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Mods y plugins para Project Zomboid
Este catálogo incluye 52.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
B42 – Hide Clothing Patches
por 76561199104200183
is a visual-only mod that hides tailoring patch overlays while keeping all protection and durability intact. I created this mod after constantly finding good-looking clothes full of holes, only to have them visually ruined once tailoring patches were applied. A similar mod already exists, but it does not work correctly with the latest Build 42 versions. • Visual only. • No balance changes. • Compatible with existing saves. • No sandbox options required. Workshop ID: 3651083081 Mod ID: Hidedenimpatches Mod ID: Hideleatherpatches Mod ID: Hidesheetpatches
Donkey-驴服-车辆认领
por 76561198169284458
-完全中文版。B42,驴服自用 Workshop ID: 3640569408 Mod ID: LVchezi
Paw Low Loot - Build 42
por 76561199011148010
Paw Low Loot - Build 42 Updated version of the original Paw Low Loot for Project Zomboid Build 42. Adds firearms, ammunition, tactical equipment, armor, clothing, bags, fantasy equipment and other unique items. Compatibility mods://steamcommunity.com/profiles/76561199011148010/myworkshopfiles/?appid=108600 Weapons Weapons Firearms: P88 Pistol, Jericho Pistol, M32 Revolver, .500 Revolver, Skorpion SMG, MAS38 SMG, PPSH SMG, MP5GL, JackHammer Shotgun, Lewis Machine Gun, T-Gewehr Rifle, M79 Grenade Launcher, MK19 Grenade Machine Gun, M134 Minigun. Melee / Fantasy Weapons: Rogue Sword, Great Sword, Antique Mace, Tanto Dagger, Witchy Staff, Metallic Shield. Ammo & Magazines .32 ACP Rounds, 7.62x25mm Tokarev Rounds, 7.65x20mm French Long Rounds, .303 British Rounds, .500 Ammo, 13.2 Ammo, 40x46mm HE Rounds, 40x53mm HEDP Grenades, PPSh-41 71rd Drum, Lewis .303 Pan Magazine, MAS-38 Magazine, Jericho Magazine, Skorpion Magazine, MP5 Magazine, M134 7.62x51 Belt, MK19 40x53mm Ammo Can, boxed ammunition. Armor & Tactical Gear Torso Rig, Tac Pants, Tac Neck Armour, Flak Vest, Carrier Vest, HECU Vest, HECU Gas Mask, Altyn Helmet, Military Flat Cap, Operator Cap, Operator Headset, Tactical Holsters, Military Holsters, Camping Knee Pads. Rogue Gear: Rogue Gas Mask, Rogue Hood, Rogue Vest, Rogue Waist Cloth, Rogue Gloves, Rogue Boots, Rogue Arms Cloth, Rogue Greaves. Metallic Armor: Metallic Helmet, Metallic Plate, Metallic Arms Armor, Metallic Shoulder Pauldrons, Metallic Gloves, Metallic Boots, Metallic Greaves, Metallic Waist Armor, Chain Mail Suit, Caw Mask. Bags & Storage Adventurer's Bag, First Aid Backpack, Large Tactical Waist Bag, Large Medical Waist Bag, Rogue Waist Bag, Medical Waist Pouches, Waist Pouches, Belt With Front Pockets. Clothing & Accessories Denim Mini Shorts, Canvas Shoes, Long Canvas Shoes, Cropped Tank Top, Sport Tank Top, Camping Cropped Shirt, Camping Pants, Camping Shorts, Camping Vest, Wet Suit, Leggings, Fighter Shorts. Leather Leg Wrappings, Leather Arm Wrappings, Denim Leg Wrappings, Denim Arm Wrappings, Leg Wrappings, Arm Wrappings, Left/Right Elbow Bands. Tight Balaclava, Thin-Framed Glasses, Rounded Thin-Framed Glasses. Eye Contacts: Red, Green, Blue and Yellow variants. Wigs: Bob2, Leo, Rachel2, Over Eye2, Over Eye2 Fio, Short2, Croft, Mendy, Bun2, Piggy, Wide, Fabian. Fantasy Clothing Witchy Hat, Witchy Dress, Black-Striped Socks, Large Tuba Piece. Special Items Ares Prototype Body, Ares Prototype Mask, Spooky Suit, Grimoire, Spiffo Ears. Heavy weapons such as the M79, MK19 and M134 are intentionally much rarer than normal PLL weapons. Languages English, Brazilian Portuguese, Russian, Spanish, Simplified Chinese, Korean, Turkish, French, German and Polish. Existing Saves You do not need to start a new save. Existing saves are supported. Previously generated containers normally keep their old loot, so visit unexplored areas to find newly spawned Paw Low Loot items. Modules Paw Low Loot - Core Paw Low Loot Guns - Firearm content Paw Low Loot Fantasy Pack - Fantasy weapons and equipment Credits Paw Low - Original creator and original Paw Low Loot content/assets. 3AZYE - Build 42 update, maintenance, compatibility fixes, multiplayer fixes and localization expansion. Workshop ID: 3784947858 Mod ID: PLLoot Mod ID: PLLootF Mod ID: PLLootG
