds 4000 Torpor over 8 sec. Red narcotic adds 8000 Torpor over 8 sec. Black narcotic adds 20000 Torpor over 8 sec. Crafting Requirements - arrows: Blue arrow: 1 Stonearrow & 1 blue narcotic | Level 35 Purple arrow: 1 Stonearrow & 1 purple narcotic | Level 50 Yellow arrow: 1 Stonearrow & 1 yellow narcotic | Level 65 Red arrow: 1 Stonearrow & 1 red narcotic | Level 80 Black arrow: 1 Stonearrow & 1 black narcotic | Level 95 Crafting Requirements - narcotics: Blue narcotic: 10 narcotics | Level 35 Purple narcotic: 50 narcotics | Level 50 Yellow narcotic: 100 narcotics | Level 65 Red narcotic: 200 narcotics | Level 80 Black narcotic: 500 narcotics | Level 95 Spawn - narcotics: Blue narcotic: giveitem "Blueprint'/Game/Mods/1449245048/x10/PrimalItemConsumable_Narcotic-x10.PrimalItemConsumable_Narcotic-x10'" 1 0 0 Item-ID: 460 Purple narcotic: giveitem "Blueprint'/Game/Mods/1449245048/x50/PrimalItemConsumable_Narcotic-x50.PrimalItemConsumable_Narcotic-x50'" 1 0 0 Item-ID: 461 Yellow narcotic: giveitem "Blueprint'/Game/Mods/1449245048/x100/PrimalItemConsumable_Narcotic-x100.PrimalItemConsumable_Narcotic-x100'" 1 0 0 Item-ID: 462 Red narcotic: giveitem "Blueprint'/Game/Mods/1449245048/x200/PrimalItemConsumable_Narcotic-x200.PrimalItemConsumable_Narcotic-x200'" 1 0 0 Item-ID: 463 Black narcotic: giveitem "Blueprint'/Game/Mods/1449245048/x500/PrimalItemConsumable_Narcotic-x500.PrimalItemConsumable_Narcotic-x500'" 1 0 0 Item-ID: 464 Spawn - arrows: Blue arrow: giveitem "Blueprint'/Game/Mods/1449245048/x10/PrimalItemAmmo_Tranq-Arrow-x10.PrimalItemAmmo_Tranq-Arrow-x10'" 1 0 0 Item-ID: 465 Purple arrow: giveitem "Blueprint'/Game/Mods/1449245048/x50/PrimalItemAmmo_Tranq-Arrow-x50.PrimalItemAmmo_Tranq-Arrow-x50'" 1 0 0 Item-ID: 466 Yellow arrow: giveitem "Blueprint'/Game/Mods/1449245048/x100/PrimalItemAmmo_Tranq-Arrow-x100.PrimalItemAmmo_Tranq-Arrow-x100'" 1 0 0 Item-ID: 467 Red arrow: giveitem "Blueprint'/Game/Mods/1449245048/x200/PrimalItemAmmo_Tranq-Arrow-x200.PrimalItemAmmo_Tranq-Arrow-x200'" 1 0 0 Item-ID: 468 Black arrow: giveitem "Blueprint'/Game/Mods/1449245048/x500/PrimalItemAmmo_Tranq-Arrow-x500.PrimalItemAmmo_Tranq-Arrow-x500'" 1 0 0 Item-ID: 469 ModID: 1449245048 This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.
Water Well
von 76561198207216944
Water Well CONTENT - Water Well FEATURES - Can be placed almost anywhere. - Acts as a water source. - Connect pipes, or directly connect a water tap to drink from it. - You can switch the Model to the Scorched Earth version. GiveItem "Blueprint'/Game/Mods/jd_Well/PrimalItemStructure_jd_Well.PrimalItemStructure_jd_Well'" 1 0 0 MOD ID: 553034096 Mod is clean and stackable / / / CHECK OUT MY OTHER MODS / / / Feel free to donate if you like my MOD! Or if you would like it to be improved This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License. Thank you everyone!
