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Mods y plugins para Project Zomboid

52.000+ mods disponibles Fuente: Steam Workshop ↗

Este catálogo incluye 52.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.

Resident AVA – Project Zomboid Mod

Resident AVA

por 76561198068788655

Resident AVA: Clothing Pack Adds Resident evil based Outfit's To Kentucky Look everywhere you might normally scavenge & you might find something... Special. But mostly military / police - Outfit Pack Contains: - Jill Valentines Outfit - Alice Retribution Outfit - Claire Redfields Outfit - A few hairs too! Made on / For Project AVA! V19 512x512 Textures! PERMISSIONS. ASK FOR ALL MOD INQUIRIES RELATED TO PERMISSIONS: IE: do not re-upload this Mod under ANY circumstances. Not On the Workshop, or Anywhere. Support the Official Release. Workshop ID: 3482236450 Mod ID: ResidentAVAB42

2,679 descargas Detalles →
AVCS另一个车辆认领_[42.15-42.20+]简中繁中汉化 – Project Zomboid Mod

AVCS另一个车辆认领_[42.15-42.20+]简中繁中汉化

por 76561198164431756

- 为Another Vehicle Claim System提供 简体中文汉化和繁體中文漢化 版本, 请订阅前置模组 Another Vehicle Claim System 本模组为前置模组的汉化补充,无本体内容。 功能特点 🌕神秘载具认领宝珠(AVCS Claim Orb) - 认领载具需要持有认领宝珠。根据服务器设置,它可在服务器商店购买,或直接制作。此举既可作为商店服务器的经济消耗手段,也能防止滥用认领功能。 🧠所有权追踪 - 我们的所有权追踪方式与Valhalla模组完全不同,正因如此,即使你在地图的遥远边缘,也能通过界面远程取消载具认领。 🔦位置追踪 - 我们尽力实现了在不增加过多服务器负担的前提下追踪载具位置。该位置追踪并非实时,但已足够实用。不会追踪已消失的载具。 🌑行为限制 - KWRR是社区服务器,因此我们不想禁止良性的社区行为,仅阻止特定会导致载具被盗、被恶意破坏的行为: - 拆卸零件 - 拿走发动机零件 - 给轮胎放气 - 抽取燃油 - 进入驾驶座 - 打开(关闭的)后备箱 - 挂载或卸载载具 也就是说,允许所有人: - 修理零件 - 修理发动机 - 作为乘客乘坐 - 给轮胎充气 ✅安全屋/派系成员完全权限 - 根据沙盒设置,同安全屋或同派系的成员可完全访问你的载具,包括取消认领。AVCS是一个简洁的个人载具所有权模组,而非包含独立派系/安全屋系统的完整所有权模组。作为折中方案,我们仅提供选项,由服务器管理员自行决定是否允许安全屋/派系成员互相访问载具。 ⚠️认领数量限制 - 可通过沙盒设置,设置单个玩家最多可认领的载具数量。 ⏳载具所有权超时 - 可通过沙盒设置,设置所有者离线多少小时后,载具将自动释放认领。 ✅ 版本兼容性 - ✅ B42 (b42.15-42.16) - 多人支持 如果你喜欢这个模组,请动手给点个赞让其他玩家也能发现它并一起享用! ❤️ 如果你想支持我,请扫码或点击以下链接: 每一份赞助都是一份更新的力量 Credit where it's due: This mod can be added to and extended by anyone in the community, but credit must be given to the original mod author within the files of the mod - and posted alongside the mod wherever it roams. 🧠/🌑/🔦/⚠️/⏳/🌕/✅/🗓️/⚙️/🧭/⚠️/👻/📻/💀/🌟/🛡️/📜 Workshop ID: 3686511398 Mod ID: AVCS_AddonContainersAccess_CN&CH Mod ID: AVCS_Craft_CN&CH Mod ID: AVCS_CN&CH

