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Mods & Plugins für ARK: Survival Evolved
Dieser Katalog listet 28.000+ ARK: Survival Evolved-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.
灵魂球-原版汉化版
von 76561198869839496
免费使用 MODID:3510402859 人工翻译只汉化了物品的名字和描述,不汉化潜在的英文(如使用时触发的英文) 本MOD采用2025最新技术,不会造成服务器掉帧卡顿,以及丢失功能 接定制汉化加QQ200567341
Palisade
von 76561198003640276
This replace the old obsolete mod "Wooden Pillar Wall" http://steamcommunity.com/sharedfiles/filedetails/?id=711296507 Palisade is a small and clean mod, that adds Palisade walls to build as a outer ring of fortification. The Palisade equivalent 1 wall in wide and around 1.5 in height, they snap to other buildings, and can also be build dicrecly on the ground. They stacked on top of each other and has the same health (15000) as a wooden foundation. Right now there are 4 types of Palisades: Wooden Palisade Wall. Wooden Palisade Window. Wooden Palisade top Bettlement. Reinforced Stone Palisade Wall. Mod id: 1128416634 Update: 16-10-17 Added a Reinforced Stone Palisade Wall, for stronger fortification. 30-06-2017 First upload hope you all like it.
Rideable Archaeopteryx Mod
von 76561198063608048
Added a rideable King Archaeopteryx to the game. Mod ID: 787062802 Features: - Added an enlarged rideable King Archaeopteryx - Naturally spawns on The Island, The Center, Scorched Earth and Ragnarok - Tames and feeds only on chitin - Left-click attack does damage - Cannot fly, but glide in the air while ridden (like parachute) by keeping the spacebar (jump-button) pressed - Versatile runner, ideal for scouting - Working breeding mechanics - Balanced stats, no OP dino! Spawn Command: admincheat spawnDino "Blueprint'/Game/Mods/787062802/King_Archa/King_Archa_Character_BP.King_Archa_Character_BP'" 1 1 1 120 Clean and stackable! My other Mods: Rideable Jerboa Mod Rideable Vulture Mod Rideable Beetle Mod Rideable Troodon Mod Rideable Leedsichthys Mod Rainbow Unicorn Mod Permanent Liopleurodon Mod Rideable Kentrosaurus Mod Daeodon Meat Mod Breedable Griffin Mod Rideable Otter Mod
Jurassic Park III Raptors
von 76561198027758176
Disclaimer This is my second mod using the Ark Dev Kit, it work but i can't guarantee to be able to fix things if something goes wrong. What does this mod do? Add Jurassic Park III Raptors to the game, female and male. This mod adds: - New Standalone Velociraptor remodeled, retextured and a little bit buffed to be similar to the Female and Male version of JPIII - New Saddle engram unlockable at lvl18 (Materials required are the same ones from the vanilla saddle) - It spawns in the same ares as vanilla ones (Scorched Earth included) - You can find Spawn Codes in the Discussion section Special Thanks To the Discord Users: - LethalFinch - Chris - RedDwarf - Deadly Mod ID ID=944224365 My other mods
The Chasm
von 76561198072574929
Current Version: v.1.7.1 Welcome to ARK: The Chasm! Waking up on The Chasm you will find yourself in an abandoned and destroyed ARK. This ARK suffered a fate similar to Aberration. The past survivors on "The Chasm" pulled back their structures and cities into the Fertile Caverns and narrower cave systems to stand a better chance at defending themselves from the dangerous creatures and the hostile enviroment. Skilled Survivors may be able to still find some of the old ruins in the caverns of the map which they left before they went into hiding due to weird circumstances.. There is a huge chasm dividing nearly the entire map, as if the ARK had almost been torn apart, bringing a new challenge for survivors to face. It once seemed to have been a very lively ARK and populated by a variety of life forms. Some of them mutated strongly to adapt to the new living conditions. Others found new habitats, to which they had to adapt only slightly. Please do not build in unfinished areas otherwise your builds might be destroyed in updates later on. This map is a work in progress at this point. Keep that in mind. Official Discord Official Wiki Map Name: Riven_P Steam ID: 1484748491 Map Completion: 55% Currently available biomes: -Fertile Area -Surface: North West -Surface: South East -Biolum Underwater Cave -50% of the Biolum Area -The Chasm Available unique creatures: -Aberrant Deinonychus -Aberrant Megalania -Fertile Golem -Biolum Golem -Element Golem -Surface Golem Note: Make sure you also use "The Chasm - Additional Creatures" mod as otherwise most of the unique creatures above will not spawn! Upcoming