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Mods y plugins para Project Zomboid
Este catálogo incluye 52.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
[B42.20]Electric Stoves Produce Radiant heat
por 76561197982618586
Allows electric stoves to be "Opened" to produce area heat. Right click on an electric stove and 'open' it to begin heating the area around it. Stove temperature effects how strong the heat it Thresholds are configurable in Sandbox options Workshop ID: 3583724172 Mod ID: ElectricStoveForHeat
自用魔改背包(BackpackModification)
por 76561198254080740
这是一个修改版的背包模组 如果你喜欢 我会很高兴 背包名字: 超大腰包 超大的奶牛背包 中等的汉森背包 中等的皮革背包 超大旅行包 自用G5服务器使用 Q群:923401376 服务器IP 150.138.84.89 端口 16261 接下来我会不定期的更新背包的类型 样式 以及添加一些别的物品。 其中3个背包是搬运如果你想要原模组可以通过下列获得 包括对 Noir 的附件(我首选的背包附件系统)的支持,您可以在此处获得: Includes support for Noir's Attachments (my preferred backpack attachment system), which you can get here: https://steamcommunity.com/sharedfiles/filedetails/?id=2754567348 https://steamcommunity.com/sharedfiles/filedetails/?id=2850927037 Workshop ID: 2872233878 Mod ID: BackpackModification
Devcatt's Furry Pixel Moodles [Build 42+]
por 76561198146682908
Devcatt's Furry Moodles for Build 42. (This is NOT compatible for Build 41 because it's programed in a different way). A fun side project I made for Project Zomboid mod ^^ Thank you so much for all of your lovely support and help :spiffo: This moodle is compatible with: Moodles in Lua. https://steamcommunity.com/sharedfiles/filedetails/?id=3395171770 Feel free to support me on Kofi ^^ https://ko-fi.com/devcatt Get more moodles here! https://steamcommunity.com/sharedfiles/filedetails/?id=3394993825 Special thanks: Spongie, Molecule31, Monkey Magic. Workshop ID: 3418170792 Mod ID: devcattfurrypixelmoodles Mod ID: devcattfurrypixelmoodles
空间装备 - BRCrystal
por 76561199379884751
这个mod的初衷是因为我在使用各种挂包的mod时候会因身形和cos相关的mod疯狂穿模,所以我自行找了个解决方法,那就是没有模型的容器 新添15个容器位,不会与原版的佩戴位相冲突,也就是说戴了4个空间戒指之后仍可以戴4个原版戒指(真有人戴吗?) 空间戒指装备位*4 空间袋装备位*4 空间腰包装备位*2 腰包用的原版模型贴图 空间手镯装备位*2 玉佩位*2 项链位*1(开新游戏或新人物会自动获得) 还有4个负重为负数的物品,用来给嫌容量小的人来调节容器大小的 功能容器 冰霜戒指:对食物进行冷藏 炙热戒指:对食物解冻并加热,将湿衣服烘干 涡流戒指:清洗衣服,可将存水容器注水 置换戒指:恢复武器耐久,恢复食物新鲜度 热砂:对食物解冻并加热,清洗衣服并烘干,可将存水容器注水 寒泉:对食物进行冷冻(恢复食物新鲜度),将物品的Condition属性补满,修复衣服破洞并移除补丁 回声:对食物进行冷冻(恢复食物新鲜度),烧焦与腐坏的食物回鲜,修复衣服破洞并移除补丁,可将存水容器注水,将物品的Condition属性补满,将物品的UseDelta属性补满 2022/9/16 更新 新增物品合成方式,合成关键材料杀僵尸掉落 新增两本合成书,刷新位置与发电机使用指南相同 2022/9/30 更新 新增功能性空间容器,合成材料杀僵尸掉落 新增两本合成书,刷新位置与发动机使用指南相同 2022/10/1 更新 新增一个空间项链装备位 新增两个空间项链,在新开游戏或者新建人物时会自动获得其中一个 新增一个冷冻箱,容量100,作为便携冰箱使用 2022/10/3 更新 修复部分bug 加热容器现在可以烹饪法棍等食物 清洗戒指现在可以洗绷带类物品 2022/10/8 更新 修复回声的bug,清洗绷带功能如果不能一次清洗完成,请多切换一下容器窗口进行刷新即可 2022/10/16 更新 修正了一个因为添加列表而导致的重复错误 加长了对容器检测操作的间隔,避免过于频繁的检测导致的卡顿 2023/2/27 更新 修改了项链的服装调用 2023/7/13 更新 据部分玩家反应冷冻箱存在无效情况,修改了最低级冰冻容器,添加回复新鲜度效果 2023/8/6 更新 重新调整功能容器效果 -冰霜戒指及同功能容器(午餐盒、保温箱、冷冻箱)改为冷藏,食物新鲜度衰减倍率为1/50 -置换戒指增加恢复新鲜度能力 -炙热戒指与热砂去除了烹饪包含ReplaceOnCooked条目的物品,该类物品我没有找到比较好的处理方式 新增一本合成书,在持有高纯度天然水晶的情况下可以将其余水晶转换为空间水晶 新增一个合成配方,用午餐盒合成保温箱 2023/8/13 更新 修复了置换戒指的恢复新鲜度能力(之前只能一个一个恢复) 代码部分参考coolbag与黑洞钥匙 coolbag :https://steamcommunity.com/sharedfiles/filedetails/?id=2613596656 黑洞钥匙:https://steamcommunity.com/sharedfiles/filedetails/?id=2802092046 Workshop ID: 2860311949 Mod ID: BRCrystal
Heavy eating sound
por 76561198201655917
Replaces the boring sound of chewing with the sound of chewing our favorite machine gunner _______________________________________________________________ If you want to support me: https://www.donationalerts.com/r/wils0nka
True Music Addon: 1900's Mega Pack - Tabarnak
por 76561198027472716
Tabarnak is an almost period accurate True Music addon. Made for the Resurrection Server (64.74.161.187:8766) For use on both single player, and multiplayer servers. We chose 1999' as the cutoff point for songs to include, so that there would be more great music to choose from. Introduces over 900 cassettes and several full vinyl albums to the game. I've tried to include music from several genres, so that there will be something for everyone to try! https://pastes.io/knqh0ajduf Let me know if there are any normalization issues, mislabled songs, or bugs. I will do my best to fix them! Song suggestions are more than welcomed too! I hope you enjoy. - Tabarnak Workshop ID: 2786315248 Mod ID: radio_tabarnack
