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Mods & Plugins für Project Zomboid
Dieser Katalog listet 52.000+ Project Zomboid-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.
1965 Pontiac GTO
von 76561197963499645
Hey guys, this mod is 100% OBSOLETE GARBAGE MESS. But don't fret, the this sucker (and much more) it actually in my compilation mod. So unsubscribe from this and subscribe to this lil' guy down here! \/ https://steamcommunity.com/sharedfiles/filedetails/?id=1510950729 Here's a 1965 Pontiac GTO, heck yeah! Replaces the sports car. NOT compatible with my charger mod! HEY GUYS HERE'S A DISCORD SO YOU CAN ASK QUESTIONS, POST SUGGESTIONS CRITIQUE AND SEE WORK IN PROGRESS! YOU SHOULD JOIN IT! https://discord.gg/WKjTuqW Workshop ID: 1448096437 Mod ID: FR1965GTO
KIA Sportage 1998
von 76561198354666990
This 4-seat South Korean car is a compact SUV available in Project Zomboid Build 41 that allows for flexible maneuvers while retaining mass and a bigger than average health pool. The KIA Sportage line up of cars has been on going since 1993 and is still strong today. How I got around making it (model itself in september 2021) was by simply going to https://www.the-blueprints.com/ and modeling the first car I saw. I think it blends well into the environment as well as the time period of Project Zomboid. If there are any issues I still haven't accounted for then feel free to comment down below. Workshop ID: 2711646219 Mod ID: KiaSportage1998
碧蓝航线安克雷奇语音
von 76561198824504651
感谢XAI和月野牙大佬的教学 这是我第一次尝试制作mod,不足之处请见谅 这个mod将人物的部分语音替换为了碧蓝航线中的安克雷奇语音,具体有以下几条: -击碎僵尸头部 -阅读书/杂志 -受到僵尸攻击时的呻吟 -被僵尸惊吓 -翻越高墙成功 -低处降落 -玩家死亡 可能会有个别语音出现音量过大或较小,使用耳机时请注意 b42版本如果添加人物喘息声,我会尽量加上 希望你喜欢这个mod ------------------------------------------------------------------------------------------------- Thanks to bro XAI and 月野牙 It is my first time try to make a mod,please forgive the deficiencies. This mod replaces part of the voice of the character with the voice of the Azur Lane Anchorage,the following are specific: -smash zombie's head -read book or magizine -moaning when attacked -zombie suprised player -climb over high fence success -fall light -player died Some voice may be loud or low,please pay attention when using headphones. If versionB42 adds the voice of pant,I will try to make it. I hope you like the mod. Workshop ID: 2922332834 Mod ID: 0184159191411
Zombies drop more matches and lighters
von 76561198422541385
Just that Workshop ID: 2724824147 Mod ID: ZombiesDropMoreLightersAndMatches
Scaly Zeds
von 76561198040417763
******************************************************************************** I don't really keep this mod updated, too many things going on and don't have the time. However, I'd highly recommend using Furry Apocalypse (Anthro Zombies) instead of this! ******************************************************************************** Adds Anthro Survivors - Scalies! to zombies! You can find the Non-Scaly version here: Anthro Zeds Note: Do not use both versions of the mod together. The Scaly Zeds mod already adds Anthro Zeds as well. Sandbox Options added for base spawn chance of Scalies! (Thanks to Jezithyr!) (There is a known issue with zombies spawning with multiple species and it makes a sort of hybrid of them. This is less common if the base chance is set lower than 100% as Zeds don't spawn with Fur/Scales every time.) We have a public server that also uses these mods, if you'd like to join the discord, here is an invite link: Discord Workshop ID: 2923210340 Mod ID: ScalyZeds
[B41] Expanded Working Treadmill
von 76561199090520622
This is a story about an alpha male who managed to survive If we all figured this out, then I propose to acquaint you with the difference in my version. In my version, in addition to strength and fitness, you also upgrade the entire agility tree, including all the skills it includes. There are two options (you need to choose one): 1. Normal Mode - Balanced golden mean of pumping 2. Giga Chad Mode - Especially for those who do not want to waste time and instantly upgrade everything (if there are problems in multiplayer, just turn off the anti-cheat server) Credits: This mod was based on a mod called Working Treadmill whose author is known under the nickname F_C4RICA Workshop ID: 2822977745 Mod ID: treadmill_v1 Mod ID: treadmill_v2
