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Mods & Plugins für Project Zomboid
Dieser Katalog listet 52.000+ Project Zomboid-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.
[B42.12] Yui's SIG XM7
von 76561199079163723
B42.12 ONLY!!!!!!! I WIIL UPDATE SOON Bring a cutting-edge weapon from the future to the Kentucky apocalypse. This mod adds the SIG SAUER XM7, the next-generation standard-issue rifle, along with its dedicated 6.8x51mm ammunition system. MOD Content Details SIG XM7 Assault Rifle: A high-performance modern assault rifle known for its accuracy, reliability, and potent stopping power. Independent 6.8x51mm Caliber: Brand new ammunition designed specifically for the XM7, featuring unique damage and ballistic characteristics. You will need to scavenge for this specific ammo or hand-load it yourself. 6.8x51mm Magazine: Standard 20-round magazine. Exclusive Attachment: A dedicated XM7 Suppressor for effective noise reduction. How to Find It: You can locate the rifle in military locations, gun stores, or police station weapon crates throughout the game world. Important Note Timeline Discrepancy Warning: Please be aware that the XM7 rifle was officially selected in reality in 2022, which is far later than Project Zomboid's 1993 Kentucky setting. By subscribing to and using this mod, you are accepting this weapon as an anomaly from a parallel timeline, included purely for enhanced gameplay and the enjoyment of modern firearm mechanics. Recommended Mod Synergy This mod pairs exceptionally well visually with the VSkin Character Model mod created by 布偶旧猫. We recommend subscribing to both this weapon mod and the VSkin mod for a more cohesive and visually impressive modern tactical experience. Balance & Integration: While maintaining its unique identity, the weapon has been balanced to be competitive with other vanilla assault rifles, aiming to preserve the game's intended challenge. Compatibility This is a standalone mod and does not overwrite or depend on any vanilla items. Should be compatible with most mods that do not directly alter the base game's weapon spawn lists. Thanks for subscribing! If you enjoy the mod, please consider leaving a rating and comment on the Workshop. Your support is what keeps me motivated to update and improve. If you encounter any bugs, please report them in the comments section. Workshop ID: 3606982961 Mod ID: SIG XM7
[COS] Shogun
von 76561199178116693
How Do I Use It? - You can go to the link below to see how to use it. - Link Recommended mode - Fashionoid - Gear Transmog - Hide All Attached Items - Clipping animation Fix How to use COS mode in build 42. - Navigate to the path where the mod is installed. - Create a 42.0 folder. - Create a common folder. - Paste the media folder / mod.info / preview.png into the 42.0 folder. The recipe code writing method has been changed in 42Build. Since COS (Costume) mode has approximately over 200 modes, converting to 42Build's recipe code is an extremely laborious task. In 42Build, you cannot create costumes in (42 build) the crafting tab. There are two methods: Spawn items in cheat mode. Select items in the clothing selection screen when creating a character. Like My Mode? - Join Our Discord If You Want Commission
Ballistic Tweaks
von 76561198050159396
Tweaks most ballistic protection related items, including adding bullet defense to helmets. Third-party optionally supported mods (automatically supported if installed) USMC Armory Operator's M4 Stat Changes - Some helmets now have bullet defense. - Bulletproof vests now have differing weight and bullet defense values. - Bulletproof vests now have increasingly better bite/scratch resist based on tier. - Bulletproof vests no longer have 100% bullet defense. The best is 95%. - USMC Armory: Bulletproof vests from the mod have had their stats lowered to be slightly better than the Military vest. Due to them covering more body parts, they're still far superior. - USMC Armory: Helmets from this mod are best in slot in terms of bullet defense. - USMC Armory: Interceptor Pouches now have a capacity of 10 instead of 8. Distribution Changes - Civilian bulletproof