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Mods y plugins para Project Zomboid
Este catálogo incluye 52.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
More Traits Rebalance
por 76561197963943841
MoreTraitsRebalance for NerdServer Workshop ID: 2724538785 Mod ID: ToadTraits
[New Paradigm] [V1X]
por 76561198068788655
Project AVA New Paradigm V1X A revival of the B41 version of Ava that worked great with 2D BUT With the added lovelyness that is modern ava prettyness! 5 lovely variants of Textures, Each Serving Goth Girl Vibes & Style Each Slot now has new eye colors! Ava now has a boob size option. Default mod is A Cup A Cup ver is akin to Tomb's mod or vanilla chest size Enable the chosen ava mod on the main menu & Restart zomboid! Set Texturesize in settings to 2048! Body Version # 4927 Mod - Haven Discord PERMISSIONS. ASK FOR ALL MOD INQUIRIES RELATED TO PERMISSIONS: IE: do not re-upload this Mod under ANY circumstances. Not On the Workshop, or Anywhere. Support the 'Spiced up Goth Girlie ' Release. Workshop ID: 3658418577 Mod ID: V1X Mod ID: V1X_A
CAMINHÕES BRASILEIROS - BRASIL
por 76561198121845674
Substitui as texturas originais do jogo. OBS: No meu CHEAT MENU só tinha o caminhão comum e o caminhão de "correios". Então testei um de cada vez na textura do caminhão de correios. BRINKS = stepvan_kentuckyheraldshell (Não sei do que se trata esse caminhão) BRAHMA = vehicle_stepvan_scarletdist (Caminhão de destilaria/bebidas) CASAS BAHIA = vehicle_stepvanmailshell (Caminhão de correios) Alguma sugestão? Workshop ID: 2869220907 Mod ID: ModTemplate
Large Duffel Bag
por 76561198102246223
Large Duffel Bag Simple mod that lets you craft a cosmetic retexture/remodel for the large backpack (just like my previous mod called New Schoolbag). This one adds a Large Duffel Bag, that you can apply on a Large Backpack. All items are craftable only and can be found in the new "Evil Inside" crafting category. Updated for B42.20.0 Stable! Check out my other mods here: Workshop ID: 3404392239 Mod ID: LargeDuffelBag
SSAULAVI Addon
por 76561198915548866
This mod requires the "SSAULAVI" mod to function properly. SSAULAVI: https://steamcommunity.com/sharedfiles/filedetails/?id=2887274097&searchtext=SSAULAVI This mod is an add-on for the original SSAULAVI mod. It introduces new weapons that were not in the original and slightly expands the storyline. ------------------------------------------------- 1 God Sword A weapon directly tied to the lore of the SSAULAVI mod. Outperforms guns in certain situations. 1 Godly Sword Check in-game for detailed stats and info. Weapon Balance Warning The weapons in this mod are NOT balanced for vanilla gameplay. Highly recommended for hardcore players dealing with high-density hordes (e.g., 16x zombie count, Horde Night) or using Random Zombie mods. Add more Masterpiece/Divine Swords unobtainable except via world spawns or forging Add a recycling recipe to salvage Masterpiece Swords Implement various other ideas ------------------------------------------------- ※ This mod was created purely out of fan appreciation for the original SSAULAVI mod. Although designed to adhere strictly to Workshop community guidelines, unintended issues may arise. This mod will be taken down immediately if requested by the original author. Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2887274097&searchtext=SSAULAVI Workshop ID: 3439394844 Mod ID: SAO5132
Electric Fence
por 76561198929132706