The Ark Game of Thrones
von 76561198015124273
FULLY CLEAN AND STACKABLE WITH ANYTHING! Mod ID = 642114461 This mod brings in tons of items from the very popular show Game of Thrones including clothing, weapons, furniture, structures and much more. Even if your not a fan of the show these new items are very medievalish so they will suit anyone looking for that type of stuff. Ever wanted to have a cool nights watch outfit and a giant ice wall to guard? well now you can do that because this mod brings in the ability to build and do just that but its not cheap ;). This mod took some time to get done but its done just in time for the mod contest hopefully we can get everyones support with that. If you like the mod please please please leave a thumbs up & favorite =) Enjoy the mod and have fun everyone. If you feel you want to help support our work please donate to the link below =)
Prometheus V3
von 76561198364068032
id=1269008729 将对此Mod定期做维护更新 QQ交流群;597334795 作者QQ1454660030 转让V3源文件 联系我 ----------------------------------------------------------------------------------------------------------------------------- The MOD needs a more priority load list, otherwise, some functions can't be used. ----------------------------------------------------------------------------------------------------------------------------- Please forgive my bad English. I'm not a professional programmer, and all development processes are self-taught. I would be very grateful if anyone would like to create MOD wikipedia! ----------------------------------------------------------------------------------------------------------------------------- PS : The MOD property is a normal multiple , If you set the multiples too high, the game will be easy , The best solution is within 10 multiples. ----------------------------------------------------------------------------------------------------------------------------- This mod does not modify any core files, so it should work with other mod stackable. Mod has added the appearance of cool and with special abilities Dino , they are very powerful and you can use 'Prome Dino Food' tame them in the wild, there will be more varieties in the future. All the decorations for the creatures were edited by me alone. It also added the ARK factory and a strong vertigo tool, the ARK factory produces vanilla resources at a very fast rate. This mod is NEW which meant that there could be some bugs. If you liked my job, you can rate thumbs up.
ARK: Anomaly
von 76561198268909119
ID: 2457457085 Hey all! For now, the mod is on hiatus and will likely not be getting new content, but will still be getting bug fixes. here and there. This mod has been so amazingly successful, which I want to thank you all for! This mod is also a revival of the mod ARK: Otherlands, which I got the files for after the original dev decided to pursue other things. An anomaly in space-time has caused an ARK to become intertwined with a land of magic and monsters! Once a technological utopia, the land was subject to a war against a powerful entity which resulted in it's destruction. Though weakened, the entity desired to expand its kingdom further. Rifts suddenly began to appear on ARKs, injecting them with new creatures and altering its natives. While the entity behind all this has yet to be discovered, minions have begun to pioneer through to begin yet another hostile takeover. However, this is where you come in, survivor. They have no idea who they're dealing with. Discover and tame dangerous new beasts, acquire new items and equipment, and defeat powerful bosses with ARK: Anomaly! ========================================================================================== Join my Discord Server for updates on the mod progress, community votes, and to see future content planned for the mod! Please consider supporting the mod's development by donating! It's an ambitious project and I need all the support I can get! If you donate, join the discord to get a special role and perks! ========================================================================================== Notes: - Mod is balanced for vanilla - Creature spawn codes are in the discussion - Creatures should spawn on most maps, but not every creature spawns on every map Latest Important Patch Notes: v1.4.7 Changes: - Hotfix to fix Brute Golem related crashes - Fixed spell engrams appearing in player inventory - Golems now have drawn health bars v1.4.6 Changes: - Plaguebearer now does its roar attacks less - Dreadwyrm now does heavy knockback with swing attack - Hydropteryx