- Mods
- /
- Project Zomboid
Project Zomboid Mods & Plugins
Este catálogo incluye 52.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Project RV Interior Rebase
por 76561198030999511
Project RV Interior Rebase (PRVIR) is a code rewrite of Project RV Interior. It is not save compatible with the base mod. Your data will not be carried over. It is not out-of-box compatible with addon mods made for base mod. The data structure is completely different. Features - Primarily rewrote for MP, it does work for SP - Improved data search performance, wherever possible - MP Server is the source of truth, clients will always retrieve and sync data with the server - Not possible to break any walls, RV interior will be RV interior, not a moving fortress. Not applicable to SP - RV interior will be released if not visited or has active player within after X hours. Not applicable to SP - Builtin compatibility with Another Vehicle Claim System, if claim expiry time exceed RV expiry time, claim expiry will take precedence - RV interior now use independent fuel source, you can refill using RV Dashboard via Light Switch - RV interior doesn't unrealistically has unlimited water, wait for the rain to fill up the water - RV interior released if vehicle is salvaaged, builtin compatibility with Vehicle Repair Overhaul - RV interior cannot be accessed without permission, builtin compatibility with Another Vehicle Claim System - Fallback coordinates if someone decided to salvage that vehicle you in, default fallback teleport to Muldraugh - Admins can link and unlink vehicles and interiors - All custom UI will scale with font size - Experiemental Fast Move anticheat bypass, not tested as anticheat not implemented on base game as of writing Compatibility Patches The mod include three submods that patches three expansion mod ProjectRVInteriorExpansion1 - For RV Interior Expansion ProjectRVInteriorExpansion2 - For RV Interior Expansion Part 2 ProjectRVInteriorRebaseMilitaryExpansion1 - For RV Military Addon Credits The dashboard looks and feel is base off RV Interior Addon. The codes to generate the dashboard and execute the functionalities are completely rewritten. Donations Please rate the mod if you like the mod. If you want to support me or help me, do consider donating! All proceeds will be used to keep KWRR server alive! Others Check out my other mods here Source code: https://github.com/Lu5ck/Project-RV-Interior-Rebase Workshop ID: 3712739345 Mod ID: ProjectRVInteriorRebaseExpansion1 Mod ID: ProjectRVInteriorRebaseExpansion2 Mod ID: ProjectRVInteriorRebaseMilitaryExpansion1 Mod ID: ProjectRVInteriorRebase
Lifestyle Addon - JukeBox
por 76561198030985750
락 Rock - 봇치더락, bocchi the rock 팝 Pop - OST 이것저것, OST etc 클래식 Claasic - 클래식 이것저것, classic etc 월드 World - 이것저것.. etc.. Workshop ID: 3116354558 Mod ID: discoaddon
Fingerless Leather Gloves
por 76561198104478186
This mod makes the default leather gloves, fingerless. Workshop ID: 2648559703 Mod ID: FLG
[B41] Stop Burning
por 76561198348138562
Lightweight mod which allows you to manage if YOU / ZOMBIES should burn. Default settings prevent you from burning while standing on campfire. (You can turn on / off what should burn and where in sandbox settings.) Details - Works in Singleplayer! - Safe to be added / removed for any save. - You can enable burning in any time by changing sandbox settings. - You can disable / enable burning from fire or just campfire for you and / or zombies. - In default settings, you can't burn yourself on campfire only. Want more? Join me on Discord to stay up to date! You can suggest or report anything there. Made by Kamer | Workshop ID: 3000855700 | Mod ID: KAMER_SB
Anthro Survivors - Loong [B42.2]
