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Mods y plugins para Project Zomboid
Este catálogo incluye 52.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
[B42] Bloody Footprints [v1.2]
por 76561198273014565
🩸 Bloody Footprints 🩸 This mod adds immersive, bloody footprints to characters who walk over blood tiles and splatter. ------------------------------------------------------------------------------------------- ⚠️ Black Tiles: An issue with some tiles becoming black has seemingly been solved by temporarily disabling zombie footprints. If you still encounter this issue, let me know with specific information. ⚠️ ------------------------------------------------------------------------------------------- ✨ Features: - Characters (Players) leave bloody footprints when walking over: - Blood tiles - Blood splatter - Footprints fade gradually over time - Safe to add or remove mid-playthrough - Build 42 (B42) only 🛠 Planned Features: - Different footprint styles for bare feet - Footprints from injured characters (e.g. bleeding feet) - Footprints from walking over corpses - Zombie support re-enabled. 💖Discord & Donations Feel free to join this Discord server for my game, software, and mod development, as well as a community with similar interests. Any donations would be greatly appreciated. Not much of the work I do gets any monetary gain, and I usually feel like I'm being extremely unproductive, so even $1 would make me feel a lot better about it :) Workshop ID: 3495824888 Mod ID: BloodyFootprints
[B42] Medicine Moodles
por 76561199113018152
Unofficial B42.20 update for the Medicine Moodles mod. I'll delete this once the official mod is updated or if the original authors asks me to. All credit goes to the original author. Initial B42 port made by Hx. This mod will be supported in my free time. Please don't expect immediate updates or responses. Workshop ID: 3778856579 Mod ID: MedicineMoodlesB42 Mod ID: MedicineMoodlesSkillRequirementsB42
[B42] Quality of Life and Miscellaneous Tweaks
por 76561198045742109
Optional files, including: Bandage cleaning taking less time and water, taking and adding cigarettes to a pack taking less time, worst of the items reweighed (looking at you, nails), and vehicle trunk capacity made independent of trunk condition. Build 42.12 note: Compatible with the newest update. Please report if anything doesn't seem to work, however. 1. Quality of Life: -Changes to bandage cleaning/disinfecting and cigarette pack actions. Now takes 200ml of boiling water per bandage and rag instead of 600ml. Disinfecting is now 2.5x as fast. -Taking from/adding cigarettes to pack is way quicker. Other functions will be added as I continue to discover things that are annoying. -Picking thread with needle (from e.g. rags, it's a recipe) is possible at level 0 tailoring (vanilla level 1), allowing you to begin gathering thread to level tailoring as in B42 ripping clothes does not give thread at zero tailoring skill. Only way to reliably level tailoring in vanilla to level 1 is cutting jeans and skirts into shorter versions. -Magazine and duct tape armor no longer needing knowledge of recipe or skill to craft. -Cooking vessels hold more liquid: Cooking pots 3.0L, kettles 3.0L, saucepans 1.5L, roasting pan 1.5L. Note, already generated items will be updated if used in something, e.g. use your cooking pot for soup and it will give you the correct 3.0L maximum volume when returned. 2. Item Weights and Tweaks: Reweighs the worst offenders in B42. A spiritual continuation to my Sensible Balance: Item Weights mod from B41. Also changes the number of uses for some items: reverts the B42 changes to lighters (they were made to have 5 uses, reverts to 32). Household - makes soap last longer (x5), makes jug of vinegar have 40 uses (twice the vanilla, now equivalent to 4 bottles of vinegar). Farming - makes fertilizer have 20 uses instead of 8, and compost 8 uses instead of 4. Full list of changed items available in the changelog. 