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Garry's Mod Mods & Plugins
Tda Hatsune Miku Append (v2)
por 76561197977063670
[h1][b]Tda Hatsune Miku Append - Version 2[/b][/h1] [b]Revision 2 December 23, 2014[/b] [h1][b][u]Credits:[/u][/b][/h1][list] [*][b][u]Tda[/u][/b]: Original model [*][b][u]CaptainBigButt[/u][/b]: Porting, rigging, editing [*][b][u]Sculp[/u][/b]: Posing (Images 1 and 2) [/list] [b]NOTE:[/b] Quite a lot of people have used this model as a source for their own anime models or reskins and some didn't change the unique identifier when listing it as a playermodel. If you're subscribed to the model but don't see it, remove conflicting addons such as Miku Append reskins. If when hovering over the playermodel in the context ('C') menu, you see a model with the name "Tda Miku Append (v2)" and it isn't this one, it's probably overriding the playermodel. Get the optional features here: http://steamcommunity.com/sharedfiles/filedetails/?id=309799000 [h1][b][u]Features:[/u][/b][/h1][list] [*]Jigglebones [*]Faceposing [*]Eye flexes (faceposing) [*]Polished Materials [*]First Person Arms [*]PAC Bodygroups (hair) [*]Custom Proportions / Height [*]Skin Variants [/list]
The Patty Wagon - 400k
por 76561198063053513
'YOU DON'T NEED A LICENSE TO DRIVE A SANDWICH' -Spongebob, 2004 Drivable Patty Wagon ported from Nick Racers Revolution 3D Credits: Steele - Rig, compiling, showing me how to port, ect. Me - The Idea ==Seen in== Garry's Mod Mod Reviews #1 (Check it out here! https://www.youtube.com/watch?v=B0149oahpmI&feature=youtu.be&t=1m54s ) Vanoss Gaming's Gmod Deathrun video! VenturianTale's Role Play video! Mr.Gibb's Sandbox video Features! -Spinning Propeller -Full VC Mod Support! -Driveable Sandwhich! Stay tuned for the next thing, if you have any suggestions from Classic Games, please let me know! -------------------------------------------------------------------------------------------------------------------------------- Feeling generous? Buy me a game! https://store.steampowered.com/wishlist/profiles/76561198063053513/#sort=order
Titanfall Rifle Pack
por 76561198116561652
Assault and Battle Rifles from Titanfall. Models, textures and etc ported from original game by me. All models made by Respawn interactive, but I needed to create shooting and idle animations myself, because they was broken. Thanks to Cra0kalo for making Titanfall VPK tool! E + LMB - melee kick. Included: G2 Rifle Hemlok BF-R R-101C Carbine If you found a bug - ask me, and I will fix it. P.S. sorry for bad eng
GAU-2B/A (Minigun)
por 76561198046416556
[b]Credits:[/b] Se7en - Animations/Texture/Model Porting Treyarch - Model,Textures Rinfect - Texture/Model Porting, World Models Generic Default - GDCW base [b]Notes:[/b] -The world models are not perfect because the hl2 animations don't fit properly -Ammo can not be refilled for the minigun and when it is out ammo it is removed -You can not aim down sight, it will zoom in instead -The world model will show a muzzle flash above your head, This is because the world model has no where to attacth a muzzle flash. Can't do anything to fix this. -This is the Death Machine from Call of Duty: Black Ops. [b]MAP[/b] - [url=http://steamcommunity.com/sharedfiles/filedetails/?id=105194699]gm_modern_house[/url] [b]GLOVES[/b] - [url=http://www.youtube.com/watch?v=2tY2kT4NPoI][CSS] BF3 Black Oakley Gloves.[/url]
Spider-Mod SWEP
por 76561198067050653
------------------------------------------------------------------------------------------------------------------------------------------------------ UPDATED VERSION! http://steamcommunity.com/sharedfiles/filedetails/?id=502527257 ------------------------------------------------------------------------------------------------------------------------------------------------------ Now you can swing like spiderman with the Spider-Mod SWEP! MUSIC WILL PLAY AT STARTUP BUT GOES AWAY AFTER FIVES SECONDS comes with start up music and webshot sound effects!
