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Mods y complementos para Factorio
Este catálogo incluye 22.000+ proyectos de Factorio procedentes de Factorio Mod Portal. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
TradeRouteOverhaul-1-1
por GNeutrality
This is https://mods.factorio.com/mod/TradeRouteOverhaul updated for 1.1 + 2.0 From DaveMcDave: My take on balancing Singistics. Total conversion replacing crafting and research with randomized trade routes. Not intended to be compatible with any other mods.
RGT K2 TEST
por Runetrantor
Edited Krastorio. NOT MINE whatsoever. (HOW DO I DELETE THIS?!)
Krastorio 2 integration for Expanded Rocket Payloads Continued
por EvilPLa
This mod integrates Krastorio 2 materials into Expanded Rocket Payloads Continued and optionally SpaceX and Ion Cannon.
Great Modules by 4man
por artemii4man
Adjustable Recycler
por pabienko
Let you set what percentage of the items recycler return upon recycling process. It does not change the probabilities of items from scrap, only the low level ingredients that does not return lower ones (like plates, plastic etc.)
Heat Dissipation
por StephenB
Heat pipes on Aquilo will gradually cool down even when not heating any machines
Wood Harvester
por fctrusr
Adds buildings that automatically harvests wood around themself. Available in two variants, powered by fuel or electricity
Scrapper's Delight
por DwarfTech
Adds very basic early equipment for use in armors which have equipment grids well before most good equipment is researched, such as those in quick start mods.
JD's Speed Limits
por jdcalvert
Allow limiting the speed of trains on certain sections of track.
RS Base Issue Scanner
por repne.scasb
Scans a selected area for some issues, such as backwards belts and beacons without modules
Automatic Underground Pipe Connectors
por sparr
Automatically place a pipe when two undergrounds are placed at a corner or one space apart.
Loot Chest
por FNGTHREE
Spawns random loot chests at biter bases with varying item qualities. Item quality increases as you explore and biters evolve. Respawn time frame is configurable in mod options.
Quality Calculator
por tanvec
Calculate quality upcycling ratios in game!
Disable Enemy Expansion
por CoderCo
Disables enemy expansion when the game starts.
Resource Compressor Extended
por nurnichtwilly
Advanced compression mod with quantum compression, bulk processing, compression crystals, specialized modules, and statistics tracking. Compress resources up to 65,536:1 ratio!
RS Actual Item Names
por repne.scasb
"Um, actually, it's called a blue circuit" - This mod changes items names to what they should be
'Safe' Supersonic Trains
por Techno_97
The supersonic train mod, but I edited it so that players won't destroy every train they have in the case that someone manually controls a locomotive that can steamroll a rail network much faster than normal human reaction speed can stop it. I did not make this mod. This edit was made off of Schjefph's port of the mod for 2.0, which can be found here: [https://mods.factorio.com/mod/supersonic_trains]
RS Print Combinator
por repne.scasb
Combinator to print messages to the chat
Lily's Micromissiles
por IonShield
Micromissiles! When quantity becomes a quality of it's own!
Robot UPS improvement
por Konage
UPDATE: As of 2.0.72, the game has been optimized by the devs and the mod offers 0 improvement ------------------------ Current logistic manager algorithm can be fairly UPS heavy. This mod basically increases UPS at the cost of a less ''acccurate'' manager. Worth it for megabasing. NOTE: Could lead to "weird" behaviour that is more noticeable in the early game. Recommended to enable after you've reached the point of using >1000 bots at all times.
Factorio Guides
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