3. Trunk Capacity Independent of Condition: Vehicle trunk capacity no longer relies on condition - is always maximum. May only work on new games (or newly generated vehicles as already generated ones will not be affected). I found it to be compatible with the modded vehicles I've been using, but possibly incompatible with modded vehicles that do not inherit the vanilla 'trunk properties'. 4. Less Car Junk Loot: Reduces the junk loot chance for vehicles (to half). Good if you play with high vehicle spawns, or use e.g. the Way More Cars mod (renamed to More Car Features + Spawn Zones Expansion) and don't want to collect tons of trash, or don't want to make the useful-ish items more common (as a lot of batteries, alcohol wipes, etc. tend to spawn in cars). Does not affect loot added by my Realistic Distributions mod (e.g. does not decrease cigarettes). 5. Sandbox Settings: Allows you to select my sandbox preset for frustration-free, more balanced gameplay based on my 'B42 Unstable Plus' mod list. Requires manual copy-paste of one file from: (IF DEFAULT WINDOWS INSTALLATION FOR STEAM) C:\Program Files (x86)\Steam\steamapps\workshop\content\108600 Go to the folder '3552615247' ...108600\3552615247\mods\QoLMiscSandboxSettings\42\Zomboid\Sandbox Presets PASTE 'QoL_Misc_B42_Unstable.cfg' TO: C:\Users\%USERNAME%\Zomboid\Sandbox Presets Enabling in the 'Mods' in-game tab does not do anything! Play the preset in 'New Game' as any other custom preset. Note: I also suggest allocating more RAM to the game if you haven't already! Extra Info and Compatibility: Wherever possible I have used a lua implementation as to not conflict with existing base items and recipes, or overwriting mod changes. The trunk capacity submod is the only one overwriting a vanilla script file, but it should be fine, I have not seen any car mods directly edit it - but some mods do choose to not inherit its defined properties - biggest one I've seen is KI5 vehicles but most other car packs are ok. Permissions: Please do not modpack or reupload. If this mod is deleted, you are welcome to reupload to Steam Workshop only. Thanks and enjoy! Other mods for B42: Realistic Distributions: Alcohol, Cigarettes, Clutter Clothing Protection: Rebalanced Temperature Affects Food Spoilage Rate Rebalanced Yields: Butchering Immersive Preservation: Canning and Jarring of evolved recipes Workshop ID: 3552615247 Mod ID: QoLMiscItemWeights Mod ID: QoLMiscLessCarJunkLoot Mod ID: QoLMiscQoL Mod ID: QoLMiscQoLSandboxSettings Mod ID: QoLMiscTrunkCapacity
Brazilian Foods
por 76561198311325939
Collection of Brazilian foods and recipes Workshop ID: 3041120008 Mod ID: BarzilianFood
Ginseng Pills
por 76561198091996816
Use Ginseng pills to reduce your pulmonary fatigue. The "Concentrated Ginseng" reduces pulmonary fatigue by 15. The only way to reduce exhaustion in game are: sitting and waiting some time while fatigue decreases or eating ginseng (which already exists in the game and decrease by 2). Now you can make your own Concentrated Ginseng Pills Make 2 Concentrated Ginseng using -> 1 Ginseng root + 1 Mortar and Pestle (keep on you) + 2 empty watter bottle. Feel free to suggest new ideas for the mod Stay tuned! Workshop ID: 2862104381 Mod ID: GodigodMod
Convertir botellas 1.2
por 76561199055497316
Una nueva receta para convertir las botellas de agua en botellas de gasolina y viceversa. Esto lo agrego porque en la versión 41.51 y anteriores no da la posibilidad de llenar botellas de agua con gasolina, una cosa que es posible. This is a new recipe to swipe Water bottle to petrol can and vice versa. I add it because in the 41.51 and before versions you can't refill gas/gasoline in water bottle, thing in the real life is possible. Translate by me. Workshop ID: 2556866217 Mod ID: Convertir botellas
BetterSorting-ImmersiveSolarArrays Patch
por 76561198057421383
This Patch assignes ImmersiveSolarArrays objects to the category "Electronics" in order to better integrate with BetterSorting. Safe for all saves! Workshop ID: 2718696654 Mod ID: BSISA
Devcatt's Moodles [Build 41]
por 76561198146682908
