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Mods y plugins para Project Zomboid

52.000+ mods disponibles Fuente: Steam Workshop ↗

Este catálogo incluye 52.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.

Sell Jewelry For A Dollar – Project Zomboid Mod

Sell Jewelry For A Dollar

por 76561198047485926

Sell jewelry for a dollar each This mod enables you to sell jewelry that are typically obtained as loots from zombies Adding new objectives to the gameplay Can be used alongside cosplay mods Stack up dollar bills Aggregate the money into larger denominations of dollar bills $1 Bill < > $100 Bill < > $1000 Bill The larger bills can be converted into smaller bills, and vice versa Sell clothing and accessories version Workshop ID: 2933659174 Mod ID: SellJewelryForADollar

3,828 descargas Detalles →
Extra Vehicle Definitions - NecroForge Plugin (LEGACY) – Project Zomboid Mod

Extra Vehicle Definitions - NecroForge Plugin (LEGACY)

por 76561197984920875

NOTE: This mod has been categorized as legacy by the author. Use at your own risk. This is a plugin for NecroForge. It does nothing without that mod. Basically, this plugin adds over 80 new spawn and swap to commands for a variety of cars uploaded to the Workshop. This includes such examples as Filibuster Rhymes' Used Cars, the Tsar Trailers and Boats, and many others. The basic functions allow you to either spawn a new vehicle, or swap to a vehicle when standing near an existing one. If you don't have one of the following mods installed, you can still use the plugin. Said uninstalled vehicles simply won't spawn. The current list of mods that this plugin supports: Filibuster Rhymes' Used Cars: https://steamcommunity.com/sharedfiles/filedetails/?id=1896907770 Algol's Military Used Car Skins: https://steamcommunity.com/sharedfiles/filedetails/?id=2003212948 MrDanny's DeLorean DMC-12 https://steamcommunity.com/sharedfiles/filedetails/?id=1687801932 Vilespring's M113 APC: https://steamcommunity.com/sharedfiles/filedetails/?id=1983277711 Relih's Swat Pack (also applies to Redux): https://steamcommunity.com/sharedfiles/filedetails/?id=2352724959 blenderbush's Dune Buggy: https://steamcommunity.com/sharedfiles/filedetails/?id=2077061839 Hurley's F-150: https://steamcommunity.com/sharedfiles/filedetails/?id=2343635237 Harry's Tow Truck: https://steamcommunity.com/sharedfiles/filedetails/?id=2292487242 MrDanny's Ford Mustang: https://steamcommunity.com/sharedfiles/filedetails/?id=2273010892 Autotsar Trailers: https://steamcommunity.com/sharedfiles/filedetails/?id=2282429356 Aquatsar Yacht Club: https://steamcommunity.com/sharedfiles/filedetails/?id=2392987599 Built and tested on B41.50. C&C is always appreciated, and if you have a suggestion for the mod I would love to hear it. Tags:B41,Cars,Vehicles Workshop ID: 2431727806 Mod ID: EVDefs

2,820 descargas Detalles →
[B42]2024Mclaren GTS – Project Zomboid Mod

[B42]2024Mclaren GTS

por 76561199079163723

2024 McLaren GTS - Modern Supercar Mod Buckle up and outrun the hordes in style! This mod adds the sleek 2024 McLaren GTS supercar to your apocalyptic garage. I fully acknowledge that a 2024 hypercar doesn’t "fit" Project Zomboid’s retro 1993 setting – and that’s the point! This mod exists purely for players who want to spice up their sandbox experience with a modern performance machine. Mods are optional toys, not lore mandates. If immersive realism is your priority, feel free to skip this one. But if you crave adrenaline-fueled escapes at 326 km/h(as configured, though actual in-game performance may vary lol), this is for you. Important Notes Not Lore-Friendly: Intentionally breaks 1993 immersion Zombie Magnet: Engine noise attracts lorder hordes Feedback Report technical issues in comments. This is a passion project maintained during limited dev time. Enjoy the mod! Workshop ID: 3489642255 Mod ID: 2024MclarenGTS

5,104 descargas Detalles →
Lego Yoda Death Sound – Project Zomboid Mod

Lego Yoda Death Sound

por 76561198129618203

This is how Yoda died (no longer actively updated, may not currently work in multiplayer) Workshop ID: 2690674952 Mod ID: LegoYodaDeathSound