biomes: -50% of the Biolum Area (v.1.8) -Element Area (v.1.9) -Surface: South West (v.2.0) -Fertile Artifact Caverns -Occulta City (Extinction content) -Biolum Caverns -Element Caverns (Extinction content) -Surface Cave (Scorched Earth content) -New Boss Arenas Upcoming unique creatures: -Elementsaur -Scorched Earth Creatures with aberrant variants (except for Wyvern, Moth and Phoenix) -Extinction Creatures (except for the Snow Owl and the Titans) -Aberrant Procoptodon -Aberrant Unicorn -Aberrant Thylacoleo -The Guardians -... ARK Modding Contest Thank you all very much for voting in the ARK: Modding Contest! The Chasm took place 3 in the Map section so I'm really happy and grateful for all the support! Make sure to hit the thumbs up if you like the map and share it with friends! The Chasm - Official Server: steam://connect/51.77.152.105:7100 -PvE -3x harvesting/taming + 2x XP -Mod list: https://steamcommunity.com/sharedfiles/filedetails/?id=1746225580 -For more informations/questions visit my Discord! This mod is proudly sponsored by Arkservers.io, If you're looking for a server provider who offers an easy to use interface, automatic mod updates, multiple server locations and an unmatched support service - Look no further!
ArkSettlements
von 76561198083313171
Current Version: ALPHA 5.0.2 Reborn update Mod id=1640117392 About Just a note that I haven't worked on this mod in over a year and am no longer sure of if or how well it works with recent updates. If I get free time I'll see if I can check in with and see what's up Edit to the above: wow its been a long time, so much has happened in such a short time, now that a new Ark game is out it seems that this mod is sadly indefinitely delayed it was really great seeing everyone giving it a go and I learned a lot of lessons in project scooping. I've since moved on to starting my own studio and am working on my first game, Thank you to everyone that downloaded and gave it a go without out the Community jumping in on this and the support from Wild Card studios I wouldn't have the opportunity I have now, So again Thank you Ark Settlements brings in a new level of gameplay to Ark by giving you the ability to build entire villages, manage and keep expanding them to grow them in to towering tech cities. Insure there are enough workers to work the industries including Food, Forestry and mining, whilst keeping the city hydrated with pumping stations and water wells. In time the mod will also have its own economy complete with shops and a global economy affecting the supply and demand factors of the city. In short Ark, Settlements is a city building and management mod. It adds another level of game play on top of the Ark whilst not breaking the immersion or lore of the base game. Inspired by SimCity and City skylines this mod adds Plots to the game the three main types are Residential, Industrial and Supply buildings. Future updates will feature Commercial plots with a full supply and demand chain along with NPC civilians. If played on a server than the ability to sends trade caravans will be made possible along with one of the final features being City raiding. Current Bugs on the list to fix for next version 1.Smithy is currently broken and will be patched next update 2. Quick Start |||||To close UI press (“Shift + E”)||||| https://steamcommunity.com/workshop/filedetails/discussion/1640117392/1640926712936580255/
Demon King
von 76561199028317607
id=3218781162 免费公开,深渊级别BOSS Free to the public, abyss level BOSS 毁灭恶魔 巴洛 admincheat SpawnDino "Blueprint'/Game/Mods/MOD_demon/demon_Character_BP.demon_Character_BP'" 500 0 0 1
Mysterious: Indo-Domination
von 76561199207215555
MOD ID: 3412227049. 本Mod将为你的方舟添加暴虐龙和暴虐迅猛龙,欢迎您体验和指出模组游玩问题。 This mod will add Indominus Rex and Indoraptor to your Ark. Feel free to experience and point out any issues. —————————————— 游戏INI配置: GameUserSetting: AllowMatingAndEnableMateBoost=True(False则禁止暴虐霸王龙交配) IndoraptorAllowMatingAndEnableMateBoost=True(False则禁止暴虐迅猛龙交配) 默认为True。 —————————————— 生物介绍 暴虐龙:https://www.bilibili.com/opus/1070802455815520278 暴虐迅猛龙:https://www.bilibili.com/opus/1070805363508379664 Creature Information: Indominus Rex: https://steamcommunity.com/workshop/filedetails/discussion/3412227049/597390757221898007/ Indoraptor: https://steamcommunity.com/workshop/filedetails/discussion/3412227049/596276966209898328/ —————————————— 如果你对本Mod满意,请给本Mod点个赞吧。 ( ̄ω ̄) If you are satisfied with this Mod, please give it a thumbs up. 其他: 模组作者:朱先森退兵 模组委托人及部分动画:迪亚波罗(明石小艾) 模型来源作者:TheBartArt 图片提供者:五秒钟の虐心、KK、旭岚明 模组赞助者:雪之下雪乃、何十游艺、马克霍夫曼、SX、大白、KK、东吴阿满、油壶虫、染染、16、大大怪、大鱼、林之鹤。