电围栏 / Electric Fence "僵尸想翻墙?让它们尝尝触电的滋味。" "Zombies trying to climb the fence? Let them taste the shock." 适配 Build 42 | 纯客户端 | 性能影响极小 | 中英文支持 Build 42 | Client-side only | Minimal performance impact | CN/EN supported 核心玩法 / Core Gameplay 给你建造的围墙和围栏通上电,让它们变成僵尸的噩梦。通电围栏会对靠近的僵尸造成持续电击伤害、麻痹和击倒效果。 Electrify your walls and fences, turning them into zombie nightmares. Electrified fences deal continuous shock damage, paralyze, and knock down nearby zombies. - 持续电击 / Continuous Shock:僵尸靠近通电围栏时每秒扣血,默认 8%(约 13 秒杀死普通僵尸) / Zombies take damage every second near electrified fences, default 8% (kills a normal zombie in ~13 seconds) - 麻痹效果 / Paralysis:被电击的僵尸会原地停住,无法移动和攻击 / Shocked zombies are paralyzed in place, unable to move or attack - 概率击倒 / Knockdown Chance:每次电击冷却后有概率直接击倒僵尸,未击倒时踉跄抽搐 / Chance to knock down zombies after cooldown; if not knocked down, they stagger instead - 需要供电 / Requires Power:电网或发电机供电时才生效,停电后围栏失效 / Only works with grid power or generators; no power = no shock - 消耗燃料 / Fuel Consumption:通电围栏会消耗发电机燃料,围栏越多耗油越快,发电机信息面板可查看用电详情 / Electrified fences drain generator fuel; more fences = faster drain; details shown in generator info panel - 电击玩家 / Player Shock:可选开启,玩家接触通电围栏也会受伤(默认关闭) / Optional: players also take damage from electrified fences (off by default) 安装系统 / Installation System 不是随便通个电就行——你需要技能和材料。 You can't just flip a switch — you need skills and materials. - 电工技能 / Electrical Skill:默认需要 2 级电工技能(可调 0~10) / Default requires Electrical skill level 2 (configurable 0-10) - 所需材料 / Required Materials: - 铁丝 x2 / Wire x2 - 电线 x1 / Electrical Wire x1 - 电子废料 x1 / Electronics Scrap x1 - 螺丝刀(不消耗) / Screwdriver (not consumed) - 右键菜单安装 / Right-click to Install:对围墙/围栏右键即可安装或拆除,拆除时返还部分材料 / Right-click any wall or fence to electrify or de-electrify; partial material refund on removal - 一键批量通电 / Batch Electrify:右键时可选择"所有相连围栏",自动检测物理相邻的围栏链并一次性安装,安装前弹出确认框显示总材料消耗 / Select "all connected fences" to auto-detect and electrify the entire connected fence chain at once; confirmation dialog shows total material cost - 智能选中 / Smart Selection:自动扫描点击位置及相邻格子的围栏,不用精确点中 / Auto-scans clicked tile and adjacent tiles, no need for pixel-perfect clicking 视觉效果 / Visual Effects 通电围栏不只是功能性的,它看起来也很带劲。 Electrified fences don't just work — they look the part too. - 轮廓高亮 / Outline Highlight:通电围栏显示彩色轮廓光芒,一眼就能分辨 / Electrified fences glow with a colored outline, instantly recognizable - 电弧闪烁 / Electric Arc Flicker:随机频率的电弧闪烁效果,每段围栏独立节奏,模拟真实电弧 / Random-frequency spark flickering, each fence segment with independent timing, simulating real electric arcs - 放电加粗 / Dynamic Outline:放电瞬间轮廓自动加粗,更有冲击力 / Outline automatically thickens during spark discharge for extra impact - 僵尸电击闪光 / Zombie Shock Flash:僵尸被电击时全身闪烁高亮 / Zombies flash and blink when shocked - 7 种高亮颜色 / 7 Highlight Colors:蓝白、电光绿、红色、紫色、金黄、青色、白色 / Blue-White, Electric Green, Red, Purple, Golden Yellow, Cyan, White - 闪烁可关闭 / Flicker Toggle:不喜欢闪烁?可以关闭,只保留稳定轮廓光 / Don't like flickering? Turn it off for a steady outline glow 沙盒设置 / Sandbox Options 所有核心参数均可自定义,打造你想要的电围栏体验。 All core parameters are fully customizable for your ideal electric fence experience. 战斗参数 / Combat Parameters - 启用电围栏 / Enable Electric Fence:总开关 / Master toggle - 每秒伤害 / Damage Per Second:1%~50%,默认 8% / 1%-50%, default 8% - 击倒冷却 / Knockdown Cooldown:1~30 秒,默认 8 秒 / 1-30 seconds, default 8s - 击倒概率 / Knockdown Chance:0%~100%,默认 20%(0=永不击倒)/ 0%-100%, default 20% (0 = never) - 麻痹时间 / Paralyze Duration:1~15 秒,默认 3 秒 / 1-15 seconds, default 3s - 电击玩家 / Player Damage:开/关,默认关闭 / Toggle, default off - 玩家电击伤害 / Player Damage Per Shock:1%~50%,默认 3% / 1%-50%, default 3% 安装要求 / Installation Requirements - 电工技能 / Electrical Skill:0~10 级,默认 2 级(0=无需技能)/ 0-10, default 2 (0 = no skill needed) - 铁丝数量 / Wire Required:0~10,默认 2(0=不需要)/ 0-10, default 2 (0 = none) - 电线数量 / Electrical Wire:0~10,默认 1 / 0-10, default 1 - 电子废料 / Electronics Scrap:0~5,默认 1 / 0-5, default 1 - 启用批量通电 / Enable Batch Electrify:开/关,默认开启 / Toggle, default on 燃料与供电 / Fuel & Power - 围栏消耗燃料 / Fences Consume Fuel:开/关,默认开启 / Toggle, default on - 每段每小时油耗 / Fuel Per Fence Per Hour:0.1~10.0,默认 1.0 / 0.1-10.0, default 1.0 视觉效果 / Visual - 显示视觉效果 / Show Visual Effect:开/关轮廓高亮 / Toggle outline highlight - 启用电弧闪烁 / Enable Flicker:开/关闪烁效果 / Toggle spark flickering - 高亮颜色 / Highlight Color:7 种预设颜色 / 7 preset colors 更新日志 / Changelog v1.1 — 2026-04-26 新功能 / New Features - 电击玩家 / Player Shock — 新增 Sandbox 选项,开启后玩家接触通电围栏也会受到电击伤害(默认关闭) / New sandbox option: players take damage from electrified fences (off by default) - 发电机燃料消耗 / Generator Fuel Consumption — 通电围栏会消耗最近发电机的燃料,围栏越多耗油越快(默认每段每小时 1.0);发电机信息面板显示电围栏用电详情 / Electrified fences drain fuel from the nearest generator; more fences = faster drain (default 1.0/fence/hr); electric fence power usage shown in generator info panel - 一键批量通电 / Batch Electrify — 右键围栏时可选择"所有相连围栏",自动检测物理相邻的围栏链并一次性安装,安装前弹出确认框显示总材料消耗 / Right-click a fence to select "all connected fences"; auto-detects adjacent fence chains and electrifies them all at once with a confirmation dialog showing total material cost 如遇 Bug 或平衡性问题,欢迎留言反馈。 If you encounter bugs or balance issues, feedback is welcome. Workshop ID: 3692579093 Mod ID: ElectricFence