Expanded Crafting Range
por 76561197996677735
Expand the range that the game looks for materials to 10 times the size! Workshop ID: 2866079779 Mod ID: ExpandedCraftingRange
Yumi's Advanced Trapping Overhaul
por 76561199089009325
Advanced Trapping Overhaul (ノ◕ヮ◕)ノ*:・゚✧ This is the fourth mod I’ve created and uploaded recently, and out of all of them, this is the one I’m most proud of. This mod was heavily inspired by Trap Everything by RiversideHibbard. It’s an amazing concept, but it hasn’t been updated in quite some time. I completely understand that people have lives and can’t always maintain their mods, so instead of continuing to ask for updates, I decided to take on the challenge myself and build something similar from the ground up. (ง •̀_•́)ง This mod took a lot of time, patience, and trial and error, but I finally got it working properly for Build 42.18. One of the biggest changes compared to older trapping systems is that animals are now caught alive instead of dead. This allows you to actually bring animals back to your base or keep them nearby without needing to travel long distances to farms or specific locations. You can catch both male and female animals, though there are some limitations. Due to how the code behaves, the only baby animals currently supported are baby cows / cow calves. Adult cows presented some technical issues, so baby cows became the stable middle ground for now. All other animals can be caught normally without restriction. Another major difference from the original concept is that traps are no longer limited by time or location. You can catch animals anywhere and at any time of day. There’s no need to place traps in specific zones or wait for certain hours — just set them up and let them work. (。•̀ᴗ-)✧ The mod has also been updated so traps can work even when the player is nearby, making trapping much smoother and more flexible around your base. Nepenthe’s Nearby Traps is no longer required. That functionality has now been integrated directly into Advanced Trapping Overhaul. This means traps can still catch animals while you are near them, without needing a separate compatibility or support mod. (っ◔◡◔)っ I also want to point out that the bait system wasn’t chosen randomly. The foods each animal responds to are based on real-life diets and what those animals would naturally be attracted to or safely eat. I tried to match each species with fruits, vegetables, and foods that make sense in a realistic context, so the system feels grounded rather than arbitrary. Animals You Can Trap (´。• ᵕ •。`) - Rabbits - Cow calves - Deer - Sheep - Turkeys - Chickens - Pigs Bait Types (づ。◕‿‿◕。)づ - Rabbits = Wheat Sheaf, Lettuce, Carrots - Cow Calves = Barley Sheaf, Rye Sheaf - Deer = Acorn, Soybeans, Spinach - Sheep = Strawberry, BerryBlue, Watermelon, GrassTuft - Turkeys = Pumpkin, Worm, Cabbage - Chickens = Corn, SunflowerSeeds, Broccoli - Pigs = Potato, SweetPotato All bait options are set to work consistently, making trapping reliable while still requiring the correct setup. Compatibility & Feedback (ง •̀_•́)ง - Works properly for Build 42.120/b] - Nepenthe’s Nearby Traps is no longer needed - Nearby-trap functionality is now built directly into this mod - Most mods should be compatible If you run into any issues or conflicts, please let me know and I’ll do my best to fix them. I’m always open to feedback and improvements. (´• ω •`)ノ Notes (≧◡≦) This mod was a passion project, and I really hope you enjoy using it as much as I enjoyed making it. If you run into any bugs or glitches, please report them so I can continue improving it. Inspiration and credit go to the original creator of Trap Everything, RiversideHibbard. Final Notes