Suits and Robbers Player Models [REUPLOADED]
por 76561198088371469
Reuploaded version of Suits and Robbers Player Models. The last picture are some models in T-Pose, not players. Removed the backdoor that was present in it, Extract this addon with GMAD Extractor if you want to make sure. But this should fix all of those thief model errors on your DarkRP servers.
PMC playermodels
por 76561198039789288
Hello everyone, this is my first workshop addon and my very first convertion of a ragdoll into a playermodel. I've seen a lot of people asking for PMC playermodels on the PMC Pack workshop page, no one else have done it so I did it. Content: All 84 models (except for the combine models) converted into working playermodels. Credits- Kaffi - for making the models. maJor (myself) - for making all of the models into playermodels. Notice: Some of the icons of the models are errors, but they're not actually errors in game and they work flawlessly. If you find any bugs somehow, let me know and I'll fix it right away. Rating and thumb ups are appreciated so I can finally get the Garry's Mod achievements related to Workshop. Special thanks to Captain Charles and Rolandz for teaching me a few stuff.
GMod13_Hotels
por 76561198006706720
A map featuring two large seemingly endless hotels that can be used for both Sandbox and Roleplay. Map is fully noded, fully cubemapped, optimized and includes the Garrysmod 13 changeable skybox. Props also vanish when they reach the bottom of the level, so feel free to throw down unused props. The map also includes: -Nicely done prison -Apartment Space, toggle lights and lockable doors -Building areas on top of the buildings -Small Admin room with capability to explode lower part of the map -Laboratory with teleport and space for building. -Mirror room -Hidden Areas -Creepy abandoned part of hotel -Fully noded -Fully cubemapped -And much more
Unofficial Extra Customizable Weaponry 2.0
por 76561198024742819
[img]https://steamuserimages-a.akamaihd.net/ugc/982233321877479215/6E2307E9DB7A0667C5D3CCF4B6D76F2EB0FDA2C8/[/img] [b]THIS REQUIRES THE Customizable Weaponry 2.0 by Spy, get it [url=http://steamcommunity.com/sharedfiles/filedetails/?id=349050451]HERE[/url].[/b] [b]Unofficial Extra Customizable Weaponry 2.0[/b] - revival of old weapons. UECW 2.0 is a pack of weapons that I like the most from the old Extra pack, and decided to re-make them on the new base. I tried to make the guns as customizable as they could be. If I did not include some attachments on a certain weapon, I had a good reason for that. This pack includes [b]17 weapons[/b], [b]lots of new attachments[/b] and a lot of fun. [b]Weapons:[/b] -- AN-94 -- AWM -- FN Five-SeveN -- FN FAL -- G2 Contender -- H&K G36C -- Glock 17 -- M16A4 -- M98 Bravo -- Magpul Masada -- Masada ACR -- MP-412 REX -- H&K UMP .45 -- H&K USP .40 -- H&K XM8 -- M16A2 -- M4A1 [b]Attachments:[/b] -- Ballistic Telescopic Scope - 20x magnification -- Deployable Harris Bipod -- C-More Sight -- SG-556 Scope - 4x magnification -- Trijicon ACOG Scope - M150 RCO Variant - 4x magnification -- Schmidt Bender Scope - 12x magnification -- Ballistic Suppressor -- Rifle Suppressor -- Pistol Suppressor -- Tactical Pistol Light -- Docter Red Dot Sight -- ELCAN C97 Scope - 3.4 magnification -- Reflex Sight -- Trijicon Reflex Sight -- Skin Silencer -- FoldSights -- USGI Mag - 35 rounds -- E-Mag - 40 rounds -- Extended AK Mag - 40 rounds -- Surefire Magazine - 60 rounds -- Beta C-Magazine - 100 rounds Also includes some attachments (for modders) - LaRue Rail, Picatinny Rail, Rail Mount, Front and Rear Sights Custom ammo types are included, for some guns (AWP, Contender, UMP etc.) [b]Credits:[/b] -- Spy - CW 2.0, old ECW models -- Tigg - Various attachment models and textures -- Knife Kitty - ideas, helper, compiling the Trijicon Reflex for me :) -- Bunneh, Wystan, Kali, Valve - attachment models (from CW 1, and from CSGO Bodygrouped Weapons pack) -- FA:S 2.0 Team - some weapon sounds -- Gmod4phun - compiling some attachments, reviving some weapons, fixing up textures on attachments, and the rest of the work - Weapon models belong to their respectful creators. If I forgot to credit someone, sorry. [b]F.A.Q:[/b] Q: How to open the customization menu? A: Stop. Seriously... Q: Why do I see errors? A: Make sure you have CW 2.0 Installed. Q: Why does not the gun X have the attachment Y? A: Read the description carefuly. Q: How to turn on the tactical light? A: You cant. And dont ask me to make it work. Q: Will there be more weapons coming? A: Yes, I will be making some more weapons. Q: When will they be released? A: When I feel like releasing something. Thats everything. Enjoy and please, dont write dumb comments, they will be ignored and/or deleted.
