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Mods y plugins para Project Zomboid

52.000+ mods disponibles Fuente: Steam Workshop ↗

Este catálogo incluye 52.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.

Gaucho Raids – Project Zomboid Mod

Gaucho Raids

por 76561198316166770

Enables players to raid safehouses, and to share multiple safehouses. Work in progress for "Apocalisis Gaucho" MP server. Workshop ID: 3047257874 Mod ID: GauchoRaids

3,643 descargas Detalles →
[Survivalist's Cloak] [B42.20] – Project Zomboid Mod

[Survivalist's Cloak] [B42.20]

por 76561198068788655

Survivalist's Cloak Survivalist's Cloak Adds A Standalone Survivalist Military Blanket Cloak! Now you can wander the wasteland in Style. Found in gun stores, police area's & In Homes 512x512 Textures! Support Free & Open Modding! You can Grab ALL of my mods including ones steam hates or has nuked Etc From report spam On My Discord! The Mod Haven Discord Much Waow Workshop ID: 3563071709 Mod ID: NPDM_SurvivalistCloak

3,417 descargas Detalles →
Fashion Apocalypse - Find Pristine Clothes (No Holes) – Project Zomboid Mod

Fashion Apocalypse - Find Pristine Clothes (No Holes)

por 76561199681438308

3,651 descargas Detalles →
Kingsmouth North Location B42 – Project Zomboid Mod

Kingsmouth North Location B42

por 76561198049848725

Project Zomboid vanilla challenge map Kingsmouth in KY for B42 North location version to be used on KY, challenge mode in research (many bugs) Alternative location (south & RC compatible) Ocuppied cells: (0_15),(1_15),(2_15),(3_15),(4_15) (0_16),(1_16),(2_16),(3_16),(4_16) (0_17),(1_17),(2_17),(3_17),(4_17) (0_18),(1_18),(2_18),(3_18),(4_18) (0_19),(1_19),(2_19),(3_19),(4_19) How to add map to a existing save To delete chunks of an already visited area use this: You should only do it if you already have a saved game; it's not necessary to delete the chunks for a new game If you enjoy my work, feel free to toss me a coin. Workshop ID: 3498573050 Mod ID: KingsmouthNorthB42 Map Folder: Kingsmouth North B42

3,732 descargas Detalles →
Katana Remake (pz41) – Project Zomboid Mod

Katana Remake (pz41)

por 76561197991043871

Modified Katana - lighter, longer, better speed. Vanilla Katana is short, speed of sledgehammer and in general, bit meh. This also include a katana spawn in police station and army places. Updated to PZ41MP Workshop ID: 1923024803 Mod ID: ttrKatanaRemake

2,796 descargas Detalles →
Weapons Condition Indicator B42+ (Brazilian Portuguese) – Project Zomboid Mod

Weapons Condition Indicator B42+ (Brazilian Portuguese)

por 76561199131666750

Translation into Brazilian Portuguese of the Weapons Condition Indicator B42+ mod (This mod needs the original mod to work). Making it clear that I have no intention of stealing the credits of the original creator, it's just a way I found to bring it to our language, that is, all rights go to the original creator of the mod: @Luke42 Workshop ID: 3520707719 Mod ID: Indicador de Condicao da Arma B42+