projectile reworked, now creates an AOE which traps any dino within a certain radius while ticking damage - Dreadwyrm is now classified as 'Boss Dino' - Dreadwyrm Swing damage raised (450 -> 600) - Dreadwyrm fire projectile damage per tick raised (20 -> 60) - Dreadwyrm fire now inflicts the 'Hellfire' debuff - Dreadwyrm HP Raised (20,000 -> 45,000) - Doubled num of Fiver's flame projectiles - Fiver now inflicts 'Hellfire' debuff with flame - Hellfire burns targets as well as draining 15% of stamina over 7 seconds - Improved Fiver's tentacle spawn logic for extra lethality - Nightreaver bite speed increased by 30% - Removed interval on Nightreaver bite - Halfed interval on nightreaver claw swipe - Fixed projectile logic for Baro on servers - Fixed Gastrofera healing particles being insanely large - Increased Karcino drag weight and mass
TorchBoost
von 76561197965391026
This generic mod increased the light radius that torch emplacements illuminate when active (depending on fuel type), allows pickup of torches and campfires, adds collision based smoke effects for torches and campfires when using oil, speeds up iron ingot production in the forge (if high heat), and overhauls the fuel system. Thanks to Mau5Craft for making the first (very early version) mod showcase of TorchBoost here! Fuel changes (in order of burn priority): - Gasoline: 45s duration (1.3x default wood), 4x light radius, 3x insulation, 2x insulation range, smoke effect, smoke inhalation debuff, starts regardless of conditions. - Oil: 120s duration (2x sparkpowder), 2x light radius, 0.5x insulation, smoke effect, smoke inhalation debuff, requires gasoline fire. - Thatch: 7.5s duration (1x default thatch), 1x light radius, 0.5x insulation. - Wood: 30s duration (1x default wood), 2x light radius, 1x insulation requires thatch fire. - Charcoal: 60s duration (1x sparkpowder), 3x light radius, 4x insulation, 2x insulation range, requires wood fire. - Angler Gel: 240s duration (1x default angler), default light radius, 0.5x insulation, starts regardless of conditions and underwater, burning sound muted in torches (SP only). Other changes: - Standing Torch: Burns angler gel, thatch, wood, charcoal, gasoline, and oil. Wood does not produce charcoal here. Standard 13.3x multiplier to fuel duration. 0.5x multiplier to thermal range and insulation. 4x light radius. Pickup allowed if full hp. Small oil smoke particle if oil or gasoline used. Three inventory slots. - Wall Torch: Burns angler gel, thatch, wood, charcoal, gasoline, and oil. Same additional changes as the standing torch. - Campfire: Burns angler gel, thatch, wood, charcoal, gasoline, and oil. Pickup allowed if full hp. Large oil smoke particle if oil or gasoline used. - Cooking Pot: Burns thatch, wood, charcoal, and gasoline. - Preserving Bin: Burns only sparkpowder. Small insulation amount and range again (same as standing torch). - Forge: Burns thatch, wood, and charcoal. Reordered burn priority to thatch, wood, charcoal. 2x faster wood consumption to help produce charcoal. - Iron Ingots: Craft 4x as fast if charcoal has been used in the forge. (Old ingots are no longer craftable - now uses ark's default metal ingots.) - Meat/Prime Meat: Cooking meat in the campfire with oil spoils quickly. - Hand Torch: Lower insulation range to match standing torch. Increased light range. Reduced physics drag when thrown. - Light radius/insulation values: These values will gradually change to their target value over 25s. - Oil Smoke: CPU based particle effect that collides with structures. Can have a performance impact but requires a sg.EffectsQuality of 2 or 3. Set sg.EffectsQuality to 0 or 1 in GameUserSettings to disable. Single player/Admins only: - Two additional torches are available. Both do not require fuel nor consume themselves upon placement. InfiniteTorch has oil smoke and regular light range. InfiniteBoostedTorch has only the boosted light range. They can be added with: cheat giveitem "Blueprint'/Game/Mods/TorchBoost2/StandingTorches/PIS_InfiniteTorch.PIS_InfiniteTorch'" 1 1 false cheat giveitem "Blueprint'/Game/Mods/TorchBoost2/StandingTorches/PIS_InfiniteBoostedTorch.PIS_InfiniteBoostedTorch'" 1 1 false --- Installation --- Current updated version: Ark 242.8 Mod ID: 478736056 Stackability: TorchBoost only uses remap arrays so it can be arranged as low priority as you like but it may be overridden or incompatible with mods that replace the same items or structures. Save compatibility: The mod is compatible with your current saved world but existing structures will not be