FRUsedCars-RV only
por 76561198412348907
FRUsedCars-RV only Workshop ID: 2945772107 Mod ID: FRUsedCars-RV only
Immersive CD Players (text version)
por 76561198186843834
The development of the mod has been suspended in favor of the version with sound. Attention! There are bugs in the mod - which are completely fixed in the sound version. It also lacks many of the features and capabilities that were included in the version with sound. All vanilla cd players and cds in the game are working. - Realistic functionality of CD-players and CD-disks. == Everything is written in the instructions ... Please read before asking a question. == ! Forgive me my English (I use google translate). The original lyrics of the artists presented in this mod belong to their copyright holders and are used solely for atmospheric conditions without the pursuit of material, or any other benefits from their use. The author of the mod does not in any way claim authorship of the texts. All used texts are from open sources. • Attention! Some tracks, such artists as - Metallica, Nirvana, etc., contain profanity... • There is no sound. All playable "music" is presented in the form of text above the character - like all other devices in the game. Version with sound in a separate mod - iCDPlayers (sound version) Instruction: - Find the CD, take it to your inventory and examine it (Context Menu > “Inspect Disc”), so you get a disc suitable for playback (the CD may be scratched and will not play in the player). - Find the CD player and battery. - Insert the battery and the CD in any order. - Turn "Play" the CD player. - The CD you found may be scratched ... The CD player will not play it, and when you try to play it will turn off. - To listen, you must have Earbuds (headphones) in your inventory, otherwise you will not “hear” the "music" being played. - A deaf character will not hear music and will not receive a mood boost. - You can switch the playing tracks - previous and next, when the last track on the disc ends, the first track will automatically start playing. - The CD player will remember where you clicked “Stop”, and will continue to play from this point, provided that you did not remove the disc, did not remove the battery, and did not run out of power. - When listening, boredom decreases. - One full battery should last about 5-6 hours of playing time. - To get the vanilla cd player back, eject the disc, remove the battery. - The mod also changes the weight of the CD players, CDs and batteries in the game to a more realistic one. All the “music” presented on CDs in this mod corresponds to real albums of artists released by 1993. Enjoy the silence... :) The mod was created for version 41.? Languages: English Workshop ID: 2025319303 Mod ID: iCDPlayers
Sims Plumbob
por 76561198057282468
B41/B42Description Shows a Sims plumbob over the player which reacts to character health and does a little shake when you take damage. Health Color It shows green when healthy (above 70% health), then turns yellow down to 30%, and finally red when your life is in danger. Damage Shake It shakes when receiving damage, including passive damage from bleeding or being overencumbered. The shake intensity scales depending on how much damage you take. Multiplayer It's completely client-side and only shows on your character just like in The Sims, so you can safely use it without problems on multiplayer servers. Important -- For the Smoothest Animation The animation relies on the UI framerate. Make sure to deactivate the UI frame lock in your display settings for the best experience, or else it will struggle to follow the player smoothly. Workshop ID: 3687609677 Mod ID: simsPlumbob