vests now spawn in Gunstores, Army Surplus stores, and house wardrobe/dressers/garages. - Military bulletproof vests no longer spawn in Army Surplus stores. They spawn only at military locations. - USMC Armory: Bulletproof vests from this mod now only spawn in loot tables as a rare item in military locations. - USMC Armory: Interceptor Pouches are rarer, but can be found in military, army surplus, police, and gunstore locations. - USMC Armory: Helmets from this mod now only spawn in military locations. - Operator's M4: Cleaning kits have been made more rare due to overspawning. They no longer can spawn in gunstore display cases. - Operator's M4: The M4 can now spawn in gunstore display cases and military lockers, and no longer spawns on gunstore shelfs. The source is available here to use as a reference on how to use Content Tweaker. Workshop ID: 2731886664 Mod ID: ari_ballistic_tweaks
Throbby's Energy Drinks
von 76561198353944572
VERY IMPORTANT: Updated for build 42.15.0 multiplayer. Confirmed working ---------------------------------------------------------------------------------------------------- Adds energy drinks based on modern energy drinks to find across Knox County. They reduce fatigue and give you a little bit of endurance. Now supports Build 41 and 42. Adds: - Moogie - Monarch - RedWing - Phantom - Kelvin - Volt - Aim ---------------------------------------------------------------------------------------------------- Important: In build 41 there are a lot less items overall. Changing the spawn multiplier has a much more potent effect. Basically in build 41 you can get up to 60% spawn chance while build 42 would be 38%. Base multiplier value would average 9% in B42 and 14% in B41. ---------------------------------------------------------------------------------------------------- FAQ: Where can I find the drinks? - They spawn rarely in most types of fridges and counters. The best place to find them is in gas stations, convenience stores, and survivor homes. Is it compatible with other mods? - It should work just fine with other mods. Why the strange numerical values? - I believe it has to do with project zomboids new fluid system. The drinks will add/remove about 1-1.5 moodles of fatigue and endurance. (All the values are in a pinned discussion.) Does this work with build 41? - Now supports Build 41 and 42! Will this mod receive any other major updates? - Probably not, I'll still maintain it and change stuff as needed but realistically it'll just age like fine wine. -------------------------------------------------------------------------------------------------- Future Plans: - Add multiplayer support if it for some reason doesn't work already -------------------------------------------------------------------------------------------------- You are not allowed to re-upload without prior permission from me. http://theindiestone.com/forums/index.php/topic/2530-mod-permissions/?p=36478 ---------------------------------------------------------------------------------------------------- Need support or help? Want to talk to me directly? Join my Discord: https://discord.gg/jcee4Wpha4 If you like my work and want to support me or request a commission reach out to me on https://ko-fi.com/throbby. Currently I have disabled all forms of payment for Kofi for personal reasons, just ask in discord. Workshop ID: 3396126693 Mod ID: ThryobbysEnergyDrinks
Fast Forward [B42.20] FIX
von 76561199008934581
Fast forward time in multiplayer, working build for Build 42. Standalone rebuild of the Fast Forward mod for B42 with the following fixes: - Fixed the ff_isZombieNearby crash (getObjectList now returns a Set on B42). - Fixed speed buttons disappearing after repeated player creation. - Fixed the HUD panel not coming back after closing the pause/esc menu. Works in singleplayer and multiplayer. Based on the original Fast Forward mod. All credit for the original design goes to its author. Workshop ID: 3772629390 Mod ID: FastForwardB42FIX
Pack PTBR
von 76561198257681880
