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Project Zomboid Mods & Plugins
Este catálogo incluye 52.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Radial Medicine Menu
por 76561198074447268
This mods adds radial medicine menu. Each category of the menu, and the menu as a whole, becomes available if the character has a corresponding wound, pills in the inventory, or a bandage applied. Update: 4 October - Added functionality to replace the bandage. - Added an item to the settings menu to enable/disable the bandage replacement option. How to use Just hold the "Z" key (by default) or D-Pad Down if you're using controller. If any options are available for your character, the radial menu will open. NOTES: - Holding/pressing the menu key can be toggled in the mod's settings. * - You can change the key in the control settings under the "UI" category. * - When playing on a standard key laying if you are near/inside the car, to open a radial menu, you will just have to close the selection menu of the seat without releasing the key. * - requires "ModOption". Compatibility - At the moment, the mod does not overwrite the basic game functionality, except ISDPadWheels for gamepad compatibility. - Should be compatible with any mod. - The exception is "Immersive Medicine" mod - however, there should be no errors, just part of its functions will not be available in the radial menu. Credits Thanks Calamity for providing the body part icons. Workshop ID: 2937217327 Mod ID: RadialMedicineMenu
[B42] Bandits Week One - ES
por 76561198093805115
Instrucción de uso: A la hora de crear tu partida en Project Zomboid, asegúrate de activar únicamente el mod Bandits NPC y el mod Bandits Week One - ES. No actives la versión original de Week One junto con la versión traducida a la vez, ya que esto provocaría errores e incompatibilidades en el juego. REPITO, acuérdate de desactivar el original en ingles para jugar. Es el mod traducido al 100%, los sueños, las radios, la historia, los npc, las conversaciones con los npc, es decir para hablar con ellos tendrás que escribirles en español y descubrir lo que puedes hacer con ellos. Los bandidos no están traducidos por que es otro mod independiente. DISCLAIMER ES: Este mod, Bandits Week One, no es de mi autoría. Todos los créditos corresponden a su creador original. Mi única contribución ha sido traducirlo completamente al español, con el objetivo de que tanto mi comunidad como otros jugadores hispanohablantes puedan disfrutarlo en sus partidas y en mi stream. Si te gusta la experiencia que ofrece este mod, recuerda apoyar al autor original. ¡Espero que esta traducción te ayude a sumergirte aún más en la historia y a vivir la mejor experiencia posible con Bandits Week One! DISCLAIMER EN: This mod, Bandits Week One, was not created by me. All credits go to the original creator. My only contribution is the complete Spanish translation, so that both my community and other Spanish-speaking players can enjoy it in their games and on my stream. If you appreciate what this mod offers, please support the original author. I hope this translation helps you dive deeper into the story and have the best possible experience with Bandits Week One! Workshop ID: 3416465654 Mod ID: BanditsWeekOne-ES
Checklist
por 76561198032145554
