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Mods & Plugins für Project Zomboid

52.000+ Mods verfügbar Quelle: Steam Workshop ↗

Dieser Katalog listet 52.000+ Project Zomboid-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.

WW2 Paratrooper Uniform - Ultraviolet – Project Zomboid Mod

WW2 Paratrooper Uniform - Ultraviolet

von 76561198130139709

Your grandpa was right ! He really was not shoveling shit in Louisiana. Instead, he was a paratrooper of the 101st Airborne Division. This mod adds four parts of clothing from World War II era: A jacket, a pair of pants, a helmet and a pretty efficient backpack. You can find them in the army chests and army lockers. Its hard to find them in gun stores but still give it a try. Even though I call it a paratrooper uniform, I'm pretty sure it also looks like ordinary infantry outfit from World War II so it is good for RP. Known Problems: 1)Distribution tables are a little weird, forcing the item to be more common than its necessary. Will be fixed pretty soon. 2)Wearing bulletproof vest causes some faces of clothings to disappear. Will be fixed (if its something fixable). Workshop ID: 2933659008 Mod ID: UVParatrooperUniform some tags: WWII

4,436 Downloads Details →
Slayetta Faces for Spongie's Character Customisation – Project Zomboid Mod

Slayetta Faces for Spongie's Character Customisation

von 76561197991423759

Vanilla-friendly face reskins for use with Spongie's Character Customisation. 5 eyecolors, on 5 skintones, with 2 lash options, for 50 possible faces. My first mod pls no bully. Skintones: - The 5 vanilla skintones Eye colors: - Brown, Blue, Green, Red, Pink Lashes: - Minimal, Slay All face textures were made at vanilla 256x256 resolution to fit the style of the game. Screenshots were taken with the following ingame settings: - Texture Compression - Maximum Texture Size Requires Spongie's Character Customisation: https://steamcommunity.com/sharedfiles/filedetails/?id=3414634809 Thank you to: - Wifey for helping with the art - Spongie for making character customization so easy. Workshop ID: 3419403747 Mod ID: SlayettaFaces

4,382 Downloads Details →
Project Arcade Essentials - Prize Addon – Project Zomboid Mod

Project Arcade Essentials - Prize Addon

von 76561198081003184

Because the mod keeps growing in size, and advanced saves will eventually have explored most of the locations where the items needed to craft the machines spawn, there arose a need to create an alternative way to obtain them. This mod will be updated alongside the main mod and will add optional prizes to CLAWpocalypse. The ROMs for newer machines will have higher rarity than the rest, and will later be adjusted as they get replaced by newer ones, at which point they will drop in tier. The prize pool added by this mod is as follows: - Rare: Amplifier (arcade material) - Epic: Bell (pinball material). ROMs for SF2, PM, DD, SI, DK, DigD and Cent - Mythic: ROMs for T2, MK, NBAJam and TMNT - Legendary: New SW ROM. Boxing gear (punching machine material) Inside this mod you’ll find an editable Photoshop file (\Cover PSD) to create mod covers, as well as the .lua file to create your own prize pool with the corresponding instructions, located in \lua\shared\ Workshop ID: 3654125746 Mod ID: PA-Essentials-Addon

5,817 Downloads Details →
Xnertot Bomb Magazines Fixed – Project Zomboid Mod

Xnertot Bomb Magazines Fixed

von 76561198223480704

This mod fixes the bug of not showing the 3D textures of the magazines on the floor, This mod is not mine!, all credits go to Xnertot and as soon as he fixes this bug I will remove the mod. LINK TO THE ORIGINAL MOD Workshop ID: 2876376628 Mod ID: XnerEngiBombRezB41

3,595 Downloads Details →
(OUTDATED) WZ551 APC UPGRADED – Project Zomboid Mod

(OUTDATED) WZ551 APC UPGRADED

von 76561198049738911

A heavily modified version of Hanskaffee and BIBI's WZ-551 IFV Mod (Workshop ID: 2846696748) 1 - Normalized fuel consumption; 2 - Better Trunk Space for your Loot; 3 - Better off road traction; 4 - Fridge and Freeze Add; Operation Methods: Basic:WASD+ arrow keys Cannon fire Press Key Up Machine gun fire Press Key Down features: 1- The cannon needs shells, shells can be found in all kinds of gun shops, gun cabinets. 2 -The machine gun uses .308 Bulltes. Shells and bullets need to be placed in your inventory when used. 3 -Most parts don't destroy. Workshop ID: 2977224181 Mod ID: WZ551_APC