KS_Bunker
von 76561198002926687
공개 서버 '코리안 서버'의 신규 군용 벙커 지역입니다. Workshop ID: 2921214601 Mod ID: KS_Bunker Map Folder: GGosAs Bunker
I Learn What I Read Too | Skill Books Give XP [B42 Stable]
von 76561198833807656
This is a more programmatically structured version of ILWIR. It still does what it does previously, but with a new feature. Unsubscribe to the old version to avoid conflict! But if you've just stumbled upon this mod... Leveling up in Project Zomboid is a grindy process. Sometimes it's better to look for VHS tapes and watch them, or watch Life and Living rather than reading skill books. Enter: I Learn What I Read (ILWIR) Too! HOW THE MOD WORKS ILWIR Too grants direct XP from skill books instead of XP multipliers. You must finish the book from page 0 to its last page to level up. Reaching the halfway grants one level, finishing the book grants the second. Unlike one of my fav mod, CDDA Reading's continuous XP functionality, ILWIR Too uses milestone-based progression. The XP that is added is raw and disregards multipliers providing less grind but maintaining its balance by limiting the maximum usefulness of the skill book (2 Levels per skill book). FEATURES ILWIR Too doesn't only feature direct XP functionality. It also provides the following features (all of which can be seen in the sandbox options): - Blacklisting Skills - if you want to exclude a skill from using ILWIR, provide the skill or skills followed by a comma (,). Blacklisted skills will then fall back to XP boosts (Vanilla mechanics). In the sandbox options, hovering your mouse to the input box or the option name should show the skills and their respective categories. To ensure its effectiveness, copy the exact word and capitalization of the skill. - Level Limiting - the most requested feature. If you don't want to blacklist a skill but still limit the "abuse" of ILWIR. Individually or globally assign a maximum level ILWIR will be used. If the player reached that inputted level, at the point forward, you will receive an XP boost (Vanilla Mechanic), rather than direct XP (ILWIR). SCENARIOS Each scenario explains expected outcome when using ILWIR: - Scenario 1: Skill Book: Carpentry | Player Carpentry Level: 0 | Player Reads Carpentry Vol. 1 from pg. 0 to 220 | At pg. 110 (50%), the player should receive the first level—Player Carpentry Level: 1. The player continues to read until pg. 220 (100%), the player should receive another level—Player Carpentry Level: 2. - Scenario 2: Skill Book: Carpentry | Player Carpentry Level: 1 | Player Reads Carpentry Vol. 1 from pg. 0 to 220 | At pg. 110 (50%), the player should receive the last level this book can provide—Player Carpentry Level: 2. The remaining page will no longer be needed as the player has reached the maximum usefulness of the book. SPECIAL SCENARIOS These are scenarios and their expected outcomes where the player utilizes blacklisting and ILWIR limiting: - Scenario 1: Blacklisted Skill: Carpentry | Player Carpentry Level: 0 | Player reads Carpentry Vol. 1 from pg. 0 to 220 | Finishing the entire book from 0 to its last page should not give the player any direct XP. Instead, an XP boost/multiplier is given, as the skill is blacklisted, regardless of the volume of the skill book. - Scenario 2: Limit Carpentry to Level 1 | Player Carpentry Level: 0 | Player reads Carpentry Vol. 1 from pg. 0 to 220 | At pg. 110 (50%), the player should receive direct XP—Player Carpentry Level: 1. The player continues to read until the last page. The player should receive an XP boost instead, as the limit for the skill is level 1. Regardless of the limit inputted in the skills globally or individually, if they are blacklisted, they will be ignored! About Multiplayer Since the mod finally supports multiplayer, here's something you might encounter that I experienced when I was testing it in MP. Applying this mod in an existing save WORKS. If you've already read a skill book, then read it again to gain the direct XP, you might experience where the mod didn't provide 2 levels, rather only 1 or even 