por 76561198119914147
UPDATED TO B42.2 // Added experimental B41 compatibility fix 8/12/26 Adds loong (aka Eastern Dragon) species to the base Anthro Survivor mod by Wolf and Jackal. Includes male and female models. Workshop ID: 3157929817 Mod ID: Loong
Type 90 Food Ration Bar
por 76561198143896971
Supported Language English Simplified Chinese Introduction The Type 90 Food Ration Bar is a kind of Hardtack , it is a core part of the military food of the Chinese People's Liberation Army for field and emergency use.The Type 90 is developed in the 1980-1990s. All the items in the mod have 3D models. Where to find - Military Storage - Police Storage - Gun shop Others Also check out my ?MRE mod! Workshop ID: 2902962429 Mod ID: Type90FoodRationBar
自用B42汉化补全1.0
por 76561198992147537
自用B42物品和配方汉化补全 Workshop ID: 3515148461 Mod ID: ZYHH
Minecraft eating sound
por 76561198043814444
Makes every food item crunchy. updated to b42 added drinking sounds soup is still crunchy Workshop ID: 2763056981 Mod ID: cronch
[41] Remove Furnitures in Autotsar Trailers
por 76561198073717195
Remove Furnitures in caravan This mod remove the furnitures from trailers home (3 autotsarTraillers models), i have adapted this for RV interior mod. This mod have 2 version inside, select only one only. Version 1: Remove_FAT >> Without AutotsarTrailers Plus or Version 2: Remove_FAT_PLUS >> If you have Autotsar Trailers Retextures installed https://steamcommunity.com/sharedfiles/filedetails/?id=2699856770&searchtext=AutotsarTrailers+Plus Look pictures, this mod have priority needed ! My other mods/addons: No furnitures inside boats aquatsar : https://steamcommunity.com/sharedfiles/filedetails/?id=2843232009 No furniture in autotsar Traillers: https://steamcommunity.com/sharedfiles/filedetails/?id=2823607641 Hotkey for RV interior MP version : https://steamcommunity.com/sharedfiles/filedetails/?id=2823169158 If you think this mod would be interesting for the community Workshop ID: 2823607641 Mod ID: remove_FAT Mod ID: remove_FAT_PLUS
Dynamo Flashlight - No more batteries! :D
por 76561198018377844
Adds a mechanical flashlight, also known as a squeezelight or dynamo torch. It's a flashlight that is powered by kynetic energy (the user squeezing the flashlight, which drives a dynamo, creating electricity) So, no more crazy supply of batteries is needed! Recharging it does make some noise, and raises your fatigue by a hardly noteworthy amount. It's recipe is 1 normal Flashlight, 3 Electronic Scrap and a Screwdriver. (it gives you back the battery if you left it in the flashlight ofcourse) - no longer requires a electricity skill for now Official forum post: http://theindiestone.com/forums/index.php/topic/16572-dynamo-flashlight-no-more-batteries-d/
eris_minimap_lickskillet_plugin
por 76561198005552216
eris_minimap_lickskillet_plugin This is a plugin that adds the community map lickskillet to eris_minimap. Credits With credit to turbotutone, TIS and anyone involved with creating cartoZed, thankyou! eris_minimap - Minimap mod. And big thanks to eris for making eris_minimap, giving me permission to create plugins, and all the help in doing so! And thanks to Juyana the author of the map for granting permission for this plugin. If you run in to any problems, don't hesitate to ask, I will do my best to assist. :) note: if your minimap won't open, or the tiles from a plugin aren't loading, restart Project Zomboid and load your save again, it should work then. Join us on TheGoodOldDayz Server! Workshop ID: 2489583560 Mod ID: eris_minimap_lickskillet_plugin
Complex Z-17
por 76561198268908341
The Z-17 complex was built shortly before the epidemic. They didn't have time to add him to the active list. That's why they forgot about him. Cells: 37/27 Workshop ID: 2646919273 Mod ID: complexz-17 Map Folder: Complex Z-17
