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Mods & Plugins für Project Zomboid
Dieser Katalog listet 52.000+ Project Zomboid-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.
Adrenaline
von 76561198355663013
This is my first mod so don't judge strictly. Write about all bugs in a separate discussion “Bug Report". Briefly about fashion : I made this mod because it helps from the very beginning of survival, helps in difficult situations and it is logical. The adrenaline isn't endless so it's not cheats. This mod adds an adrenaline system from real life, stylized as a game, that is, some points are omitted. Adrenaline has a time limit, it can't be produced forever. Adrenaline accumulates, but does not arise. Professions and character traits affect the accumulation of adrenaline. No matter how professional you are at the start, the mod considers your character a beginner in this world, so from the very beginning of the game your character will almost always be in a state of adrenaline, but over time his psyche will get stronger. Detailed description : - Adrenaline affects Hunger, Thirst, Fatigue, Boredom, Unhappiness, Bleeding, Pain, Weight and Strength. More detailed: - The feeling of hunger and thirst is dulled. They will return as soon as the adrenaline subsides. Since the character drinks until thirst is quenched, and adrenaline thirst is limited, then drinking will remove only what is left of thirst, and the real level of thirst will appear only after the adrenaline drops (Well, this is the mechanics of the zombie.). With hunger, everything is fine if your hunger is dulled, it does not mean that you cannot reduce the overall level of hunger. - Fatigue is dulled. If you have been running a lot under adrenaline, then be prepared for a sharp fatigue after the fall of adrenaline. - Boredom and Unhappiness are limited and reduced. If you were bored, then with a surge of adrenaline, boredom is limited, and after a surge it returns, but only part of it. It's the same with unhappiness. - The bleeding decreases, but does not stop. If you managed to stop the bleeding during the surge of adrenaline, then it will not start again, and if you failed, then after the fall of adrenaline, the bleeding will increase not to what it was, but close to that. - The pain decreases. It works as an analgesic. - The carried weight increases. You can just wear more. This is my first mod so don't judge strictly. Write about all bugs in a separate discussion “Bug Report". Briefly about fashion : I made this mod because it helps from the very beginning of survival, helps in difficult situations and it is logical. The adrenaline isn't endless so it's not cheats. This mod adds an adrenaline system from real life, stylized as a game, that is, some points are omitted. Adrenaline has a time limit, it can't be produced forever. Adrenaline accumulates, but does not arise. Professions and character traits affect the accumulation of adrenaline. No matter how professional you are at the start, the mod considers your character a beginner in this world, so from the very beginning of the game your character will almost always be in a state of adrenaline, but over time his psyche will get stronger. Detailed description : - Adrenaline affects Hunger, Thirst, Fatigue, Boredom, Unhappiness, Bleeding, Pain, Weight and Strength. More detailed: - The feeling of hunger and thirst is dulled. They will return as soon as the adrenaline subsides. Since the character drinks until thirst is quenched, and adrenaline thirst is limited, then drinking will remove only what is left of thirst, and the real level of thirst will appear only after the adrenaline drops (Well, this is the mechanics of the zombie.). With hunger, everything is fine if your hunger is dulled, it does not mean that you cannot reduce the overall level of hunger. - Fatigue is dulled. If you have been running a lot under adrenaline, then be prepared for a sharp fatigue after a drop in adrenaline. - Boredom and Unhappiness are limited and reduced. If you were bored, then with a surge of adrenaline, boredom is limited, and after a surge it returns, but only part of it. It's the same with unhappiness. - The bleeding decreases, but does not stop. If you managed to stop the bleeding during the surge of adrenaline, then it will not start again, and if you failed, then after the fall of adrenaline, the bleeding will increase not to what it was, but close to that. - The pain decreases. It works as an analgesic. - The carried weight increases. You can just wear more. - The force