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Mods & Plugins für Counter-Strike 2
Dieser Katalog listet 140.000+ Counter-Strike 2-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.
[WIP] seek_school | Hide and Seek
von 76561198281601904
This is beta version of my map. Completely reworked from scratch. Comparing to CS:GO, there is ALOT of new stuff, but base is same. Making map in source 2 (new hammer) is lot easier, so I'm happy. There is walk-trough walls and hidden rooms, not added teleports yet. Report any bug in comment, I'll do my best to fix it :)
News WIP
von 76561199013102929
Terrorists accusing news station of propaganda want to destroy news studio or telecommunication tower. Counter-terrorists need to prevent bomb from exploding.
random ivents
von 76561199580718456
При входе на карту вы подключаетесь к серверу с игроками Вы можете подключиться через IP-адрес указанный в чате, либо включить автоподключение при входе на карту
STANDOFF В CS2 НА СЕРВЕРЕ
von 76561199887777139
Гайд: Включение авто-подключения Guide: enabling auto-connection ПКМ по Counter-Strike 2 Переходим в раздел "Общие" В параметры запуска игры (В строчку снизу вводим) -disable_workshop_command_filtering Right-click on Counter-Strike 2 Go to the “General” section In the Launch Options field (the line at the bottom), enter: -disable_workshop_command_filtering
de_armada [WIP]
von 76561198343544502
PLEASE let me know what you guys think--invite me to group play sessions if you'd like. I want to update this with as much feedback as possible.
de_kutas [WIP]
von 76561198107994857
de_kutas is a map that is based on a real location in łagów. it stinky there very much, very love to łagów beautiful place in bestest place on earth yes very much yes. map is work in progres, so is real very alive place, they have lot contruction yes as we i have put a nuke silo in places you should absolutely ignore thank you @papito @gaben @fmpone very much please visit łagów Jokes aside, i like łagów very much, the doubtful quality of said map is because it is my first project in hammer. Sorry for bad optimization, as i said, im very new to hammer and frankly i cannot curently bother. Thank you. Much love to Łagów. any feedback would be appreciated. cheers no radar yet, it might come soon tho
DS map pack
von 76561197980894833
Dear players, I proudly present my map pack, which contains 8 maps based on real locations, located in my childhood village (Uvalno) and the city where I work and live now (Ostrava). Seven of them I once released in CSS and CSGO, these I completely rebuilt in the new Source Engine 2 + I built one brand new bonus map. Only one (the island map) is not based on a real location, but I decided to include it in the pack after all. List of maps: cs_trading_firm https://steamcommunity.com/sharedfiles/filedetails/?id=3391532764 fy_square_hrabova https://steamcommunity.com/sharedfiles/filedetails/?id=3391708203 cs_culture_house https://steamcommunity.com/sharedfiles/filedetails/?id=3391520937 de_funeral https://steamcommunity.com/sharedfiles/filedetails/?id=3391541161 de_funeral_grounded (non-sniper friendly version of de_funeral) https://steamcommunity.com/sharedfiles/filedetails/?id=3411887719 cs_villa_uvalno https://steamcommunity.com/sharedfiles/filedetails/?id=3391539230 de_lookout_tower https://steamcommunity.com/sharedfiles/filedetails/?id=3391542998 de_robinson https://steamcommunity.com/sharedfiles/filedetails/?id=3391549778 de_pubs https://steamcommunity.com/sharedfiles/filedetails/?id=3391546998 Features for all maps: - Each map contain minimap created using a third party tool (special thanks to JimWood, https://radargenerator.github.io. Minimaps are very simplified, obstacles are drawn as basic shapes - Most of the chairs, bottles and other small props are set as prop_phys_multiplayer, but it may cause a drop in FPS. You will see how this setting will affect the gameplay, it is possible that I will eventually be forced to set prop_static for all (as in the official maps) - I created and used in some maps a simple prop_phys model of an empty beer glass (tankard) - In the hostage rescue maps, hostages spawn in several random locations each round to make matches more interesting - In all maps, a simple mesh with func_breakable is used for window panes, which doesn't look as visually spectacular when shot through, but does the job and saves performance. Only one map (cs_trading_firm) uses a special prop_dynamic model for window panes, which shatter when shot. This is because this model of the pane cannot be scaled disproportionately, so it does’t fit into windows of other sizes in other maps Known bugs: - Bots can get stuck on ladders or act stupid (thanks Valve developers) - Almost all maps have shading errors in random places (most noticeable in map de_funeral, in CT spawn area). In these places players, props and geometry do not cast cascaded shadows, but only baked ones, also player's hands have bad shading. I suspect incorrect vis clusters calculations, but since I have no control over generated vis clusters, I don't know if I made a mistake or if I hit some limitation of the Source engine 2. Valve developers are not responding to my email asking for help, so if you are a mapper and have encountered the same errors and have found a solution, please let me know. Now it's your turn dear players - play, test and find bugs that need to be fixed for an even better gameplay! You can take a look at WIP about DS map pack: https://gamebanana.com/wips/84404 If you own Half-Life Episode 2, you can play these maps in singleplayer mode https://www.moddb.com/mods/troubles-in-silesia-country Enjoy!