Looking for the B42.19 version? Visit the link below. https://steamcommunity.com/sharedfiles/filedetails/?id=3768513431 Confirmed to work with v41.78 What does this mod do? Allows you to draw a few different checklists from a sheet of paper and a pen. Notice! I wrote the lists based on what I am looking for. I also ran out of ideas on what to add so if you have any requests let me know and I will update the mod. Features: Create a Farming Checklist Create a Hydrocraft Checklist Create a Literature Checklist Create a Looting Checklist Create a Media Checklist Create a Trapping & Fishing Checklist Create any list with a pen. Support for the new B41.54 Items such as: All CDs, Audiobooks, Retail VHS & Home VHS (225+ items) Where to find the checklist You will need to craft it using a sheet of paper and a pen Compatibility This mod should be compatible with any other mod. This mod should work with 41.78 This mod will not work with builds lower than 41.65 Bugs: Currently there is an error that appears when interacting with a sheet of paper. This does not effect game play or performance. You can ignore this error. I will investigate this bug. Fixed! This mod is now bug free. Roadmap: Community Requests Check out my other mods Workshop ID: 2601977020 Mod ID: check
Stalker Project "Call Of the Zomboid"
por 76561198931042395
Pictures are clickable| Screenshots of the map can be viewed on our Boosty Several locations are now fully ready, such as: Cordon Swamp Glade Dump Dark Hollow Dark Valley Agroprom Equipment dump Rostok (Bar 100 X-ray) The map is created exclusively for our server, it is forbidden to use the map on multiplayer servers and post the map under your own name, as well as on other resources Workshop ID: 3027194768 Mod ID: Project_Call_Call_Of_The_Zomboid_Map Map Folder: Call_of_the_Zomboid Workshop ID: 3027194768 Mod ID: Project_Call_Of_The_Zomboid_Map Map Folder: Call_of_the_Zomboid
[B42]说话描述情绪(B42.12)
por 76561199112569902
人物可以通过说话来描述自己当前的状态 改版本只适合42.12版本,别订阅错了! 如果有乱码,那么就把steam\steamapps\workshop\content\108600\3446253876\mods\DescribeTheEmotionsWhenCharactersSpeak\42\media 这个目录下的sandbox-options.txt这个文件用一写文本编辑软件比如editplus或者notepad++这些,把编码改成utf-8,然后保存重新开个档试试,不行你就再改成ANSI编码保存,再重新开档试试,反正电脑操作系统不一样你两个都试一下,这样就能正常使用了。如果不满意,你就自己用沙盒修改那个模组自己去修改说话的文本内容。 Workshop ID: 3446253876 Mod ID: qingxushuohuamiaoshu
UNOFFICIAL Fools New Containers B42
por 76561198277636075
FOOL's New Containers - UNOFFICIAL B42. A collection of 100ish item and water containers with 3D models and icons Painstakingly updated for B42. Some redundant items, such as flasks and canteens, have been removed. All items relating to water storage now function properly as Fluid Containers! Original mod by Fool, edited with love from a fan. This mod will remain up so long as the original addon is stuck on B41, or until a request for takedown is received from the original mod author, Fool. You can find the original addon here. Report any issues or concerns to the BUG THREAD. The following containers are included in this mod: ] Toolbelt .30 Cal Ammo Can (4 colors) .50 Cal Ammo Can (4 colors) Basket (3 colors) Beverage Jug (4 colors) Bread Box (4 colors) Canvas Tote (4 colors) Cardboard Boxes (3 sizes) CD Binder (3 colors) CD Case (6 colors) Coffee Can Wide (4 colors) Coffee Can Slim (4 colors) Component Kit (10 colors) Cookie Jar (2 colors) Cutlery Roll (2 colors) Dish Tub (3 colors) Fake Rock File Folder (2 colors) Fishing Creel Flask Foraging Basket (6 colors) Foraging Pouch (4 colors) Half Gallon Jug (2 colors) Hardware Organizer (5 colors) Jewelry Box (4 colors) Kids Flask (2 colors) Kindling Box (2 colors) Lock Box (5 colors) Milk Crate (5 colors) Milk Crate Large (5 colors) Pastry Box (2 colors) Pet Carrier (2 colors) Piggy Bank (4 colors) Pitcher (Glass) Pitcher (Plastic) Pizza Box (4 colors) Plastic Tote (3 sizes, 3 colors) Roadside Kit (3 colors) Rough Box (4 colors) Sandwich Bag Sandwich Bag Box Shoebox (5 colors) Shopping Basket (5 colors) Spicerack (2 colors) Spiffo Keeper (6 colors) Tacklebox (2 colors) Tacklebox Large (2 colors) Tissue Box (6 colors) Travel Kit (tinted variations) Trunk Organizer (9 colors) Water Carrier Workshop ID: 3535295548 Mod ID: foolcontainers42 Workshop ID: 3535295548 Mod ID: foolcontainers42
Known and Collected 42.13+ compatiblity patch
por 76561199681438308