Falco's Prop Protection (FPP)
por 76561197978153864
Falco's famous prop protection, FPP. DON'T REPORT BUGS HERE, REPORT THEM ON GITHUB: https://github.com/FPtje/Falcos-Prop-protection/issues?state=open
Fazbear's Ultimate Pill Pack Remaster 2: Old yet Functionning
por 76561198012913281
[h1][b]We're old, we've decayed, we're haunted. But we are real.[/b][/h1] Fazbear's Ultimate Pill Pack Remaster is back within the FNaF 2 timeline: 1987! Welcome to [b]Fazbear's Ultimate Pill Pack Remaster 2: Old yet Functionning[/b] (AKA Withered Edition!) It has taken some time to get that one out, we know. We also apologize, there is no reason for it to be so late. As an apology gift, the Toy Edition will come out soon after this one! Be prepared. FUPPR 1 has also got an update which adds a new animation to Purple Freddy. [b]Withered Edition includes:[/b] [u]-Withered Freddy -Withered Bonnie -Withered Chica -Withered Foxy -Withered Golden Freddy -Endoskeleton 02 -Shadow Freddy -Withered Toy Freddy -Withered Toy Bonnie -Withered Toy Chica -Withered Puppet[/u] [b]Each of them have unique abilities explained down below:[/b] [u]-All the animatronics except Golden Freddy, Shadow Freddy and Endo 02 have a deactivation ability by pressing the Reload key (R by default). Withered Freddy takes the pose he has in the office when crouching. Crouch-Walk will let him walk while keeping the same pose. ~He also has a special animation when pressing the right click of your mouse. -Withered Bonnie and Withered Chica have a threatning animation when pressing the right click of your mouse. ~Crouching will let them crawl, making the sound of vents. -Foxy has a flashed animation (a bit like in TJoC, except he's less edgy) when pressing the right click of your mouse. ~Jumping will trigger his jumpscare animation,playing its sound as well. ~Crouch will make him take the pose seen in the cameras. Crouch-Walk will let him walk while keeping the same pose. -Golden Freddy can turn invisible using the right click of your mouse. ~Pressing the flashlight button will make him switch to the Golden Freddy Head. -The Golden Freddy Head has a crouch animation. ~Pressing the Flashlight button will turn The Golden Freddy Head back to normal. -Shadow Freddy has a special cloak animation when pressing right click, he also gets noclip. -Both Golden Freddy and Shadow Freddy have a sit animation when crouching. -Endo 02 has a mini jumpscare animation when pressing the right click of your mouse. ~Crouching will let it crawl, making the sound of vents. [/u] All of them have sounds using the Flashlight key (F by default) [Except for Golden Freddy] and Jump key (Space by default)! Some of them can be random! [b][u]Automatic footstep sounds have been implemented for a better gameplay.[/u][/b] [b]CREDITS:[/b] [u][b]-CoolioArt:[/b] Withered models [b]-Tmg pack:[/b] Toy withered models [b]-Penkeh:[/b] Animations, lua, jumpscare overlay, sound editing [b]-Galaxyi:[/b] Desciption, model editng, creator of the original addon[/u] Check out the [url=http://steamcommunity.com/sharedfiles/filedetails/?id=1178932853 ]Toys Edition![/url] Check out the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1499147014]Unwithered Edition![/url] If you encountered any issues, please report them at the [url=http://steamcommunity.com/workshop/filedetails/discussion/1145716636/1496741765140638393/]Bug Report[/url] thread. [h1]Notice: Redistribution of our animation assets on the workshop is not authorized. If you'd like to use said assets in your project, please contact me first (Galaxyi).[/h1] © 2025 Galaxyi All rights reserved.