4,870 Downloads Details →
Tailor Made Clothes – Project Zomboid Mod

Tailor Made Clothes

von 76561198092605730

Check the video for a quick exampe This mod allows you to remove the Running Speed and Compact Speed debuffs from any clothing that has it. You will need tailoring 3 and you will need to find a new item, the measuring tape. You will find it in the same places as the sewing kit, needles and scissors. Once you found it you can take the measurements of yourself or your friends! Then you will need scissors, (sewing) needle, measuring tape and some thread. Once you have made a tailor-made clothing you will gain 15 tailoring xp Note: Hold in your inventory only one "Measurements of X" items, otherwise the game will randomly pick one Note 2: The tooltip is updated once you wear the Tailor-made item Q&As Q: Does this work with clothing mod ? A: Probably yes, since it generates the items at run time Q: Does this work in MP? A: Yes Q: Can this mod be added to an existing save or server? A: Yes Q: Can you help me with the server/save/random thing? A: Sorry, I'm very busy so probably no, head to the Zomboid discord server https://discord.com/invite/theindiestone, and ask for support in #mod-support Workshop ID: 2875224327 Mod ID: TailorMadeClothes

4,074 Downloads Details →
Hellcat Armor Update + Fix – Project Zomboid Mod

Hellcat Armor Update + Fix

von 76561198048282450

Added Armor module. Fixed the missing texture issue. Dont use if you have a Hellcat in your current play. It will not support the armor function. Workshop ID: 3067897555 Mod ID: DCHAFT

5,075 Downloads Details →
Preventative Maintenance – Project Zomboid Mod

Preventative Maintenance

von 76561198115623067

Preventative Maintenance Looking for a way to balance repair better? Don't want to be punished for using sub-optimal repair methods? Want to make repair stacks more of an early game problem? Preventative Maintenance can help with all of these issues and more. Preventative Maintenance adds 4 improvements to repairing. A balanced method for preventing repair stacks, Critical repairs, maintenance experience for repairs, and custom settings. Preventing Repair Stacks Repairing at high durability in vanilla is punished, because all future repairs are made less efficient and more likely to fail. To encourage players to actively take care of their items, the repair counter will only go up if you repair at medium/low durability. By default, you prevent all repair stacks while over 70% durability, and as you gain maintenance levels that threshold goes down up to 40%. With Sandbox settings this can be completely tailored to your games needs. Critical Repairs Interacting with that same system is Critical Repairs. The more you exceed the prevention threshold, the more you are rewarded with a chance for a critical repair. By default critical repairs remove a repair stack, letting a dedicated player restore a weapon or car part back to pristine condition with enough attempts. Sandbox settings allow for tweaking of the crit values, and also includes more powerful critical effects. Maintenance experience This one is pretty simple. You gain maintenance experience for repairing items. The more % of an items condition you restore, the more xp you gain. Also gain even more experience when you prevent a repair stack, crit, or both. Custom Repair Settings The mod started as a fork of Crashmasters "Custom Repair Settings", and all the same kinds of sandbox options can be found here. Vanilla zomboid unintuitively repairs based on % missing instead of maximum condition. For example, say you have an 80% condition weapon, and repair it for 50% with duct tape. Instead of going to 100%, it goes to 90%, because thats half of the missing 20% = 10% repair. The "Maximum" sandbox settings will instead will actually fix it the full 100%. Compatability Vehicle settings now compatible with Better Sorting (any item in "Mechanics" category) Mod not compatible with other ISFixAction:perform overrides. compatible with other ISInventoryPaneContextMenu.addFixerSubOption overrides. Works in mutiplayer Works with "Mainteance improves repair" by Neidmare FUTURE PLANS Preventative Maintenance 2! It will be a big rework of the mod, and be a more comprehensive repair overhaul mod. Workshop ID: 2954471711 Mod ID: PreventativeMaintenance