I’m a mom to a two-year-old, I work full-time, I run a household, and I have a life that exists well beyond this game. So updates won’t always be instant—I fit this in when I can, and I appreciate your patience. If you run into a glitch or bug, please let me know with as much detail as possible (what happened, any error messages, steps to reproduce). That genuinely helps me fix things faster. And about the images: yes, I use AI to make them. I don’t draw, I’m not paying someone to create art for a hobby project, and I’ve got far bigger things to deal with than pixel-perfect illustrations. I like the images I generate—they bring my OC to life in a way that makes me happy. That’s the point. So if you’re here to drop “AI slop” comments, save it. I don’t care. Move on. I’m here to have fun, share something I love, and build a little community around it. If that’s not your vibe, the door’s right there. ✌️ -Yumi<3 Check Out My Other Mods! Feel free to check out my other Project Zomboid mods! Thank you so much for the support. <3 - Yumi's Fridge Expansion Deluxe w/ Storage Boost Add-On - Yumi's Moonlight Mayhem - Yumi's Superior Stews Reheated - Tactical Sling Reborn - Yumi's Faster Tree Chopping: A Lumberjack’s Dream - Eat Anything For Animals <3 - Open All Ammo Boxes - Animals Everywhere: A Hunter's Dream - Yumi's Endless Harvest-Regrowth Farming Overhaul - Yumi's Zombies Drop Ammo Boxes - Yumi's Fishing Expansion - Yumi's Meat Expansion - Run Faster, Die Later WARNING Any hateful or disrespectful comments towards me or my family will be deleted and reported. I don't care if you disagree with me using AI to make my images, that's my choice, and that does not mean you should harass me for it. Workshop ID: 3700831155 Mod ID: AdvancedTrapping ❤️ Taking a Mental Break from Modding ❤️ I’ve decided to take a mental break from modding for a little while. I truly love creating mods, but lately, updating them has started to feel more like a chore. I don’t want to burn myself out or lose my love for something I genuinely enjoy. Unless something is seriously breaking the game, I won’t be working on my mods for now. If you encounter a game-breaking issue, please feel free to send me a DM. I’ll also be creating a Discord server soon with information about all of my mods. Until then, I’ve temporarily turned off the comments. I’ll turn them back on when I’m ready to regularly check everything again. For now, I want to relax, enjoy other games, and spend more time with my daughter. Thank you all so much for your patience, understanding, and continued support. This isn’t goodbye—I just need some time to recharge. ❤️ — Yumi <3
[B42/41] Gather Floor Items & Corpse
por 76561198993860470
Works correctly in both single-player and multiplayer on 42.20 and 41.78.19 This mod adds hotkeys for gathering floor items, gathering corpses, and deleting corpses. I mainly use it for things like: gathering logs after large-scale tree cutting Gathering only planks and nails after mass furniture disassembly Cleaning up dropped materials after stripping down cars in junkyards Or generally cleaning up widely scattered trash The following sandbox options are available: Gather all floor items (Ignores item types and gathers everything. Overrides option 2.) Specify item list to gather You must include the full module name for each item. Use a semicolon (;) to separate multiple items. Endurance cost when using the hotkey (Default: 0 Endurance) Set item/corpse gatherion range (Default: ±15 tiles) How to assign/change hotkeys: Build 41: Go to Options - Key Bindings - Player Control (Requires the Mod Options mod) Build 42: Go to Options - Mods Note: Trying to pull too many items or corpses at once may cause a slight delay. Workshop ID: 3414546041 Mod ID: GatherFloorItems
Legible Container Headers
por 76561198276941338
