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Mods y complementos para Project Zomboid
Este catálogo incluye 52.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Meme Jumpscares
por 76561198056618642
Replaces the jumpscare sound effect with a bunch of memes. All effects are listed below however, I recommend not reading them and instead experiencing them in game. -This mod currently has- Among Us (Round Start) Bad to the Bone (riff)* Bruh 4 Carlos Matos Bitconnect lines Good morning kanye Hey Baby (Jojo's) Instant Transmission* Massive Legend (Maxmoefoe) Metal Gear Solid Alert* Metal Pipe* Minecraft Cave Minecraft Villager Hello there (Obi-wan) Pikmin* Prowler* Stop right there criminal scum* Stop you've violated the law.. Top of the morning (Kendrick) Ultra Instinct* Vine Boom We'll Be Right Back* What's Poppin (Jack Harlow) You're Ugly... (Dr. Phil) -Changes- New sounds are indicated above with an * Carlos is quieter and the rest of the sfx are normalized Top of the morning shortened ♥♥♥♥ you looking at ♥♥♥♥♥ (removed) Workshop ID: 2709325757 Mod ID: Meme-Jumpscares
Immersive Looting: Search Mode
por 76561198068905166
Adds container searches. Information about the searched container is lost if it was removed or left the loading zone. If you have the Mod Config Menu mod enabled, you get the ability to start searching a container at the press of a button. Default: G. Can be changed in the settings in the MCM tab. WORKS IN SINGLEPLAYER AND MULTIPLAYER! COMPATIBILITY. Should be compatible with all mods. If it is not, please let me know. I will try to fix it. Added compatibility: - AutoLoot - Search Containers INCOMPATIBILITY With all mods that change the inventory interface logic. Probably. And also with mods that add searches. Seriously, why do you need to put more than one search mod? FOR MODDERS. There is a small API. Added an OnContainerSearched event that fires when a player has searched a container, and feeds the player's IsoPlayer object and the ItemContainer object of the container they searched. If that's not enough, let me know, we'll work something out. Workshop ID: 3086502143 Mod ID: ImmersiveLooting_SearchMode
Cat Ears and Tail
por 76561198800866700
Cat Ears and Tail The tail sways around while walking/running. The ears can express different emotions (via right-click menu). The two items spawn randomly in the world and come in 12 colour variations matching various vanilla hair colours. The ears use the earring-top slot and the tail uses the tail slot. All items can be cut into leather strips. Contains additional mods for leopard, cheetah and tiger parts. These don't spawn in the world, use debug item menu or pick at character creation (with "All Clothing Unlocked" option in Sandbox) Conditional Clothing Framework (OPTIONAL) The cat/leopard ears optionally support the Conditional Clothing Framework and will switch automatically between the variants depending on the player's moodles (panic, stress, unhapiness, none of the other). Credits (for the mod poster) - Hair: "Empress Tail" from the mod Spongie's Hair - Body: Tomb's Player Body Overhaul + Spongie's Character Customisation - Clothes: just vanilla (b42) items (Corset, Pants - Leather, Fingerless Gloves, Shemagh) - Nose ring: PALSJ's Piercings & Jewelry - Tattoos: Ellie's Tattoo Parlor V4 - Cat ears and tail: this mod Special thanks to @cast heal, for finding an issue, that may prevent the mod from showing up in PZ on Linux ("common" folder needs to be lower case). Related mods - Wolf Ears and Tail - Faun Parts and Skin - Fox Ears and Tail - Fantasy Bodyparts - Harpy Parts Workshop ID: 3581217034 Mod ID: RabenRabo_CatCheetahParts Mod ID: RabenRabo_CatEarsTail Mod ID: RabenRabo_CatLeopardParts Mod ID: RabenRabo_CatLeopardPartsLegs Mod ID: RabenRabo_CatTigerParts
