Zum Inhalt springen

Mods & Plugins für ARK: Survival Evolved

28.000+ Mods verfügbar Quelle: Steam Workshop ↗

Dieser Katalog listet 28.000+ ARK: Survival Evolved-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.

Pet Res – ARK: Survival Evolved Mod

Pet Res

von 76561197968357045

-- I no longer have the time to maintain my mods. I may come back to them and do an update once the game goes out of Early Access and the code base stablilizes somewhat. The source code for all of my mods can be found at https://github.com/duncanas/arkmods . Any modder who wishes to update one of the mods can fee free to make a branch and deploy a new mod under there name. Credit would be appreciated.-- Keep your favorite pets alive with this mod. The soul and inventory of your pet are bound to a tombstone at the point of death. By crafting a life force crystal you can then use the tombstone to revive your pet back to life. --- GENERAL INFORMATION --- ADMINS TAKE NOTE: BY DEFAULT REVIVING PETS WILL BE FREE UNLESS YOU UPDATE YOUR CONFIGURATION Installing this mod without setting any configuration will have the following behavior: - Crystals are not required to revive pets - Tombstones will decay after 5 hours - The dino will keep all inventory items --- CONFIGURATION --- The following properties can be included in the "GameUserSettings.ini" file to adjust the behavior of the tombstone. Setting must go under a section heading of "". Available properties: - Lifespan: A float value that specifies how many seconds before the tombstone decomposes and the pet is no longer able to be revived. Defaults to 5 hours if not specified. With value of -1 the tombstone will never decompose. - LoseInventory: If set to true the pet will be revived without its inventory. - KeepEquipped: If set to true equipped items such as a saddle will be kept. - ControllerRefresh: Number of seconds between sweeps of the server for new tamed pets. Defaults to 1 second. Increasing my help with performance on server but will expose dino's for up to that number of seconds after first being tamed. - RequiresCrystal: By default this is false and will allow players to resurect a dino without crafting a Lifesource Crystal. If set to true a Lifeforce crystal is required and will require 15 Crystal, 10 Stimulants, 5 Rare Flowers and 2 Rare Mushrooms to craft. To change the requirements see the advanced configuration below. Example: Lifespan=3600 LoseInventory=true KeepEquipment=true ControllerRefresh=60 RequiresCrystal=true The previous example will have the following behavior: - Tombstone decomposes after 1 hour - The dino will be revived with no inventory but will keep its equiped items such as saddles - The controller will refresh for new tamed dinos once per minute - The cost for crafting a life force crystal is 15 Crystal, 10 Stimulants, 5 Rare Flowers and 2 Rare Mushrooms. --- ADVANCED ENGRAM CONFIGURATION --- This configuration is more complex and will fail if not specified perfectly correctly but it does give complete flexibility to specify any resources in the game as a requirement for crafting a life force crystal and will also behave normally when crafting. Note: To use this override you must set the RequiresCrystal property in "GameUserSettings.ini" to true. ConfigOverrideItemCraftingCosts entries must be specified in the "Game.ini" file in your server or games configuration folder under the section . If the section doesn't exist you must create it. The format for the configuration entry is as follows: ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_LifeForceCrystal_C",BaseCraftingResourceRequirements=(RESOURCE_LIST)) The RESOURCE_LIST is a list of resource entries where each entry is enclosed in parentheses and separated by a comma. For example the following will allow you to craft Lifeforce Crystals with 100 crystals, 10 Rare Mushrooms, 15 Rare Flowers, 20 Stimulants and 1 of any Artifact: ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_LifeForceCrystal_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Crystal_C",BaseResourceRequirement=300.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_RareMushroom_C",BaseResourceRequirement=10.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_RareFlower_C",BaseResourceRequirement=15.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemConsumable_Stimulant_C",BaseResourceRequirement=20.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemArtifactGeneric_C",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=false))) Be very carefull to get the correct number of parentheses or this will fail. Syntax errors will usually show up in the console log for your server. *** VERY IMPORTANT: If you change the resources using the above method you MUST uninstall the mod and start your server or the single player game as appropriate. You can then reactivate the mod and the changes should work. If you do not do this Ark will cache some of the old values and you will end up with the resource description not matching the actual resource requirements. --- ADDITIONAL INFORMATION --- The cheat code for lifeforce crystal is: "Blueprint'/Game/Mods/PetResurector/Content/Crystals/PrimalItem_LifeForceCrystal.PrimalItem_LifeForceCrystal'" The resource names for the classes can be found by looking at the spawn commands for items on the web page "http://ark.gamepedia.com/Item_IDs" and taking the last part of the string from the last PrimalItem text up to the apostrophe and adding "_C" to the end. For example Fiber has the entry "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Fibers.PrimalItemResource_Fibers'" which gives a class name of PrimalItemResource_Fibers_C . It should be possible to use any item as a requirement for crafting including PrimalItems from other mods as long as you are able to determine the PrimalItem's class name. Further documentation on server configuration can be found at the following web page: Server Configuration This mod is clean and stackable. The mod id is: 741338580 Current Mods: ------------- Personal Beacons Pet Manager StatBars Pet Res Salvage Station Silent Generator Donations Welcome: This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.

