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Mods y complementos para Project Zomboid
Este catálogo incluye 52.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Spencer-Mansion-no-loot
por 76561198006141780
Simon_MDs Spencer Mansion to be used as a settlement on MrAtomicDuck's server - therefore, no loot. Lootable version will be out later. Located in cell 21x19 (#6492x5820x799). Workshop ID: 2921414500 Mod ID: SimonMDSpencerMansionNoLoot Map Folder: spencermansionnoloot
True Music Addon: Linkin Park
por 76561198413053811
Linkin park: In the end Numb Faint Don't stay One step closer Papercut Somewhere i belong What i've done Workshop ID: 2881030292 Mod ID: linkinpark
Craft Helper Continued PTBR
por 76561199131666750
Tradução para PTBR o Mod Craft Helper Continued Workshop ID: 2787961760 Mod ID: CraftHelperContinuedPTBR
SCP-106
por 76561198261072538
Fear the dark! The horrifying SCP-106 is here, and it has only one goal: Pursue its victim... you. How does it work? SCP-106 will occasionally appear to hunt you down. When and how, depends on how you will configure the mod. By default, it will show up every 3 days at night or in any dark place, and chase you. You will soon find out that SCP-106 is relentless in its pursuit. If you run too far, it will teleport near you. Doors? Walls? Nothing will stop it, as it can phase through solid objects. If SCP-106 gets too close, it will teleport you to its old house, a hellish dimension where there is nothing but cold, darkness, and death. You may choose to look for exclusive loot, attempt to escape by falling down the darkness, or die trying. Customization This mod is completely customizable through Sandbox Options! You can configure SCP-106 to your liking, as well as add custom loot to its old house, adjust the mod difficulty, and more! F.A.Q Does it work in Multiplayer? Not yet, as it is very difficult to do so. Comment down below if you want this mechanic! Does it work on existing saves? It doesn't. Do NOT try to use this mod on an existing save! How do I escape the old house? Look for a narrow corridor with dark pits on either side, and fall down one of the pits! Is the mod compatible with ? This mod shouldn't have any incompatibility with other mods. You can click here to check which mods are known to cause problems. Credits Powered by BitBraven. Commissioned by TheRoach125. Old House by Fred Cooper. And of course, thank you for supporting me! Do you like my mods? Join me on Discord and maybe Youtube if you want! I also accept Ko-Fi donations. All money is used to develop mods. This product is protected under © copyright law. You are free to use it for personal purposes. Redistribution, for commercial purposes or not, is strictly prohibited without prior permission. Please note that the English version of this disclaimer takes precedence over translations, as they may be outdated. For more information, please Click Here to read the full End User License Agreement. Enjoy! 💖 Workshop ID: 3336678560 Mod ID: BB_SCP_106 Map Folder: SCP
Knox Drugs [BROKEN WILL BE FIXED SOON]
por 76561198888148757
/!\ Disclaimer : Just likes zombies, drugs aren't fun IRL and will certainly destroy your health ! This mod adds drugs that are lore accurate and revamps the alcohol and tobacco vanilla system. The drugs present here were all possibly findable/craftable in 93's Kentucky, and an effort is made to add lore accurate items. Some have good effects, some others not, just like in real life. The "good" substances have their drawbacks. It's your choice to take them or not. Textures and crafts are thought to be vanilla friendly. I will first add the substances and effects, and then will add polishing like 3D models, sounds and animations. It's only the start ! === WHAT IS ADDED === > Drugs : - Benzos : Xanax and valium. Tied moodle : Loosened. Tied trait : Benzo Addict (non active) - Alcohol : Vanilla cologne and perfume are now drinkable. Tied moodle : Drunk (vanilla). - Inhalants : The vanilla ones (Correction fluid, lighter fluid, glue, woodglue, insect repellent and hairspray) + gasoline rag and ether. huffer and brain damaged trait (no logic for now). Some inhalants just like irl are not psychotic and just f* your head. Tied moodle : Dizy. Tied trait : Huffer, Brain damaged. (non active) - Light stimulants : Ritalin, Ephedrine (MiniThins) and PseudoEphedrine. Tied moodle : Focused. Tied trait : Light stimulants dependant. (non active) - Stimulants : Cocaine : Baggie and brick, can pack brick. Crack : Rock and brick, good and poor quality. Can cook poor crack and good crack with two different recipes ! 2 moodles : coked up and cracked up. Magazine : FBI report to learn crack recipes. Meth : Baggie and brick in 2 quality Can be crafted with 2 recipes (impact quality) Magazine : FBI report to learn meth recipes - Hallucinogens : Nutmeg with nasty trip effect. > Mechanics - More use for vanilla lighter and matches. - More loot for lighter and cigarettes. > Professions : - Suspicious farmer : the basic farmer percs + 1 in shooting and reloading - Dealer : meth & crack poor recipes, + 1 shooting reloading long blunt and short blade. > Traits : - Drugs knowledge : Know all the recipes at the start. === WHAT WILL BE ADDED === > Addictions : To hard drugs and alcohol (wich is a hard drug). > Overdose : For hard drugs (and alcohol with coma). > Hangover : For drugs that have one. > Drugs : - Opiates : Morphine, Vicodin, Heroin (not craftable, white and brown can be found with slightly different effects), Opium (only craftable, can be smoked or eaten), Percocet. Nodding moodle. - Cannabis : based on vanilla hemp, joint, spliff, blunts & cannabutter, space cake and cookies & hash (only craftable). High moodle. - Alcohol : moonshine (Kentucky illegal alcohol from corn), brewing system for beer, wine, moonshine. - Psychedelics : Psilocybe shrooms, Datura (oof, can kill), Morning glory seeds (very light), Amanita muscaria, LSD (rare). - GHB (only craftable) : sedated moodle. - Inhalants : Sniffing gasoline from container. - Fake baggie of flour : You can still make a cake with it at least.. > Smoking : Adding cigarette butts, cigarette filters and rolling carboard. Also adjusting the awful vanilla spawn. Also a "poor" cigarette craft with paper and cigarette butt ?. Can now lose and win the smoker trait. > Crafting : Ammonia (can wash & suicide), Acid(can suicide like bleach), Lye(can also now make soap) and Industrial solvant(inhalable and can be also used for wash) for drug crafting. Brewing station for alcohol craft. > Agriculture : Datura and MG, maybe psilocybe ? Also modifications on the vanilla hemp (becomes cannabis) and poppies. > Lore : Usable opium pipes in museum, scenes in the world like : the kitchen lab, the junkie camp, the deal place, the cannabis enjoyer room, and maybe other. > Mechanics : Baggie and jar system for some drugs ? (Still an idea). Investigate vanilla suspicious brick to get it. > Taking drugs : Chasing the dragon with heroin (alu foil + fire), inject with a worn belt and animation for the syringe crafting. > Traits : Brain damaged when too much inhalant, give slow reader and slow learner. > Magazines : News article : The cornbread mafia : a growing burden => Teaches the cannabis recipes. Magazine : Historical monthly : How did opium destroyed China ? => Teaches the opium recipes. > Professions : Cannabis recipes for the existing ones WHAT WILL NOT BE ADDED (open to debate): Drugs here will not be added because they were not existant: Research chems / Oxycontin Drugs here will not be added because they were too rare / controlled : MDMA / Ketamine / Fentanyl Theses crafts will not be added because not realistic : Coca plant and leaves to make cocaine. Crafting morphine and heroin. Crafting LSD. --- Russian translation : @swytchh Me (the dev) is an ADHD student so please be patient with updates :'). Also, I use Claude AI as a learning tool : most of the time it explains and reviews, and I write the code myself. On a few passes (bugfixes, compatibility work) it wrote code directly, which I then reviewed. I want to be transparent about it. My discord : matricule717 Workshop ID: 3674663295 Mod ID: KnoxDrugs