18/04 Esse é um pacote de tradução PT-BR para mais de 200 mods variados na oficina, atualizados até a data atual. Usando esses mod, boa parte dos seus mod será traduzido. Aceito sugestões de mod. Outros servidores brasileiros podem vir aqui (mais uma vez) kibar nosso trabalho, pelo menos vai fazer um bem pra comunidade. A maioria dessas traduções foram feitas de forma autoral por mim e pelo Kernnow, ao longo de 9 meses de Zomboid Brasil e Ekron. O Documento está organizado no momento apenas por longos saltos de linha, pretendo organizar futuramente. Uma mudança importante é a de que TODAS traduções PTBR + Mods foram clonadas atualizando os arquivos PT, para minimizar o bug de linguagem padrão do PZ ao abrir pela primeira vez, ser português de portugal, contudo, essa parte do mod não vai ser atualizado. Entre os destaques: Tradução do Authentic-Z pelo Clébio Tradução de uns vários mods pelo Não é o Gui Tradução completa do LeGourmet e maioria do mod Snake (esse deu trabalho) Tradução do Bound Journal agora leva o nome "Diário" dps encho mais isso aqui, 3 da manhã e preciso de café Caso busque um servidor que consiga por 130 mods, 50 players no final de semana, sem deixar o seu PZ todo lagadasso e bugado, entre na Zomboid Brasil! discord.gg/3m7TWV5nug Workshop ID: 2853309258 Mod ID: Pack_PTBR
[OUTDATE]Fixmaxweight50
von 76561198323528833
NOT WORK FOR NOW might rework when b42 is stable Fix the issue with a maximum player weight of 50 Fix the issue with drag items to player inventory icon with maximum weight of 50 Known issue When the player's inventory load is greater than 50 and After the player finishes making, the finished product will fall to the ground If you use items that can be equipped with multiple states or multiple equipment slots (such as a FannyPack), changing their state or position while carrying more than 50 weight will cause the item to be duplicated! fixed Original: https://steamcommunity.com/sharedfiles/filedetails/?id=339146034 Workshop ID: 3466093743 Mod ID: Fix_50_max_weight
Honu's Mod Info QoL
von 76561198076757733
A quality-of-life upgrade for the in‑game Mod Selector with smarter filtering, sorting, and richer mod details. Features - Advanced Filters: Enabled/disabled, incompatible, favorites, no‑Steam data, adult content, and tag matching (AND/OR). - Expanded Sorting: Name, Author, Date Installed, Date Updated, File Size, Subscriptions, Views. - Richer Mod Details: Author/creator info, workshop stats, file size, update timestamps, and more in the info panel. - Tag Support: Default tags + custom tags with counts, making large mod lists easier to manage. - Compatibility Insights: Highlights incompatible mods and dependency relationships. Optional: Enriched Data via pz-honus-hub For the best experience, use the companion app to pull extra Workshop metadata and generate a local database for deeper filtering/sorting. pz-honus-hub gives you: - Workshop stats (subscriptions, views, favorites) - Accurate file sizes - Creator details and links - Update timestamps - Adult content flags Quick setup: - Download and run Honu's Hub. - Point it at your Project Zomboid workshop folder. - Sync Workshop data and generate the local Honus DB. - Launch the game - ModOptionsQoL will read the data automatically. Notes - The mod works without Honu’s Hub, but you’ll only see basic data. - Missing Workshop metadata = fewer filters/sort options populated. - " Mod Manager" cannot be used in conjunction with this mod as they write to the same files. Honu's Hub (pz-honus-hub) The mod needs to be added under the global mod list. A game restart or reloading Lua is required to update the interface. Please let me know if you encounter any issues or have any suggestions. Workshop ID: 3543060884 Mod ID: ModInfoQoL
Anime Scavengers Main Menu (hironii)
von 76561197998074229
A main menu featuring art by hironii (Hirofactory), slightly edited in perspective and cropped so the girl on the left wasn't covered by the UI- Plus had a little bit of fun with the lightning. hironii's pixiv: https://www.pixiv.net/en/users/380553 Workshop ID: 2961163659 Mod ID: hironiimenu
PhunMart 2
von 76561197971613934
