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Mods & Plugins für Project Zomboid
Dieser Katalog listet 52.000+ Project Zomboid-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.
Reequip Secondary
von 76561198001801811
Compatible with version 42.20.0 and 41.76 (solo & multiplayer). This mod lets you automatically re-equip your secondary item (bag, flashlight, etc.) whenever you switch back from your 2-handed weapon. In other words, you can be carrying a nightstick and a bag, pull out your spear to kill a couple of zombies and then switch back to your nightstick. Your bag will automatically be re-equipped as well. Features - easily swap between 1-handed + secondary and 2-handed weapons - hold Shift when swapping to your 2-handed weapon to drop your secondary on the ground. Useful if it's a heavy bag you don't want to keep in your inventory while you fight - hold Shift when swapping back to your 1-handed weapon to automatically walk and pick up the dropped secondary - double tap 1 to toggle between 2 two-handed weapons (e.g. have shovel in hand, single tap 1 to pull out bat, double tap 1 to pull out shovel again) Enjoy! Workshop ID: 2821614305 Mod ID: BLTReequipSecondary
Smoke Like It's 93
von 76561197968929112
Now with sandbox configs and smoker spawn loot!! This mod add tobacco items as loot in zombie inventory, wallets and purses. The mod aim at keeping the amount balanced at apocalypse difficulty so that your still struggling early game, but you're not basically always running out like vanilla. The idea is that a day of fighting zombie should give you 1-5 day of supplies so that you can do some farming or something. With smoking now making you cough and it being only 2 point, that seem like a trade that keep that trait usable. Zombie will have a chance to drop cigarette, cigarette pack, rolled cigarette, cigar, cigarillo, loose tobacco, rolling paper and chewing tobacco. Wallet drop cigarette, rolled cigarette, cigarillo and rolling paper. Purse spawn the same as zombie, plus a small chance to drop a carton of cigarette. The items spawn percentage are different for all three of those "container" to be realistic. I have not touched the spawn of lighter and matches, but that might come if it's reported to be too low. This mod can be added or removed safely at any point. Work in MP. Workshop ID: 3393726240 Mod ID: SmokeLikeIts93 Workshop ID: 3393726240 Mod ID: SmokeLikeIts93
磨刀石Grindstone
von 76561199149460936
2021年12月21日更新 加入对战术斧头修复的支持。 ★★★★★更改配方为1块锋利的石头或者1块石头(我在游戏里没有找到过锋利的石头…)。 兼容最新41.60+版本~ Added support for repairing tactical axe. ★★★★★Change recipe: 1 sharp stone or 1 stone to make a grindstone (I haven't found a sharp stone in the game...). Compatible with the latest 41.60 + ———————————————————————————————————— ————————————————————————————————————————_______________________________________________________________________________________________________________________________ 磨刀石正是一个小小的简单MOD,我的斧子损坏的太快了,所以我作了这个,目前只是用于修复三种斧子,以后或许也会加入更多其他容易磨损的工具种类~ 这个磨刀石是有耐久的,不会用一次就消失,但是每次使用都有一点的磨损,不过也能用很久啦哈哈 磨刀石图标是我自己画的,如果有人想用,尽管拿去用,请带上我的ID就好啦~ 希望你喜欢~ The grindstone is a little simple mod,My axe is damaged too fast, so I made this MOD. It is only used to repair the three axe types at present,more types of worn tools will be added, maybe later~ This grindstone is durable,not only used once. It wears a little every time you use it, but it can last a long time~ I drew the grindstone icon myself. If anyone wants to use it, just use it. Please bring my ID~ I wish you like it~ Workshop ID: 2615168510 Mod ID: Grindstone
Pry Door open with Crowbar
von 76561198036985626
Open locked doors with crowbar Workshop ID: 3629282546 Mod ID: PryDoorCrowbar
King County Cavalry Hat Redux [B42.12 or earlier]
von 76561198068788655
ASH 2025: The King County Cavalry Hat Redux A Full Port of my King County Cavalry Hat, The first model for PZ i ever made Kept Faithfully the same as she always was, a damn good hat. Comes in 1 color ~ ! Spawns all over kentucky at small chance, and more commonly in stores for hats Etc it Should fit everyone! 768x768 Texture Atlas PERMISSIONS. ASK FOR ALL MOD INQUIRIES RELATED TO PERMISSIONS: IE: do not re-upload this Mod under ANY circumstances. Not On the Workshop, or Anywhere. Support the Official Release. Workshop ID: 3421100226 Mod ID: KingCountyCavalryHatRedux