Vectrex Playable Console (B41)
por 76561198013951836
WHEN ARE YOU UPDATING FOR B42??? AUGUST 2026 UPDATE: Target date for B42 version release is SEPTEMBER 5 2026. The old B41 will be forked and saved as a SEPARATE mod. I will post the link here when that happens, so server hosts and players who still use B41 should subscribe to the B41 version. THIS workshop item will become the B42 version and will be the one maintained moving forward. Vectrex: The High-Performance Machine We are proud to present the most complete Vectrex mod ever added to the Steam workshop. The mod is fully lore-friendly and adds a playable Vectrex to Project Zomboid. The console, game cartridges, screen overlays, Vectrex Light Pen, Vectrex 3D Imager, and ALL retail packaging can all be found as extremely rare loot in garages, wardrobes, living rooms, storage units, toy chests, electronics stores, and pawn shops. We've included a few easter eggs as well that are also lore-friendly (both for Zomboid as well as for Vectrex fans). Loot rates (adjustable in the sandbox settings) are similar to those found in Video Game Consoles: Insanely Rare. About the Vectrex Vector Graphics: The Vectrex utilized vector graphics, generating smooth lines and shapes similar to arcade games of the time by moving an electron beam around. This gave it a distinct, futuristic look and feel to the gameplay. Short-Lived: Unfortunately, the Vectrex's release timing around the 1983 video game crash led to its discontinuation in 1984. However, home-brew games made by Vectrex die-hards have kept the console alive. Mod Features - Vectrex Console and Original Retail Packaging: Fully 3D modeled and textured using their real-life physical versions. The box, once opened, can be used like any other container. - Built-in Monitor: No need for a TV! The Vectrex featured a compact black and white CRT monitor built right into the console, making it self-contained and "portable" (playable on any powered tile). - 27 Collectible Cartridges, cartridge boxes, and 28 Playable Games: Playing games reduces boredom and unhappiness and only requires player to be on a powered square - no TV is required (just like in real life!). All games, with the exception of Mine Storm, require a cartridge to play (Mine Storm was programmed directly into the Vectrex). - 22 Screen Overlays: As Vectrex graphics used an electron beam, they were in black and white. A colored overlay came packaged in 22 of the 28 games released and enhanced the graphics on-screen. Now you can collect and swap out screen overlays for your Vectrex! - Wearable Vectrex 3D Imager: A set of special "3D glasses" was also available for the Vectrex, which, using alternating spinning disks in front of the viewer's eyes, gave the illusion of a 3D experience for certain games. The headset won't really protect you against zombies but you will look really cool wearing it! - Vectrex Light Pen : Traditionally used for games like Melody Master, you can also try to poke zombies with it in a pinch. - Real Vectrex Audio : No emulation has been used - all audio included in the mod has been meticulously sampled not from one, but TWO Vectrex consoles: a 1982 version which has the famous "Vectrex buzz" (due to poor wire shielding and improper grounding) and a 1983 version which has a much cleaner sound. If you find a 1982 version and hate the buzz, level your electrical skill to 6, get some spare electrical components, and fix it! If you regret this decision or find a 1983 version and want to experience the buzz, the process works also in reverse. (Note: You must first remove the overlay, if any, from the Vectrex before you can modify it.) - Realistic Loot Rates (adjustable in the sandbox settings): Unfortunately the Vectrex was not a commercial success, and the console was discontinued in 1984, just two years after its launch. While estimates vary, based on serial numbers for