- Mods
- /
- Project Zomboid
Mods y plugins para Project Zomboid
Este catálogo incluye 52.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Unknown clothing shop zombie spawn
por 76561198146230757
Spawn Unknown clothing shop Female Outfits with zombie Group contains:Genshin/Honkai Impact/Girls Frontline/Blue Archive/Anime or Game Only the required modules need to be enabled,100% or 10% or 1% Update:Only 10% Genshin Zombie Warning:100%Will significantly cause game lag Workshop ID: 2971311235 Mod ID: Only Genshin Zombie 10% Mod ID: Unknown clothing shop zombie 1% Mod ID: Unknown clothing shop zombie 10% Mod ID: Unknown clothing shop zombie 100%
Change Alert Audio to Tarkov Scav1 Audio
por 76561198067602969
вот сука Workshop ID: 2724609606 Mod ID: Tarkov-Alert
Ash's King County Sheriff's Deputy Cavalry Hat [Redux] B42.20
por 76561198068788655
Ash's King County Sheriff's Deputy Cavalry Hat A rather legendary mod of mine. & The first hat i ever made i've repaired the model of all issues & fully remade the UV's & Textures Found all over! 512x512 textures Optional module to allow 1K textures. MOD PERMISSIONS ON LOCKDOWN This mod can only be added to and extended with the express permission from the original creator. Having received permission credit must be given to the original creator both within Any / All Of the files of the posted edit / mod and wherever the mod roams online. If no permission is received you may not alter the mod and it must be treated as a mod that is 'On Lockdown'. do not re-upload this Mod Modpack it Disseminate it under ANY circumstances. Workshop ID: 3665928226 Mod ID: KingCountyCavalryHatReduxTwo Mod ID: KingCountyCavalryHatRedux1KTexture
KW_Rhitta
por 76561198119799176
KS 서버 킹즈우드에서 만든 신부 릿타 한손둔기 Workshop ID: 3223257015 Mod ID: kw_Rhitta
Gore's SVU4 Vanilla Cars
por 76561197993339330
Gore’s SVU4 Vanilla Cars brings the SVU4 upgrade system to Project Zomboid’s vanilla vehicle fleet, adding family-specific armour and survival upgrades while keeping the original vehicles recognisable. Supported vehicles can be fitted with graded body armour, bull bars, plows, engine scoops, filtered air intakes, roof equipment, tyre chains, Auto Tune radio antennas and a selection of replacement wheel-rim styles. Armour progresses through multiple grades with matching visual changes, including Gold variants and scoop-cut hood armour where required, giving players a reason to keep improving a trusted vehicle rather than simply replacing it. The current Build 42.20.2 release includes a substantial vehicle-by-vehicle visual pass to make sure upgrades sit correctly across the different vanilla body shapes. PickUpVan bull bars, plows and scoop-equipped hood armour have dedicated positioning, PickUpTruck hood armour has been realigned, ModernCar02 and emergency-service vehicles use the correct family-specific equipment, and vehicles with factory light bars no longer offer roof racks that would clash with them. The mod is designed as the vanilla-fleet companion to Gore’s SVU4 Core, so the Core mod is required for the upgrade interface, installation logic and underlying SVU4 systems. Special thanks to Ross Jackman, Melis_tiles, and 𝓯𝓻𝓮𝓪𝓴𝓪thenorth for their contributions and support during SVU4's development. Finally, a huge thank you to everyone who has tested SVU4, reported bugs and compatibility issues, supplied screenshots, and repeatedly climbed into battered cars to find out whether the armour, plows, bull bars, wheels and assorted bits of welded metal were actually where they were supposed to be. I actively work on my mods with the help of the dedicated players, mod creators and Admin over at the ZomboidZ server, more information can be found at: discord.gg/gs2kQakAkt If you like my work and would like to see continued development of the SVU4 family of mods and new mods in the future please support me at Ko-Fi: https://ko-fi.com/gorebasher3d Workshop ID: 3742291546 Mod ID: GoresSVU4VanillaCars Requires Gore's SVU4 Core.