Visual Sounds b42.13 Patch [works in 42.20]
por 76561198081786225
This mod is a simple patch to bring the Visual Sounds b42 mod up to date with b42.13+. It requires Visual Sounds B42 in order to function. Both of these mods are fixes for the original mod by Mori/Sweet rolls. This mod must be loaded after Visual Sounds b42! Users report the patch is working on multiplayer, though I have limited ability to troubleshoot MP issues. One user reports that when setting up a server you need to verify that both mods are selected in the "mods" section AND the "Steam Workshop" section as well. It works great on singleplayer with 90 other mods I have installed. If you have problems with this patch, please leave a comment below and I will do my best to address the problem. Workshop ID: 3628725609 Mod ID: VisualSounds42_13Patch
Upgraded Vanilla Containers
por 76561198002364999
A B42 version is here: https://steamcommunity.com/sharedfiles/filedetails/?id=3571456183 Note: I consider this mod finished now, so unless there is a huge game breaking issue there will be no further update to it. Thank you :) This mod upgrade the inventory capacity of common vanilla furnitures to reduce the gap with stacks of crates. The intent is to make furnitures more useful compared to crates. On average furnitures capacity is doubled, but it varies given their respective size. (see below for details) The mod is Safe to add or remove in a existing game. If you already use furnitures in your save, you will have to place them again for the new capacity to be applied. Also furnitures that you already have seen in the world will have the old value, but if you take and place them they will have the new value applied (the game recreate them with the new value). Newly discovered furnitures will have the new value. Mod Compatibilty: If you use other mods that somehow alter vanilla tiles properties (not textures) there might be conflicts. The last mod in your mod list will take precedence as usual. However it shouldn't break anything since there's no script. Permissions: Yes you can :) Details: As asked here is a list of most modifications with inventory original value followed by modifed value: Bar Counter/Shelves 25 > 80 Bathroom wall cabinet 10 > 30 Book Shelves 40 > 80 Cardboard box (big) 25 > 40 China Cabinet (2 tiles) 25 > 100 Drawers 15 > 30 Dresser (1 tile) 20 > 50 Low shelves (3 boards 1 tile) 20 > 40 Low store shelves (3 boards, 3 tiles) 20 > 40 Magazine rack 15 > 30 (Fossoil & Generic) Metal Shelves (3 level, 2 tiles) 50 > 100 Metal shelves (Wall, 2 lvl, 1 tile) 30 > 60 Metallic Cabinet & Lockers 50 > 100 Military Crates 50 > 80 Military Locker 50 > 100 Shop shelves 20 > 40 Sidetable (1 tile) 20 > 50 Sidetable (low table with 1 drawer) 10 > 20 Snack Vending machine 20 > 60 Soda vending machine 20 > 50 Store Shelves (3 boards) > 80 Store Shelves (3 boards, clothes) 25 > 40 Store Shelves (4 boards +) > 100 Wall Shelves (1 board) 10 > 20 Wall Shelves (3 boards) 30 > 60 Wall Shelves (Angle, 3 boards) 30 > 70 Wall Shelves 2 boards 15 > 40 Wall self (Carpentry, 1 board) 10 > 20 Wardrobes (2 tiles) 25 > 100 Weapon locker (low) 40 > 100 Wooden Shelf (Carpentry) 40 > 80 Note that 100 is game maximum value for 1 tile, or I would have changed Metallic Shelves to 200 for exemple, but I can't. Also I forgot to mention I fixed these series of Counters that weren't working as "counter" (no inventories): Green restaurant/shop, generic caramel looking and PizzaWhirled red counters. Update of Sept 22, 2025: Modifiations: Desks 20 > 40 File cabinet 15 > 30, big 15 > 40 Display Case (various) 20 > 50 or 60 depending size Display Shelves 20 > 40 Grocer stand 20 > 40, big 20 > 50 Laundry basket 20 > 60 Shop fridge, Black 2 tiles 50/20 > 60/30 Shop fridge, huge 