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Mods y plugins para Project Zomboid
Este catálogo incluye 52.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
The Only Cure PTBR
por 76561199131666750
Tradução para PTBR o Mod The Only Cure. Este mod é independente. Deixando bem claro que não tenho nenhuma intensão de roubar os créditos do criador original é apenas uma forma que encontrei para trazer para nosso idioma ou seja todos os direitos vão para o criador original do mod @MrBounty Workshop ID: 2975918629 Mod ID: AmputationPTBR Mod ID: UIAPI
(B41) Extra Military Texture Pack UPDATED 1.1!
por 76561198969079348
Updated 1.1 Wow, this took embarassingly long for me to release huh? Well for those of you still here, enjoy - Added working Filis Fuel Submod support - Added missing camo variants for 59 CJ (Some may be semi or fully ahistorical) - Added missing MERDC pattern from M35 series (including M49) - Spawnrate tweaks Wowie after months of being silent on my own page just working in STFR, a new mod comes out from me This mod was very much inspired by now deleted Military and Police Used Car Skins mod So what does it do? Well it adds new slick textures for Fili's Military vehicles such us Desert Tan, Olive Green, Better CARC or MERDC. Some of those also come with additional marking like for example what unit they're apart of, pretty neat right? As scope of the mod grew i also decided to add few new vehicles based off M38A1, M880 & M1008 CUCV I've also tinkered bit more with spawnlist lua so if you see too many crashed army vehicles on the road do let me know Anyway thats about it, if you like it drop a like till next time P.S. Full credit for MERDC Pattern goes to BradVickers on DeviantArt Workshop ID: 3303023407 Mod ID: VMVTPack Mod ID: VMVTPackFT
Fat Pikachu Plush
por 76561198081052030
Adds a plushie of fat pikachu from the earliest Pokémon games. You can find it in the same places as other plushes, like daycares, children's rooms, and toy stores. Feel free to leave any feedback. Rate, comment, whatever you feel. Let me know if you think I'm doing a good or bad job. Created at the request of a friend. Workshop ID: 3241900607 Mod ID: fatpikachu
Sunday Drivers Community Center v5
por 76561198029232657
Made for the Sunday Drivers community! sundaydrivers.pro/discord Workshop ID: 3327272130 Mod ID: SD5_CC Map Folder: SDCC_5
True HottieZ
por 76561198850130785
Make the HottieZ Magazine more realistic.
Mods Korean Translation Reboid
por 76561198355625722
20230219 Workshop ID: 2935696337 Mod ID: Reboid_Translations
Fort Calln Map V1
por 76561198301187132
Fort Calln V1 Fort Calln is a project carried out by the government in which the fact of infection was already being foreseen, however different groups avoided and looted the facilities. Will you be able to take control of the entire base? Good luck I appreciate all your donations and comments. https://ko-fi.com/callnmx Workshop ID: 2780230349 Mod ID: CallnMxv1 Map Folder: FortCalln
Ammo Reloading Bench
por 76561198026896334
Adds a craftable Ammo Reloading Bench with a complete, fully renewable reloading chain for every base-game caliber. --- V7 UPDATE --- - Bench crafting now awards Reloading XP instead of Welding XP. - Fixed the seam running across the bench sprite. - Fixed the bench outline and sprite sharpness. --- V6 UPDATE --- - Added .30-30: casings, loading and break-down. - Added Break Down recipes for every calibre - recovers casings and bullet tips. - Added recasting between small tips, rifle tips and lead shot. - Added Smelt Brass Scrap at a Primitive Furnace. Casings, hulls and primers now also accept Brass Scrap. - Lead pipes yield about six times more tips and shot. - Gunpowder per round now varies by calibre - pistol lowest, then shotgun, then rifle. - Bench build cost reduced to 4 planks, 8 nails, 1 scrap metal, 1 metal pipe. - Added Melt Down Casings at a Primitive Furnace - recover brass from casings you have no gun for and re-press it as another calibre. - Existing benches must be picked up and placed again, or