KWRR Item Pack
por 76561198083133979
This Mod add's Weapon's / Item's / Clothing and more Weapons - Mjolnir Hammer - God Arc - Power Sword - Ichigo's Sword - Pool Noodles - Halo Energy Sword - Cyberypunk Malorian - DMC Guns - DMC Sword - Azrael's Bullpup Bolter Ammo - bolter mags - Malorian clip - Bolter mag Clothing - KWRR Backpack - DMC Jacket Ect - Ammo Crate vanilla - Ammo Crate Britta Tiles - My Custom Dragon statue - Chocobo (alfa) statue - Mage statue Soon to be adding more Tags:Gameplay,Balance,B41,Clothing/Armor,Food,Items,Misc,Models,Pop Culture,Realistic,Silly/Fun,Textures,Weapons Workshop ID: 2926475661 Mod ID: KWRRItemPack
Watch Your Step
por 76561197960455289
Watch Your Step Clean up your surroundings bucko! ───────────────────────────────────────── In vanilla Project Zomboid, a survivor can sprint through a room full of corpses and scattered loot without a second thought. No stumble, no consequence. Watch Your Step changes that. Running or sprinting over loose items and zombie corpses now carries a chance of clipping your foot and going down. A small pile might just knock you off balance. A big one puts you on the floor. ───────────────────────────────────────── How It Works - Only triggers while running or sprinting — walking is always safe - Two outcomes depending on how cluttered the tile is: - Stagger — you stumble forward but stay upright, no damage - Full fall — you go to the ground and take vanilla PZ fall damage - A 3-second cooldown prevents repeated triggering in the same area ───────────────────────────────────────── Trip Chances (defaults) - Loose item — 2% chance per item on the tile - Zombie corpse — 10% chance per corpse on the tile - Chances stack — more hazards on a tile means higher risk and a greater chance of a full fall instead of a stagger ───────────────────────────────────────── Running Skill Your Running skill reduces trip chance. Higher levels mean fewer stumbles, and at level 10 you are completely immune. ───────────────────────────────────────── Sandbox Settings All values are tunable in sandbox options without editing any files: - Trip chance per loose item - Trip chance per corpse - Fall threshold (how cluttered a tile needs to be to cause a full fall vs stagger) - Trip cooldown in seconds ───────────────────────────────────────── Multiplayer Works on hosted and dedicated servers. Trip cooldown is tracked server-side. ───────────────────────────────────────── Mod ID: WatchYourStep Build: 42.x Version: 1.0 Workshop ID: 3694485272 Mod ID: WatchYourStep
Lighter Camping Equipment
por 76561198013042524
Answers for FAQs - READ THE DESCRIPTION (CONTENT SECTION IS ENOUGH) BEFORE ASKING QUESTIONS. - Mod is tested only in Singleplayer. It probably also works in Multiplayer. - This mod works as intended as of 41.73. - Mod is still in active development, so expect updates. - It should be compatible with existing saves. Content - Makes tents (3.0 -> 2.0) and campfire kits (2.0 ->1.5) slightly lighter. I do mod commissions - Discord: _mon.key Workshop ID: 2970825433 Mod ID: LighterCampingEquipment
Project Fallout: Master File Library V2
por 76561198068788655