1-in-a-half. This is fine, as you can read it again to gain the last level, it SHOULDN'T go over its maximum usefulness. I wouldn't go into detail as it is technical, doesn't matter, and my reason could even be wrong, lol. Anyway, this just a heads up. This is not a bug. COMPATIBILITY - Supported Builds: B42 Stable (Tested SP and local hosted MP) - Existing Saves: The mod should work on existing saves, as the mod only added a new logic when a player reads a skill book. If you migrated from the old version of this mod, it should also work too. - Potentially Incompatible: CDDA Reading or other reading tweak mods may cause conflict or unexpected behavior. Compatible Mods - Skill Book Expansion compatible. Tested on B42 Stable and works. - Sandbox Options compatible. Tested on B42 Stable and works. I recommend this mod, especially for editing blacklisted books and level limiting in SP. Note: In case the changes aren't working, re-launch your save. THE FUTURE OF THIS MOD This mod is feature-complete. I am no longer adding new features to this mod. My only focus from here on out is to maintain the mod against game updates and any bugs or errors that surface. Your requests for a new setting or feature in the comments will be unanswered, though I appreciate all your ideas 😊. With that, I can't truly promise anything other than maintenance. Thank you for understanding 🫡. AUTHOR'S NOTE Hi! Clearly, this mod is inspired by CDDA Reading. I decided to create one on my own that can bring somewhat of an immersion in the game, as CDDA Reading gives too much XP while I read. This is my first mod so if you found any bugs or errors, feel free to comment. Although, I can't promise that I'll be fixing those issues right away. Anyway, I hope you enjoy using this mod! Thank you! To a fellow mod maker Creating this mod wasn't a one-man job. I used AI to assist me on explaining what certain classes do as the Unofficial PZ JavaDocs doesn't explain the use cases for the classes, functions, etc., or just generally, I needed more explanation. If you want to get more specific about how I use AI, I specifically instructed it to not give me the exact answer or code, rather provide sources, techniques, and practices so that I can somewhat efficiently and effectively give an output and learn as well. I also did the bug fixing and the overall refactoring. I used AI to generate a markdown file containing checklists about the next objective or module that I'll be doing, and some test scenarios to ensure minimal errors or bugs appear. Just a disclaimer so if you really hate AI-"generated" code, then I guess sorry I failed you.🤷🏼♂️ Change Notes + Fixed an exploit where players could read skill books above their current level requirement by double-clicking + Reduced the chance of message appearing while reading + Multiplayer support (tested on B42.18) + Reduced the chance of message appearing while reading (55 => 50) + Minor logic tweaks ... more in Change Notes Workshop ID: 3725249649 Mod ID: ILWIRTOO
Yet Another Traits Mod
von 76561198045264627
Description Adds 11 new positive traits, inspired from More Traits and Bef's Profession and Traits. Traits "Ingenious" (6) : +1 Electrical, +1 Maintenance. "Tinkerer" (6) : +1 Metalworking, +1 Mechanics. "Generator Proficiency" (1) : You already know how to operate generators. All the traits below are mutually exclusive : "Proficiency : Axes" (5) : +1 Axe, +1 Maintenance, Start the game with an Axe. "Proficiency : Long Blunt" (5) : +1 Long Blunt, +1 Maintenance, Start the game with a Baseball Bat. "Proficiency : Short Blunt" (5) : +1 Short Blunt, +1 Maintenance, Start the game with a Pipe Wrench. "Proficiency : Long Blades" (5) : +1 Long Blade, +1 Maintenance, Start the game with a Machete. "Proficiency : Short Blades" (5) : +1 Short Blade, +1 Maintenance, Start the game with an Ice Pick. "Proficiency : Spears" (5) : +1 Spear, +1 Maintenance, Start the game with a Hand Fork Spear. "Proficiency : Firearms" (5) : +1 Aiming, +1 Maintenance, Start the game with a M9 Pistol, an empty magazine and an ammo box. "Proficiency : Explosives" (5) : +1 Maintenance, You know how to make Aerosol Bombs, Start with 2 Aerosol Bombs and 1 Molotov Cocktail. Traits balancing thread Inspirations Bef's Profession and Traits More Traits Credits Eclipso' : Initial French translation _____________________________________ Workshop ID: 2731423187 Mod ID: P_YetAnotherTraitsMod Mod ID: P_YetAnotherTraitsMod_CheaperWP Mod ID: P_YetAnotherTraitsMod_RemoveGenerator