AutoOpenDoorsWhileDriving
por 76561198929132706
Auto Open Doors While Driving Small QoL mod for drivers. Automatically opens nearby garage doors while you drive toward them, then closes them after you pass. 小型驾驶便利模组。 开车靠近时自动打开前方车库门,通过后自动关上。 Features / 功能 - Garage doors only / 仅处理车库门 - 5-tile forward scan / 固定前方 5 格检测 - Auto close after passing / 通过后自动关门 - Standalone mod / 独立模组,不依赖其他模组 How to Use / 使用方法 - Enable the mod - Drive toward a garage door - The door opens automatically and closes after you pass - 启用模组 - 开车靠近车库门 - 车库门会自动打开,并在通过后自动关闭 If you want a bigger automation pack, check out NoBoringWork. 如果你想要更多自动化功能,可以看看 NoBoringWork。 Workshop ID: 3719603024 Mod ID: AutoOpenDoorsWhileDriving
Bookworm
por 76561198040865046
Read all the books! This mod allows you to select a group of books in your inventory and queue reading them all with only one right click. Probably more useful with a fast reading mod. NOTE: if you select a stack of books/comics/newspapers etc. this mod will absolutely cause you to read every single one of them, which may or may not be what you want. Workshop ID: 2857910464 Mod ID: bookworm
Spongie's Hair [B42] - Русификация
por 76561198414246143
Русификация Spongie's Hair Мод добавляет 80 новых причёсок для игроков обоих типов телосложения. Что делает мод? • 80 уникальных причёсок: Значительно расширяет выбор стрижек и укладок для персонажей всех типов телосложения. • Иммерсивный подход: Причёски, которые могли бы нарушить погружение в постапокалиптический сеттинг (например, слишком аккуратные или стильные), не появляются у зомби. Ключевые особенности: Большое разнообразие, иммерсивность, разделение причёсок для игроков и зомби. Dear foreign friends, this mod is only a localization of the main mod. If you came here because of the preview or text on it, you can safely go to the modification page itself. Хочу перевод Поддержать переводчика Workshop ID: 3481433044 Mod ID: SHRUS
Soul Filcher's Building Time (Legacy Build 40)
por 76561198182908886
This mod adds masonry and metalworking options. To access the masonry menu you will need a mason's trowel in your inventory. Players can build fences, walls, doors, window frames, floors and even tombstones using concrete and bricks. -----INSTRUCTIONS FOR KILN Kiln is used to make bricks, after reading the magazine and building one from the masonry menu you will need to craft a brick mold from a plank, then mold clay with it, you will also need some water for each clay item used. Clay can be foraged or sometimes found in a full clay bag. Add charcoal to the kiln, add 5 molded bricks and light it up. You will get 5 bricks after 3 hours. Join my Discord server to talk about my mods: https://discord.gg/Mr3nT3YvtW And if you can always... Tags:B40,Building Workshop ID: 891373781 Mod ID: SoulFilchersBuildingTime
1987 Chevy Suburban
por 76561197963499645
Hey guys, this mod is 100% OBSOLETE GARBAGE MESS. But don't fret, the this sucker (and much more) it actually in my compilation mod, and the model in that one isn't absolute trash. So unsubscribe from this and subscribe to this lil' guy down here! \/ https://steamcommunity.com/sharedfiles/filedetails/?id=1510950729 Hey guys. I've replaced the six seater van with a Chevy suburban. I changed the stats a little, too. It still has six seats, it's a lot heavier, and has a lot more power. The change to the horsepower only takes effect when the vehicle first spawns. 7/15 Update - I fixed up the model a little bit, improved the UV mapping and added a few more details to the texture. Oh, and changed the paint job. HEY GUYS HERE'S A DISCORD SO YOU CAN ASK QUESTIONS, POST SUGGESTIONS CRITIQUE AND SEE WORK IN PROGRESS! YOU SHOULD JOIN IT! https://discord.gg/WKjTuqW Workshop ID: 1422696849 Mod ID: FRSuburban