increases. Your blows will become more deadly. - Adrenaline builds up due to visible zombies, fights with zombies, injuries, fear and fitness. More detailed: - Visible zombies. It affects how many of them and how close they are. - Fight with zombies. It affects what kind of weapons and where you got - Injury. Affects the type of wound and their number. - Fear. It's just fear that affects. - Fitness. It affects how long you study. - Adrenaline does not accumulate due to : - large blood loss. - deep depression - the spent limit. - The adrenaline system will also change with the time of the game, namely: - The number and proximity of zombies will scare you less over time - Frequent damage over time will have less effect on adrenaline - The number of zombies killed will affect the growth of adrenaline in a fight - And if you stay in comfort for too long, the fears may return (It really takes a lot of time). - There are 3 parameters that can be configured in the mod. - Adrenaline limit - How quickly the limit will be restored - The percentage of how fast you will strengthen your psyche - Mods that are taken into account, do not affect and/or do not give errors - Immersive Medicine: I redefine several methods so that the Moodle (circles on the right) do not twitch. - More traits: Does not take into account traits because there is nothing to take into account, it works fine. - Dynamic traits: Does not take into account mechanics. It works fine. (I plan to make it so that I would take into account several traits from this mod) - Does not take into account all mods that add professions. (I plan to fix it) What I plan to add: - An indicator of the level of adrenaline in the form of an emotion (On the right in the form of a circle). - Dulling the feeling of cold and heat. - So that the fight with the players affects the adrenaline. - Increasing the radius of the audible area and the angle of the visible area (So that it would be adequate). If you have any questions, ask in a separate discussion “Fashion questions” Supports languages: - Coaster - English - Chinese - Korean - German - Italian - French cuisine - Spanish Workshop ID: 2840254097 Mod ID: Adr
More Muscle Ache
von 76561198014705377
Regarding Build 42 This mod currently works the same as vanilla exercises, which prevent muscle fatigue from decreasing while exercise fatigue is setting in. This means, just like when doing vanilla exercises, there are times when the muscle fatigue gained from combat will not decrease. This creates sort of a feedback loop escalating the amount of muscle fatigue in (I assume) unintended ways. Therefore I recommend you to set the muscle strain factor to 0 for now when using this mod. Until either the IndieStone or I work around this. More Muscle Ache You will get sore arms from killing zombies and chopping trees This mod adds exercise fatigue to any action that gives fitness or strength experience. Bringing them inline with the exercises the player can do. These actions are - Running / Sprinting - Hitting zombies or trees - Walking while carrying more than half max carry weight During melee, the type of weapon in taken in consideration. One handed weapons will only strain the right arm. And stomping will strain the right leg. Regularity In the Health tab, a second button has been added next to the Exercise button. Clicking this button will show the regularity of the actions. Just like vanilla exercises a few professions have bonus regularity. These professions are: the fire officer, fitness instructor and securityguard Sandbox variables - IncludeSprinting - Gaining sprinting xp also triggers exercise fatigue - RunMultiplier - Multiplier to increase/decrease the exercise fatigue for run action - MeleeMultiplier - Multiplier to increase/decrease the exercise fatigue for melee action - CarryMultiplier - Multiplier to increase/decrease the exercise fatigue for carry action - TimerMultiplier - Multiplier to increase/decrease the time when exercise fatigue kicks in. By default 12 hours, just as vanilla exercises. - HealthPanelExtraInfo - Shows numeric value for exercise fatigue in Health Panel Health Panel Extra Info Depending on the Sandbox variable, the health panel will show a numeric value for exercise fatigue. When the sandbox variable is set to "First Aid level dependent", starting with level 1 First Aid you will be able to see the extra info. With every level up to 4, the information will get more detailed. - level 1 - increments of 10 - level 2 - increments of 5 - level 3 - increments of 2.5 - level 4 and up - complete information The health panel will show exercise fatigue you're currently experiencing and also fatigue you're still building up. An arrow is used to indicate whether fatigue is still increasing or decreasing Currently the health panel does not show future exercise fatigue from vanilla exercises Compatibility This mod has support for Brutal Handworks and The Only Cure. When using only the left arm, only the left arm will get exercise fatigue. Amputated locations will not get exercise fatigue, because they're gone. Workshop ID: 3252228638 Mod ID: Morry-MoreMuscleAche