More Clothing Options
por 76561198027399020
Adds more clothing options to the character creation screen. Things like underwear, backpack, hoodies, jewerly, etc. No high end gear is available, its only stuff you'd find on normal zombie corpses. Workshop ID: 2971431949 Mod ID: ZUGMoreClothing
[COS] Division Hunter 2
por 76561199178116693
How Do I Use It? - You can go to the link below to see how to use it. - Link Recommended mode - Fashionoid - Gear Transmog - Hide All Attached Items - Clipping animation Fix How to use COS mode in build 42. - Navigate to the path where the mod is installed. - Create a 42.0 folder. - Create a common folder. - Paste the media folder / mod.info / preview.png into the 42.0 folder. The recipe code writing method has been changed in 42Build. Since COS (Costume) mode has approximately over 200 modes, converting to 42Build's recipe code is an extremely laborious task. In 42Build, you cannot create costumes in (42 build) the crafting tab. There are two methods: Spawn items in cheat mode. Select items in the clothing selection screen when creating a character. Like My Mode? - Join Our Discord If You Want Commission
Fitness VHS Gains
por 76561197992711692
With this, you can gain a skill XP multiplier of up to 8x in Fitness and Strength by watching all five Simon's Fitness Club VHS tapes. Tested in hosted and dedicated servers. In future, it may add weapon skill multipliers onto action movies. There are two mods inside here; one is ERMC/Extra Recorded Media Codes, which allows for skill multipliers to be added by recorded media. The second is FitnessVHS, which adds the new codes onto the existing VHS tapes for you. You can install this workshop item and use ERMC yourself if you want, just leave FitnessVHS disabled; you can peruse its source to see the new codes. 17th May 2022: This mod has been updated for 41.69's new recorded media system. Previous versions will continue to work as before, while in 41.69+ lines will only be affected on first listen as appropriate. Workshop ID: 2710407461 Mod ID: FitnessVHS Mod ID: ERMC
Livestock zones expanded
por 76561198025442400
Designation animal zones UI, actions, animals info and more. Build 42 only. This mod is wip, expect some bugs. It's safe to add and remove from existing games. The mod stores zone icons in moddata, so it is advisable to remove the changed zones before uninstalling the mod, but this is not required. Features: - new interface for designating animal zones - new animals interface - easy access animal actions, pet animals from interface window - more stats details Planned: - better tooltips - more actions - animal info window rework - animal moodle - animal world icons Know issues: - new desination zone double clicks or click after zone placed (vanila bug) - no vanilla racoon icon texture - no data auto refresh yet - no mp features Notes: Please report issues to the Github issues page if possible, so that they don't get lost. You are welcome to contribute on Github. To disscuss welcome to PZ Modding community Discord https://discord.gg/TM44Ump6. Special thanks to: - @yayie for testing and error reporting Workshop ID: 3434810293 Mod ID: WeeezLivestockZonesExpanded
We are experiencing Dawn time!
