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Mods y plugins para Project Zomboid
Este catálogo incluye 52.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Make Charcoal
por 76561198041622064
burn logs 4 charcoal n stuff Workshop ID: 2715118878 Mod ID: MakeCharcoal
The Mission B42.20.2
por 76561199176596343
The Mission B42.20.2 Turn survival into a journey of goals, progress and rewards. The Mission adds a complete mission system to Project Zomboid Build 42.20.2, with categories, a dedicated mission panel, active tracking and persistent progress. How it works Open the panel using the key configured in Project Zomboid options. Choose a category, select an available mission and accept the objective. Progress can be followed in the main panel or in the compact active mission tracker. Missions can involve killing zombies, walking, collecting items, surviving for a number of days and restocking supplies. When a mission is completed, the claim is validated and the reward is added directly to the player's inventory. Features - Extermination, Exploration, Collection, Survival and XP Refit categories. - Zombie, walking, collection, survival and other mission objectives. - Character progress saved and synchronized in Single Player and Multiplayer. - Compact tracker for active missions without covering the screen. - Rewards delivered directly to inventory with no legacy reward box or package. - Compact, resizable main panel adapted to different resolutions. - Administrative editor to create, edit and delete missions in real time. - Support for custom missions through the authoring file. - English and Brazilian Portuguese translations. Mission editor Administrators can open TheMission Config from the context menu. In Single Player, the editor is also available while Debug mode is enabled. Create or edit missions by choosing the type, name, description, target, reward, prerequisite, repeat behavior, item consumption and marker letter. Changes are persisted and sent to players without requiring a server restart. Compatibility and installation - Made for Project Zomboid Build 42.20.2. - Works in Single Player and Multiplayer. - For dedicated servers, install the mod in the server mod directory and enable it in the server configuration. - All players must use the same mod version. Credits and support The Mission 42 by Malaio. If you want to create your own version or a derivative mod, contact me through the comments or DM. Discord for questions, support and faster communication: https://discord.gg/w4hsNbFbbj When reporting a bug, include the mission involved, game mode, reproduction steps and the relevant console excerpt. Did you like the mod? Support the development! Workshop ID: 3640172314 Mod ID: TheMission42 Mod ID: TheMission42.20
Vehicle Tracker 2TRAK
por 76561198062782667
Introducing the first ever vehicle tracking system 2TRAK by Yada Co. Made for the Undead Relent PVE Server. Check us out at https://discord.gg/undeadrelent TODAY! Credits to Arendameth for scripting the mod & Yada for the design! Workshop ID: 3239417122 Mod ID: VehicleTracker2TRAK
True Music Addon: Valhalla Community Pack
por 76561198078819131
A set of music submitted by members of the Valhalla community for their server. Join the Valhalla discord : https://discord.gg/udBTAER4zZ Workshop ID: 2774729400 Mod ID: Heis_Valhalla_True_Music Workshop ID: 2774729400 Mod ID: Heis_Valhalla_True_Music
Taco Truck
por 76561198042485382
The Taco Truck is the ultimate addition to your gaming experience! This mod introduces a vibrant and lively taco truck vehicle to your game. Features: - Includes a condiment storage tray that holds inventory items! - Spawns with tacos and taco ingredients in the back! - Has 4 seats. - Will spawn at the same rate as other special vehicles. Check out my other mods: - Immersive Headwear - Burger Car - Donny's Company Cars - Mini Propane Tank - Happy Gilmore VHS - Die Hard VHS Workshop ID: 3198199816 Mod ID: tacotruckmod
Operator Trait
por 76561198032145554
This trait gives you great accuracy of a experience shooter. Aiming 125% Boost Reloading 125% Boost Aiming level 7 Reloading level 7 Workshop ID: 788905261 Mod ID: OperatorTrait
神级系统 / God System CN [SP/MP][42.20]
por 76561198432328294