[B42] NEW PROFESSIONS AND TRAITS
von 76561198387867714
NEW PROFESSIONS AND TRAITS Over 100 new professions and dozens of unique traits for Project Zomboid! Current version: 1.0 Content included: 103 new professions with custom icons + 53 new traits (positive / negative / mixed). Language: Spanish - translations (EN, FR, PT, DE, IT, RU). Compatibility: Build 42 Overview Are you tired of creating the same survivor over and over again? This mod expands character creation with 103 new professions and 53 unique traits, all carefully balanced to make every new run feel fresh, challenging, and full of personality. Become an Astronaut, Biochemist, Bounty Hunter, Healer, Spy—and many more. Every choice changes how you survive, fight, and die. Main Features [] 103 brand new professions — each with its own custom icon (located in media/textures). [] 53 new traits — positive, negative, and mixed, all written in Spanish. [] Balanced design — no overpowered choices; every profession and trait has proper costs and trade-offs. [] Full Spanish localization — included in shared/Translate/ES/UI_ES.txt. [] Compatible with Build 42. [] Custom artwork — unique icons for an immersive selection screen. All traits are balanced through point costs and designed for deeper customization. Installation [] Subscribe to the mod on the Steam Workshop. [] Enable it from the Project Zomboid launcher. [] (Recommended) Start a new game to access the full list of professions. [] Customize and survive your way. Compatibility [] Works with most other profession and trait mods. [] If you use similar mods, place this one at the end of the load order to prevent icon or name overwrites. - You can enable it in existing saves, but some professions may not appear correctly. Recommended: new game. FAQ Do I need a new save? Recommended. Existing characters won’t receive new professions or traits. Is it compatible with other mods? Yes, but place this mod last in your load order. Is it balanced? Yes, each role includes fair costs and penalties; community feedback is welcome. Future Plans [] Additional professions and traits. [] Balancing improvements. Credits Authors: ASINSINA & DONPATO Art and Icons: Created by the authors Special Thanks: Project Zomboid community Support If you enjoy this mod, please leave a positive rating and share it with others. Feedback and suggestions are always appreciated. Workshop ID: 3744666572 Mod ID: TraitsandProfessionsB42
Context Cleaner [B41/B42]
von 76561197990241708
Context Cleaner A lightweight mod to declutter your right-click context menus, with optional debug/UI and developer quality-of-life features. Perfect for heavily modded games or developers who want cleaner context menus! ✨ What’s New (v1.8.0, 16th Dec. 2025) - B42.13 support & improvements - Separate naming for world and inventory context menus - Advanced Lua Pattern support for menu matching (Exact / Wildcard / Pattern modes; set per input for World and Inventory, Move and Hide) Supports all Project Zomboid/Lua string patterns (Lua Patterns) - Toggle version watermark hiding in real time Now with separate toggles for Watermark and Debug Cheat display (Watermark / Cheats / Both / None) - Performance and menu activation improvements - Adjustable tick-rate for late-loading mod menus - Translation support added 🎯 Key Features - World & Inventory Menus: Manage context menu entries separately for right-clicking world objects and inventory items. - Move Entries: Collect infrequently used entries into a custom submenu. - Hide Entries: Instantly hide unwanted entries—toggle at any time with a keybind. - Wildcard Matching: Use asterisks (*) to match and manage entire groups of entries in lists e.g., * - Advanced Debug Tools: - Hide vanilla debug menu entries, watermark, or command console - View matching names via Debug Logging - Highly Configurable: All features configurable in Mod Options (B42.13+). ⚙️ How To Use - Open Mod Options > Context Cleaner for configuration. - Separate move/hide lists for world objects and inventory items. - Use wildcards ("*") to match menu entries in lists. - Enable Debug Logging to see menu entry names and troubleshoot configs. Tip: Debug Logging helps you identify exact menu entry names—check Zomboid/console.txt or the Command Console. 