Black Mesa SNPCs
por 76561198005642324
[h1][b]Welcome to Black Mesa SNPCs![/b][/h1] [b]*NOTICE* VJ Base is required for this addon to work! [url=http://steamcommunity.com/sharedfiles/filedetails/?id=131759821] Link[/url][/b] Update Changelogs are located in the Change Notes. [h1][b]FEATURES[/b][/h1] [b]Check VJ Base's workshop page for full feature list![/b] [list] [*]Adds 26 New SNPCs & Entities [list] [*] Black Ops Assassin [*] HECU Marines [*] HECU Ground Turret [*] Male Scientist [*] Female Scientist [*] Security Guard [*] BullSquid [*] HoundEye [*] Alien Grunt [*] Snark [*] Snark Nest [*] Zombie Scientist [*] Zombie Guard [*] Zombie Marine [*] Zombie Scientist Torso [*] Zombie Guard Torso [*] Zombie Marine Torso [*] Crabless Zombie Scientist [*] Crabless Zombie Guard [*] Crabless Zombie Marine [*] Crabless Zombie Scientist Torso [*] Crabless Zombie Guard Torso [*] Crabless Zombie Marine Torso [*] Random Zombie [*] Random Crabless Zombie [*] Random Scientist [/list] [*]Adds 2 New NPC Weapons! [list] [*] MP5 [*] SPAS-12 [/list] [*] HECU Marines, Security Guards and Scientists have over 50+ different Skins and bodygroups [*] HECU Marines and Security Guards have their actual weapons from from Black Mesa Source! [*] Security Guard will holster its pistol when there isn't any enemies around and will draw its pistol when an enemy is seen! [*] Custom projectile decals and particles from Black Mesa Source [*] Custom gib models from Black Mesa Source [*] Customizable timer for snark (How much time until it explodes) [*] Able to disable Bullsquid's gib only (Since many people's PCs can't handle its gib) [*] Scientists and Security Guards follow you when pressed "E" [*] Zombies can drop a live headcrab on death (Depending on how they died) [/list] [h1][b]CREDITS[/b][/h1] [list] [*] DrVrej(Me) - Main Author [*] Crowbar Collective - For the models and sounds [/list] [url=https://www.youtube.com/@vrejgaming][img]https://i.imgur.com/Fg20Ic6.png[/img][/url] [url=https://discord.com/invite/zwQjrdG][img]https://i.imgur.com/myflq5z.png[/img][/url] [url=http://steamcommunity.com/groups/vrejgaming][img]https://i.imgur.com/2cjFER6.png[/img][/url] [url=https://www.patreon.com/drvrej][img]https://i.imgur.com/bGrbdUQ.png[/img][/url]
Fazbear's Ultimate Pill Pack Remaster: Materials
por 76561198012913281
The most needed thing in the world to have working textures!!!