Alemia MAP
von 76561198167827352
Map/Mod ID : 2183735564,2293929129 Map/Mod Version : Official 2.7.5 Map Name : Alemia_P This content is not made for clusters. You can’t leave Alemia. ——WARNING—— Alemia will no longer recieve update ! More information about this on our discord. You need Alemia MAP and Alemia MOD if you want to play this. And put the MOD on first position Do not try to UPLOAD a character on Alemia. There is no way to leave the map, it is not a content made for clusters. ——WARNING—— Who Alemia was created for - For gamers who have completed the game and want a new adventure - For RolePlay communities. - For players who like difficulty - For players who like to discover and adapt. If you are one of these profiles, you should appreciate Alemia. The main objectives of Alemia - Complete the 4 Dungeons on the map (Beach, PineForest, Jungle and Fjord Cave). - Tame a T-Rex (no one has managed this feat on Alemia yet - In a legit way, ofc -). - Take pleasure in discovering the universe we have created. - Have a nice home where you are happy ! The main mechanics of Alemia - 48km² - 95% Earth - 5% Water - No mountable flying creatures. - A multitude of biomes (20+). - An evolution in the map (which is built like a dungeon). The exploration is very different. - A revised taming system (depending on the species, only babies are tameable --> The Hunted Mod Inspiration) and a lot more (100+ species and new Alemia Creatures). - As you tame lower lvl creatures, mounts can gain up to 160 lvl instead of 88 in the base game with the same amount of xp. - Player evolution totally reworked. - A Job system (new engram distribution). - Medieval Fantasy Map (so no tek, gun and industrial stuff). - New structures. - New tool and Weapons. Alemia is a whole new experience for the player, even for the strongest players of the license. SPOILER : If you want some information, you can consult this guide made by the community (you can thank Moonstars). Background of the Map Alemia is a small "paradise" lost in the northern mountains. The climate in this land makes little or no sense. Few can claim to have reached the gates of this world and even fewer can tell their tales of adventure once they have crossed the wall of black mist at the entrance to these lands. It would seem that something is lurking in the depths and that it is best not to go and meet it. Some speak of extraordinary treasures, others of unknown creatures or strange animal behavior. Nothing seems to be going as planned on Alemia. So here you are at the gates of this new world. Are you going to enter, to pass this thick fog which blocks your way? Or would you rather run away from here. Alemia awaits. 🔩 INI configuration 🔩 You can change some parameters of Alemia in the INI files. If you want more information go to this Steam Discussion : INI Settings 🗻 🌄 🌅 Biomes 🌅 🌄 🗻 - 95% Gnarled Forest - A forest where magic is a bit present with huge trees. One of the first accessible biomes. - 95% Lush Swamp - A swamp with colorful vegetation. One of the first accessible biomes. - 95% Pine Forest - A redwood like Forest, an ancient dragon land. One of the first accessible biomes. - 95% Beach - Starting Biome, the easier place for survival One of the first accessible biomes. - 95% High Jungle - A dense jungle where danger lurks everywhere. - 95% Low Jungle - In crevices of the High Jungle hides this particular biome. - 95% Hot Spring Mountain - Here you will find Alemia hot springs. - 95% Plain - A calm plain where many herbivores can live in peace. - 40% Cursed Land - Land of shadow and skeleton. Dark magic has taken hold of this place. - 60% Cursed Mountain - Evil is everywhere at the top of this mountain. - 60% Cursed Plateau - The black magic is less stronger here, but this place remains evil. - 90% Fjord - A large river crosses Alemia and the greenery is abundant there. - 90% Snow - Snow covers this place and hides many secrets. - 85% Frozen Paradise - The frost took possession of everything. Trees, rocks, plants... - 95% Canyon - A strange heat emerges from the ground leaving only a few plants to survive in this place. - 95% Half Mountain - Half floating mountains thanks to a wave of energy. Use other mods on Alemia? You can use mods with Alemia. However, many of them will not work because they depend on