Better Sorting Reborn
von 76561197984312782
Sorts the inventory into ~60 useful categories instead of the catch-all "Item". By Nub.John. Clean-room successor of Better Sorting by ChobitsCrazy (with credit to General Shark's B42 port and pimat.studio's 42.13 patch). Supports Build 42 (42.20 stable) and Build 41 (41.78.x) from a single Workshop item. Safe to add to or remove from an existing save: only the displayed category of items is changed, never their type. If you want to support my work, you can tip me here : https://buymeacoffee.com/nubjohn Workshop ID: 3774523641 Mod ID: BetterSortingReborn
TwisTonFire - Multiplayer Clothing Fix
von 76561197960296580
Ever joined a Multiplayer session half-dressed, missing your outfit, or killed a custom zombie only to see its clothing disappear? That can happen when modded clothing is used in Multiplayer. Right now, the base game does not always handle custom clothing correctly in Multiplayer, even if the clothing appears fine during Character Creation or while a zombie is still alive. TwisTonFire - Multiplayer Clothing Fix This mod fixes Multiplayer issues where custom clothing may not be applied, synced, or preserved correctly. It helps with: - Player clothing selected during Character Creation - Custom clothing on zombies and custom zombie outfits - Modded clothing that exists visually, but is missing after spawn, join, or zombie death What this mod does - Fixes Multiplayer characters spawning without selected modded clothing from Character Creation - Helps custom clothing apply correctly when a new character first joins the world - Fixes custom zombie outfits losing their modded clothing when the zombie dies - Keeps custom zombie clothing available on the corpse when the game fails to build it correctly server-side When this mod is useful This mod is useful when your server or modlist uses custom clothing in Multiplayer. That can happen in several ways: - A Sandbox setting makes all clothing available in Character Creation - A clothing mod adds its own items directly to Character Creation - A mod adds custom zombie outfits with non-vanilla clothing - Your server spawns zombies or survivors using custom clothing modules Without this fix, Multiplayer may fail to apply or preserve that clothing correctly, even when it appears to work in Singleplayer or while the zombie is still alive. If no modded clothing is used by players or zombies, this mod usually has no visible effect. Notes - Made for Multiplayer - Designed for custom clothing mods - Helps with both Character Creation clothing and custom zombie outfit clothing - Best used when your server or modlist includes clothing from non-vanilla modules - Does not replace clothing mods themselves - Does not add missing clothing items or fix broken item definitions inside other mods - Simply helps custom clothing apply and persist correctly in Multiplayer Compatibility Mode 42.16 42.17 42.18 42.19 42.20 Singleplayer ✅ ✅ ❌ ✅ ✅ Multiplayer ✅ ✅ ❌ ✅ ✅ Your support helps me keep going—thank you very much in advance! Workshop ID: 3702195639 Mod ID: twistmcf
Stop Zombie Safehouse Spawns by Gus Puffy
von 76561197984809068
Stop Zombie Safehouse Spawns Prevents zombies from spawning inside claimed safehouses. Requires the Storm mod loader on the server. Server-side only. Vanilla clients connect normally, nothing to install on their end. Sponsors After The Fall: the #1 multiplayer server in the world Server Options All knobs live under the Stop Zombie Safehouse Spawns sandbox page: - Block zombie respawn inside safehouses: ON (default) blocks the natural respawn path inside claimed safehouses. OFF restores vanilla behavior. Tested and compatible with 42.20.0 Workshop ID: 3746161611 Mod ID: stop-zombie-safehouse-spawns-b42
41.51+ Loot Distribution Patches
von 76561198207726333