Ash's Boots Expanded: Satania Goth Boots OverHaul [ Standalone ]
von 76561198068788655
~Ash: 2024: lets Upgrade those Small Boots to be REAL & Fit for Glorious Purpose ~ <3 ! How Am i Meant to step on you, i uhhh..i mean THE ZEDS, in Small boots! Now there Step On Me Sized This is A Model & texture Revamp top to bottom For the Satania's Goth Boots in Boots Expanded You will require the original Mod: ~ Ash's Satania Thigh High Goth Boots ~ - ( V1 ) These Boots were Made For Project AVA V11+ But should work Fine for Most Body Types ~ Happy Skull Crushing <3, ~ Ash DISCLAIMER: this Mod File Contains Custom Made * Heavy Edits of Originating Mod Files From Boots Expanded Original Fair usage requirements would be 75%, this is orders of magnitude past that. PERMISSIONS. Ask before anything. ASK FOR ALL MOD INQUIRIES RELATED TO PERMISSIONS: IE: do not re-upload this Mod under ANY circumstances. Workshop ID: 3337357018 Mod ID: StepOnMeSometime
Echangeur Autoroute Muldraugh
von 76561198110269363
La cellule 35x37 - l'échangeur autoroutier du sud de Muldraugh - légèrement modifiée pour accueillir un point de contrôle militaire. Modifications apportées pour le serveur La Province Gangrénée, pour la campagne "La Plaie de l'Or Noir - Les marques du passé". ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Cette map a été crée par Cinquieme pour le serveur roleplay français La Province Gangrénée. Mes autres mods : - Le relais autoroutier. - Zone Communautaire Neutre. - Le Bazar de la Dernière Chance. - Si vous souhaitez me soutenir, vous pouvez m'offrir un petit café si et seulement si vous n'êtes pas dans la galère financièrement. - Si vous souhaitez me faire part d'un projet vous pouvez également rejoindre le serveur discord "Au Thé d'Encens" et préciser dans votre ticket la raison de votre venue. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Workshop ID: 3400576662 Mod ID: Echangeur_Autoroute_Muldraugh Map Folder: Echangeur_Autoroute_Muldraugh
Squid Wear
von 76561198122232128
This mod includes clothing based on the popular TV Show Squid Game, it is designed with Server Community Events in mind. Features ‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒ Squid Wear Includes: - Shirts and Jackets 001 - 020 + 069 : 456. - Worker Suits Circle, Square, Triangle. - Front Man Outfit Spawn Names: - Squid Wear - Front Man Up Next ‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒ - VIP Outfits Contact & Support ‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒ Enjoy this mod? Other mods from DIVE: Server owners can get information about mod updates on the Discord channel: https://discord.gg/DIVEHUB Redistribution of this mod without explicit permission from the original creator is prohibited under any circumstances. This includes, but not limited to, uploading this mod to the Steam Workshop or any other site, distribution as part of another mod or modpack, distribution of modified versions.The product can be published on Steam only through an account with the name DIVE. © 2022 DIVE Workshop ID: 2704811036 Mod ID: SquidWear
[B42] Vanilla Firearms Expansion - STALKER pack [CLASSIC]
von 76561197993390007
Vanilla Firearms Expansion - STALKER pack A Build 42 fork of the STALKER pack add-on for Vanilla Firearms Expansion. This is an add-on - it requires the base mod and does nothing on its own. This is not a new mod. It is a Build 42 fork of the original Vanilla Firearms Expansion - STALKER pack by Vilespring, Stendo_Clip and Spuchel - all models, textures, icons, sounds and design are their work. The original is a Build 41 mod and work on it is ongoing; this fork brings the Build 41 version to Build 42. One of the original authors, Stendo_Clip, has passed away. This fork keeps the mod running. Requires Vanilla Firearms Expansion - the base mod. Subscribe to it too, or this add-on will not load. What you get22 Eastern Bloc and