3,519 descargas Detalles →
[B42/B41]Loot Luck Equalizer – Project Zomboid Mod

[B42/B41]Loot Luck Equalizer

por 76561197998243154

Important Tested on b41 and b42. Should work on multiplayer. Can be added or removed mid-game. (But wont fill containers you already explored by being within about 50 square tiles). What it does If the game fills a container with too few items, this mod gives the container a second chance to fill again. This makes each identical run feel less luck dependant. Intro - Tired of Luck determining the success of your runs, rather than skill? - Want to compare your skill more competitively? - Want only "light touch" mods that stay true to the base game? - Do the RNG gods hate you? Then this mod is for you! Description If a container is empty or under-filled, there is a ~65% chance the container will (essentially) "re-roll" adding loot to itself. (The exact same "fillContainer" function is run again). This makes each run more balanced while still feeling random, realistic and true to the base game. That's all you really need to know. ------------------------------------------------------------------------------------- Extra Details 1) If a container has 3 or less items in it, there is a 65% chance the container will once more run the "fillContainer" function. 2) If your character has the "lucky" trait, it's 75% chance and "unlucky" gives you 55% chance. So the lucky/unlucky trait changes this mod by (+/- 10%). In multiplayer, whoever first approaches a container within 50 square tiles is the one who triggers the container filling. 3) You will still encounter randomly empty containers, just not as often. 4) The mod is tested and tuned for the loot rate of both "rare" (default) and "extremely rare" (CDDA challenge). Yes, this mod will make loot slightly more common overall, but it mainly effects runs where you would have been finding very little loot so it moreso balances runs / sessions out rather than make the game much easier. 5) Even with this mod, some rare houses will have all containers empty or filled with unusual items because they are "themed" to be empty or unusual (e.g. "cops and robbers", "party", "moving in/out", "burned down" or "survivor" houses). Background I created this mod because I often replay the same self-imposed challenge runs and noticed a pattern: some runs felt consistently unlucky, finding almost no useful items, while others were filled with loot. This led me to suspect there might be a hidden mechanic set at the start of a run that affects loot quality and quantity. While I couldn't fully confirm this, looking at the game's code, it does seem that an uncontrollable zombie population variable—set at game start and not visible in sandbox settings—may influence loot rates, which could explain the inconsistency. ALSO CHECK OUT: Less Fire at start of CDDA challenge: https://steamcommunity.com/sharedfiles/filedetails/?id=2937011330 Fire Damage Re-balance: https://steamcommunity.com/sharedfiles/filedetails/?id=2908846234 Fire Ignites Player Slower: https://steamcommunity.com/sharedfiles/filedetails/?id=2908902180 IDs: Workshop ID: 2936635985 Mod ID: JCD_LLE

3,130 descargas Detalles →
[DEPRECATED] Autotsar Motorclub Lootable Parts – Project Zomboid Mod

[DEPRECATED] Autotsar Motorclub Lootable Parts

por 76561198013042524

!!!ORIGINAL MOD NOW HAS LOOTABLE PARTS!!! !!NO NEED TO USE THIS!! Temporary patch that adds lootable parts until the devs do. Lootable parts are tires, mufflers and bags. Found in MechanicShelfWheels, CarTiresNormal1, CarTiresNormal2, CarTiresNormal3, CarTiresModern1, CarTiresModern2, CarTiresModern3, MechanicShelfMufflers, CrateMechanics. Workshop ID: 2789395127 Mod ID: amclublootableparts

2,801 descargas Detalles →
[B41/B42] Anthro Survivors - Fortnite Furry Girls – Project Zomboid Mod

[B41/B42] Anthro Survivors - Fortnite Furry Girls

por 76561198179996022

Adds your favourite Fortnite furry girls to Project Zomboid! Skins currently implemented: - Raven Team Leader (And Cuddly Variant) - Meowskulls (And Cloud Nine Variant) - Kimiko Five-Tails - Pack Leader Highwire - Camille Battletail Can be played by selecting the "Fortnite" species in character creator. IMPORTANT: Due to extreme clipping, all clothing items except back items are automatically made invisible when playing as these skins. Clothes will still be visible in the character creator but will disappear as soon as you spawn in. Works in Multiplayer. Models were made by Epic Games and tweaked by Arc. Thanks to Anthro Survivors for making this possible. And Cheemy for helping out with various things. Feedback is appreciated! Workshop ID: 3169637665 Mod ID: FortniteFurryGirls

4,019 descargas Detalles →
Ford Crown Victoria 1999 (ALL VERSIONS) – Project Zomboid Mod