Howie's Traits [42.16]
por 76561199382521527
This mod adds a collection of positive traits for greater flexibility in builds with solo and small groups in mind while trying to minimize vanilla balance disruption. Negative traits planned for a later release. Amateur Welder - You've just finished trade school and landed your dream job. Your first shift starts tomorrow. +1 Welding. (-2) Apprentice Blacksmith - You were learning from the best until the best tried to eat you. +1 Metalworking (-2) Computer Whiz - Your family members have you on speed dial. +1 Electronics. (-2) Deli Worker - Minimum wage, minimum effort. But you make a mean sandwich now. +2 Butchering (-2) Drummer - You thought joining a band would be a great way to attract a mate. +1 Short Blunt. (-2) Furniture Maker - All your furniture came in a flat box. +1 Carpentry. (-2) Furtive - An introvert must develop certain skills to remain at peace. +1 Sneaking (-2) Knapper - The human origin story has always interested you. +2 Knapping. (-2) Pet Person - You adore animals and are familiar with their care. +1 Animal Care. (-2) Slasher - You watch a lot of slasher films and think to yourself "Yeah, I could do that." +1 Short Blade (-2) Susurrus - People tend to be startled when they realize you're in the room. +1 Lightfoot (-2) Tracker - Those aren't wild berries, nobody asks how you know. +2 Tracking (-2) Bar Fighter - Always with you, just one too many. +1 Short Blade, +1 Short Blunt (-3) Celeritas - You're here. Now you're there. You're everywhere. +1 Nimble. (-3) Animal Control - Wild animals? In your backyard? Absolutely not! +1 Trapping (-4) Kindler - You grew up in a home with wood heat. +1 Axe. (-4) Larper - For glory and honor on some weekends when the weather is nice. +1 Long Blade (-4) Part Cherokee - You're part Cherokee. Or at least, that's what your Grandma said. +1 Spear. (-4) Auto Body - From not knowing how to hold the flashlight still, to fixing the whole car. You've come a long way. +1 Electronics, +1 Mechanics, +1 Welding (-6) Homemaker - You always said you wanted to get out of the house more. +1 Cooking, +1 Tailoring, +1 Maintenance (-6) Light Gunner - All those hours playing video games were not wasted after all. +1 Aiming, +1 Reloading. (-6) Pescatarian - Save on groceries by eating the food on the ground and in the pond. +1 Agriculture, +1 Fishing, +1 Foraging (-6) Renaissance Celebrant - You love the Renaissance Faire so much that you refuse to break character. +1 Carving, +1 Maintenance, +1 Metalworking +1 Tailoring (-8) Rugged - Corn-fed, country raised. +2 Agriculture, +1 Aiming, +1 Animal Care , +1 Carpentry (-8) Zephyr - You move like a gentle breeze. +1 Lightfoot, +1 Nimble, +1 Running, +1 Sneak (-8) Workshop ID: 3434453874 Mod ID: Howie's Traits
Skill Books Loot Multipliers
por 76561198041411600
This mod adds loot multipliers to skill books for each zone : bookstores, libraries, residential and more. The default values pretty much fix the skill book spawns of the b42 loot tables. Also affects magazines, to a much lesser extent. I think I've managed to set up the default sandbox settings (as shown in the image) so that the default skill books loot is much higher than in vanilla b42 , but still not not quite as much as in b41 in my opinion. I could easily see raising each of these default values and still considering it balanced. Disclaimer : These loot multipliers don't necessarily directly multiply the loot chances, I've manipulated things behind the scenes, these are not strictly 'loot item multipliers' , but also 'loot table multipliers' , so that the table that spawns Skill Books is much more likely to be chosen than the countless other tables like Fictional Books, Sports Books, Fantasy Books, Crime Books, etc... Increasing the multipleirs for BookStores, Library, Schools, and University Library also has the inverse effect on the Other Books (Recreational books) loot tables , decreasing the