post-Soviet firearms in vanilla's art style. Assault rifles - AK-74, AK-104, AK-105, AKS-74u, Galil, HK-416 Rifles - Mosin, SVT-40 Sniper rifles - Dragunov, SV98, VSS Submachine guns - Vityaz, Bizon, PPSH-41, UMP-45 Shotguns - Saiga-12, MP-153, sawed-off MP-153 Machine guns - PKM, M249 Pistols - Makarov, USP-45 AmmunitionAdds 5.45x39 as a full calibre - loose rounds, magazines, boxes and cartons, with its own packing recipes alongside vanilla's. Coupled 5.45 magazines are craftable, matching the base mod's 5.56 and 7.62x39 pairs. LootPlaced by rarity tier through the base mod's distribution system. The heavier hardware - PKM, SVD, SV98, Saiga-12, VSS - concentrates in military locations rather than turning up in a bedroom drawer. Sandbox and admin config options from the base mod apply to these weapons too. Original descriptionFor the full weapon list and details, see the original STALKER pack page. CreditsOriginal Vanilla Firearms Expansion - STALKER pack - Stendo_Clip - Models, Textures, Scripts, Lua - Spuchel - Textures, Icons, Scripts, Lua, Animations - Vilespring - Models, Textures, Scripts, LuaBuild 42 port by Sejbr/PolishCow. Found a bug or have an idea? Let me know in the comments. Workshop ID: 3761284354 Mod ID: VFExpansion2 Workshop ID: 3761284354 Mod ID: VFExpansion2
TellTale The Walking Dead - "Goodbye" Death Music
von 76561198204931591
I have no words for how this music makes me feel. Music is "Goodbye" From the Telltale The Walking Dead I mostly made this mod for myself but I thought I may as well upload it just incase anybody else still loves the Telltale The Walking Dead Games. Should in theory work in multiplayer if the server has it enabled. Workshop ID: 3074986256 Mod ID: 3014583969
KS_ADD_FordMustang
von 76561198060805740
KS_ADD_FordMustang Workshop ID: 3041778185 Mod ID: KS_ADD_FordMustang
True Music Addon: Boomer Box
von 76561197996787658
About 200 songs of different genres and different release years. Europe Scatman John Leslie Parrish CC Catch Black Sara Vicky Vale Guns N Roses Niko Dave rodgers Jager The Moody Blues Eurythmics Roxette Noah Gundersen Lord Huron Madonna Dan Romer Lynyrd Skynyrd R.E.M Status Quo Red Hot Chilli Peppers Haddaway Colonel Bagshot Jefferson Airplane Mike Oldfield Scorpions Queen Jhonny Cash Phill Collins Alice Cooper Black Sabbath Bon Jovi Megadeth David Hasselhoff Depeche Mode Frankie Lane Scott Mckenzie Helloween Kavinsky Kiss M83 Men At Work Metallica Modern Talking Mylene Farmer Nena Paul Engemann PPK Rockwell Russel Simins Taco Manowar The Animals The Castaways Gary Moore The Green Future Janes Addiction The Trashmen Concrete Blonde Yello Vacuum Some Russian musicians And others. Workshop ID: 2792797324 Mod ID: Boomer Box
[Project Fallout] The Vault Tec Utility Suit
von 76561198068788655
Project Fallout 2025: The Vault Tec Utility Suit Vault-Tec JumpSuit Statistics - Cond Loss Chance % NIL - ConditionMax ~ NIL - Insulation ~ 0.75 - CombatSpeedModifier ~ NIL - RunSpeedModifier 0.9 - ScratchDefense 28 - WindResistance 0.55 - WaterResistance 1 - Weight ~ 1.2Kg You Might Find a deserted Vault suit in Roughly 51 locations at Rare chance Each Suit, Has only one Model Type. To Allow any gender to wear any Suit Version. this also helps it Dilute the spawns a bit. This One has been Left Entirely Logo Blanked for RP Convenience To attempt keeping it more fair, this suit cannot be damaged. it goes under many things. And is intended to be a Layer Based Suit. All Project Fallout Armor can be Found in > PFO_ARMOR < Tab PERMISSIONS. ASK FOR ALL MOD INQUIRIES RELATED TO PERMISSIONS: IE: do not re-upload this Mod under ANY circumstances. Not On the Workshop, or Anywhere. Support the Official Release. Workshop ID: 3400076902 Mod ID: PFO_The_Vault_suit
Variable Skin (VS) NOT SO PURE Override [Winter Survivor]
von 76561198055562118