Ford Crown Victoria 1999 (ALL VERSIONS)

por 76561198111135432

MODPACK with All Version Of Ford Crown Victoria 1999 Include 3 Version Of Car ( Civil / Taxi / Police ) ALL Credits for Vehicles are going for awsome work to RESSAM FIXES: - Fitted Zones And Collisionzones due was outstanding from car body - Added Ability to turn on TAXI BEACON with lights - Fixed Police Radio Due was Missed - Fixed/Added Missing Option to Unmount and Mount Some Vehicle Parts - Added Few New Skins: -For Civil Version: Normal Paint + Black/White Strips & Full Paint + Black/White Strips -For Taxi Version: Extended Colors Red,White,Green,Blue,Orange,Black,VIP -For Police Version: Extended Variant White & Black,VIP Nothing Changed in Self Models ORGINAL MODS ------------------------------------------------------------- PREPARATE & MODIFY ELRICOFATAL ------------------------------------------------------------- IF YOU HAVE PROBLEMS WITH MOD YOU HAVE 2 OPTIONS : - EMAIL: [email protected] - ====================================== Best Mods 2022 IF WANNA REQUEST MOD or MODPACK -> CLICK ON REQUEST TAB Workshop ID: 2830082917 Mod ID: FordCrownVictoriaPackAQ-TEAM

3,256 descargas Detalles →
Water Canteens! [B41] – Project Zomboid Mod

Water Canteens! [B41]

por 76561198102843814

Description This modification introduces a basic canteen for build 41.78+ (should also work on 41.65+) Canteen has a larger capacity than a regular water bottle. This allows you to carry more liquid with you and ensure you have enough water for a long time. You can find the canteen as loot in military areas, survival gear, hunter and camping loot. Additionally, it may also appear as loot on certain zombie such as army, police, and survivalist type of zombies. I may add some more distributions later. Translations Available in English and Russian. Feel free to DM me or send your translations files. Workshop ID: 3132270010 Mod ID: WaterCanteens

4,996 descargas Detalles →
AutoTsar Petyarbuilt SpawnSettings – Project Zomboid Mod

AutoTsar Petyarbuilt SpawnSettings

por 76561198072602765

This is a mod to change the vehicle spawn for the Tsar Petyarbuilt mod. Mod adds sandbox settings where you can easily change vehicle spawn chance For solo: 1) Activate Tsar's Common Library 2.0 https://steamcommunity.com/sharedfiles/filedetails/?id=2392709985 2) Activate Autotsar Tuning Atelier - Petyarbuilt 379 https://steamcommunity.com/sharedfiles/filedetails/?id=2782258356 3) Then activate this mod https://steamcommunity.com/sharedfiles/filedetails/?id=3020666699 4) Launch a new game with sanbox and you will see "Tsar Petyarbuilt SpawnList Customization" Tab 4.1) If you want to change spawn settings during the game- you need to have "Change Sandbox Options" mod https://steamcommunity.com/sharedfiles/filedetails/?id=2670674997 Spawn settings will be updated after restarting the game and will ONLY affect spawning in unexplored areas of the map 5) Have fun) For Host/MP: 1) Activate this mod in Main menu-Mods https://steamcommunity.com/sharedfiles/filedetails/?id=3020666699 That will show Spawn Settings in Server configuration menu 2) Add Tsar's Common Library 2.0 to your server https://steamcommunity.com/sharedfiles/filedetails/?id=2392709985 3) Add Autotsar Tuning Atelier - Petyarbuilt 379 to your server https://steamcommunity.com/sharedfiles/filedetails/?id=2782258356 4) Add this mod to your server https://steamcommunity.com/sharedfiles/filedetails/?id=3020666699 5) Change Spawn Settings in Server Configuration tab before launching the server. 5.1) You can change Spawn Settings ingame from Sandbox Settings in Admin menu, but you need to restart the server 6) Have fun) Be aware, all spawn changes occur during the launch of the game. To change the spawn, change the settings and restart the save/server. Spawn will change only in unexplored parts of the map, nothing will change in already explored parts. If you encounter errors or incompatible mods (although there may be incompatibility only with the original car mod), please comment in the comments, I will try to respond promptly Thanks to IbrRus for great mods and inspiration Workshop ID: 3020666699 Mod ID: ATSS_Petyarbuilt