rebuilt, to show the new recipes. --- V5 UPDATE --- Casings, shotgun hulls and primers now take Scrap Metal or Copper Scrap, whichever you have. The bench itself still takes Scrap Metal to build. --- V4 UPDATE --- - Fixed: the bench could not be built in 42.20. - Fixed: craft times were being ignored. They apply now, and have been rebalanced to suit. - Fixed: the Reloading tab showed a raw translation key instead of its name. - Calibre names now match 42.20 - 9x19mm, .38 Special, .45 ACP, .44 Magnum, .357 Magnum, 5.56x45mm, 7.62x51mm and 12g. Display names only; casings, primers and rounds already in your saves are unaffected. --- THE MOD --- BUILD (Woodwork 4): hammer + saw, 4 planks, 8 nails, 1 scrap metal, 1 metal pipe. THE CHAIN - everything from vanilla materials, nothing added but the bench: * Gunpowder: charcoal + animal dung (any dung works - a cow plop is worth 8 chicken droppings, mouse droppings will cost you 16) * Casings + primers: pressed from scrap metal, copper scrap or brass scrap * Bullet tips + lead shot: cast from lead pipes * Shotgun hulls: scrap metal, copper scrap or brass scrap + plastic junk (trays, bottles, bags, cutlery, straws - bigger items count for more) * Load 9x19mm, .38 Special, .45 ACP, .44 Magnum, .357 Magnum, 5.56x45mm, 7.62x51mm, .30-30 and 12g shells * Break down loaded ammo for its casings and bullet tips, and recast lead between calibres * Brass scrap: smelt copper + aluminium scrap at a Primitive Furnace All recipes are gated to the bench. Two facings (S/E) like vanilla crafted workbenches. WARNING: like any mod that adds items and objects, saves that use this mod will require it permanently. Adding to an existing save is fine; removing it later is not. Build 42 only. Created for TidierMouse Workshop ID: 3766525060 Mod ID: ammobench
Immersive Overlay B42
por 76561198133806208
Fully rewrited Immersive Overlays's mod for build 42! This mod add Overlays reflecting moodle or health combining textures from others mods: - Immersive Overlays Rexture (2857584360) (weather overlays) - Immersive horror overlays (3038695235) (damage overlays) Overlays can be disabled in ModOptions Workshop ID: 3475937552 Mod ID: OverlaysReforge42
The Ratslayer [ Classic ]
por 76561198068788655
in association with Project fallout: The RatSlayer V2 Has Released The Project Fallout Discord a Unique varmint rifle modeled from the one in fallout new vegas, This Is the Classic Version. set up ingame as a 223 varmint Rifle, Comes pre silenced as the Gun in FNV does. Has a 7rnd Mag capacity. also takes the common 3 rnd 223 mags too. ( First actual mod, so unsure how unbalanced it is ) Modeling By me, Texturing also by me, Coding and modeling Advice By Pin2 moral support and guidance By 50shadesofMyCow Workshop ID: 2898250249 Mod ID: AshRatslayer
Cutting Scythes
por 76561197980395055
Summary This mod adds the ability for scythes to cut grass and other shrubs. Simply attack while holding a scythe then the grass you are standing on and the grass directly in front of your character will be removed. In addition to this: - Maintenance skill experience from removing grass and shrubs. - Chance of durability loss on the scythe when you remove grass and shrubs which is reduced with higher maintenance skill. Multiplayer Approved to be working in 41.65! Compatibility Should work seamlessly with all mods, it simply watches events for the item "HandScythe". Old Savegames This mod will work with worlds that have already been started. Permissions I give all permissions for anyone to take and modify as they see fit. Also for anyone to reupload the mod for upgrades, tweeks or compatibility fixes. Workshop ID: 2699212968 Mod ID: CuttingScythes
Organized Categories: Core 简体中文(物品分类\汉化翻译)
por 76561199004570572
Organized Categories: Core是一个物品分类mod,支持B42。 Workshop ID: 3389271273 Mod ID: organizedCategories_core_Chinese_translation
Retro Dashboard Digitals
por 76561198349050311