Vectrex units, a safe guess for the number of Vectrexes produced is between 100,000 to 800,000. Compared to the 30 million Atari 2600s sold, this makes Vectrex a fairly rare console. - Lore-Accurate Easter Eggs for Die-Hard Vectrex Fans! Installation: Subscribe and add it to your mod list. This mod does not overwrite any game files so it shouldn't interfere with other mods. Compatibility: Tested using 41.78, works in both singleplayer and multiplayer. Safe to use with existing saves. A new save is recommended due to the low spawn rate of the Vectrex. October 2024 Update: added new "Dusty Vectrex Game box" to improve compatibility with "Item Stories". Found in pawn shops, it can be opened to receive a random Vectrex game (95% chance), its overlay (80% chance), and a second random overlay (20% chance). All dummy items used for spawning now look and function like the "Dusty Vectrex Game box" item - thus if "Item Stories" spawns them into the world, no admin intervention is needed - players will be able to receive some Vectrex items from it. Authors: Spenglerian: Code and scripts, audio, textures, playtesting Zhamul: 3D modeling, textures and UV mapping, certified dual Vectrex ownership, Vectrex lore consultation Workshop ID: 3310855080 Mod ID: VectrexPlayableConsole
Yandere's Hair Salon [B41]
por 76561198926475201
Adds 9 hairstyles for male and female characters in the game. Hairstyle names: Bob With Bangs, Long Bob, Hedgehog, Long Hair, LongHair 2, Short hair, Short hair 2, Emo guy\Emo girl, Pudding. --- A hair mod similar to this one, delivering higher quality and more hairstyles: https://steamcommunity.com/sharedfiles/filedetails/?id=3555677825 If you need skins from the screenshots: https://steamcommunity.com/sharedfiles/filedetails/?id=3318281567 If you liked my work and would like to thank me: https://boosty.to/yandere_love/donate Workshop ID: 3323039083 Mod ID: yandere'shairsalon
InGameMaps [Drayton (Rebuild)]
por 76561198040780708
InGame Maps Add in-game maps for several older mods. Expect errors, sometimes lack of precision as the maps are computer generated. At least, now you have maps without external mods. This mod will be updated with new additions and new maps. Want a map? just ask and point the mod, I'll check if it's doable. This mods do not add maps in world, only in UI ! MP/SP Compatible. Do not require a new game/save You just have to enable this mod and map appear only if you also have the proper map enabled. Actual maps added (if author add proper ingame map, I'll delete mine from the mod): This mod should be enabled AFTER every mods adding map to your world If you do not know how to do it, I can only redirect you to : https://steamcommunity.com/sharedfiles/filedetails/?id=2694448564 Problem ? Go on main mod comment section: https://steamcommunity.com/sharedfiles/filedetails/?id=2756689895 Credits goes to original author Drayton (Rebuild) (request) Jela331 https://steamcommunity.com/sharedfiles/filedetails/?id=500222958 Workshop ID: 2763516079 Mod ID: InGameMaps_drayton Mod ID: InGameMaps_drayton_SP Map Folder: Rebuild Map Folder: Rebuild_map
Belt Machete
por 76561197965048948
Machete can into Belt. Workshop ID: 3364416175 Mod ID: BeltMachete
Extra Books Plus
por 76561198857691153
⚠️⚠️⚠️ THIS MOD DON'T WORK WITH THE ORIGINAL MOD INSTALLED ⚠️⚠️⚠️ "I recommend reading the discussions" I made a small modification to a simple mod that I really liked. Original Mod: Extra Books Link: https://steamcommunity.com/workshop/filedetails/?id=2859508566 Original Creator: SNeicer Link: https://steamcommunity.com/profiles/76561198350941990 Thank you all and I appreciate your dedication to the game friend: Sneicer Do you have toc with your organization? Don't worry now your books will have the vanilla book family and now each book class now has its own color. Books that give you an xp multiplier for melee weapons, firearms and bunch of other skills Can't read a book? Multiplier disappears after some time? Some other issue? Thats probably mods conflicting with each other, there is