3,613 descargas Detalles →
Playable Chess B42.20+ SP/MP – Project Zomboid Mod

Playable Chess B42.20+ SP/MP

por 76561198211844393

Check out my other mods Playable Chess Take a break from surviving the apocalypse and settle things over a game of chess! Playable Chess turns the vanilla checkerboard into a fully playable chess board. Place one in the world, right-click it, and select Play Chess. Character Stats Playing a game of chess will decrease your character's boredom. If you win, it will increase your character's happiness. Features - Play against Easy, Medium, or Hard computer opponents - Challenge another player on the same multiplayer server - Choose to play as White, Black, or a random color - Casual, 3+2, 5+0, and 10+0 time controls - Complete chess rules, including castling, en passant, promotion, checkmate, stalemate, repetition, and insufficient material - Draw offers, resignation, rematches, and automatic color swapping - Spectators can watch multiplayer games - Resizable interface with move history, captured pieces, clocks, highlights, and legal-move indicators - Click or drag pieces to move - Mouse and controller support - Sounds for moves, captures, checks, castling, promotion, warnings, and game results Multiplayer Create a game at a placed checkerboard and wait for another player to take the open seat. Once both players are ready, the match begins after a short countdown. During the game, other players can right click on the board to spectate. Save Compatibility - Can be added to existing saves - Can be removed from existing saves - Does not add new world objects, items, or permanent save data Workshop ID: 3777762166 Mod ID: PlayableChess

7,580 descargas Detalles →
Slim Suit Pants Fix – Project Zomboid Mod

Slim Suit Pants Fix

por 76561198410163779

Very Lightweight mod that simply changes the suit pants slim texture to remove the black part above the belt. Changes the Suit Pants and Army Pants, but only the slim version. Should be compatible with most mods as long as they don't change the textures for the Suit Pants or Army Pants. Workshop ID: 2995336387 Mod ID: suitpantsfix

2,489 descargas Detalles →
RenderShadow Instead of DeadBody – Project Zomboid Mod

RenderShadow Instead of DeadBody

por 76561199193863491

This module can optimize game lag When rendering dead zombies as texture shadows Use this mod: Find the folder under and click to copy all files inside to your game directory Find the folder under and click to copy all files inside to your game directory Find the folder under and click to copy all files inside to your game directory 5/5 Render Player's DeadBody Only Workshop ID: 2971252468 Mod ID: StopRenderDeadBody

2,801 descargas Detalles →
Craft car parts – Project Zomboid Mod

Craft car parts

por 76561198332696003

Tired of destroying your vehicle from crashing? This mod takes use of the damnlib library and allows you to craft car parts such as, doors, hood, windows, windshield, and more for all vehicle types. This mod allows you to use the recycling in damlib to craft extra good condition car parts. First recycle car parts you find from donor cars, then use the gathered materials (seat foam, large hinges, ect) to craft your like new car parts. This will save you the trouble of searching for ages to find that one hood that's in the green, and otherwise scrap bad ones to make your own. This mod is safe for active saves and MP. It should also be compatible with most existing mods as it doesn't change any existing files. bug fix -- all recipes will now require their relevant skill This is my first mod and i made it in a few hours, so i apologise is there are bugs. please report them and i will do what i can. Thanks :) Workshop ID: 3363894860 Mod ID: carcraftingmod

3,618 descargas Detalles →
LEC_CN – Project Zomboid Mod

LEC_CN

por 76561198314947920

Legend Craft Evolved 的中文化 --------------------------------- 对Legend Craft Evolved进行了简单的汉化,主要方便合集自用 --------------------------------------------------------------- 传奇工艺-进化版 可以对游戏内原版的武器(甚至勺子、叉子、部分工具如螺丝刀扳手,还包括枪械)进行多次强化 强化包括:攻击、攻击距离、暴击、耐久、枪械的射程、噪音、甚至可以永久不卡壳 并且兼容模组武器强化 模组默认沙盒设置强化需要1把锤子,5颗钉子,说实话比较超模,但是丰富的沙盒设置选项可以让玩家自己决定超不超模 武器损坏后还会掉落一个代币,用于同类型武器的强化恢复 ------------------------------------------------------------ 大致就这些,看我干嘛,还不快去用叉子杀穿路易斯维尔 ------------------------------------------------------ For non-Chinese users, you don't need this. Workshop ID: 3465460300 Mod ID: LCE_CN

