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Mods & Plugins für ARK: Survival Evolved
Dieser Katalog listet 28.000+ ARK: Survival Evolved-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.
AvatARK
von 76561198050564148
Mod ID 729171778 Mod Description The world is in turmoil as the four nations struggle for control of a newly discovered island rich in resources. Aggravated by the conflict, as well as the impending Harmonic Convergence, spirit sightings have been on the rise. Amid the struggles, the Avatar - master of the four elements - attempts to quell the spirits and maintain peace and harmony between the four nations. Decide which banner you will fight for and claim the island for your nation! How to use this Mod All benders have a new stat called "chi". You can get more chi by leveling your stamina. Chi is shown using the "chi bar" at the upper left corner of the screen. To hide the chi bar, press Shift+Backspace. Spawn in the bending buff flag with the following command: cheat giveitem "blueprint'/Game/Mods/AvatARK/NationFlags/BuffFlag/PrimalStructure_BuffFlag.PrimalStructure_BuffFlag'" 1 1 0 Use the menu on the flag by holding "E" and select the powers you want. You will then be able to use these commands: Cycle through available projectile abilities: Alt + Mouse Wheel OR Alt + Q/E Cycle through available defensive abilities: Ctrl + Mouse Wheel Cycle through available toggle abilities: Shift + Alt + Mousewheel OR Shift + Alt + Q/E Cycle through available movement abilities: Ctrl + Alt + Mousewheel OR Ctrl + Alt + Q/E Use current projectile ability: Alt + Left Click Use current defensive ability: Alt + Right Click Use current passive ability: Shift + H Use current movement ability: Shift + V OR Ctrl + Space Note: toggle abilities and passive bonuses are different. Toggles must be activated/deactivated. Bonuses are always applied. Note 2: airspout, catapult, fireflight, and waterspout can also be activated by double-tapping the jump key. If you don't like this, you can disable it with the setting DisableDoubleJump=False in the area of GameUserSettings.ini. Toggle bending on and off (to prevent harming your poor dinos and tribemates): Shift + T Current Bending Abilities Airbending Offensive/Projectile Airblast - Expel a missile of air that deal low damage, but high knockback Suffocation - Sucks air out of the lungs of the target, slowing them down and knocking them out or killing them Defensive/AoE Airshield - Protects the bender from projectile damage Toggle/Utility Airspeed - Extremely increased land speed Movement Airspout - Hover on a column of air Airjet - Allows airbenders to redirect themselves in midair using Ctrl+W/A/S/D Passive Soft Landing - No fall damage is taken Earthbending Offensive/Projectile Rockthrow - Launches a large rock at the enemy (must be standing on ground or carrying at least 3 stones) Knockout - Launches a small rock at the enemy that does high torpor Defensive/AoE Earthshield - Creates a temporary wall of rock for protection Earthtremor - Creates a small earthquake that freezes and hurts all living things in range Toggle/Utility Earthsight - Allows the bender to see in the dark while touching the ground (requires the bender to not be wearing shoes) Movement Catapult - Catapults the player into the air, depending on where they are looking Earthraise - Raises a column of earth underneath the player that can be used for defense or mobility Passive Grounding - 1/20th normall fall damage is taken NOTE: Earthbending requires standing on earthbendable materials (rock, sand, dirt, etc...) or carrying stones in your inventory. Firebending Offensive/Projectile Firepunch - Fire rapid, but weak fire attacks Fireblast - Shoots a large jet of fire Dragonbreath - Shoots a powerful constant jet of fire (fires as long as the mouse button is held down) Fireflare - Shoots a bright flare to light up an area Defensive/AoE Fireshield - Creates a ring of fire for protection that also damages nearby enemies Toggle/Utility Illumination - Hold fire in your palm, illuminates and warms immediate area; also cooks meat Movement Firejet - Launches player forward to where they are looking Fireflight - Fly with jets of fire coming from hands and feet Passive Does more damage during the day NOTE: Firebending cannot be used underwater. Anything lit on fire can be put out by water attacks. Waterbending Offensive/Projectile Waterblast - Fire a jet of water at your enemy Icicles - Shoots three icicles in quick succession Icecuffs - Puts ice handcuffs on the target for 8 seconds Defensive/AoE Iceshield - Creates and equips a shield made from solid ice Toggle/Utility Waterspeed - Extremely increased swim speed Healing - Quickly heals the waterbender Movement Waterspout - Hover on a column of water Passive Deep Breathing - Extended oxygen supply Watersight - Hightened eyesight in water Does more damage in the rain and at night NOTE: Waterbending requires standing in water or keeping a water container in your inventory (it does not need to be full... yet). Waterbending does not require either of those if it is raining. Avatar All of the above! Increasing Bending Power Eventually there will be more ways to increase bending power, but for now, leveling your stamina will give you more chi. Max stamina is the same as max chi, but losing stamina does not make you lose chi. Leveling melee damage will increase bending damage. Config Options Check the discussions to see the new config options! Special Thanks Thank you to all who have contributed to this mod! GyozaGuy - bending/logic Xacheiree - weapons/items/bending icons Swords - assistance learning ARK modding Synopsis - creature models LucMGamer - weapon models Fissureman - bending UI Wyrd0 - bending UI Cheese - creatures VioletPegasus - modeling Whitii - testing and breaking everything nobody else could Countless others - testing and providing valuable feedback