4,458 descargas Detalles →
Ray's Song Pack Lifestyle Addon – Project Zomboid Mod

Ray's Song Pack Lifestyle Addon

por 76561198087000473

Just a collection of accoustic covers from video games, anime, and other songs Songs added Aerials - System of a Down Big Iron - Marty Robbins Tormenta de Fuego - Lydia Torea & Rubin Romero Last Train Home - Pat Methany Group (Jojo's Bizzare Adventure ED 3) Clattanioa - OxT (Overlord OP 1) Hacking to the Gate - Chiyomaru Shikura (Steins;Gate OP 1) Rain - Marty O'Donnell (Halo 3: ODST) Corridors of Time - Chrono Trigger Secret of the Forest (Chrono Trigger) Secunda - Skyrim From Dread Daedra Save Us - Elder Scrolls Online lute song Littleroot Town - Pokemon RSE National Park - Pokemon GSC Beneath The Mask - Lyn (Persona 5) Brandon - Cry of Fear 5PM - Animal Crossing New Leaf Dire Dire Docks - Super Mario 64 Workshop ID: 3038417119 Mod ID: SunBroRaysSuperSongAddon

2,613 descargas Detalles →
[B42] Eggon's Hotkeys & Hot Actions – Project Zomboid Mod

[B42] Eggon's Hotkeys & Hot Actions

por 76561198062695591

It has been updated for use with B42 If the original mod is updated, this mod will be removed. All credits go to the original creator. OG B41 Mod Fix - pimatstudio Workshop ID: 3391426402 Mod ID: eggonsHotkeys

2,705 descargas Detalles →
The Museum Loot Table Patch (B41) – Project Zomboid Mod

The Museum Loot Table Patch (B41)

por 76561198013951836

This is a small mod that simply fixes the slightly broken or incomplete loot tables in The Museum map. Requires The Museum to function and must be loaded AFTER The Museum. --- Adds compatibility for AuthenticZLite. Replaces weapons from Antique Armory for those found in Tools of the Trade and HistoricalWeaponsAndArmor when possible. Both Tools of the Trade and HistoricalWeaponsAndArmor are already used in other loot tables in The Museum, so this seemed logical. Armor from Antique Armory is still included in the loot tables. Removes the TF2 headgear (Pyromancer Skull) and Lady Dimitrescu's hat, as they reference pop culture that did not exist in 1993. Adds a Michael Myers mask and boilersuit, both which were missing from the original loot tables (both are available from AuthenticZ). Adds missing helmets from HistoricalWeaponsAndArmor. Adds jaguar outfit and obsidiana to South America room. --- The Museum is my favorite map mod, so I will keep this updated. I am also considering making sub-mods that add compatibility for similar but different weapons and armor mods. For now, this mod is mostly for my own use and server, so it is written with my personal preferences in mind. Workshop ID: 3241359374 Mod ID: TheMuseumLootPatch

1,351 descargas Detalles →
SurvivorRadio CD v3 – Project Zomboid Mod

SurvivorRadio CD v3

por 76561198033423412

Not compatible with B41 or MP! Update incoming. Adds CD players with sound. v3.0 - Restored mod compatibility with SurvivorRadio v3 - SurvivorRadio v3 will add 7 new CDs, 2 of them with your own music Features - CD players can play CDs with lore-friendly music - All premium devices have CD players installed - CD players are visible when attached to the belt (by MayRum) FAQ Q: Where can I find CDs? A: Only in CD players. They don't currently spawn as items. Q: Why isn't my CD player playing music? A: You probably forgot to connect your headphones (; Workshop ID: 2072888390 Mod ID: SRCD

1,361 descargas Detalles →
Gasmask + Balaclava fix for Brita's clothing – Project Zomboid Mod

Gasmask + Balaclava fix for Brita's clothing

por 76561198158253116

This mod makes it so you can have a Gasmask and a balaclava at the same time from Brita's clothing mod. WARNING! You need to load this mod after Britas, that means either enable it after Brita's mod or if you use a mod manager put it under Brita's mod! Workshop ID: 3130449423 Mod ID: balaclavafix