the core content of the game and in our work we have remapped almost the entire game. For a first experience on Alemia, I recommend only adding decoration mods like the ECO or CKF (Castle Keep Fortress) series. After that it depends on what you want to do, maybe this content already exists in Alemia. Do you want upgraded armor ? Alemia has its own system for upgrading items. And for Information : Alemia mod contains the contents of My Medieval Home and RP Custom Bonus : So no need to add them. Mods NOT to add. - All creature mods. (We use our own creatures and creatures from other mods will only spawner with command consoles or with simple spawner). - All mods that need the core content of the game (No S+ structures can be made because we don't use the core structures of ARK, so you can't get the required engram). History of the Mod / Credits Functionalities of the Mod : Lordan_LaFleur and Jaldrin_Harikuin Support & Communication If you believe in our work and our Project. This is the way to our Patreon
Cliffans Visible Weapons and Sheaths
von 76561197990603365
Mod ID: 3013554287 ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ !!!READ ME!!! ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀https://discord.gg/yeU2CHy ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ More details over there, just create a ticket. ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀ STILL A WORK IN PROGRESS! - Cliffan Weapons Base - Cliffan Weapons Western - CKF Legacy
The World Serpent
von 76561198121951642
Summon an almighty world serpent to your world cheat summon WorldSnake_Character_Bp_C *note if it stays underground try spamming J whistle*
Kavans Cryopods
von 76561198013718992
Mod Features Cryopods: - They have unlimeted charge. - Don't give the cryosickness. - On dino release reapply all buffs a dino had on capture. - Capture dinos in 1 sec instead of 5 sec. - Can be crafted from inventory. Cryofridge: - Females inside will lay eggs if the fridge is powered and egg lay is activaed. - Can be crafted from inventory. Cryopod Switcher: - Truns normal cryopods into modded ones. Gus.ini Settings: DisableIsDinoAllowedCheck= ( If set to true disables the check on deploy if the dino is allowed on the map, default is false ) Spawn codes: admincheat GiveItem "Blueprint'/Game/Mods/KavansCryopods/Cryo/Pod/PrimalItem_WeaponEmptyCryopodKavan.PrimalItem_WeaponEmptyCryopodKavan'" 1 1 0 admincheat GiveItem "Blueprint'/Game/Mods/KavansCryopods/Cryo/Fridge/PrimalItemStructure_CryoFridgeKavan.PrimalItemStructure_CryoFridgeKavan'" 1 1 0 Modid:1979966548 If you like this mod plz: My other mods: Click me Donate If you want to support me Donate
GG Economy V2
von 76561198051832280
MOD ID = 2617886884 Economy System adding 10 New Armor Sets, 13 Turrets, 7 Tools, 33 Weapons, 76 War Saddles, 59 Chibis, 67 Creatures, Potions, Backpacks and more! If you are using GG Economy Version 1 and you want to switch to this mod without losing Structures, Items, Gear or Tames then follow my instruction in the Discussions Tab. This Version of GG Economy is fully compatible with Structures plus. ***You must install S+ to use Obsidian Building Parts, Special Vaults, SkyIslands or Most GG Turrets.*** Add my GG Additions Mod and GG Ocular Implant Mod for added fun and features! Join my discord for support or questions here: https://discord.gg/cFMF5hP8p9 Follow Mod Progress here: https://trello.com/b/fKOEjiJd/gg-economy-v2 Mod Description: -Earn in-game currency in the form of tokens by killing GG dino\'s. -Spend those tokens on items and gear to help you advance your agenda. -Tame crazy new variants of your favorites with an emphasis on new playstyles. -Gear up with new variants of some of the best gear including reusable utilities and new taming/farming tools. -Additional consumables with unique benefits (potions for taming fast, elixer\'s for changing your stats and even health potions to heal.)" - Recipe Book is an In-Game Guide for taming, crafting and general tips. This mod also adds more creatures to your Ark like: - Ampelosaurus - Aberrant Ampelosaurus - X-Ampelosaurus - Ash Wyvern - Aurochs - Blue Phoenix - Box Jellyfish - X-Bronto - Arctic Bronto - Giraffatitan - Ciaphas (Must have GG Additions Installed Also) - Tameable Deathworm - Tameable Iceworm - Dimorph Queen - X-Diplo - Forest Wyvern - Ice Gacha - Giraffe - Hive Wasp - Indom - King Crab - Mimic - Oliphant - Plateosaurus - Aberrant Plateosaurus - X-Plateosaurus - Purusaurus - Rattlesnake - Recluse - War Strider - Rose Parasaur - Rose Raptor - Seismosaurus - Aberrant Seismosaurus - X-Seismosaurus - Sickly Dodo - Tiger - Turkey - Unicorn Buck - Viper - Volcanic Tek Rex Also Adds Ghost Creature Types for the: - Basilisk - DireBear - Bulbdog - Griffin - Indom - Mantis - Snow Owl - Reaper King - Reaper Queen - Rex - Tek Rex - Tuso - DireWolf - Wyvern Also Adds VR Creature Types for the: - Daeodon - Giga - Indom - Raptor - Reaper King - Reaper Queen - Rex - Tek Rex - Rhino - Trike - Yuty Also Adds Sinister Creature Types for the: - Bronto - Carno - Giga - Indom - Jerboa - Manta - Monkey - Quetz - Raptor - Rex - Tek Rex - Stego - Thorny Dragon - Trike - Wyvern Bosses: - Dodo Ultima - Wyvern Ultima
Ark Eternal Lite (Development Paused unless Patron decides they want it updated/added to).
von 76561198063282150
Mod ID: 1693720889 ====================================================================== Please understand this mod was a patron request and is not supported nor will it be updated unless the patron requests it. Awesome SpyGlass Info Box Compatible! This is a Patron Requested Version of the Mod. Updated to work with Extinction DLC!!!!!! ARK Eternal Lite Version (Meaning Most if not all Emissives (Glowy Skins) are removed or turned down from tamaeable dinos) - Updates can be viewed in the change notes tab. - Eternal sets Difficulty to 20, Meaning max wild dino level will be 600 if loaded first.Otherwise Set OverrideOfficialDifficulty=20 in GameUserSettings.ini.Mod is Balanced Around this!!!!. - Eternal is a WIP, meaning mechanics, items or dinos can change without warning. - Eternal is optimized, but does not require, Using Official Maps Except Genesis, first priority and PvE. - We developers listen to the community a lot. Join our discord for suggestions and bugreports. - This mod is in active development, meaning you can expect bugs which will be resolved over time based on received feedback. - Eternal Lite Version will only be updated for bug fixes or per the patron's request. - Remember that this is something we do for fun. We dont get paid and have no obligations to anyone. Eternal is an overhaul mod that changes a lot of features from vanilla ARK. It adds 600+ new dinos in it's current state, most of them can be tamed in different ways, and some of them can be evolved from creature A to creature B. Eternal has around 30 bosses so far, some rather easy and some almost impossible to kill. It adds more difficulty and diversity. And the best thing about Eternal, is that its WIP, meaning we still have a lot of new features we are both thinking about and working on. We will not, however, release content and start with adding any more content until the previous content is working. Eternal can be a Core mod, meaning its designed for first priority in your load order. It is also designed with PvE in mind. If you want to use it on your PvP-server, you would have to do some serious tweaking. It is balanced for vanilla difficulty and levels.(OverrideOfficialDifficulty=20 in GUS.ini , in otherwords Max Dino level 600 wild) If you change that, your experience may differ from what Eternal is designed for. People have had success in running this mod second to mods like Pugnacia, Annuaki and Extinction. We do not encourage it though, as it could block some of Eternal's content. It may work now, and then all of a sudden, when we do some changes, it may not. We do however try and design Eternal to work as a second overhaul mod. Please Check out:Ark Eternal Branded Mods List Ark Eternal Wiki ====================================================================== Ark Eternal © 2019 by LeutianKane (Michael L. Morrill) is licensed under Attribution-NonCommercial-NoDerivatives 4.0 International Credits and thank you's can be found here. ====================================================================== Website with all necessary information, FAQ, spawncodes etc. Link to our discord - dont miss anything, join today! If you like our work, sponsor us with a coffee :) Our Facebook page ======================================================================
Element Crafter
von 76561198005472341
Create your own element! MOD ID: 1992530137 1 Element = 50 Crystal & 50 Silica Pearls The crafting station costs: 75 x Crystal 75 x Electronics 250 x Metal Ingots 250 x Polymer If you have questions post them in the channel below me. Feel free to share / pass along with others.