3 tiles 50 > 100 Log stack, small 15 > 45 Log stack, big 45 > 90 Bathroom Wall cabinet 10 > 30 Cardboard box, biggest 40 > 60 Tool Cabinet 20 > 50 Clothes stand, double rack 50 > 80 Clothing shelves 3 boards 40 > 60 Trash bins, smaller 10 > 20, most others 10 > 40 Dumpsters 30 > 100 Additions: Wall safe/vault, small 0 > 40, big 0 > 100 counter-like furnitures changed to desks WC toilet with reservoir/tank 0 > 10 Chest-like low tables 0 > 25 Soda distributors 0 > 10, loot drinks Pop corn little stands 0 > 10, loot snacks Juke box 0 > 60 Arcade games 0 > 60, loot as trash bin Blood bank 0 > 80 Medic Desk 20 > 40 Mortuary Refrigerator can be used as fridge 30/30 and bed (bad) Tried to add inventory to graves and tent without success :/ ---------------------- I hope you find the mod useful. Enjoy! Workshop ID: 3568814097 Mod ID: upgradedvanillacontainers
Real Vehicle VFX [Tire Trace Update]
por 76561199011148010
Real Vehicle VFX RVV adds more responsive and immersive vehicle effects to Project Zomboid. Effects react to your vehicle, driving behavior, surface, weather, damage, and collisions. Features - Cold exhaust vapor - Damaged muffler exhaust - Damaged and severe engine smoke - Lingering engine smoke after a damaged engine stalls - Burnout, drift, and hard-braking tire smoke - Persistent tire traces from burnouts, drifting, braking, and handbrake use - Dirt and off-road dust - Gravel dust and particles - Snow spray - Rain and wet-road tire spray - Puddle splashes - Collision dust, debris, sparks, and glass - Side-scrape VFX - Stronger crashes create stronger impact effects - Blood VFX when vehicles run over corpses - Depth-aware VFX that correctly render in front of or behind vehicles - Adaptive performance scaling for crowded multiplayer servers Dynamic Vehicle Effects RVV automatically reacts to vehicle speed, wheel movement, braking, drifting, burnouts, engine condition, road surface, rain, and collision strength. Different surfaces produce different effects, while damaged vehicles create heavier exhaust and engine smoke. Performance RVV uses client-side cosmetic effects with distance-based and crowd-based optimization. In busy multiplayer areas, distant and lower-priority effects are automatically reduced while nearby vehicle effects remain detailed. Compatibility vanilla and modded vehicles. SP&MP. Existed saves. Workshop ID: 3788393574 Mod ID: RVVFX
Vanilla Foods Expanded [B42] - Русификация
por 76561198414246143
Русификация Vanilla Foods Expanded Колоссальное расширение кулинарного контента, добавляющее более 1500 продуктов и рецептов, которые органично вписываются в ванильный стиль игры и лор. Что делает мод? • Огромное разнообразие: Более 1500 предметов — от консервов и специй до полуфабрикатов, свежих продуктов и десертов. У каждого своя 3D-модель. • Лор-дружелюбность: Все предметы выдержаны в стиле базовой игры. Частота появления лута не нарушена — просто стало больше вариантов. • Глубокая система готовки: Изучайте кулинарные книги, чтобы открывать сложные рецепты (рамен, карри, лазанья). Выпекайте с нуля или используйте готовые смеси. • Новые механики: Консервирование, приправление блюд, сервировка порций в тарелки и миски. • Крафт аналогов: Создавайте домашние версии ванильных продуктов. Ключевые особенности: Безграничный кулинарный выбор, полное погружение в роль повара, сохранение баланса и атмосферы игры. Dear foreign friends, this mod is only a localization of the main mod. If you came here because of the preview or text on it, you can safely go to the modification page itself. Хочу перевод Поддержать переводчика Workshop ID: 3578140897 Mod ID: VANFOODEXPARUS
Frostpunk V2
por 76561198114655752