A Project Fallout: Main Release Project Fallout: Master File Library V2 The Main File Required by all our Project Fallout: Releases Or Related Mods This Module is designed to be expanded with Further Features and connect to other releases in future as is, it is not intended to 'Add' anything ItemWise etc, but be a single point of reference for all modules This is a required 'Core' file Current: & Upcoming: Modules Required By PFO Master Library - Project Fallout: Pip-Boy 3000 - Project Fallout: Verti VR2 - Project Fallout: Sin's Of The East - Project Fallout: Power Armor FrameWork V2 - Project Fallout: Main Menu All Right's Reserved: - Bethesda / Bethesda Softworks - Obsidian Entertainment - Theindiestone 'Project Zomboid' Project Fallout Dev Team & Associated Team Members & Community Content - ???: Project Fallout: ~ Team Lead & Overall Design Choice / Direction Staff Vehicle Design, Scripting, Map choice & design, Tiling, Texture Design & ModelWork User ' ??? ' Wishes To Not be Named Intentionally - Ash: Project Fallout: Team Co Lead, Design, Code, Scripting, Modeling, Lead Graphics Design Team, Sound Team Lead, ~ Main PFO Dev Staff - SquidInMyPants: Project Fallout: Team, Model & Texture Team, TileWork, ~ Mapping & Design Dev Staff - Pallontras: Project Fallout: Team, Overall Head Lua & General Code / ~ Design / UI Team & Dev Staff - CosmicEngineer: Project Fallout: Team, Overall Head Lua & General Code / ~ Design / UI Team & Dev Staff - Mereel: Project Fallout: Team, Lua & General Code / Tiling, Textures, ~ Design Team & Dev Staff - Mad_Max_000: Project Fallout: Team, Mapping, TileWork, Texturing, ~ Design Team & Dev Staff - Lerlyn: Project Fallout: Team, Modeling, Texturing, Scriptwork, LogoWork, ~ Design Team & Dev Staff - larnest: Project Fallout: Team, Mapping & Tile Works, & Dev Staff - BuattaJestaMind: Project Fallout: Team, Mapping & TileWork Design Choices & Help, ~ Design Team Dev Staff - VaultLoner: Project Fallout: Team, Scriptwork & Testing, ~ Design Team & Dev Staff - IsmaelPZ: Project Fallout: Team, Mapping, TileWork, Texturing, ~ Design Team & Dev Staff - Pertominus: Project Fallout: Team, Mapping, Tiling, Texturing, & Dev Staff - Shook: Project Fallout: Team, Tiling, Mapping, & Dev Staff Apoligies if anyone has been missed, This list is likely to update as time passes, But Let me know Project Fallout: And its Content May Not be Released By Any Non Authorised Team Member On The Workshop And Follows PZ Permissions Listed Below Project Fallout & All Similar Mods Charge No Monetary value for development & is and alwasy was, Free The Project Fallout Discord Workshop ID: 3319249315 Mod ID: ProjectFalloutMaster
M81 improved + urban Version
por 76561198852015246
Describtion Hello, it's me once again with a new Project Zomboid retexture. This time I improved the M81 Woodland camo + it's urban version ( for everyone who doesnt know what M81 is, its the green and urban camouflage). For the longest time now I thought that the default camo just look off. Not bad, just off. Like a see it once and then never unsee it type of thing. Anyway I now improved all the clothing pieces. Hope everyone will enjoy it :D Workshop ID: 3012266026 Mod ID: M81_improved
Self Inflictable Injuries
por 76561198156009884
NOTE* if you use Have the Hydrocraft and ORGM version installed you will need to disable it and only enable this version when you do not have Hydrocraft or ORGM installled and enabled This mod Adds the following options: Shoot yourself in the Leg or Head (not instant kill) Stab yourself in the Chest or Leg (not instant kill) Kill yourself with any Gun or Knife (Instant Kill) Burn your hand with a lighter or matches or other fire source Set Yourself on fire with Lighter matches and flamable liquid Douse yourself with Water Cut your arm Scratch yourself with a Zombies hand (this will infect you) Hang yourself with any Rope (Instant kill if you let process complete Suffocate yourself with a Plastic bag or pillow (Instant kill if you let process complete) Make Lethal or Non Lethal poison with amounts of poison berries Inject the poison into any food (this will put the poison in the first food found in your main inventory so only have the food item you want to poison handy) Check the Craft Menu under SelfInjury to see the full list of options A Must have for RP Servers. Enjoy! And check out our kool item and craft list here: http://undeniable.info/pz/wiki/ Nolan @ www.AggressiveGaming.org Workshop ID: 652448072 Mod ID: SelfinflictedInjuriesPlus