Flaming Sword +Plus 4.0
von 76561197980969313
Flaming Sword, Electric Sword & Lightning Sword Changeable flame, electricity & lightning colors! Sets Animals & Humans on fire! Allows you to harvest while using! Go hand gathering at night comfortably with 1 hand while having light PLUS a formidable weapon in the other! New Changes: Fixed not being able to craft Arktifact sword Fixed not being able to place oil into crafter Added Flaming, Lightning & Poison Pike. Throwable like spear Added WC's unreleased Tek Sword and Shield 100% Clean & stack-able Crafting Requirements & Stats for Crafter: Craft-able at level 35 in your inventory - Must have sword learned Crafting Requirements: - Metal Shield x1 - Cementing Paste x25 - Wood x2 - Metal Ingots x10 Crafting Requirements & Stats for Flaming Sword: Craft-able at level 35 150 base melee damage 80% base durability .1 durability consumed per melee hit Slightly higher hypo & same hyper thermal insulation as hand held torch (75 hypo, -25 hyper) Crafting Requirements: - Sword x1 - Gasoline x100 - Soap x2 Repair Requirements: (Based on being completely broken) - Gasoline x100 - Soap x2 Crafting Requirements & Stats for Electric Arc Sword: Craft-able at level 45 175 base melee damage 90% base durability .05 durability consumed per melee hit Same hypo & hyper thermal insulation as hand held torch (50 hypo, -25 hyper) Crafting Requirements: - Sword x1 - Electronics x25 - Crystal x35 - Angler Gel x10 Repair Requirements: (Based on being completely broken) - Electronics x25 - Crystal x35 - Angler Gel x10 Crafting Requirements & Stats for Lightning Sword: Craft-able at level 55 225 base melee damage 120% base durability .05 durability consumed per melee hit Same hypo & hyper thermal insulation as hand held torch (50 hypo, -25 hyper) Crafting Requirements: - Sword x1 - Electronics x50 - Crystal x70 - Angler Gel x25 Repair Requirements: (Based on being completely broken) - Electronics x50 - Crystal x70 - Angler Gel x25 Crafting Requirements & Stats for Poison Sword: Craft-able at level 65 - Must have Lightning sword learned 15 base melee damage x 3.5 Torpor = 52.5 Torp increase per hit 125% base durability .05 durability consumed per melee hit Crafting Requirements: - Sword x1 - Narcotics x150 - Crystal x70 - Angler Gel x25 Repair Requirements: (Based on being completely broken) - Narcotics x150 - Crystal x70 - Angler Gel x25 Crafting Requirements & Stats for Arktifact Sword: Craft-able at level 80 200 base melee damage without artifact, 250 with artifact 200% base durability .0025 durability consumed per melee hit 2x the swing radius of a standard sword Each different artifact gives the user a unique special ability Crafting Requirements: - Metal Ingots x500 - Polymer x200 - Electronics x150 - Crystal x250 - Black Pearl x75 - Hide x25 - Angler Gel x25 Repair Requirements: - 1/2 of crafting cost for all items All swords lose a small amount of durability over time while in use like the torch but quite a bit less so it lasts much longer. "N" Toggles projectiles when enabled through .ini Color region 4 to set Main Flame/Lightning color, Region 3 for "Core/Sparks" color, Region 6 for light color, Region 5 for "Crack" color Some colors do not work so well. Example: Blue flame can not be seen very well during day just like real life. I guess Ark's sun is pretty realistic! You can drop the sword but mesh on ground has standard flame/lightning & light color. Colors come back when picked up. Hopefully be changed in future update. Sword & Pike damage is adjustable via GameUserSettings.ini Add the following to your GameUserSettings.ini and edit how you wish: FLUseInWater=False LSUseInWater=False FLSwordDMG=150 ElectricSwordDMG=175 LightningSwordDMG=225 FireBallOn=False LightningBallOn=False FireBallDMG=75 LightningBeamDMG=25 - Connected to melee damage. Is quite powerful at 25 ElecProjEnable=False ElectricBallDMG=85 PoisonSwordDMG=15 PSUseInWater=False PoisonballOn=False PoisonBallDMG=5 ManticoreBallDMG=15 ArtkifactProjectileOn=False PoweredDMG=250 UnPoweredDMG=200 ASUseInWater=False ArtifactProjectileDMG=75 AdminArtifacts=False - Set true and you don't need artifacts if admin. Press "C" to toggle types FLPikeDamage=65 FPUseInWater=False LPikeDamage=75 LPUseInWater=False PPikeDamage=15 PPUseInWater=False TekSwordDamage=275 TekUseInWater=False CrafterLevelUnlock=35 FLSwordCraftLevel=35 NapalmCraftLevel=40 ELSwordCraftLevel=45 LSwordCraftLevel=55 PoiSwordCraftLevel=65 ArktifactCraftLevel=80 CanCraftPike=False FlamePikeCraftLevel=45 LightningPikeCraftLevel=55 PoisonPikeCraftLevel=65 CanCraftTek=False TekCraftLevel=95 This setting applies to all swords with projectiles XHairOff=False - Set to true to disable crosshairs To spawn the items: Flaming Sword cheat giveitem "/Game/Mods/FlamingSword/PrimalItem_WeaponSword_Flaming.PrimalItem_WeaponSword_Flaming" 1 0 false ElectricArc Sword cheat giveitem "/Game/Mods/FlamingSword/PrimalItem_WeaponSword_ElectricArc.PrimalItem_WeaponSword_ElectricArc" 1 0 false Lightning Sword cheat giveitem "/Game/Mods/FlamingSword/PrimalItem_WeaponSword_Lightning.PrimalItem_WeaponSword_Lightning" 