no other reason behind it, because the mod barely has any coding behind it (Just customizing some lists). Please keep that in mind when reporting an issue in the comments. New books: - Book of Firearm mastery (Aiming) - Book of Reloading Techniques (Reloading) - Book of About tool care (Maintenance) - Book of Fighting mobility (Nimble) - Book of Runner from Muldraugh (Fitness) - Book of Hand combat mastery (Strength) - Book of Lumberjack's right hand (Axe) - Book of Primitive weaponry (Spear) - Book of Street weaponry (Long blunt) - Book of Dangerous citizen (Short blunt) - Book of Knife utility (Short blade) - Book of Weaboo katana tutorial (Long blade) :troll: - Book of Feathered Feet (Lightfooted) - Book of Running From Problems (Sprinting) - Book of Stealthy Heister (Sneaking) Item ID's for spawning them (Replace X with a number of a tier from 1 to 5): - Firearms = EBFirearmX - Reloading = EBReloadingX - Maintenance = EBMaintanceX - Nimble = EBNimbleX - Fitness = EBFitnessX - Strength = EBStrengthX - Axe = EBAxeX - Spear = EBSpearX - Long blunt = EBBluntX - Short blunt = EBSmallBluntX - Short blade = EBSmallBladeX - Long blade = EBLongBladeX - Lightfooted = EBLightfootedX - Sprinting = EBSprintingX - Sneaking = EBSneakingX Languages in this pack: - CN - EN - ES - FR - IT - KO - PTBR - RU Workshop ID: 3182488137 Mod ID: ExtraBooksPlus
Freddy Fazbear's Mask
por 76561199086515653
Freddy Fazbear's Mask replaces Welder Mask Workshop ID: 2737581324 Mod ID: Freddy Fazbear's Mask
No More Room in Hell Menu
por 76561198049344926
Main menu replacer inspired by NMRiH with "Mellow" by Garett Lindquist. Be sure to restart the game. Workshop ID: 3189879888 Mod ID: NMRiH_MM
blake's personal true music
por 76561198034266578
ignore thumbnail has music from mcr, patd, paramore, fir, and more Workshop ID: 2803021043 Mod ID: tmblakep
Def's LTS Korean Translation
por 76561198013949185
Def's Long Term Survival 한국어 번역판입니다. 아이템 및 제작탭의 번역은 공식 한국 번역 및 New Korean Transltion(신 한국어 번역 2020)에 최대한 맞춰서 진행했습니다. 모든 항목(아이템, 제작탭, 툴팁)이 번역되어있습니다. 해당 모드는 Def's Long Term Survival zh에 기반하여 제작되었습니다. (This mod is based on Def's Long Term Survival zh mod) 표기에 오류가 있는 항목을 댓글로 달아주시면 조치하겠습니다. (ex : 묶음 아이템이 일반 아이템으로 번역됨 등) Workshop ID: 2598343672 Mod ID: LTSKOREAN
Karas Parabolic Throwing
por 76561198348190911
Parabolic Throwing is a throwing mod, created primarily as a demo to showcase how the Ballistic Revolution API works. It requires the Ballistic Revolution API to function properly. You can also play with it for fun though – it features a fully implemented item spawn system. What Does It Do? It overhauls the vanilla game’s clunky throwing trajectories, replacing them with precision parabolic physics for perfect accuracy. Supported Items Molotov Cocktail Pipe Bomb Aerosol Bomb Firecracker Crafted Firecracker Flame Trap Smoke Bomb Noise Maker Does It Add Any New Items? Yes – it adds a Military Hand Grenade as an example to demonstrate how its scripts function. It’s fully playable in-game and spawns in all military zones just like other military loot. Can I Use It in Multiplayer? support it, but I don't recommend using it in multiplayer mode. There are currently some issues, which I will fix. Important Note You need to set the Ballistic Revolution API to load before this mod for it to work. If you have any questions, feel free to leave me a message. Enjoy your game! Workshop ID: 3661893026
Just Drugs - DLC Fully Patched
por 76561198049006419
Testing Drug mod fixes Workshop ID: 3680787409 Mod ID: Doobie_Drug_Den
Minidoracat Server New Car
por 76561198033176898
Minidoracat 伺服器專用車輛 以 Autotsar Trailers 由 Minidoracat 伺服器玩家 麒麟 | 油庫里 | Ajak | 每天笑 製作 Workshop ID: 2867440014 Mod ID: NewCatCar
xPhone - Smartphone, GPS & Messaging
por 76561199841906216