Shop Smart. Shop PhunMart. Every server needs an economy. PhunMart gives you one out of the box. Vending machines become fully configurable shops that sell items, skills, traits, vehicles, and more. Players earn currency by surviving. Admins shape the economy without writing a single line of code. Works in Single Player too. Sell weapons. Sell skills. Sell traits. Sell vehicles. Sell rewards for rare items. Sell whatever your server dreams up. What Makes PhunMart Different PhunMart isn't just a shop mod. It's a complete economy framework built into vending machines. - Works out of the box: subscribe, launch, and themed shops appear in the world with no setup required - Built-in currency system: PhunWallet tracks change (looted) and tokens (earned through gameplay) per player - Bring your own currency: use any physical item as payment (cash, gold, tokens from other mods) with a single config line - Sell the unsellable: not just items. XP boosts, traits, vehicles, and custom rewards are all on the menu - PrawnStars: a built-in pawn shop where players sell valuables back for currency - Works with modded items: any item in the game, vanilla or modded, can be stocked and sold - Zone gating: optional PhunZones integration to tie shop availability to map regions and difficulty For Players Discover themed vending machines scattered across the map. Each one is different: a gun shop in Louisville, a medical supply vendor at the hospital, a vehicle dealership on the highway, a shady pawn shop that buys your loot. Loot the world to earn change. Survive long enough to earn tokens. Spend both at machines that stock rotating inventories. What's available today might be gone tomorrow. For Server Admins Build deep gameplay systems without writing a mod. Everything is configurable through in-game admin tools or simple config files. - Create custom shops with their own themes, sprites, loot pools, and pricing - Design progression systems: gate purchases behind skills, traits, professions, or playtime - Build server-wide economies with skill trainers, vehicle dealerships, starter hubs, and late-game vendors - Set up seasonal or event shops that rotate stock on a schedule - Control spawn rates, placement, and conversion of vanilla machines per shop type - Tune every economic lever: earn rates, caps, pricing, restock timers, and more via sandbox settings Currency & Economy PhunMart ships with PhunWallet, a built-in dual-currency system: - Change: found as loot in the world. Think of it as cash. - Tokens: earned by playing: surviving, killing zombies, completing milestones. Bound to the player. Both pools have configurable caps, earn rates, and death-recovery settings. Want to use a different currency? PhunMart supports any physical item as payment — cash items, gold bars, tokens from other mods, custom items. If it exists in the game, it can be a currency. See the guide below for setup. Customisation PhunMart is deeply configurable, but to keep this page readable the full guides live here: PhunMart Customisation Guide Using a Physical Item as Currency Adding Modded Vehicles to WrentAWreck Translations Built into the mod: - French Community translation mods: - Chinese (Simplified / Traditional) FAQs - Does it work with ExtraMoney / other currency mods? PhunMart can use any physical item as currency. If your currency mod adds an in-game item (like cash or coins), you can set that item as the payment method. See the currency guide above. - Can players sell items? Yes. The built-in PrawnStars pawn shop lets players sell valuables back for change. - Can I create my own shops from scratch? Yes. Define custom pools, groups, pricing, conditions, and sprites. The admin tools let you do most of this in-game. - What happens to my customisations when updating? All customisations are saved to your file system. They survive restarts, wipes, and version updates. - Does it work in Single Player? Yes. Designed for multiplayer servers but fully functional in SP. - Can I add into existing game? Yes - Where can I see it in action? SP, your own server, or come play on ours. More Phun Stuff Coded with love for the awesome PhunZoid community. Workshop ID: 3689006725 Mod ID: phunmart2
(Sewing Kit) Cookie Box! (Build42)
von 76561198227594460