Waterborne
por 76561199262415918
DISCLAIMER: This mod likely won't work with build 42. I'm dumb and don't know how to fix it. Anyone who wants to adopt the mod, can contact me and I'll give it to them. I'm sure someone more skilled than me could make this mod better than I ever could. this mod simply makes all tainted water in the game give you the Knox Infection that means you REALLY need to boil water now I'd like to thank albion the creator of "Water goes bad" for their help with this mod go check out their work It works perfectly in tandem with this mod and I hope you enjoy Workshop ID: 3308163075 Mod ID: Waterborne
PEUGEOT PARS [B42 / B41]
por 76561199149966909
Seven years after the launch of the Peugeot 405 in Iran, and more precisely in 1379, Iran Khodro began advertising a new model called "Persia"; a model that was later renamed "Pars". The Peugeot Pars should be considered a French facelift of the Peugeot 405, designed for the developing world market and inspired by the Peugeot 406. The more attractive appearance of the Pars compared to the 405 made the product very popular with Iranian customers, so much so that even after more than a quarter of a century since its assembly, it is still one of the most popular domestic products. The Peugeot Pars is currently delivered to customers in two types: Pars Sal (with a 1.8-liter XU7 engine) and Pars LX (with a 1.6-liter TU5 engine). Workshop ID: 3495769767 Mod ID: peugeotpars
KILLING FLOOR WEAPONS PACK (41 LEGACY)
por 76561198052106234
THIS MOD CONTAINS A SIX WEAPONS FROM THE VIDEOGAME KILLING FLOOR AND THE WEAPONS IS SCYTHE CLAYMORE MACHETE AXE DWARF AXE KATANA YOU CAN FOUND THIS WEAPONS IN THE WAREHOUSE, MILITARY OUTPOSTS, GIGAMARTS, IN ZOMBIES AND MORE PLACES ENJOY WITH THIS WEAPONS AND FEEL LIKE WHEN YOU ARE PLAYING IN KILLING FLOOR WITH PERK 5 BERSERKER BUILD 42 EDITION: https://steamcommunity.com/sharedfiles/filedetails/?id=3778185992 Workshop ID: 3241829652 Mod ID: KFweaponpack
SSR: Playable Teaser
por 76561198019835092
A demo quest pack for SSR: Quest System. Uses mannequin-based NPCs (ssr-quests-e2). Be ready that there'll be inconsistencies in story and dialogues, as well as weird and out of place jokes. Quests of this demo were created, reworked and expanded over 7 months of the development of quest system framework. They were initially created for testing new functions and various cool stuff in the mod. Since having a demo is essential for any serious work, I decided to merge all of them into a single more or less consistent quest line. Languages: English, Russian. Length: about 2 hours (6 quests). Content warning: strong language, descriptions of mental violence. All images and sounds used in this demo are on the remain copyright of their respective owners. Workshop ID: 698519943 Mod ID: ssr-expansion
[B42.20/B41] I Need More Style: Shirts Only
por 76561197986348038
IMPORTANT Compatible with B42.20 and also B41 Legacy I Need More Style: Shirts Only (Female) Are you tired of wearing only standard tank tops and crop tops on warm days? Have you always wondered why everyone in Knox County only has standard tops and t-shirts in their closets? Have you always wanted a little variety when choosing your summer clothes and do you value appearance more than bite protection? ;) Then this mod could be the right one for you! About this Mod: This mod adds new clothes to the game. Most of the tops also come in 5 different camouflage variations with which you can adapt to the circumstances of the environment. ATTENTION: THIS VERSION ONLY CONTAINS THE SHIRTS AND WAS