27,462 Downloads Details →
Boosted Flyers+ [2.0] – ARK: Survival Evolved Mod

Boosted Flyers+ [2.0]

von 76561197965485279

The idea of this mod, is to boost flyers movement higher than Official without being crazy like before the Official nerfs. ModID=914925774 Mod includes Argent, Moth, Ptero, Quetz, Tapes, Wyverns, Griffins. - Damage from guns x2. - Enabled walk backwards. - Increased handling of Wyverns. - Increased movement speed base 30% (20% on wyverns/griffins). - Added 0.008 movement stat per NPC level (0.004 on wyverns/griffins). - Added 0.003 movement stat per XP level (0.002 on wyverns/griffins). - Breeding can increase movementspeed just like other stats. - Ptero Spin attack Base Damage Decreased by 28%. - Griffin damage nerf soon.

26,237 Downloads Details →
Ultimate Eggs Collector – ARK: Survival Evolved Mod

Ultimate Eggs Collector

von 76561198140560271

This is a simple mod that has the function of collecting eggs in a predetermined area (same reach area of the oviraptor). In order to avoid abuse, it is necessary the machine be connected to a power suply. Despite its appearance, it does not move. Mod ID: 861345085 Features: - The machine has the oviraptor's passive. - Inside the machine, the eggs last more. (2x) - Egg collection indicator. If a machine contains at least one egg, you can see at distance. - The machine can be turned on and off. - Visual guide of actuation range that can be activated and deactivated. - The machine can be collected without destroying it.

31,551 Downloads Details →
Super Arrows – ARK: Survival Evolved Mod

Super Arrows

von 76561197968596495

High Torpidity Arrows Mod ID: 610732247 Engram Requirements: LVL 40 Stone Arrow, Tranq Arrow, Narcotics Crafting Requirements: 1 Tranq Arrow 10 Narcotics 1 Rare Mushroom 1 Rare Flower This arrow will inflict about 160 Topor per increment. Will give particle effect and remove a dinosaurs food making taming significantly faster. These arrows will work in the bow, crossbow (for underwater), and compound bow. Update: Now server admins can control how much torpidity is done from within GameUserSettings.ini! Add the following Section to your GameUserSettings.ini and adjust to meet your needs! The Default value if nothing is found is 10 ... roughly 1600 torpor. SuperArrowsDamageMultiplier=2 Giveitem code: Cheat giveitem "Blueprint'/Game/Mods/SuperArrows/PrimalItemAmmo_SuperArrow.PrimalItemAmmo_SuperArrow'" 50 0 false

24,402 Downloads Details →
Easy Cryo v2.0 – ARK: Survival Evolved Mod

Easy Cryo v2.0

von 76561198022582231

Mod ID: 1771557269 Note this is an update of my previous easy cryo mod that uses the newest version of the cryopod in the kit (where it shows gender etc). I couldnt figure out how to update the old mod without deleted everyones dinos so its easiest to just upload it as a new mod. This is a simple mod that makes crypods and cryofridges easier to obtain for singleplayer playthroughs on modded maps or if you just want to make the game a bit easier. It does this by making cryopods craftable at the smithy, cryofridges craftable at a fabricator but leaving them at the same level and resource requirements. The mod also removes the cryo sickness buff. Note 1: They are are craftable in the vanilla smithy/fabricator and some modded ones like AA but it is not craftable in the S+ one. Note 2: I make mods to enhance my own enjoyment of the game and it\\\'s pretty unlikely they will be updated regularly or features added. So use at your own risk. If anyone wants to extend/redo/incorporate etc any of my mods I will happily make them open source.

36,136 Downloads Details →
Admin Arsenal (2.0) (Discontinued) – ARK: Survival Evolved Mod

Admin Arsenal (2.0) (Discontinued)

von 76561197966518552

Admin Arsenal 2.0 Features: -Armor/Rifle cannot be looted or dropped. Only spawned in via cheats. -Admin armor (invisibility , godmode, infinitestats, 99,999 weight) -Cleanup rifle (teleport, cheat kill (destroy rocks, trees, structures, dinos), cheat destroymytarget Press F1 while rifle is equipped: Give Admin Armor V2.0 Changes: added armor Invisibility Toggle (F2) with notification added armor Godmode Toggle (F3) with notification added armor Infinitestats Toggle (F4) with notification changed cleanup rifle firing methods. removed superspeed Spawn Codes cheat giveitem "Blueprint'/Game/Mods/AdminArsenal/CleanupGun/PrimalItem_WeaponCleanupGun.PrimalItem_WeaponCleanupGun'" 1 100 false cheat giveitem "Blueprint'/Game/Mods/AdminArsenal/PrimalItemArmor_AdminArmor.PrimalItemArmor_AdminArmor'" 1 100 false

23,049 Downloads Details →
无极十万叠加Stacks 100K(支持板子跨服) – ARK: Survival Evolved Mod

无极十万叠加Stacks 100K(支持板子跨服)

von 76561198274386004

模组ID: 2847061632 玩家交流群:897402733 服务器列表搜:5866(体验试玩我的服务器) 本模组特点 - 能量元素、元素碎片可以跨服 - 纯净无其他任何物品扩展,体积小,完美兼容其他任何叠加MOD - 如果是替换旧版本,必须将模组放置第一位加载,下次重新后可取消旧模组 - 优化性能,使用S+遥控器转移物资不会有延迟,秒转移 友情关联:S+、C+、Q+、A+、水果、汉化、中文、100K、叠加、集成、怪物猎人、怪猎、复仇者联盟、复联、洪荒、山海经、护甲、装备、一体建筑、唯一、火影忍者、火影、海贼王、普罗米修斯、原始恐惧、帕格纳西亚、起源重生、起源、灭绝、野人、永恒、盖亚、修罗、恐龙改革、元素、狩猎、高达、科技、数码宝贝、幻灵、欧米茄、Omega、宝可梦、Pokemon