Devcatt's moodles for Build 41. In case some of you want to use my moodle for build 41 here it is ^^ Sadly, I can't use the full drawing for build 41 so I remade all of the moodles in pixel art. Hope you enjoy <3 B42 Devcatt's Moodles: https://steamcommunity.com/sharedfiles/filedetails/?id=3390174394 B42 Devcatt's Furry Moodles: https://steamcommunity.com/sharedfiles/filedetails/?id=3392964216 B41 Devcatt's Furry Moodles: https://steamcommunity.com/sharedfiles/filedetails/?id=3394987484 Support me on Kofi ^^ https://ko-fi.com/devcatt Special thanks: Herr Jordel, Albion, Chuck, Nullcat. Workshop ID: 3392178115 Mod ID: devcattmoodles41 Mod ID: devcattmoodles41
Outer Wilds Music Lifestyle Addon
por 76561198451226303
An addon for the Lifestyle: Hobbies mod, containing the song "Traveler's" from Outer Wilds, a space exploration and investigation game from 2019. Available for both solo and duet play. Workshop ID: 2996129444 Mod ID: OuterWildsLifestyleAddon
CDDA Reading (No Mod Options) B42
por 76561198351695135
Port of original CDDA Reading (No Mos Options) mod, that is a remake of original CDDA Reading mod, for B42. Made it for myself and will takedown if requested, yeah. Still can't figure out how to make MP support. Attention, yanderedev-like code could be detected Original CDDA Reading (No Mod Options) mod Q:"What does this mod do?" A:"in short, mod gives u xp for reading a book, and it progresses with level, so you dont have to practice skills. it gives you enough xp to reach level of next book. like, at level 0 or level 1 it gives you 4.2 xp per page. (4.2 x 200 = 840 = multiple levels of skill) and at level 2 or 3 it gives 16.2 etc. fast reader multiplies it by 1.3 (4.2 = 5,46; 16.2 = 21.06 etc.) so you ganing more xp per page and can finish book faster slow reader does the opposite and multiplies it by 0.7 (4.2 = 2,94; 16.2 = 11.34 etc.) so you get less xp and need some practice afterwards. mod dosen't do much and it's not even my, so this is all i can say." Workshop ID: 3554501256 Mod ID: cddaReadingb42
Curvy Ladies
por 76561198046152117
** When leaving positive or negative comments, please make sure to note what outfit you are trying so I can know which ones look good and which ones look bad so I can fix them. I had to re-mesh all the clothes models and there are way too many. ** This mod adds new 3D models for the female character and articles of clothing that are more curvy. If something looks totally off, please leave a comment! Some clothing items came out a bit wider and narrower, so your body shape will change depending on the outfit. Initially I was going to fix it but it seems to give the zombies some implicit variety depending on what they are wearing so it is a bit interesting. Because the game seems to load the player models early, once you enable the mod in Zomboid, you have to restart the game, and then everything will appear correctly. Same number of vertices as before, but arranged to give the character a less skinny and more curvy appearance. Compatible with any reskin mods, should in theory be multiplayer ready Though if a mod adds a new clothing item modelled after the original skinny character it will not fit on the new character and may end up with a rendering artifact. If you see any issues, leave a comment ! There are many clothing combinations, credit to the developers for lining everything up correctly in the vanilla game, it is not easy. Any eyesores, please report in the comments and I will try to fix! Have fun and don't let the zombies bite ! Update 1/6/2022: improved the new model's legs, the thighs looked too skinny for the torso Models adjusted: ./Skinned/FemaleBody.X ./Skinned/BackPacks/F_ALICE_Pack.X ./Skinned/BackPacks/F_BigHikingBag.X ./Skinned/BackPacks/F_DuffelBag.X ./Skinned/BackPacks/F_FannyPackFront.X ./Skinned/BackPacks/F_FannyPactBack.X ./Skinned/BackPacks/F_GolfBag.X ./Skinned/BackPacks/F_HikingBag.X ./Skinned/BackPacks/F_Satchel.X ./Skinned/BackPacks/F_SchoolBag.X ./Skinned/Clothes/F_LongCoat.X ./Skinned/Clothes/F_WeddingDress.X ./Skinned/Clothes/F_WeddingJacket.X ./Skinned/Clothes/F_WeddingVeil.X ./Skinned/Clothes/Kate_AmmoStrap.X ./Skinned/Clothes/Kate_Apron.X ./Skinned/Clothes/Kate_BoilerSuit.X ./Skinned/Clothes/Kate_BoxingShorts.X ./Skinned/Clothes/Kate_BulletVest.X ./Skinned/Clothes/Kate_CoatArmy.X ./Skinned/Clothes/Kate_Dungerees.X ./Skinned/Clothes/Kate_GhillieTop.X ./Skinned/Clothes/Kate_GhillieTrousers.X ./Skinned/Clothes/Kate_Hazmat.X ./Skinned/Clothes/Kate_HighVisVest.X ./Skinned/Clothes/Kate_HoodieDown.X ./Skinned/Clothes/Kate_HoodieUP.X ./Skinned/Clothes/Kate_HospitalGown.X ./Skinned/Clothes/Kate_HuntingVest.X ./Skinned/Clothes/Kate_Jacket.X ./Skinned/Clothes/Kate_JacketLeather.X ./Skinned/Clothes/Kate_JacketLong.X ./Skinned/Clothes/Kate_JacketShellSuit.X ./Skinned/Clothes/Kate_JacketVarsity.X ./Skinned/Clothes/Kate_Jumper.X ./Skinned/Clothes/Kate_JumperTankTop.X ./Skinned/Clothes/Kate_LongCoat.X ./Skinned/Clothes/Kate_LongShorts.X ./Skinned/Clothes/Kate_MiniSkirt.X ./Skinned/Clothes/Kate_Poncho.X ./Skinned/Clothes/Kate_PonchoDOWN.X ./Skinned/Clothes/Kate_Scarf.X ./Skinned/Clothes/Kate_Shirt_Bowling.X ./Skinned/Clothes/Kate_ShortShorts.X ./Skinned/Clothes/Kate_SuitJacket.X ./Skinned/Clothes/Kate_SuitTrousers.X ./Skinned/Clothes/Kate_Trousers.X ./Skinned/Clothes/Kate_TrousersShellSuit.X ./Skinned/Clothes/Kate_WeddingDress.X ./Skinned/Clothes/Kate_WeddingJacket.X Workshop ID: 2709169463 Mod ID: CurvyLadies Tags: Women,Ladies,Curvy,Remodel,Female,Models,Woman
Vanilla Craftable Flags
por 76561197994503781
Allows you to craft the three vanilla flags usually found around the game world. You need a needle and 3 sheets, or 6 for the XL flag. Should be safe to add and remove, only allows you to craft/spawn the vanilla items as if you picked them up. Simply adds a recipe tab called Flags for the vanilla decorations. Small flags are 3x as heavy as the large one which is only 1.0, this is the way it is in the base game if you pick them up off the wall. Hopefully a weight balance pass is done where this is fixed for many items, and nothing about this mod will change. Workshop ID: 2782789103 Mod ID: Vanilla_Craftable_Flags
S.T.A.L.K.E.R Cossack's Vodka
por 76561197975439972
This mod adds the S.T.A.L.K.E.R Cossack's Vodka drink to the Project Zomboid Game! Get Drunk marked one HungerChange = -20 UnhappyChange = -10 AlcoholPower = 2 ThirstChange = -20 Workshop ID: 665127144 Mod ID: StalkerCVodka
Combat Mastering Skill_CN汉化
por 76561199229532027
新增“战斗精通”技能,可提升攻击速度,汉化模组Combat Mastering Skill 技能界面passiv,不知道怎么汉化,原模组没有提供汉化文件,不过倒是影响不大 更新版本为B41/B42 Workshop ID: 3456582267 Mod ID: CombatMasteringSkill_CN Mod ID: CombatMasteringSkill_CN
Staff
por 76561198063191779
Turns zombies into the 'Staff', or SCP 3008-2, described in SCP 3008. Retextures zombies as mannequins, removes all head and facial hair, and puts them all in GigaMart worker outfits. Recommened to be played with my Frozen Days mod and Ing's Infinite IKEA map for the full experience. In Build 41 removing hair from the GigaMart Employee spawn doesn't seem to work for some reason, so the zombies still have hair. Workshop ID: 3453333298 Mod ID: StaffZombies
SKILL RECOVERY
por 76561197973141537
Instantly Restore Skills after death! Workshop ID: 3270821735 Mod ID: skillrecovery
Fox Ears and Tail
por 76561198800866700
Fox Ears and Tail The tail sways around while walking/running. The two items spawn randomly in the world and come in 12 colour variations matching various vanilla hair colours. The ears use the earring-top slot and come in four different expressions. The tail uses the tail slot. Both items can be cut into leather strips. Conditional Clothing Framework (OPTIONAL) The fox ears optionally support the Conditional Clothing Framework and will switch automatically between the variants depending on the player's moodles (panic, stress, unhapiness, none of the other). Future ideas - multiple tails (think Kitsune) Credits (texture) - Fur pattern copied from "Fur texture II" by 'Ann Frost stock' Credits (for the mod poster) - Hair: "Empress" from the mod Spongie's Hair - Body: Tomb's Player Body Overhaul + Spongie's Character Customisation - Dress: just vanilla (Choker, Dress - Small) - Hair Bow: Authentic Z - Fox ears and tail: this mod Related mods - Cat Ears and Tail - Wolf Ears and Tail - Faun Parts and Skin - Fantasy Bodyparts - Harpy Parts Workshop ID: 3585755944 Mod ID: RabenRabo_FoxEarsTail
The Last of Us 1.6 [Discontinued, for now.]