weight chance of all their tables. I was really baffled by how much the Skill Books table in Book Stores, Livraries and Schools were nerfed. They are easily 20 times rarer in b42 than in b41 ! Jesus Christ. To give you an idea of how insane the default b42 Skill Books Loot is , compared to b41 : B41 Bookstores shelves : 100 weight chance to spawn Skill Books, 20 weight chance to spawn magazines. That's it. That's an 83% chance to spawn the skill books table. In B42 BookStores shelves : 20 weight chance to spawn Skill Books, 10 weight chance to spawn magazines, and all the other recreational books loot tables (33 of them !) add up to AN ABSURD 1930 Weight Chance ! That's a measly 1.02 % chance to spawn skill books ! Granted, these 33 tables can only spawn once per room, so the chance of skill books increases slightly for each shelve in a book store. But still ! What the hell, man. Note : You don't need to set the multipliers to 80, I've taken care of things behind the scenes. Between 2 and 5 is gonna be balanced I think. Shouldn't be compatible with b41. Workshop ID: 3391930394 Mod ID: SkillBooksLootMultipliers
Low Tier God Bleach
por 76561198298623599
Replaces the bleach world texture with a certain picture of LOWTIERGOD aka LTG Workshop ID: 2707164309 Mod ID: lowtiergod_bleach
[RU] MiniStatPanel & Manual Save
por 76561198141539503
Russian version original mod Workshop ID: 1938049154 Mod ID: RuMiniPanel
Bandits XEROKOPIA RU Translation
por 76561198834510884
Due to the fact that there is no Russian in the original (although there is a folder and part of the text), I cannot create a discussion so that the original author corrects the translation. Its my edit of the Russian translation of the Bandits mod. I am not author of original mod To install this mod you will need to have this mod Workshop ID: 3456659629 Mod ID: XERO_Bandits_RU
Spider-Man Outfits
por 76561198023319654
Hello! As a fan of the arachnid, I needed to include him into the game. At first I was only planning between one and three outfits, but it got out of hand. Still, this is a very simple mod. You can imagine what this mod does just by looking at the image and title, but here's a breakdown in case you want to know more: Features - This mod adds 11 Spider-Man themed character costumes, more specifically it adds: 11 masks, 11 full body suits, 1 hoodie and 1 belt. (List of costumes below) - I also added invisible equipment (boots and backpack) in case you dont want equipment to cover your suits. - Each garment has models for both men and women. - These are normal clothes, those wont give you superpowers or advantages in the game, other than a little protection (but all the responsibility) - Most of these clothes act as underwear, so you can wear other clothes over them. - None of these can be broken by scratches or other means, but they do get dirty with blood. How to get the outfits in the game - There is a small chance that a zombie will appear wearing one of these, decreasing if you have more mods that add other zombie outfits. - Or you can simply use cheats to summon the outfits. Costumes included - Spider-Man (original Peter Parker costume) - Spider-Man Advanced suit 2.0 (The one from the PS5 game) - Spider-Man black suit (The one from the comics) - Spider-Man Webbed Black Suit (The one from the movie Spider-Man 3) - Spider-Man Miles Morales (original costume from the comics) - Spider-Man Miles Morales Into The Spiderverse (The one from the first movie) - Ghost-Spider (aka Spider-Gwen, you can also put down the hood) - Scarlet Spider-Man (original Ben Reilly costume, comes with toggleable hoodie and a belt) - Spider-Man 2099 (Classic costume) - Spider-Woman (aka Jessica Drew, you can change whether the mask shows your character's hair or not) - Superior Spider-Man (Additional arms not included) Known bugs -Although it does not break the game, some clothes look strange when you wear them over the suits, since they "clip" with the models of the suits. It usually only happens with clothing that is too tight or thin, such as some socks or t-shirts. -Some hairstyles also "clip" with the Spider-Woman mask and don't look as good. Disclaimer -I do not give permission to reupload this mod or any of its contents in any way. -Sorry, but I dont take requests and I dont plan to keep adding more suits. twip twip
