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Mods y plugins para Project Zomboid

52.000+ mods disponibles Fuente: Steam Workshop ↗

Este catálogo incluye 52.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.

Monty's Less Jams – Project Zomboid Mod

Monty's Less Jams

por 76561198135068542

Less jams on Monty's Zomboid server Made only for my personal zomboid server. it is made to work with brita weapons. Workshop ID: 2914966314 Mod ID: Monty's Less Jams

922 descargas Detalles →
温蒂的我的世界武器 – Project Zomboid Mod

温蒂的我的世界武器

por 76561198875511909

包含了我的世界的武器,以后会加入更多的武器以及食物工具 Workshop ID: 3339773505 Mod ID: Wendymod

3,210 descargas Detalles →
新物品汉化 – Project Zomboid Mod

新物品汉化

por 76561198256612766

New Item Translate Workshop ID: 1222746809 Mod ID: New_item_Translat_CN

2,322 descargas Detalles →
无限耐久的神器 – Project Zomboid Mod

无限耐久的神器

por 76561198366243229

添加了一些无限耐久的神器,计划是每种类型的武器都添加一把,用的原版贴图,正在缓慢更新中 下面是目前已经添加的 ================== 长棍=戈登的撬棍 长刀=只狼的楔丸 斧头=交界地之斧 大锤=亚当的重锤 火器=小丑的双管 获取方法:击杀僵尸有““”“"极低的概率”"掉落,或作弊菜单添加 Workshop ID: 3041456057 Mod ID: WuQi001

3,589 descargas Detalles →
Craftable Hair Dye – Project Zomboid Mod

Craftable Hair Dye

por 76561198059293106

Now you don't have to look all over the state for your favorite color! Just make the right hair dye from paint, water and a bottle. Workshop ID: 2834137798 Mod ID: CraftableHairDye

2,579 descargas Detalles →
Zombie (Custom) (FIXED TEXTURES) – Project Zomboid Mod

Zombie (Custom) (FIXED TEXTURES)

por 76561198092696835

All textures have been fixed. Original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2907628879&searchtext=custom Credits to Satispie Workshop ID: 2941477226 Mod ID: Custom Zombie

1,810 descargas Detalles →
Udderly Guns: PPSh-41 SMG – Project Zomboid Mod

Udderly Guns: PPSh-41 SMG

por 76561197972393937

This mod was made for the UdderlyRP server, find us on Discord at https://discord.gg/9HUdNf7qGe Want to run your own PZ server at a reasonable price with good support? 2 days free, click here! This is balanced and set up for use with VFE, if there is interest I will make a version that is balanced for Vanilla as a separate mod you can enable. My first 3D modeling/texturing job, I think I know what I'm doing but be kind, lmao. The PPSh is one of my favorite guns, this version has a 71-round drum magazine as is iconic in many video games. Attachment support depends on your Udderly Attachments database and any mods installed that plug into it. Supports Udderly Gun Reconditioning and Kitsune Ammo Crafting VFE out of the box. Coming Soon: - Visible attachments (dunno why they don't show up). Like my mods? Help me survive, lol. Venmo: @UdderlyEvelyn Paypal: [email protected] (I do not check this email, do not contact me through it!) Ko-Fi: http://ko-fi.com/UdderlyEvelyn Workshop ID: 2850433027 Mod ID: UdderlyGuns-VFE-PPSh41

1,972 descargas Detalles →
VHS: Breaking Bad – Project Zomboid Mod

VHS: Breaking Bad

por 76561198323123530

Breaking Bad VHS Tapes Season 01: 1. Pilot 2. Cat's in the Bag... 3. ...and the Bag's in the River 4. Cancer Man 5. Gray Matter 6. Crazy Handful of Nothin' 7. A-No-Rough-Stuff-Type Deal Season 02: 1. Seven Thirty-Seven 2. Grilled 3. Bit by a Dead Bee 4. Down 5. Breakage 6. Peekaboo 7. Negro Y Azul 8. Better Call Saul 9. 4 Days Out 10. Over 11. Mandala 12. Phoenix 13. ABQ Season 3 4, 5 coming soon... Workshop ID: 3231360380 Mod ID: breakingbad_vhs

2,772 descargas Detalles →
Artifacts of history – Project Zomboid Mod

Artifacts of history

por 76561198225678356

this mod adds military uniforms and weapons from the medieval era up until world war 1 Workshop ID: 3133276893 Mod ID: caun