WW2 Soviet NPCs
por 76561198031446096
[img]https://dl.dropboxusercontent.com/u/74549506/deschedder_ww2_01.png[/img] [h1]Description:[/h1] Part of a NPC pack [b]Contains:[/b] Commisar Conscript Strelky Marine Medic Sniper [h1]Frequently Asked Questions and Issues:[/h1] [b]How does one download this?[/b] Click on the green "Subscribe" button, and Garry's Mod will download it the next time you start it. [b]How does one activate DOD:S in Garry's Mod (for addons which require DOD:S)?[/b] Tick it in the pop-up menu that appears when you click on the game controller icon in the bottom right of the Garry's Mod main menu. [b]It does not show up in-game.[/b] Try deleting the addon's GMA file from the Garry' Mod addon folder, and allowing Garry's Mod to re-download the addon. [b]When they die they enter the T pose position (for NPCs).[/b] This is known to be caused by addons and/or mods which remove and/or replace the error model. [b]It does not work and/or crashes the game, please fix.[/b] How do you expect me to do anything if you give me no information? Try checking for addon and/or mod conflicts. [url=http://steamcommunity.com/workshop/filedetails/?id=104555915][img]https://dl.dropboxusercontent.com/u/74549506/colllink_starwars.png[/img][/url] [h1]Steam Group:[/h1] [url=http://steamcommunity.com/groups/KSHGM][img]https://dl.dropboxusercontent.com/u/74549506/Steampunk_Garry%27s_Mod_small.png[/img][/url] [url=http://steamcommunity.com/groups/KSHGM][b][u]Historical Garry's Mod.[/u][/b][/url]
Gordon Freeman by DPFilms
por 76561198003809999
Features: -NPC -Playermodel -First person hands (thanks [url=steamcommunity.com/id/Theoneandonlyguy]Classic Spaceman[/url]) -Skins -Bodygroups -HD textures -Advanced shading -Advanced physics -Separate props for bodygrouped stuff (can be used as attachments) -Dynamic Shadows support Credits: -Kran4e aka FreemanBG: head and helmet models, original textures -Inaki: flexes and optimizing the head for source -Alex Portman: improving textures, additional skins and minor fixes
GTA Vice City - Cars (SCars)
por 76561198020887897
[B]All cars from Grand Theft Auto Vice City[/B] | [B]([U]SCars[/U])[/B] [B]Requirements:[/B] - [url=http://steamcommunity.com/sharedfiles/filedetails/?id=104483020]SCars Slim[/url] [B]Recommended addons:[/B] - [url=http://steamcommunity.com/sharedfiles/filedetails/?id=157495662]GTA Vice City - Boats (Props)[/url] - [url=http://steamcommunity.com/sharedfiles/filedetails/?id=157873654]Tommy Vercetti[/url] - [url=http://steamcommunity.com/sharedfiles/filedetails/?id=104603443]StarFish Island[/url]
Seat Weaponiser II
por 76561197962043240
**February 2, 2016** Read this regarding shooting out of closed cars: http://steamcommunity.com/workshop/filedetails/discussion/601411453/458607699626390719/ **ANNOUNCEMENT January 22 2016** After talking with Spy I was able to get him to add support for Seat Weaponiser into CW2. You should be receiving the update today. **** Seat Weaponiser II is a rework of the original Seat Weaponiser to be simpler, easier to use, and more compatible than before. This addon allows you to use any weapon in any open-seated vehicle, including most non-vanilla vehicles. While active, this addon will also keep your aim on-center, and your view won't fly around if you use weapons with dynamic recoil, unlike other seat-weapon addons. TO USE: 1. You can simply double-tap the Context Menu key (Default C) or 2. Bind a key to "weaponseats_toggle" in your console. The next time you enter a vehicle, your weapon will be usable. Or if you toggle weapon mode while sitting in a seat, you can switch on-the-go. The in-seat crosshair can also be turned on and off now! Simply set "weaponseats_enablecrosshair" to 1 or 0 for on and off respectively. *** Get Sit Anywhere mod here: http://steamcommunity.com/sharedfiles/filedetails/?id=108176967&searchtext=sit+anywhere Get Damage Players in Seats here: http://steamcommunity.com/sharedfiles/filedetails/?id=428278317 *** NOTES: -I'll say this again, you can't use this addon in ACF seats, nor can you use it in the default Jeep and Airboat. Your guns need a vehicle that doesn't have anything blocking the driver in order to work with this addon. -I haven't tested this with WAC or any other vehicle mods besides default and SCars but it should work with any vehicle addon now. -Due to the way Sit Anywhere works, you have to have seat weapons activated before you sit on a ledge. Also, if you use the "Damage players in seats" addon, people sitting on ledges will be invincible due to the way it was coded, unless you enable the convar that lets sitters be hit. -You don't have to uninstall the old version because this new version will disable it, but I still reccommend that you do in order to avoid any problems.