Recommended settings: Cryogenic Winter - Normal or higher. Population: Number of Zombies - High or higher. Distribution of zombies - Uniform. Time: September 15th. World: Speed almost products - Very slow. Darkness at night - Zero visibility. Nature: Richness of Nature - Low/Very Low. Rain - Downpours. Events: Chance of finding shelter - Often. Chance of stories - Very often. Blood Level - Low. Appearance of maggots on zombies - Disabled. Zombie Behavior: Speed - Barely walking. Strength - Random. Strength - Tough. Vision and Hearing - Poor. IMPORTANT: I will be posting new versions of the map as a new post with a list of changes in case anyone likes the older version. The map has more than tripled in size and is just as interesting. Cannibal lairs, survivalist outposts, army bunkers, cultist village, troll bridge and more! Number of cells: 225, and you'll find something interesting in all of them! Once you find a trail in the woods, you're sure to discover something! On the walls I added graffiti with the names of those who inspired and supported me, as well as the words of one of the songs by the band Faderhead, whose music I listened to every day and Noise night. If you have ideas, I will be glad to read them in the discussions. Thank you all, do not get sick! Workshop ID: 2967079882 Mod ID: Frostpunk1305 Map Folder: Abandoned village Map Folder: Cannibal Cave Map Folder: Evacuation point Map Folder: Frostpunk Map Folder: Spiritual School
生化危机[平衡版]
por 76561198414482323
中国结容量150 移除病毒解药 提高装备商人武器价格 武器伤害降低 全部降低 Workshop ID: 2728886366 Mod ID: REMOD1.0 Mod ID: REWMOD1.0
Reward Night Combat [B42]
por 76561198106717531
Original mod by Nihilist Penguin, all credits go to them! You can find the original mod here. Do you frequently find yourself wanting to venture out during the night but struggle with motivation? If so, this mod is for you. With it, you will have the opportunity to gain significantly more experience points for your combat skills during nighttime. Simply put, Rewarding Night Combat gives you additional XP Boosts at Night for Combat related actions. Updated to 42.12.0, fixes the sound not playing when toggled on as well. Defaults By default, bonus XP will be applied to combat skills between the hours of 11 PM and 6 AM as follows: Skill Multiplier XP Bonus Axe 1.5x 50% Long Blunt 1.5x 50% Short Blunt 1.75x 75% Long Blade 1.5x 50% Short Blade 1.75x 75% Spear 1.5x 50% Aiming 1.5x 50% Customization Within Rewarding Night Combat, you have the flexibility to customize various details according to your preferences using the sandbox settings. These customization options are categorized as follows: Core Sandbox Settings • Specify starting and ending hours for each season (Summer, Autumn, Winter, Spring) • Adjust bonus multipliers for all combat skills. • Set the probability of triggering at the starting hour (default: 100%, equivalent to every day). • Define the number of days before the mod begins (default: 0, meaning it starts immediately on the first day). Optional Sandbox Settings • Enable a suspenseful sound effect that plays when bonus XP is activated. • Activate an indicator icon that displays information about currently applied bonuses through its tooltip. • Make the indicator icon draggable; you can move it by clicking with the left mouse button, release it, or reset its position using the Backspace key (the new position will be saved). • Choose from among six different color options for the indicator icon. (As shown below) ? Rewarding Night Combat can be safely added/removed mid-save! ATTENTION! Rewarding Night Combat Server Options template has NOT been updated YET, i will update it's format when B42 Multiplayer officially releases. Do NOT use the Build 41 version it is not compatible with the new B42 file structure and will not work with this mod. Bug Reports & Feedback I will be maintaining this version of Rewarding Night Combat! Got bugs or errors? Send them in the comments below! Provide the full error stack using the ErrorMagnifier mod. For bugs, please detail exactly how you got the bug (what your character was doing or what action you were doing before the bug occurred). Consider donating and buy me a coffee! (Click on the image below to donate) Workshop ID: 3573119313 Mod ID: RewardingNightCombatB42 Workshop ID: 3573119313 Mod ID: RewardingNightCombatB42