SEPERATED FROM THE ORIGINAL ONE: https://steamcommunity.com/sharedfiles/filedetails/?id=2861393067 YOU CAN CHOOSE BETWEEN THE SEPERATED ONES OR THE ORIGINAL ALL IN ONE "CLOTHING EDITION". PLEASE NOTICE, THAT YOU CANT USE THE "ONLY" VERSIONS AND THE "CLOTHING EDITION" AT THE SAME TIME! Version: 1.4.6 Content: - 34 shirts with 5 different camouflage styles and more... The clothes can be found in residential buildings and clothing stores. Sandbox Options: You can choose between different Sandbox Options to set a custom Spawnrate or disable the Spawn at specific locations. Common Q&As: Does this mod work in multiplayer? Yes, the mod has been tested in single- and multiplayer and should work. Can I add the mod to mid-savegame? Yes, it should work to add this mod to mid-savegame. The items of clothing will then spawn in regions that have not yet been discovered or in which no player has been before. Can I remove the mod from a saved game? It should be possible to remove the mod from a saved game. The existing clothes should simply disappear. What version of the game is compatible with the mod? Its compatible with Build 41 and Build 42. It was tested with version 41.78 and 42.20. The compatibility of versions below is unclear as they have not been tested. Can I use this mod with other mods? There is nothing known about problems with other mods fo far. Translations: Current supported translations: - EN - DE - FR - by Zunder - RU - by Yannerrins If you'd like to help me translate the mod into other languages, feel free to check out this link. https://drive.google.com/drive/folders/1yzzQ0jRRPlEjh-1rtepwtzTyyOutemhB Notice: This mod was made to give you the possibility to choose between the clothes you want to use in your game ;) Please let me know about issues. Check out the Collection: https://steamcommunity.com/sharedfiles/filedetails/?id=2910851828 Workshop ID: 2910902179 Mod ID: INMS_Shirts
[B41/B42] Manhunt Pack
por 76561198070517306
A collection of dirty weapons that are prime for hunting down your prey in glorious fashion. "Hey, tough guy, wake up. You're not dead. Well, not yet anyway. You're getting a second chance, another throw of the dice... You've had an unexpected reprieve, do exactly as I say and I promise this will be over before the night is out." Notes -INSTALLATION, LOAD ORDER IS IMPORTANT: 1) Firearms nb - Build 42 use the ingame mod organizer. In B42, custom mags (B) was merged into the vanilla firearms mod (A) A) REQ. Manhunt Pack - Weapons - Firearms (MANHUNTPACKGUNS) B) OPT. Manhunt Pack - Weapons - Firearms - Custom Mags (MANHUNTPACKGUNSCUSTOM) C) OPT. Manhunt Pack - Weapons - Firearms - Icons Alt (MANHUNTPACKGUNSICONS) 2) Melee A) REQ. Manhunt Pack - Weapons - Melee (MANHUNTPACKMELEE) B) OPT. Manhunt Pack - Weapons - Melee - Icons Alt (MANHUNTPACKMELEEICONS) 3) Masks nb - Must be crafted, search for "Smiley" or "Redneck" A) Manhunt Pack - Masks (MANHUNTPACKMASKS) 4) Mag Converter (only use for swapping mag types, not available in B42 since it's obsolete) nb - Used to convert your vanilla/custom mags to the other, requires the first 2 firearms mods, A+B. Make sure the mags you want to convert are empty, then use the crafting system to convert the mags A) Manhunt Pack - Mag Converter (MANHUNTPACKSWAP) 5) Mod Compatability (if using my other weapon packs) nb - Currently has a few crafting recipies that let you swap weapon attachments between each pack A) Manhunt Pack - Other Pack Compatability (MANHUNTPACKCOMPAT) -Includes 26 Weapons and 7 masks, straight from the dark, dank back alleys of Carcer City's red-light districts -The charts in the photos shows all weapons added (only the Manhunt column applies here), any red and crossed out weapons were not ported over -All the weapons included in this pack have been added to the spawn lists of buildings and furniture that you would expect to find them, some