A collection of loot distribution files from several mods I use, all updated for 41.51+ updates' new loot distribution. The intent of the patch mod is to provide a temporary fix until the authors of these mods update their mod for the new loot distribution system. And you will have my guarantee that I didn't tweak the rarity value of the items in these mods - I kept the rarities as found in the files. Disregard the last statement, forgot I've made tweaks specifically to the loot rarity in the BCGTools distribution file. Not that I upped it to a ridiculous level or made them not spawn at all (would defeat the purpose of the patch, methinks), but because many of the containers in the game now pull from the same loot table (i.e. "metal_shelves" and "shelves" in zones like "generalstore" or "garagestorage") I've elected to to slightly up the chances like a minor margin; in the case of BCGTools, maybe like by 0.3 for select entries. I also decided to insert more of the BCG tools into the AttachedWeaponsDefintions, meaning there's chances you'll see the weapons from that mod on or inside zombies. The loot distribution patches include updated distribution files for the follow mods: - Antique Armory (and its accompanying Armor mod) - Updated to 41.53 by mod author. - Bushcraft Gear - Tools - Commander's Mod - Hobbies - Easy Packing + Organized Storage - Planetalgol's Flare Gun mod - Updated by Planetalgol himself. - Demonius' Handy Recipes - Planetalgol's Military Vehicle Parts - See above. - The Ramen Mod - See above. - Save Our Station - Knox Country module - Scrap Weapons! - Sturdy Hammers - Zuper Cart* - Scrap Guns *This is less of a distro patch and more of hotfix - removes the mod author's implemented version check to reduce possible errors in the 41.51+ updates. If you are the mod author of any the above mods, I apologize if I caused any problem or inconvenience with the upload of these patches. Please don't hesitate to reach out to me if you need to use the distribution files in the patches to update your mod!
21:9 Main Menu mod art by Im_DaFox - Lily's Journal - p3
von 76561198036884121
Main Menu mod for ultrawide monitor using Im_DaFox artwork "Lily's Journal - p3" Using 2560x1080 res For 16:9 go to here https://steamcommunity.com/sharedfiles/filedetails/?id=2756709882 Follow the artist's twitter https://twitter.com/Im_DaFox/status/1491900476840886279 Checkout our other main menu mod Im_DaFox 21:9 "Lily back at home after a long loot run" Im_DaFox 21:9 "Lily's Journal - p2" Im_DaFox 21:9 "Lily's Journal p4" Workshop ID: 2753083469 Mod ID: Im_DaFox-Lily's_Jounral-p3-MainMenu_ultrawide
Slower Dirt Accrual
von 76561198432329533
Do you find yourself wishing your character didn't get dirty so quickly? You've come to the right place. This is a simple mod that slows down accrual of dirt on bodies and clothing. It does not affect blood accrual. The multipliers for dirt accrual, the range to which multipliers should be applied, and the types of accrual that are slowed are configurable via sandbox options. The default value for both multipliers is 10%. You can use the multipliers to speed up accrual instead by specifying a value greater than one, if you'd prefer that. Enjoy being less dirty! Please do not include this mod directly in modpacks. You're welcome to create a fork with a different mod ID and include that instead. Check out the GitHub repository! Workshop ID: 2950437306 Mod ID: omislowerdirt
[B41] FSB Falcatus
von 76561198095477595
Something's gone wrong in B42. Temporarily returned to version B41. Adds FSB "Falcatus" armored vehicle Ключевые особенности: - 4 seats - Low damage on impact - Two color schemes: black and desert - Vehicle type: heavy Note Even if its armored vehicle but windshield and windows are still breakable(I don't know how to make them unbreakable) Workshop ID: 3384391589 Mod ID: FSBFalcatus
Hide Clothing Slot
von 76561199239552962