Show Fish Abundance
por 76561198378282641
Shows per-tile fish abundance and trash chance while aiming a fishing rod (B42). Color legend: - Fish abundance: red = low, green = high - Trash chance: white = low, blue = high Numbers render over nearby water tiles; percentage indicates junk probability. Workshop ID: 3571311063 Mod ID: ShowFishAbundance
Smarter Mechanics [Discontinued]
por 76561198073258167
No more cruel & unusual punishment for amateur mechanics! Are you sick of destroying your plastic tires? Buy yourself some real American made car parts! Better durability than the leading Chinese garbage guaranteed! Instruction manuals included! This mod removes the chance of parts being damaged by 1% randomly when installing/uninstalling anything until mechanic skill level 7, and significantly reduces the likelihood of failing to install parts. Un/installing tires at 0 experience is now 85% successful instead of 65%, for example, which is more realistic. Currently planned but not working: Reduce the amount of damage to parts when you fail to un/install them due to not being skilled enough to around 1-3% (from 5-10%) Realistically you're not going to destroy a tire because you slipped on a lug nut. May add checks in the future to make glass take more damage. Depends on if I can get the game to listen to me or not. I've been trying to make the unfixable parts like the heater fixable and making armored parts but it's proving to be a real pain in the neck. Workshop ID: 2454057677 Mod ID: SmarterMechanics Tags:B41,B40,Cars,Vehicles,Tweak,Easy,Easier Workshop ID: 2454057677 Mod ID: SmarterMechanics
JaCrispy's Rifle Sling Upgrade
por 76561198872105257
The original mod made it so that the player could attach a rifle onto theyre body using a rifle strap I made it so the strap has extremely high durability because it constantly broke. The original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2644986930&searchtext=rifle+sling Workshop ID: 2763160181 Mod ID: JaCrispySlingUpgrade
Unread Chat Notification + Classic IM Sound
por 76561197966975040
Unread Chat Notification + Classic Instant Messenger Sounds B42.20+ Compatible! This mod helps prevent players from missing chat messages and important system messages while playing on Multiplayer servers. No more missed Server Restart Warnings! How it Works: When a new chat message arrives while the chat box is closed, a Red Chat Bubble Notification will appear near the Upper Right Corner of the screen, next to the clock display. The notification can also appear while the chat box is open if it is not scrolled to the newest message, helping make sure you don't miss new messages while reading older chat. A classic Instant Messenger Sound will also play to provide an audible notification! The chat box will automatically close after one in-game hour of silence. This can be disabled by locking the chat box with the lock icon. Mod Options Integration: Several options are available to customize the notifications to your personal preference. - Toggle the Instant Message Alert Sound On/Off - Toggle Chat Bubble Notifications for Unseen Messages - Adjust the Volume of the Alert Sound - (NEW) Choose between Four Nostalgic Instant Messenger Sounds 1990's Nostalgia: The default alert sound is a classic bit of 1990's AOL nostalgia, but you can choose from several classic Instant Messenger sounds: - AOL Instant Messenger - ICQ - Yahoo Messenger - MSN Messenger Choose whichever sound tickles your nostalgia bone! ICQ's "Uh-Oh" is my favorite! Bug Reports: Please report any issues in the Bug Reports discussion. Workshop ID: 3229174380 Mod ID: GN84-UCN-IMS
(B42) Blue Archive Costume
por 76561198260526822