2,384 descargas Detalles →
True Music K-POP B42 – Project Zomboid Mod

True Music K-POP B42

por 76561198062695591

자세한 노래 목록은 토론탭을 참고해주세요 노래는 Apple Music의 연도별 히트곡을 참고했습니다. 모드의 용량이 1.45GB 정도 되는 고용량이니 참고하시기 바랍니다. 현재 414곡 수록됨 아이템 스폰율을 수정해도, 적용되지 않는 True Music의 버그가 있기에, 해당 모드를 사용하시기를 추천합니다. 2001년 ~ 2010년 K-POP은 해당 모드를 사용하시기 바랍니다. 동시에 적용하시면, 2010년은 곡이 겹칠 수 있습니다 +24.11.20 스폰률 복구, 다른 애드온과 중복하여 사용 할 수 있도록 변경 샌드박스 설정에서 스폰률 변경 기능 추가 + 노래 몇곡 추가 Workshop ID: 3405286993 Mod ID: Hx_TrueMusic_KPOP

2,102 descargas Detalles →
More Long Sticks – Project Zomboid Mod

More Long Sticks

por 76561198028159902

More Long Sticks Adds a simple but useful carving recipe to create Long Sticks from a wider variety of wooden items. ------------------------------------- ✨ Features New Recipe: Carve long sticks from planks, tree branches, saplings, hockey sticks, and more. Tool Requirement: Must use a sharp object in decent condition. Skill Integration: Awards Carving XP when used. ------------------------------------- 📜 Crafting Recipe You can now carve Long Sticks from: Plank Tree Branch Sapling Ice Hockey Stick (normal & barbed wire) Rake / Leaf Rake Requires: Sharp item with >10% durability. ------------------------------------- 🛠️ Compatibility Built for Project Zomboid Build 42. Safe to add/remove mid-save. Should work with other crafting mods unless they override the same recipe IDs. ------------------------------------- Workshop ID: 3558162562 Mod ID: morelongsticks

2,838 descargas Detalles →
Stronger Leather Clothing [42.20] – Project Zomboid Mod

Stronger Leather Clothing [42.20]

por 76561198400492853

Stronger Leather Clothing Dying in a leather jacket is rock’n’roll, but surviving in one is legendary. This mod boosts the protection values of all leather clothing items to realistic levels, bringing them in line with firefighter gear. In real life, leather garments are known for their durability and abrasion resistance—widely used in motorcycle racing and animal handling. In an apocalyptic scenario, leather shouldn't just be about looking cool; it should be a viable survival choice. REBALANCED STATS All vanilla leather items now feature: - Scratch Defense: 70 - Bite Defense: 50 MAIN FEATURES - Realistic Protection: Increases the protective stats of all vanilla leather clothing items to match real-world durability. - Viable Defense: Makes leather outfits a serious option for survival, not just for fashion. - Lightweight Mod: No new items or assets added; just a clean rebalance of existing stats for maximum performance. COMPATIBILITY Fully compatible with popular clothing and customization mods, preserving all their original content while enhancing the viability of leather gear: - Spongie's Clothing - Spongie’s Open Jackets - More Jackets B42 Workshop ID: 3495592213 Mod ID: strongerleatherclothing

2,894 descargas Detalles →
Forest Multicam Bandits Integration – Project Zomboid Mod

Forest Multicam Bandits Integration

por 76561198096995823

Jusblazm's Forest Multicam Bandits This mod provides Bandits wearing modded clothing from Forest Multicam Uniform. Updates I plan to release a new update on the 2nd of each month. This update will replace the current batch of bandits with a brand new batch. This will not harm your saves, nor will it affect currently spawned bandits. Freshly spawned bandits will be wearing gear according to the new list. This will provide some, hopefully noticeable change to extended saves. Compatibility Absolutely no mod conflicts with two caveats: - someone uses my naming convention for their own integration. - A unique ID generates a dupe (Wikipedia: the probability to find a duplicate within 103 trillion version-4 UUIDs is one in a billion) Known Issues - Errors appear when opening the clan in Bandits Creator. These errors are harmless, it happens because the bandits are wearing clothing that cannot be displayed in Creator, like custom locations. Do not edit them or you will delete the clothing not being displayed. GitHub Archive I will be keeping an archive of each update's bandits.txt and clans.txt files, so that if there is a set you really like, you can continue to use them even after the mod updates and moves away from them. GitHub Archive Permissions I created a simple extension for Bandits NPC that allows bandits to wear the custom equipment slots provided by Forest Uniform. The item IDs belong to Jordanal's Forest Multicam Uniform, the BodyLocations belong to Jordanal's Forest Multicam Uniform and KATTAJ1's Clothes Core, and Slayer's Bandits NPC reads the text files. Both Forest Multicam Uniform and Bandits NPC have the default permissions of Credit where it's due, so I am extending their permissions. Be sure to credit them for their hard work. Credits The Indie Stone for Project Zomboid Slayer for Bandits NPC and Bandits Creator Jordanal for Forest Multicam Uniform Workshop ID: 3486024444 Mod ID: JusBanditsJGForestRANDOM