Overview This mod adds variants that randomize the dashboard cluster: You can choose to randomized all cluster or per-type on sandbox option Randomizes clusters per vehicle type: - Standard type = AE86 Trueno, 76' Dodge Monaco - Heavy-Duty type = Mazda 323 GT, Austin Maestro - Sports type = Subaru XT, Nissan 300ZX Note: You can change the presets via context menu, and your choice will be saved for that specific type. Features - Working dash icons (including flicker warning when below a certain condition) - Tooltips for engine condition, battery condition & charge, trunk condition & capacity, tank location and tire pressure - Unit change (km/h ↔ mph) - Multiple different clusters - Immersive radio and siren UI - Simulated Windshield condition - Simulated hood condition (reflected on dash crack) Compatibility Compatible with the Navigator mod, just load Navigator after this mod in your mod order. Also compatible with various modded vehicles, load this mod after modded vehicles to overwrite any built-in dashboard (i.e. Project Summer Car) Known Issues - Radio is hardcoded to known stations — I haven't figured out how to extract saved presets from the radio itself. If you use another radio mod, you won't be able to quickly access it from the display (you can still tune in via the vanilla radio window). - Radio display won't be visible above 100% zoom/scale. - Scaling can cause visual glitches (missing lines, etc.) depending on your screen resolution. Credits This mod is based on Banger's Retro Dashboard Refreshed. I'll keep this as a standalone addon until Banger decides whether to implement it into the original mod. Original code is based on Banger's mod — check it out here: Banger's Retro Dashboard Refreshed Support If you like this mod, please consider supporting me: My Other Mods Workshop ID: 3743082626 Mod ID: RetroDashboardDigital Mod ID: RetroDashboardDigital_NMPatch
Yamato Katana Mod | Katana retexture
por 76561198988821277
Changes the texture of the standard katana to Vergil's Yamato from Devil May Cry. And no, this katana cannot open dimensional portals. ~I AM THE STORM THAT IS APPROACHING~ tags: retexture, sword, demonic katana Also take a look at my other retexture, Murasama from Metal Gear Rising: Revengeance: https://steamcommunity.com/sharedfiles/filedetails/?id=2853540917
Zombies Ate My Neighbors - B42+
por 76561198382202648
Zombies Ate My Neighbors - B42+ SONG LIST - Cassettes (TrueMoozic B42+) ZAMN - Boss Battle ZAMN - Curse of the Tongue ZAMN - Evening of the Undead ZAMN - Mars Needs Cheerleaders ZAMN - No Assembly Required ZAMN - Titanic Toddler ZAMN - Unused Bonus Stage ZAMN - Weird Kids on the Block ZAMN - Zombie Panic TSHIRT ZEKE Tshirt - black skull Tshirt SNES CONSOLE - (stand alone) works without (video game console mod) SNES Cartridge - Zombies Ate My Neighbors this was made by a_cow_says True MooZic jampack script https://steamcommunity.com/sharedfiles/filedetails/?id=3667952776 and COWS TSHIRT SCRIPT https://steamcommunity.com/sharedfiles/filedetails/?id=3655136325 PLANS FOR FUTURE GUNS SFX FEMALE ASSETS MALE ASSETS MORE TSHIRTS Combatable with Video Game Consoles https://steamcommunity.com/sharedfiles/filedetails/?id=2831786301 Workshop ID: 3655089193 Mod ID: TM_ZAMN
Play Ball
por 76561198027559957
Feature The mod is simple. Add range mode to baseball bat and tennis racket. In range mode, you can hit the ball(baseball / tennis ball) with it. It's hardly practical, so please just enjoy it for fun XD Weapon List Weapon Can Hit Baseball Bat (Vanilla), Aluminum Baseball Bat (included in this mod) Baseball (Vanilla) Tennis Racket (Vanilla) Tennis ball (Vanilla) Stone Throw itself Bats in other mods (Need Sandbox Setting) Baseball (Vanilla) Damage and range affected by strength level. Also, trait increase damage and range of baseball. Manual Change Mode : Equip weapon liested above + Press key Change Angle : Pressing key (Default L-SHIFT) + Mouse wheel up/down Can't hit players in MP currently. Sandbox Options If you want to use this mod with bats in other mods, then go to the Sandbox Options -> Play Ball tab and modify 'Mod Bat Setting' option. BatItemCode=Material(Wood or Metal);BatItemCode=Material(Wood or Metal) Base.WoodBat=Wood;Base.AluminumBat=Metal;Base.BatBlahBlah=Wood Workshop ID: 3011644209 Mod ID: PlayBall