are more rare than others -These weapons have a slight boost to crit chance and crit damage -Not every weapon was able to be ported over successfully due to my limited experience and knowledge, but most were, and some were adapted to fit the game properly -All weapons should be vanilla friendly so no other mods are required to play with this -Weapons support attachments, had to be made as new items, must be found like vanilla attachments, have the same name as normal attachments but with "- MH" at the end, the attachments will also say what weapon it can be attached to, you can also use any vanilla weapon attachments to craft them for these firearms -Most weapon sounds were also ported over -Should be compatible with most other vanilla friendly weapon mods DO NOT KNOW IF IT IS COMPATIBLE WITH ANY GUN MODS THAT CHANGE HOW WEAPONS FUNCTION INGAME, LIKE GUNFIGHTER OR BRITA Firearms MELEE FIREARMS Claw Hammer, Old Nightstick, Bat - Metallic, Bat - Nailed, Bat - Small, Bat - Wood, Gooseneck Crowbar, Shingling Hatchet, Chainsaw Red, Steel Cleaver, Ice Pick, Bowie Knife, Glass Shard, Wood Spike, Weighted Machete, Harvesting Sickle 586 Revolver, Desert Eagle MK. I, Glock 23, Nail Gun, Modified Uzi, SPAS-12 Police, SPAS-12 SWAT, Sawn off DB Shotgun, M16 Commando, Enfield L42A1, DIY Silenced Rifle All My Content Manhunt GTA Meagher Valley, WY Dundreary Admiral Credits ** All base models and textures included from Manhunt 1 were originally created by Rockstar Games, I have only ported these over and modified slightly to remove any model or texture issues **Created using Blackbeard's mod template and tutorials https://steamcommunity.com/sharedfiles/filedetails/?id=2628113354 ** Feel free to modify if you want, remember to credit if you reupload Workshop ID: 2835751185 Mod ID: MANHUNTPACKCOMPAT Mod ID: MANHUNTPACKGUNS Mod ID: MANHUNTPACKGUNSCUSTOM Mod ID: MANHUNTPACKGUNSICONS Mod ID: MANHUNTPACKMASKS Mod ID: MANHUNTPACKMELEE Mod ID: MANHUNTPACKMELEEICONS Mod ID: MANHUNTPACKSWAP
No More Hidden Zombies (x2) [Obsolete]
por 76561198092538524
(ONLY AFFECTS TREES AS OF BUILD 41) Replaces the circle around the player with a texture 2x the size of the original. This means no more zombies hiding behind long walls that the player can clearly see! (also helps in large forests) Enable then restart PZ. Workshop ID: 1504708203 Mod ID: NMHZx2
True MooZic: Michael Jackson - Off the Wall (B42)
por 76561198453306046
📼 Tracklist: 1 - Don’t Stop ‘Til You Get Enough 2 - Rock With You 3 - Workin’ Day And Night 4 - Get On The Floor 5 - Off The Wall 6 - Girlfriend 7 - She’s Out Of My Life 8 - I Can’t Help It 9 - It’s The Falling In Love 10 - Burn This Disco Out Workshop ID: 3658443845 Mod ID: TM_TrueMooZicMichaelJacksonOfftheWa
Real Vehicle Names
por 76561198104425330
This mod renames all vanilla vehicles to those of their closest real-world counterparts. The name changes are as follows: Chevalier Cerise Wagon - Chevrolet Cavalier Chevalier Cossette - Chevrolet Corvette Chevalier D6 - Chevrolet C10 Chevalier Dart - Chevrolet Sprint Chevalier Nyala - Chevrolet Impala Chevalier Primani - Chevrolet Impala SS Chevalier Step Van - Chevrolet Step Van Dash Bulldriver - Chevrolet C20 Dash Elite - Dodge Spirit Dash Rancher - Jeep Wrangler YJ Franklin All-Terrain - Ford Explorer Franklin Valuline - Ford Econoline Masterson Horizon - Toyota Corolla Levin (AE85) Mercia Lang 4000 - Mercedes-Benz SL 280 (R129) Right now there are a few vehicles that end up with the same names a vehicles from some popular vehicle-pack mods. Specifically, fhqwhgads' Vehicle Pack - The Motorious Zone and Filibuster Rhymes' Used Cars!. I don't consider this to be a big deal at the moment, but, if there's enough support for it, I might do something about it in the future. Please let me know if you find there to be any issues with the mod at all. Workshop ID: 2807354996 Mod ID: RealVehicleNames