4,866 Downloads Details →
Antimanquitos B42 – Project Zomboid Mod

Antimanquitos B42

von 76561198316166770

Adds some simple anticheat detections Workshop ID: 3628758400 Mod ID: AntiManquitosB42

7,483 Downloads Details →
[MSW] Custom Safehouse Anywhere – Project Zomboid Mod

[MSW] Custom Safehouse Anywhere

von 76561198116731544

Custom Safehouse Anywhere The only thing this mod does is allow players to claim a custom size safehouse anywhere, using an item that is consumed when creating a house. Details - This mod is specifically for multiplayer servers - To claim a custom safehouse you must have the items in your inventory - Safehouse items do not spawn naturally, they are made for administrators to grant or add to their stores - You must right click to see the context menu, the safehouse will be created in the center of the pointer - You must change the name of the safehouse when claiming it or it will disappear - You can only claim a single safehouse, unless you have other mods that allow more safehouses. - If you claim a safehouse near another existing player's safehouse, the size of your safehouse will be adapted so as not to overwrite another safehouse. - And yes, you can claim ANYWHERE, no matter what, as long as you have the item and doesn't collide with other Safehouses This mod was made by commission from the Project Arcadia server, with the purpose that players can claim Safehouses built by them. MP Compatible Tested on 41.78+ Version Works in current saves Checkout my other mods Mereszhka's Survivor Works StoryTeller GreenClimate Biochemistry Life Workshop ID: 3235923713 Mod ID: CustomSafeHouse Do you like my mods? Buy Me a Coffee! <3

5,359 Downloads Details →
True Music Addon:Johnny Cash – Project Zomboid Mod

True Music Addon:Johnny Cash

von 76561198171322973

Johnny Cash - Folsom Prison Blues Johnny Cash - I've Been Everywhere Johnny Cash - One Johnny Cash - Personal Jesus Johnny Cash - Sixteen Tons Johnny Cash - The Man Comes Around Johnny Cash - Wanted Man Johnny Cash - We'll Meet Again Workshop ID: 2733106572 Mod ID: 28764533

4,427 Downloads Details →
Western Compound – Project Zomboid Mod

Western Compound

von 76561197971214764

The Western Compound was owned by the Stone Crime Family built up over the generations as they grew in strength, knowing it was only a matter of time before other families tried to wipe them out they built up a secure compound deep in dense forest with a farm and bunker along with two water supplies. As the last member of the crime family can you restore it? -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- **New** Added a car park out front of house. Added new recipies learnt from electronics mag 2 to learn how to connect Ham Radios to your power grid instead of using batteries, you will need level 6 electronics scrap wire *5* and Scrap Electronics *3* Changed some of the spawn in the bunker so more varied items spawn. **End New** I hope you all enjoy this map, I have more ideas to add onto it over time but for now, its fixed and running how I would like. please give any feedback you might have on it, changes/thoughts for future additions etc. **Thanks to** Daddy Dirkiedirk for their custom tiles chromarict for helping getting it all working Everyone who has helped me along the way *Confirmed working with following maps* Bedford Falls (North, South and West) - *Load before Western Compound* Raven Creek - *Load before Western Compound* Fort Knox Blackwood West Point Expansion Over The River Pitstop Grapeseed Lake Ivy Fort Redstone *Conflicting Maps due to same zone* Riverside Water Base North Side of the River Brandenburg. Buy me a coffee if you want more custom maps ^.^ https://ko-fi.com/zousug Workshop ID: 2714425939 Mod ID: Western Compound Map Folder: Western Compound