37,132 Downloads Details →
Crystal Isles | Extension – ARK: Survival Evolved Mod

Crystal Isles | Extension

von 76561198320207491

Ark Extensions: This mod modifies several caves in the game, making caves more difficult to attack. In addition, many caves that today are not used for base construction, have been completely overhauled for construction. Access Discord to access captures of the locations If you are interested in our extension mods, please visit our discord: https://discord.gg/aZJAW8AJPm

42,402 Downloads Details →
Meat Spoiler – ARK: Survival Evolved Mod

Meat Spoiler

von 76561198134882422

Mod ID 2860800256 Just another version of Meat Spoiler - Small file size - Small Structure to place. - Can pick up - Can place on ground - Spoil meat super fast all stack - KEEP YOUR SPOILER MEAT FRESH Use Wood Thatch Sparkpowder or Electric as power, slowly burn the wood to Charcoal. When you turn Electric on it will not burn the wood. Engram Lv.0 no need Engram point. Spawn Code cheat GiveItem "Blueprint'/Game/Mods/Spoiler/PrimalItemStructure_SpoilerBin.PrimalItemStructure_SpoilerBin'" 1 0 0

49,047 Downloads Details →
Aku Shima Taming – ARK: Survival Evolved Mod

Aku Shima Taming

von 76561198023267180

Aku Shima JSG Aku Shima RWT Aku Shima Electronics Aku Shima Storage Options For the Armor Cabinet and Weapons Locker from Aku Shima AIO and Mulcher! Aku Shima Taming Standalone This is the standalone version of the Aku Shima Taming, long story short finally decided to make them all standalone units that people have been asking for. It also makes them a lot smaller for updating and modification. Items added Etorphine Daninject Darts (10 cc && 30 cc) Daninject Rifle (Compatible with 10cc && 30cc darts) Structures Added AS Taming Craft Bench AS Kibble'O'Matic 4000 AS Kibble Recipe Stand AS Kibble Tester Mod ID 652527401 Work to be done Get feedback and testing, icons, thumbnails, screenshots/video. Why a standalone? Uploading a 300mb compressed data file to steam full of binaries, that were never diff checked was causing a nightmare of issues for mod updates/modifications. After trying to reinstall the Ark Dev Kit and running into issues with the Dev Kit not recognising preinstalled files, decided that when I had the time I would have to strip it all down to make it manageable, and to be able to update in the future. 270,000 + Subs on the mod, and more growing everyday, thank you for your support and I apologise for my lack of updates. You will still be able to use and access the full package but I wont' be updating it, and there are a lot of options in the Standalones to replace everything in Aku Shima Mod. Donations People over time have mentioned it a few times they would like to donate for the work I've done on the Aku Shima Mods, while it is not necessary I do appreciate anything you would like to share for the time and effort I have put into the mods. paypal.me/akushima All money will go into caffeine and unhealthy food, maybe even some healthy food. Please do not feel obliged to donate, if you don't have anything to share, your continued support and understanding are enough =] This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.

21,776 Downloads Details →
HANA:Annunaki Genesis Fake – ARK: Survival Evolved Mod

HANA:Annunaki Genesis Fake

von 76561199242513262

MODid=3412251317 Special statement: The material for this mod comes from Annunaki Genesis (ID: 538986229) mod, and I respect the work and creativity of the original author Psycho. The original author of this module is not authorized. If any inconvenience is caused to the original author, the module will be taken down from the workshop Module communication group 970367614, module code is included in the group file Special thanks: Bai Luoovo, Old K(AW),mitko_p81 In theory, this module does not need to be loaded first The model issue of the Argentavis has been fixed. Most of the old creatures' models have been updated to Ark's official new skeletons. Elemental DodoRexes now have an adult version. I have redesigned the acquisition method for the Celestial DodoRex. A long time ago, it was a blue DodoRex called Annunaki DodoRex. In my new design, after players tame the Annunaki DodoRex, they need to evolve it multiple times to obtain the Celestial DodoRex. Additionally, I have created Alpha Carcha and Alpha Therizinosaurus.  Currently, only a few creatures in the Elemental series are yet to be made (Scorpion, Beelzebufo). (I have not created any Mountain Element creatures.) The tameable Elite series has been fully completed. The Prime series has not been made yet and will be updated in the future. The Champion series and the tameable Boss series have been completed. The Warden series is also completed. (The Sky Warden bug has been fixed.)  Very few items have been made so far, and I will focus on updating items next.  As for the Celestial Wyvern and Ark's Warchief, I already have high-quality models for them. After the item updates, I will consider restoring them. If you want the dinosaur levels on the map to be the same as the original Annunaki, go to GameUserSettings in ARK \ HooterGame \ Saved \ Config \ Windows NoEditor, enter OverrideOfficialDifficulty=20.0 under , and refresh again. They should have the same level configuration as the original Annunaki. The bug in the upper limit of the level of the genuine module is because the genuine module is too old. My fake mod was remade from scratch a month ago, so there is no such bug. Once again, I would like to express my gratitude and apologies to Mr. Psycho for creating one of the best mods in the history of Ark. If you think my work is meaningful, the thumb above the module name can support me to continue working. If you want to donate to me, click here: https://afdian.com/a/Magic_Hana/plan I need to declare again that my mod is a brand new project that does not rely on the Annunaki mod to run!