changed. Any crafted (or cheated) in fuel burning structures after the mod has been installed will be denoted with an asterisk in their name. Your engrams for fuel burning structures may need to be re-learned but points will be refunded. Primitive integration: Update your primitive server's game.ini (or any server using "bOnlyAllowSpecifiedEngrams=true") with my addendum. To run single player or local host (updates are automatic): 1. Subscribe 2. (Recommended) Backup your save directory: \steamapps\common\ARK\ShooterGame\Saved\SavedArksLocal 3. Launch the game and select "Host \ Local" 4. Select a map 5. Add TorchBoost to the active mod list 6. Play! To run on a dedicated server (updates are manual for server admins): 1. Subscribe 2. Launch the game and close or minimize after it loads the mod (progress on the bottom right) 3. (Recommended) Backup your save directory: \ShooterGame\Saved\SavedArk#### 4. Copy the directory \steamapps\common\ARK\ShooterGame\Content\Mods\478736056 and the 478736056.mod to the similar location on your server in the same fashion as the client 5. (Optional) Customize your server's launch parameters to change the map (Skip step 6 if you include the GameModIds as well here - example loads Apako map, PogLoot, and TorchBoost) like: ShooterGameServer.exe -MapModId=469987622?GameModIds=469987622,478736056?listen 6. Customize your server's (\ShooterGame\Saved\Config\WindowsServer) GameUserSettings.ini to have mod IDs comma separated (no spaces) in order of priority like: ActiveMods=469987622,478736056 ;example only for PogLoot(priority),TorchBoost(secondary) Clients that do not have the required mods or map but attempt to connect to the modded server will be automatically subscribed to the mods so they can connect. Running the mod on a newer ARK version should have no issues. If you still need help be sure to read the Server FAQ or read my post here otherwise comment below. --- Future Development --- - Admin version of wall torches. - TorchBoost Lite version to only provide extra additions (rather than replace). - Metal tier of standing & wall torches that accept oil, gasoline, and automatic igniters. - Nighttime automatic lighting device to be installed in metal tier of torches. - Smoke inhalation debuff. - Dyeable smoke. - Weather based RNG: Rain may extinguish flames, however well-established fires (i.e. ones that have been burning for a significant period of time, or have bonuses based on type of fuel) do not have that risk. - Tinder system for starting well-established fires (i.e. using thatch to start wood). - Separate slot for fuel in structures. - Mod ini configuration for things like forced smoke on torches/campfires. - On demand script to replace and update any out of date structures. Feel free to comment below for additions you feel the mod could use and I will do my best to accomplish them! Also, please do not hesitate to report any bugs.
No Replacing during Raids
von 76561198135827975
This Mod makes it impossible to build near a structure that got destroyed by enemies for a certain time. Additionally it allows to change the effective radius and duration of those nasty “Can’t place Structure until wreckage has disappeared” timers. The mod is small and lightweight. There is a small potential for conflicts with other mods that change wreckage timers. I have yet to come across any other mod affecting these timers. Other than mods that alter the wreckage timers it is fully clean and stackable. Mod ID: 1503939323 Default GUS.ini Config: WreckageDissapationTime=18.000000 WreckageBlockRadius=700.000000 NoBuildTime=60.000000 NoBuildRadius=5000 UseLegacyVersion=false Time in seconds, radius in unreal units (1 Foundation = 300 unreal units) This mod/code/work/images/name is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.
ARK: Survival Evolved Guides
ARK Admin Commands – Alle Cheats und Befehle 2026
ARK Admin Commands sicher nutzen: Konsole öffnen, enablecheats verwenden, Dinos spawnen, Spieler verwalten und Server speichern.
ARK Server mieten und einrichten - Guide 2026
So richtest du deinen ARK: Survival Evolved Server ein: RAM planen, Map wählen, .ini konfigurieren, Admin-Zugriff testen und Cluster vorbereiten.
ARK Mods installieren – Steam Workshop und manuelle Installation
Installiere ARK Mods sauber per Steam Workshop-ID: Vorbereitung, ActiveMods-Konfiguration, Reihenfolge, Neustart, Prüfung und Troubleshooting.
ARK: Survival Evolved Server mit Mod-Support
Starte deinen eigenen ARK: Survival Evolved Server in wenigen Minuten.
ARK: Survival Evolved Server mieten