3,625 Downloads Details →
Numb Trait B42 – Project Zomboid Mod

Numb Trait B42

von 76561198025902934

Numb Trait Adds a progression-based emotional hardening system tied to zombie kills. As survivors accumulate kills they gain traits that progressively reduce emotional penalties. There are currently two versions of this mod included — enable only one at a time: - NumbTrait_B42 — v1 (original). Build 42.13.2+ - NumbTrait_B42_V2 — v2 (redesign). Build 42.18+ Switching from v1 to v2 You can safely switch from v1 to v2 on an existing save without starting a new character or save. Disable NumbTrait_B42 and enable NumbTrait_B42_V2 — your kill count carries over. Your next kill will trigger v2 to re-evaluate your kill count and apply the correct v2 trait, which may differ from what you currently hold due to the redesigned tier order. Sandbox settings are not compatible between versions — reconfigure from scratch when switching from v1 to v2. Tier Progression Default Killsv1 Traitv2 Trait 100BraveBrave 500DesensitizedHardened 900HardenedCalloused 1300CallousedDetached 1700DetachedApathetic 2100ApatheticDesensitized 2500NumbNumb Kill thresholds are configurable per tier in Sandbox settings. Stat Clamping v1: Hardened through Apathetic hard-lock Panic to 0. Discomfort is clamped to 0 for all custom traits and is not configurable. Desensitized uses vanilla behavior. Numb clamps all stats to 0. v2: Panic now descends gradually per tier. Discomfort is now capped and configurable per tier. Desensitized receives mod-side Stress, Unhappiness, and Boredom clamping (Panic and Discomfort remain vanilla at Desensitized). All values below are defaults and configurable in Sandbox settings. v1 TraitPanicStress ≤Unhappiness ≤Boredom ≤Discomfort Hardened08080—0 Calloused06070—0 Detached04050700 Apathetic02025300 Numb00000 v2 TraitPanic ≤Stress ≤Unhappiness ≤Boredom ≤Discomfort ≤ Hardened758080—60 Calloused556070—40 Detached3540507020 Apathetic152025305 Desensitizedvanilla101520vanilla Numb00000 Corpse Looting Immunity Stress and unhappiness from looting corpses are suppressed: - v1: Hardened, Calloused, Detached, Apathetic - v2: Hardened through Desensitized (T2–T6) — Desensitized is now included Negative Trait Removals Trait Removedv1v2 Cowardly / Agoraphobic / ClaustrophobicBraveBrave Hemophobic / Adrenaline Junkie / Pacifist*Desensitized (T2)Desensitized (T6) Smoker*NumbNumb * Pacifist and Smoker removals are optional and configurable in Sandbox settings. Sandbox Options Both versions: kill thresholds per tier, enable/disable individual tiers, max Stress/Unhappiness/Boredom per tier, optional removal toggles (Brave, Desensitized, Smoker, Pacifist), and auto-reapply removed progression traits. v2 additionally: max Panic per tier (Hardened–Apathetic), max Discomfort per tier (Hardened–Apathetic), and max Stress/Unhappiness/Boredom for Desensitized. v2 uses a unified Enable* toggle naming convention (EnableBrave, EnableHardened, …, EnableNumb). Known Issues - Trait icons need to be re-made or properly re-scaled for the Project Zomboid UI - Stress gain from the Smoker trait appears to ignore this mod's stat clamping - Starting with a Veteran character using NumbTrait v2 means no trait progression until you reach the requirements for the Numb trait. Workshop ID: 3659114772 Mod ID: NumbTrait_B42 Mod ID: NumbTrait_B42_V2

6,732 Downloads Details →
Dig For Clay – Project Zomboid Mod

Dig For Clay

von 76561197978501739

Allows Clay to be gathered when filling sack with Dirt, Sand or Gravel. increased chance of clay. Workshop ID: 3387703713 Mod ID: Dig For Clay

4,228 Downloads Details →
Paw Low Loot Patch Unbalanced – Project Zomboid Mod

Paw Low Loot Patch Unbalanced

von 76561198302044707

This is an **attempt** to fix PLL like the original "Paw Low Patch" ( https://steamcommunity.com/sharedfiles/filedetails/?id=2612639612 ) but without the rebalances the other Paw Low Patch does. That being said: DO NOT USE THIS AND THE OTHER PATCH TOGETHER. I've not tried it, I have no idea what it breaks, but how much would it probably break? Yes. This does increase the capacity of waist bags from PLL's 6/8 and PLP's 1/2 to flat 16 for everything though, because I was salty that PLP decreased bag capacity and want my waist bag instead of a normal bag. I'm vain. I'll die on this hill. Made for myself and friends in mind, not anyone else. But if you enjoy it, feel free to use it. Workshop ID: 2698785800 Mod ID: PLLootF_Patch Mod ID: PLLootG_Patch Mod ID: PLLoot_Patch