What it does Right-click any worn clothing in your inventory -> toggle with "Hide clothing visual" / "Show clothing visual". No effect on stats - only the visual is hidden. How to use Super simple! - Right-click any worn clothing in your inventory - Click "Hide clothing visual" - To bring it back, right-click again and click "Show clothing visual" v1.1.0 update - The old "same item hides on everyone" issue is fixed! Only YOUR worn item is hidden now — zombies, NPCs and other players wearing the same item show up normally. - Backpacks (back-worn) are supported! Just right-click a worn bag → Hide and it disappears, same as clothing. - Accessories work too — necklaces, belts, watches, rings, and more. - Every vanilla clothing slot is covered (111 in total). Most mod clothing should work too! Compatibility Build 42.18+ / Works in multiplayer on your own screen, but the hide state is not synced to other players. Tested only on the latest version. Other versions are not guaranteed to work. Feature requests / feedback Got an idea or a bug to report? Leave a comment below - I'd love to hear what you'd like to see! ✂ - - - - - - - - - - - - - - - - - ✂ できること インベントリで装備中の服を右クリック → 「Hide clothing visual / Show clothing visual」でトグル。 ステータスに影響はありません — 見た目だけが消えます。 使い方! めちゃシンプルです。 - インベントリで非表示にしたい装備の上でマウス右クリック - 「Hide clothing visual」をクリック - 元に戻したいときは再び右クリックで「Show clothing visual」を押すだけ v1.1.0 アップデート内容 - 既存の問題が解決しました!— あなたの装備品だけが画面から消えます。同じアイテムを着ているゾンビ・NPC・他プレイヤーは普通に表示されます。 - バッグ・バックパック(背中装備)に対応しました。背中装備中のバッグを右クリック → Hide で服と同じように非表示にできます。 - アクセサリー(ネックレス・ベルト・腕時計・指輪等)にも対応しています。 - vanilla の装着箇所を全部網羅(111種類)— 他modの衣装もたいてい動作するとおもいます。 対応バージョン Build 42.18+ / マルチプレイでも自分の画面では機能しますが、非表示状態は他プレイヤーには同期されません。 最新バージョンでのみ動作確認済みのため、ほかのバージョンの動作は保証できません。 リクエスト・フィードバック 追加してほしい機能やバグ報告があったらコメントしてね! Workshop ID: 3725226497 Mod ID: HideClothingSlot
Protogen Gaming [ Fursuit sets ]
von 76561198347081565
After many years of myself trying to make mods for myself. It's the time to release this silly goober boy. Why I only released this ? Because model is free which you can get this free protogen model from Triwave. Remember , this mod was made back in 2021 and it is a prototype custom outfit mod that I tried to make in that time. Not a full furry model scale. Fursuit is just a spiffo suit but retextured skin but you will able to wear other accessories since I put furry suit as " Shoes " so you don't have to worry about you can't wear other stuffs. Only Head and Tail are custom. Want to recolor it ? Do it by yourself if you know how to do it lmao. I will close the commention section soon If the comment section get too heat or people just come to this mod just to say " Ew furry " " Go die , furry " or anything that related to hating on furries. I don't want to waste my time on these people. Workshop ID: 2955004201 Mod ID: ProtogenFurHead Mod ID: ProtogenHeadset Mod ID: ProtogenSuit Mod ID: ProtogenTail Mod ID: ProtogenVisor
KS_ADD_WeaponModifiers
von 76561198060805740
KS_ADD_WeaponModifiers Workshop ID: 3037595904 Mod ID: KS_ADD_WeaponModifiers
True Music Addon: Arthur Pirozhkov [B41]
von 76561198129526809
This mod is dedicated to all fans of Arthur Pirozhkov's songs ADDON FOR: NEW MUSIC Track list - Positive - Kleimsja - Devochka na tancah - Staraja znakomaja - Krasivoe telo - Hochesh' (feat. Klava Koka) - Zadyhajus' (Cover) - Letom na fieste - Dengi - — Dengi (Leo Burn Remix) - Dancing All Through the Night - #tuDYM-sjuDYM - — #tuDYM-sjuDYM (DJ Nejtrino Remix) - #PeretancujMenja - — #PeretancujMenja (DJ Nejtrino Remix) - Letim so mnoj - Chuzhaja - Kukla - Ona reshila sdat'sja - Krasivaja pesnja - Muzyki ne slyshno - Ljubi menja - Moja Zvezda - Zaputalsja - Nu i chto (Cover) - Ponaroshku (Cover) - Ty moej nikogda ne budesh' (Cover) - #Alkogolichka - Zacepila - DONI - Moja boginja (feat. Arthur Pirozhkov) - — DONI - Moja boginja (feat. Arthur Pirozhkov) (Chad Remix) - Ja ne Andrey - Chica - Libo ljubov' - — Libo ljubov' (DJ Jurbas Remix) - #KakCelentano - Paradise - — Paradise (Dance Version) - Plach', detka! — 2015 - — Plach', detka! (Dance Version) - — Plach', detka! (DJ Nejtrino & DJ Siluyanova Remix) - Ja budu pomnit' - Ja ne umeju tancevat' - Ljubov' - — Ljubov' (Dance Version) - Luchshij sport - Luna (feat. Vera Brezhneva) - Ja - zvezda! - — Ja - zvezda! (Dance Version) - Na letu leto (feat. SOPRANO TURETSKOGO) - Sovokuplenie - Myod - Alarm - Delaj vsyo - Horosh - Gor'ko - Tyoploe more - Ona odna - Anzhelika - Holodnaya luna - Samo Soboj - YA tvoj muzhchina - ZHenshchina-magnit - CHat DzhiPiTi Workshop ID: 3001626898 Mod ID: truemusicArthurPirozhkov