A fully-featured smartphone mod for Project Zomboid Build 42. Find phones in houses, offices, and stores. Use them to navigate, message other players, and more. Install xPhone Sound Pack (separate Workshop item) to unlock GPS voice guidance with spoken directions in English and Spanish. == PHONE MODELS == xPhone Disposable — The cheapest model. Found commonly in houses. Has a fixed internal battery that cannot be replaced or recharged. Once the battery dies, the phone is permanently dead. Use it wisely. xPhone Standard — Mid-tier model found in offices and stores. Uses a replaceable battery (xPhone Battery item). When the battery runs low, swap it for a fresh one from your inventory through the phone's settings menu. xPhone Solar — Rare high-tier model. Its built-in battery automatically recharges when you are outdoors during daytime. The longer you stay in sunlight, the more charge it recovers. Nearly self-sustaining for light usage. == BATTERY SYSTEM == Every phone has a 0-100% battery that drains realistically based on what you do: - Music Playback: moderate drain (~8h on Disposable, ~11h on Standard, ~20h on Solar) - GPS Navigation: lightest drain (~11h on Disposable, ~16h on Standard, ~33h on Solar) - Idle: no drain while the phone is in your inventory and not in use The Solar model recharges automatically when you walk outdoors during daylight hours. == APPS == Messages (Text Messaging) Each phone gets a unique 5-digit number assigned when first activated. Save contacts by name and send private text messages to any player at any distance. Conversations are displayed in a chat-style interface with timestamps. A Global Chat channel lets everyone with an active xPhone communicate together. You receive real-time toast notifications for incoming messages from any screen — click to jump directly to the conversation. GPS / Maps A full navigation system with a real-time rendered map showing 1,000+ named streets, buildings, points of interest, and city labels. Features include: - Search: type any place name or street to find it instantly - Navigate: select a destination and get A* pathfinding with an optimal route drawn on the map - Voice guidance: turn-by-turn directions spoken aloud in Spanish or English (requires Sound Pack) - Mini-map: always visible on the GPS home screen while navigating - Full-screen map: zoomable and pannable world map, click anywhere to set a destination - Nearby POIs: discover nearby locations sorted by distance - City quick-access: jump to any city from a sorted list with distances - Off-route detection: automatic recalculation if you stray from the path - Vehicle awareness: detects if you are driving and adjusts speed estimates and arrival voice lines xPottify (Music Player) A built-in music streaming app that automatically detects all installed True Moozic-compatible cassette and disc mods. Browse by collection, pick a song, and listen while you loot and survive. Music plays through your character's position in the world — other players nearby can hear it and the volume changes in real time based on distance and your volume slider. With earphones connected, music is private. Without earphones, it attracts zombies. If no compatible music mods are installed, xPottify shows a friendly message explaining how to add them. Settings - Connect/disconnect earphones from your inventory. With earphones connected, all phone sounds (music, GPS voice) play privately — zombies cannot hear you. Without earphones, sound plays through the phone speaker and attracts nearby zombies. - Adjust voice guidance volume - Swap batteries (Standard model only) - View phone number, battery level, and phone model info == MULTIPLAYER == Fully works in multiplayer. Phone numbers are synced across the server. Players can exchange numbers and send private text messages from anywhere on the map. The global chat channel connects all active phones. The server tracks all phone numbers and persists global chat history. == LOOT == Phones and spare batteries spawn naturally in the world through the distribution system. Disposable phones are common, Standard phones are uncommon, Solar phones are rare. Spare batteries can be found in electronics stores and offices. == LANGUAGE == Supports English and Spanish. Switch language in Settings — all UI text updates instantly. 