2,499 descargas Detalles →
[B42.20.2] The Best Lockpicking – Project Zomboid Mod

[B42.20.2] The Best Lockpicking

por 76561197961242658

The Best Lockpicking A complete lockpicking overhaul for Project Zomboid Build 42.20. Break into locked buildings and vehicles using bobby pins or a crowbar — with a dedicated Lockpicking skill that grows as you practice. Changelog v3.8 - Fixed: French localization crash on game start (malformed JSON) - Fixed: JSON trailing commas across all 8 languages - Fixed: character permanently unable to move after lockpicking in multiplayer — a server restart or disconnect during the puzzle left a stale state in the character save - Fixed: pressing Space during the crowbar minigame also triggered a melee shove and cancelled the minigame — it now resumes automatically - New sandbox option: Merge Into Door/Window Submenu Bobby Pin Minigame Pick locks the realistic way using a pin tumbler simulation. Set each pin to the shear line by finding the right tension range. Listen for the click. Too much tension breaks your pick. New Mode (default) — Full pin-by-pin picking. The binding order changes per lock. Mushroom security pins create false sets. Trembling hands at low skill make tension control harder. Old Mode — A simpler chance-based system. Good for servers that want faster gameplay. Controls: A / D to adjust tension — Mouse to move the pick Crowbar Unlocking Force open locked doors and vehicle doors. Requires Strength ≥ 4 and enough endurance. Damages the door permanently. The animation and result replicate for all players in multiplayer. Controls: Space to apply force Lockpicking Skill A dedicated Lockpicking skill appears in the Survivalist skill tree. XP is earned from every pick attempt — successful or failed. Higher skill means: - Lower chance of breaking your pick - Lower chance of breaking the lock - Harder locks become accessible - Unlocked at level 0, mastered at level 10 Skill Books Five Lockpicking skill books are distributed in the world and let you earn XP faster: - Lockpicking for Beginners - Basic Lockpicking Vol. 2 - Lockpicking Vol. 3 - Advanced Lockpicking Vol. 4 - Advanced Lockpicking Vol. 5 Alarm Checking Before committing to a pick, check if the building or vehicle has an alarm. Avoids triggering a horde by accident. Crafting Handmade bobby pins can be crafted once you know the recipe: - 1 bobby pin — Screwdriver (keep) + 1 Paperclip - 10 bobby pins — Screwdriver (keep) + Wire (keep - until we use it all) Professions & Traits WhoCostBonus Burglar professioncosts 6 pts+2× XP for Nimble, Sneak, Lightfoot and Lockpicking · full lockpicking & alarm-check recipes · bobby pin crafting · many extra recipes (armor, shivs, key copy...) · hotwire access Locksmith traitcosts 3 pts+2× Lockpicking XP only · lockpicking & alarm-check recipes · bobby pin crafting Burglar and Locksmith are mutually exclusive. Pick Burglar for a full stealth/criminal build — it also unlocks the hotwire minigame. Pick Locksmith if you are playing another profession but still want lockpicking capability — it costs half as many points and leaves the rest of your build open. Characters who skip both can still level Lockpicking through practice; they just start without the recipes. Hotwire is available to the Burglar profession or to any character with Electrical 1 + Mechanics 2 (same as vanilla). Sandbox Options OptionDescription Lockpicking Mode (SSC)Switch between Old (simple) and New (pin tumbler) system Lockpicking MultiplierIndependent XP rate multiplier for the Lockpicking skill Disable Crowbar LockpickingRemoves the crowbar prying option (useful with Common Sense or similar mods) Disable Mod HotwireDisables this mod's hotwire/unhotwire system (use with Immersive Hotwire or similar) Merge Into Door/Window SubmenuMoves the lockpicking entries into the game's own Door/Window submenu instead of a separate top-level entry *SSC = Server Side Configuration Compatibility - Singleplayer — fully supported - Multiplayer — fully supported, server authoritative XP - Build 42.20+ Only Incompatibility - Better Lockpicking — the original mod (Build 41) - zRe Better Lockpicking — rework and expansion - zRe Better Lockpicking — Build 42 port - The Best Lockpicking aka Better Lockpicking — the direct base for this version Translations English · German · Spanish · French · Polish · Portuguese · Russian · Turkish Credits & Original Mods This mod is a port and continuation of the Better Lockpicking lineage. Full credit goes to the original authors: - Better Lockpicking — the original mod (Build 41) - zRe Better Lockpicking — rework and expansion - zRe Better Lockpicking — Build 42 port - The Best Lockpicking aka Better Lockpicking — the direct base for this version Ported and maintained for B42.20 by Digokz Workshop ID: 3745815281 Mod ID: TheBestLockpickingB4219