ALPHA TESTERS wanted! A new sorting mod, successor of Better Sorting and Core Categories is under development. if you would like to take part in the testing phase, please register at this form, Testing starts 7th January. Announcement of suspension of support for the patches 42.12 -> 42.13. Due to the ongoing development of my new project (as stated above) I cannot address issues in regard to the patch mods. I therefor grant permission to pick up where I left and rework the patch creations of mine, so long as I get the credit if you publish these reworks. THIS MOD WAS CREATED BY UnCheat The following patch is only a temporary fix. It will not run without the original mod enabled. The patch will be deleted once the author uploads a working version. FAQ Do I need the original mod? Yes. This is only a patch. I fixed the parts of the code that were causing errors after the 42.13 update - that is the only thing I did. You must have the original mod installed. My patch simply makes it work again. Is it multiplayer compatible? I did not focus on MP. It works 100% fine in singleplayer, but I cannot guarantee MP compatibility. If you want MP support, please contact the original author of the mod. Does it work with 42.13.1? Yes. Did it take a lot of work to make this patch? Definitely less than the combined time and effort of everyone who left comments like: "Pls update", "Not working in 42.13", etc. ;D Did you make any changes beyond fixing errors? Yes. In some cases I included small personal tweaks that I had already been using for my own playthroughs. These tweaks are minor, do not alter the core design or intent of the original mod, and do not turn it into a new or derivative work. They exist only where I considered them safe, reasonable, and non-invasive. The original mod remains the original mod. Can you add features or change things in the mod? No. Unless something is clearly broken and must be fixed to preserve basic functionality. This mod is a patch, not my original work. I do not intend to expand, redesign, or creatively reinterpret someone else's creation. I respect original authors and their work. My original mods Mods - patches modID: KnownAndCollected42.13patch, workshopID: 3625570271 Workshop ID: 3625570271 Mod ID: KnownAndCollected42.13patch
Ash's Trusty FireAxe Model Replacer ( Classic )
por 76561198068788655
You Break into the local Fire Station Desperate for a weapon. But then you see it. a terrible excuse for an axe lying there. NO MORE. Now you can cave skulls in ALL day IN STYLE. One Trusty, Vibrant Red Fire Axe Replaces the Vanilla one Outright~ Stats remain the same as vanilla. This Replaces the Model & Textures Server compatible Directly. Mod marked "Classic" & as is, This was, and still is, My most used melee weapon ever. & certainly my most Visually recognised melee model outright This mod, will be updated to B42. But. this page here will be kept ' As Is ' for nostalgic reasons works Wonderfully. :) ¬Enjoy ¬Ash Workshop ID: 3011588502 Mod ID: ReplacemeAxe
Brush Tool Save Fix [B42]
por 76561198060316857
Fixes the Build 42 multiplayer bug where Brush Tool tile placements and destroys only appear client-side and disappear after relog/restart. Requires the mod on BOTH the server and every client. Server setup for Dedicated: 1) Add this item's Workshop ID to WorkshopItems= 2) Add Mod ID BrushToolSaveFix to Mods= 3) Restart the server (clients will auto-download on join/subscribe) Normal CO-OP/MP should work like every other mod. What it fixes: - Brush Tool place now runs on the server so tiles persist - Brush Tool destroy is also server-authoritative Notes: - Intended for B42.20+ dedicated / MP servers - Enable Brush Tool via Admin Powers as usual - Temporary workaround until a vanilla patch (could be a few years at this development rate..) - Want the technical details? https://github.com/Stormster/brush-tool-fix My mods are literally fueled by my caffeine addiction. If I helped you, buying me a coffee would be AMAZING. Thanks guys. https://buymeacoffee.com/stormster10 Permissions: Do NOT reupload, mirror, or repackage this mod. Subscribe here for updates. Link players to this Workshop page. If you have issues, leave a comment or discussion. Workshop ID: 3775272983 Mod ID: BrushToolSaveFix