Russian Songs for True Music
por 76561198023135805
This mod adds 57 russian songs (and one joke song) Songs list: Агата Кристи - Как на войне Алиса - Трасса Е95 Би-2 - Варвара Би-2 - Серебро Би-2 - Полковнику никто не пишет Буерак - Спортивные Очки Буерак - Культ Тела Буерак - Страсть к курению Глюк`оза - Невеста Глюк`оза - Швайне Дюна - Коммунальная Квартира GAYAZOVS BROTHERS - Малиновая лада Игорь Скляр - Комарово Кино - Мама-анархия Кино - Кукушка Кино - Звезда по имени солнце Кино - Восьмиклассница Кино - Закрой за мной дверь, я ухожу Король и шут - Дурак и молния Король и шут - Хардкор по-русски Король и шут - Ром Король и шут - Камнем по головое Король и шут - Ели мясо мужики Король и шут - Мёртвый Анархист Король и шут - Разбежавшись прыгну со скалы Кукрыниксы - Не беда Кукрыниксы - Никто Кукрыниксы - Дороги Группа НА-НА - Фаина Руки Вверх - 18 мне уже Руки Вверх - Крошка моя Конец Фильма - Юность в сапогах Куба - Вставай, Донбасс Верка Сердючка - Всё будет хорошо Виктор Салтыков - Белая Ночь Виктор Салтыков - Василиса Звери - Районы-Кварталы Султан-Ураган - На Дискотеку Молчат Дома - Судно Молчат Дома - Тоска Мираж - Новый Герой Мираж - Наступает Ночь Мираж - Снова вместе Мираж - Музыка нас связала Серёга - Чёрный Бумер Серёга - The Invasion Сергей Шнур - Свобода Сергей Шнур - Никого не жалко CarMan - Сан Франциско CarMan - Лондон, гудбай Смысловые Галлюцинации - Вечно Молодой T.A.T.U - Нас не догонят Юрий Лоза - Плот Юлия Чечерина - ТуЛуЛа Linkin Park x Игорь Скляр - IN THE KOMAROVO (mashup) Workshop ID: 2822676330 Mod ID: TMRusSongs Workshop ID: 2822676330 Mod ID: TMRusSongs
Die With Style
por 76561198148492204
Thanks for reports! UPDATE We slayed the issue with special zombies ! Have fun! DIE WITH STYLE SLAY THE ZOMBIES LIKE A TRUE DIVA There are 94 stylish items, try your luck trying to find them! They are not as common. You can find new items in: WardrobeManClassy, WardrobeWomanClassy, WardrobeMan, WardrobeWoman, WardrobeRedneck, BedroomDresser, BedroomSideTable, ClothingStoreAccessories, ClothingStoreShelves, ClothingStoreRacks, CrateRandomJunk, StoreShelfRandom, GigamartHousewares. There are many different models, clipping may occur. If you add this mod to the game, the clothes should spawn in areas you haven’t visited before. It shouldn't affect your save. If there are any problems, let us know in the bug reports If you like the mod, please consider supporting us! Have fun slyinn! Ko-Fi Saint Mary & Ko-Fi WwS Contact us via comment section. Please be aware that it is prohibited to republish, copy this content. Workshop ID: 3752353153 Mod ID: DieWithStyle
More Craftable Vanilla Food and Condiments
por 76561198143511712
More recipes for vanilla food and condiments, as the title suggests. Made for my personal usage. Draw heavy inspiration from CDDA. Currently contains recipe for Salt, Baking Soda, Yeast, Vinegar, Wine, Sugar, Cheese, Butter, Vegetable Oil, Peanut Butter, Fruit Jam, Marmalade, Mayonnaise, Remoulade, Ketchup, Tomato Paste, Marinara, Mustard, Milk, Flour and Corn Flour. Any advice or suggestion is appreciated. Workshop ID: 3170331379 Mod ID: UlrichRecipe
EZTracking
por 76561197999361439
EZ Tracking Perfect for server admins that want to track their player base Find easily player activities within the log Workshop ID: 3109615280 Mod ID: EZTracking
No sleep for B42
por 76561198202089648
A sleep-disabling mod for Build 42. Just keeps you awake, nothing else. Remember to enable this in YOUR SPECIFIC SAVE (Load > Select save file > "More..." > Mods) in addition to enabling it on the main menu. thx A_Gila_Monster Workshop ID: 3386833361 Mod ID: NoSleepB42
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Configura un servidor de Project Zomboid: RAM, ajustes sandbox, mods de Workshop, permisos de admin y errores típicos bien revisados.
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