Extinguishing Water
por 76561198054195602
[b]End of Support: This addon will no longer be updated.[/b] [h1]Thank you for Mega Upload![/h1] This simple addon adds a mechanic that should have been made far sooner. Burning players and objects will be doused after getting drenched in water. Is your sweet base burning into the ground before your eyes? Toss that mofo into the lake! Had too close of a call with a fire-breathing dragon? Take a refreshing dive! [h1]Convars[/h1] [list] [*] "extwater_enabled": Enable or disable the addon's effect. [*] "extwater_sound": Doused objects will play a sound as they get extinguished. This can be turned off if it gets too spammy. [*] "extwater_oilbarrels": Explosive barrel props will not be extinguished if set to false, restoring their functionality in the HL2 campaign. [/list] Requires no extra addons or games. You can find the rest of the addons in the video in its description.
Grand Theft Auto V Death Screen (Now with next-gen mode!)
por 76561198004547230
[h1]Well... I guess it was about time, wasn't it?[/h1] [i]Back in 2014 I released this addon, during the Grand Theft Auto V craze, little did I know that it'd become such an instant hit being one of my most subscribed and rated addons ever. Time has passed, and with my new knowledge I wanted to make this old and, quite obsolete addon some justice. So here it is! I hope you enjoy the new update.[/i] This addon attempts to replicate the notorious death screen feature from Grand Theft Auto V. [h1]Features:[/h1] [list] [*] Original PS3/XBOX360 screen [*] New generation screen [*] Multiplayer screen [*] Slowmotion for singleplayer [*] TTT, Jailbreak and Murder support [*] Screen flashes with your character's colour [*] Customizable [/list] [h1]Customization includes:[/h1] [list] [*] Choose between singleplayer modes [*] Toggle slowmotion [*] Toggle sounds [*] Set a custom text to display [*] Choose between multiple languages [/list] [h1][url=https://github.com/DyaMetR/gtavds]Source code[/url][/h1] [h1]Where to find customization options:[/h1] [b]Q menu > Options > DyaMetR > GTA V Death screen[/b] [h1]Have fun![/h1]
TDMCars - Alfa Romeo
por 76561197994097627
[img]https://i.imgur.com/tj8rSHC.png[/img] [img]https://i.imgur.com/PHyYgkr.png[/img] [img]https://i.imgur.com/DY0Y1LR.png[/img] Alfa Romeo 33 Stradale [img]https://i.imgur.com/jXBIz6r.png[/img] Alfa Romeo Giulietta Quadrifoglio Verde [img]https://i.imgur.com/cqXODWP.png[/img] Alfa Romeo GT V6 [img]https://i.imgur.com/4GgaYtL.png[/img] [h1]The cars are stretched out and look like triangles.[/h1] [b]Model detail must be set to High! This is very important![/b] [img]https://i.imgur.com/Lp4DzVb.png[/img] [h1]The cars are pink and black as if textures are missing[/h1] [b]You need to make sure that you have all requirements. Always restart your game when installing new addons[/b] [img]https://i.imgur.com/QxjPDTJ.png[/img] [h1]Still doesn't work?!!?[/h1] [b]Make sure the addons are actually enabled. This can be done from Main Menu > Addons. Once enabled, restart the game. If it still won't work, disable everything but the Base Pack and this pack, restart and try again.[/b] [h1]How do I change the color?[/h1] [b]You use the color tool. More details [url=http://steamcommunity.com/sharedfiles/filedetails/?id=121672707]here[/url][/b] [h1]How do I customize the vehicle?[/h1] [b]You hold C (unless you changed it), right click the vehicle and use the drop-down menu to make changes. More details [url=http://steamcommunity.com/sharedfiles/filedetails/?id=121672707]here[/url][/b] [h1]I want to make liveries. Where can I find the templates?[/h1] [b]Templates are found [url=https://svn.code.sf.net/p/tdmcarssvn/code/trunk/SKINS_TEMPLATE_FOLDER/]here[/url][/b] [h1]What maps are you using for the screenshots?[/h1] [b][url]http://steamcommunity.com/sharedfiles/filedetails/?id=229642590[/url][/b] [h1]Can I steal your content and re-upload it as my own as long as I put "I didn't make this" in the description?[/h1] [b]No, you idiot[/b] [h1]Will people continue to not read these and still leave comments with dumb questions?[/h1] [b]Yes[/b]