Ammo Loot Drop · Guns of Marz B42 · Zombies Drop Ammo
por 76561198047485926
Once activated, every zombie you eliminate has a chance to drop ammo, ensuring you're always locked and loaded for the next wave of zeds. No more scrounging for bullets in desperate times Requires GoM - Guns of Marz, which supplies the ammo itself. This mod only adds it to the zombie loot tables. Five mods in one, enable only the ones you want - Ammo Loot Drop Guns of Marz · loose rounds · default rate 1.8 - Ammo Loot Drop Guns of Marz Box · boxes of 20 to 50 rounds · default rate 0.18 - Ammo Loot Drop Guns of Marz Carton · cartons of 12 boxes · default rate 0.018 - Ammo Loot Drop Guns of Marz Crate · crates of 4 cartons · default rate 0.005 - Ammo Loot Drop Guns of Marz Weapons · the guns themselves · default rate 0.1 Zombies may drop loose rounds, boxes, cartons and crates: - 9x19mm - .45 ACP - .38 Special - .357 Magnum - .44 Magnum - .50 AE - .223 Remington - 5.56x45mm · Hollow Point · Armor Piercing · Subsonic · - .308 Winchester - 7.62x51mm - 7.62x54mm - 7.62x39mm - 5.45x39mm - 9x39mm - .30-06 Springfield - .30-30 - .45-70 Government - 12 Gauge Buckshot - 12 Gauge Slug That is 23 types per tier. The 40mm grenade rounds are left out on purpose. Drop rate Each mod has its own drop rate in the sandbox settings, so you can tune them to your playstyle. The rate is a percent chance per zombie, rolled separately for each of the 23 ammo types. Raise it gently: the default 1.8 already leaves loose rounds on about a third of all corpses, 5 covers two thirds, and 10 covers nine in ten. Set it to 0 to switch that mod off. At the default rates a box lands on about one corpse in 25, a carton on one in 250, and a crate on one in 900. A crate unpacks into four cartons, forty-eight boxes in all, so that one is meant to stay a jackpot. The vanilla Ammo Loot sandbox setting multiplies these chances too, so None switches off all four mods whatever rate you pick. How much drops Most Rounds Per Drop sits next to the drop rate. A drop that lands leaves a random 1 to that many rounds, 10 by default and up to 99, rolled per round type, so at the default a carrying corpse holds about 8. It changes how much a corpse carries, never how often, and a high number is cut short on a corpse already loaded. Set it to 1 for a single round, the way this mod dropped before. Choosing which ammo drops Every round type has an on/off switch of its own next to the drop rate, all on by default. Turn one off and zombies stop carrying it, handy when you have already disabled that caliber in your weapon mod. Switching a type off removes its rolls rather than sharing them out, so every type you leave on keeps the chance you set. Choosing which zombies drop Only Armed Zombies Drop Ammo sits next to the drop rate and starts off, so nothing changes until you turn it on. Left off, every zombie carries ammo, uniforms and all. Turn it on and only the zombies who look the part carry any, and only in what suits them. Soldiers get every kind, hunters and rangers most kinds, police and bandits pistol rounds and shells, farmers rifle rounds and shells, detectives and mobsters pistol rounds only. That is 41 of the 125 vanilla outfits; office workers, students, nurses and the rest carry nothing, and neither does the default pool every corpse rolls on top of its outfit. Barely one street zombie in a hundred is dressed for it, so this moves the ammo rather than thinning it, to where those people worked: farms and survivalist camps, army bases, prisons, bars, police stations, trailer parks. Raising the drop rate helps, but it will not make the suburbs pay. Guns Ammo Loot Drop Guns of Marz Weapons puts the 67 firearms Guns of Marz adds on those same corpses, across 18 calibers. Nothing here is a new item, so a gun off a zombie is the same gun you would have found in a gun store. 