34,228 Downloads Details →
Ship Quarters Decor – ARK: Survival Evolved Mod

Ship Quarters Decor

von 76561197978861713

MOD ID: 1106308763 Bedroom Decor for your Ship or Home All Ship Quarters Decor Includes: Ability to be picked up Ability to be dyed This mod includes the following items: Quarters Decor Crafting Station Beds (6) Hammocks (Land and Sea) Armchairs (5) Office Chair Ottomans (2) Sofas (5) Bookshelf Mirror Nightstands (4) Dressers (4) Wardrobes (2) Books (3) Table Map (Lg and Sm) Inkwell Curtains (Left and Right) Noteboxes (3) Admin Spawn Codes Check out my other Ark mods: Advanced Rafts Advanced Motorboats Ship Cargo Decor Ship Galley Decor Ship Galley Food Advanced Spacecraft Pirate Treasure Support development and earn rewards with Patreon Join the community Discord Watch Live Development or Donate via Twitch

29,865 Downloads Details →
[Free]Aimo most fully integrated – ARK: Survival Evolved Mod

[Free]Aimo most fully integrated

von 76561198408619652

English (version) UI Function F2 Open ~ Unlock marks and hair: Administrators can define whether to unlock the server ~ Recycle backpack: The administrator can define whether the recycle backpack is enabled on the server ~ Switch various backgrounds ~ Mall system ~ Power hierarchy system (VIP) ~ Recovery system More function introduction and code group understanding QQ(Tony) :3614955035 QQ Group :119151229 Discord and chat: https://discord.gg/p4RyaNuEfN

36,081 Downloads Details →
eco's Organic Saddles - Equus – ARK: Survival Evolved Mod

eco's Organic Saddles - Equus

von 76561198057130109

MOD ID: 2314097347 Craft saddles to transform your Equus into organic creatures of the land and sea! Upgrade your Primitive Saddles to Ascendant by collecting trophies from other dinos! Saddle Crafting Table with the following: Aquatic Equus Saddles (With Buff & Passenger Seat With Buff) Arctic Equus Saddles (With Buff & Passenger Seat With Buff) Ember Equus Saddles (With Buff & Passenger Seat With Buff) Jungle Equus Saddles (With Buff & Passenger Seat With Buff) (These don't work with Marnii's Horse Mod) Server Hosting Provided by LogicServers Use promo code eco for 20% off I receive NO payment from this company I just really like them :) eco's Garden Friends eco's RP Decor eco's ARRRRP Decor eco's Highland Homes eco's Stable Structures and Decor eco's Facades eco's Admin Effects eco's Hair Dyes eco's Chibi Displays eco's Tek Decor eco's Terrariums eco's Garden Decor eco's Shoppe Decor eco's Camping Decor eco' Extinction Foliage eco's Aberration Decor eco's Scorched Earth Decor eco In Wonderland eco Trees eco Trees LITE eco's Organic Saddles - Spino eco's Organic Saddles - Rex eco's Organic Saddles - Trike eco's Organic Saddles - Baryonyx eco's Organic Saddles - Raptor eco's Organic Saddles - Parasaur eco's Organic Saddles - Equus eco's Primordial Saddles eco's Primordial Decor eco's Empires - Matis eco's Empires - Vikings eco's Empires - Tokugawa eco's Empires - Babylonian eco's Empires - Inca eco's Empires - Romans eco's Empires - Khmer

28,960 Downloads Details →
Planting v1.3a (PvP friendly) – ARK: Survival Evolved Mod

Planting v1.3a (PvP friendly)

von 76561197982844751

Planting Mod 1.3 Updated version of Planting v1.2f originally created by Yoropatty Updated by zymex and steven. Old mod My vision for this mod is keep it as small size and clean as possible able it to be used even on PvP servers for camouflage bases and so. everything in this mod will be optimised to use on PvP servers also, so no OP things. It is considered a Decor mod, with some extra uses, ill try put in stuff where it fits, Shrooms that glow, bon fire, redwood with snap points and so. but still in mind that it has to be balanced and light. New to this mod: Place every where, pickup after placement More items trees, stones, and other.. Planting bench to sort items and only 1 engram to learn. Fixed some bugged textures. Work as direct change from old mod, just delete old id, and put in mine in 1 restart and everything should work still. this mod should be smallest and lightest out there. making it a good decor mod for PvP servers. MOD ID 1115844828 Known bugs: - Order on stones have to be done correct 1.2.3.4.5(fixed next version) - Only tribe can pick up things (fixed next version) - Future ideas: - Bon fire, bigger than normal campfire, more light, more heat - Cycle models on large stones (mossy, snow, normal) - plantable Redwood trees with snap points - More trees, stones, flowers and stuff - Reducing model size - Snow theme - Swamp Theme - Underwater theme (reef, plants) - Desert theme (working cactus as defence?) - Possible use for seeds ? - More use for planting bench - Ini options to further balance PvP