4,893 descargas Detalles →
Hank Hill Voice Type [B42] – Project Zomboid Mod

Hank Hill Voice Type [B42]

por 76561199124847711

Your favorite Texan is finally in Project Zomboid! Adds the voice of Hank Hill from the King of the Hill series, as a selectable player voice! - 15+ different and unique BWAHs! - 20+ different and unique lines about kicking ass! - A new "quiet" version that disable the melee voice lines. Workshop ID: 3558034052 Mod ID: HankHillVoice Mod ID: HankHillVoiceQuiet

5,483 descargas Detalles →
Lifestyle: Hobbies-SWY – Project Zomboid Mod

Lifestyle: Hobbies-SWY

por 76561199388403076

自用音乐 吉他 海阔天空 卡农 龙猫 天空之城 枫叶城 Afternoon at Satie's 大鱼海棠 莫扎特小夜曲 十年 千与千寻 SunFlower 长笛 卡农 萨克斯管 Going Home Workshop ID: 3011693727 Mod ID: LifestyleSWY

3,220 descargas Detalles →
[B42] Second Chance: Survive Zombie Bites with Prompt First Aid – Project Zomboid Mod

[B42] Second Chance: Survive Zombie Bites with Prompt First Aid

por 76561198071904625

Second Chance: Survive Zombie Bites with Prompt First Aid aims to make medical occupations and first aid more useful, and gives players a chance to survive zombie bite infections through saving throws, influenced by their traits, skills, occupations, and actions. When bites are 100% guaranteed death, most players opt for bleach which is very anticlimatic and players would rarely get to experience the effects of the infection. This mod adds depth to the infection system, making it more engaging and rewarding for players who prepare and act quickly while also adding the tension of wondering if you will survive. This mod uses Dungeons and Dragons (D&D) style dice rolls to determine if players will live or die. NOTE: If you succeed the DC check, you will enter what is called "Fake Infection". You will feel the effects of the infection but will not actually die, so don't drink bleach as soon as you feel queasy, you don't know if you're still alive. NOTE 2: You MUST disinfect the bite wound with bottle of disinfectant, alcohol swaps and alcohol soaked cotton balls. Poutices don't work. Note 3: Infections from scratches and lacerations are not changed. How It Works Infection Detection: - This mod detects when the player becomes infected through a bite. - Infection start time and vector (e.g., bite) are recorded. Saving Throw Mechanics: - Every ingame minute (2.5s IRL at default day length), the mod checks if the player has treated their wounds. - If wounds are treated, the player rolls a saving throw to determine survival. - The saving throw is influenced by: - Occupation: Doctors (+5) and nurses(+3) have higher bonuses. The following are +1 to saving throws {"policeofficer", "fireofficer", "parkranger", "veteran", "securityguard"} - Traits: Traits like Resilient and Lucky improve the roll, adding 1 for each trait up to a max of +3. The following traits improve rolls: {"FirstAid", "FastHealer", "Resilient", "ThickSkinned", "Dextrous", "Strong", "Athletic", "Outdoorsman", "Lucky"} - First Aid Skill: Higher skill levels provide additional bonuses starting at first aid level 6 giving +1 for each level up to a max of +5 - Total max bonus saving throws at time of writing this document is +13 Dynamic Difficulty: - The base DC (Difficulty Class) is 16, with no bonus occupation, trait or skill level bonus saving throws, is a 20% chance of survival, and ~70% chance with all bonuses, at 0 ingame minutes elapsed. - The DC increases by 1 for every 3 ingame minutes of untreated infection. - After 1 ingame hour, the DC becomes impossible to beat. Critical Rolls: (Off by default) In D&D fashion with critical rolls: - Rolling a natural 20 restores endurance and fatigue as a bonus. - Rolling a natural 1 player becomes drunk, stressed and unhappy Advantage Rolls: (Off by default) In D&D fashion with advantaged rolls: - Rolls the die twice, picks highest number. I was planning on tying this in with the lucky trait, but now that it's gone, this is just going to be a sandbox option for now until i figure out what to do with it. Infection Resolution: - If the player succeeds the saving throw, the infection is cured, and all infection-related data is reset. - If the player fails, they are marked for death. Visit https://github.com/Levantine-1/SecondChance for more details Workshop ID: 3464120986 Mod ID: SecondChance Workshop ID: 3464120986 Mod ID: SecondChance