Active Zombies (Singleplayer - Check Description for MP)
por 76561198065798195
This mod is basically no longer relevant now that Ryuku has made his own improved 'wandering zombies' mod that works in MP and has customizable new features https://steamcommunity.com/sharedfiles/filedetails/?id=2983905789 A modification of Restless Zombies Fixed The zombies no longer hone in on the player but now kind of just roam around randomly as seen in the comparison picture. If they are right at the edge of the viewable chunk, they are pulled slightly back in to prevent too many leaving the area. I modified the mod mainly for my own use since I didn't like how the zombies constantly moved to my location, and I also don't like how little vanilla zombies move on their own . It's not perfect but it's good enough for me for now. So just gonna leave it here if anyone else wants it. Single-player only unfortunately! If you load the mod onto an old save it might clear the zombies out in the visible chunk for the first load, just a warning. Workshop ID: 2962895113 Mod ID: ActiveZombies
KWRR Trading district
por 76561198231150768
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ 𝑀𝑜𝓋𝒾𝓃𝑔 𝓈𝑜𝒸𝒾𝑒𝓉𝓎 𝒶 𝒸𝑒𝓃𝓉 𝒶𝓉 𝒶 𝓉𝒾𝓂𝑒 𝘒𝘞𝘙𝘙 𝘛𝘳𝘢𝘥𝘪𝘯𝘨 𝘪𝘴 𝘢 𝘵𝘳𝘢𝘥𝘪𝘯𝘨 𝘥𝘪𝘴𝘵𝘳𝘪𝘤𝘵 𝘧𝘰𝘶𝘯𝘥𝘦𝘥 𝘪𝘯 𝘵𝘩𝘦 𝘭𝘢𝘵𝘦 1970𝘴. 𝘌𝘷𝘦𝘯 𝘵𝘩𝘰𝘶𝘨𝘩 𝘪𝘵 𝘪𝘴 𝘲𝘶𝘪𝘵𝘦 𝘢 𝘩𝘶𝘮𝘣𝘭𝘦 𝘤𝘰𝘳𝘯𝘦𝘳 𝘸𝘪𝘵𝘩𝘪𝘯 𝘒𝘯𝘰𝘹 𝘊𝘰𝘶𝘯𝘵𝘺 𝘪𝘵𝘴 𝘳𝘦𝘭𝘢𝘵𝘪𝘷𝘦 𝘴𝘢𝘧𝘦𝘵𝘺 𝘢𝘯𝘥 𝘴𝘶𝘱𝘱𝘭𝘺 𝘸𝘦𝘢𝘭𝘵𝘩 𝘩𝘢𝘴 𝘢𝘵𝘵𝘳𝘢𝘤𝘵𝘦𝘥 𝘢𝘵𝘵𝘦𝘯𝘵𝘪𝘰𝘯 𝘰𝘧 𝘮𝘢𝘫𝘰𝘳 𝘭𝘦𝘢𝘥𝘦𝘳𝘴 𝘸𝘪𝘵𝘩𝘪𝘯 𝘵𝘩𝘦 𝘳𝘦𝘨𝘪𝘰𝘯. Hello!! This map was made for the KWRR servers, its main purpose is to offer a safe zone for trading for players within the server, it also offers plenty of comfort and loot for the admins, oh and also a huge arena for hosting fights and events for the server KWRR Trading distric consists of a small roadside business area with special shops and lots of loot opportunity for very little zombie population, i wouldnt say that this map is exactly balanced but that was never its purpose. Thank you for the people over at the KWRR server for offering me this opportunity! Workshop ID: 2913777156 Mod ID: KWRRTD Map Folder: KWRR
Accelerate All Action[42.20]
por 76561198327185242
Tired of watching the same progress bar crawl forward every time you reload, chop trees, or build structures? This is the definitive upgrade to classic speed-up mods, now supporting almost all progress-bar actions across the game! Whether you're reloading weapons, chopping wood, mining rocks, or constructing buildings—if it has a progress bar, it can be accelerated. Built for multiplayer with smooth synchronization, preventing lag or de-sync issues. Perfect for co-op sessions where efficiency matters. Full Action Coverage Accelerates reloading, harvesting, reading, crafting, building, healing, cooking, and more. Play Efficiently Spend less time on repetitive animations and more on exploration, strategy, and teamwork. Stop waiting. Start playing — at your speed. Faster Item Transfer (MP mode) : https://steamcommunity.com/sharedfiles/filedetails/?id=3641432632 Support All Building Craft's Build Action https://steamcommunity.com/sharedfiles/filedetails/?id=3459887404 Note: Some features are multiplayer-only. Single-player is less of a priority for updates. Mod ID: vac_mod_b42_15 Workshop ID: 3641463691
SANITY by Rocky [SP & MP]
por 76561198253011462