por 76561198057538053
Adds 2 mods - a new plushie and a new radio station that is always on Dawn time! Dawn Plushie - The baby! - Very round bird - A borb if you will - 100% satisfaction guaranteed - Can be found in toy stores and daycares Tiny Desk Dawn - Wearable! - Very tiny and adorable - Very rare to find in the same locations - Can be crafted back and forth between Plushie and Wearable 91.6MHz Dawntown Radio (Broken) - Plays the same song forever - Listening on repeat helps de-stress Known Radio Issues: - Devs are updating radios and making constant changes to them, I'll fix the radio once they finish all their tweaks - Sometimes it takes a cycle (30m) for the station to start playing music, be patient - The song resets it's volume on repeat, not sure if it's cosmetic or impacting the game - Radio seems to work only half the time in Multiplayer - Incompatible with my other mod Down Time * I am unfortunately not skilled enough to fix the radio issues, I'll gladly take solutions and fixes Workshop ID: 2714571285 Mod ID: DawnTime Mod ID: DawnTimeRadio
Urban Armor
por 76561198202265970
This is my version personal reskin of Armor Mods This mods allows you to wear armor and clothing found on zombies dead bodies Depending on the armor they can protect you from bites or scratches but will not repair you from certain death. Let's say that in this moments of opportunity everything can become armor. From a bike helmet to an old antigas mask to a garbage cover!, the choice is wide but you will be able to prepare for the imminent urban catastrophe !? To play this mods in multiplayer servers all you have to do and copy the entire mods folder to the C: User / zomboid / mods folder and load it into the server management menu from mods and not from workshops. *Special Credits* Thanks go to the true author of this mods that thanks to his efforts made this game a better place to die. Thanks Nolan Enjoy The Urban Armor! Workshop ID: 931624980 Mod ID: UrbanMod
[B42] OG Cooking Expanded
por 76561197997006432
OG Cooking Expanded adds a variety of vanilla-style cooking, baking, and ingredient-processing recipes to Project Zomboid Build 42. Expand your kitchen with practical recipes that make food production deeper, more useful, and more rewarding for long-term survival. Current Recipes: • Grind Beef • Make Hamburger Buns • Make Hotdog Buns • Make Taco Shells • Make Hotdogs • Process Sugar • Make Tomato Paste • Make Scrambled Eggs • Make French Fries Features: ✓ Balanced around vanilla gameplay ✓ Expanded baking, and pantry crafting ✓ Works with Build 42 crafting systems ✓ Multiplayer compatible ✓ Dedicated server compatible ✓ Lightweight and lore-friendly Perfect for cooks, farmers, butchers, homesteaders, roleplayers, and long-term survival playthroughs. More recipes. More flavor. More survival. Working in 42.20 Workshop ID: 3727395976 Mod ID: OGCookingExpanded
Anthro Superb Survivors!
por 76561198833978028
Literally just SuperbSurvivors support for the AnthroSurvivors mod. Currently implemented: * All Base Superb outfits for all the Base AnthroSurvivors species. * Presets are untouched. * Human NPCs can still spawn, albiet more rare now. Now with support for the Scaly addon! Currently implemented: * The "ears without hair" model, all Scaly mod colors. * The rest might come someday. Though if I do add the other models, it might drown out the base FurryMod species'.... Now with support for the Ungulates addon! Currently implemented: * All models added at the time of this update. Will improve description later. Workshop ID: 2920082573 Mod ID: FurrySuperbHoovedSurvivors Mod ID: FurrySuperbScalieSurvivors Mod ID: FurrySuperbSurvivors
Comfy Citadel
por 76561198029232657
test test test Workshop ID: 3112672360 Mod ID: FCCC Map Folder: CC
Auto Eat (Old)
por 76561198012326036
Automatically eat (favorited) food. This mod is no longer supported. Thank you. To automatically eat the food, it must be in your main inventory, favorited, and edible as is*. *Cans will have to be opened manually beforehand. Workshop ID: 2365757229 Mod ID: AUTOEATING
KS_ADD_VFE
por 76561198060805740