3,355 descargas Detalles →
ATM - Another Trading Mod – Project Zomboid Mod

ATM - Another Trading Mod

por 76561198025098983

New trading system based on ticket crafting. Tickets can be obtained in exchange for jewelry in the crafting menu. To do this, you will need a ticket receiver. There are several types of tickets that can be exchanged for various odds, ammo, and food. Support mods: - Brita's Weapon Pack - Brita's Armor Pack

3,355 descargas Detalles →
Chinese han hua – Project Zomboid Mod

Chinese han hua

por 76561198235740762

Chinese han hua 中国翻译汉化MOD 更新时间2018.2.19 Chinese han hua Mod 继续以前的zomboid MOD简体中文翻译. 包含本体38.30汉化和车辆汉化。 包含的MOD汉化文本有:Hydrocraft+幸存者+驾驶汽车+加油站供电+垃圾处理, 以上中文mod都在我的创意工坊中, 2018.2.19 Chinese Han Hua Mod update time to Chinese translation zomboid MOD simplified before. Including the body 38.30 finished and vehicles finished. MOD finished text contains: Hydrocraft+ + + power + survivors driving the car waste gas station, more than Chinese mod in my creative workshop, Workshop ID: 1281605496 Mod ID: Chinesehanhua

4,194 descargas Detalles →
The Zims - Menu Style DLC [ML] – Project Zomboid Mod

The Zims - Menu Style DLC [ML]

por 76561198127375025

All 29 languages the game ships with. This is The Zims - Menu Style itself. Right-click the world and the options fan out around your survivor's head, the way a certain life simulator did it. This is a DLC and needs The Zims Subscribe to The Zims How it works - Rounded buttons around the head - each option is a button with its icon in the orb on the inner end, exactly where you expect it. An option without an icon just gets a clean button with the text centred. - The button in focus shows its full name - the others are shortened, so a long name never breaks the wheel. - Submenus swap in place - open one and the wheel becomes that submenu. What you clicked sits in the middle - its own picture when it has one, its name when it does not - so a glance tells you where you are. Click the middle to go back a level. - It never piles up on itself - up to seven options curve around the head in an arc; a full page of eight lays them out in two even columns. Both come from a table, not from a formula, so options can never land on top of each other no matter how long their names are. - Long menus page - past eight options, Back appears above the wheel and More... below it. Those two slots are navigation only, never an action, so you never misclick one for the other. The mouse wheel pages too. - Click away to cancel - and the same right-click opens the menu on the next object, with no extra step. Plays on a controller compatibility Every DLC in this family is built to work for controller players. - Left stick, or the d-pad - move the highlight. Something is highlighted from the moment the wheel opens, so the confirm button always has a target. - A / Cross - confirm. - B / Circle - back one level, or close the wheel. - LB and RB / L1 and R1 - previous and next page. Your survivor stands still while the wheel is open. The left stick would otherwise aim and walk at the same time, and choosing an option turned into a stroll away from the very thing you were trying to use. There is a setting to turn that off. A direction only ever moves the highlight - it never confirms and never opens a submenu. One gesture, one meaning, so nothing fires that you did not ask for. DLC Settings Press K in game and pick The Zims - Menu Style DLC in the window. The key can be changed under Options > Key Bindings > . - Colours - pick the background and the text with a colour picker, and a third button puts both back to default without touching anything else. Border, highlight, orbs and the darker submenu button are all derived from your background colour, so one change recolours the whole wheel and it still looks designed. - Volume - a slider for the mod's own sounds: the soft click as the highlight moves between options, the one when you choose, and the one when the menu turns a page. It is a volume of its own, not a shortcut to the game's - turning it down does not touch anything else you hear. - Size - compact, normal or large. - The head - show it or hide it, and turn the follow-the-mouse motion on or off. - Opening animation, and an optional marker on the active direction. - Hold still on a controller - on by default, and switchable here. It is a client-side UI mod. It changes nothing about game state, so a player without it is not out of sync with one who has it - they just get the old vertical menu. Listing it is what makes Steam push it to everyone; it is not a correctness requirement. Support These mods are free and always will be. If they made your game better and you want to buy me a coffee, the door is here - but the mod never asks twice. Built for Build 42. Workshop ID: 3779890822 Mod ID: ZimPie