Allows players to see the capacity of their inventory and loot more easily by moving certain elements that overlap capacities. Also, allows players to simplify the player inventory's title so that it does not run over the Transfer All button. Requires Mod Options to activate; in order to maximize compatibility with existing servers, this mod's UI adjustments will be OFF by default until you enable them in the game using the Mods tab of the Options menu. FAIR WARNING: This is VERSION 1 A.F. It is EXTREMELY likely to change because I have decided I HATE the order and style of the vanilla inventory / loot panes, so I am going to try to improve them drastically in a future update. But, for now, enjoy reading your capacities at the very least. Special thanks to Alkanshel for actively helping me test this mod instead of just asking for it to be made! Update: Added a Mod Option for disabling this mod and restoring the function it overwrites. Also added special support for making that feature work with AutoLoot. Note that AutoLoot cannot modify your inventory header while this mod is running because they overwrite the same densely packed and otherwise inaccessible vanilla function; this mod will load after AutoLoot when both are enabled, so its changes will override AutoLoot's. AutoLoot will still work if it has been enabled, and the keyboard shortcut still works, but the button cannot be visible while this mod is enabled in Mod Options. Like this mod? Feel free to check out my other mods: Jumper: Teleport to countless locations with or without friends instantly. Meditation: Sit, cross your legs, and meditate in order to hide, rest, and recover. Dawn of the Zed: Selectively hide UI elements on gamepad or keyboard. Interface Reflexes: Close windows that clutter your screen by aiming or using a shortcut key. Position Breakdown: Show your location (in tile, chunk, or cell terms) in a simple, highly customizable overlay that can be toggled using Dawn of the Zed. Trash Talker: Given a trait, you will talk trash when you kill zombies. Customizable lines. Talking draws zombies. Mobile Reader: Keep walking or driving while you read books or open your map. Legible Mods: Makes the windows for various hosting options larger so that longer names of mods and their locations can be read. Legible Container Headers: Makes your inventory capacity easier to read under various resolutions and font sizes. Workshop ID: 2893439110 Mod ID: LegibleContainerHeaders
More Craftable Spears
por 76561198095713921
Craft spears with more wooden items. Workshop ID: 2625756220 Mod ID: MoreCraftableSpears
Sprinters' Nights [B42]
por 76561198410133704
The B42.7 update had no effect on this mod. Every night all Zombies turn into sprinters. Features * Start and end hours for the sprinters' night can be configured via the vanilla Sandbox Options or through the (Change) Sandbox Options mod. The earliest start time that can be set is now 14:00 and the latest end time that can be set is now 12:00. As a result, you can set the minimum hours as short as 23:00 to 01:00 the following day, and the maximum hours as long as 14:00 to 12:00 the next day. The default Sprinters' Night hours are from 20:00 to 06:00. * The start and end hours for Sprinters' Nights can now vary by month to reflect seasonal changes in night length, thanks to an idea from Revive Bolt Hater. This feature can be toggled on or off through Sandbox Options or the (Change) Sandbox Options mods. * An alarm will appear one hour before Sprinter Night begins, along with a countdown showing the hours remaining during the event. These displays can be toggled on or off through vanilla Sandbox Options or Sandbox Option mods, and can be freely moved around the screen by clicking and dragging. * An event sound and music, which can be toggled on or off via Sandbox Options or through the (Change) Sandbox Options mod. * This mod can be safely added to or removed from your existing save files. Tips If you find the difficulty too challenging, try using the following mods: * Slow-Mo Fast-Mo: Limitless Game Speed Change : https://steamcommunity.com/sharedfiles/filedetails/?id=3437810600 * Resurrect Character : https://steamcommunity.com/sharedfiles/filedetails/?id=3433579563 * How Many Zombies on Your Tail? : https://steamcommunity.com/sharedfiles/filedetails/?id=3354928605 * Slower Zombie Bite : https://steamcommunity.com/sharedfiles/filedetails/?id=3391320013 Or, if you find it too easy, consider adding the following mod: * Hellish Helicopter Event : https://steamcommunity.com/sharedfiles/filedetails/?id=3418165065 Credits The following mods were used to create the screen shots for the posters: * Character models: VSkin v2 https://steamcommunity.com/sharedfiles/filedetails/?id=3444516315&searchtext= (Actually, v2.0 was used, but its page is no longer available.) * Hair models: Ash & Mae's Hair Salon: New Frontier V6 https://steamcommunity.com/sharedfiles/filedetails/?id=3026307069&searchtext=ash+%26+mae * Zombie models: 【B42】 Waifu Zombie https://steamcommunity.com/sharedfiles/filedetails/?id=3389203112&searchtext=waifu Waifu Zombie Re-Textured https://steamcommunity.com/sharedfiles/filedetails/?id=3434803060 Super Girl Zombie (B42 only) https://steamcommunity.com/sharedfiles/filedetails/?id=3402496217 * Vehicle model: Renault 12 1978 (Dacia 1300) https://steamcommunity.com/sharedfiles/filedetails/?id=3143925021 * Weapon model: Ash's MK8 Trusty FireFighter Axe https://steamcommunity.com/sharedfiles/filedetails/?id=3400045232&searchtext=axe The following music tracks were used in this mod. "Dark Colors Passing" by Daniel Diaz "Let the Light In" by Arend Workshop ID: 3444747836 Mod ID: SprintersNights Mod ID: SprintersNights
The Walking Dead Authentic Shamblers
por 76561199093698442
🧟♂️𝗧𝗛𝗘 𝗪𝗔𝗟𝗞𝗜𝗡𝗚 𝗗𝗘𝗔𝗗: 𝗔𝗨𝗧𝗛𝗘𝗡𝗧𝗜𝗖 𝗦𝗛𝗔𝗠𝗕𝗟𝗘𝗥🧟♂️ Tired of walkers lunging from a distance and running like Olympic athletes? This mod fixes that. Even when they get right in your face, they won't lunge. They are slow, menacing, and purely The Walking Dead style. 🔥𝗙𝗘𝗔𝗧𝗨𝗥𝗘𝗦🔥 𝗧𝗵𝗲 𝗪𝗮𝗹𝗸𝗶𝗻𝗴 𝗗𝗲𝗮𝗱 𝗘𝘅𝗽𝗲𝗿𝗶𝗲𝗻𝗰𝗲: Experience a true The Walking Dead apocalypse where the dead finally feel like the dead. This mod eliminates all erratic and unnatural movements, replacing them with a dark and grounded atmosphere. While a single walker may not pose a significant threat on its own, their strength lies in their numbers. This mod captures the terrifying reality of a silent, relentless, and lethal horde. Built for survivors who want to experience the true weight and dread of a massive, realistic crowd of walkers. 𝗔𝘂𝘁𝗵𝗲𝗻𝘁𝗶𝗰 𝗦𝗵𝗮𝗺𝗯𝗹𝗲𝗿: Locked at 0.80 speed for the classic, heavy walker feel. 𝘼𝙜𝙜𝙧𝙚𝙨𝙨𝙞𝙫𝙚 𝙎𝙝𝙖𝙢𝙗𝙡𝙚𝙧𝙨: Locked at 1.00 speed for a relentless, "Aggressive Shamblers" vibe. ⚠️𝗖𝗢𝗠𝗣𝗔𝗧𝗜𝗕𝗜𝗟𝗜𝗧𝗬⚠️ Build 41: PROBABLY Fully compatible with Singleplayer & Multiplayer. (LOOK NOTES FOR MP) Build 42: Fully compatible with Singleplayer & Multiplayer. (LOOK NOTES FOR MP) 𝗥𝗘𝗖𝗢𝗠𝗠𝗘𝗡𝗗𝗘𝗗 𝗦𝗘𝗧𝗧𝗜𝗡𝗚𝗦 To achieve the most authentic experience, the following sandbox settings are highly recommended: Population: Increase the population multiplier for a true horde feeling. Cognition (Memory): Set to "Long" or "Navigate" to ensure they never lose track of you. Hearing: Set to "Eagle" or "Pinpoint" for high sensitivity to noise. Sight: Set to "Poor" to reflect their decayed nature and focus on sound-based detection. ⚠️𝗡𝗢𝗧𝗘 𝗙𝗢𝗥 𝗕𝟰𝟭-𝗕𝟰𝟮 𝗠𝗨𝗟𝗧𝗜𝗣𝗟𝗔𝗬𝗘𝗥⚠️ If the mod disappears after joining a server, open your servertest.ini and make sure these lines are correctly set: WorkshopItems=3647664778 Mods=TWD_Shamblers For Aggressive Shamblers, use: Mods=TWD_AggressiveShamblers ⚠️ Do NOT leave WorkshopItems blank — this is the most common reason the mod fails to load on servers. Workshop ID: 3647664778 Mod ID: TWD_AggressiveShamblers Mod ID: TWD_Shamblers
[B42] New Foraging Screens
por 76561198281451683
Changes the foraging zone illustrations from the boring ones to new ones Requires a game restart after enabling them to work properly. Note: Most of them are stock images from google/yandex, re-edited in photoshop by me to fit the transparency of the system so they might be a bit clunky.. if an artist wishes to fix them for me I'd be grateful :D Workshop ID: 3387014650 Mod ID: ForagingScreensB42