1 0 false Poison Sword cheat giveitem "/Game/Mods/FlamingSword/PrimalItem_WeaponSword_Poison.PrimalItem_WeaponSword_Poison" 1 0 false Arktifact Sword cheat giveitem "/Game/Mods/FlamingSword/ArktifactSword/PrimalItem_WeaponSword_Arktifact.PrimalItem_WeaponSword_Arktifact" 1 0 false Napalm cheat giveitem "/Game/Mods/FlamingSword/PrimalItemResource_Napalm_FLS.PrimalItemResource_Napalm_FLS" 1 0 false Lightning Charge cheat giveitem "/Game/Mods/FlamingSword/PrimalItemResource_LightningCharge_FLS.PrimalItemResource_LightningCharge_FLS" 1 0 false Crafter cheat giveitem "/Game/Mods/FlamingSword/Stand/PrimalItemStructure_SwordStand_FLS.PrimalItemStructure_SwordStand_FLS" 1 0 false Flaming Pike cheat giveitem "/Game/Mods/FlamingSword/FLSPike/PrimalItem_WeaponFlamingPike.PrimalItem_WeaponFlamingPike" 1 0 false Lightning Pike cheat giveitem "/Game/Mods/FlamingSword/FLSPike/PrimalItem_WeaponLightningPike.PrimalItem_WeaponLightningPike" 1 0 false Poison Pike cheat giveitem "/Game/Mods/FlamingSword/FLSPike/PrimalItem_WeaponPoisonPike.PrimalItem_WeaponPoisonPike" 1 0 false Tek Sword cheat giveitem "/Game/Mods/FlamingSword/TekSword/PrimalItem_WeaponSword_FLS_Tek.PrimalItem_WeaponSword_FLS_Tek" 1 0 false Tek Shield cheat giveitem "/Game/Mods/FlamingSword/TekSword/Shield/PrimalItemArmor_TekShield_FLS.PrimalItemArmor_TekShield_FLS" 1 0 false Installation for dedicated server: Same as all mods, subscribe then copy this mod's folder (628916246) and the 628916246.mod file from your ARK\ShooterGame\Content\Mods to your servers Mods folder and add Mod ID - 628916246 to: GameUserSettings.ini ActiveMods=628916246 Current version 4.0 Mod developed by: P0k3r_OF_Sm0t More updates/additions coming soon. Please feel free to leave a complaint, suggestion or just critique it! Enjoy! TL:DR? A SWORD ON FIRE & MORE! P.S. Don't forget to rate it!
Engram Unlocker
von 76561198006592627
Simple Engram unlocker > unlocks every engram as soon as player spawns NO consumable NO update needed if WC adds new engrams / map specific engrams (SE/AB) NO lag If you remove this mod players have only these engrams unlocked they had before this mod. SUPPORT NO SUPPORT VIA THE COMMENTS SECTION! Join my Discord if you have questions or need help 1342572863
MiniForge
von 76561198017195703
THIS MOD IS CLEAN AND STACKABLE! MiniForge is back! Updated and renewed for everyone! *Note, this update will remove your old forge as I had to remake this mod after file loss and corruption. Please ask your server admin if they can return your lost items if any. Sorry for the issue. This mod has finally been cleaned up and updated with the following... * Fixed flickering and invisible model bug * Enabled placement on platform saddles * Reduced weight to better compare against vanilla Industrial Forge * Increased wood burning ability to produce charcoal faster * Reduced level needed to learn engram to 60 * Increased demolish material return to 75% of craft items * Fixed alpha channels on icon so engram icon properly displays outline * Reduced sound from forge slightly This mod adds a smaller variant of the Industrial Forge to the game. Sick of waiting to unlock and build the uber massive and super expensive Industrial Forge? This forge costs far less, is unlocked at level 60, and is a smaller size to the vanilla Industrial Forge. This will fit onto a single foundation and under a 2 high roof snuggly. It also allows painting like the the vanilla Industrial Forge, and even allows you to place it on a saddle! As it is a smaller forge, it will only smelt half that of the large Industrial Forge, but still a vast improvement over the basic stone forge as this does this all this in bulk. MOD ID: 728854875
Mass Healing Potion
von 76561198097983593
Mass Healing Potions A very strong Healing Potions for high OP Servers Heals your Dino & Character very fast Mod is clean and stackable But dont put it in the first Mod Order, when it is on top it will crash!! Healing Amounts and cost of Potions Little: 500000 Cost: 1000 Tintoberrys 1000 Amarberrys 1000 Azulberrys 1000 Mejoberrys Medium: 1500000 Cost: 2000 Tintoberrys 2000 Amarberrys 2000 Azulberrys 2000 Mejoberrys Large: 5000000 Cost: 3000 Tintoberrys 3000 Amarberrys 3000 Azulberrys 3000 Mejoberrys Huge: 10000000 Cost: 4000 Tintoberrys 4000 Amarberrys 4000 Azulberrys 4000 Mejoberrys Insane: 50000000 Cost: 5000 Tintoberrys 5000 Amarberrys 5000 Azulberrys 5000 Mejoberrys Mod Id: 877596905 Spawncodes Little Mass Healing Potion: cheat giveitem "Blueprint'/Game/Mods/MassHealingPotion/Healing/PrimalItemConsumable_Healing.PrimalItemConsumable_Healing'" 1 1 0 Medium Mass Healing Potion: cheat giveitem "Blueprint'/Game/Mods/MassHealingPotion/Healing/PrimalItemConsumable_Healing2.PrimalItemConsumable_Healing2'" 1 1 0 Large Mass Healing Potion: cheat giveitem "Blueprint'/Game/Mods/MassHealingPotion/Healing/PrimalItemConsumable_Healing3.PrimalItemConsumable_Healing3'" 1 1 0 Huge Mass Healing Potion: cheat giveitem "Blueprint'/Game/Mods/MassHealingPotion/Healing/PrimalItemConsumable_Healing4.PrimalItemConsumable_Healing4'" 1 1 0 Insane Mass Healing Potion: cheat giveitem "Blueprint'/Game/Mods/MassHealingPotion/Healing/PrimalItemConsumable_Healing5.PrimalItemConsumable_Healing5'" 1 1 0 https://creativecommons.org/licenses/by-nc-nd/4.0/
GameServerApp.com Integration
von 76561198383028504