KS_ADD_VFE Workshop ID: 3094718808 Mod ID: KS_ADD_VFE
Portal Gun
por 76561198329871201
Adds a portal gun to project zomboid. Realism level: 0%. Balance level: 0%. Fun level: 99%. Lore .. zzzt ..bout those things. We just call them prototypes. We had five of them, but one got wrecked when we escaped. Yoo-Joon took two when he tried to flee the country. He was gonna stop at his hotel in Louisville. Lily took one with her. She said many times "It looks like a big stapler".. For sure she hid it in a store at the Mall. I still got one with me but not for long.. .. One of those thing bit me.. I'll put it south of the pond. Sh*t! We were so close to something great.. .. Anyway, if you recover one, there are things you must know: If it stops working, just wzztt.. don't ..skrkrr.. It will stabilise by ..izzzzf.. but it will take time. Very i..tzzatt thing: dzzzt .li.......b...om.. And tzz..zzt important: don't p....ze..o....ver Caution: Teleport messes with normal Cell Loading system - Teleport is partially bypassing the Cell loading system. - Consequence: LoadGridSquare may not be called on arrival cell squares. - Consequence: Trapping item may not be filled as expected if you reach their square with a closeby teleport. - Consequence: Loot refill may not be filled as expected if you reach their square with a closeby teleport. FAQ - Why can't I see my portal ? The markers used to display portals are only visible on the same level. - Why can't I place a portal when I shoot ? You need to have the target square in the visual. It cannot be in the air. - Can be added / removed from existing game. - Works in solo and multiplayer. - Is this overpowered ? yes. - Does it teleport items and furnitures and cars ? no. - Does it teleport Zombies ? If you activate the sandbox option (at your own perils), yes. Back Up Your Save! - Where are the new items? Read the lore above. - Where are the new items? I want to spoil my own fun! Military got some. - Where are ALL the new items? Don't ask, search. Requests will be ignored/removed. Ask for permission This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online. If no permission is received you may not alter the mod. If you wanna support kind words are very welcome. If you don't have any, you can still or use donate on paypal. The cake is a lie! Workshop ID: 2986715593 Mod ID: PortalGun
Remove Item Tool Upgrade Tiles Remover
por 76561198014072304
This mod enhances the vanilla "Remove Item Tool" by expanding its functionality to allow the removal of tiles from selected areas. Whether you're looking to clear out debris, unwanted objects, or simply tidy up your environment, this tool provides a more comprehensive cleaning experience. With this improvement, you can easily manage and maintain your space with greater precision and efficiency. Perfect for those who appreciate a well-organized and clutter-free environment! Workshop ID: 3319434817 Mod ID: removetilestool
WarThunderAmrorPack
por 76561199193863491
WarThunderAmrorPack Workshop ID: 3161627435 Mod ID: WarThunderAmrorPack
Hydrocraft白夜Hy
por 76561198227102696
大聪明与橘子联合王国服务器自用 缩短了工作时间 增加了独轮车动画 内置了汉化 修改了不合理的刷新率 修复了夹钳配方 增加了更多的子弹制作以适配枪械MOD 将部分超模道具的制作配方绑定在Hy的科技树上 将研磨机适配FuelAPI里的大型油桶 删除了没有模型的鸡肋武器 增加了所有锚定建筑的取消锚定 右键的building ranching修改代码汉化成中文 增加了化学防护服的制作 增加了用电工具的使用次数 修改Hy金属板合成4铝锭→3钢锭1铝锭 汉化注释加上“所有炉子需要穿工作手套<防火服防止烧伤” 钢管制作修改为鼓风炉/工业炉 回形针/钉子制作针 合并Hy建筑,修改为背包有铁锤才会显示建造菜单 优化代码,减少卡顿 增加无限原木桩并修复无限刷原木的BUG,无限原木桩可减少50%的原木重量(泪随樱花落制作) 删除其他原木桩 Workshop ID: 2961414381 Mod ID: HydrocraftByakuya
Ducklings Posters
por 76561198055272054
Posters and Posters! This mod is a collection of various posters I decided to make in an attempt to learn tile making. Removed the Extra Content! I have moved the dakimakura included in this mod to my dakimakura mod to remove the dependency and to keep everything more organized. These posters consist of but are not limited to - Demon Slayer - Overlord - Ghost in the Shell - Berserk - Chainsaw Man Workshop ID: 2865381948 Mod ID: DuckPosters
Pocket Kittens (B42) [42.13]
por 76561198106717531