NO SPAWN - UH-60 Black Hawk
por 76561199002087739
este mod se crea para servers MP para que no spawne el helicoptero Workshop ID: 3154159938 Mod ID: NO_SPAWN_Black_Hawk
Russian Localization
por 76561198139022747
Обновил под билд 42. Делаю переводы модов для себя, но возможно кому-то пригодится, мне не жалко. На данный момент переведены: Weekly Quests Pack Soul Quest System (Stable testing phase) More Medical (другой перевод) JennsyVonnar's DrugMod Ellie's Tattoo Parlor V4 KATTAJ1 Clothes Core KATTAJ1 Military Pack Viperel's Recycling Center item GPS WarHead's Hazardous Zones They Smell You Yes' Improved Stealth System The Calm Before The Storm Immersive Lore True Random Spawns Efficiency Skill Mod Water Goes Bad AutoTurret2.0 Advanced Trajectory's Realistic Overhaul Bandits NPC Bandits Extra Options Реальный погодный мод Crafting Essentials Traits Purchase System Pack Mule They Knew Picking Meister Immersive Roleplay Professions and Traits Driving Skill Legend Craft Evolved Combat Mastering Skill Architect More Philosophy Books Second Chance: Survive Zombie Bites with Prompt First Aid Workshop ID: 3370036655 Mod ID: Russian Localization
True Music Addon: SAMURAI
por 76561198980131694
Addon with songs of the band SAMURAI Addon on the True Music modification, adding songs of the band SAMURAI and custom textures. The song on the cassette can be changed by flipping it from one side to the other. Songs: Samurai - A Like Supreme Samurai - Black Dog Samurai - Never Fade Away Samurai - Archangel Samurai - Chippin' In Samurai - The Ballad Of Buck Ravers Workshop ID: 3337143901 Mod ID: True_Music_Addon_SAMURAI
Immersive Solar Arrays Rus (OLD LEGACY)
por 76561199126958569
UPDATE: Появилась обновлённая версия ISA со встроенным RU переводом. https://steamcommunity.com/sharedfiles/filedetails/?id=2857548524&searchtext=Immersive+Solar+Arrays+%28v41%2C+GitHub+reupload%29 Эта версия для старой ISA от самих разработчиков. Обновляться больше не будет. Для работы мода требуется оригинальный мод Immersive Solar Panels. Его Workshop ID: 2623458493 Оригинал мод сделан Radx5 и Bizarro Переведено ゅmix Workshop ID: 2730799481 Mod ID: ImmersiveSolarArrays_RUS
More Weight Capacity
por 76561198029902266
Carry the whole world ! 2024.5.12 update: I found that when I carry tons of items it is so hard to find what I need.(Scrolling for minutes XD) However, it's not that troublesome to find now because I added a filter feature! Click the "sort by weight" button in the inventory pane, a filter context menu is added there. (If you don't want the filter, you can also disable it in the sandbox settings, as this feature might conflict with other mods.) To modify the sandbox settings during the game, you will need this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2670674997 Don't forget to save and load after you changed the sandbox settings. 2024.5.14 update: Add another sandbox setting to toggle the weight text overlap fix feature, as this feature might conflict with other mods. Similarly, the sandbox settings mod mentioned above can be used to modify this in-game. 2024.5.20 update: Optimized the filters Workshop ID: 3230858602 Mod ID: ExtraWeightCapacity
Old McCoy Crossing survivor camp (B42)
por 76561197976596561
McCoy Crossing Nestled along a forgotten river bend, Old McCoy Crossing is a fortified survivor settlement built from the remains of a once-active logging operation. What started as a modest McCoy supply crossing has since evolved into a dual-sided community connected by a covered bridge — a place where survivors tried not just to endure, but to rebuild. The main settlement features a reinforced perimeter, guarded gates, and a mix of repurposed and survivor-built structures including warehouse with basement, repair shop, office, bunkhouses, bar, church, medical tent, radio station, and communal mess hall. The camp is organized, lived-in, and layered with signs of long-term survival. Across