Mod Options Readability Enhancements
von 76561198276941338
I am on an indefinite hiatus from Project Zomboid. Feel free to use my code for future mods, and feel free to update my mods for B42. Please do not reuse their exact names or mod id's to avoid confusion and bugs for B41 players. I can only guarantee my mods worked when used alone before B42 dropped. I will no longer be retesting them when people have conflicts. Thanks for the support over the years. This mod gives the Mod Options tab of Game Options a makeover. No longer must we suffer colorless, weirdly aligned options and headers that overlap dropdowns when our font is large. Those days have come to an end. Don't settle for options that don't fit in the Game Options window. You deserve MORE! This mod was made possible by using DOME (the Derived Object Module Extractor, which is available on the Steam Workshop and required by this mod). Pretty Option Tooltips uses DOME to inject its options directly into the UI section of the DISPLAY tab of the game options menu. Please let me know if you have any feedback, requests, or issues, and feel free to try my other mods if you like this one! Thanks in advance to everyone who helps the visibility of my mods by clicking thumbs up. I put a lot of effort into making bug-free mods that play nicely alongside hundreds of others, so it's nice to know they're being appreciated by everyone who might want them, and upvotes make that happen! Workshop ID: 3199203573 Mod ID: ModOptionsReadabilityEnhancements
Stalker HQ Ecologist - No loot spawn.
von 76561198006141780
A Stalker HQ by Simon_MD to be used with the Shops and Traders mod by Chuckleberry Finn - located in cell 49/13. Does not spawn loot. Requires my custom tiles Simon MDs Tiles, as well as throttlekitty, Dylan, and Daddy Dirkie dirk Tiles. Thanks a ton to these contributors of the PZ community so that modders such as I can use their assets to embellish my creations! Workshop ID: 2887420203 Mod ID: SimonMDStalkerStoreEcologistsnoLoot Map Folder: stalkerstoreecologistsnoloot
Throwing Hunting Knife Build 41+
von 76561198085678051
*Updated 6/3/21 Fixed Bug that was removing Secondary Items. This item can now only be crafted. --------------------------------------------------------------------------------------------------------------- Throw a lethal Hunting knife. Just equip, aim and click. Can be crafted with 1 small sheet metal and a blow torch. Workshop ID: 2415131918 Mod ID: ThrowingHuntingKnife
zombies don't thump some walls [B42.13MP/SP]
von 76561198076399760
Workshop ID: 3402764555 Mod ID: zdtsw In B41, I was always puzzled how a zombie could break a wall made of thick logs with its bare hands. Now in B42 they'll attack more walls and window frames built by a player. Even though DOOR FRAMES have “isThumpable = false” parameter, and they won't attack a brick wall built initially. I guess it'll be rebalanced through polishing of Build 42. Until, here's the patch adds “isThumpable = false” parameter to following files: brick_walllvl1, brick_walllvl2, brick_windowframelvl1, brick_windowframelvl2, stone_wall, stone_windowframe, logwall, log_windowframelvl1, metal_walllvl1, metal_walllvl2, metal_windowframelvl1, metal_windowframelvl2, metal_polefencegate, metal_doublepolegate, metal_bigmetalfence, wood_fencebarbedwirelvl1, wood_walllvl2, wood_walllvl3, wood_windowframelvl2, wood_windowframelvl3, woodenpole Now the zombies, realizing their efforts hopelessness, will ignore strong walls. In existing save it will work with walls you build AFTER activating the mod. In a new save, it should just work. Since I'm pretty bad at Lua, the mod replaces the files, doesn't edit them. For this reason, it can be incompatible with some other building mods. Modpacking allowed without confirmation. No reuploading until it works correctly.