Smaller Industrial Forge
von 76561197988695318
This MOD will not get any New updates! I lost the Datas and cannot restore them.. But the MOD should still work ;) This Mod adds a new Structure called "Smaller Industrial Forge". It will be crafted in your Inventory. Its has only a third of the Size as the normal Industrial Forge and fits one Foundation + Walls. Lower than 2 Walls high. This Forge has a bigger Inventory and runs with Electricity. Engram unlocks at Level 85. Features: -Pick-up -Lockable -Pin-Lock -powered with Electricy -40 more Slots than normal -Clean/Stackable Crafting Materials needed: -250 Metal -120 Crystal -250 Cementing Paste -50 Electronics -125 Polymer -1 Industrial Forge Spawn Code: cheat giveitem "/Game/Mods/smallforge/PrimalItemStructure_smallforge.PrimalItemStructure_smallforge" 1 0 false Mod ID: 730869210 My other Mods: Kibble Chart GAF - Structures Scorched Earth - Enhancer PaintMixer MoreSeeds Smaller Industrial Forge Pearl Converter Easy Vision Skins AllSkins - Chest
PrimalStacks 100K
von 76561199008155699
# PrimalStacks 100K ## The Ultimate Stack Experience for ARK PrimalStacks 100K is a clean, optimized and lightweight stack mod built for players who want a smoother survival experience without inventory frustration. This mod increases stack sizes up to 100,000 while reducing unnecessary weight, making farming, crafting and resource management faster and more enjoyable on every adventure. Designed for both Singleplayer and Dedicated Servers with stability and performance in mind. ID= ━━━━━━━━━━━━━━━━━━━━━━ ## FEATURES ✔ Massive stack sizes up to 100,000 ✔ Includes all Resources & Consumables & Ammunition ✔ Reduced item weight for easier transport ✔ Clean and optimized remap setup ✔ Server friendly & performance focused ✔ Compatible with most modded servers ✔ Faster farming and cleaner inventories ✔ More items and categories planned for future updates ━━━━━━━━━━━━━━━━━━━━━━ ## CURRENTLY INCLUDED • Resources • Consumables • Ammunition • Prime Meat • Hide & Leather • Medical Brew • Crafting Materials • Advanced Resources ━━━━━━━━━━━━━━━━━━━━━━ ## STACK EXAMPLES • Metal Ingot → 100,000 • Stone → 100,000 • Wood → 100,000 • Fiber → 100,000 • Raw Meat → 100,000 • Prime Meat → 100,000 • Hide → 100,000 • Medical Brew → 100,000 • Stone Arrow → 100,000 ━━━━━━━━━━━━━━━━━━━━━━ ## SERVER SUPPORT ✔ Singleplayer ✔ Dedicated Servers ✔ Cluster Servers ✔ Small & Large Mod Lists ━━━━━━━━━━━━━━━━━━━━━━ ## LOAD ORDER For best compatibility, place PrimalStacks 100K high in your mod load order. ━━━━━━━━━━━━━━━━━━━━━━ ## ROADMAP — 2026 EDITION PrimalStacks 100K is continuously expanding. More resources, consumables, Ammunition custom balancing and additional stack support are planned throughout 2026. ━━━━━━━━━━━━━━━━━━━━━━ ## CHANGE NOTES Initial Release • Added Resources • Added Consumables • Added Ammunition • Added Prime Meat Support • Added Medical Brew Support • Weight Adjustments • Optimized Remap Structure ━━━━━━━━━━━━━━━━━━━━━━ PrimalStacks 100K Optimized • Stable • Powerful Built for the Future ━━━━━━━━━━━━━━━━━━━━━━ ## COMMUNITY & SUPPORT Discord Community: Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=3736890270 PayPal: https://paypal.me/meshalx745x
Ark Altar
von 76561198163538319