I made it by popular demand XD, Like my other sewing kit mod, this one only changes the appearance of the sewing kit to the classic cookie box. The only special thing about this one is that you can have the box open or closed (purely aesthetic). Model and main idea: Dante271 Script: Panopticon code update for build 42: NalMac Workshop ID: 2979745060 Mod ID: CajaGalletas
[B42] True Music: Crawlout Classics
von 76561198025236020
True Music: Crawlout Clasics The golden oldies of a different era Adds music derived from radio stations in the various wastelands of a United States ravaged by a nuclear apocalypse. Perhaps they seem familiar? Includes 99 Tracks from Fallout! Compatible with Build 42 Only. Support me on Ko-Fi:
Minidoracat MiniMap For Mod Map
von 76561198033176898
Minidoracat 自製MOD地圖的小地圖 Workshop ID: 2794655954 Mod ID: BFCatMiniMapForModMap
Mining Mod
von 76561198111350477
Mining Mod Mod that add mining nodes and the ability to mine them. This mod adds 10 minerals that can be mined using a pickaxe. Each one of the nodes provide the raw material for set node. Ex: Mine iron and you get Raw Iron. This mod also adds the processed material (ex: Iron ingot). Currently, these materials don't have any use, but can be added to other mods recipes.(These nodes can only be placed using debug or by an admin) This mod adds an endurance bar on the ability tab that level up over time. You can use the levels earn to perform the mining action. Each mining requires 2 level of energy to be consumed. Also, the amount of material earn after performing the action depends on the metallurgy level. It also provides 2 new traits, a positive one and a negative one . these traits reduce or increase the amount of materials mined by 1. The original idea of Mining with Passive Endurance Ability belongs to New Hope community: https://discord.com/invite/MJtFtf4 The source code can be found on my GitHub: Roadmap Due to work, I'm lacking free time, so I will postpone the previously mentioned roadmap to when the build 42 is released. I will continue to give support to the mods I upload, but I will not be as proactively creating new ones. More of my mods Crafting Enhanced Core Mod Version: 1.0.4 tiledef: 3583 Workshop ID: 2926107796 Mod ID: miningMod
True Music Deftones
von 76561198837042914
Tracklist: 1. (L)MIRL 2. 7 Words 3. 976-EVIL 4. Acid Hologram 5. Around the Fur 6. Back To School (Mini Maggit) 7. Battle-Axe 8. Be Quiet And Drive (Far Away) 9. Beauty School 10. Beware 11. Bloody Cape 12. Bored 13. Can't Even Breathe 14. Ceremony 15. Change (In The House Of Files) 16. Cherry Waves 17. Cmnd Ctrl 18. Crenshaw Punch I'll Throw Rocks at You 19. Diamond Eyes 20. Digital Bath 21. Doomed User 22. Elite 23. Engine No. 9 24. Entombed 25. Feiticeira 26. Fireal 27. Gauze 28. Genesis 29. Geometric Headdress 30. Ghosts 31. Good Morning Beautiful 32. Goon Squad 33. Graphic Nature 34. Headless 35. Headup 36. Hexagram 37. Hole In The Earth 38. Kimdracula 39. Knife Prty 40. Korea 41. Leathers 42. Lhabia 43. Lifter 44. Lotion 45. Lovers 46. Lucky You 47. Mascara 48. Minerva 49. MX 50. My Own Summer (Shove It) 51. Needles And Pins 52. No Ordinary Love 53. Nosebleed 54. Ohms 55. Passenger 56. Pink Maggit 57. Poltergeist 58. Pompeji 59. Prayers & Triangles 60. Prince 61. Rickets 62. Root 63. Rosemary 64. Royal 65. Rx Queen 66. Sextape 67. Sinatra (2005 Remaster) 68. Street Carp 69. Swerve City 70. Tempest 71. This Link Is Dead 72. This Place Is Death 73. U,U,D,D,L,R,L,R,A,B,Select,Start 74. Urantia 75. When Girls Telephone Boys 76. Xenon 77. Xerces 78. You've Seen The Butcher + 37 Bonus Songs Please rate this mod Btw you can ask me to add any Deftones song you want Workshop ID: 2912856058 Mod ID: truemusic_deftones
PZ Simple Crossbows [B42.20.3 MP]
von 76561198314259786