1,647 descargas Detalles →
Massive Military Containers [B42] – Project Zomboid Mod

Massive Military Containers [B42]

por 76561198329194379

Craftable Huge & Light Military Crates (Olive/Tan) and Weapon Storage Lockers with multi-bay storage. Vanilla-compatible stacking, full Build 42 renderer support, works in SP and on dedicated servers. Sandbox options for bays, capacity, welding skill, and per-item craft costs. Adds three families of craftable military-grade storage to the metalworking build menu: - Huge Military Crate (Olive / Tan) — a two-man container for serious stockpiles. Multi-bay storage: 9 bays × 100 capacity by default (bays configurable 1–24, per-bay capacity 1–100). Pick-up weight 20.0. - Light Military Crate (Olive / Tan) — stackable up to 3 high using the vanilla protocol, so vanilla wooden/military crates stack on them and vice versa. 1 bay × 100 capacity. Pick-up weight 5.0. - Weapon Storage Locker — mesh-door gun locker with 3 bays × 100 capacity. Pick-up weight 10.0. Features: - Multi-bay storage that bypasses the per-container capacity cap — each bay is a separate 100-capacity compartment with its own icon and "Bay X/N" loot panel title. - Single-player and Multi-player support (including dedicated servers) - Welding-based crafting (blowtorch, welding rods, sheet metal, screws, hinges) with a configurable MetalWelding skill requirement (default 6). Sandbox options: - Welding skill requirement. - Full control over craft material amounts (sheet metal, small sheet metal, scrap, rods, hinges, screws, blowtorch/welding rod uses) — separately for Huge Crates, Light Crates and Lockers. Credits: - Geofisika (all textures) (Code has been written by A.I.) Workshop ID: 3774699319 Mod ID: MassiveMilitaryContainer

4,984 descargas Detalles →
A.N.D_DontBeScared_D-N – Project Zomboid Mod

A.N.D_DontBeScared_D-N

por 76561198016933594

Modified/expanded for day/night, additional creepy sounds/day sounds. Birds, Squirrels, mice, crickets, dogs and cats plus more! (40+ night sounds and 30+ day sounds) Workshop ID: 2962952983 Mod ID: A.N.D_DontBeScared_D-N

1,905 descargas Detalles →
The Engineer's Bomb rebalance – Project Zomboid Mod

The Engineer's Bomb rebalance

por 76561198148247268

A rebalance patch for the Engineer mod by Spoon. Changes the IED skill requirements so its very difficult to craft. Also changes the range of the explosion. Meant for hardcore RP servers. Remember to load after the main Engineer mod. Workshop ID: 3231634933 Mod ID: EngineerBMBRebalance

1,157 descargas Detalles →
Reasonable Crime Preventation Alarm (for Build 41) – Project Zomboid Mod

Reasonable Crime Preventation Alarm (for Build 41)

por 76561198006033053

既に開いていたり鍵がかかっていないドアや、開いてたり割れている窓がある家の防犯アラームを無効化します。 - ドアが開いているのに作動するなんて、そんなのただの意地悪! そして窓が開いていたり割れているなら既に作動した後のはず。 と思ったロールプレイヤー向けのModです。 - ただし鍵がかかっていない窓は対象外とします。 それを無効化対象に含めるとほぼ全ての防犯アラームが無効になってしまうので。 - ゲームのアップデートにより建物の新しい生成ルールが追加されているため、処理に漏れが生じている場合があります。 このModを過信せず、これまで通り通り警戒してください。 - 車の防犯アラームにも対応しました。 不要な場合はこのツールのフォルダーにあるファイル「settings」を開き、「vehicle_enabled」を0に設定することで無効にもできます。 - 意外と多くの警報が無効化されるので、サンドボックスモードでは警報を多めに設定するのがおすすめです。 - Build 41.78で動作確認しました。 他のバージョンで動くかは分かりません。 - このModはシングルプレイヤーモード用に作成しました。 マルチプレイヤーモードで動く保証はありません。 Disable house alarms for houses that have open or not locked doors or open or smashed windows. - It works when the door is open, it's just mean! And if the window is open or smashed, it should have already been worked. This mod is for those role players who think so. - However, windows that are not locked are excluded from the disable condition. If include that, almost all house alarms will inevitably be disabled. - Since the advent of this mod, there have been some omissions in the processing of this mod due to new building generation rules added by updates to the game. Don't be overconfident about this mod and be vigilant as always. - Support for car burglar alarms has been added. If you do not need it, you can disable it by opening the "settings" file in the folder of this mod and setting "vehicle_enabled" to 0. - Surprisingly, many house alarms will be disabled, so it is recommended to set more house alarms in sandbox mode. - I confirmed the operation with Build 41.78. I don't know if it works with other versions. - This mod was created for the single-player mode. There is no guarantee that it will work in multi-player mode. Workshop ID: 1967450889 Mod ID: ReasonableHouseAlarm