Mod might or might not work with VS2/3 and VS2b. What it does? It gets the original fitness exercises back, while keeping VS special fitness exercise still doable. Tuned VS special fitness exercise so it is not for leveling fitness or strength super fast. You will SWEAT a lot when doing THE exercise. Also it got ride of the medical panel picture in original VS mod. SUBSCRIBE AT YOUR OWN RISKS! (as long as you know what you are doing This mod must be loaded AFTER original Variable Skin(VS) mod. Otherwise it will NOT work. No guaranteed compatibility with any other mod. This mod is mainly used by my private server. NO guaranteed further support but you can leave your suggestions and opinions. Enjoy your life. Variable Skin (VS) mod is required. PLEASE SUPPORT ORIGINAL VARIABLE SKIN (VS) MOD Workshop ID: 2961488841 Mod ID: Wsv_Vs_Override
Standardized Vehicle Upgrades RU Translation
von 76561198834510884
Translation of mod Workshop ID: 3039348893 Mod ID: StVeUp_ru
True Music Addon: Initial D (Eurobeat)
von 76561198292639423
Here is a mod that adds some Initial D music (as well as Eurobeat style) All the music : DAVE SIMON - I NEED YOUR LOVE Denise - Burning Like A Flame Initial D - Boom Boom Japan Initial D - Deja Vu Initial D - DON'T STOP THE MUSIC Initial D - Express Love Initial D - GET ME POWER Initial D - Killing My Love Initial D - Love Is In Danger Initial D - NEW LOVE Initial D - Night & Day Initial D - Remember Me Initial D - RUNNING IN THE 90'S Initial D - SPACE BOY Manuel - Gas Gas Gas Nathalie - Minimal Love SOPHIE - DON'T YOU (FORGET ABOUT MY LOVE) Workshop ID: 2980014389 Mod ID: initial_d_mix
Hanksie's Musical Wonders - More Guitars
von 76561199385761510
For Build 42 version, head to https://steamcommunity.com/sharedfiles/filedetails/?id=3410974338 !!! Bring colour and life to your post-apocalyptic jam sessions with the Musical Wonders mod! This expansion allows you to customize your acoustic, electric, and bass guitars with a variety of vibrant colours and unique designs. Whether you're looking to match your guitar to your survivor's personality or just want to add some flair to your safehouse, this mod has got you covered. Features: - Paint acoustic, electric, and bass guitars in various colours and designs - Special patterns like splatter, stripes, and color bursts - Add to Hanksie's Guitar Wall Hangers to display your customized instruments Latest version brings a brand new guitar model with several basic and famous designs... find yours around the map, or paint a white/black one into something snazzy! Compatible with Angry's Lifestyle: Hobbies mod! https://steamcommunity.com/sharedfiles/filedetails/?id=2997342681 Can be added to existing single and multiplayer playthroughs. ---------------------------------------------------------------------------------- How To Paint a New Guitar: 1. Find an acoustic, electric, or bass guitar 2. Gather the required materials: - Paintbrush - Paint (colour of your choice) 3. Access the crafting menu 4. Select the recipe for painting your guitar (e.g., "Paint Acoustic Guitar Blue") 5. Craft the painted guitar Available Colours and Designs: Acoustic Guitars: - Black, Blue, Green, Grey, Purple, Turquoise, Red, Pink - Special Designs: Blue Splash, Red Splash, Green Splash Electric Guitars: - Blue Pastel, Brown, Cyan, Colourburst, Green, Grey - Light Blue, Orange, Pink, Purple, Yellow - Special Designs: Lightning, Red & Black, Choco Swirl, Wood grain Bass Guitars: - White, Colourburst, Blue Squares, Brown, Charcoal - Cyan, Green, Grey, Light Blue, Orange, Purple - Special Designs: Choco Swirl, White Striped, Wood grain, Yellow Striped You can now remove paint from a painted guitar back to a vanilla colour, so that you can paint it again! ---------------------------------------------------------------------------------- Don't forget to hang your guitars using the wall hangers to showcase your newly painted instruments in style! Note: Make sure you have the necessary materials (paint and paintbrush) before attempting to customize your guitar. The exact crafting recipes may vary for each guitar type and colour. Happy jamming! ---------------------------------------------------------------------------------- Latest Update: -Added new guitar model with several designs -Now you can remove paint with alcohol wipes or alcohol doused cotton balls -Added CH, CN, DE and ES translations -Updated icons to match each guitar -Improved textures for all custom acoustic guitars -Special acoustic guitar added -Added FR translations - massive thanks to @Xianah :D Still to come: -More colours and designs -Improved crafting menu Workshop ID: 3276683072 Mod ID: HMW