If you Like the mod, don't forget to like/favorite! Want a TEK Transmitter but don't have Tek Tier yet. Maybe you don't like Tek and prefer a more primitive play. Here is a Altar that works Just like an obelisk only Portable and not Just for End game players. Just like with a regular Obelisk or TEK Transmitter , you can upload items, characters and creatures and download them on other ARKs. It can not be used to do bosses. ====================================== Will work on any Ark You must have the Engram to be able to use the Ark Altar as an obelisk You are able to pick up the altar after placement, This makes for a portable Transfer station. The Ark Altar Can be destroyed so is PVP Freindly as well as PVE. ====================================== Spawn Code: Cheat GFI ArkAltar 1 1 0 ====================================== This Mod is Clean and Stackable Mod ID: 1235413577 My Other Mods: Beta Nu http://steamcommunity.com/sharedfiles/filedetails/?id=1228472200 Water Cistern http://steamcommunity.com/sharedfiles/filedetails/?id=1248404734 Insurgi Building Additions http://steamcommunity.com/sharedfiles/filedetails/?id=1268754859 Holographic Dinosaurs http://steamcommunity.com/sharedfiles/filedetails/?id=1311835299 Floating Shrine: http://steamcommunity.com/sharedfiles/filedetails/?id=1350063616 ReSpawn Beacon https://steamcommunity.com/sharedfiles/filedetails/?id=1368204133 I would like to thank: The ARK Modding Discord Community
Marvel Superhero
von 76561198325182643
The Mod team is HuyaJS by the public. Sorry for foreign friends, because this mod can not be updated and uploaded normally, so please use stand-alone mode to play. Add Settings to - GameUserSettings.ini: Key=虎牙贱圣正版授权 Mod is placed in the second place.
Crystal Isles Everywhere
von 76561198854283392
Mod ID: 3087251245 This mod adds the dinos of Crystal Isles- The Tropeognathus and Crystal Wyverns- to all maps they were not on previously (The Island, Fjordur, Ragnarok, Lost Island, Scorched Earth, Aberration, Extinction, The Centre, Valguero, Genesis 1 and Genesis 2). On maps where Crystal Wyverns are aggressive, they must be egg steal tamed, they use the normal Wyvern nesting locations. Their nest laying mechanics are NOT edited and functional identically to how they do on Crystal Isles, aside from a fix for Tropicals to they can actually use the normal nest spots. Make sure to do a wild dinowipe with the command Cheat Destroywilddinos after adding the mod so they can spawn! The dinos remain vanilla. This means that they will remain if the mod is removed. Tropeognathus are unedited, and any issues with their mechanics are NOT related to the mod- it only adds spawns. Crystal Wyverns are only edited to make them only egg tamebale on maps where they use the Wyvern Nest spawns, and Tropicals are fixed to use Wyvern nest locations. You can find their spawn codes on https://ark.wiki.gg/wiki/Creature_IDs#Creatures_of_Crystal_Isles. Spawn locations: Thanks to Stella for a video on how to use these: https://youtu.be/hopjRcm22w0 For this mod, spawn behaviour is dynamic depending on map. If on an official map, they will spawn either in one of these Wyvern spawners if one exists, or in the containers in the next section if there is no Wyvern spawner on the map. SE_DinoSpawnEntriesWyvern_C (All Wyverns) Fjordur_FireWyvernEntries_C (Ember) Fjordur_LightningWyvernEntries_C (Tropical) Fjordur_PoisonWyvernEntries_C (Blood) Val_FireWyvernEntries_C (Ember, Blood) Valguero_IceWyvernEntries_C (Tropical) Modmaps will never use the Wyvern spawner, and will use all of these containers. So check if your modmap uses the container, if it does, the creatures will spawn on it. If you have checked that a specific modmap does NOT use these containers, I may add them to that map on request. On Aberration, the Ember Wyvern is aggressive and lays eggs rather than