32,661 Downloads Details →
Dino Hats – ARK: Survival Evolved Mod

Dino Hats

von 76561198091952406

Welcome to the Dino Hat Party! This mod has added new variants of all of the human hats in ARK which can now be worn by dinos as saddle skins. No longer must your beloved dinos feel left out. Now they can all look fabulous because everyone knows a well dressed dino is a successful dino! Mod Id: 855749599 | This mod is clean and stackable "the things you never knew you needed until you see it..." -FireWood "My only regret is that I have but one subscription to give." -Troublemaker "this is freaking adorable" -TheSabertooth Admin Spawn Codes are posted in the Dino Hats Mod Guide. Like This Mod? If you would like to support the continued development of this mod, please click here to make a contribution. Thank you for your support! Mod Policy •Updates can be seen in the "Change Notes" tab. •Not every hat will look good on every dino. Dino Hats are each designed to look as good as possible on as many dinos as possible on average. Some hats simply won't look good on some dinos. •Small dinos and other dinos which do not have saddle slots cannot use Dino Hats. This problem is resolved by Dino Hat's sister mod Saddle Slots. Please visit that mod for more details. •The contents of this mod are meant to be used freely by all players on a server. No parts of it may be sold without my express written permission. •No requests. Consider this mod as-is and exactly how I want it. •Posts which fail to follow this policy or which fail to show common courtesy will be deleted without notice. Have fun and always keep your dinos looking good! This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.

28,883 Downloads Details →
ReHUD (Discontinued, see desc for new mod!) – ARK: Survival Evolved Mod

ReHUD (Discontinued, see desc for new mod!)

von 76561198061048677

Updated version of this mod can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=1139371102 Intro This small (yet usually requires to be first in load order) mod makes all the HUD icons circular themed. There might come addional changes later on when the patches slow down and I get a better knowledge of the ADK. The answer as to why this mod requires to be first in the load order is as simple as it modifies core files (which is the HUD). There is nothing I can do about it, atleast not until I've accuired a better knowledge of the ADK. This mod still works with a large amount of mods out there though, you just have to find the "sweet spot" in the load order to put the mod. Mod ID = 536970545 I'd really appreciate if you rate and favorite this mod if it's to your likings! This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.

23,541 Downloads Details →
ArkPots – ARK: Survival Evolved Mod

ArkPots

von 76561197990727295

Adds balanced and scaling Health Potions, Stamina Potions, a Neural Insulator, and Sleeping Pills to the game in a way that feels genuinely Arkish. They can be completely customized to fit your server or playstyle. Mod ID: 940016487 Mod is clean and stackable -The potions have multiple uses, and when you use the last charge you get the potion's container back. -Potion strength, speed, cooldown, and number of servings can be changed through this mod's INI settings. -Potions can be set to be usable on humans and dinos, just humans, or just dinos. -Any item in the mod can have its crafting costs changed and engram level/cost adjusted through normal INI settings. The Neural Insulator allows you to retain your engrams when you use a Mindwipe Tonic so you can change only your stats if you want. The Sleeping Pill acts the same as a regular narcotic except that it lasts 20 times longer so you don't have to carry so many narcotics around and spend a ridiculous amount of time and clicks force feeding to unconcious dinos. The default crafting materials are reasonable for the levels that these potions are unlocked. Defaults Primitive Health Potion Recovers 33% of Max Health over 10 seconds. 2 minute cooldown, 3 Servings, Safe for human and animal consumption. Crafting Ingredients: 1 Filled Waterskin, 30 Tintoberry, 1 Tintoberry Seed, 1 Cooked Meat Engram Requirements: Level 3, Waterskin Primitive Energy Potion Recovers 33% of Max Stamina over 10 seconds, and helps keep you awake. 2 minute cooldown, 3 Servings, Safe for human and animal consumption. Crafting Ingredients: 1 Filled Waterskin, 30 Stimberry, 1 Stimberry Seed, 1 Cooked Meat Engram Requirements: Level 3, Waterskin Apprentice Health Potion Recovers 50% of Max Health over 10 seconds. 60 second cooldown, 4 Servings, Safe for human and animal consumption. Crafting Ingredients: 1 Filled Water Jar, 100 Tintoberry, 3 Tintoberry Seed, 2 Dinosaur Egg Engram Requirements: Level 26, Water Jar, Primitive Health Potion Apprentice Energy Potion Recovers 50% of Max Stamina over 10 seconds, and helps keep you awake. 60 second cooldown, 4 Servings, Safe for human and animal consumption. Crafting Ingredients: 1 Filled Water Jar, 100 Stimberry, 3 Stimberry Seed, 2 Dinosaur Egg Engram Requirements: Level 26, Water Jar, Primitive Energy Potion Mastercraft Health Potion Recovers 75% of Max Health over 8 seconds. 50 second cooldown, 5 Servings, Safe for human and animal consumption. Crafting Ingredients: 1 Filled Canteen, 25 Rockarrot, 1 Rockarrot Seed, 3 Rare Flower, 3 Rare Mushroom Engram Requirements: Level 54, Canteen, Apprentice Health Potion Mastercraft Energy Potion Recovers 75% of Max Stamina over 8 seconds, and helps keep you awake. 50 second cooldown, 5 Servings, Safe for human and animal consumption. Crafting Ingredients: 1 Filled Canteen, 25 Citronal, 1 Citronal Seed, 3 Rare Flower, 3 Rare Mushroom Engram Requirements: Level 54, Canteen, Apprentice Energy Potion Ascendant Health Potion Recovers 100% of Max Health over 4 seconds. 30 second cooldown, 5 Servings, Safe for human and animal consumption. Crafting Ingredients: 1 Filled Water Jar, 5 Medical Brew, 1 Battle Tartare, 1 Shadow Steak Saute, 1 Sweet Vegetable Cake, 1 Black Pearl Engram Requirements: Level 80, Mastercraft Health Potion Ascendant Energy Potion Recovers 100% of Max Stamina over 4 seconds, and helps keep you awake. 30 second cooldown, 5 Servings, Safe for human and animal consumption. Crafting Ingredients: 1 Filled Water Jar, 5 Energy Brew, 1 Battle Tartare, 1 Shadow Steak Saute, 1 Sweet Vegetable Cake, 1 Black Pearl Engram Requirements: Level 80, Mastercraft Energy Potion Sleeping Pill A concentrated dose of narcotics. (Same Torpidity effect as using 20 narcotics, Narcotics: +40 Torpidity over 8 seconds, Sleeping Pill: +800 Torpidity over 160 seconds) Crafting Ingredients: 20 Narcotic, 1 Charcoal, 1 Chitin/Keratin Engram Requirements: Level 38, Narcotic Neural Insulator Use this to temporarily protect your memories (Engrams) from chemical agents. (Use Mindwipe Tonic WITHIN 5 seconds after using this) 5 second cooldown, you will remember all your engrams when the effect ends. Crafting Ingredients: 1 Rare Mushroom, 1 Narcoberry Engram Requirements: Level 1 Admin Spawn Codes, INI settings, and Engram Overrides Donate to Support the Mod Check out my other mods My Discord: https://discord.gg/9bWSu87