4,057 Downloads Details →
Red Days – Project Zomboid Mod

Red Days

von 76561198071904625

Red Days Players will now have a menstrual cycle and need to find and stockpile feminine care products Current Major Features: The basic menstrual cycle including the following phases: - Menstrual - Follicular - Ovulation - Luteal Character generates discharge outside of the menstrual cycle. Debuff effects during the Menstrual Phase: - Reduced Endurance - Increased Fatigue - Groin bleeding and muscle strain (to simulate cramps) - Lower torso muscle strain (to simulate cramps and increase pain level so the moodle shows up) - Increased discomfort levels - Painkillers negates debuffs (6 ingame hours default) Feminine Hygiene products: - Boxes of Sanitary Pads - Boxes of Tampons - Boxes of Panty Liners - Bandages will work as a quick stop gap if regular feminine hygiene products are not available. Custom 3D models for Hygiene Products - Special thanks to "sudodski" who stepped up and created the 3D models for this mod. Thank you very much! We appreciate you :) - Craftable cycle tracker calendar: - If tracker book is in equipped bag or inventory and page 14 ID matches character ID - Everytime player unequips or replaces a sanitary item, it as assumed the player inspected the item and results are automatically logged in the book. - If data isn't being written, delete all contents on page 14 or craft a new book. - IDK how to make a custom UI and I have 0 artistic talent so a text based calendar is the best I've got. - The inspirational quote changes everytime you unequip/replace a sanitary pad item. Let me know if there are any you'd like to add. Just make sure the quote and the author credit would fit in the character limits. Refer to existing quotes as a guideline. - Writing tools aren't needed for now, but will be made necessary later. - If you are on a new character and delayed phase is enabled, no data will be recorded until your first period occurs. After that however, everything should work normally. - Moodles - Moodles reminding players to change out products - Pre-Menstrual Symptoms (PMS) - Characters spawn with 3 randomly selected PMS symptoms that remain consistent throughout their life. Enable random symptoms per cycle in sandbox options if you prefer variety. - PMS severity varies each cycle and can be reduced by 75% with painkillers. - Effects gradually increase during late luteal phase, peak just before menstruation, then quickly subside within 24 hours of bleeding. PMS Effects: - Agitation (A): Uses default unused anger moodle (may conflict with other mods). Doubles stamina/endurance recovery at peak severity. Cancels out Fatigue debuff. - Fatigue (F): Halves stamina/endurance recovery and doubles fatigue gain at peak severity. Cancels out Agitation buff. - Sadness/Depression (U): Depression level tracks PMS severity. Antidepressants provide relief, but depression naturally subsides as PMS fades. - Tender Breasts (T): Causes upper torso muscle strain scaling with severity. Reduced by 50% if Cramps are also active. May interfere with sleep at high severity without painkillers when combined with cramps. - Cramps (C): Causes lower torso and groin muscle strain scaling with severity. Stacks with Tender Breasts. May require painkillers for sleep at high severity. - Food Cravings (Y): Player always wants to eat. Not wearing hyginene items increases "dirtiness/bloodiness" for certain clothing locations and drops small amounts of blood on ground when fully saturated - - Potential for interaction with other mods that have dirt/blood attracts zombies ============ WARNING! ================= ====== TSS IS LETHAL BY DEFAULT! ========= Toxic Shock Syndrome (TSS) - Neglecting your hygiene items for too long can develop into a progressive infection, starting with mild warning symptoms and, if ignored long enough, escalating all the way to full Toxic Shock. - Early on it's just stamina/fatigue penalties and a nagging feeling something's off. Left unchecked, it can spiral into a dangerous late stage where your health itself starts draining -- made worse by stress, exhaustion, thirst, body temperature, and hunger. - Changing your hygiene items regularly keeps it from ever starting. Once infected, removing the source lets your body recover on its own over time -- no medication strictly required, just patience. However once the infection crosses over into TSS, you must take 2 doses of antibiotics daily for 5-6 days 8-12 hours apart. - Antibiotics (a regular food item) speed up recovery and are your best safety net if things get bad. - Known limitation: TSS is currently disabled automatically when playing on a true multiplayer/dedicated server, due to an unresolved sync bug -- it works as described above in singleplayer. Will be revisited in a future update. I've tested SP to work fine, but for both MP and SP, if you encounter something that doesn't seem right. You can reset the TSS. - RESET TSS: - You can reset TSS by launching the game in debug mode, and running this command: rd.goToTSSStage(0) - COLLECT REPORT: - Go to your zomboid user data files, usually here: C:\Users\<your username>\Zomboid\console.txt - Find a block of lines that look like : f:5891> =========================== Generated menstrual cycle details ============================== - Submit the bug report, what you did leading up to the bug, what you expected, what you got and then the error. Planned features: Feminine Hygiene products: - Craftable re-usable cloth pads - Menstrual cups Traits: - Hygiene product consumption and stat decrement rates vary by cycle trait: - Light, Normal, Heavy Cycle Traits - Endometriosis by popular request - Health affects menstrual cycle - Severe underweight/malnutrition can stop the cycle - Severe stress can alter the cycle - PMS symptoms as traits - Interactions with things like hot drinks, chocolate, ice cream, etc. - Menopause Debuffs for insufficient hygienic care: - TSS or other sickness and debuffs FAQ: - Menstrual bleeding is visual only and should not kill you. - Only female characters will experience the menstrual cycle by default, but you can enable for all genders in sandbox options - This should be safe to add mid save, however feminine hygiene items won't spawn in places you've already looted, but can spawn on corpses. - The follicular, ovulation and luteal phase doesn't have any other effect besides generating discharge, which is completely a visual thing with no status effects that requires a 1-2 times a day change of panty liners. ___________________________________________________ NOTICE 2025-07-07: Regarding Controversy in the Comments I am completely OK with criticism of the mod, it helps me figure out what to do better. I understand the subject matter is a little uncomfortable for some people to engage with and I'm OK with a little gamer talk in that regard. I created this mod with respectful intent and to be as accurate as I can and with what I know and within the limitations of the game. Nearly 50% of our population have no choice but to deal with this completely natural biological cycle and it shouldn't be a weird taboo subject. Women do exist, and they do not have cooties, grow up please. What I'm NOT OK with is sexism and or misogyny. I will keep all comments critical of me and the mod, but going forward, I'll be deleting comments I deem to be sexist, misogynist or otherwise excessively immature. Workshop ID: 3516166810 Mod ID: 3516166810