6,702 descargas Detalles →
Survivor Loot Respawn by Gus Puffy – Project Zomboid Mod

Survivor Loot Respawn by Gus Puffy

por 76561197984809068

Survivor Loot Respawn Container loot regrows over time on multiplayer servers. A freshly looted container stays empty for a while, then has a growing chance to refill. Small at first, ramping up sharply as more game time passes. Requires the Storm mod loader on the server. Server-side only. Vanilla clients connect normally, nothing to install on their end. Sponsors After The Fall: the #1 multiplayer server in the world How It Works Every time a player loots a container, the mod stamps it with a timer: - Quiet period: for a set number of hours after looting, the container can't respawn anything. - Ramp: once the quiet period ends, the per-roll respawn chance starts at a low floor and grows along an exponential curve. - Max: after the full waiting time (default 96 in-game hours, about 4 days), the chance hits its cap. The curve is exponential, so most of the respawn chance lands near the end of the window. A player can't sit on one container and re-roll it every hour, but old untouched areas keep coming back to life. The Formula f(t) = B + (M - B) * (b^t - 1) / (b^T - 1) - t: hours since the container was last looted - T: hours till max respawn chance - B: min respawn chance - M: max respawn chance - b: curve steepness Server Options All knobs live under the Survivor Loot Respawn sandbox page: - Hours till max loot respawn chance: how long after looting before the chance hits its peak. Default 96. - Max loot respawn chance: the highest per-roll respawn chance, in percent. Default 100. - Min loot respawn chance: the floor chance once the quiet period ends. Default 0. - Container quiet period: hours after looting where no respawn can happen. Default 0. - Curve steepness: shape of the curve. Closer to 1 is nearly straight. Higher pushes more chance to the end. Default 1.05. Calculator There's a calculator on guspuffy.com for picking T. It plots the curve and lets you fiddle with the sandbox options against a target average respawn time. Solve for T given a target average, or run it the other direction to see what average a given T produces. Same formula and once-per-game-hour cadence as the mod. Tested and compatible with 42.20.0 Workshop ID: 3742854111 Mod ID: survivor-loot-respawn-b42