5.56x45mm (12) / 12 Gauge Buckshot (11) / 9x19mm (10) / 7.62x51mm (6) / .45 ACP (5) / .357 Magnum (4) / .30-06 Springfield (3) / .38 Special (2) / 40mm Launchers (2) / 5.45x39mm (2) / 7.62x39mm (2) / 7.62x54mm (2) / .223 Remington (1) / .30-30 (1) / .44 Magnum (1) / .45-70 Government (1) / .50 AE (1) / 9x39mm (1) Its rate reads differently, on purpose. The ammo rates are a percent per round type, so the total climbs with the list, and 67 guns rolled that way would arm nearly every corpse in town. This one is the chance a zombie carries a gun at all, split evenly across the calibers you leave on, so the default 0.1 is about one corpse in 500. Turning a caliber off changes which gun turns up, never how often one does. Drop a Magazine With It starts on. 42 of the 67 feed from a magazine, and a rifle without one is dead weight, so the 28 magazines they share drop at the same rate. Each rolls on its own, so a magazine will not always land on the same zombie as its gun. Launchers, belt fed and anti-materiel are the exception: they only ever come off soldiers, ghillie snipers and private militia, whichever way that switch is set. Servers and hosted games The server rolls corpse loot, so these must be active on the server, not just in your own list; a hosted game counts as a server. Mods are matched by id, never by folder name. Guns of Marz installs into a folder called GunsOfMarz, but its id is MarzGuns, and MarzGuns requires SWMG in turn. Mods=SWMG;MarzGuns;AmmoLootDropGunsOfMarzB42 WorkshopItems=3722064198;3722134990;3779551393 Never run out of ammo again (= ^_^ =) If you like this mod, please consider giving it an upvote so that other players can discover and enjoy it as well. Alternate Version Workshop ID: 3779551393 Mod ID: AmmoLootDropGunsOfMarzB42 Mod ID: AmmoLootDropGunsOfMarzB42Box Mod ID: AmmoLootDropGunsOfMarzB42Carton Mod ID: AmmoLootDropGunsOfMarzB42Crate Mod ID: AmmoLootDropGunsOfMarzB42Weapon
Survivor Quest
por 76561197970037122
Gives Survivors even more motivation to explore the map for rare quest items. Gives some back story to outbreak and hints on what to find and why to find them (optional). See text files in mod's root directory for more information and configuration Multiplayer Compatible Credit to: bassair (The Cure 2.0 mod), NCrawler, Akimbo Swords, RobomMat, aSFiRe Workshop ID: 858699061 Mod ID: SurvivorQuests
Darkys Zombie Infection Cure
por 76561197985216854
Sick of dying to a simple scratch?! Having absoluty no chance or impact about the zombie infection? This mod adds 2 new items: The Zomboxivir Ampule by Afterworlds! Huge Thanks to him! The Ampule is able to remove the Zombiefication Virus. Please note that you will still have a bite wound, which needs to heal normaly, but the virus itself will be destroyed. And the Zombie Infection Stabilisator Syringe This Syringe temporary stops the zombification virus, giving you more time to life. Best used when you start to loose health from the virus. Both items are able to spawn in all medical containers, including civilian bathrooms, medical zombies, ambulances. Zombies also drop them at a very small chance. It is intented that the cure and stabilizators arent that rare, you will find them regulary. Giving you more time to find the very rare cure. Workshop ID: 2723902362 Mod ID: Darkys Zombie Infection Cure
[RU] Sleeping Bags!