RPW - Binoculars Pack
por 76561198072670107
[i]In Greek myth, Prometheus stole fire from the Gods and gave it to Man. This has nothing to do with that. This is binoculars.[/i] [b]Join the OFFICIAL Discord server here: https://discord.gg/gaHXusZ[/b] [b]Please read the FAQ and description before asking in the comments for help. If your problem is in the FAQ, your comment will be ignored.[/b] [h1]Recent Updates[/h1] 16/09/16: Initial full release. 25/09/16: Minor tweaks, added option for toggle aiming. 16/10/16: Added toggling night vision on and off with E + Left Click. 22/10/16: DoI Binoculars added! Vintage binoculars only have two zoom levels, but switches quickly, Scout binoculars allow you to identify someone - or something - from afar, and Explorer binoculars only have one zoom level, but are very powerful. 10/12/16: After a long period of mucking about in the code, I've finally worked out what was going wrong and fixed it. The binoculars have all recieved a serious revamp. [h1]Overview[/h1] This pack includes a pair of variable zoom binoculars up to 8x zoom and a pair of variable zoom passive-night vision binoculars up to 6x zoom, as well as three other special old-fashioned binoculars. [h1]RPW[/h1] RPW (RolePlay Weapons) is a series of smooth, custom-made weapons on c_models. It is designed from scratch to maintain consistency and quality. We plan on releasing many more packs in the future, so follow us for new packs and updates. Crucially, RPW focusses on non-lethal "Weapons", rather than the guns you see everywhere. Flares, tear gas, etcetera. Unique and interesting is the watchword here. Stay tuned and follow us on the workshop to make sure you never miss a release. [h1]Features[/h1] [b]Variable Zoom:[/b] Use Mouse1 to switch between different zoom levels. [b]Range Finder:[/b] The distance between you and what you are looking at is displayed onscreen for added precision. [b]c_models:[/b] Hands on the binoculars will automatically match those on your playermodel, provided that the playermodel supplies them. [b]Custom Models and Animations:[/b] Never before seen in Garrysmod - full c_model and w_model support. [b]High-Quality Overlays:[/b] Overlays increase immersion and are tailored for minimum impact on performance and download time. [b]Dynamic Sound Processing:[/b] "Scoping In" muffles sound to simulate tunnel awareness. [b]Realistic Night Vision:[/b] Night vision works like real passive night vision, amplifying light to improve visibility. It does not work in pitch black and makes it blindingly bright in proper lighting conditions. [b]Dynamic Holdtypes:[/b] Using dynamic holdtypes, others can see clearly when you're just holding the binoculars and when you're looking through them. [h1]FAQ[/h1] [b] - How do I use it?:[/b] Simply subscribe to the addon and it will be automatically enabled. Spawn the binoculars from the "RP Weapons" tab under the spawnmenu. Hold Mouse2 to raise the binoculars, and release to put them down. Press Mouse1 to toggle zoom levels. The weapon codes are [b]weapon_rpw_binoculars[/b] and [b]weapon_rpw_binoculars_nvg[/b] if you want to add them to buy-menu lists. Hold E and press your primary attack button (Left click by default) to toggle night vision on the night vision binoculars. The normal binoculars do not have night vision. [b] - Where did you get the idea?:[/b] We got the idea while working on the HL2 Beta Pack binoculars. [b] - What's the map from your screenshots?:[/b] It's [url=http://steamcommunity.com/sharedfiles/filedetails/?id=115510325]gm_freespace_13[/url] and [url=http://steamcommunity.com/sharedfiles/filedetails/?id=115953533]gm_freespace_13_night.