Night Vision and Flashlight test
von 76561198360900735
This map made by test purposes. You need to bind "nav" and "flashlight" to a button to activate/deactivate it bind p nav bind o flashlight Bravo Six, Going Dark...
fun_Snifftrix
von 76561198015380099
This is a map heavily inspired by the classic fun_matrix map. It contains 16 unique smaller maps that are randomly selected each round, and is played as a regular 1v1, 2v2 or 3v3
bhop_5rooms
von 76561199499156321
Map by Smoked Out Ported by tehlikeli91 Difficulty: Tier 6 (Hard) Length: Long Upon entering the map, all settings are automatically configured. The map opens with bunnyhop settings, allowing players to jump straight into the action without any additional setup. Map have start and end zones for SharpTimer. If you have any issues, feel free to leave a comment!
kz_dzy_beyond_v2
von 76561198998903783
Porting map Original map - https://steamcommunity.com/sharedfiles/filedetails/?id=454227310 Original autor - DanZay
de_napalm
von 76561198367661993
A 5v5 mirage styled incompleted map. ~NO CLIP BRUSHES AND 3D SKYBOX ADDED (yet)~
Waverider (Combat Arms) GyLala
von 76561198019256630
GyLala Maps Collections https://steamcommunity.com/sharedfiles/filedetails/?id=3077990373 I made converter, fix, clip.. Combat Arms Map to CS2 Map Unfortunately, it doesn't have a minimap, and I'm uncertain about sound or music, fog, sandbox.. etc. Ever wondered why it's named "GyLala"? It's akin to versions and names like "Waverider" or "Waverider Combat Arms" where the name remains consistent. Enjoy and have fun playing workshop maps! Super WOOOHOOOOOOOOO! LOVE THESE COOL MAPS!
de_train_HD_air [WIP]
von 76561199393867669
The all new cs2 train, now with amazing High Definition AIR!!! --------------------------------------------------------------------------------------------------------------------------------------- FAQ: Q: What does this workshop map change? A: It adds High Definition AIR to the cs2 version of de_train. Q: What does HD AIR do? A: It adds High Definition AIR. --------------------------------------------------------------------------------------------------------------------------------------- We at HDA© (High Definition AIR) have done our best to improve de_train by adding more clear HD AIR! This all new Source 2 exclusive feature will make the air in all maps much clearer, with a more streamlined process than ever! We aim to make cs2 better again! ----------------------------------------------------------------------------------------------------------------------------------- ʷᵉ ᵃᵗ ʰᵈᵃ ᵃʳᵉ ⁿᵒᵗ ʳᵉˢᵖᵒⁿᶜⁱᵇˡᵉ ᶠᵒʳ ᵃⁿʸ ᵈᵃᵐᵃᵍᵉˢ ᵈᵒⁿᵉ ᵇʸ ᶜᵒⁿˢᵘᵐⁱⁿᵍ ʰᵈ ᵃⁱʳ, ʷᵉ ᵃˡˢᵒ ᵈᵒⁿ'ᵗ ᵗᵃᵏᵉ ᵃⁿʸ ʳᵉˢᵖᵒⁿˢⁱᵇⁱˡⁱᵗʸ ᶠᵒʳ ˡᵉᵍᵃˡ ᵃᶜᵗⁱᵒⁿ. ʷᵉ ᵃʳᵉ ᵃ ⁿᵒⁿᵖʳᵒᶠⁱᵗ ᵒʳᵍᵃⁿⁱᶻᵃᵗⁱᵒⁿ, ʷᵉ ᵈᵒ NOT ᵒʷⁿ ᵗʰᵉ ʳⁱᵍʰᵗˢ ᵗᵒ ʰᵈᵃ, ʰᵈ ᵃⁱʳ ᵒʳ ᵃⁿʸ ᵒᵗʰᵉʳ "ᵗʳᵃᵈᵉᵐᵃʳᵏˢ" ᵘˢᵉᵈ ᵇᵉᶠᵒʳᵉʰᵃⁿᵈ, ᵗʰⁱˢ ⁱˢ ᵃˡˡ ᶠᵒʳ ᵉⁿᵗᵉʳᵗᵃⁱⁿᵐᵉⁿᵗ ᵖᵘˢᵖᵒˢᵉˢ ᵒⁿˡʸ!
Am_breakout_kat
von 76561198845579857
Multi 1v1 Arena Map for Katujemy.eu Can Port CSGO maps, add community banners etc. to CS2 -- Discord @alphuuu -- Join Server: Discord
de_bureau
von 76561197998222426
Defusal map inspired by game "Control" from Remedy Studio and similar style games inside retro-style bureau (Portal, Team Fortress2) Pretty small, but with some verticality and fun. DM gamemode works too! Bots works! 15x15 respawn also there for some other gamemodes too. Thanks
Safehouse (I'm on Observation Duty)
von 76561198307713027
A new CS:GO custom gamemode, that repeats I'm on Observation Duty gameplay
awp_springchickenlittle_3
von 76561197976157701
smaller version of awp_springchicken_3. 15 t spawn. 15 ct spawn. spawn w/ awp & knife. bots enabled. jus a concept.
Assault Redux (Unofficial CS2 Port)
von 76561198026954051
This is a subtle remaster of the CS:GO map, Assault. I have made a few modifications to the layout for the sake of balancing.
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