2,489 descargas Detalles →
Jar from Glass (41) – Project Zomboid Mod

Jar from Glass (41)

por 76561198020696562

Allows player to craft 4 jars from any auto glass and a 10 charges of a propane torch. Allows a player to craft a jar from broken glass, empty glass bottles, tumblers, or wine glasses, and 2 charges of a propane torch. Requires a welding mask. New recipes are in the metalworking category. Need lids? Check out Crafty's Craftable Jar Lids https://steamcommunity.com/sharedfiles/filedetails/?id=2874464961 Workshop ID: 2957532954 Mod ID: JarFromGlass

2,759 descargas Detalles →
Dante's Collectibles [B41] – Project Zomboid Mod

Dante's Collectibles [B41]

por 76561198176389175

Adds new items from various media to find and collect! Build 41 version! DISCLAIMER: If you had an existing world with collectibles, you should be able to keep them IF you disable the primary mod(which is now called Dante's Collectibles B42), and enable this Dante's Collectibles mod on your world. You need to do this BEFORE opening your world, otherwise you may lose your items. I haven't been able to thoroughly test this however, this is just how it should work as far as I'm aware. Please let me know if you have any problems. Here is the main Build 42 version of the mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3285849317 Looking for the collectibles without any weapons? Here's the Build 41 Nonlethal Collectibles submod: https://steamcommunity.com/sharedfiles/filedetails/?id=3309121994 Want only plushies without any weapons or clothes? Here's that for Build 41: https://steamcommunity.com/sharedfiles/filedetails/?id=3358412739 Build 42 versions of each submod are in progress. Enjoy! Workshop ID: 3390725169 Mod ID: DanteCollectibles

3,409 descargas Detalles →
Super Girl Clothes – Project Zomboid Mod

Super Girl Clothes

por 76561198853792665

I really like the look of Super Girl Zombie, but I don't want zombies to have the same appearance. Having too many Super Girl Zombies on screen at once can also impact performance. - Crafted using Ripped Sheets - The same outfit comes in summer and winter versions. The summer version has an insulation value of 0.2, and the winter version has an insulation value of 0.8 - Bite and scratch defense: 30%. Provides decent protection without being overpowered - It is recommended to set to 1024 for the best experience Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3402496217 Recommended Mod: Better Dressed - Transmog Lets you hide or transmog worn clothing and containers. https://steamcommunity.com/sharedfiles/filedetails/?id=3599514194 Workshop ID: 3720366546 Mod ID: SuperGirlClothes

5,013 descargas Detalles →
OmiChat [b41] – Project Zomboid Mod

OmiChat [b41]

por 76561198432329533

It's a chat mod. This mod can be added or removed mid-save. This is a legacy version for B41. The B42 version is available here. Description This mod improves the chat for players and offers a plethora of sandbox options for server operators. Among other features, it includes color customization, character naming, emote shortcuts, and new chat commands for roleplay. The list of chat streams available with the default settings, including the vanilla streams: - /all - /faction - /safehouse - /pm (private chat; replaces vanilla /whisper) - /say - /yell - /low (short range chat) - /whisper (shorter range chat) - /me (describes a character's actions) - /mequiet - /meloud - /do (describes an action or event) - /doquiet - /doloud - /ooc (local out-of-character chat) - /admin (admin-only chat) For more details, please see the documentation! Features This mod aims to be as configurable as possible. The vast majority of the features listed below can be configured or completely disabled via sandbox options. The default settings are tailored to usage for roleplay; by default, chats other than /all and /pm will use character forenames instead of usernames. Additionally, chat will use a colon for names instead of square brackets. Both of these can be reverted using the sandbox options. Features for players: - Chat color customization - Name color customization - Speech bubble color customization - Callout customization - Character naming with /name - Local /whisper chat - Local /card and /roll - Roleplay descriptions with /me and /do (and counterparts with larger and smaller ranges) - Display of chat names in menus (Trading, Medical Check) - True Actions Act 3 - Dancing compatibility with /dance - Input suggestion box - Emote animation shortcuts (.clap, .salute, .surrender, etc.) + /emotes command to display a list of emotes - Roleplay languages - Typing indicators (off by default) - ...and more! Features for server operators: - Various admin commands - Configurable info text - Chat range options - Customization of names, timestamps, all chat types, and more via powerful chat formats - Sandbox options to control the features listed above - Easy configuration with sandbox option presets - Further extension of functionality using the API Compatibility I don't expect this to be compatible with other mods that heavily modify chat, but it shouldn't cause compatibility issues otherwise. If there seems to be a conflict, let me know! The mod is confirmed to be compatible with the following mods, for which there are options to control compatibility: - Chat Bubble v0.6 - Search Players For Weapons - True Actions. Act 3 - Dancing - buffy's tabletop RPG system Permissions & Credits This mod uses the "Ask for permission" policy. You may not reupload this mod or include it directly in modpacks. If there's something missing from the mod, contribute! Permission is not required to list the mod as a requirement or extend it via the API. If you'd like to request permission to use it in another way (modpack requests will likely be denied), please start a discussion. The code and associated documentation is licensed under the MIT License. Thank you to Wuro and Inkredibehl for providing translations! Some features were inspired by buffy's roleplay chat. Questions? Use the GitHub discussions. Suggestions? Create a feature request. Problems? Create an issue. Want to contribute? You can! Don't want to use GitHub? Ask @omiyomy on Discord. Workshop ID: 3178882070 Mod ID: omichat