🔧 Compatibility - Build 41 & 42+ compatible - Multiplayer-compatible (client-side only) - Works with all mods that add context menu entries - Supports all languages (matches visible menu text) 🐛 Troubleshooting - Enable Debug Logging to see what’s hiding/moving - Double-check spelling/capitalization of entry names - Use the correct list for World vs. Inventory menus - Make sure wildcards are enabled and correct (*) ⭐ Support & Feedback If you like Context Cleaner: - ⭐ Rate on Steam Workshop - 💬 Leave comments or feedback! - Support: Ko-fi Special thanks to Burryaga for providing the initial framework and valuable feedback. Enjoy cleaner menus! 🧹 Ask for permission: This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online. Workshop ID: 3617485838 Mod ID: ContextCleaner
Military Checkpoint into Louisville
von 76561198095713921
This mod spawns you at the military checkpoint into Louisville, right outside the gate. You've struggled to survive, and finally made it to the Military Checkpoint into Louisville. You pray someone alive somewhere left the gate unlocked as you reach to push it open..... Workshop ID: 2751361703 Mod ID: MilitaryCheckpointintoLouisville Map Folder: Military Checkpoint into Louisville
Hawkins Big Trunk + No Dmg Effects
von 76561198022503224
trunk capacity + Dmg doesnt effect capacity this mod both increases the capacity and disables the capacity reduction caused by damage to the trunk of the vehicle here is a link to my other mod which only increases the trunk capacity https://steamcommunity.com/sharedfiles/filedetails/?id=2689380835 Workshop ID: 2693128348 Mod ID: HBTNODMG
Burger Car
von 76561198042485382
Spiffo's Burger Car The Spiffo's Burger Car is the ultimate survivor's dream in a world overrun by the undead. This modified vehicle isn't just a means of transportation... it's a culinary haven, and a beacon of hope in the desolate streets. Features: - Adds a Spiffo's burger car to the game. - Includes a burger roof rack that holds 100 storage! Uploaded by Doncaster Ask for permission - Please do not redistribute or utilise the files of this mod without permission from the mod creator. - Please do not use files from this mod to create your own mods without permission from the mod creator. - You are free to use the mod for personal use and in multiplayer servers. If you enjoy the mod please give it a rating and supporting me at: https://www.buymeacoffee.com/doncaster Check out my other mods: https://steamcommunity.com/sharedfiles/filedetails/?id=3163352433 https://steamcommunity.com/sharedfiles/filedetails/?id=3162123545 https://steamcommunity.com/sharedfiles/filedetails/?id=3146585240 https://steamcommunity.com/sharedfiles/filedetails/?id=3163764362 Workshop ID: 3188779531 Mod ID: BurgerCar
Toyota Supra itasha
von 76561199030785251
Português:adiciona skins estilo itasha ao seu supra MK IV. por que não adicionar á sua lista de afazeres ir em busca dessas beldades,pegue sua arma,sua amadura e claro um galão de combustível cheio,e saia por ai explodindo miolos atrás das suas waifus :) English:adds itasha-style skins to your supra MK IV. why not add to your to-do list go in search of these beauties, grab your gun, your amadura and of course a full gallon of fuel, and go around blowing your brains behind your waifus :) meu primeiro mod espero que gostem. my first mod hope you like it. I have future plans like adding more textures and maybe textures for other vehicles. estou fazendo uma skin inspirada na prinz eugen, azur lane, em breve postarei ela. I'm making a skin inspired by prinz eugen, azur lane, I'll post it soon. Workshop ID: 2843110300 Mod ID: SupraMkIVfhq_skin
REMOD C.O.P.
von 76561198102180975
REMOD Clothing Only Patch This is a stripped version of 41版生化危机物品拓展包 Resident Evil Item development for 41, you will still need the original mod. There might be some issues with this mod, if you notice something please let me know here. This should be compatible with REMOD - Overhaul. (You should load this after it though) Workshop ID: 2858095471 Mod ID: CM_BAREBONE_REMOD
DaNiG's Admin Tools
von 76561198068905166