Upgradeable Books
por 76561198828848346
Upgradeable Books Allows you to combine lower level of books to get the higher ones. Supported Version Currently works with 41.73 Detailed Mod Information You will be able to use to of the same skillbook to get a higher level one. For Example you can use two Cooking 1 books to get one Cooking 2 book. Have any questions? Want to report a bug? Maybe you have good ideas for me? Or you just want to chill with us? Then feel free to join our Discord! Recipes Book Requirements Capentry 2 2x Capentry 1 Capentry 3 2x Capentry 2 Capentry 4 2x Capentry 3 Capentry 5 2x Capentry 4 Cooking 2 2x Cooking 1 Cooking 3 2x Cooking 2 Cooking 4 2x Cooking 3 Cooking 5 2x Cooking 4 Electrical 2 2x Electrical 1 Electrical 3 2x Electrical 2 Electrical 4 2x Electrical 3 Electrical 5 2x Electrical 4 Farming 2 2x Farming 1 Farming 3 2x Farming 2 Farming 4 2x Farming 3 Farming 5 2x Farming 4 First Aid 2 2x First Aid 2 First Aid 3 2x First Aid 2 First Aid 4 2x First Aid 3 First Aid 5 2x First Aid 4 Fishing 2 2x Fishing 1 Fishing 3 2x Fishing 2 Fishing 4 2x Fishing 3 Fishing 5 2x Fishing 4 Foraging 2 2x Foraging 1 Foraging 3 2x Foraging 2 Foraging 4 2x Foraging 3 Foraging 5 2x Foraging 4 Mechanics 2 2x Mechanics 1 Mechanics 3 2x Mechanics 2 Mechanics 4 2x Mechanics 3 Mechanics 5 2x Mechanics 4 Metalworking 2 2x Metalworking 1 Metalworking 3 2x Metalworking 2 Metalworking 4 2x Metalworking 3 Metalworking 5 2x Metalworking 4 Tailoring 2 2x Tailoring 1 Tailoring 3 2x Tailoring 2 Tailoring 4 2x Tailoring 3 Tailoring 5 2x Tailoring 4 Trapping 2 2x Trapping 1 Trapping 3 2x Trapping 2 Trapping 4 2x Trapping 3 Trapping 5 2x Trapping 4 Mod Support Currently none. Workshop ID: 2847970273 Mod ID: UpgradeableBooks
Better Vanilla Inventory Containers
por 76561197961066696
Better Vanilla Inventory Containers Build 42 rebalance for vanilla small containers and nested-friendly carry: toolboxes, med kits, ammo boxes, protective cases, hollow books, tackle boxes, and more. Strongly recommended companion This pack is tuned so small containers stay useful when you organize gear inside backpacks and bags. That workflow works best with Nested Containers so you can inspect inner bags without unpacking everything. Nested Containers (Steam Workshop) — treat it as strongly recommended and close to the whole point of these stat changes. Nested Containers mod ID: nm_nested_containers. At a glance - Buffs capacity, MaxItemSize, and weight on selected vanilla container items for Build 42. - Keeps vanilla item identities; no new items, no fantasy storage. - Pairs with nested-inventory UI so toolboxes, first-aid kits, cases, and pouches stay readable in deep bags. - Soft cloth rifle and shotgun cases (including camo) are not changed here — those live in Better Vanilla Military Misc to avoid duplicate overrides. What this mod does - Rebalances vanilla toolbox family, first aid kits, ammo box bags, bulky protective cases, trash bags, hard rifle and shotgun cases, hollow books, sewing kit, tackle box, lunchboxes, pencil cases, seed and dice bags, doctor bag, cashbox, jewellery boxes, and related small containers. - Leaves military soft cases, military bags, bandoliers, and holsters to Better Vanilla Military Misc. - Stays lightweight: one script file per active build folder. Gameplay integration - Higher capacity and sensible MaxItemSize on kits and toolboxes so nested sorting feels worth doing. - Hollow book variants use a generous capacity pass so they can hide larger objects without breaking the nested flow. - Intended for players