📋 Changelog v1.1 — March 3, 2026 Phone Identity & Persistence - Phone registration (number, contacts, dead state) now persists across save/load via player ModData backup - Picking up a different phone shows the activation/login screen correctly (SIM swap logic) - Four clean activation cases: your phone → activate, someone else's → login, unowned + have account → auto-bind, unowned + no account → first-time setup Battery System - Battery level now backs up to player ModData — survives drop/pickup and save/load without resetting to 100% - Context menu shows the real battery value instead of always showing 100 Volume System - Volume setting now persists across ModData loss (backed up to player ModData) - Fixed volume resetting to max when songs auto-advance or are manually changed - Volume changes are now heard by nearby players in real time via the broadcast system Multiplayer Audio (Major Fix) - Fixed double audio bug: nearby players were hearing each song twice (one from PZ engine propagation + one from custom broadcast) - Music playback now uses client-only SoundManager instead of player emitter, eliminating engine-level sound duplication - Remote players hear music exclusively through the custom broadcast system with proper distance-based volume falloff - Fixed song restarting for the listener when the emitter changed volume — remote sound instances are now muted instead of destroyed - Fixed stop/pause not working for nearby listeners — the broadcast now distinguishes pause (mute, keep position) from full stop (destroy) - Fixed low volume (1/10) making music inaudible for nearby players — minimum hearing range of ~8 tiles regardless of volume setting - Volume changes are now heard by nearby players in real time via the broadcast system xPottify Music Player - xPottify now dynamically scans all installed True Moozic-compatible mods (cassettes, discs, CDs, vinyl) - No longer hardcoded to specific genres — works with any music mod that uses GlobalMusic - Shows a helpful message when no compatible music mods are installed ☕ Support the Developer Thank you so much for downloading and playing my mods! Every subscriber, comment, and rating means the world to me. If you enjoy this mod and want to support my work, you can buy me a coffee! Your support helps me keep creating and improving mods for the community. ☕ buymeacoffee.com/XaviChang Every coffee fuels another late-night coding session! ☕🎮 Workshop ID: 3675737813 Mod ID: xPhone
No Items
por 76561198023676128
Mod makes the game harder. You will start new game without any items! Even without a belt! If you don't use the mod Size Lables, you can't wear any Trousers or Jeans without a belt. Lol. Super hard :) But no limitations on the belts in this mod if you use that mod. Improvised belts: SlotsWeight Wire Belt00.1 Rope Belt10.3 Strip Belt10.1 Clothing Sennit10.25 Braided Belt20.9 Game design quality: 90% Code quality: 92% Only compatible with build 41, obviously. Tags:B41,Clothing/Armor,Hardmode,Misc,Tweak Workshop ID: 1919584194 Mod ID: noitems
[NPDM] Cute Blood
por 76561198068788655
ASH 2025: Cute Blood Fix up the PZ Massacre With Cute Blood! The Base game Experience has terribly low quality masks. they often get in the way of the important facial area's during nice action / fun Which means the screenshots also get a little ruined due to the face being covered in odd bloodspots.. But Now The Blood is Cute! And Avoids going Near certain facial parts So your Images will be more Aesthetic Full Suite of Textures to replace the basegame masks 1024x1024 For the Large Mask Texture Template Individual Masks Have 256x256 Textures Originally Designed & Made On / For Project AVA New Paradigm V19 But as its Blood / Masks, This will Work on all Types of body / everything PERMISSIONS. ASK FOR ALL MOD INQUIRIES RELATED TO PERMISSIONS: IE: do not re-upload this Mod under ANY circumstances. Not On the Workshop, or Anywhere. Support the Official Release. Workshop ID: 3458395621 Mod ID: NPDM_CuteBlood
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