[LUCILLE][Saviour's Grace] [Ash's] ~ Standalone Series]
por 76561198068788655
This, here? is Lucille. Where is She Hidden? 3 Spawn Locations. That's It. She's Rare. - PawnShopGunsSpecial - CrateRandomJunk - ShelfGeneric The Weapon Stat's? Close To Vanilla. Sort of. - DamageMin = 1.4 - DamageMax = 2.4 - CriticalChance% 20% = - CriticalDamage = x4 - WPNRange = 0.5 / 1.25 - BloodMult = x12 - ConditionTotal = 28 - ConditionLoss% = 145 ~Hot Diggity Dog~ Support Ash's Chaotic Journey Join The Mod Haven Discord Default Mod Permission's Below Workshop ID: 3213449676 Mod ID: Ash'sSavioursGraceLucille
CAMINHÕES BRASILEIROS 2.0
por 76561198121845674
This mod adds liveries to Filibuster Rhymes' Used Cars! F700 truck and related loot to the trunks of these trucks. this does not replace normal f700 trucks, just adds more variety. Requires Filibuster Rhymes' Used Cars!: https://steamcommunity.com/sharedfiles/filedetails/?id=1510950729&searchtext=filibuster Thanks to Filibuster Rhymes for his awesome vehicle mod. Thanks to Asierus24 for creating this add-on. You're awesome. This is a brazilian version using this base mod. Salve, salve! Comecei a fazer esse em fevereiro, tava querendo formatar o PC então vou publicar de uma vez. Aparenta não ter nenhum bug. Qualquer coisa, me falem aqui. São 14 veículos. Vão spawnar em locais de uso comum dos veículos do jogo. A chance de spawn é pequena, até porque são caminhões grandes. Então, paciência pra encontrá-los. Se alguém manjar de modelagem 3D me fala, pois nesse aqui eu dependi da modelagem do nosso amigo Filibuster e recriei as texturas. Pelo menos dá uma abrasileirada no jogo. Tmj! Alguma sugestão? Workshop ID: 3006927863 Mod ID: CARGOS BRASIL
Among Us Inflatable Crewmate Suits (Build 41 MP)
por 76561198039201235
Add some inflatable crewmate suits into the game. There are all 12 colors in total, but they are really rare. It's up to you to collect them all! Among us Workshop ID: 2720792223 Mod ID: INFLATABLESCREWMATESSUITS
FortKickassCentralPark
por 76561198014302943
This is a spawn point custom building for Cell 43, 8. Effectively dropping a large fortified base into central park in Louisville. This include map support files for the spawn location including thumbnail and description. The base is large and moderately fortified, with some major weak points in the perimeter. The map cell is fully customized with vehicle spawn regions as well as an assortment of foraging areas. This would make a great spawn location for a group of friends lookign to revisit the game again and have a decent outpost in the center of Lousiville to start with. 07.21.22 Update -to fix roof as outdoor space for farming, -various lighting issues, and a few missing walls, fences, etc. -added more photos to mod description Roadmap: -Mini map update. -additional description information. Workshop ID: 2779266856 Mod ID: CampBusyBeaver_FortKickass Map Folder: FortKickass, KY
Inventory Page Lock
por 76561198834649094
Disable the draggable of inventory page after right clicking the Pin button Workshop ID: 3440382927 Mod ID: inventorypagelock
Disable Global Chat
por 76561198058181129
Makes the global chat only for admins Workshop ID: 2854732514 Mod ID: global-chat
[B42/41] Drops All Items On Death
por 76561198993860470
Works correctly in both single-player and multiplayer on 42.20 and 41.78.19 This mod automatically drops all items at the location where you die. Like manually dropping items, it is not affected by sandbox item deletion settings. It is intended to prevent situations where items disappear due to the corpse despawning, being moved, or being burned. It also works properly in multiplayer and automatically marks the death location on the minimap. Workshop ID: 3371982551 Mod ID: DropsAllItemsOnDeath
New Hope Server Modpack (40.)