Works only for B42 Original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3037011739 1. During mid-game - Collect 5 cash from zombies. (Check their wallet) - Buy an outfit ticket by pressing rmb on cash or checking 'Tailoring' tab in crafting - Right click the ticket or check 'Tailoring' tab in crafting to buy desired outfit - Equip it. 2. From the starting - Go to sandbox settings. (If you are not playing sandbox mode, try 1st method instead of this) - Go to player setting and check All clothes unlocked. - Now, check the shoes tab when creating character. - Select the character model you want. 3. What are (Insulated)XXXX Clothes? - These are insulated version of the clothes. Use it in case it's too cold outside but you don't want to crash your models by wearing firefighter stuffs. - These clothes only makes you warm a bit. They DON'T give extra protections compared to normals. - Bruh, just unequip every pants, outer, vest. Then your model will be fine. - You can hide the clothes instead of taking off if there's transmogrify mod that supports B42 - These models have extremely high resolutions, causing some weird bugs such as green stain on the character. Try increasing the texture resolution on settings to reduce these. - Removed most problematic stuffs for the models, making it less crashing for certain devices - Edited some strings, it's not 100% perfect, but you can now see English clothes rather than chinese. - Finally patched to make it compatible with newest B42 - And why B42 is still not releasing, it has been 2 years bro. - Fixed crafting issues (The bug where you can't craft) - Added more characters - Fixed few characters not able to buy - Added more characters - Now you need outfit ticket to buy models - Possibly fixed potential crashes from missing fonts - Added insulated version clothes. Perfect for Cryogenic winter enjoyers. Workshop ID: 3386449799 Mod ID: Blue Archive Clothes B42 Mod ID: Blue Achive-B42
Lifestyle: Guts Theme [B41/42]
por 76561197996060085
Thank you for visiting my mod page for Lifestyle: Hobbies. Thanks to Angry for creating the mod, it's fantastic. In this mod I added the possibility to play the Guts theme song from the Berserk anime. You can play the theme song on three guitars: - Acoustic guitar (skill level 3 required); - Electric guitar (skill level 3 required); - Bass Guitar (skill level 3 required). Each type of guitar makes the music sound unique in its own way. UPD: Please note that the base mod "Lifestyle: Hobbies" exists in two versions, for b41 and b42. Choose the one that matches your game version. My mod is compatible with both b41 and b42. ------ Спасибо, что посетили страницу моего аддона для Lifestyle: Hobbies. Спасибо Angry за создание модификации, она фантастическая. В этой модификации я добавил возможность играть музыкальную тему Guts из аниме Berserk. Вы можете играть музыкальную тему на трёх гитарах: - Акустическая гитара (требуется 3 уровень навыка); - Электрическая гитара (требуется 3 уровень навыка); - Бас-гитара (требуется 3 уровень навыка). На каждом из типов гитары музыка звучит по-своему уникально. UPD: Обратите внимание, что базовый мод Lifestyle: Hobbies существует в двух вариантах, для b41 и b42. Выбирайте нужный под свою версию игры. Моя модификация совместима и с b41 и с b42. Workshop ID: 3093045288 Mod ID: LifestyleGutsTheme
OH MY GAWD
por 76561198802437871
Replaces jumpscare sound with OHHH MY GAWWD Workshop ID: 2892138526 Mod ID: OMG
Dynamic Loot Around
por 76561199116881450
Dynamic Loot Spawner Tired of empty towns and already-looted areas? Dynamic Loot Spawner creates loot dynamically as you explore, keeping scavenging relevant even in long-running worlds and multiplayer servers. Instead of simply refilling containers, loot appears directly in the world and reacts to location, environment, room types, surfaces, skills, Hot Zones, and vanilla loot settings. The result is a more dynamic and unpredictable scavenging experience where exploring new areas continues to matter. Dynamic Loot System Loot is generated around active players while they explore. Two Spawn Modes: - Radius Mode: Loot can spawn within a configurable area around the player. - Directional Mode: Loot spawns ahead of the player, creating a more path-based