Original mod by Orc, all credits go to them! You can find the original mod here. -Personal Notice- Help my Father fight Stage 4 Cancer! My father was diagnosed with Stage 4 Cancer and we need funds to support him and buy him everything he needs, he is currently recovering from a back surgery where a tumor was removed from his spinal cord and will be undergoing chemo soon so if you can spare a dollar please donate to my Ko-Fi by clicking on the anime girl below, we deeply appreciate it even if it's a dollar, anything helps! IMPORTANT NOTE: I finally updated to 42.13 but due to some screwups i made there's some bugs in the new version that i need to fix. Oops. Either way the mod 99% functional and i thought it was time to update it for now. Wake up, scavage for food, kill your neighbors, go to bed, cry. Wake up, scavage for food, kill your family, go to bed, cry. Wake up... day after day after day. It's mundane, it's depressing and it's every so lonely until one day.... a little furball shows up on your door. He's hungry, he's desperate, he NEEDS YOU. Life has a purpose, Mr Mittens needs you, he needs your food, your love and your attention. Things don't seem quite as gloomy anymore. Pocket Kittens adds several different breeds of kitties for you to trap and give a "furever home" to. They roam mostly in cities and trailer parks but can sometimes be found in the forest. Set up traps with the appropriate bait and wait. Eventually you'll find yourself a new friend. Once you do, take them home for cuddles or maybe put some effort into making a safe pocket for them to join you on your travels. Having a companion with you can help reduce your boredom and unhappiness in this gloomy world with death creeping around every corner. What's New for B42? - New Sound Feedback: Kittens now purr when you pet them, you can hear them chew when they eat, and more! - Expanded & More Logical Diets: Kittens can now be baited and be fed with a wider variety of foods, including Dead Rats, Bacon, and various Cooked Meats! - Added trap timer fix as a "Requirement" however it's not actually required to run this mod. Bait & Trapping Guide To find a stray kitten, use a Cage Trap or Trap Box in residential areas like towns and trailer parks. Tier 1 Baits - Open Tin of Tuna (100% Effectiveness) - Open Tin of Sardines (90% Effectiveness) - Dead Mouse (80% Effectiveness) - Dead Rat (80% Effectiveness) - Dead Bird (70% Effectiveness) - Fish Fillet (70% Effectiveness) Tier 2 Baits - Open Canned Milk (60% Effectiveness) - Bacon (50% Effectiveness) - Small Bait Fish (50% Effectiveness) - Chicken (40% Effectiveness) Tier 3 Baits - Pork Chop (30% Effectiveness) - Steak (30% Effectiveness) Psycho Recipes Submod Psycho Recipes is NOT required, it is completely optional to enable it's meant for killing kittens, for the evil people who like doing that for some reason (something is with wrong with ya'll). (Although you can already eat stray kittens normally even without this module, but remember, Friends not Food) Translations Translations are supported for: Chinese, Espanol, Japanese, Korean, Brazilian Portuguese, Russian and Thai! Bug Reports & Feedback I will be maintaining this version of Pocket Kittens! Got bugs or errors? Send them in the comments below! Provide the full error stack using the ErrorMagnifier mod. For bugs, please detail exactly how you got the bug (what your character was doing or what action you were doing before the bug occurred). Consider donating and buy me a coffee! (Click on the image below to donate!) Workshop ID: 3568029240 Mod ID: PocketKittensB42 Mod ID: PocketKittensPsychoB42 Workshop ID: 3568029240 Mod ID: PocketKittensB42 Mod ID: PocketKittensPsychoB42 Mod ID: PocketKittensPsychoB42
infinite durability generators
por 76561198039105905
make your generator have infinit durability like buffy's infinite generators but dosn't give infinit fuel /!\ it does set the fuel to 0 so think about removing the fuel first if your in mid game /!\ all I did was editing a value from the original mod credit goes to buffyuwu with the original mod buffy's infinite generators this mod is just an edid, I do not plan to fix the useless and brocken shit nor the nonsence left from the original text, if you want a clean work. ask buffyuwu. the original mod https://steamcommunity.com/sharedfiles/filedetails/?id=2910450034 Workshop ID: 2973237001 Mod ID: infdurgen