por 76561198058634387
Модпак для игры на сервере New Hope . Для 41. версии создан отдельный мод: https://steamcommunity.com/sharedfiles/filedetails/?id=1899833171 IP Сервера: 93.91.163.29 Discord: https://discordapp.com/invite/3hF5SBE VK: https://vk.com/newhope_pz Краткое описание сервера: Хардкор, токсичный дождь, холодный климат, расширенный крафт, NPC, задания, фракции, приваты и многое другое. Сумеешь ли ты выжить в условиях постядерной зимы и зомби-апокаллипсиса? Объединись с другими выжившими и отстраивай цивилизацию заново, изучай технологии, играй на гитаре, осваивай полезные профессии, выполняй ежедневыные обучающие задания, делай уникальную броню, оружие, ловушки на людей, торгуй, убивай, живи и умирай. Содержит как уникальные скрипты, так и некоторые моды из мастерской Steam. Список модов, включённых в модпак (неполный, будет дополняться): "Armor Mod", "Player Traps Mod", "Player Traps Mod" от nolanritchie "Spoons Female Skin" и "Spoons Male Skin" от spoonshortage "More Hair Colors" от Svarog "Horizon Clock" от Thuztor "Immersive Overlays" от Viceroy "Missing weapon models" от FinchEz "View coordinate" от ProjectSky "Zombie Loot Extended" и "Survivor Journals" от Lars E. Paine "Hotbar for 5-20 often-used items", "blindcoders Modding Utility" от blindcoder "SSR-ModPack" от Oneline (safehouse.lua script) "Crematorium" от ShadowCop "GUNZ" от Кот (текстуры, 3д модели, звуки, скрипты для пистолетов, револьверов и дробовиков) "ORGM" от ormtnman (текстуры, 3д модели, звуки, несколько скриптов) "Blind Trait Mod" - 1.2 от Onkeen "More Traits" от HypnoToadTrance (drinker trait) "eris_minimap" и "eris_food_expiry" от eris Workshop ID: 1249962956 Mod ID: NewH-modpack Map Folder: Prison Map Folder: PVP Map Folder: Tribe
[B42.20.2] 南宫的商店
por 76561199473200673
南宫的商店B42.20.1版本 包含了我之前发布的米哈游角色/武器/背包/抱枕商店和鸣潮的角色/武器商店,当然还有我的兑换道具。 Author's QQ Group (Chinese chat group):659056289 Workshop ID: 3431009562 Mod ID: mihoyoCharacters Mod ID: mihoyoWeapons Mod ID: nangongyiyi
Icons Inventory x Has Been Read compatibility
por 76561197977734746
Integrates Has Been Read into Icons inventory. Workshop ID: 3728125014 Mod ID: IconsInventory_P4HasBeenRead
Project Zomboid Guides
Instalar mods de Project Zomboid - guía del Workshop
Instala mods de Project Zomboid de forma limpia mediante Steam Workshop: introducir IDs, comprobar el orden, reiniciar el servidor y solucionar errores típicos.
Alquilar un servidor de Project Zomboid – guía multijugador
Configura un servidor de Project Zomboid: RAM, ajustes sandbox, mods de Workshop, permisos de admin y errores típicos bien revisados.
Servidor Project Zomboid con soporte de mods
Instala mods compatibles y admitidos desde el panel del servidor.
Alquilar un servidor Project Zomboid