who want vanilla-looking gear with less inventory friction, not for oversized haul-everything bags. Compatibility - Works standalone. - Built for Build 42.x. - Strongly recommended: Nested Containers for the intended nested-inventory experience. - Follow load-order advice on the Nested Containers workshop page if you also use Proximity Inventory or other UI mods that touch the same panels. - May conflict with other mods that overwrite the same vanilla container item stats. - Does not require other Better Vanilla mods. Highly Recommended Mods My Mods Feedback & Bug Reports Balancing and compatibility feedback are welcome. For bug reports, include: - Game build - Which container item was used - Whether Nested Containers and other inventory UI mods are enabled, and load order - Relevant mods that may affect container stats or inventory UI - Relevant lines from: console.txt usually in: C:\Users\*YOUR NAME*\Zomboid Workshop ID: 3719517142 Mod ID: bettervanillainventorycontainersID
Project Fallout: Scientific Chemistry Rus
por 76561198261812726
//МОД НЕ МОЙ, Я ЛИШЬ ПЕРЕВЕЛ ЕГО ДЛЯ РУССКОЙ АУДИТОРИИ\\ Этот мод добавляет несколько препаратов из серии Fallout, и небольшую систему привыкания к ним с особенностями. - Винт - (12% увеличение выносливости / 2,5% потеря голода / 3% увеличение пьянства / 15% потеря несчастья и скуки) Препарат представляет собой мощный метаамфетамин, который стимулирует центральную нервную систему, вызывая прилив энергии и силы, главным образом вызванный эндорфинами. Начальный прилив эйфории редко длится более нескольких минут. - Баффаут - (67% прирост выносливости / 45% потеря усталости / 10% уменьшение боли / случайное увеличение опыта ловкости) Баффаут — сильнодействующий анаболический стероид, который был популяризирован перед Великой войной профессиональными спортсменами и их тайным использованием препарата. - Мед-X - (65% Уменьшение боли / 25% Увеличение опьянения / 50% Потеря стресса / 35% Потеря несчастья и скуки) Мед-X — это торговая марка морфина, мощного опиатного анальгетика, который связывается с опиоидными рецепторами в головном мозге и центральной нервной системе, уменьшая восприятие боли, а также эмоциональную реакцию на боль. - Ментаты - (85% потери пьянства / 35% потери усталости / 75% потери стресса / 10% потери несчастья и скуки / случайного получения опыта навыка крафта) Красные, как мел, таблетки, производимые Med-Tek Laboratories, были популярным рекреационным наркотиком до Великой войны, и потребители предпочитали их за их влияние на творческие способности. Активный ингредиент является мощным ноотропом, который улучшает функции, связанные с памятью, и ускоряет другие психические процессы. - Стимуляторы - (27% здоровья / 10% уменьшение боли) Стимпак, сокращенно от «пакет для стимуляции», представляет собой тип ручного лекарства, используемого для повышения собственных регенеративных свойств организма. - Супер Стимуляторы - (68% здоровья / 35% уменьшения боли / 15% усиления опьянения) Супер Стимуляторы — это более продвинутая версия обычного стимулятора. Хотя он излечивает более серьезные раны, он также имеет неприятные побочные эффекты. - Психо - (35% здоровья / 95% уменьшение боли / 58% прирост выносливости / высокий уровень гнева / 90% потеря страха, паники и стресса / 15% прирост жажды / 35% прирост пьянства / случайный прирост опыта боевого навыка) Амфетамин военного класса, вызывающий психоз, поставляется в уникальной системе доставки, которая смешивает странные химические вещества военного происхождения непосредственно перед инъекцией. Его основным эффектом является повышение сопротивляемости повреждениям и ослабление высших функций мозга, предназначенное для создания сильных ударных отрядов для атак человеческой волны. Предостережение в том, что демпфирующий эффект также затрудняет управление солдатами. - X-клетка - (15% здоровья / 45% уменьшения боли / 40% увеличения выносливости / 95% потери усталости / 85% потери пьянства / 50% потери