The official GameServerApp.com integration mod. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ Mod features In-game shop Have players order packages you created via the in-game shop or the webshop on your community website. Items can be ordered for free or with tokens. Tokens can be earned or bought (up to you) using PayPal & Stripe, via your community website without any transaction fees. In-game shop (PayPal, Stripe & Patreon) » In-game issue reporting GSA's reporting feature makes it very convenient for you, your team and your community to report issues. Players can report issues in-game, and your team can handle them via their dashboard. New reports can be reported to Discord. Cluster chat GSA's Cluster chat works on Windows and Linux. You can activate cluster chat with just a click, via the Dashboard. No complicated setup required. Activate cluster chat » Token Gems Take the GSA token system in-game with Token Gems. When consumed the gems add tokens to the player's account. The tokens can be used in the shop for rewards. This is great for special loot boxes and events. Spawn commands » Mute players Allows you to disable Global and Local chat for players. This can be used as a soft punishment and works similar to banning players (permanent or for a certain time). How to mute players » Enhanced notifications Replace the in-game yellow admin alerts with stylish notifications. They automatically fade out after the configured amount of time. Configure notifications » Vote Rewards Encourage players to vote for one or multiple game servers with Vote Rewards. Assign a Discord role, hand out shop tokens and more. Vote Rewards » Twitch Sub & RP Whitelist Automatically have your Twitch subs added to your whitelist or process RP applications using a form. With e-mail feedback to the applicant. Can be used for other type of whitelisting too. Whitelisting for Twitch and RP » +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ Works with all game servers The GSA Integration mod works with all ARK servers. Your server must be connected with GSA. How to connect » +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ GSA Discord Talk to us on Discord and share your feedback. Join Discord ALL FEATURES IN THIS MOD ARE AVAILABLE FOR FREE AND THUS DO NOT REQUIRE THE USER TO MAKE ANY PAYMENTS IN ORDER TO USE ALL OF ITS FUNCTIONS. SOME FEATURES DO REQUIRE AN ACTIVE API CONNECTION WITH THE GSA BACKEND. IN ORDER TO AUTHENTICATE WITH THE GSA API, YOU NEED A GSA API KEY. YOU CAN GET AN API KEY BY SIGNING UP WITH GSA AND CONNECTING YOUR GAME SERVER WITH GSA FOR FREE.
Echo's Stacking Storage v2.2.3
von 76561198035011954
Ever have one of those moments where you place a storage box only to find that it's slightly turned and not flush with the wall, throwing off your meticulously designed space? Does that make you swear at your monitor? Me too. Hence this mod. This mod will work with any foundations from any mod as long as the author of the mod did not change any snap type flags for the foundations. Totally reconfigured update to Echo's OCD Storage Boxes. A big thank you goes to the Discord modders who have helped me continue this mod despite the many obstacles in its creation. You guys are the best. Features of the mod: - 3 wooden boxes - Small, Medium, Large - 3 metal boxes - Small, Medium, Large - Boxes snap to foundations and to each other to allow stacking in an orderly fashion - Box shapes are modular so that you can configure the boxes how you want - Stackable with anything that's not a total conversion - Boxes may be dyed and/or labeled - INI file support for configuring box slots Add the following to your INI if you wish to change the defaults. The individual tier options will override the master if you use both: SmallSlots=15 WoodSmallSlots=15 MetalSmallSlots=15 SmallLocking=False MediumSlots=30 WoodMediumSlots=30 MetalMediumSlots=30 MediumLocking=False LargeSlots=45 WoodLargeSlots=45 MetalLargeSlots=45 LargeLocking=False - Label will be reflected in the descriptive name of the box to assist with targetting Future Features: - Better breakdown of painting options - Reinforced, Glass tier boxes - Minor adjustments to size and snapping placement - Changing mesh depending on whether box has contents Please leave Suggestions and Bug Reports in the respective discussions. More snapping mods to come if this goes well. Thanks and wish me luck! Mod ID 757669231
Yuty Auto Courage Mode [Servers Only]
von 76561198099827786
This mod allows you to enable auto courage mode on dedicated servers after it was patched. It works for all vanilla Yuty's giving them the option in the radial wheel to enable auto courage mode, works on both the regular and X-Yutyrannus. -Does not remap so can be removed at any time. -Clean and Stackable This mod is only for servers, however i have disabled it when running in singleplayer to avoid any potential issues. Be sure to cryo or upload if the option is not showing for you. Mod ID: 2597779471 If you find any bugs or have any suggestions feel free to leave a comment and don't forget to rate and favourite if you enjoy the mod!
Mindwipe Classic
von 76561198295522492
Adds the mindwipe as it was before patch 259, however, to keep it stackable, this is craftable in the player inventory, and uses the default Ark Mindwipe consumable as the crafting requirement. ::ModID:: 952579788 This mod is no longer necessary, and you should not install it, but rather use the bAllowUnlimitedRespecs GameUserSettings.ini setting introduced by WildCard in PC Patch v260. I won't remove the mod since people are still actively using it and some report issues with using the WC mechanism.