KS_PACKnew
von 76561198060805740
KS_PACKnew Workshop ID: 3046291112 Mod ID: KS_PACKnew
Advanced Trajectory PTBR
von 76561199131666750
Translation for PTBR or Mod Advanced Trajectory. This mod is independent. Making it clear that I have no intention of stealing the original creator's credits is just a way I found to bring it to our language, that is, all rights go to the original creator of the mod @lesaber Workshop ID: 2968447549 Mod ID: AdvancedTrajectoryWPTBR
[DISCONTINUED 42.19 ONLY] Tactical Hold Complete MP Fixed
von 76561198205772313
I DON'T GIVE SUPPORT FOR BUILD 41 Tactical Hold MP Fixed (ONLY Build 42) This mod is a multiplayer-synchronized fork of Tactical Hold Complete Fixed by Lutz (originally by Swalma). It addresses and fixes the major multiplayer/coop issue where other players could not see your weapon holding poses. Previously, poses were only visible on your own client because Project Zomboid's player ModData does not synchronize automatically to other clients. Key Fixes & Features: - LUA Network Sync: Implemented a client-server sync command protocol. When you change your holding pose (using the U key), your client notifies the server, which broadcasts the update to all other players. - Remote Rendering Fix: Remote player replicas now pull active poses from a synchronized network lookup table instead of empty remote ModData. - Catch-up Sync: Joining players request and receive the active poses of all online players immediately upon entering the game. Credits & Acknowledgements: - Swalma: The original creator of the Tactical Hold mod and the high-quality tactical holding animations. - Lutz: The creator of the "Complete Fixed" fork. - faucain: Implemented the multiplayer synchronization logic. Workshop ID: 3743155100 Mod ID: TacHoldMPFixed
Minimal Display Bars - Fitted
von 76561198295651654
This version has been configured to fit in the right place on the screen and make the bars look better Workshop ID: 3297333733 Mod ID: MinimalDisplayBars
Project Zomboid Guides
Project Zomboid Mods installieren - Workshop Guide
Installiere Project-Zomboid-Mods sauber per Steam Workshop: IDs eintragen, Reihenfolge prüfen, Server neu starten und typische Fehler beheben.
Project Zomboid Build 42 auf dem eigenen Server: Umstieg, Spielstände und Mods
Build 42 ist Stable: Spielstände aus Build 41 sind nicht kompatibel. Umstieg, legacy41-Zweig, neue Serveroptionen, Anti-Cheat und der Hotfix 42.20.1 gegen Serverlag.
Project Zomboid Server mieten – Multiplayer Guide
Project Zomboid Server einrichten: RAM, Sandbox-Einstellungen, Workshop-Mods, Admin-Rechte und typische Fehler sauber prüfen.
Project Zomboid Server mit Mod-Support
Kompatible, unterstützte Mods über das Server-Dashboard installieren.
Project Zomboid Server mieten