Project Zomboid Sanity Mod - Enhanced Realism and Customization UPDATE: For B42 please visit the beta version: SANITY for B42. Welcome to the Project Zomboid Sanity Mod, an immersive and realistic addition that introduces mental health considerations to your survival experience. This mod, crafted for both single and multiplayer modes, enriches gameplay by integrating fatigue, hunger, stress, and more into the fabric of your character's sanity. Key Features: - 50+ new sounds - 2 new traits (works with major skill overhaul mods) - 1k lines of code - Fatigue, Hunger, Thirst, StressFromNotSmoking, and Unhappiness (with Smell integration for Excrementum Mod) dynamically influence Sanity. - Wetness, Panic, Pain, Boredom, Stress, and Health act as multipliers for Sanity changes, creating a nuanced experience where various factors impact mental well-being. - Gradual loss of sanity triggers realistic reactions, including audible mumbling (server-sided, visible to players and audible to zombies) and self-harm. - Fine-tune your experience with mod settings conveniently located in the sandbox. - Optional settings for nightmares and atmospheric ambience to intensify the survival experience. Guide: Average Mean To Affect Sanity: (Default 40) - This is the mean of all the unhappiness stats mentioned above... If you feel like you don't notice Sanity set it to 20 this will mean that you will have to keep the mean of all stats above 80%. By default you a required to keep above 60%. Percentage Change For Insane Actions to Happen: (Default 80) - if you set this to 100 every 10 mins in game when insane there will be an event, 80 is what I found myself okay with, but you might want to set it to 1/2 for an insane action to happen every 10 mins Hours to Become Insane: (Default 0) - this is basically how many hours your mean stats have to be below the set average mean in the setting to allow the decrease of sanity known bugs: crossplay decaprecated function needs updating, will break character stats when speeding up the game (boredom and thirst won't decrease after returning to normal speed) (this doesn't affect gameplay that doesn't use the speed admin toggle, therefore you don't have to worry about it - both of them are really easy fixes, but I've been putting it back because of B42 taking so long...) I will update the mod when B42 is released and transfer it to Pipewrench (requests & bug fixes) Compatibility: - Works seamlessly with Excrementum Mod - now even bodily functions impact your sanity. - Incompatible with Danger Moodles (Insanity). Optional Enhancements: - Pair with Improved Immersive Overlays With Sanity Overlay for a more comprehensive visual experience. - Easily track your character's sanity value with Simple Status. - Enhance immersion with Hats Muffle Sounds. Installation: Simply subscribe to the mod on the Steam Workshop! Requirements: Sanity Moodle Rocky Moodle Framework Notes: - Languages supported: AR, CA, CH, CN, DE, EN, ES, FI, FR, JP, KO, PL, PT, RU, TH, TR, UA. Enjoy a more nuanced and challenging survival experience with the Project Zomboid Sanity Mod. Your mental well-being is just as crucial as your physical survival in the post-apocalyptic world! DONATE Workshop ID: 2883974010 Mod ID: Rocky_Sanity
Mapa Brasil 2,0 b42 e b 41
por 76561198313213167