B41 MP only After spending more than a hundred hours on Project Zomboid servers as an administrator I realized one thing - vanilla administration toolkit is extremely scarce. So I made my own! What does it add and where is it located?. - Player Editor - A toolkit that allows you to edit players's needs and more. Available through the context menu in the Mini Scoreboard, as well as in the world context menu as Check Stats. - Recipe Giver - Recipe Giving. Can be found there as well. - TicketsExpansion - An extension to the vanilla ticketing system. Adds action logging, quick actions panel, messages to player about ticket status. - FuelPumpEditor - Fuel Pump editor. Accessible through the world context menu under More Admin Tools - HPTileEditor - Editor of HP at objects (doors, windows, etc.). Can be found there as well. - Sticky - Allows you to “stick” to a selected player, like /re in SAMP. Can be found there as well. Attention!. If ModConfigMenu is enabled on the server, it will be possible to customize the sound and its volume in the corresponding tab. API There is a possibility to extend the functionality. - Module “Modules/AdminTools/PlayerEditorClient/PlayerEditorOptionsRegistrar” - Allows you to add new options to the Player Editor. - Module “Modules/SoundsRegistrar” - Allows you to add your own notification sounds. They should be located in the “sound/Notification” folder. - Module “Modules/TicketsExpansion/TicketModalConfigRegistrar” - Allows you to add your quick actions to the ticket panel. Hopefully this mod will make administration easier! If there is something missing, please post your suggestions in the discussion thread. Don't forget to rate the mod! Join me in discord. The product can be published on Steam only through an account with the name DaNiG. Workshop ID: 3443104947 Mod ID: DG_DAT
Food Delivery Riders
von 76561198047485926
Explore the experience and challenges faced by food delivery riders amidst the zombie apocalypse Southeast Asia food delivery service providers Foodpanda | Grab Foods | Robinhood | Shopee Foods Contains 12 new items Helmets Jackets Bags ไทย Update 14 February 2023 - Fix the serious bug caused by the preview PNGs Thanks to chaanikaa for reporting the bug Workshop ID: 2832431168 Mod ID: |FoodDeliveryRiders|
Dodge Challenger SRT [B42]
von 76561198048282450
Dodge Challenger Hellcat Pack B42 Port: Dodge Challenger Hellcat Hellcat Armor Update + Fix Other Mods: - Mechanics Eye - Apocalypse Engineer - Radial Barricading - Xnertot Farmable Trees B42 - Fjord Mustard Saloon S281 - Generator Powered Buildings - ModernFirearmsSystem Translation/Rebalance 42.13+ - Faster Cloth Ripping - Craft Backpacks and Containers - Show Weapon Stats Plus Workshop ID: 3578928120 Mod ID: Dodge_CC_B42
Mori Rope | New Recipes + Weight Fix
von 76561198150985959
EN: Can't you make sheet ropes out of ripped sheets? This mod is designed to fix that! Create sheet ropes from two ripped sheets. Bonus, you can create simple ropes with two sheet ropes! Incredible sheet rope weight reduced from 0.8 to 0.15. RU: Не можете сделать тряпичные верёвки из тряпок? Этот мод исправит это! Создайте тряпичную верёвку из двух тряпок. Бонусом, вы можете создать верёвку из двух тряпичных! Неправдоподобный вес тряпичной веревки с 0,8 уменьшен до 0,15. Workshop ID: 2837834656 Mod ID: MoriRope
1000 Years Of Music (True Music) [B41/B42]
von 76561198178925942
1000 Years Of Music! This is a Addon for True Music. This mod adds 200 songs from Mozart's time to the 2000s, the best in my opinion... Now compatible with both BUILD 41 and BUILD 42 Enjoy the addon in the version you prefer IMPOIRTANT NOTES!!! Version 2.0 Fix: I fixed the bug that prevents the addon from being used with others. For BUILD 42!: Cause the original creator of TRUE MUSIC hasn't officially updated the mod, you can use the unnoficial uptade from Hergamo seems to have some issues. This is beyond my control; it appears the cassette spawn rate is lower. I'll update the addon as soon as this is fixed. Click here to see the song list! Workshop ID: 3130687684 Mod ID: BESTSONGS
Quick Save!
von 76561198003275746