8,504 descargas Detalles →
FurryTV – Project Zomboid Mod

FurryTV

por 76561198047485926

No more PawsTV Here comes FurryTV ---------------------------------------------- This mod renames PawsTV to FurryTV—that's it. I made this mod to satisfy his desire. Because, why not? Workshop ID: 2824083044 Mod ID: FurryTV

4,335 descargas Detalles →
AwayFromZomboid - AFK detection & management! – Project Zomboid Mod

AwayFromZomboid - AFK detection & management!

por 76561198070896386

Away From Zomboid adds a highly configurable AFK system to your Project Zomboid server! The system detects player activity when they use any controls, or click their mouse. This should have a minimal impact on performance, and still be close to perfect as far as detection goes. The timer is checked every in game minute, and hence might be off from configured values by a couple of seconds - this should not be noticeable unless you have extremely low timeout values. The mod also runs completely clientside. Sandbox Settings: - AFK timeout (in seconds) - AFK kick timeout (in seconds) - Whether users should be kicked after AFK + AFK kick timeout - Whether users should become invisible to zombies when AFK - Whether users should be informed of their AFK status - What (if any) chat channel (global, say) to additionally send AFK status message to - What messages to send to users when they become AFK, and stop being AFK - Whether to ignore staff members (mods, admins, etc...) in the AFK system - Whether to allow users to manually trigger AFK status by typing "/afk" - A delay before becoming AFK after manually triggering it (in seconds) to prevent potential abuse of the system This mod was custom made for the Lockdown RP server, which you can find here: https://discord.gg/AyhJfGUGfU Github repo: https://github.com/MaxWasUnavailable/AwayFromZomboid My personal Discord server Workshop ID: 3244053233 Mod ID: AwayFromZomboid

3,891 descargas Detalles →
John Marston Voice – Project Zomboid Mod

John Marston Voice

por 76561199507339925

Adds A John Marston Voice for character creation. I also made a separate mod for Arthur Morgan, both contain hundreds of voice files, so Spam Q to your hearts content. Workshop ID: 3559829404 Mod ID: JohnMarstonVoice

4,720 descargas Detalles →
CDDA Reading (No Mod Options) – Project Zomboid Mod

CDDA Reading (No Mod Options)

por 76561198033171144

This is an edit of CDDA Reading that removes the Mod Options (Build 41) dependency. Workshop ID: 2815723128 Mod ID: CDDAReading_NoModOptions

5,578 descargas Detalles →
Next-Days Čutora – Project Zomboid Mod

Next-Days Čutora

por 76561198007175342

Určeno pouze pro servery Next-Days ------------------------------------------------- Intended for Next-Days servers only Workshop ID: 2744314881 Mod ID: NextDaysWaCan

4,164 descargas Detalles →
Malorian Arms 3516 – Project Zomboid Mod

Malorian Arms 3516

por 76561199252270327

Malorian Arms 3516 by Ossalion Adds Malorian Arms 3516 to the game You Need Britas Weapons Pack and Arsenal Gunfighter Mod to RUN!!! https://steamcommunity.com/sharedfiles/filedetails/?id=2297098490 https://steamcommunity.com/sharedfiles/filedetails/?id=2200148440 Join Team Orbit Mods Discord Server https://discord.gg/2skchrKrDv Workshop ID: 2946211435 Mod ID: MalorianCyberPunk

4,188 descargas Detalles →
Better Lockpicking PTBR – Project Zomboid Mod

Better Lockpicking PTBR

por 76561199131666750

Tradução do Mod Better Lockpicking Workshop ID: 2784724389 Mod ID: BetterLockpickingPTBR