1,580 descargas Detalles →
Married NPC (TDDUP) – Project Zomboid Mod

Married NPC (TDDUP)

por 76561197974000686

Mod provides a spouse who specializes with melee combat, can load/unload and hand back a ready/safe firearm, can ride in cars, and talks to you while travelling. Spouse secures buildings while at rest and will craft on request relevant to skills they actually have along with their needs. They can watch tv, listen to radio, read books to you, gather materials nearby, and remove dead bodies from interiors to exterior. Spouse can be downed, need treatment, can be dragged. New medical items and ailments like allergies, colds that can be shared by spouses, dehydration, etc. All of it toggleable. Spouse does not use firearms as a valid weapon since code for isoPlayer NPC brain in vanilla API does not have functional pathways yet. There is a massive performance drain from onTick commands to scan and simulated shots. For performance reasons, this feature is left intentionally off until TIS fills out support. The spouse uses all available NPC possible actions based on the game API as much as possible and as the game develops. Upcoming features: - Parenthood module is functional, but needs polishing and version update. Impregnation, visual gestation over ten months, delivery of an infant that requires care needs for feeding, emotional support, hygiene, toileting, and progresses into a child that is another isoPlayer that is proportionate and grows from a small human with correct scaling (looks like a child instead of a small adult) and morphs every year of their life until the age of 18. Their skills and traits develop with traits from parents and conditional training from the parents. Traits develop dynamically to the child overtime. Emotional impact from the entire module that effect gameplay from life events, situations, and consequences. !!REQUIRED EXTERNAL JAVA BRIDGE!! This independent TDDUP build does not work from Workshop subscription alone. Back up your ProjectZomboid.json! You must install the TDDUP Java Bridge from the official GitHub release, then fully restart Project Zomboid. Required TDDUP Bridge Download Steam may remove external download links from Workshop descriptions. To find the official download: 1. Open GitHub. 2. Search for: texasfox37-gitwit PZ-Wolf-Forge-mods 3. Open the repository named PZ-Wolf-Forge-mods. 4. Select Releases. 5. Open the release named: 42.20InitialTDDUPBridgev01 Repository path: texasfox37-gitwit / PZ-Wolf-Forge-mods Only download the bridge from the repository owned by texasfox37-gitwit. Extract zip contents into main PZ directory. Choose to run the provided .bat with or without debug added. TDDUP Companion Dogs Dialogue Bridge is out now! https://steamcommunity.com/sharedfiles/filedetails/?id=3754059591 Workshop ID: 3723942896 Mod ID: TDDUPCompanionCombatCore Mod ID: TDDUPMarriageCompanion Mod ID: TDDUPMedicalFramework Mod ID: TDDUPRelaxation Mod ID: TDDUPUnified

3,252 descargas Detalles →
KeyRinger - Wallet and KeyRing logical storage – Project Zomboid Mod

KeyRinger - Wallet and KeyRing logical storage

por 76561198305001531

Adds in the ability to: Put various items in wallets and on key rings. Spawns you with a wallet that your ID and such go inside of on character creation. New misc items that can go on key rings: Magnesium Firestarter Locket PenLight Cosmetic Monocle Military Medal Prescription Monocle Paper Clip Jig Lure Minnow Lure Bobber Padlock Combination Padlock Scissors Medical Shears Safety Scissors Necklaces Chokers Bracelets Rings New misc items that can go in wallets: Magnesium Firestarter Locket Tweezers Alcohol Wipes Buttons Pills Comb Scalpel Eyeshadow Foundation 3D Glasses Cosmetic Monocle Military Medal Pocket Watch Prescription Monocle Dog Tags Handiknife Keychain Bottle Opener Chewing Tobacco Cigarette Rolled Cigarette Cheroot Tobacco Pouches Disposable Lighter Lighter Matchbox Dried Tobacco The "Snax" version adds various snack sized foods to the wallet and keychain list. If you have any suggestions for things you feel should fit in/on wallets/keychains then let me know and I'll probably add them! Feel free to recommend items to add to these lists! No tips needed, but are appreciated! https://ko-fi.com/verysaltyoreos Workshop ID: 3430771934 Mod ID: SaltyKeyRinger Mod ID: SaltyKeyRingerFood