6,476 descargas Detalles →
Flora Deco – Project Zomboid Mod

Flora Deco

por 76561199042257388

Flora Deco by Glytch3r Adds Flowers to the game You can pick up and place like any other moveables. Doesn't have any particular function. its just for aesthetics. * Can be installed mid save * Items: "Flora.FloralDecorations_0" to "Flora.FloralDecorations_31" Beauty and the Beast Functional Lamp: "Flora.FloralDecorations_30" Spawns: ArtSupplies, CafeShelfBooks, CrateFarming, CrateFertilizer, DaycareDesk, FoodGourmet, Hobbies, DeskGeneric, KitchenRandom, JewelryWeddingRings, LibraryCounter, Locker, PetShopShelf, PharmacyCosmetics, PostOfficeBoxes, RandomFiller, SalonCounter, WallDecor, ToolStoreMisc, ToolStoreFarming, ScienceMisc, PrisonCellRandom, MotelTowels, LockerClassy, LivingRoomSideTable, LivingRoomSideTableNoRemote, GardenStoreMisc, DepartmentStoreWatches, StripClubDressers, BakeryMisc, ShelfGeneric Tile Definition #: 2607 Glytch3r Commissioned by PitifulServant Hire Team Orbit for Custom Mod Commission Click Banner to join our discord NO, YOU MAY NOT INCLUDE THIS TO YOUR MODPACK TEAM ORBIT DOES MOD COMMISSION AND DOES NOT REGULARLY UPDATE MODS WE WILL NOT CAUSE SERVER TO RESTART UNLESS AN IMPORTANT UPDATE IS NEEDED Workshop ID: 2961813310 Mod ID: FloralDecorations

2,891 descargas Detalles →
Tula Chilena – Project Zomboid Mod

Tula Chilena

por 76561199002087739

Te falta energía?? Pues ya no mas!!! Energizate con una refrescante Bebida Energética, exacto LA TULA CHILENA, ¿Qué importa el nombre? Detalles del mod: Contenido alto en azucares. - Restaura +35 de energia. - Estado de animo +20 - Sed -8 - Hambre -6 Dijiste tula? Tula la bebida energetica de todos los chilenos. Tomas podrias pasarme la tula ancha .. ahi va la tula. Dijiste Tula? Nueva tula boca ancha sabor pomelo suave que importa el nombre?. Tula la bebida energetica de todos los chilenos, que importa el nombre? .. Nanato Nanato bajame la tula?, Dijiste Tula?? .. por supuesto Tomas, ohh la tula chica ... nueva tula chica para gente grande ! . Tula la bebida energetica de todos los chilenos, que importa el nombre? ... Rodolfo tremenda tula !, dijiste tula? ... nueva bebida gigante tula de 3 litros para los que les gusta la tula y gozan de la tula, que importa el nombre? .. Tula la bebida energetica de todos los chilenos, que importa el nombre? ...Me encanta la tula, la tula si que me refrescaahh .. Tula, te dejara impresionado (OHHHH) .. se me antoja una tula, dijiste tula?, yo te tengo la de siempre .. la chica? SIII, Tula la bebida energetica de todos los chilenos, que importa el nombre? .. TUULAA, EMPIEZA CON TUUU, este si que tiene tula. Tula la bebida energética de todos lo chilenos, que importa el nombre? Este es un item mod anexo de los aerchivos locales del juego. No debería causar problemas con otros mods. Proximamente Tula de diferentes tamaños. Toda donación se empleara en la creación de mods. Donaciones: https://ko-fi.com/titomaik Este es mi primer mod y tuve que verme varios tutoriales. Créditos: -Mexios Studios -GaryBricks3D Workshop ID: 3001822796 Mod ID: TULA

3,852 descargas Detalles →
Emil's Unclothed Skins - Female – Project Zomboid Mod

Emil's Unclothed Skins - Female

por 76561199041845716

This mod replaces the female player model's texture with my own. Why? I made this for my storytelling and because I wanted a more diverse selection of skins. This one in particular removes the underwear and bra from the texture itself so it doesn't overlap with clothing items. Did you do the chest? Yes. Did you do the parts below the belt? No, and I won't. This mod is finished. Workshop ID: 2787398115 Mod ID: EmilUnclothedSkinFemale

3,033 descargas Detalles →
Mexiox's - Mexican Firearm Weapons – Project Zomboid Mod