4,273 descargas Detalles →
Goonapocalypse – Project Zomboid Mod

Goonapocalypse

por 76561198977148173

The Goonapocalypse In a decaying world full of the dead that wants to consume your flesh, your enemy might not just be the alive as well, it could just be your very own trusty right hand ... MAKE SURE YOU DOWNLOAD THIS MOD AS WELL Specifics: - Adds a negative "Gooner" trait making your character addicted to beating the meat. - You addiction level increases gradually through time adding debufs to your character. - To choke the snake, all you have to do is to either find a toilet or any kind of oil. - Planning to make it compatible with The Only Cure so that you won't be able to goon once you lose both of your hands. SOURCE CODE ON GITHUB Workshop ID: 3588630541 Mod ID: goonapocalypse

4,492 descargas Detalles →
Highrise Climber – Project Zomboid Mod

Highrise Climber

por 76561198018642414

Spawn on the rooftop, or in the parking lot of a skyscraper block in Louisville. X: 12731 Y: 1549 Workshop ID: 3386882768 Mod ID: HighriseClimber Map Folder: HighriseClimberspawns Map Folder: Rooftop

4,399 descargas Detalles →
Psyduck Plushie[B41+] – Project Zomboid Mod

Psyduck Plushie[B41+]

por 76561198048783002

Psyduck Plushie Adds a Psyduck Plushie. - Can be found on Toy Stores and Schools. - Compatible with Authentic Z Backpacks. - When in a player inventory, it'll play a sound when shouting. Compatible with: Made by Sapph Code by Glytch3r Commissioned by kindred Contact me for custom mod commission: Glytch3r#7331 / glytch3r Support Me: https://ko-fi.com/glytch3r Workshop ID: 2968203729 Mod ID: PsyduckPlushie

4,047 descargas Detalles →
Eggon's All Doors Are Yours B42+ – Project Zomboid Mod

Eggon's All Doors Are Yours B42+

por 76561198164943314

Allows to take doors off hinges and reinstall them elsewhere, because... because why the hell not??! Works on all single-tile doors. Now available in Build 42+ (by Eggons) Original By Eggon Updated By Luke42 Workshop ID: 3459468573 Mod ID: eggonsaday42

4,772 descargas Detalles →
CarWanna ADDON: fhqwhgads Car Titles HOT PURSUIT – Project Zomboid Mod

CarWanna ADDON: fhqwhgads Car Titles HOT PURSUIT

por 76561197966751414

Adds PinkSlips support for fhqwhgads Hot Pursuit Cars to CarWanna License: GNU GPL3 V3 Workshop ID: 2845633976 Mod ID: CWFHQHP

3,574 descargas Detalles →
M3 Sub Machine Gun – Project Zomboid Mod

M3 Sub Machine Gun

por 76561198076948732

M3 Sub Machine Gun adds this gun to the game. The M3 Sub Machine Gun utilizes 9mm rounds already in the game. Although the M3 was designed primarily for .45 caibre, there were also a number designed for 9mm. This mod chose the latter, given that .45 already has two weapons associated with it, while 9mm only has the one. Both weapon, and the associated magazine can be found in similar places to where one might find other military weaponry, as well as some other places. The following attachments can be used with the M3 SMG: - Iron Sight (increase max range) - Laser (increases accuracy) - Red Dot (increases aiming speed) Additionally, should one be using the mod Simple Silencers, the M3 SMG can use the retail suppressor, provided the Simple Silencer SMG Patch mod is also enabled. For B42: Updated, not changed. B42MP: Fixed to work for SP, removed Triitum Sight attachment. Legacy version included for B42.12. Haven't checked if it is working on MP. Please let me know. Workshop ID: 3320753157 Mod ID: M3SubMachineGun

4,510 descargas Detalles →
1999 Ford Crown Victoria Police Reskin Pack – Project Zomboid Mod

1999 Ford Crown Victoria Police Reskin Pack

por 76561198338610442

original mod : https://steamcommunity.com/sharedfiles/filedetails/?id=2663297721 This mod based on ressam's 1999 CVPI Mod This mode offers four Reskin presets Be sure to select only one!! We have Four options: California Highway Patrol (CHP) New York City Police Department (NYPD) Los Angeles Police Department (LAPD) Kentucky State Police (KSP) Enjoy!! Mod ID : PoliceFordCrownVicCHP PoliceFordCrownVicNYPD PoliceFordCrownVicLAPD PoliceFordCrownVicKSP Workshop ID : 2818339524

4,212 descargas Detalles →

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