por 76561198995298484
RU: Перевод модификации Paper Wyverns Sleeping Bags на русский язык. Не содержит в себе самой модификации. Ссылка на мод: https://steamcommunity.com/sharedfiles/filedetails/?l=english&id=2714848168 EN: Russian translation for Paper Wyverns Sleeping Bags modification. Does not contain the modification itself. Mod link: https://steamcommunity.com/sharedfiles/filedetails/?l=english&id=2714848168 Нашли ошибку в переводе? Пишите в закреплённое обсуждение. Workshop ID: 2830571774 Mod ID: PwSleepingBags_RU
BBQ Propane Protection (B42)
por 76561198043652684
Prevents picking up native propane BBQs to avoid propane tank duplication in multiplayer. Problem: Native propane BBQs spawn with a propane tank inside. When a player removes the tank, picks up the BBQ, and places it back down, the propane tank reappears — allowing infinite propane duplication. Fix: Blocks pickup, rotation, scrap and sledgehammer destruction of native (world-spawned) propane BBQs. Player-crafted BBQs are NOT affected and can still be moved normally. Displays "This container is protected!" above the player's head when attempting to pick up a protected BBQ, matching the visual style of Container Protection mods. Works alongside Container Protection B42 and similar mods without conflicts. Both the server and clients need to have this mod installed. Mod ID: BBQProtection Workshop ID: 3677910297 Mod ID: BBQProtection
More Bullets Mod
por 76561199099994490
Replaces the clicking sound of an empty gun magazine with the iconic catchphrase Workshop ID: 3038405752 Mod ID: MoreBulletsMod
Extra Skills System
por 76561198182908886
This is a system that allows other mods to add their own skills. It comes with an example mod that is easy to understand, including skill books, example on adding XP and all you need to add your skill. Do not copy the system files into your mod. Make it require this system. Feel free to copy and change the example though. UPDATE June 2nd Sorry for making it require Profession Framework now, but it was needed so that mods adding a skill and a profession with that skill could use both mods without issues. I will keep testing, please report if you find any bugs. Scavenging Time uses this system: https://steamcommunity.com/sharedfiles/filedetails/?id=1753590256 Workshop ID: 1682191222 Mod ID: ExtraSkillsExample Mod ID: ExtraSkillsSystem
[B42] MandoDB - New Map Spawn Point
por 76561199158095080
IF YOU NEED ANY QUESTION/ NEED HELP : https://discord.gg/YkSBKXgMBj You can now spawn on : - Louisville - Ekron - Brandernburg - Irvington - Fallas Lake Without be in debug mode Thanks for subscribing my mod. NEXT UPDATE : - Adding March Ridge Spawn - Adding Occupation Spawn - Adding More Spawn for every occupation / map Workshop ID: 3386447602 Mod ID: MDB_BrandernburgSpawn Mod ID: MDB_BrandernburgSpawn Mod ID: MDB_EkronSpawn Mod ID: MDB_EkronSpawn Mod ID: MDB_FallasLakeSpawn Mod ID: MDB_FallasLakeSpawn Mod ID: MDB_IrvingtonSpawn Mod ID: MDB_IrvingtonSpawn Mod ID: MDB_LouisvilleSpawn Mod ID: MDB_LouisvilleSpawn Map Folder: Brandernburg, KY Map Folder: Brandernburg, KY Map Folder: Ekron, KY Map Folder: Ekron, KY Map Folder: Fallas Lake, KY Map Folder: Fallas Lake, KY Map Folder: Irvington, KY Map Folder: Irvington, KY Map Folder: Louisville, KY Map Folder: Louisville, KY
ProjectCannabinoid
por 76561198076099067
Adds in weed from hemp plant to nugs to lungs. Hemp seeds are found when breaking down bud with scissors or a grinder Plant hemp seeds and cure the raw hemp in jars Once cured, grind your weed and smoke from a diversity of pipes, bongs, and rolling papers Bongs and pipes can get dirty, clean them with disinfectant and salt Kief can increase the potency of your hits, it accumulates over time from breaking buds + Many other features Update 1.03 - 1/6/2022 -Some servers report success with bud curing in jars over time, some dont. To accomadate, you can try to leave your bud curing for the new 3,5,7,9 hours as opposed to days and if that doesnt work, you are able to temporarily craft it into a cured jar using a propane torch. -Curing bud in jars now yields hem fiber, 4 of these can be twisted into twine -Loot balance tweaked some more, thanks for all the feedback! Coming in a soon to release update: -Edibles -Hash -Wax -Blunts -Medicinal items -Tobacco -Weed related clothing -More! This mod uses vanilla models that have been retextured. This is my first zomboid mod and first time using LUA in practice, so please be kind! Errors are to be expected, I will work to correct any issues reported. You can also contact me on Discord at TTastic#9132 NOTE: Using this mod in a fresh world wth most loot set to Extremely Rare will cause an abundance of PCannabinoid items!) Hope you enjoy! Workshop ID: 2698716508 Mod ID: projectCannabinoid