INX Skin
von 76561198014162988
Tranq Sniper Bullet
von 76561198249675494
Mod ID = 936506535 Adds in sniper tranq bullets and an ammo box to craft all firearm ammo in. Very over powered for Vanilla Dinos!! NOTE: Vanilla sniper bullets can not be dragged onto the sniper after they come off. They are not setup for dragging as there are no other vanilla ammo types for the sniper rifle. Updates: -Adjusted tranq bullet to do 2700 torpidity damage and no physical damage -Added in a tranq dart for the sniper that does about 500 torpidity damage and no physical damage -Added in recipes for vanilla bullets to be converted to a modded sniper bullet, which can then be used to craft tranq bullet or dart (Vanilla bullets can not be used to craft directly to tranq bullet or dart) -Ammo box is able to be picked up Spawn Codes: Ammo box: "Blueprint\'/Game/Mods/AdvancedTranqBulletMod/PrimalItemStructure_Ammobox.PrimalItemStructure_AmmoBox\'" Tranq Bullet: "Blueprint\'/Game/Mods/AdvancedTranqBulletMod/PrimalItemAmmo_AdvancedTranqBullet.PrimalItemAmmo_AdvancedTranqBullet\'" Sniper Tranq Dart: "Blueprint\'/Game/Mods/AdvancedTranqBulletMod/PrimalItemAmmo_SniperTranqDart.PrimalItemAmmo_SniperTranqDart\'"
Flight Speed Soup
von 76561198054523821
Mod ID: 898851266 Flight Speed Soup: Adds speed to your flying dino for a while. Effects last 30 minutes. Soup x0.5 - increase speed by 50% Soup x1.0 - increase speed by 100% Soup x1.5 - increase speed by 150% Soup x2.0 - increase speed by 200% Soup x2.5 - increase speed by 250% Soup x3.0 - increase speed by 300% Admin Speed Soup: Adds speed to you and your dino for a while. Effects last 30 minutes. Increase speed by 300% Mod does not replace your dino, so there is no problem with future game updates. List of flying dino who can use soup: * Griffin * Argentavis * Lymantria * Pelagornis * Pteranodon * Quetzalcoatlus * Tapejara * Wyvern * CrystalWyvern * Phoenix * Snow Owl * Tropeognathus Entity ID List Soup x0.5 -> PrimalItemConsumable_FlightSpeedSoup_X0_5_C Soup x1.0 -> PrimalItemConsumable_FlightSpeedSoup_X1_C Soup x1.5 -> PrimalItemConsumable_FlightSpeedSoup_X1_5_C Soup x2.0 -> PrimalItemConsumable_FlightSpeedSoup_X2_C Soup x2.5 -> PrimalItemConsumable_FlightSpeedSoup_X2_5_C Soup x3.0 -> PrimalItemConsumable_FlightSpeedSoup_X3_C My other mods
Suicide Implant | Discontinued - Open Source
von 76561198024398968
Mod ID: 898024391 This mod is no longer being worked upon, it's abandoned and will no longer receive updates nor support of any kind from me. Source files is available if you want to make something for yourself instead. This mod page is no longer monitored. Mod info Adds a Suicide Implant that can be used to kill yourself or any tamed creature. Fully stackable with any mod and can be loaded last. Properties - Given to players’ inventory upon spawn. - Can be used on your character, your dino or other knocked out characters. - Can be used while swimming. - Sets health to -100% so will kill everything regardless of server settings or other mods. - Don’t consume items on use. - Destroyed if dropped. GameUserSettings.ini DisableAutoGive=False Will be given automatically to players. Set to true to disable that feature. Spawn code Cheat giveitem "Blueprint'/Game/Mods/SuicidePotion/Potion/PrimalItemConsumable_SuicidePotion.PrimalItemConsumable_SuicidePotion'" 1 0 0 ▬▬▬▬▬▬▬▬▬ ▬▬▬▬ ▬▬▬▬ ▬▬▬▬ ▬▬▬▬ ▬▬▬▬ ▬▬▬▬ ▬▬▬▬▬▬▬▬▬ ARKModnet Visit ARKMod.net for information about mods, spawn codes, engrams, ini-settings, source files, request mod commission, server guides, get your own subdomain/hosting, SVN server, discord bots, giveaways, free games, and much more! Buy me a coffee Sponsored by Nitrado high-end gameservers
[Discontinued] Pocket Cages (Poke Balls) v2.2.2-Beta
von 76561198199959449
Heya lads! It has been quite a while since I updated/created a new mod. So here is a remade one. I had to remake the original mod due to the files being corrupted. This mod is obvously still in developement, so suggestions are always welcome (your suggestions will only be read when you post the in the "Suggestions" discussion). Just a quick disclaimer before we go into the things the mod has to offer: Use this mod at your own risk, it's still in beta-stage and some things might no go as intented. Also, recipes and balancing will be done on the initial release, not in the beta-stage. Known reasons why dinos dissapear: - Placing the balls in an inventory other than your own or the Storage Box. - Dying with the balls in your inventory, so handle them with care! - Dropping the balls SO WOT DA F* HAS THIS MOD TO OFFER NOW FFS!?!, you might ask. Well the following things (not much atm, but more should come): - Adds Poket Cages into the game. These cages are basically pokeballs. You can catch dinos with them, and release them later. - Adds Ball Storage Boxes into the game. Currently the only way to store your cages. Item details - Red Storage Box: Cheat: GiveItem "Blueprint'/Game/Mods/PocketCages/Box/PrimalItemStructure_StorageBox.PrimalItemStructure_StorageBox" 1 1 0 - Red Pocket Cage: Cheat: GiveItem "Blueprint'/Game/Mods/PocketCages/Balls/RedBall/PrimalItem_RedBall.PrimalItem_RedBall" 1 1 0 - Yellow Pocket Cage: Cheat: GiveItem "Blueprint'/Game/Mods/PocketCages/Balls/YellowBall/PrimalItem_YellowBall.PrimalItem_YellowBall" 1 1 0 - Reset Cage: Cheat: GiveItem "Blueprint'/Game/Mods/PocketCages/Balls/ResetBall/PrimalItem_ResetBall.PrimalItem_ResetBall" 1 1 0 - Green Pocket Cage: Cheat: GiveItem "Blueprint'/Game/Mods/PocketCages/Balls/GreenBall/PrimalItem_GreenBall.PrimalItem_GreenBall" 1 1 0 Changelog V2.2.1&2-beta: - A not working fix for the v245 update. V2.2-beta: - Added a green cage that can catch tamed dinos. V2.1-beta: - Added a yellow cage that can tame dinos. - Added a resetcage that teleports all missing dinos back to the player. Upcoming features - Different kind of ball that add buffs or tame the catched beasts - More ways to store your balls - Better looking particle effects - Probably some more crap If you like this mod please share it with your friends and like it! :D You can also show your support by donating, this encourages me to make more mods. Donators: BIG thanks to Nudelhut for gifting me a Steam game <3 Other mods I have made - Healthbars & Torporbars v2 - Satanic Teemo - Dodo Launcher This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License. --- Mod ID: 709237905