the bridge lies the expansion zone — a rougher, more dangerous area built around an old logging yard and ruined structure. Here you’ll find active work zones, log piles, farming fields, and animal pens that support the settlement, though defenses are thinner and the sense of safety quickly fades. This map includes animal spawn zones, allowing wildlife to naturally appear, and even supports horse spawns if you are using a compatible horse mod, making the area feel more alive and dynamic. Once home to roughly 40 survivors, the camp shows clear signs of organized life — but something went wrong. The people are gone, and only their structures remain. Whether you’re looking for a defensible base, a high-value loot location, or an immersive RP hub, Old McCoy Crossing offers a unique blend of safety, risk, and storytelling. Build Compatibility Built for Project Zomboid Build 42. Should work with most map mods unless they modify the crossroads area. *I recommend a ladder climbing mod!* If you enjoy exploring my maps, you can support future builds here ☕ One cup goes a long way! https://ko-fi.com/freebird550 Check out my other maps! Workshop ID:3688729254 Mod ID: McCoy-Crossing-camp Map Folder: McCoy-Crossing
SWAT Bandit Integration
por 76561198096995823
Jusblazm's SWAT Bandits This mod provides Bandits wearing modded clothing from SWAT Uniform. Updates I plan to release a new update on the 2nd of each month. This update will replace the current batch of bandits with a brand new batch. This will not harm your saves, nor will it affect currently spawned bandits. Freshly spawned bandits will be wearing gear according to the new list. This will provide some, hopefully noticeable change to extended saves. Compatibility Absolutely no mod conflicts with two caveats: - someone uses my naming convention for their own integration. - A unique ID generates a dupe (Wikipedia: the probability to find a duplicate within 103 trillion version-4 UUIDs is one in a billion) Known Issues - Errors appear when opening the clan in Bandits Creator. These errors are harmless, it happens because the bandits are wearing clothing that cannot be displayed in Creator, like custom locations. Do not edit them or you will delete the clothing not being displayed. GitHub Archive I will be keeping an archive of each update's bandits.txt and clans.txt files, so that if there is a set you really like, you can continue to use them even after the mod updates and moves away from them. GitHub Archive Permissions I created a simple extension for Bandits NPC that allows bandits to wear the custom equipment slots provided by SWAT Uniform. The item IDs belong to Jordanal's SWAT Uniform, the BodyLocations belong to Jordanal's SWAT Uniform and KATTAJ1's Clothes Core, and Slayer's Bandits NPC reads the text files. Both SWAT Uniform and Bandits NPC have the default permissions of Credit where it's due, so I am extending their permissions. Be sure to credit them for their hard work. Credits The Indie Stone for Project Zomboid Slayer for Bandits NPC and Bandits Creator Jordanal for SWAT Uniform Workshop ID: 3486261583 Mod ID: JusBanditsJGSWATRANDOM
Wolf's No Sleep
por 76561198951774225
This mod is designed for single-player only. It prevents your character from building up fatigue, eliminating the need for sleep entirely. As a result, your character will never feel sleepy or be able to sleep while this mod is active. Stay awake, stay alive! Workshop ID: 3419944297 Mod ID: W_NoSleep
Project Zomboid Guides
Instalar mods de Project Zomboid - guía del Workshop
Instala mods de Project Zomboid de forma limpia mediante Steam Workshop: introducir IDs, comprobar el orden, reiniciar el servidor y solucionar errores típicos.
Alquilar un servidor de Project Zomboid – guía multijugador
Configura un servidor de Project Zomboid: RAM, ajustes sandbox, mods de Workshop, permisos de admin y errores típicos bien revisados.
Servidor Project Zomboid con soporte de mods
Instala mods compatibles y admitidos desde el panel del servidor.
Alquilar un servidor Project Zomboid