27,011 Downloads Details →
Snap Fixer Plus – ARK: Survival Evolved Mod

Snap Fixer Plus

von 76561197970410782

Mod ID: 2781753225 Release Date: March 19, 2022 FAQ: - This mod is not a magical fix-all for everything. Please read the mod description or look at the pictures to understand the specific things it fixes currently. - This mod can be added and removed without losing any structures. It only modifies snap points and default structure settings. - It can be loaded in any order. - It should not conflict with any other mod. - The mod will work with StructureMemOpts enabled or disabled. Mod Summary - Adds SOME S+ style snaps to Arkitect Structure parts and CKF parts (CKF Legacy, CKF Remastered, and CKF Science Fiction). Currently supports S+, Super Structures, Nominal Structures 2.0, and Automated Ark. - Scales CKF Legacy parts to correct width, to fit with other structure mods properly (the walls will still be CKF height). - Fixes some snap issues with CKFR and CKF:SF. These fixes will eventually make their way into the actual mods, but for now, installing this mod will fix them. Features S+ Snap Compatibility: This mod adds S+ style snaps to Arkitect Structures: Core, Arkitect Structures: Atlas, CKF: Legacy, CKF: Remastered, and CKF: Science Fiction. Crop plots, dedicated storages, vivariums, large/xl walls...most things can now snap to foundations and ceilings in AS/CKF mods. Some snaps are missing for now, including S+/SS Gate Frames snapping to CKF foundations. Internal pipes/wires will not be supported due to technical limitations. Automated Ark OCD vaults and crop plots will snap to AS/CKF foundations, as well as structures like the Garden Station. CKF Legacy scaled to correct size: This mod has an ini that when enabled will resize the CKF: Legacy parts so they "fit" properly with other CKF mods. I am not squishing the walls down to vanilla height. I am only adjusting the widths, since they are a tiny bit smaller than they should be. The snaps are adjusted and the structures are scaled to account for the tiny gaps created by the larger snaps. Note: This option is disabled by default because if you remove SnapFixerPlus, any CKF Legacy parts built with that setting on will have small but noticeable gaps between all the parts. They will not move or be destroyed; it is mostly a cosmetic thing to be aware of. If you add SnapFixerPlus back, it will fix the gaps again on existing structures. Another thing to be aware of is the rescaling affects Legacy parts placed before installing this mod too, so it’s a setting best decided on at the start of a new server, unless players are okay with their existing legacy bases having all the parts slightly overlap each other. CKFR/CKF:SF bug fixes: This mod fixes several bugs that will eventually make their way into the actual CKFR and CKF:SF mods. While we wait for those mods to be updated, I am fixing what I can from the "outside" so we can enjoy the fixes now. Please note that some things are not fixable by this mod or any other mod, and must be done within CKFR/CKF:SF. CKFR/CKF:SF bugs fixed by this mod: - Better snapping for CKFR and CKF:SF Triangle Foundations. They'll work as well as the S+ versions. No more struggling to make them place in some spots. They also should no longer be able to float. - Settler Medium/Large Gates will no longer snap in Villager/Keep Gate Frames (since they aren't meant to, and have no custom model that "fits" those parts properly). - Fixed the 2x2 Keep Wall mesh to be higher so it aligns properly with everything else (no gap at the top/bottom in certain building scenarios anymore). - Fixed weird snap point between triangle ceilings and stairs. Fence Supports - Snap at "CKF" wall height when snapping to themselves vertically. - Can snap to CKF square foundations. - Can be placed even if AllowIntegratedSPlusStructures=false - Can no longer be "Flipped" when placing (because it didn't actually work, even though it appeared to in the placement preview) Ini options: Add this to your gameusersettings.ini file if you want CKF Legacy parts to be the same size as official parts. This only affects the slightly smaller foundation/ceiling/roof horizontal sizes, it does not touch the height. ResizeCKFLegacy=true Known Issues: - Most of the S+ structures that can snap to ceilings will appear to float slightly above CKF ceilings. I have spent 2 solid days trying to fix this, and Orionsun confirmed that this particular issue is a game-engine issue, and probably not fixable. The floating is noticeable once you see it, but not severe enough as to not add the snaps at all. Thanks Thanks to ExileAcid for making the CKF mods, and to OrionSun for making S+ and open-sourcing it. Check out my other mods Arkitect A mod to improve the crafting, spawning, and building experience. Useful Tools Contains many tools that are great for builders. - A paint gun that includes a Dye Menu and a mode that can paint multiple pieces at once - Paint removal tools like the Pressure Washer - A Structure Gun that has Pickup/Demo/Delete modes and a mode that cycles and copies structure appearances