If you want buy me a coffee? then hit the UP & Favorite button instead giving me some dollars. I can buy coffee myself :D (or some steam points.. I want to buy new profile wallpapers..) Description Are you tired of going back to this morning with tons of debuff moodles after game crashing? Have you ever experienced items duplicating or disappearing after game crashing? Do you feel there are too many zombies after game crashing? Or, Do you feel sad when you took all of your guns and ammo to raid the military base, but when you reached the base, game crashed and all zombies were disappearing? Then Try This Mod! This mod saves your game data from RAM to HDD/SSD while you are playing your game. If you want to see how this mod is working, see the below section. This mod saves: - Animal data (apop folder) - Zombie data (zpop folder) - Radio data (radio folder) - Chunk data (chunkdata folder) - Meta grid (metagrid folder) From your RAM, Which has a chance of not saving when crashing, To your HDD/SSD, which ensures saving even after a crash. Note1: this mod is not creating new backup folder. your main save world will be only one like Vanilla. Note2: like I said right above, this mod does only saving your files. there's no such a "Load" feature. this mod is not about creating backup files or loading previous saves! Note3: this mod does not prevent crashes and initializing. this mod just helps a little from the gap between. You will never recover the exact position and data after a crash (this is a Vanilla limitation). Also, if you already had corrupted data then this mod can do nothing. For example, if there was any kind of corruption, PZ will reset your chunk and this means you will lose your data permanently! Mod Options Enable Logs: Enable log above of your character after trying to save. If it has skipped, will display the reason of skipping Enable Auto Save: If this is not checked, you can only save the file by key pressing. If you are worrying about lagging when saving, Disable this and use manual saving only. Auto Save Interval(In-Game Minute): `60` means mod try to save your file in every 60 minutes. Auto Save Interval(Zombie Spawn Count): `500` means mod try to save your game when every 500th zombie has been created. Set this to 0 if you want to disable. If count is too low, mod will try to save too frequently. if count is too high, you have chance missing spawned zombies after crashing. Auto Save Interval(Zombie Kill Count): `100` means mod try to save when you killed 100th zombie. Set this to 0 if you want to disable. Maximum Skip Count: When mod skipped auto saving by any reason, mod counts how many time they has skipped from last save. If count is reached max count, mod will force save your game. Set this to 0 if you want to disable force saving. Manual Save Key Bind: You can perform save by key pressing manually. this will reset all counts as well. (Skip count, Zombie Count and Timer) Compatibility & Performance There's 0% of compatibility issue with other mod. I'm sure. There should be lagging issue when mod saves your data into HDD/SDD. likely less than 0.5 seconds. If you don't like lagging, then use manual save only. QnA So, how does this mod work? It simply uses the save(true) function, which already exists in Vanilla PZ, which is used when player wakes up. Hey, I'm worried that I might crash my car while saving, since saving causes a bit of lag! First, you can use manual save when you are safe. Second, This mod detects dangerous situations, and will skip saving if it's too dangerous. For example, mod will not save while you are driving your car with high speed. Also mod will not save if you are fighting with zombies, or zombies are too close. To be honest, it's not perfect, but in my experience, it worked just fine. What? Why did you make this weird stuff? Do I even need this? Mostly, no. But keep in mind, some players use low-spec PCs. While B41 ran fine on lower specs, B42 requires a more powerful PC, meaning players may experience more CTDs. It's same for me too. I sometimes play PZ with my old laptop and... yes. Also, if you are planning to raid the Louisville then why not? Big Thanks to Bread who is Tech Supporter of the The Indie Stone. He told me the exact reason of missing data after game crashed, I could make this mod. Available Translation: EN KR TR (by @RedSystem) ES (by @Taylor MH) RU (by @M1ST0R) PTBR (by @Alexandre) Workshop ID: 3429792511 Mod ID: ForceSave
Mexiox's - La Chancla (Melee Framework)
von 76561199036949265