[/url] [b] - Is this compatible with [ADDON]?:[/b] Yes, probably. [b] - I'd like a suggest a feature!:[/b] Post it in the official Suggestions thread, and we'll read it as soon as we can. [b] - Will this work with DarkRP?:[/b] Yes, absolutely. [b] - How do I switch between toggle-to-aim and hold-to-aim?:[/b] There is an option in the menu under [i]Options/RPW/Binoculars[/i]. [b] - I really like this mod! How can I show support?:[/b] Through the normal means. If you really liked it, you can leave a comment telling us why you liked it, how you think we can improve the addon, and if you had any issues or bugs. Following one or both of us shows support and ensures that you can find out about our new addons as they come out. [h1]Credits[/h1] [b] - [url=http://steamcommunity.com/id/ArcticWinterZzZ]Arctic[/url]:[/b] Code, FX. [url=https://www.patreon.com/arcticgmod]Support me on Patreon for as little as $3![/url] [b] - [url=http://steamcommunity.com/id/battlepope98]Battlepope[/url]:[/b] Porting models, animations, idle code [b] - [url=http://gamebanana.com/models/2881]SAM61 from Gamebanana[/url]:[/b] Binoculars model [b] - [url=http://www.moddb.com/mods/missing-information]Missing Information Mod Team[/url]:[/b] Night Vision Binoculars model [b] - [url=http://store.steampowered.com/app/447820/]New World Interactive[/url]:[/b] DoI Binoculars models and textures
ttt_mw2_terminal
por 76561197982211661
Hey! Just uploading another map I like and it's not on Workshop. Here's MW2 Terminal, from Call of Duty MW2. Credits: thegregster101 - original creator of map (http://css.gamebanana.com/maps/147225)
gm_castaway
por 76561198043828735
You wake up washed up on the shore with the taste of salt water and the sound of the crashing waves. You remember nothing and you must become one with the island ahead of you, But it seems like you were not the only one here... Notes: - Made in one week - Made by filling the whole map with displacements :P - Made to have fun - Made with no intention of seriousness BONUS! - There is an easter egg to the Castaway movie somewhere on the map! (ADDED NPC NODES!) Credits: Ideas, Map design and planning: Me Cover Picture Fonts: - Java Island: http://www.dafont.com/pt/java-island.font - Forgotten Junk: http://www.dafont.com/pt/forgotten-junk.font Custom Textures: (THESE ITEMS COMES WITH THE MAP AUTOMATICALLY) (DOES NOT NEED CSS) Palm Tree Models: http://gamebanana.com/models/3622 Blue Clean Water: http://source.gamebanana.com/textures/3729 Clear Sky: http://csgo.gamebanana.com/textures/4228 (Edit 08/18/15) ATENTION! If someone makes a Castaway short parodying the movie on SFM, I will put the best one up on the videos of this workshop item :) Thanks to: C4N (For helping me fix bugs) http://steamcommunity.com/id/C4N_/ And thanks again to him for making a map icon for gm_castaway! http://steamcommunity.com/sharedfiles/filedetails/?id=502117230 Want more from me? "Gm_Heaven" http://steamcommunity.com/sharedfiles/filedetails/?id=583950590 My newest "Gm_Gotham" http://steamcommunity.com/sharedfiles/filedetails/?id=843920133
Spawnable Kevlar Armor
por 76561197992145696
Spawnable Kevlar Armor Includes: ~ Light Armor (100, Left Vest) ~ Medium Armor (150, Middle Vest) ~ Heavy Armor (250, Right Vest) [url=http://steamcommunity.com/sharedfiles/filedetails/?id=151018579]This pack is just like my other pack except new models.[/url] (I also included the other Combine Vest models too (Second Pic). Credits to the Riot Act Team for the models and J.Barnes for the texture editing and hexing.)
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