[OBSOLETE] Improved Light Bulb Longevity
von 76561198056056462
OBSOLETE - USE IN-GAME SETTING Tired of lamps and outdoor flood lights running out of juice? Set the maximum/starting condition of all light bulbs higher! By default, light bulbs start at 100% condition with colored light bulbs starting at 10%. They burn out pretty quickly. This mod lets you take direct control of those values in the "World" options tab in Sandbox settings. Feel free to set all bulbs to 200% or 300%, or set them separately. This mod only works on new saves! How to Use - Locate "Maximum Light Bulb Condition" and "Maximum Colored Light Bulb" settings under the World options tab in sandbox settings. - The default values are vanilla friendly - 100% for regular bulbs, 10% for colored bulbs. Change these to your liking! For Server Owners It is advised to use this mod on new saves only. Preexisting bulbs in world will not see their condition settings modified! Here is the settings block for your SandboxVars.lua file: ImprovedLightBulbLongevity = { -- Minimum=1 Maximum=1000 Default=100 LightBulbs_ConditionMax = 100, -- Minimum=1 Maximum=1000 Default=10 LightBulbsColor_ConditionMax = 20, }, Also check out Improved Generator Longevity! https://steamcommunity.com/sharedfiles/filedetails/?id=2810514843 NOTE: This mod only works on new saves! Workshop ID: 2821892172 Mod ID: ImprovedLightBulbLongevity
STALKER Armor Pack (No Loot Patch)
von 76561198063078194
Removes all STALKER Armor Pack items from distribution tables, so they don't spawn anywhere. This patch was specifically made to work with my Immersive Shops system Workshop ID: 3045748893 Mod ID: StalkerArmorPackNoLoot
Fluffy's Key Blank (42.13+)
von 76561198042632234
Rebuilt with permission from the mod "Key Blank" by Haras https://steamcommunity.com/sharedfiles/filedetails/?id=2930762705 I rebuilt the Key Blank mod for Build 42 and tweaked a few settings that in my mind make it a bit more balanced. Crafting a Key Blank now requires any key plus 10 pieces of either gold or silver jewelry, Mechanics 5, Electrical 3 and Welding 3. Unhotwiring now only needs Electrical 2 and Mechanics 4. (This can be changed via sandbox settings but will not reflect in the UI, will find out how to fix) Using the Key Blank to craft a key when in a car now needs Mechanics 5, Electrical 3, and Welding 3. (Changeable via sandbox settings) Interrupting a Key being made will make you lose the Key Blank! This is intended and not a bug. For now most of the mod remains unchanged other than making it functional in B42, I may do more when I learn how to mod a bit more but I really just wanted this mod, thanks to Haras for letting me revive it :D Update: Now comes with two new mod versions! Easy changes the recipe for the key blank to only require the same skills as hotwiring a car (Mechanics 1 and Electrical 2) and removes the jewelry requirement. Realistic changes items to any key plus any small file and swaps the skills requirement to Carving 3 and Maintenance 3. Sandbox defaults on both these versions are the same as the base mod by default but can still be changed to your preferences :D Please make sure you only use one version of the mod at once and lastly have fun! Workshop ID: 3640448510 Mod ID: FluffyKeyBlank Mod ID: FluffyKeyBlankEasy Mod ID: FluffyKeyBlankRealistic
Project Zomboid Guides
Project Zomboid Mods installieren - Workshop Guide
Installiere Project-Zomboid-Mods sauber per Steam Workshop: IDs eintragen, Reihenfolge prüfen, Server neu starten und typische Fehler beheben.
Project Zomboid Build 42 auf dem eigenen Server: Umstieg, Spielstände und Mods
Build 42 ist Stable: Spielstände aus Build 41 sind nicht kompatibel. Umstieg, legacy41-Zweig, neue Serveroptionen, Anti-Cheat und der Hotfix 42.20.1 gegen Serverlag.
Project Zomboid Server mieten – Multiplayer Guide
Project Zomboid Server einrichten: RAM, Sandbox-Einstellungen, Workshop-Mods, Admin-Rechte und typische Fehler sauber prüfen.
Project Zomboid Server mit Mod-Support
Kompatible, unterstützte Mods über das Server-Dashboard installieren.
Project Zomboid Server mieten