2,711 descargas Detalles →
March Ridge Expansion – Project Zomboid Mod

March Ridge Expansion

por 76561199537844246

Gracias por interesarte en mis mods. Si te gustan y quieres apoyar mi trabajo, puedes hacer donativos voluntarios a través de PayPal o Binance en: [email protected] ¡Les presento a mi mejor obra hasta el momento! March Ridge Expansión, ubicado en las celdas 35x40,36x40 y en esta ciudad podran encontrar todo lo que falta a la ciudad original y un poco más de inmersión: -Dos pequeñas gasolineras -Muchos almacenes -Una zona militar pequeña, pero basta -Apartamentos residenciales -Un hospital -Una comisaria -Una iglesia -Una libreria -Un departamento de bomberos -Un banco -Un enorme supermercado -Varios estacionamientos -Varias tiendas de reparación de vehiculos -Tiendas comerciales: ropas, alimentos, armamento, y mucho más... ¡Ahora un puente doble reemplaza a la aburrida carretera principal que conecta con March Ridge! ¡La ciudad tiene punto de spawn, y las calles y entrecalles están preparadas para brindar una total sensación de inmersión en Project Zomboid! ========================= ENGLISH =========================== Thank you for your interest in my mods. If you like them and want to support my work, you can make voluntary donations through PayPal or Binance at: [email protected] I present to you my best work so far! March Ridge Expansion, located in cells 35x40 and 36x40. In this city, you will find everything the original March Ridge is missing—plus a bit more immersion: Two small gas stations Many warehouses A small but sufficient military area Residential apartments A hospital A police station A church A bookstore A fire department A bank A huge supermarket Several parking lots Multiple vehicle repair shops Commercial stores: clothing, food, weapons, and much more... A double bridge now replaces the boring original road that connected to March Ridge! The city has a spawn point, and the streets and side streets are designed to provide a completely immersive Project Zomboid experience! Workshop ID: 3392086610 Mod ID: MRE Map Folder: March Ridge Expansion

3,371 descargas Detalles →
Computer - Game Pack Vol 2 – Project Zomboid Mod

Computer - Game Pack Vol 2

por 76561198127814021

!!!ONLY A SMALL EXPANSION FOR ORIGINAL MOD!!! Original mod is created by KONIJIMA and - Yuhiko. Computer mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2635550102&searchtext=computer Credits for original mod: KONIJIMA, - Yuhiko 10 games are added (Soundtrack + Audio): -Rimworld -Prison Architect -Call of Duty 4: Modern Warfare -Call of Duty: World at War -Call of Duty: Modern Warfare 2 -Diablo 2 -Far Cry 3 -Far Cry 3: Blood Dragon -Age of Empires 2 -Age of Empires 2: Definitive Edition . . . . . This small expansion for original mod Computer is created by me, edybtt. Computer - Game Pack Vol 2, 2023, 3 Nov Workshop ID: 3070181841 Mod ID: ComputerGamePackVol2