Better Vanilla Firearms -BVF- (Reupload)
por 76561197995906674
Gives vanilla firearms different icons and textures. I noticed this was removed at some point which is very, very, *VERY* frustrating as a server owner. Thankfully due to the way PZ servers work, there's always a copy I can yank through FTP. Please do not nuke things outright, just disable comments and inform in description that whatever broke won't be fixed. 2644161915 was the original Workshop ID for anyone else owning dedicated servers. This mod was not made by me, author info is not saved anywhere so whoever is the actual owner and would rather see this re-upload nuked too let me know. Also no support at all as I don't code LUA, what incompatibilities you see is what you get ¯\_(ツ)_/¯ Workshop ID: 3129033780 Mod ID: BVF
[COS] FBI
por 76561199178116693
How Do I Use It? - You can go to the link below to see how to use it. - Link Recommended mode - Fashionoid - Gear Transmog - Hide All Attached Items - Clipping animation Fix How to use COS mode in build 42. - Navigate to the path where the mod is installed. - Create a 42.0 folder. - Create a common folder. - Paste the media folder / mod.info / preview.png into the 42.0 folder. The recipe code writing method has been changed in 42Build. Since COS (Costume) mode has approximately over 200 modes, converting to 42Build's recipe code is an extremely laborious task. In 42Build, you cannot create costumes in (42 build) the crafting tab. There are two methods: Spawn items in cheat mode. Select items in the clothing selection screen when creating a character. Like My Mode? - Join Our Discord If You Want Commission
Player Dog Tags [41]
por 76561197978419457
Player Dog Tags Named Dog Tag Spawn WORKS IN: SP, HOSTED, DEDICATED Spawns you with a dog tag named after you! Show people you lived To my surprise people still use the 41 version. I'm no longer updating this version, but I won't change it again (sorry about that). I know we have ID Cards in Build 42 but you can always make the Cooler Get the B42 Version Here: Workshop ID: 2859699944 Mod ID: PlayerDogTags
Foraged Saw
por 76561198080592590
Hey! Can't find one of the most crucial tools in Kentucky for the cabin in the woods? Me neither so now you can make one! All you need is some chipped stone, a tree branch, and a ripped sheet, and you too can make your very own Foraged Saw! *Note this is my first mod that I made out of not being able to find a Saw. **Note that you my use my mod in any modpack private or public, but all I ask for is for credit.
The Days Pass : Menu
por 76561198172090795
This mod replaces the default menu screen to menu screen showing the animation "The Days Pass" by Werlias on youtube. A fantastic animation depicting the final moments of a survivor during the Knox event and the years that follow as the suburban street around his corpse turns into a lush forest filled with vegetation There are two versions of this menu included in this mod. One set during the first few days of the knox event, and another depicting a couple years after the knox event, feel free to use which ever one you like more. I'd also like to congratulate Werlias on being brought onto build 42 of project zomboid to render the new newspaper and flyers! Werlias' Animation: https://www.youtube.com/watch?v=ETjVsGmX7Tk
Toyota Crown Majesta (s140)
por 76561199032624524
The Toyota Crown Majesta (Japanese: トヨタ・クラウンマジェスタ, Hepburn: Toyota Kuraun Majesuta) is a full-size luxury sedan from Toyota. It is an upmarket variant of the Crown and serves as Toyota's flagship model in various countries. The Crown Majesta appeared after the international introduction of the Celsior/Lexus LS in late 1989; the Celsior was exclusive to Toyopet Store locations on a newer platform. The Crown Majesta, positioned as a modern limousine alternative to the already existing Century and shares the flagship role, was exclusive to Toyota Japanese dealerships called Toyota Store. The Crown Majesta appeared before the Aristo/Lexus GS, which was assigned to Toyota Vista Store locations and shared the Crown and Crown Majesta platform. - wiki. I have put more effort into this work, I hope you will like it. :)) And yes, it's RHD. Workshop ID: 3066507792 Mod ID: s140
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