PZ Simple Crossbows adds a clean, lore-friendly crossbow system to Project Zomboid Build 42. Craft your own silent ranged weapons, make bolts from simple survival materials, and recover ammo from the dead when luck is on your side. No magic, no overpowered nonsense, no required books - just practical handmade weapons that fit naturally into the apocalypse. Includes: • 4 crossbows: Crude, Improved, Compound, and Hand Crossbow • Full bolt crafting chain: shafts, stone heads, full bolts, short bolts • Recoverable bolts with configurable break chances • Bundled ammo: Box of Wood Bolts and Box of Short Wood Bolts (open a box into 10 loose bolts, or bundle 10 loose bolts back into a box) - found as loot or crafted • Bolt Quiver: a wearable pouch that holds only wooden bolts and grants +15% reload speed to all crossbows while worn • Custom models, textures, icons, and sounds • Loot spawns with sandbox multipliers • English and Ukrainian localization • Singleplayer and multiplayer support Designed for Project Zomboid Build 42.19.0 unstable. Works in singleplayer and multiplayer. WORKS PZ B42.19.0 MP - 42.20.2 MP Workshop ID: 3758880254 Mod ID: PZCrossbows
[B42.18-42.20] Knox Cannabis & Contraband
von 76561199098893636
Knox Cannabis & Contraband is basically my take on adding a proper cannabis / drug / underground crafting system to Project Zomboid without turning it into a goofy cheat mod. This started as a personal-use mod for my own saves. I was messing around with drug/cannabis systems and ran into issues trying to get the vibe I wanted with Moodle Framework and Knox Drugs, so I ended up saying screw it and made my own version from the ground up. At some point I randomly decided to upload it, and honestly I didn’t expect much. So big thanks to everyone who subscribed, tested it, left feedback, reported bugs, or just gave it a shot. The mod is still early in development, but I’m trying to keep improving it and shape it into something solid. I wanted something that felt like it actually belonged in Knox County. Not every kitchen drawer packed with drugs, not a magic button that fixes your character, just rare finds, sketchy decisions, useful highs, bad comedowns, and a whole lot of “yeah, this might help… or this might ruin my day.” The mod adds a full cannabis loop with ten cultivars, growing, drying, trimming, grinding, edibles, concentrates, bongs, torch-heated glass rigs, an electronic rig, refillable THC carts, and lab-style equipment. It also adds mushrooms, LSD, cocaine, crack, meth, MDMA, ecstasy, and Adderall. Most stuff has actual effects, side effects, tolerance, dependence, withdrawal, comedowns, and overdose risk. Some items can help you survive a bad situation, but abusing them can absolutely make things worse. Loot is balanced to feel natural. Pharmacies, bedrooms, bookshelves, police evidence, tobacco shops, farms, fire stations, labs, and zombie pockets all have their own rarity tiers. Finished drugs can spawn, but they are meant to feel like lucky finds, not free loot. Version 2.5.2 is a maintenance / cleanup pass for Build 42.19+ and maybe 42.18. This update mostly focuses on making the mod feel more solid: better loot timing, server multiplier support, safer grow-time settings, connected equipment assemblies, placeable lab props, and more testing across the crafting systems. Features: - 117 total items added to world loot - Ten cannabis cultivars - Growing, drying, trimming, grinding, edibles, and concentrates - Bongs, glass rigs, e-rigs, batteries, chambers, carts, and refills - Mushrooms, LSD, cocaine, crack, meth, MDMA, ecstasy, and Adderall - Side effects, tolerance, dependence, withdrawal, comedowns, and overdose risk - Balanced loot pools for medical, police, bedroom, tobacco, farm, lab, book, fire-station, and zombie containers - Very rare finished-drug zombie pocket drops - Placeable culture jars, nursery trays, lab bottles, presses, rigs, and tools - Sandbox options for loot, zombie drops, effects, side effects, overdose severity, withdrawal, and grow times This mod is meant for people who like slower, messier, more roleplay-friendly survival. Maybe your character is growing weed in a safehouse. Maybe you found pills in a pharmacy and are trying to push through exhaustion. Maybe you stumbled into a lab setup and now you’re making terrible choices during the apocalypse. That’s the vibe. I make mods and game projects as a hobby, mostly chasing the sandbox systems I wish existed already. I use Codex / AI tools sometimes to help test ideas, clean up code, and