4,369 Downloads Details →
Cannibalism in Zombie Apocalypse – Project Zomboid Mod

Cannibalism in Zombie Apocalypse

von 76561198063072015

Mod specially designed for wagering cannibal on RP servers. Enjoy. If you choose "Cannibal" trait: - At the start you get a kichen knife. - You can skin and quarter the body and get human meat. Also you can slice up human meat to rashers and bits - At the start you get free abilities like "Stout", "Fast Healer". But also you get some traits like "High Thirst", "Hearty Appitite". - Some traits like "Weak", "Low Thirst", "Light Eater", "Feeble", "Slow Healer", "High Thirst", "Hearty Appitite", "Stout", "Fast Healer" can't be selected. Share your ideas with me to improve this mod. :) Workshop ID: 606979947 Mod ID: CZA

3,512 Downloads Details →
[B42] Simple Hiking Bags – Project Zomboid Mod

[B42] Simple Hiking Bags

von 76561198025236020

Simple Hiking Bags *Why complicate the simple?* Hiking bags already come equipped with webbing, bungee cords, and straps in the real world — so why not let them work as they do in real life? Simple Hiking Bags enhances your Project Zomboid experience by unlocking the true potential of your hiking bags, without adding any new bags to the game. Features - Realistic Attachments Use your hiking bag’s built-in webbing and straps to attach MedKits, tools, radios, and other essentials—just like in real life. - Expanded Compatibility Includes custom attachment setups for a wide variety of bags and containers. - New Attachment Points Adds 3 new attachment points for the Hiking Bag, and takes advantage of the newly added webbing attachments in Build 42. Big hiking bag variants are even better, featuring 5 attachment points plus the webbing functionality for maximum utility. Why Choose Simple Hiking Bags? This mod brings authenticity to your survival setup by letting your hiking gear function as it should, removing unnecessary limitations. Notes - This mod does not add new bags to the game; it modifies existing ones for better functionality. - Some bugs with the hotbar functionality are still present, with more updates and fixes planned for the future. - Compatible with Build 42. - Thank you Authentic Peach for the permission to use a part of your mod. Support me on Ko-Fi:

3,083 Downloads Details →
Visible Generators and Corpses PTBR – Project Zomboid Mod

Visible Generators and Corpses PTBR

von 76561199131666750

Translation to PTBR or Mod Visible Generators and Corpses. Workshop ID: 2818645825 Mod ID: Visible Generators and Corpses

4,540 Downloads Details →
Machine II addon books/recipes
 – Project Zomboid Mod

Machine II addon books/recipes

von 76561199277277690

Made for brollow's pvp server removes/adjustes some recipes from the machines adds books for the engineering skill Workshop ID: 3439714208 Mod ID: MachinesNoCrafting

5,255 Downloads Details →
Expanded Sheriff Helicopters (Discontinued for now.) – Project Zomboid Mod

Expanded Sheriff Helicopters (Discontinued for now.)

von 76561198833978028

Hey everyone, this mod is simply an addon to the ExpandedHelicopterEvents mod. The sheriff mod I made is a hard dependency, as you can't have a sheriff helicopter without sheriffs! As for functionality: this mod adds a sheriff helicopter to ExpandedHelicopterEvents. As well as adds like 3 clothing items. I also decided to add FashionMontage integration to all the implemented clothing items in this mod. I did rename the ExpandedHelicopterEvents clothing to match FashionMontage's naming scheme. FashionMontage support is in a sub-mod. Links: ExpandedHelicopterEvents. Without this, the mod wouldn't have been possible. (It's a hard dependency, but eh) https://steamcommunity.com/sharedfiles/filedetails/?id=2458631365 Workshop ID: 2573764178 Mod ID: ExpandedSheriffHelicopters Mod ID: ExpandedSheriffHelicoptersFM

2,304 Downloads Details →
Even more traits 한글화 – Project Zomboid Mod

Even more traits 한글화

von 76561198159448978

Even more traits 한글화 입니다. 첫 모드 번역이라 오역이 있을수 있습니다. 모드 배열은 Even more traits 아래에 Even more traits KO를 아래에 배열 해두시면 됩니다. 안되면 댓글 달아주세요. Workshop ID: 3142969320 Mod ID: Even more traits KO

6,051 Downloads Details →
Bridget Hair – Project Zomboid Mod

Bridget Hair

von 76561198144412140

Hai hai⁓ B41/B42 Yes this is very scuffed Imported hairstyle of Bridget, from Guilty Gear Strive! ⁓Now on Project Zomboid!⁓ What does it do? Adds 1 female hairstyle named "Bridget" it should be fully working and compatible with hats. from what i've noticed the only issue is that there's still some slight clipping with some of the base game hats if there are any issue please let me know, preferably with.. Kindness and not BloodLust and if you also want her hoodie, check out this mod! Bridget's hoodie Q&A Q: Hat Compatabilty? A: I've made edited versions for Hoods/Helmets/Hats so it should work with anything, but there might still be slight clipping issues with basegame models, especially beanies Q: Whats the skin texture in the screenshots? A: its Ahz stylized skin blend + a personal edit of the face/makeup texture Q: i hate bridget! A: i humbly respect your opinion. Huge thanks to Xeno for helping me with the use of Blender <3 ! Credits I've edited the model from Guilty Gear Strive to fit with the player character/hats i didnt make the original model for that all credit and copyright goes to Arc System Works! Workshop ID: 3161784794 Mod ID: GGSTBR

4,602 Downloads Details →
Real Age – Project Zomboid Mod

Real Age

von 76561198034557379

Real Age - displays the player age in the info bar, age will increase based on the player survival time Workshop ID: 573071491 Mod ID: The Real Age

3,923 Downloads Details →

Seite 301 von 2447 (58,724 Ergebnisse)

Project Zomboid Server mit Mod-Support

Kompatible, unterstützte Mods über das Server-Dashboard installieren.

Project Zomboid Server mieten