несчастья / 50% потери скуки / случайного получения опыта пассивного навыка) Созданный перед войной как универсальный усилитель производительности, X-клетка так и не вышел из стадии прототипа, но получил широкое распространение на черном рынке. - День под кайфом - (5% уменьшение боли / 10% избавление от усталости / 85% избавление от несчастья / 65% избавление от скуки / 50% избавление от страха, паники и стресса) Мягкий довоенный галлюциногенный наркотик День под кайфом был любим американцами, ищущими счастливого побега от реальности. Полученный кайф делал пользователей более спокойными и расслабляющими, хотя эффект транквилизатора затруднял выполнение физических задач. Он был довольно популярен среди всех социальных групп в довоенной Америке, помогая обществу справиться с напряжением войн за ресурсы, голодными бунтами и общим распадом общества по всей стране. Винт, Мед-X, Стимулятор и Психо можно создать с добавленной химической лабораторией, которую можно создать и найти в школах. Все химикалии можно найти во время исследования, за исключением редких, таких как Психо и Супер стимулятор, которые действительно можно найти только в военных местах и на военных зомби. Workshop ID: 2836951603 Mod ID: SC
[COS] Sheva_Alomar
por 76561199178116693
How Do I Use It? - You can go to the link below to see how to use it. - Link Recommended mode - Fashionoid - Gear Transmog - Hide All Attached Items - Clipping animation Fix How to use COS mode in build 42. - Navigate to the path where the mod is installed. - Create a 42.0 folder. - Create a common folder. - Paste the media folder / mod.info / preview.png into the 42.0 folder. The recipe code writing method has been changed in 42Build. Since COS (Costume) mode has approximately over 200 modes, converting to 42Build's recipe code is an extremely laborious task. In 42Build, you cannot create costumes in (42 build) the crafting tab. There are two methods: Spawn items in cheat mode. Select items in the clothing selection screen when creating a character. Like My Mode? - Join Our Discord If You Want Commission
Cure Wild Meat V2.1
por 76561198004616905
Dangalong's Cure Wild Meat mod adds the ability to cure meat from wild animals and fish into jerky-like food items with a long shelf-life, which are ready-to-eat and can also be used in cooking. Level 5 Cooking is required for this valuable skill. Curing meat reduces the nutrition of the original cut slightly and adds +10 thirst when eaten alone, but will stay good for 60-90 days. After salting the meat must then be cooked to become safe to eat as well as fully cured. Cooking time for curing salted meat is considerably longer than for normal food items. Recipes only work on vanilla wild animals, fish, and frogs for now, except rabbits from UngratefulDead's Hunting mod, and Rabbit Cutlets from my Rabbit Pelt Tanning mod. The salting recipe is also compatible with the salt item gained from Deadend's Canning Mod as well as the base salt. Made compatible with build 34 nutrition system. Added curing of frog meat. Updated 4/30/16. http://theindiestone.com/forums/index.php?/topic/19224-cure-wild-meat/ Workshop ID: 673346418 Mod ID: CureWildMeatV2.1
Ooey's Auto Salvage
por 76561198866216781
My first ever map and actual mod so if shit is wrong with it then oops made this just to go into a server with my friends a fenced off scrap yard just outside muldraugh where you can find a load of cars waiting to be scrapped, a small shop front, a garage, and the scrap yard owners house its in cell 32x31. just north of the construction site north of muldraugh Workshop ID: 3346270668 Mod ID: OoeyAutoSalvage Map Folder: Ooey's Auto Salvage
Infected Player
por 76561198329871201