Buenas bandita, bueno, este mod fue creado para darles una base a todos ustedes, los que quieren desarrollar mods para este juego, les recomiendo mucho que vean la playlist de como se hace el mod paso por paso, ahi van a poder ver tambien como descargarlo, como estan ordenadas las carpetas y la razon de ese orden, los nombres que se tienen que dar (o los que nos han funcionado a nosotros), incluyendo como hacer los modelos 3D de las armas que quieran hacer (En nuestro caso usamos solo una chancla para este obviamente jajaja) El link de la playlist esta aqui: https://www.youtube.com/playlist?list=PLlk5lqoQtrnY0SxnK5UeX6TO2oj4eN2QD Dale un vistazo, te aseguro que cuando la termines sabras hacer tu propio mod desde 0 :) Lo unico que te pedimos es que, si haces un mod y esta guia te fue util, mencionanos en tu mod :), estarmos encantados de probarlo Igual, si vienes aca y no vienes a aprender a hacer un mod, solo te gusto el concepto de la chancla, tambien lo puedes descargar sin problemas 😂 La chancla la puedes encontrar en casas, especificamente en armarios y mesitas de noche, tiene una probabilidad baja pero igual es porque esta bastante fuerte y poderoza Si te gusta nuestro mod, nos invitarias un taquito? :) Este mod, lo puedes utilizar como framework, lo unico que te pedimos es que nos des una mencion en tu mod cuando lo subas a la workshop 1.- Porque lo queremos probar 2.- Porque nos queremos asegurar que nadie mas se aproveche de esto y simplemente robe los archivos del mod y lo vuelva a subir identico pero con su nombre Si requieres ayuda aun mas especial para tu mod, unete a nuestro discord: https://discord.gg/Qy34fwSqCZ Copyright 2022 Mexiox. This item is not authorized for posting on Steam, except under the Steam account named ESuances, in this case, that does not include modified files of code contained in this mod. But copy's and redistributions are still not authorized. This mod is compatible with multiplayer and dedicated servers. Workshop ID: 2883035657 Mod ID: chancla
MiniStatPanel & Manual Save
von 76561198259559227
*** THIS MOD ONLY WORKS WITH THE IWBUMS 41.20 or LATER *** ** Update 18/May/2020 : Removed character outfit preset. Mini stat window with manual save functionality. After installing this mod, you can find a thin window at the left of the game screen. (with a title "mini") You can move the window by dragging the title bar or collapse(minimize) the window by clicking arrow button(right of the title bar). The window can't be closed because prerender() function processing some time-related codes. The window is consist of three parts. (i) The uppermost part is body state panel. You can switch between Thermal-Protection-Health graphs with left/right click over the body. (ii) The middle part is state/skill panel. You can switch between state-skill mode with left/right click over the text. The state mode display important state values. The skill panel display list of skills & level values which being brighten or blinks whenever gain-xp/level-up happens. (iii) The bottom part is utility buttons 1) Save By clicking this button, you can save the current game without quitting the game. You can assign a hotkey for this button at OPTIONS - KEY BINDINGS. Find a "Save game manually" button under the "minime Stat Panel" part. 2) favWear By clicking this button, take off or wear any favWear(wearable chothes marked as "Favorite" except bags) - Take off all favWears If you are wearing a or more favWear. - wear all favWear within your own inventory if you ain't wearing any favWear, . It is useful for cooling down your body quickly after fighting against horde. You can assign a hotkey for this button at OPTIONS - KEY BINDINGS. Find a "Toggle favorite clothes" button under the "minime Stat Panel" part. You can find more information from the popup window by clicking i button at the mini-window's title bar. (It supports korean language) Workshop ID: 1926711176 Mod ID: MinimeStatPanel
Auto Share Map Notes
von 76561198060412907
Automatically shares map notes and symbols with every player. Partage automatiquement les notes et symboles sur la carte avec tous les joueurs. IMPORTANT Don't use this while playing solo ! Ne pas utiliser en solo ! Authors Scozor Workshop ID: 3635999559 Mod ID: AutoShareMapNotes
Jarred and dried mushroom_CN
von 76561198314947920
Jarred and dried mushroom的简单汉化 主要方便合集自用 ----------------------------------- 主要内容为制作蘑菇罐头、腌制蘑菇罐头和风干蘑菇 可以用盐和水直接制作蘑菇罐头,也可以煮熟后加上醋腌制蘑菇,打包成罐头也行,更简单的是在小型植物干燥架上 制作干蘑菇,方便携带 For non-Chinese users, you don't need this. Workshop ID: 3417366115 Mod ID: B42Mushroomjar_CN
Tell Me Where You Are
von 76561197992714087