Titanus Mosura
von 76561198841085485
A mod that adds the Queen of the Monsters, Mothra!! DISCLAIMER: The model, rig, and animations are not made by me, they are made by three separate amazing people! Model by: JJJ Rigged by: matheusfers Animated by: FRAMEDllama https://www.youtube.com/channel/UCI6YjMsSDHan24yI7wyFH4Q/featured Commissioned by: everynightxRIOT on youtube! https://www.youtube.com/user/EVERYNIGHTxRIOT Without these amazing people, this mod wouldn\'t have been possible, so huge thanks to every one of them! -Check discussion tab for all the mothra info :) Join the newly made discord server to stay caught up with new kaiju mods and to follow progress https://discord.gg/vCs5edFa7J 25% OFF your ARK SERVER WITH BISECT HOSTING BIG THANKS TO BISECT HOSTING FOR PARTNERING UP WITH US TO SUPPORT OUR MODS! Bisect hosting is a great way to get your ark server up and running and they also provide servers for many other games! They offer extremely low pricing for high quality, easy to set up servers! These servers also mod compatible! They offer 2 server plans for ark in order to fit your needs as well 😄 Use our link: https://bisecthosting.com/TripleAModders And our promo code: TripleAModders And you'll get 25% OFF your first month! Again HUGE THANKS TO BISECT HOSTING! Copyright 2022 Krono. This item is not authorized for posting on Steam, except under the Steam account named Krono, Framedllama
Capitalism Bounty Hunter [OPEN SOURCE] (Discontinued)
von 76561198018631975
Description Stackable modular Capitalism mod that provides a complete bounty system. ModID: 898472628 - FAQ - Spawn Code - Gus.ini settings - Mod Source Code Install requirements That this mod works, this one must be loaded before it: - Capitalism Currency Content This mod provides your server (or even your whole cluster) a complete bounty system. So you will be able to register bounties on other players (or yourself) and to claim either the reward for This means, that registered bounties will get synchronised between all boards on a map and even between all servers of a cluster! In ../ShooterGame/Saved/ you\'ll find next to the normal SavedArks folder another folder, called SaveGames. This folder will pop up as soon as you place a BountyBoard in your game. In order to establish the cross ark synchronisation you need to either symlink (for Linux) this folder to your other arks, or to keep it synchronised with a cloud drive of any kind. It is also possible to create symlinks in windows, just follow this guid, you could even use a Link Shell Extension for symlinks. How to use it? Walk up to the board and press either E or F to open the bounty interface. There you\'ll find all available players that are currently logged in to this server on the left side of this UI. As soon as you select one of this players their information will be prefilled in the middle part beneath the REGISTER NEW BOUNTY title and you\'ll be able to type in DEAD or ALIVE bounty values (the REASON is optional). If you press ACCEPT it will check if you typed in at least one of the bounty values > 0 and if you have enough money in your inventory to pay for it. If this was successfull it tries to find an already existing ACTIVE BOUNTY entry for that player and adds up the bounty amount (And does an auto sorting - descendant order), or creates a new entry. Active bounties can be claimed by either killing the player and collecting of implants, which can be exchanged at the BountyBoard for the bounty reward, or by dragging the player next to the board and holding him/her there for (default) 60 seconds. To claim bounties you just need to hold E pressed while looking at the board and select CLAIM BOUNTY! -> for ALIVE bounty claims you have to wait until the timer says NOW and then select CLAIM BOUNTY! a second time. Alive bounty claims become invalid if the wanted player leaves the claim range or if you wait twice the time of the initial claim while the timer shows NOW... If a player registers an ALIVE claim for a wanted player, then this player gets registered, that means only this player is able to collect the claim after the timer went down (except the previous mentioned cancel events happen). Compatible modular mods - Capitalism Props Table - Capitalism Research Table - Capitalism Admin Table - Capitalism NPC Trader - Capitalism Player Trader Credits Thank you very much Peachycoaster and Peoples Gaming for helping me with debugging and mod picture design! Visit their page PGRP Server Group for further information. Additional Features capitalism.remolutions.com Monitor your trading system and maybe even use automatic price finding to auto balance your servers\' economy. Server Discount You want your own game server? Use the link (with referal code ?ref=Impulse) below to save 5% of the original price! Donation/Support You can show your appreciation for this mod with If you like my work and want to support further development or just to spend me a coffee please License This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.
Meat Spoiler
von 76561198132455168
Spoils meat at 10X and preserves spoiled meat longer. Use spoiled meat to craft compost meat that works great as fertilizer. Requires sparkpowder to work.
