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Mods y plugins para Factorio
Este catálogo incluye 22.000+ proyectos de Factorio procedentes de Factorio Mod Portal. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
RP Rebalanced Technology Costs
por raspberrypuppies
Algorithmically changes the costs of technologies and increases your usage of basic science packs when researching advanced techs. Both features are optional and have several algorithms to choose from. See the mod portal for details, examples, and graphs.
Connavar's infinite ores
por Connavar
Respawn depleted ores (true infinite ores)
Leion247's Power Armor MK3
por leion247
Adds a MK3 Power Armor. Doesn't contain overpowered equipment or otherwise unbalanced additions. Includes a 14x14 grid, +40 inventory, and higher resistances. Images are on the mod portal. Resistances: Acid: 0/80% Explosion: 80/65% Fire: 0/80% Physical: 12/40% Recipe: Efficiency module 3 - 25 Speed module 3 - 25 Processing Unit - 80 Electric Engine - 60 Low Density Structure - 50
Tile Decoration Removal
por ThatTomPerson
Remove all decorations from place-able tiles
Coal Washer
por TheBrutalX
A mod to wash coal with water to increase its burning efficiency.
Gogo's Electric Furnace 2x2
por gogo94210
Resizes the electric furnace entity and sprite to be 2 by 2.
Logistic Wagon
por folk
Adds a new kind of train cargo wagon that connects to the logistic system in weird and mysterious ways.
Science stinks
por UberWaffe
Science labs produce insane amounts (adjustable) of pollution while researching. Measure science in biter waves per minute. Have a reason to leave Nauvis as fast as possible. Note: This will make the game harder. Note: Before you click, ask yourself, 'Do I REALLY need that research?' Note: Efficiency modules are a thing. Note: You can turn the pollution up if you want warptorio levels of pollution.
Speedstart
por Sarahtoma12354
This mod attempts to make the early game faster, as well as giving a boost at each (non-space related) science pack. I hope you have fun with it. :3
Sensible Deconstruction
por gaddhi
Deconstruct buildings in a sensible way This allows all selected buildings to be deconstructed by construction bots. Use Ctrl-Shift-D to enable the newly introduced sensible deconstruction planner. ALPHA-version - Additional testing and feedback appreciated.
Smart nukes
por Daschi
Advanced nukes that selectively target either hostile forces or natural obstacles. Inspired by the Warp Nuke from Warptorio.
Steam IN SPACE
por YunruStellaria
Adds a recipe for turning carbon and ice into 165 degree Celcius steam in a Chemical Plant.
Progressive tech multiplier
por Mernom
An alternative to the tech cost multiplier: instead of a flat increase to all technology costs, it progressivly applies a higher and higher multiplier the deeper in the tech tree the tech is.
The Wickerbeast (Playable Character)
por Niran
Explore, build, mine, automate and kill as a Wickerbeast.
Brick Furnaces
por YunruStellaria
Adds an additional recipe to make furnaces from stone bricks, rather than raw stone.
Orphan Finder (Fixed)
por RealMoneybucks
Fork of Orphan Finder by GotLag. Adds a hotkey to highlight unconnected undergound pipes/belts near the player.
Tank PvP
por ZwerOxotnik
팩토리오 1.0 버전에서 만든 바닐라 시나리오. 모드 불필요. 호스트는 헤드리스 서버(headless server, 전용 서버, dedicated server)에서 실행하는 것을 권장합니다. 주기적인 맵 저장은 불필요합니다. 플레이어를 관리할 필요가 없습니다. 완벽하게 방치해도 좋습니다. 클라이언트에서 직접 호스트를 할 수도 있지만 호스트가 플레이에 개입한다면 핑 문제로 불공정성을 야기할 수 있습니다. Vanilla scenario made for base 1.0. No mod required. Using headless server for hosting is recommended. Periodic saving is unnecessary. No need to manage players. It's okay to leave it running it without care. You can host this from your client but it's unfair if you join in fighting due to ping issues. I'm not the author, all credits to x2605 (https://github.com/x2605)
Cheaper AAI Loaders
por thelordodin
Reduces the ingredient cost of AAI Loader recipes by a configurable factor (10x by default).
Automatic Barreling/Unbarreling Machines
por Xaetral
Adds two entities that will automatically barrel or unbarrel fluids without ever having to select a recipe.
JD Podracing
por _CodeGreen
Custom space platform podracing scenario made for JD Plays a while back. Heavily hard coded and no documentation for anything, not really playable.
Dashing
por estgamer
Allows the player to dash using shift (configurable). Speed, length and cooldown can be adjusted per map, dash volume per player. Running, sprinting, movement, mobility, fast.
Factorio Guides
Instalar mods de Factorio en el servidor: guía
Instala mods de Factorio correctamente en tu servidor: portal de mods, carpeta mods, mod-list.json, sincronización de jugadores y troubleshooting.
Alquilar un servidor de Factorio: montar una fábrica multijugador
Configurar un Factorio Dedicated Server: server-settings.json, opciones de mapa, mods, permisos de admin, comprobación y troubleshooting explicado de forma compacta.
Servidor Factorio con soporte de mods
Instala mods compatibles y admitidos desde el panel del servidor.
Alquilar un servidor Factorio