Brazil Map 2.0 b42 https://www.youtube.com/watch?v=PQq0bhhRjmE&t=29s This is a fictional map. I plan to add custom buildings in the future, but I'm short on time. I'm updating to the new version of b42, and it's a huge map, so there will be a lot of loot, but it won't be easy to get, after all, a huge city would have many zombies. 🏘️ MAIN AREAS • 🛠️ Commercial zone, gas station and industrial areas, the map has street names. • 🏚️ Residential zone, custom houses for the map, a basement in one building. • 🌲 Rural zone: Farms, barns and everything a huge city would have. Discord: https://discord.gg/yJ58kBACgE FAQ: This map is compatible with multiplayer. This map is compatible with most maps near Rosewood. 🗺️ This map has the following cells: 16 in total 27_41 26_41 25_41 24_41 27_42 26_41 25_41 24_41 27_43 26_43 25_43 24_43 27_44 26_44 25_44 24_44 📌 Summary Errors: The number of zombies is difficult to control in this version; there are either too many or too few haha. It's possible there are errors or bugs due to the map being very large. If you find any errors, please let me know so a new update can fix them. Mapa Brasil 2.0 b42 https://www.youtube.com/watch?v=PQq0bhhRjmE&t=29s Este é um mapa fictício. Pretendo adicionar edifícios personalizados no futuro, mas estou com pouco tempo. Estou atualizando para a nova versão b42, e é um mapa enorme, então haverá muito saque, mas não será fácil de conseguir, afinal, uma cidade grande teria muitos zumbis. 🏘️ ÁREAS PRINCIPAIS • 🛠️ Zona comercial: posto de gasolina e áreas industriais. O mapa possui nomes de ruas. • 🏚️ Zona residencial: casas personalizadas para o mapa, com porão em um dos edifícios. • 🌲 Zona rural: fazendas, celeiros e tudo o que uma cidade grande teria. Discord: https://discord.gg/yJ58kBACgE PERGUNTAS FREQUENTES: Este mapa é compatível com o modo multijogador. Este mapa é compatível com a maioria dos mapas próximos a Rosewood. 🗺️ Este mapa possui as seguintes células: 16 no total 27_41 26_41 25_41 24_41 27_42 26_41 25_41 24_41 27_43 26_43 25_43 24_43 27_44 26_44 25_44 24_44 📌 Resumo Erros: O número de zumbis é difícil de controlar nesta versão; ou há muitos ou poucos, haha. É possível que existam erros ou bugs devido ao tamanho muito grande do mapa. Se você encontrar algum erro, por favor, me avise para que uma nova atualização possa corrigi-lo. Workshop ID: 3265060476 Mod ID: Mapa Brasil Map Folder: Mapa Brasil
Portrait Workshop F
por 76561198408610042
-------- 意见交流QQ群号775234430-------- -------- 模组具体玩法 -------- 写真工坊是一个系列模组后续会有其他各种类型作品依序登场。 这只是他的其中一个分支添加了各种知名画师的精品写真。 这个模组为游戏增加了每张图片的写真使用代币即可兑换。 在击杀各地的丧尸之后身上会掉落一种名为代币的兑换物品。 他可以购买PW写真工坊模组系列所有类型的卡包后续会更多。 除了可以查看以外甚至可以拿来和服务器玩家之间进行PY交易。 -------- 物品刷新位置 -------- 丧尸-书店-图书馆-学校书柜-民宅书架 -------- 模组更新日志-------- -------- 我的其他模组 -------- 更多罐装食物 https://steamcommunity.com/sharedfiles/filedetails/?id=2878868639 更多技能书籍 https://steamcommunity.com/sharedfiles/filedetails/?id=2462898835 动漫壁纸工坊(Swetrm) https://steamcommunity.com/sharedfiles/filedetails/?id=2937593389 色色壁纸工坊(Lexaiduer) https://steamcommunity.com/sharedfiles/filedetails/?id=2932850606 色色壁纸工坊(Sakimichan) https://steamcommunity.com/sharedfiles/filedetails/?id=2932850606 色色写真工坊(二次元A包) https://steamcommunity.com/sharedfiles/filedetails/?id=2445703877 色色写真工坊(二次元B包) https://steamcommunity.com/sharedfiles/filedetails/?id=2445707601 色色写真工坊(二次元C包) https://steamcommunity.com/sharedfiles/filedetails/?id=2446906510 色色写真工坊(二次元D包) https://steamcommunity.com/sharedfiles/filedetails/?id=2480842385 色色写真工坊(二次元E包) https://steamcommunity.com/sharedfiles/filedetails/?id=2489775069 Workshop ID: 2577055587 Mod ID: PortraitWorkshopF
Project Zomboid Detalles →
Project Zomboid Guides
Instalar mods de Project Zomboid - guía del Workshop
Instala mods de Project Zomboid de forma limpia mediante Steam Workshop: introducir IDs, comprobar el orden, reiniciar el servidor y solucionar errores típicos.
Alquilar un servidor de Project Zomboid – guía multijugador
Configura un servidor de Project Zomboid: RAM, ajustes sandbox, mods de Workshop, permisos de admin y errores típicos bien revisados.
Servidor Project Zomboid con soporte de mods
Instala mods compatibles y admitidos desde el panel del servidor.
Alquilar un servidor Project Zomboid