Clothing_Mod
von 76561198309616609
********************************************************************************* Unfortunatly I no longer have the time to dedicate to this mod. If anyone would like to take over and continue this mod, I can provide access to all of the files used in this mod, Including the .blend files. I will make an attempt to periodically squash bugs, and add a new item here and there, but don\'t expect anything big. ********************************************************************************* This mod was never intended to be released to the wild and therefore it is very rough around the edges. my only goal was to keep it lite (low polycount, low res textures) so that it wouldn\\\'t add a huge overhead to lower end machines. Adds a bunch of skin items to the game and a crafting station to make them at. All items can be created for 1 fiber. All items are fully dyable. Learn the engram named "Clothes Bench" - lvl1 Required to learn - 0 Engram points required Craft (in your pocket), Place, and Use the bench. Not all items will work well with eachother. Some items are intended to go in pairs, but can be used how ever you want. Some items have different versions or patterns. Right click the skin (when not skinned onto an item) and check if there are different versions in the context menu. Credits for Assets: "Impact Gloves" Mechanix Gloves by SamuelSHQ "Hard Hat" Helmet by naira001 "Work Boots" 3D model Workboot 1 by ds89 "Hoodie" Shirt Male Textured by WindTrees Licenses: TurboSquid SketchFab ModID: 2658259820
Legendary Indominus Rex
von 76561198010769158
Remake/Balanced Version Indominus Rex! Tameable, breedable and rideable (with Saddle). Does spawn automaticly. No OP-Version! If some Modders are up to continue this mod get in contact with me. The Perfect Allround Dino! Strength of a Giganotosaurus // Stamina Consume like the Tyrannosaurus // Swims like a Spino So you see its a super Balanced Indom for Vanilla Servers. FAQ: Q: Is the Indominus Rex tameable? A: Yes Q: How long will the taming take and which food did he want? A: Its like a Giga tame so its pretty hard. He also want the same Kibble (Quetz-Egg). Q: Can i breed him? A: Yes Q: Can he get mutations? A: Yes. He can get colormutations and Statmutations. Q: On which map does the Indominus Rex spawn? A: On all maps with vanilla spawner. Like The Island, The Center und Ragnarok. For Scorched Earth you have to use a config. Get all Informations about that here: Server Settings. Q: Does he request a Saddle to ride and where can i craft the Saddle? A: Yes. The Saddle can be learned and its craftable in your Inventory. Q: Did he remap any spawner? A: No. No Dinos will be replaced. Even the Giga does spawn regulary! ModID: 1122524327 Credits: Indominus Rex Design by Universal Pictures (Jurassic World). Model & Animationen from KiNGs. Thanks for the sharing! All other stuff is done from scretch by us to get the best experience and optimation for your game :)
S-Dino Variants [Svartalfheim Dino Mod]
von 76561198114844384
This mod was made for my modded map Svartalfheim (Download here) and adds the following new dino variants: Mod ID: 2869411055 - S-Allosaurus - S-Ankylo - S-Doedicurus - S-Maewing - S-Magmasaur - S-Plesiosaur - S-Reaper - S-Rex - S-Rockdrakes - S-Shadowmane - S-Fenrir - S-Velonasaur - S-Ravager - S-Thylacoleo - S-Trike All S-Dinos except the following ones do spawn on every map that has the non S-Variants: - S-Maewings - S-Fenrir - S-Shadowmane These 3 S-Variants do only spawn on Svartalfheim. Once tamed, you can transfer it to any map like the other S-Variants. These new variants are only visual modified but as wild dinos, they work like X-Dinos on Genesis 1. When tamed, they don't have any increased stats. If you want to transfer them to other servers on your cluster, you need to install this mod on these servers. Discord Server Development Discord Link: https://discord.gg/cqRGR5E Partners Don't forget to rate and comment :) Have fun and enjoy!
Alps Map (Open Source)
von 76561198246360400
ID: 2284309998 Map Name: Alps WIKI: https://ark.wiki.gg/wiki/Mod:AlpsMap Discord: https://discord.gg/fsGa73JWGm Ascension: The Island (Not the main quest) Aberration (Not the main quest) Extinction Genesis: Part 1 (Not the main quest) Genesis: Part 2 (Not the main quest) Approximate size of the world: - Main World (The Island 6859 x 6859) - Aberration World (The Island 6859 x 6859) - Luna + Corrupted Gardens + Rock Drake Nest (The Island 6859 x 6859) All Explorer Notes All Runestone spawn all type of Dino This map is 95% complete Most of it done Later updates will focus on minor modifications. Updated approximately every 15 days Due to recent busy work, open source files have been released. Those who are interested can download and use them.(由於最近工作繁忙沒時間製作MOD,有興趣人可以下載使用) Open Source ( 2025/08/25 Pre-Aquatica Version ) : https://drive.google.com/file/d/1nRXCodLrJFmWKpoNVZEV7TP4gu_nKtlY/view?usp=drive_link #When doing file cooking, the hardware specifications may require "Ram 80GB" or more(在編譯檔案的時候記憶體要80GB以上) My computer specs(我的電腦規格): CPU AMD R9 5900X Ram 80GB SSD WD SN850 2TB GPU RX 6800XT Outgoing reliable buffer overflow Solution: https://steamcommunity.com/workshop/filedetails/discussion/2284309998/596275652405028454/ Future Alps map expansion will be developed under the Alps+ (Only Post Aquatica) mod branch. https://steamcommunity.com/sharedfiles/filedetails/?id=3559962661 (Alps+ (Only Post Aquatica) map does not support the Pre-Aquatica version.) 後續Alps地圖製作,會在Alps+ (Only Post Aquatica)上進行 https://steamcommunity.com/sharedfiles/filedetails/?id=3559962661 (Alps+ (Only Post Aquatica)地圖因為有水世界DLC內容所以不支援前水世界DLC版本)
Titan Map (DISCONTINUED)
von 76561198126891739