scavenging experience. Loot always appears as world items and never inside containers or vehicles. Contextual Loot The environment influences what loot can appear and how frequently it is generated. Interior Context: - Buildings provide configurable loot bonuses. - Room types influence loot: kitchens favor food, garages tools, offices books, bedrooms clothing, and more. - Loot can appear naturally on valid tables, counters, shelves, and workbenches. Exterior Context: - Roads, forests, industrial areas, parking lots, rural zones and other environments influence loot. - Exterior context can combine with other bonuses and Hot Zones. Pulsating Hot Zones Hot Zones are temporary dynamic loot events that evolve over time: Appear → Expand → Stabilize → Collapse Each zone has a changing radius and loot bonus, encouraging players to explore temporary high-value areas. Available themes include: - Urban - Commercial - Industrial - Military - Forest - Residential When the Hot Zone theme matches its environment, an additional synergy bonus can be applied. Duration, intervals, radius, bonuses and available themes are fully configurable. Foraging Integration Foraging skill can increase the chance of discovering dynamic loot. The bonus scales with skill level and can be configured through Sandbox settings, rewarding characters specialized in exploration without overpowering the early game. Rarity & Customization Custom Rarity System: Junk, Common, Uncommon, Rare, Epic and Legendary. Deep Sandbox Settings: - Spawn frequency and behavior - Radius and Directional modes - Loot rarity and category probabilities - Interior and exterior multipliers - Room and surface modifiers - Foraging bonuses - Hot Zone behavior and themes - Contextual multiplier caps - Vanilla loot multiplier integration This allows the system to be balanced for anything from scarce survival games to high-loot multiplayer servers. Performance & Multiplayer - Lightweight, event-driven systems. - Only active real players trigger dynamic loot. - Anti-flood logic prevents excessive item accumulation. - Loot only appears in valid locations and surfaces. - Never spawns loot inside containers or vehicles. - Compatible with NPC mods — NPCs do not trigger loot generation. Debug Tools Advanced debug tools are available for testing and server configuration, including Hot Zone overlays, radius and state information, detected environments, contextual modifiers and active bonuses. Final Notes Dynamic Loot Spawner is not a container refill system. It creates new scavenging opportunities based on where and how you explore, allowing forests, buildings, roads, industrial areas and temporary Hot Zones to provide different experiences. Explore, move, survive — and keep the world worth scavenging. This mod's permissions fall under TIS's policy Ask for permission This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. The only exception is that servers may freely include this mod in their modpacks, with the freedom to alter it or make modifications as they see fit, as long as credits are properly given to the original creator. Support the Mod Support the Project If you enjoy this mod and want to support future updates and new systems: Your support helps expand the project and keep development active. Every contribution makes a difference. Thank you for your support! A like or favorite helps a LOT! Workshop ID: 3549517462 Mod ID: DynamicLootAround
Central Knox County
por 76561198013042524
Central Knox County A world map with only the central part of Knox County. Mod by Monkey Commissioned by Europhoria I do mod commissions - Discord: _mon.key Workshop ID: 2980834238 Mod ID: CentralKnoxCounty Map Folder: Central Knox County
Ford Taurus
por 76561198213775531