42,753 Downloads Details →
Ark Transcendence – ARK: Survival Evolved Mod

Ark Transcendence

von 76561198121951642

Mod Development on Hiatus Welcome to Ark Transcendence Ark Transcendence is an immersive based QoL mod that seeks to add new life into the world of Ark through many new and exciting features. This mod's main goal is to provide a new layer of depth for creature behavior in order to create a more dynamic Player/Creature experience. Players will have to deal with the new concepts of Moods, Personality, and new unique behaviors that will be displayed by their tames and possibly even wild creatures Many new animations have been custom created from scratch to enhance vanilla creatures and provide new and meaningful content to Ark. Currently we have 5 creatures that benefit from the new animations and plenty more to come! Mod ID: 1785800853 Current Notable Content - Working Creature Mood System which can affect creature behavior - New custom sleeping animations for several creatures with more to come in the very near future - New custom behaviors that can occur in the wild - New custom behaviors that occur on some tamed creatures - Personality system which will have creatures potentially behave differently from others, viewable in the creature wheel menu* - Wild Babies for many creatures - 20 creatures have new animations! - Wild Carnivore Hunger System that affects aggro Basic New Behavior Information - Many creatures can now sleep and rest - If an angry dino becomes too angry it will attack anything nearby for a short period, *will RARELY ever occur with wild dinos* - Our wild trikes will sometimes taunt carnivores that it spots and potentially scare them away for a brief period, this Is more reliable IN groups - Our wild parasaur can put out a scare/distress signal when it spots a carnivore which will allow nearby herbivores to flee, potentially even panic and simulate a stampede - Our wild therizino can potentially play a custom threaten/taunt animation to discourage carnivores it spots from attacking - Some wild babies are actually able to fight back or are aggressive. Babies also stay near wild parents * Please refer to the following documentation for more in-depth mod info regarding mood https://docs.google.com/document/d/1-XUxPSZR7W-aGFXqzs_B1rknFEahH0e3hx3zXbCE8uc/edit?usp=sharing Future potential content plans may also be located here. This documentation will be updated as development of ark transcendence persists Disclaimer This mod is very early in development and will continue being worked on for quite some time at a moderate pace. We apologize for any inconveniences that may occur during this process such as unexpected bugs and glitches. Do let us know if any bugs occur or if you have ideas/feedback regarding Ark Transcendence at the following Discord Server: https://discord.gg/tnSJ7ua Misc - Mod is remap based thus is not very compatible with other remap dino mos unless this one is loaded first to take priority Support If you wish to support the mod feel free to donate via link: paypal.me/JeremiahColon Patreon: https://www.patreon.com/UGZ

26,858 Downloads Details →
Extinction | Extension – ARK: Survival Evolved Mod

Extinction | Extension

von 76561198320207491

Ark Extensions: This mod modifies several caves in the game, making caves more difficult to attack. In addition, many caves that today are not used for base construction, have been completely overhauled for construction. Access Discord to access captures of the locations If you are interested in our extension mods, please visit our discord: https://discord.gg/aZJAW8AJPm