speed up the boring parts, but the balance, direction, and final calls are mine. This is still my weird little apocalypse drug mod, built around how I wanted to play. Default balance is intentionally rare. If you can see the recipes but haven’t found items yet, the mod is probably working. You may just need to hit the right places or explore fresh areas. Existing saves can work, but already-loaded containers may not refill with new mod loot. My Knox Survivors Project: https://steamcommunity.com/sharedfiles/filedetails/?id=3749727604 Build: Made for Build 42.19+ May work on Build 42.18 Mod ID: ZomboidDrugzz Workshop ID: 3747951740 Optional Support: This mod is free and will stay free. I have a $1 Patreon for anyone who wants to help support development, tools, testing, models, and future updates. No paid gameplay content, no donor-only items, and no locked mod features. Just optional support if you want to help the project grow. Patreon: https://www.patreon.com/c/stackzyapackz/membership Workshop ID: 3747951740 Mod ID: ZomboidDrugzz Workshop ID: 3747951740 Mod ID: ZomboidDrugzz
THE WALKING DEAD menu pack
von 76561198110747808
Menu (Only) Workshop ID: 2833238074 Mod ID: TWD_Menu Mod ID: TWD_Menu_2 Mod ID: TWD_Menu_3 Mod ID: TWD_Menu_4 Mod ID: TWD_Menu_5 Mod ID: TWD_Menu_6 Mod ID: TWD_Menu_7 Mod ID: TWD_Menu_8 Mod ID: TWD_Menu_9 Mod ID: TWD_Menu_10 Mod ID: TWD_Menu_11 Mod ID: TWD_Menu_12 Mod ID: TWD_Menu_13 comic book versions Mod ID: TWD_Menu_14 comic book versions
Raccoons In Trash Cans [B42]
von 76561198273014565
FORMERLY "Early Raccoons ", the below description is untouched but will be changed later since this mod is being repurposed, not removed. --------------------------------------------------------------------------------------------- TO LOCATE: - 15% chance to spawn one when walking near a trash can / dumpster. - Traps (may be buggy). - Random spawns where poultry / farms are (may be buggy). DISCLAIMER: There's a reason raccoons aren't already fully in the game. So far I have yet to see anything game breaking, but beware. Also this mod will become outdated by the end of Build 42's release. PLANS & REQUESTS: - Turn the percent chance to spawn into a sandbox option. - Trash cans and dumpsters can only spawn one raccoon, then never do it again. I'll work on finding a way to do this differently so after enough time any trash can can regenerate its raccoon. - Make the Raccoon head into a 3D object - Raccoons can steal items from you - Fix Raccoon butchering - Make raccoons bigger (a more realistic size) - Make Raccoons tameable by feeding - Add a crafting recipe for the raccoon hat --------------------------------------------------------------------------------------------- 💖 Discord & Donations Feel free to join this Discord server for updates on my games, mods, and software, as well as a place to interact with people with similar interests. Any donations would be greatly appreciated! I spend a lot of my time working on things that don't usually get any sort of monetary reward, and sometimes that's very demotivating. Even $1 would make me feel a lot better about my work :) Workshop ID: 3409211893 Mod ID: EarlyRaccoons
[B42] Spiffo Raccoon
von 76561198915548866
We've always been pushed around by Spiffo. But are we really going to let a mere raccoon get the better of us? It's time to take action! Raise your own Spiffo! * * * * Replaces the raccoon texture with spiffoRacoon. ※ Unauthorized reproduction or redistribution of this mod is strictly prohibited. Workshop ID: 3456218642 Mod ID: spiff5132
Petros Tiles
von 76561198029232657
Tiles of Petro. Workshop ID: 3327298710 Mod ID: petrotiles
所有免费特质 All Free Traits
von 76561199004570572
增加了一个新职业 “干过铁匠和厨师的退伍伐木工” Added a new profession “A former lumberjack who worked as a blacksmith and a Chef“ 干过铁匠和厨师的退伍伐木工,曾在健身俱乐部当教练且兼职保安时因偷车被辞退. A former lumberjack who worked as a blacksmith and a Chef, After retiring from the army, he worked as a trainer at a fitness club and part-time security guard, but was fired for stealing a car, then he used the stolen car to deliver food. Workshop ID: 3389399796 Mod ID: lumberjackmetalworkerchef
Rabbit Cosplay Shop Spawn Options