Vehicles naturally spawn in cities and regions with realistic parking behavior. Police vehicles appear in Jefferson, Louisville, Muldraugh, Rosewood, West Point, and Valley Station with special police liveries. Vanilla Spawn Compatibility; This mod adds vehicles on top of existing vanilla police vehicles, and the vanilla vehicles will continue to spawn. If you want to completely disable vanilla spawns, enable “Ford Taurus '86 – Disable vanilla spawns” in the mod list. Workshop ID: 3633153533 Mod ID: FordTaurus86 Mod ID: FordTaurus86DS
[COS] First Descendant hailey
por 76561199178116693
How Do I Use It? - You can go to the link below to see how to use it. - Link Recommended mode - Fashionoid - Gear Transmog - Hide All Attached Items - Clipping animation Fix How to use COS mode in build 42. - Navigate to the path where the mod is installed. - Create a 42.0 folder. - Create a common folder. - Paste the media folder / mod.info / preview.png into the 42.0 folder. The recipe code writing method has been changed in 42Build. Since COS (Costume) mode has approximately over 200 modes, converting to 42Build's recipe code is an extremely laborious task. In 42Build, you cannot create costumes in (42 build) the crafting tab. There are two methods: Spawn items in cheat mode. Select items in the clothing selection screen when creating a character. Like My Mode? - Join Our Discord If You Want Commission Workshop ID: 3324709369 Mod ID: hailey
[B42/41] REARM & REUP
por 76561198164377034
Mod is updated to B42 now with Sandbox options for container size. The B42 version needs JB Max Capacity Override. B41 remains as is and is still present in the download. BUILD 41 Description: This mod lets you roughly double the capacity of some containers that spawn on map: Military Crate 50 -> 99 Military Locker 50 -> 80 Green Wall Locker 40 -> 80 In addition, it greatly increases the spawn rate of ammo and guns inside those containers. If the rolls are high enough, the container will be filled just like vanilla but to this higher capacity. Perfect for multiplayer where the vanilla loot table is stretched too thin. Probably overkill in singleplayer, so balance accordingly to your play-style. There is a Lite version here that does not change the spawn rates of items, just the capacity of containers if you want that. LINK As far as I know, this does not conflict with an existing mod. Tested with Brita's + Arsenal26. Arsenal will override the item spawning in these spawn areas, so the Lite version will work the same in that usage. Tested in multiplayer, seems alright. Consider load order if you have other tileset mods. Should be okay to add to existing saves, would not try to remove afterwards. Uses tiledef #1254
VHS MP DROP FIX
por 76561198408703178
Fixes bugged VHS tapes in multiplayer by safely forcing them out of the player’s inventory when they get stuck after being watched on a TV . The mod adds a dedicated “ Drop VHS” context-menu option that only appears for VHS tapes in the player’s personal inventory, not in external containers, to avoid duplication or desync issues . When used, it cleans the tape’s internal modData/state, unequips it from both hands and attachments, and then drops it on the ground so it behaves like a normal world item again . TESTED IN HOST A GAME NOT TESTED IN DEDICATED SERVER! THIS IS A TEMP. FIX WAITING TIS Support & Feedback Report bugs, request features, or ask questions in the discussions section! Workshop ID: 3636682188 Mod ID: VHSMultiplayerFix
TrueActions Dancing (正體中文翻譯)
por 76561198027811816
CH Translation for TrueActions Dancing. 正體中文翻譯 Workshop ID: 2853955327 Mod ID: TrueActionsDancing_ch
Project Zomboid Guides
Instalar mods de Project Zomboid - guía del Workshop
Instala mods de Project Zomboid de forma limpia mediante Steam Workshop: introducir IDs, comprobar el orden, reiniciar el servidor y solucionar errores típicos.
Alquilar un servidor de Project Zomboid – guía multijugador
Configura un servidor de Project Zomboid: RAM, ajustes sandbox, mods de Workshop, permisos de admin y errores típicos bien revisados.
Servidor Project Zomboid con soporte de mods
Instala mods compatibles y admitidos desde el panel del servidor.
Alquilar un servidor Project Zomboid