I'm really sorry to say that, but I'm going to stop making TITAN Map, maybe forever... I have a new stage in my life and I need to focus on it and learn and improve as much as I can. I want to thank you for all the support. This project will always be in my heart. ------------------------------------------------------ As I said before, I finished working on my Titan Map to focus on a new stage of my life...🤓 Today I can announce that my new stage will be working for Studio Wildcard as Gameplay Programmer.🦖🦕 Mod ID : 2600192246 Map name : Titan_P About Bugs/Exploits/Ideas This is an Early Access for the map Titan. I’m working hard to finish it and add a lot more content. At the moment you can find bugs and exploits. If you do find one, please report it in the link below. Link of application form to report to me I am willing to modify anything that is requested. If you have an idea, report it to me and I can add it TITAN MAP: Resume This map is called Titan, this is also the name of the main Spaceship. From it, you can travel between different planets doing missions and trading with the NPC. The map will be composed of 2 different big planets and 2 small planets. They have custom lore and cutscenes. Each with dialogue to explain more about the story behind why you are there. My idea is to continue making this map until ARK 2. Adding an update every 2-3 weeks with new content. I’m trying to make this map twice the size of the “Island.” This map is designed with missions and mechanics to play both in PvP or PVE. It will have custom human NPCs to trade with using Hexagons. I’m trying to create a different and more creative map. NEW MINIMAP When you open your own minimap and right click, the new minimap will appear with cool features like tracking your friends or finding beds. Titan SpaceShip Marketplace New PVE area to travel. In any outdoor mission terminal you can teleport to the spaceship, in it you can find: - Dino Trader - Item Trader - World Buff Trader - Planetary (to travel between planets) In the near future you will can sell your own items and dinos in marketplace Spaceship special dinos: - Taurus Have 3 modules, when you buy it will be equipped with a random module. - Health: You can heal your allies and stun your enemies with a laser - Raid: You can ram to break metal structures - Farming: You can select resources to find around the map. Fuel: Malachite element (you can convert Malachite ore into Malachite Element inside Taurus inventory) Planet Pandora; Biomes: Same size of The Island - Undercity caves 70% - Luminescent 100% - Dead grass land 100% - Coral Caves 100% - Whale Portal 100% - Bog 100% - Big Mush 100% - Forest 100% - Malachite Mine 100% - Underwater 60% Special Resource: Malachite Ore You can find ore dropped in the Malachite, where you can find Banshii sleeping and take the opportunity to steal the malachite, but if you do, they will all wake up against you. Pandora special dinos: Jerboa Banshii: - You can “fly” and glide with it - It can also be used as a backpack - Flight: Double Jump - Glide: Shift - Backpack: G - Ready to tame inside Luminescent Cave Stag Banshii Owl Banshii Shadowmane Banshii Golem Banshii Missions around Pandora: Races: - Canoe with Jet and Tentacles - Rocket Flyer (Tropeognathus race) Gauntlet: - Magma Smash (Mission) Kill waves of banshii enemies with ExoSuit, with cutscenes between waves. Gamemode: - Exo Smash (Mission) "Free for All" gamemode with ExoSuits to battle with your friends. Planet Boneless - Environment: Redwood 98% Underwater 0% Tundra 100% Dungeons inside the mountains 25% City of orcs 90% - Boneless Day Cycle: Every time it snows, the map changes. Using a seasonal system - Command to force snow: "cheat ce makeitsnow" Orcs NPC Naranja Town - You can find a town of Orcs where you can trade with them or stealthily. Special Dinos - Thylacoleo Boned (you can steal it from an orc) - Mammoth Tribal Orc - Shieldhorn Work in Progress Optimization: More performance, to make the map playable for everyone Bosses King Banshii (Human NPC): - The boss is ready to be added to game, but I need to create more missions fill the requirements to kill him. Special thanks to: - Khuni for the art logo of Titan Twitter Link - Polcamposb for all the OST of Titan Twitter Link - Sandi for helping me to translate in English Youtube Link - Raasclark for helping me with voice dialogues in the intro Youtube Link
Light Controller (Open Source)
von 76561198023306710
Source Code (No License, use as wanted, with or without attribution) Automatically turns lights and torches on at dusk and off at dawn. Works with all mod lights. New Items: - Light Controller (made in inventory) Usage: 1.) Place the light controller and it will automatically turn on and off every light and torch within its sphere of control. Config Options: Place in your gameusersettings.ini file. ExclusionList= InclusionList= PostDawnOffsetInSeconds=0 PreDuskOffsetInSeconds=0 ExclusionList - list of items that should be exempt from turning on and off. This is a comma separated list of item names(ie "Lamppost_C,StandingTorch_C"). InclusionList - list of items that should be turned on and off. This is a comma separated list of item names(ie "Forge_C,Campfire_C"). Note: you only need to use an exclusion/inclusion list if an item in a mod isn't working correctly. If a stock item isn't working, please let me know(except for the campfire, it is excluded by design). PostDawnOffsetInSeconds - how many seconds after dawn the controller should wait before turning the lights off. PreDuskOffsetInSeconds - how many seconds before dusk the controller should turn the lights on. Guide on Setting Up Exclusion/Inclusion List Mod ID: 718412068 Spawn Code
ARK: Survival Evolved Guides
ARK Admin Commands – Alle Cheats und Befehle 2026
ARK Admin Commands sicher nutzen: Konsole öffnen, enablecheats verwenden, Dinos spawnen, Spieler verwalten und Server speichern.
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ARK Mods installieren – Steam Workshop und manuelle Installation
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ARK: Survival Evolved Server mit Mod-Support
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