1,387 descargas Detalles →
Caution Bandits Integration – Project Zomboid Mod

Caution Bandits Integration

por 76561198096995823

Jusblazm's Caution Bandits This mod provides Bandits wearing modded clothing from Caution Uniform. Updates I plan to release a new update on the 2nd of each month. This update will replace the current batch of bandits with a brand new batch. This will not harm your saves, nor will it affect currently spawned bandits. Freshly spawned bandits will be wearing gear according to the new list. This will provide some, hopefully noticeable change to extended saves. Compatibility Absolutely no mod conflicts with two caveats: - someone uses my naming convention for their own integration. - A unique ID generates a dupe (Wikipedia: the probability to find a duplicate within 103 trillion version-4 UUIDs is one in a billion) Known Issues - Errors appear when opening the clan in Bandits Creator. These errors are harmless, it happens because the bandits are wearing clothing that cannot be displayed in Creator, like custom locations. Do not edit them or you will delete the clothing not being displayed. GitHub Archive I will be keeping an archive of each update's bandits.txt and clans.txt files, so that if there is a set you really like, you can continue to use them even after the mod updates and moves away from them. GitHub Archive Permissions I created a simple extension for Bandits NPC that allows bandits to wear the custom equipment slots provided by Caution Uniform. The item IDs belong to Jordanal's Caution Uniform, the BodyLocations belong to Jordanal's Caution Uniform and KATTAJ1's Clothes Core, and Slayer's Bandits NPC reads the text files. Both Caution Uniform and Bandits NPC have the default permissions of Credit where it's due, so I am extending their permissions. Be sure to credit them for their hard work. Credits The Indie Stone for Project Zomboid Slayer for Bandits NPC and Bandits Creator Jordanal for Caution Uniform Workshop ID: 3485860447 Mod ID: JusBanditsJGCautionRANDOM

1,730 descargas Detalles →
Animal Gender Fix [42.18] (fixed in 42.19) – Project Zomboid Mod

Animal Gender Fix [42.18] (fixed in 42.19)

por 76561198438774367

There's a known bug in 42.18 causing all male animals to display as female. { UPDATE : TIS has addressed this and next week this mod will be not needed } THIS MOD IS NOW OBSOLETE :) Navigate to C:\Program Files (x86)\Steam\steamapps\workshop\content\108600 and find the folder for workshop ID 3725305817 Copy the zombie folder found inside the mod's 42 folder Paste it into your game directory — usually C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid Launch the game — no need to enable anything in-game For Dedicated Multiplayer Servers: Follow the same steps, then also copy the zombie folder into your server's Project Zomboid directory. This must be installed client-side as well. NOTE FOR MULTIPLAYER USERS: Under certain conditions animals may occasionally revert — that's a known limitation under certain conditions that are outside of my control, overall world animals not spawned in debug 90 percent of the time are fixed in multiplayer. Single player remains 100% working. Save Compatibility: Works on both new and existing 42.18 saves New saves are strongly recommended for best results Saves upgraded from .17 to .18 will only see fixes in chunks you haven't visited yet — unfortunately transferred saves aren't something I'm able to support right now Once the next update releases, just delete what we added and you're all set! I unfortunately had to turn off comments because of people posting low effort responses / did not read my instructions, so you can contact me on the official Project Zomboid Discord server, but PLEASE read my instructions before doing so. https://discord.gg/theindiestone Workshop ID: 3725305817 Mod ID: Animal Gender Fix

2,824 descargas Detalles →
Instant Aim and Longer Range – Project Zomboid Mod

Instant Aim and Longer Range

por 76561198258460453

-Near-instant aim time -Increased firearm accuracy -Drastically extended firearm range -Compatible with most mod weapon packs -Works in multiplayer Workshop ID: 2943683340 Mod ID: AIMFR

3,133 descargas Detalles →
Joshua Graham Player Voice [B42] – Project Zomboid Mod

Joshua Graham Player Voice [B42]

por 76561198031919262

Adds the voice of Joshua Graham from Fallout: New Vegas as a new voice in character creation. THIS MOD IS A WORK IN PROGRESS Workshop ID: 3403737424 Mod ID: VoiceJGraham

2,401 descargas Detalles →
ExtraWeight+5 – Project Zomboid Mod

ExtraWeight+5

por 76561198291828152

+5 Extra Base Carrying Weight Workshop ID: 2954526091 Mod ID: ExtraWeight+5

3,150 descargas Detalles →

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