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Mods y plugins para Factorio
Este catálogo incluye 22.000+ proyectos de Factorio procedentes de Factorio Mod Portal. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Vanilla-Science-Packs
por V453000
Reverts science pack icons. Useful when some other mod changes them and you don't want that.
Land fill and cliff explosives per planet
por Sworn
This is a simple mod that add way to generate specific landfill for Fulgora as well as for Vulcanus, plus, add extra cliff explosive specific for Nauvis and Fulgora.
Auto-Filtered Storage Chest
por LuminaSapphira
Adds special logistic storage chests that automatically set their filter to the first item inserted
SPACE SODA!!!!!!!!!
por puppixla
mod that replaces the space age sciences with various drinks
Carbon Steel
por Djohaal
Steel now requires a carbon source as part of its crafting chain
Just a Biter Egg Recipe
por Jonasso
Adds an Biter Egg recipe so you can produce them in peacefull mode.
Check surface radar signals by selecting yourself
por Quezler
Are you using the surface's radar signals as a sort of todo list? now you can check it yourself.
SODA!!!!!!!!!
por puppixla
mod that replaces the sciences with various drinks
Deadsun - APS Bridge
por Nauviax
Fixes issues with The Sun is Dead when starting on other planets via the Any Planet Start mod.
Break Time
por Identifier
Pauses the game periodically to encourage you to get off your butt and take a break.
Bots Bots Bots! FORKED
por Upsidedowneye
Forked to rebalance the mod as a whole for space age, higher tier bots are now required on higher tier planets (also this removes vanilla bots so this is technically an overhaul now). Logistic robots are available from the start (without requester chests). Adds a new tier of steam-powered robots for the early game, and several new tiers for later.
Technology signals
por teemu
Adds virtual signals representing technologies so that you can use their icons e.g. on map tags
Alternative Pentapod Egg Recipe
por Jonasso
Adds an alternative recipe for the Pentapod Egg using Jelly and Nutrients in the Biochamber.
Aircraft (Old version)
por Thomasnotused
Adds 4 aircraft, each with their benefits and drawbacks, to allow for more biter-killing fun!
Lithium Balance
por Hesperia_
Substitutes the holmium plate requirement on Aquilo for uranium.
Maraxsis_patch (100% quality fix)
por Ashe_X
this is a patch for the notnotmelon's mod Planet Maraxsis to be used with infinite-quality tiers this fixes the hydro plant 100% quality bug (its a work around but it works)
TJ's Yumako Box
por TravelerJoe
Yumako, Jellynut and Agricultural-science-pack can be compressed into box. Their freshness is preserved for 48 hours. It's trade-off between labor and freshness.
Teammate Revival Mod
por Fresh2212
This mod allows players to revive their teammates by holding F. NOT WORKING AT THE MOMENT
how do i delete old mods?
por ynthra
Better Scrap Stacking
por DaveMcW
Scrap recycling is more likely to stack the output items on belts.
Stop Chasing Belt Items
por billbo99
This mod will stop inserters chasing items on a belt (setting was added in 0.18.11), Rseding once said searching the belts is UPS expensive (https://forums.factorio.com/viewtopic.php?p=370464#p370464)
Early Cliff Explosives
por turtledog
Reverts research requirements for cliff explosives to 1.1 so they can be researched without leaving Nauvis
Factorio Guides
Instalar mods de Factorio en el servidor: guía
Instala mods de Factorio correctamente en tu servidor: portal de mods, carpeta mods, mod-list.json, sincronización de jugadores y troubleshooting.
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Configurar un Factorio Dedicated Server: server-settings.json, opciones de mapa, mods, permisos de admin, comprobación y troubleshooting explicado de forma compacta.
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