2,127 descargas Detalles →
ammo drop – Project Zomboid Mod

ammo drop

por 76561198082210147

Zombies occasionally drop a random number of bullets now. Workshop ID: 2774294472 Mod ID: ammo drop

3,933 descargas Detalles →
[B42] [MP] PikaMel's Treasure Hunt – Project Zomboid Mod

[B42] [MP] PikaMel's Treasure Hunt

por 76561199799625888

Hunting for hidden treasures is now more dynamic and interactive! When a treasure is spawned by the server, you will receive a custom notification and can track its location using an automated visual pointer. Simply equip a shovel in your main hand, step onto the tile, and complete the interactive digging minigame to claim your loot—featuring built-in anti-exploit protection that cancels the dig if your character moves, along with a powerful dashboard for Admins to easily add custom coordinates, filter item rewards, and configure spawn timers directly in-game. Q: Is this mod compatible with existing saves? A: Yes! You can add or remove this mod from your current save games at any time without any issues. Q: Does it work in Multiplayer? A: Absolutely. The mod is designed to be fully multiplayer compatible, and other players will see your character performing the cleanup animation in real-time. Q: Why did my digging minigame suddenly cancel? A: The mod has a built-in anti-exploit protection system. If your character moves or drifts off the treasure tile even slightly while the minigame is active, the digging action will automatically cancel. Q: Can another player steal the treasure while I'm digging? A: Yes, it is a race! If another player completes their minigame first or the treasure timer expires, your minigame will be force-closed and you will receive a notification. Q: How does the tracking system work? A: When a treasure is active, you can use the Main UI and go to Treasure panel to track it. A homing arrow will appear to guide you to the location, and a visual circle marker will appear on the ground once you are close. Q: What happens if I accidentally close the confirmation popup? A: If you walk away or press Cancel, the popup will close so it doesn't clutter your screen. Simply step off the tile and step back onto it to trigger the confirmation window again. Q: Will the rewards automatically show up in my inventory? A: Yes. Once the minigame hits 100%, the server claims the loot and forces an inventory refresh on your client so your rewards appear instantly. Q: Do treasures stay on the map forever? A: No. Each treasure has a strict expiration timer configured by the server. If no one digs it up before the time runs out, it will disappear. If you enjoy this mod, please consider giving it a like! or feel free to leave a tip if you want to support my work! Workshop ID: 3747553270 Mod ID: AmelTreasureHunt

4,371 descargas Detalles →
Fraud Body with Triceratops and Chinese Translate – Project Zomboid Mod

Fraud Body with Triceratops and Chinese Translate

por 76561198146230757

So, Trice has updated his required MOD, thighs and arms are no longer bulky, and doesn't need a Female Body XL But if you still want to use the original thighs and less obese buttocks, you can continue to use this one. I have updated its mod id This mod did not add any additional body shape files, it just skipped loading,do not enable it together with the original mod Workshop ID: 2977493455 Mod ID: tricebody

2,633 descargas Detalles →
Armored Mustang GT Trunk ADD-ON – Project Zomboid Mod

Armored Mustang GT Trunk ADD-ON

por 76561197991801112

This mod add a trunk storage and trunk door on Armored GT, compatible with existing saves SP/MP. By Cauvilla ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀    Workshop ID: 3041401839 Mod ID: DMstngTrunkADDON

3,317 descargas Detalles →
Stalker Campfire Music – Project Zomboid Mod

Stalker Campfire Music

por 76561198855424158

Español: Agrega 80 canciones de la saga S.T.A.L.K.E.R y Metro2033 +20 Bonus Songs --------------------------------------------------------------------------------- English: Adds 80 songs from the S.T.A.L.K.E.R saga and Metro 2033 +20 Bonus Songs ---------------------------------------------------------------------------------- Добавляет 80 песен из саги S.T.A.L.K.E.R и Metro 2033. +20 бонусных песен Workshop ID: 2966062501 Mod ID: Stalker Campfire Music