being passive tameable. DinoSpawnEntries_Jungle_LostIsland_C (Tropeo) DinoSpawnEntriesMountain_C (Tropeo) SE_DinoSpawnEntries_C (Tropeo) DinoSpawnEntriesTundra_C (Tropeo) DinoSpawnEntriesGardens_CentralIslands_Gen2_C (Tropeo) Ext_DinoSpawnEntries_Forest_C (Tropeo, Blood) DinoSpawnEntriesGardens_FootHills_Gen2_C (Tropeo, Blood) Gen1_Bog_Forest_DinoSpawnEntries_C (Tropeo, Blood) Ab_DinoSpawnEntries_TwitchBioLand_C (Tropeo, Tropical) DinoSpawnEntries_Wasteland_Sulfur_C (Tropical) Gen1_OceanAboveWater_Land_DinoSpawnEntries_C (Tropical) DinoSpawnEntriesGardens_RiversLand_Gen2_C (Tropical) DinoSpawnEntriesBeach_C (Tropical) AB_DinoSpawnEntries_ElementalChamber_C (Blood) DinoSpawnEntriesGardens_TrenchForest_Gen2_C (Blood) DinoSpawnEntriesSwamp_C (Blood) Gen1_Volcano_DinoSpawnEntries_C (Ember) AB_DinoSpawnEntries_OctoBat_C (Ember) Ext_DinoSpawnEntries_DesertMountain_C (Ember) DinoSpawnEntriesGardensMountain_Edges_Gen2_C (Ember) DinoSpawnEntriesGardensMountain_Gen2_C (Ember) DinoSpawnEntriesGardensMountain_North_Gen2_C (Ember) DinoSpawnEntriesGardens_UpperHills1_C (Ember) DinoSpawnEntriesGardens_UpperHills2_C (Ember) DinoSpawnEntriesGardens_UpperHills3_C (Ember) DinoSpawnEntriesGardens_UpperHills4_C (Ember) DinoSpawnEntriesRedwoods_C (Ember) You can check which vanilla maps use which containers on https://ark.wiki.gg/wiki/Spawn_entries You can check where these containers are used (where the dinos in them will spawn) on each map's spawn map https://ark.wiki.gg/wiki/Data_maps#Creature_Spawn_Maps ------------------------------------------------------------------------------------------------------ INI Options: DisableTropicalNestFix=True Will prevent editing the Tropical Wyvern nest to use Wyvern nest locations like the other Crystal Wyverns (this config is primarily intended for modmap compatibility, in case a map is using the vanilla tag for their Tropical Wyverns) ------------------------------------------------------------------------------------------------------ Responding to bugs, feedback, suggestions and questions is quicker- and easier- on my Discord: https://discord.gg/V5ymA8UGDk I will not accept random friend requests. If you have a question please use the mod Discord (this is best), comments or discussion pages. ------------------------------------------------------------------------------------------------------ If you'd like to donate to support my modding, you can do so through my Ko-Fi! https://ko-fi.com/eclipsemodding If you'd like to commission me to make spawns or textures, information can be found in my Discord ------------------------------------------------------------------------------------------------------ My other mods: - Extra Aberrant Variants; New, custom Aberrant creatures: https://steamcommunity.com/sharedfiles/filedetails/?id=2953890191 - Any Colour Sets; Customisation for dino spawn colours: https://steamcommunity.com/sharedfiles/filedetails/?id=2302876995 - Speedy Rhynio; Makes Rhynio fast like it was before the nerf: https://steamcommunity.com/sharedfiles/filedetails/?id=2998620779 - Collection of Spawn Mods; Adding spawns and resources to other maps https://steamcommunity.com/sharedfiles/filedetails/?id=2834396581 I'm partnered with Bisect Hosting! PLEASE READ BEFORE COMMENTING. I will ignore any questions already answered by the mod description, it's there for a reason. If anything is not already answered, or is unclear after reading, specify what isn't clear, and I'll try to clarify the description for the future.
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