You can play as a zombie. How to become a Zombie-Player - Whenever you are infected by the zombification, there is a percentage of chances that you become a Player-Zombie instead. - Whenever you are hit by another Zombie-Player, there is a percentage of chances that you become a Player-Zombie (instantly) instead. - Both percentages can be modified from sandbox options. - Once infected by a zombie, the transformation occures when the player's health falls down at or below 15 percent (modifiable from sandbox options). Movement Animations - Idle, Walk, Run and Sprint animations are now those of the zombies. - Crouch animations are replaced by zombie Crawling animations (for Idle, Walk and Run). - Aiming & Strafing animations are replaced by Lunge animations. - Turn animations are adapted to zombies. - Window and small fence vaults use partially zombies animations. Combat Animations - Shove animations is replaced by Bite-Attack animation. - Bite-Attack animation is validated on the Victim side if the attacker is closer than 1m. - Bite-Attack distance can be modified from sandbox options. - Lunge animation is fun but not practical: any movement direction request will make the Zombie-Player follow the mouse cursor. - I recommend to attack with Shove from normal movement without activating the new Aiming/Lunge mode. Other Animations - A death animation occures when the player transforms. Zombie-Player specifics - Capacity to equip any weapon is removed. Can be deactivated from sandbox options. - Nothing can stress you anymore. Can be deactivated from sandbox options. (solo only) - Feast on corpse: consume a dead body to heal, eat, drink and decrease boredom and get happiness. Increases drunkenness. - Rest on ground: decreases exhaustion and fatigue. Increases boredom. - Bang on door/window: Basic zombie instinct of banging stuff takes on when you are doing nothing next to a door or window. - Shouts: credits to Poltergeist and their Shout sound mod. - Zombie Skin: credits to Authentic Peach as this function is based on what is shown in AuthenticZ. Bandits crossover - Zombie player attacking Bandits now transfer the infection (initial infection state can be tuned from sandbox options. default=instant). - If you wanna try it, play it while it's hot. It may be hard to maintain a crossover. Technical details - Zombies do not attack Zombie-Players. Can be reactivated from sandbox options. - If you activate weapons wielding, get ready for animations inconsistencies. - There is no cure. But you can use the one from They Knew or Zombie Cure B42 versions (if they maintained B41 interface). - It works in solo and multiplayer (coop untested). - Once you have been infected (vanilla virus), consecutive zombies attacks will not trigger the Zombie-Player infection chance anymore. Unless your cure it. - On Multiplayer, quit the server properly to save the infection status. - Admin and debug level players are godlike by default. Remove god powers for a normal experience. - Debug level players can use a test panel to add / remove the infection (a new tab on character panel). - This mod can safely be added to, removed from your saves (except for Zombie immunity that requires you to die or be cured before removing the mod). - Works for B42 and further versions. - Use this other mod for B41 and previous versions. - If you still have questions, ask on Official PZ Discord: mod_support channel. Incompatibilities - Incompatible (at some degree) with all mods that use IsoGameCharacter.ZombiesCantAttack. - Incompatible (at some degree) with all mods that use IsoZombie.setUseless. You can still play with those mods but need to turn off following sandbox option: Zombie-Players are not attacked by zombies. On Lockdown This mod cannot be modified by anyone else, for anything else, at all, ever. Even if the user disappears, he or she would much rather you didn't touch the fruits of their hard labour. If you wanna support, kind words are very welcome. If you don't have any, you can still give constructive criticism on discord. Workshop ID: 3775179328 Mod ID: InfectedPlayer
Русская Локализация
por 76561198090202334