2,560 descargas Detalles →
Project Zomboid Optimiser – Project Zomboid Mod

Project Zomboid Optimiser

por 76561198057773297

Project Zomboid Optimiser (Build 42 & Build 41) Project Zomboid Optimiser is a comprehensive performance, framerate, and desync optimization suite engineered specifically for Project Zomboid Build 42 and Build 41 (Singleplayer and Multiplayer). It dynamically mitigates game engine bottlenecks, reduces memory fragmentation, eliminates combat micro-hitches, optimizes vehicle streaming, and includes an in-game F10 Control Center with 7 dedicated configuration tabs. Core Features 1. In-Game F10 Control Center (7 Tabs) - Tab 1 - Quick Actions & Presets: One-click automated sweeps, manual area cleanups, launcher RAM boosters, and custom profile management (Potato Mode, Balanced, Max Quality, and User Custom Presets). - Tab 2 - General & Engine: Dynamic Multi-Story Building Occlusion Culling, Skeletal Animation LOD blending limits, Zombie 2D Imposter rendering, and low-spec lighting rates. - Tab 3 - Vehicles: Anti-stutter high-speed chunk streamer, parked vehicle Bullet physics sleeping, driving priority lighting, and headlight shadow management. - Tab 4 - Blood & Corpses: Smart blood decal stacking cap (max 4 per tile to eliminate GPU overdraw while keeping full gore), automated corpse decay sweeps, and safe base radius exclusion. - Tab 5 - World Debris: Safe ground item sweeps (removes broken glass, cans, rotten food, and litter while strictly preserving player bases, safehouses, generators, tools, and backpacks). - Tab 6 - Audio & Climate: Screen-space dynamic puddle shader toggles, rain splash particle clamps, animal pen audio limits, burning zombie scream throttles, and fly sound emitter caps. - Tab 7 - Mod Profiler & Shield: Real-time mod execution monitor, 3rd-party GC freeze interceptor, log I/O spam throttler, and vehicle mechanics null-recipe crash shields. 2. Integrated High-Performance GLSL Shaders - Lightweight Screen-Space Puddles: Replaces heavy multi-octave Perlin noise iterations with a streamlined specular pass, cutting GPU fillrate load by up to 40% during rain. - Low-Overhead Foliage & Wind Shader: Simplifies trigonometric vertex calculations for tree wind sway to prevent framerate drops in dense forests. - Optimized Rain Streaks: Single-pass alpha blend that renders clean rain cascades without multi-layer particle lag. 3. Dynamic Multi-Story Building Occlusion Culling - Automatically clamps vertical rendering on upper floors (Z >= 2) to eliminate off-screen floor draw calls. - Event-driven on movement with state-delta caching for zero-stutter transitions and immediate exterior visibility near windows, stairs, and balconies. 4. Combat Burst & Shotgun Impact Smoother - Buffers blood splats and multi-kill gore across adjacent frames, eliminating the classic frame-freeze when firing shotguns into large hordes. 5. Parked Vehicle Bullet Physics Sleeping - Puts stationary, unoccupied vehicles into low-overhead physics sleep mode, waking them up instantly when approached or entered. 6. ModShield 3rd-Party Mod Protection - GC Interceptor: Prevents 3rd-party mods from triggering 300ms Stop-The-World garbage collection freezes during active combat and driving. - Log Disk Throttler: Throttles runaway informational log spam to prevent disk write stalls while preserving 100% of errors and tracebacks. - Vehicle Mechanics Crash Shield: Automatically sanitizes malformed vehicle repair recipes from 3rd-party mods in Build 42, preventing NullPointerException crashes in vehicle mechanics menus. 7. Main Menu Integration & Preset System - Access the full Control Center directly from the Main Menu via the top-right button. - Automatic update notification popups when new settings are introduced. - Save, load, and manage custom named preset profiles to disk. Multiplayer & Server Compatibility - 100% compatible with Singleplayer, Dedicated Servers, and Co-op. - Singleplayer users have full local authority for all cleanups and optimizations. - In Multiplayer, server-wide debris sweeps and preset sync tools are automatically secured and restricted to authorized Server Admins. Supported Languages - English (EN) - German (DE) - Spanish (ES) - French (FR) - Russian (RU) - Simplified Chinese (CN) - Traditional Chinese (TC) Compatibility - Fully compatible with Project Zomboid Build 42 and Build 41. - Safe to add or remove mid-save at any time. - Compatible with all major vehicle, map, weapon, and quality-of-life mods. Workshop ID: 3787481250 Mod ID: MPOptimizer