Tell Me Where You Are Yelling “I’m here!” in Knox Country is a great way to die. Radios shouldn’t act like magic GPS devices and shouldn’t be useless background noise. Tell Me Where You Are adds a new layer of strategy to multiplayer by making radio communication actually matter. When you’re tuned to the same radio frequency as other survivors, the radio does more than let you hear them: their position appears on your map. It's like the natural result of an ongoing conversation: “behind the gas station”, “north of the warehouse”, “still moving”. No HUD magic. Just information that makes sense. Radio Silence & spying Not everyone wants to be seen. With the Radio Silence / Tell ’Em Where I Am toggle, you decide whether to broadcast your position, or stay silent and listen in. You can still see others. They won’t see you. Radio muting is fully respected. If your microphone is off, you’re not “talking”... and you’re not telling anyone where you are. No VOIP interference. Just deliberate choices. Radio range & positioning Radio communication depends on distance and positioning. Being on the same frequency is not always enough: you still need to be close enough for the signal to make sense. No artificial systems. Just range and awareness. Tweaker & options The mod includes a Tweaker menu to customize the radio overlay and visual options. The Tweaker opens with F12 by default. The key binding can be changed in the game’s Options menu. Languages Available in 8 languages: - English - Italian - Spanish - French - German - Brazilian Portuguese - Ukrainian - Chinese In Knox Country, knowing where others are is power. Telling them where you are is always a choice. Workshop ID: 3629549809 Mod ID: TellMeWhereYouAre
Yaki's Makeshift Clothing Start
von 76561199005857620
Swap all clothes with some clothes froim "Yaki's Makeshift Clothing" mod Created for MrAtomicDuck's server but anyone can use it. No requests. Please, do not reupload or change it. (c) Hea 2023 Workshop ID: 2924460825 Mod ID: YakiMCStart
Quarantine Checkpoint - lootable
von 76561198006141780
Simon_MDs lootable Quarantine Checkpoint. Located in cell 37x37 (#11305x11203x554). Workshop ID: 2952911420 Mod ID: SimonMDQuarantineCheckpointLootable Map Folder: quarantinecheckpointlootable
CC_DIY 自己动手,丰衣足食 Build 41
von 76561198854057168
如果你已经找遍了整座城市却依然没有找到一个园艺喷壶,你为什么不试试把香水瓶做成一个简易的喷雾器呢? 我没有添加一个名为【简易喷雾器】的新道具,所以我决定使用10个香水瓶合成一个园艺喷壶。 使用这个mod,你也可以制作自己的香肠。 我没有添加一个名为【香肠】的新食物,所以我决定使用火腿代替它。 制作炸鸡和牛肉干的流程稍微复杂一些,就像制作【消毒绷带】一样,你需要站在火源附近,并消耗1单位的热水,假装你进行了【烹饪】这个动作。 可以制作的物品包括 1.园艺喷壶 2.捕鼠器 3.缺口碎石 4.肉饼 5.火腿 6.炸鸡 7.牛肉干 你也可以订阅我的另外一个mod,【简易狩猎】,它将使你的肉类食物做到自给自足。 https://steamcommunity.com/sharedfiles/filedetails/?id=2020208345 If you've searched the whole city but still haven't found a Gardening Spray Can, why don't you try to make the perfume bottle a simple Sprayer? I didn't add a new item called , so I decided to use 10 perfume bottles to make a Gardening Spray Can. With this mod, you can also make your own sausage. I didn't add a new food called , so I decided to use ham instead. The process of making fried chicken and beef jerky is a little more complicated. Just like making a disinfection bandage, you need to stand near the fire source and consume 1 unit of hot water, pretending that you have done the action of cooking. Items that can be made include 1. Gardening Spray Can 2. Mouse Trap 3. Chipped Stone 4. Meat Patty 5. Sausage(Ham) 6. Fried Chicken 7. Beef Jerky You can also subscribe to my other mod, , which will make your meat self-sufficient. https://steamcommunity.com/sharedfiles/filedetails/?id=2020208345 Workshop ID: 2021066687 Mod ID: CC DIY
[Ground Panoramic Night Vision Goggles]
von 76561198068788655
B42 Adds Three Color Variants of the GPNVG-18 to Kentucky Requires Beathoven's NV framework to run! Add a battery if / when you find a set, and off you go! 512x textures Mod - Haven Discord MOD PERMISSIONS ON LOCKDOWN This mod can only be added to and extended with the express permission from the original creator. Having received permission credit must be given to the original creator both within Any / All Of the files of the posted edit / mod and wherever the mod roams online. If no permission is received you may not alter the mod and it must be treated as a mod that is 'On Lockdown'. do not re-upload this Mod Modpack it Disseminate it under ANY circumstances. Workshop ID: 3719704041 Mod ID: GPNVG18
Project Zomboid Guides
Project Zomboid Mods installieren - Workshop Guide
Installiere Project-Zomboid-Mods sauber per Steam Workshop: IDs eintragen, Reihenfolge prüfen, Server neu starten und typische Fehler beheben.
Project Zomboid Build 42 auf dem eigenen Server: Umstieg, Spielstände und Mods
Build 42 ist Stable: Spielstände aus Build 41 sind nicht kompatibel. Umstieg, legacy41-Zweig, neue Serveroptionen, Anti-Cheat und der Hotfix 42.20.1 gegen Serverlag.
Project Zomboid Server mieten – Multiplayer Guide
Project Zomboid Server einrichten: RAM, Sandbox-Einstellungen, Workshop-Mods, Admin-Rechte und typische Fehler sauber prüfen.
Project Zomboid Server mit Mod-Support
Kompatible, unterstützte Mods über das Server-Dashboard installieren.
Project Zomboid Server mieten