Blue Screwdriver Icon
por 76561198008445717
Requires Item Tweaker API, Multiplayer compatible Changes the Screwdriver UI Icon to match the 3D model. It's bugged me for a while that the Screwdriver's Icon in the inventory was red when it's new 3D model is blue. I went and made this to change the Icon to match the 3D model. Workshop ID: 2694078545 Mod ID: BlueScrewdriver
Negan's Bat (Lucille)
por 76561197993908696
Negan's Bat (Lucille) Features - Critical chance and damage is significantly increased - Hard to break - It can be fixed using barbed wires, tapes, or glues How to make Negan's Bat (Lucille) - You will need Woodwork Level 1 and Maintenance Level 1 - Find a plier (only B42) - Find materials; 1 Baseball Bat, 2 Barbed Wires - Open crafting menu to craft Workshop ID: 3443544711 Mod ID: NegansBat
Factory Pieces
por 76561198092535367
It adds new pieces to build in the game around the factory design. Most of them are containers with unique container icons and can spawn basic materials on the belts (in their containers). There are 4 magazines needed to get all the recipes to build them. Factory Life Magazine Volume 1: Go Conveyourself! Factory Life Magazine Volume 2: CNC & Me! Factory Life Magazine Volume 3: I SAW it all! Factory Life Magazine Volume 4: Sorting out your life! Green Oven Silo Generator Design Manual This is the base mod that will be needed to run another mod in development called Industrial Revolution, can be used to build the silo generators for the Functional Appliances 2 mod, and terminals for the TrueMusic Radio mod as well. Added an update for garage lifts, to be used in spawning vehicles in Industrial Revolution's Vehicle Parts Add-on. Added industrial conveyor ovens for Industrial Revolution and fixed a misalignment issue with the robotic claw east facing. Building the terminals and having admin activated allows users of TMRadio to set them up to control 94 and 94.2FM. Added fluid containers to orange, dark green, and light green barrels. It is done with the free build recipe under the Factory Pieces tab. Pick up one of the barrels and use that as the only item needed to create one. Once created you can use them to store fluid. Added new robotic arms, including the auto butcher and caution taped floor tile overlays. ** Known bug, if the fluid is not water in the barrels, only use the transfer fluid option to fill and empty because there is a bug with the vanilla system that turns all the fluids into water as they are used. ** ** Known bug, when placing new garage lifts, they will block walking under them until you pick up the middle parts (both floor and overhead) and place them back down. No idea why, it's just an odd bug. Put them back down and they work as normal. ** Industrial Revolution is a new mod that will allow players to build factories and sort materials automatically placed on conveyor belts. Out now! All New in B42! Industrial Revolution!!! https://steamcommunity.com/sharedfiles/filedetails/?id=3400131934 TrueMusic Radio in B42 - Multiplayer synced radios using True Music add-on music! https://steamcommunity.com/sharedfiles/filedetails/?id=3100475013 FunctionalAppliances2 in B42 https://steamcommunity.com/sharedfiles/filedetails/?id=3042138819 TrueMusic Jukebox in B42 https://steamcommunity.com/sharedfiles/filedetails/?id=3398874593 Discord: https://discord.gg/dXFKS5NrbT Workshop ID: 3399263137 Mod ID: FactoryPieces
Project Zomboid Guides
Instalar mods de Project Zomboid - guía del Workshop
Instala mods de Project Zomboid de forma limpia mediante Steam Workshop: introducir IDs, comprobar el orden, reiniciar el servidor y solucionar errores típicos.
Alquilar un servidor de Project Zomboid – guía multijugador
Configura un servidor de Project Zomboid: RAM, ajustes sandbox, mods de Workshop, permisos de admin y errores típicos bien revisados.
Servidor Project Zomboid con soporte de mods
Instala mods compatibles y admitidos desde el panel del servidor.
Alquilar un servidor Project Zomboid