von 76561198063500766
A personal edit of Rabbit's Cosplay Shop. Credit to 拉比特 and 查拉图斯特拉如是说 for the Rabbit's Cosplay pack, around 111 or so outfits. This mod allows the costumes from Rabbit's Cosplay Shop Anime Pack to spawn. Mod gives 1%/10%/100% chance for zombies to spawn with the cosplay costumes. This was originally created to be used on my personal dedicated server. Testing working in SP/MP. Items have been roughly translated into English. Costumes can also be crafted from "Rabbit" tab of the crafting menu. *********IMPORTANT INSTRUCTIONS BELOW********* Ensure to enable my Rabbit Cosplay Shop Spawn Options Base + my spawn percentage base mod. For example, if you want 10% spawn rate, enable both "Rabbit Cosplay Shop Spawn Options Base" AND "Rabbit Cosplay 10% Spawn". ***IMPORTANT*** For this to work properly, you must disable the original Rabbit's Cosplay Shop from https://steamcommunity.com/workshop/filedetails/?id=2914249159 if you have it enabled. Do not have the original AND my mod enabled, or else conflicts will occur. I am not saying unsubscribe from the original, I am only indicating NOT to have both the original and my mod enabled, or else this mod will not function. !!!ALSO!!! I downsampled the 8192x textures of the original mod down to either 512x or 1024x. Full mod size decreased a total of 60-65%. This ensures no stuttering as the large textures of the original multipled by the large amount of zombies on screen will cause performance problems. There is little to no loss in graphical fidelity. Credit to original mod maker for the Rabbit's Cosplay pack. ------------------------------------------------------------------------------ Check out my other anime costume spawn mods Sankase Cosplay Spawn: https://steamcommunity.com/sharedfiles/filedetails/?id=3017268973 Cosplay商店 Spawn: https://steamcommunity.com/sharedfiles/filedetails/?id=3018313693 Umaboid Cosplay Spawn: https://steamcommunity.com/sharedfiles/filedetails/?id=3017775249 Workshop ID: 3024774154 Mod ID: Rabbit Cosplay Shop 1% Spawn Mod ID: Rabbit Cosplay Shop 10% Spawn Mod ID: Rabbit Cosplay Shop 100% Spawn Mod ID: Rabbit Cosplay Shop Spawn Options Base
Portrait Workshop C
von 76561198408610042
-------- 意见交流QQ群号775234430-------- -------- 模组具体玩法 -------- 写真工坊是一个系列模组后续会有其他各种类型作品依序登场。 这只是他的其中一个分支添加了各种知名画师的精品写真。 这个模组为游戏增加了每张图片的写真使用代币即可兑换。 在击杀各地的丧尸之后身上会掉落一种名为代币的兑换物品。 他可以购买PW写真工坊模组系列所有类型的卡包后续会更多。 除了可以查看以外甚至可以拿来和服务器玩家之间进行PY交易。 -------- 物品刷新位置 -------- 丧尸-书店-图书馆-学校书柜-民宅书架 -------- 模组更新日志-------- -------- 我的其他模组 -------- 更多罐装食物 https://steamcommunity.com/sharedfiles/filedetails/?id=2878868639 更多技能书籍 https://steamcommunity.com/sharedfiles/filedetails/?id=2462898835 动漫壁纸工坊(Swetrm) https://steamcommunity.com/sharedfiles/filedetails/?id=2937593389 色色壁纸工坊(Lexaiduer) https://steamcommunity.com/sharedfiles/filedetails/?id=2932850606 色色壁纸工坊(Sakimichan) https://steamcommunity.com/sharedfiles/filedetails/?id=2932850606 色色写真工坊(二次元A包) https://steamcommunity.com/sharedfiles/filedetails/?id=2445703877 色色写真工坊(二次元B包) https://steamcommunity.com/sharedfiles/filedetails/?id=2445707601 色色写真工坊(二次元D包) https://steamcommunity.com/sharedfiles/filedetails/?id=2480842385 色色写真工坊(二次元E包) https://steamcommunity.com/sharedfiles/filedetails/?id=2489775069 色色写真工坊(二次元F包) https://steamcommunity.com/sharedfiles/filedetails/?id=2577055587 Workshop ID: 2446906510 Mod ID: PortraitWorkshopC
Project Zomboid Guides
Project Zomboid Mods installieren - Workshop Guide
Installiere Project-Zomboid-Mods sauber per Steam Workshop: IDs eintragen, Reihenfolge prüfen, Server neu starten und typische Fehler beheben.
Project Zomboid Build 42 auf dem eigenen Server: Umstieg, Spielstände und Mods
Build 42 ist Stable: Spielstände aus Build 41 sind nicht kompatibel. Umstieg, legacy41-Zweig, neue Serveroptionen, Anti-Cheat und der Hotfix 42.20.1 gegen Serverlag.
Project Zomboid Server mieten – Multiplayer Guide
Project Zomboid Server einrichten: RAM, Sandbox-Einstellungen, Workshop-Mods, Admin-Rechte und typische Fehler sauber prüfen.
Project Zomboid Server mit Mod-Support
Kompatible, unterstützte Mods über das Server-Dashboard installieren.
Project Zomboid Server mieten