por 76561198058752540
The Last of Us "Conversion" Ever wanted to RP with TLOU? Do it. ItemZed helped a lot to make much stuff in this mod work =) Thanks! NEW CRAPPY WIKI: http://project-zomboid-mod-the-last-of-us.wikia.com/?wiki-welcome=1 Indie Stone Forums: https://theindiestone.com/forums/index.php?/topic/22261-the-last-of-us-15-now-with-bow-and-3d-models/ FEATURES 1.6! -Now with CUSTOM TEXTURES! =D (Thanks Michael!) -New Clothes (such as winter stuff) -New Backpacks -New Items/weapons (such as SwitchBlade, Pipe Weapon, Scissors Pipe,Big /Small/ Normal) Rations, Clicker's Rests, Child Survivor Backpack..) -Frequent Updates -New High-Quality Icons! -A clicker-rests system that you can inspect for loot! (with gasmask and tool, sadly you can't wear it) -Bow (Kill zombies silently, build yourself a bow and some arrows with sticks and a knife! Or find one! And this has 3D MODEL ) -New Gear-Crafting-System (and Tools LVL 1 / 2 / 3) Similar to the last of us one! -New Firefly Stuff (such as Machete, Notes and Pendants..) -Death Notes (it says all) PLANNED FEATURES -Music (PROBABLY REMOVED) - More 3D Models (PROBABLY REMOVED) -Full Necroforge support (PROBABLY REMOVED) -New Zombie Behaviour (REMOVED) -A lot of new items, clothes, weapons and bags. (DONE) -Translations (Removed) Thanks for watching our mod, subscribe and rate up! =3 Workshop ID: 869169809 Mod ID: TLOU -04/04/17: Will add more soon, just been busy -16/04/17: New update will probably add the last things.. Stuff that has been deleted will "MAYBE" done in future but surely not now.
Mandarin's Bedding_CN
por 76561198311946110
机翻,有错误还请指出。 原MOD地址:https://steamcommunity.com/sharedfiles/filedetails/?id=3431960478 Workshop ID: 3446466832 Mod ID: MandarinBedding_CN
Shane Walsh - Police Cap from The Walking Dead
por 76561198072777956
The infamous police cap that Shane wears on the second season of The Walking Dead TV Show and in the comics is now available in Project Zomboid! The perfect piece for roleplaying Shane! Where can I find the cap? The cap can be found inside wardrobes and clothing shops or you can wear it from the start by using the mod "Fashion Montage - Begin with any outfit". You can find it inside the "Hat" tab in character creation! Keep in mind that the cap replaces the vanilla blue KY baseball cap! My other The Walking Dead Mods! Shane Walsh Sheriff Dept. Cap - https://steamcommunity.com/sharedfiles/filedetails/?id=3280286274 Shane Walsh Season 2 Jacket + Pants - https://steamcommunity.com/sharedfiles/filedetails/?id=3275466688 Shane Walsh Sheriff T-Shirt - https://steamcommunity.com/sharedfiles/filedetails/?id=3175257570 Carl Grimes Atomic Paw T-Shirt - https://steamcommunity.com/sharedfiles/filedetails/?id=3173845020 Rick Grimes CRM Jacket - https://steamcommunity.com/sharedfiles/filedetails/?id=3181258786 Rick Grimes Commonwealth of Virginia Law Enforcement Uniform - https://steamcommunity.com/sharedfiles/filedetails/?id=3247341641 Rick Grimes Murder Jacket - https://steamcommunity.com/sharedfiles/filedetails/?id=3185544130 Rick Grimes Season 2 Jacket - https://steamcommunity.com/sharedfiles/filedetails/?id=3195231754 Rick Grimes King County Sheriff Uniform - https://steamcommunity.com/sharedfiles/filedetails/?id=3245827102 Glenn S2 Yellow T-Shirt - https://steamcommunity.com/sharedfiles/filedetails/?id=3179757406 Glenn S2 Jacket - https://steamcommunity.com/sharedfiles/filedetails/?id=3179623177 Glenn S2 Blue T-Shirt + Cap - https://steamcommunity.com/sharedfiles/filedetails/?id=3176638382 Sophia Peletier Rainbow T-Shirt - https://steamcommunity.com/sharedfiles/filedetails/?id=3174943761 Carl Grimes TWD Voice Sound Effect - https://steamcommunity.com/sharedfiles/filedetails/?id=3143511778 Rick Grimes TWD Voice Sound Effect - https://steamcommunity.com/sharedfiles/filedetails/?id=3143510398 Daryl Dixon TWD Voice Sound Effect - https://steamcommunity.com/sharedfiles/filedetails/?id=3143513805 Shane Walsh TWD Voice Sound Effect - https://steamcommunity.com/sharedfiles/filedetails/?id=3148577212 Michonne TWD Voice Sound Effect - https://steamcommunity.com/sharedfiles/filedetails/?id=3165045380 Eugene Porter TWD Voice Sound Effect - https://steamcommunity.com/sharedfiles/filedetails/?id=3164314300 The Walking Dead 30 Songs Pack - https://steamcommunity.com/sharedfiles/filedetails/?id=2934759628 The Walking Dead Comics - https://steamcommunity.com/sharedfiles/filedetails/?id=3174374087 Workshop ID: 3177687013 Mod ID: Shane Walsh Police Cap (TWD)