Mexiox's - Mexican Firearm Weapons

por 76561199036949265

Descripcion en español Muy buenas supervivientes, este mod agrega 10 armas 100% hechas en México LISTAS PARA LA B42, agrega 2 calibres de munición, cargadores para las nuevas armas y un se agrega nuevo sistema de combate, ahora está la funcion de usar estas armas de fuego como armas melee, el cambio de arma puede hacerse presionando la tecla que decidan usar (por default es Z) Las armas agregadas son: - Mendoza HM3 - Mendoza PK-62 - Mendoza PK-62c - Mendoza Puma Rifle - Mondragon Rifle - Pistola Trejo 2GT - Sniper DGIM Morelos Bicentenario - Rifle FX-05 Xiuhcoatl - SAX-200 Xiuhcoatl - Mendoza RM2 Los nuevos calibres agregados son el .22 y 7.57 Los Xiuhcoatl usan el calibre 5.56 mm vanilla y el cargador es el 5.56 vanilla. Este mod es compatible con el Mod Pack de Snake y con cualquier mod de armas de fuego. Por ahora no tienen accesorios las armas pero próximamente habrán. ? ¿Tienes alguna duda de nuestros mods? contactanos en nuestro server de discord y síguenos en nuestras redes sociales. Discord Instagram English Description Whats up survivors, this mod adds 10 weapons made in Mexico NOW FOR B42, also adds two new ammunition calibers, magazines for the weapons that use them and a new combat system, in which you can now toggle between the firearm and melee use of a weapon while using them, to do this you can switch them by going on your inventory and switching it manually or just having the weapon equipped in primary and pressing the key you so chose to use (by default its Z) The weapons added are: - Mendoza HM3 - Mendoza PK-62 - Mendoza PK-62c - Mendoza Puma Rifle - Mondragon Rifle - Pistola Trejo 2GT - Sniper DGIM Morelos Bicentenario - FX05 Xiuhcoatl - SAX-200 Xiuhcoatl - Mendoza RM2 The added ammunition calibers are .22 & 7.57 The Xiuhcoatl family uses 5.56 mm from vanilla and the 5.56 vanilla magazine. This mod is compatible with Snake Mod Pack and all mods of weapons Currerntly we did not add mods for the weapons, that will come in the next update. ? Have any questions about this or other of our mods? Join our discord, we mainly speak Spanish in there but we do also reply and talk with English speakers, so don’t hesitate to join and ask, also, we have Instagram, we’re not very active there currently but we do plan to be more later. Discord Instagram Workshop ID: 2882852956 Mod ID: mexioxfirearms Workshop ID: 2882852956 Mod ID: mexioxfirearms

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Medical Analyzer – Project Zomboid Mod

Medical Analyzer

por 76561198876908684

What is this mod about? The mod adds the ability to practice and examine the dead bodies of players or zombies, increasing the first aid skill, which is so necessary to reduce the time for treating wounds. The mod contains separate "modules" and settings in the sandbox, which can be configured as you like. Works in multiplayer. Module: Autopsy Adds a “full” examination of the corpse, namely, an autopsy. An autopsy gives a lot of experience in first aid, but also requires a lot of costs such as: time, tools, special protective clothing and the first necessary basic knowledge of anatomy. Don’t overdo it, the character gets tired too! Basic knowledge about anatomy can be learned through the magazine, which can easily be found even in a regular local library. Module: Practice On corpses it becomes possible to practice the skill of applying bandages, sutures and splints. Each of these types of practice is unique in its own way and it all depends on the level of difficulty: how much time will be spent, how much experience for first aid will be given and the things required for it. Don’t drag yourself into this for a couple of hours! Do you want to finish practicing? Then do not forget to remove the objects that you used for practice from the corpse, but keep in mind that it is not always possible to remove everything, because there is almost always a chance that something will remain on it always, but not among advanced doctors! Professions, their meaning in fashion Profession Description Medic You, as a physician who already has good experience, will know all the skills, and even be able to write the journals themselves. Gains more experience than usual Nurse A little worse than just a medic, but we still get good experience and have an advantage in practice, but we’ll have to study and find the rest ourselves.. Veteran Actions only make you feel less sick... - Having the hemophobe perk, you will OFTEN and CONSTANTLY experience stress and panic during practice or dissection, making it impossible! Of course this can be fixed! By getting beta blockers you can overcome this fear. Tags: training, practice, opening, bandages, bandages, first aid, doctor, skills, enhancement Workshop ID: 3116120899 Mod ID: MedicalAnalyzerA Mod ID: MedicalAnalyzerB

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