41,818 Downloads Details →
Poker After Ark – ARK: Survival Evolved Mod

Poker After Ark

von 76561198063132396

ModID: 1814163003 Type: Stackable If you like the mod, please Poker After Ark offers the ability to play NoLimit Hold'em Poker with up to nine players at the same table. There are four different tables to play on. - PokerTable FullRing (9Max) - PokerTable Shorthanded (6Max) - PokerTable Ramshackle (4Max) - PokerTable HeadsUp (2Max) Atleast two players need to sit at a table to start the game. Chips can be optained from the ChipsVendor (10xChips for 10xMetalIngots. Can be changed in the Ini Options) All structures are craftable in the players inventory. SpawnCodes and Engram Overrides How to play?Find an empty non reserved seat, put some chips in the seats inventory(MinBuyIn atleast), sit down and wait for your turn. You won't get cards without posting the blind first. You most likely have to wait for the BigBlind position to start playing. The reason is, so people can't avoid posting the blinds and get cards for free all day. Players who lost all their chips, will automatically be ejected from the seat. The seat gets reserved for the next 120seconds, in order to refill chips. Table settings - Blinds ranging from 1/2 up to 500/1000 (Default: 1/2) - MinBuyIn ranging from 1BB up to 200BB (Default: 20BB) BB=BigBlinds - Rake ranging from 0% up to 10% (Default: 0%) These settings can only be changed, when there is no game running. Check out this mod addition. The mod lets you convert PokerChips into ARc Bars This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License. Join my Discord, if you're interested in what's coming up, or need faster support. If you're looking for a good and stable server, consider Nitrado using the link below. Check out my other mods Tags Casino | Gambling | Strategy

27,265 Downloads Details →
Colossuscorpius – ARK: Survival Evolved Mod

Colossuscorpius

von 76561197977755576

Mod ID: 1065416475 LATEST FEATURE: You can now grab creatures by using the C key. It's as awesome as it sounds! Carrying capacity comparable to a Quetzal. (See the full list over at http://www.dododex.com/carry ) An exceptionally large subspecies of the already dangerous pulmonoscorpius. Includes platform saddle! This creature can be found on all maps, including Extinction! These colossal scorpions are breedable and give live birth, like proper scorpions do on our own little mudball. Left-click attacks with pincers, right-click with the tail. The latter provides a high amount of torpor-inducing damage but requires a fair bit of stamina to use. Note: This is a fully stackable mod. Admin spawn codes Spawn Colossuscorpius cheat gmsummon "ColossalScorpion_Character_BP_C" 150 Normal Saddle cheat giveitem "Blueprint'/Game/Mods/Colossuscorpius/PrimalItemArmor_ColossalScorpionSaddle.PrimalItemArmor_ColossalScorpionSaddle'" 1 0 0 Platform Saddle cheat giveitem "Blueprint'/Game/Mods/Colossuscorpius/PrimalItemArmor_ColossalScorpionSaddle_Platform.PrimalItemArmor_ColossalScorpionSaddle_Platform'" 1 0 0

25,038 Downloads Details →
Aku Shima Electronics – ARK: Survival Evolved Mod

Aku Shima Electronics

von 76561198023267180

Having trouble finding a server for you and your friends with Aku Shima Electronics? Why not host your own with GTXGaming! Get Aku Shima Electronics Standalone MOD for Ark:Survival Evolved servers! Use this affiliate link to support Aku Shima Aku Shima RWT Aku Shima JSG Aku Shima Taming Dan Inject && Kibble'O'Matic Aku Shima Storage Options For the Armor Cabinet and Weapons Locker from Aku Shima AIO and Mulcher! Aku Shima Electronics Standalone This is the standalone version of the Aku Shima Electronics, long story short finally decided to make them all standalone units that people have been asking for. It also makes them a lot smaller for updating and modification. Want to move that generator around your house? Do it! Want to move those cables and not destroy them constantly? Hell yea you can with Aku Shima Electronics. What about the Outlets? Don't worry they are portable too! Although more costly and need level 70 to learn them, but reusable solutions are worth more right? Items added Coke - Able to be burnt just like charcoal, but made cheaper than charcoal. Structures Added Electronics Work Bench ASE - Electric Furnace ASE - Electric Stove ASE - Ceiling Light & Small Ceiling Light ASE - Wall Light & Wall Light Small ASE - RE Power Generator ASE - RE Fridge ASE - RE Power Outlet ASE - RE Power Cable Straight ASE - RE Power Cable Vertical ASE - RE Power Outlet Intersection ASE - RE Power Outlet Inlcine ASE - Test Package. Mod ID 653115515 Work to be done Get feedback and testing, icons, thumbnails, screenshots/video. Why a standalone? Uploading a 300mb compressed data file to steam full of binaries, that were never diff checked was causing a nightmare of issues for mod updates/modifications. After trying to reinstall the Ark Dev Kit and running into issues with the Dev Kit not recognising preinstalled files, decided that when I had the time I would have to strip it all down to make it manageable, and to be able to update in the future. 270,000 + Subs on the mod, and more growing everyday, thank you for your support and I apologise for my lack of updates. You will still be able to use and access the full package but I wont' be updating it, and there are a lot of options in the Standalones to replace everything in Aku Shima Mod. Donations People over time have mentioned it a few times they would like to donate for the work I've done on the Aku Shima Mods, while it is not necessary I do appreciate anything you would like to share for the time and effort I have put into the mods. paypal.me/akushima All money will go into caffeine and unhealthy food, maybe even some healthy food. Please do not feel obliged to donate, if you don't have anything to share, your continued support and understanding are enough =] This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.

21,717 Downloads Details →

Seite 35 von 1204 (28,878 Ergebnisse)

ARK: Survival Evolved Server mit Mod-Support

Starte deinen eigenen ARK: Survival Evolved Server in wenigen Minuten.

ARK: Survival Evolved Server mieten