Vendors
por 76561198161135695
PLEASE SEE CHANGE NOTES REGARDING LATEST UPDATES! To set custom prices use VendorsPrices mod - https://steamcommunity.com/sharedfiles/filedetails/?id=2824010776 Special thanks to - Peter Chambers for letting me use his models! Дак for Russian translations! Adds vendors to the game. You can buy food, tools, vehicle parts, all vanilla ammo types, weapon attachments, magazines and firearms. You can now also purchase Brita ammo, magazines, some attachments and some weapons. You can place the machines using the context menu or the brush tool in admin/debug. They are listed under VendorsTileset if you're using the brush tool. To use, an admin must place the vendors in the world. It can be done on SP as well, I believe you may need to enter debug to do so though. (Right click Project Zomboid in your library, click on Properties... In the launch options add "-debug" without the quotes. Start the game, click on the bug looking button on the left side of your screen and then open the items list. In the name field use 'ATM' to pull up the atm machine, and then 'vendor' to pull up the rest of the vendors, add your vendors and then you can remove the -debug) After a vendor has been set, either by placing or just dropping it, as long as you are standing near the vendor you can right click anywhere and the vendor options will be at the top of the context menu. Simply make a selection. It will not sell equipped or attached items, items must be on you and it will not sell items on the ground or in containers around you. This mod works with Green Fire Mod and Brita's Weapon Pack. I will be adding more Brita weapons and attachments. Items added by Vendors: ATM Machine Food Vendor Tool Vendor Vehicle Vendor Weapon Vendor $1 Bills $10 Bills $100 Bills $1000 Bills Items you can sell: - Belly button rings, bracelets, chokers, earrings, rings, necklaces, watches and lockets. With or without gems. - Bag of Cannabis - Kilo of Cannabis - Dry Cannabis Fan Leaf - Kief - Hashish - All cannabis cigars - All cannabis blunts TODO List: - Add all vanilla firearms - Adding more tools, foods - Add options for custom prices - Adding vehicles - Adding medical supplies - Sorting the cannabis cigars to sell for different prices - Possibly adding kief and hashish - Translations - Add more Brita weapons - Add more Brita attachments - Adjusting prices - Add books/magazines Workshop ID: 2819778674 Mod ID: Vendors
beer bottle for molotov
por 76561198175839261
Little mod adding, possibility to make Molotovs from an empty beer bottle (new recipes) (41 work fine) Check my other mods: Reading Training Books https://steamcommunity.com/sharedfiles/filedetails/?id=2715375532 Workshop ID: 2562566068 Mod ID: beer_bottle_for_molotov
车辆认领
por 76561198214675765
车辆认领 Workshop ID: 3254995674 Mod ID: ValhallaAegisDMZ
Zomboid Analytics
por 76561197982265445
Additional event logging tool. Logs player and zombie damage/death with coordinates for heatmap plotting. Source code can be found here: https://github.com/spoutnickgp/zomboid-mod-analytics Workshop ID: 2878377598 Mod ID: ZomboidAnalytics
Project Zomboid Guides
Instalar mods de Project Zomboid - guía del Workshop
Instala mods de Project Zomboid de forma limpia mediante Steam Workshop: introducir IDs, comprobar el orden, reiniciar el servidor y solucionar errores típicos.
Alquilar un servidor de Project Zomboid – guía multijugador
Configura un servidor de Project Zomboid: RAM, ajustes sandbox, mods de Workshop, permisos de admin y errores típicos bien revisados.
Servidor Project Zomboid con soporte de mods
Instala mods compatibles y admitidos desde el panel del servidor.
Alquilar un servidor Project Zomboid