7,203 descargas Detalles →
Cooking with frozen ingredients – Project Zomboid Mod

Cooking with frozen ingredients

por 76561198993860470

냉동된 재료로 요리하기 재료 해동 안하고 편하게좀 하자.... Workshop ID: 3363886993 Mod ID: Cookingwithfrozeningredients

4,049 descargas Detalles →
Plumbing Temp BugFix Patch – Project Zomboid Mod

Plumbing Temp BugFix Patch

por 76561198255464496

Tempoary patch for Slayer's "Plumbing" mod bug, until officially fixed Plumbing mod in question: https://steamcommunity.com/sharedfiles/filedetails/?id=3118159023 Fixes some null-check error, most commonly found from camp fire turning off, which has nothing to do with plumbing Workshop ID: 3353800198 Mod ID: Plumbing_ZombieTempfix

2,887 descargas Detalles →
Skully's Faster Attack Speed [B42.20+] – Project Zomboid Mod

Skully's Faster Attack Speed [B42.20+]

por 76561197961658983

A mod with 2 types of modules which should speed up combat. Improves melee combat responsiveness without changing weapon identity or damage. This mod is split into two optional modules. You can use either one or both together. Modules are enabled separately as mods in your mods list. No sandbox options Module 1 – Faster Attack Recovery Reduces the delay between attacks after each swing, making combat feel smoother and more responsive. - Shorter recovery time between attacks - Faster chaining of swings - No changes to damage EXAMPLES WITHOUT FASTER SWING MODULE Module 2 – Faster Swing Speed Increases the actual speed of weapon swing animations. - Faster attack animations - More aggressive combat pacing - Weapons feel more responsive overall - Fully compatible with weapon mods - Requires restart to enable/disable modules after loading a save - Likely functions in multiplayer Feedback is welcome. Shoutout to this mod for fixing an issue for all this time that i didn't update: Fix mod My mods: Workshop ID: 3702483515 Mod ID: SkullysFasterAttackSpeed Mod ID: SkullysFasterSwingSpeed

6,078 descargas Detalles →
SaferFlames – Project Zomboid Mod

SaferFlames

por 76561199042257388

Finally you are able to turn on your fire on your server! This will just Extinguish the fire as soon as it spawns It will just show you the animation but do the damage Sandbox Settings: Protect all is On by default Turning it off and substituting it with the other options is purely experimental and untested Use at your own risk AdminKeys setting is off by default, if you turn it on you will be able to perform CastFire and ExtinguishNearbySquares This only works if you are on debug or youre an admin You can change the assigned hotkeys via settings Multiplayer Ready Untested on SP but im pretty sure it will work This mod only affects fire on squares Check out NoFireDamage Mod for Zzeds and Players https://steamcommunity.com/sharedfiles/filedetails/?id=2983825701 Mod byGlytch3r Commissioned by nurmayu from The Stamping Ground server. For custom pz mod commissions contact me discord: Glytch3r#7331 / glytch3r https://ko-fi.com/glytch3r Workshop ID: 3223371874 Mod ID: SaferFlames

3,295 descargas Detalles →
B42 – Hide Clothing Patches – Project Zomboid Mod

B42 – Hide Clothing Patches

por 76561199104200183

is a visual-only mod that hides tailoring patch overlays while keeping all protection and durability intact. I created this mod after constantly finding good-looking clothes full of holes, only to have them visually ruined once tailoring patches were applied. A similar mod already exists, but it does not work correctly with the latest Build 42 versions. • Visual only. • No balance changes. • Compatible with existing saves. • No sandbox options required. Workshop ID: 3651083081 Mod ID: Hidedenimpatches Mod ID: Hideleatherpatches Mod ID: Hidesheetpatches

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