Предназначено для версии игры 39.67.5 (Steam). Полный перевод игры на русский язык. Workshop ID: 1458941636 Mod ID: russianlocalization
[B42.17-HotFix]v1.91Blue Archive Visual Innovation
por 76561199182853630
!!!启用mod后,请重新启动游戏!!! !!! Once the mod is enabled, restart the game!! 模组更改了游戏的启动画面、启动音效、主屏幕背景,Logo,音乐及游戏中杂志、报纸和配方书的样式 This mod changes the style of the game's splash screen, starting voice, main screen background art, and in-game magazines, newspapers, and recipes HotFix:修复了无法进入游戏界面的严重问题 暂时禁用音乐播放功能 更新介绍 / Update Log [] 新增 "CloseBAVIMusic" 按钮: 用于修复点击“Force Reload LUA”按钮后产生的背景音乐重叠问题。 使用方法: 有多个背景音乐一起播放时点击即可。 [] 新增内容: = 1 个凯伊 (Kei) 主题界面包 New Features: [] Added "CloseBAVIMusic" Button: Fixes BGM overlapping issues caused by clicking the "Force Reload LUA" button. Usage: Click this button if multiple music tracks are playing at the same time. [] New Content: = 1 Kei (Key) Theme UI Pack 内容介绍 / Features: - 界面扩展包: = 小鸟游星野主题包 = 1 个砂狼白子主题包 + 2 个圣娅主题包 = 1 个凯伊 (Kei) 主题包 = 1 个白洲梓 (Azusa) 主题包 (UI Expansion Packs: Takanashi Hoshino, Shiroko, Seia, Kei, and Azusa) - 死亡界面音乐:FadeOut (Death screen music: FadeOut) - 游戏 Logo 替换:Blue Archive (Game Logo replaced with Blue Archive) - 游戏主题音乐:蔚蓝档案主题曲 (Game theme music replaced with Blue Archive OSTs) - 游戏内杂志、报纸、配方样式修改 (Customized styles for in-game magazines, newspapers, and recipes) - 启动游戏随机语音: 包含白子、星野(泳装)、圣娅、日富美、未花、桃井(女仆)、优香(体操服)、爱丽丝(女仆)、绿、日奈(泳装)、小春、白洲梓。 (Random Japanese voice lines on startup featuring various Blue Archive characters and outfits.) Twitter https://x.com/757739990Azusa BiliBili https://space.bilibili.com/3461578057844891 Workshop ID: 3410321790 Mod ID: BlueTexture42a1 Mod ID: BlueTexture42 Mod ID: BlueTexture42clock Mod ID: BlueTexture42h1 Mod ID: BlueTexture42kei1 Mod ID: BlueTexture42s1 Mod ID: BlueTexture42s2
[B42.13] Key Ring Plus
por 76561197986501648
We recently learned that community member ProduktFrosch is losing a battle with cancer, and will no longer be updating his mods. He has granted general permission for anyone to update his mods in his absence. Note that this updated version of his mod will only work with version and up. ProduktFrosch, thank you for your contributions to our modding community. You will be remembered and respected. Transform your survival experience with Key Ring Plus! 🔑✨ Features: - Upgraded Key Ring: Organize your essential survival tools with a more functional and enhanced keyring system. 🗝️ - Supported Items: Attach and manage the following tools and items directly on your keyring for quick access: - P38 Can Opener - Can Opener - Can Sealer - Handiknife - Multitool - PenLight 3 in 1(Torch, Pen & Eraser) - MagnesiumFirestarter - Lighter (Zippo) 🔥 - Streamlined Survival: Access your tools quickly without digging through your inventory. Perfect for emergencies and efficient gameplay. 🏃♂️ - Lightweight Design: The upgraded keyring adds no additional weight, making it an essential tool for every survivor. ⚖️ Workshop ID: 3636144819 Mod ID: KeyRingPlus
核能小手电筒挂在皮带或枪套
por 76561198112180910
不要电池,可把手电筒(小)转化为皮带手电、枪套手电 Workshop ID: 2929264450 Mod ID: Flashlight2onthebelt
더 나은 정렬
por 76561198062695591
의류 - 머리 - 악세사리 - 팔/손 - 몸 - 발 - 다리 - 목 - 마스크 - 속옷 - 슈트 - 권총집 무기 - 화기 - 창 - 장검 나머지 요소는 업데이트 예정입니다. Workshop ID: 3397579711 Mod ID: BetterCategory
Arithmechick's Modding Utils
por 76561198095825414
Library of functions and utilities used in some of my other mods. Workshop ID: 2903860066 Mod ID: TSW_ModdingUtils
Project Zomboid Guides
Instalar mods de Project Zomboid - guía del Workshop
Instala mods de Project Zomboid de forma limpia mediante Steam Workshop: introducir IDs, comprobar el orden, reiniciar el servidor y solucionar errores típicos.
Alquilar un servidor de Project Zomboid – guía multijugador
Configura un servidor de Project Zomboid: RAM, ajustes sandbox, mods de Workshop, permisos de admin y errores típicos bien revisados.
Servidor Project Zomboid con soporte de mods
Instala mods compatibles y admitidos desde el panel del servidor.
Alquilar un servidor Project Zomboid