v42.20_2.51 由于一直想体验一下末世系统,但是没找到和我想的比较像的,就用AI做了一个。当前测试环境 B42.20,100%纯AI制作,修复维护听天由命。 纯正义mod,可以考虑加点提难度的一起玩。虽然我什么都没加,也天天开饭。 【这是什么】 一个把任务、商店、回收、银行、成长、自动装填、机器人同伴、家园传送放进同一套界面的中文系统型 MOD。 使用实体系统币作为主要货币。系统币可以通过击杀、任务、回收和交易获得,也会用于购买、升级、传送、医疗和其他系统服务。 【怎么打开】 进入游戏后点击屏幕上的 GS 悬浮入口,或按默认 N 键打开/关闭主系统。顶部“设置”中可以修改按键;常用动作也可以放在系统快捷栏中。 第一次使用建议先看主界面的“说明”,再按需要领取空间终端、仓库核心或购买自动装填机。 【任务与成长】 任务包含待接取、进行中、追踪、倒计时、奖励和失败惩罚;可以手动放弃,也可以开启按游戏小时自动提交已完成任务。 升级页提供人物负重、属性成长、天赋改造和医疗服务。人物负重升级会按当前角色实际接口测算和刷新,不需要死亡后重新购买。 天赋可以购买正面效果或移除负面效果;医疗提供感染检查、伤势治疗和病毒治愈。 【商城与回收】 商城支持分类、搜索、分页和批量购买。回收解锁的商品可以隐藏、恢复或在隐藏管理中确认删除。 原版物品栏多选后右键可“回收”“回收并上架”或“仅上架”。保护物、钥匙、无价值物、不可回收物和已上架物会按模式智能跳过。 家具按具体世界贴图区分,床、货架等不同组件不会再只按同一个物品类型混在一起。 新增了抽奖券 【银行】 支持活期存取、自动存现金、贷款、提前还款和稳健/平衡/激进风险理财。 旧存档中的死期存单仍可支取,但当前版本不再创建新死期。 银行页可整理背包中的零散系统币,尽量换成大面额;死亡只影响活期规则,不直接扣除理财。 【系统自动装填机】 商城可购买自动装填机。它把随身散装弹药按具体弹种保存为数字账本,支持存入、取出和手动装填随身独立弹匣。 快速换弹动作完成后可自动补充弹匣;多台装填机按同弹种余额从低到高消耗。不会修改枪械内置弹仓。 【机器人同伴与维护】 单人模式可培养代码绘制的像素战斗无人机,包含跟随、守卫、攻击、灵视、守护和爆裂等能力;多人当前不运行机器人战斗逻辑。 商城提供系统修复组件、耐久强化核心和车辆修复模块,可处理手持装备或车辆的对应耐久问题。 【家园、快捷与管理】 可设置家园、回家、返回出发点和临时传送点;传送包含确认、费用和安全落点检查。 沙盒选项负责新世界初始规则,系统管理页负责当前世界运行时配置。诊断页可查看同步、等待命令和错误状态,方便多人排查。 【多人说明】 商城、回收、银行、任务、升级、医疗和自动装填等关键操作由服务端重新验证,并带操作防重。 Workshop ID: 3773949382 Mod ID: GodSystem_CN
The Ruins of Bracklewhyte
por 76561198882520698
Welcome to The Ruins of Bracklewhyte. A city once occupied by a survivor group as the virus was just getting started. Government occupation no longer a threat. Cell 17x30 Workshop ID: 3166400288 Mod ID: TheRuinsofBracklewhyte Map Folder: The Ruins of Bracklewhyte
True Music Addon: Grand Theft Auto San Andreas [B42]
por 76561197979681529
Adds all of the radio station music from the official soundtrack. I've also added another mod for all of the music PLUS all of the talk radio and commercial tracks if you want that instead, which can be found below: https://steamcommunity.com/sharedfiles/filedetails/?id=3431302249 Requires True Music for B42. True Music Radio is also recommended for ease of listening (92.0 MHz plays random songs from your library whenever you click "Tune In"). Includes music from: Playback FM - Classic East-Coast Hip-Hop Radio Los Santos - West-Coast Hip-Hop, Gangsta Rap K-Rose - Classic Country K-DST - Classic Rock SF-UR - House, Electronic Radio X - Alternative Rock, Heavy Metal, Grunge CSR 103.9 - New Jack Swing, Contemporary Soul, Pop K-JAH West - Dub, Reggae, Dancehall Master Sounds 98.3 - Groove, Classic Funk, Classic Soul All raw, individual tracks. This mod version is music only with no talk radio or commercials. Full tracklist here, it won't all fit in this description: https://pastebin.com/BH03Z5gA Workshop ID: 3431295538 Mod ID: True Music Addon: GTA San Andreas (Music Only)
NR Inventory Tetris All Bag 10x10
por 76561198075151390
NR Inventory Tetris All Bag 10x10 I love the grid system but I hate the limited space available in the Tetris inventory, so with this mod all the personal bags have a 10x10 grid (but note that the weight remains the same as vanilla). You need put the mod after -----> Inventory Tetris - Grid Based Inventory Overhaul Mods ADD - Brita's Armor Pack Mods coming soon - KATTAJ1 Military Pack - Vehicles KI5 - Insurgent mod bags Mods you need for work https://steamcommunity.com/sharedfiles/filedetails/?id=2982070344/ Workshop ID: 3082066573 Mod ID: NR Inventory Tetris All Bag 10x10 Mod ID: NR Inventory Tetris All Bag 10x10 With Mod
miHoYo Store(41)
por 76561199473200673
See mod change notes See mod change notes See mod change notes (Some roles are not yet completed, so there are no models. The roles marked below are available, while the unmarked roles do not have models.) Special Thanks to:不在服装店作者,funtime 不在服装店玩家交流群:QQ 715093737 欢迎加群 Author's zombie player communication group :QQ 659056289 欢迎加群 Brief introduction 1. This is a character pack of miHoYo's game, which is obtained by synthesizing 20 banknotes in the crafting column. 2.Coexist with all clothing mods without conflict. 3.It is a character card mode and cannot be worn separately. 4.Note that some models are too detailed, and there will be lag when you put them on for the first time, please be patient and wait a few seconds for the model to be loaded. model 1.Genshin Impact Furina-white Furina-black Yae Miko Hu Tao Yoimiya Citlali Ganyu Mavuika Clorinde Kamisato Ayaka Keqing Yun Jin Sangonomiya Kokomi Eula Shenhe Mona Zhongli Xianyun Chiori Yelan Nilou Yumemizuki Mizuki Jean Raiden Shogun Traveler Fatui 8th seat - Signora Fatui 1st Seat - Capitano Fatui 4st Seat - Servant Arlecchino Focalors 静水流涌之辉 焚耀千阳 护摩之杖 水仙十字圣剑-光 水仙十字圣剑-暗 2.Zenlesszonezero Evelyn Astra Yao Jane Qingyi Ellen Miyabi Zhu Yuan Burnice Lucy Caesar Billy Corin Rina 玉壶青冰 深海访客 家政员 3.Honkai:StarRail The Herta Fu Xuan Feixiao Firefly Ruan Mei Robin Acheron Silver Wolf Kafka Lingsha Sparkle Fugue Yunli Clara Huohuo Bronya Himeko Seele Topaz & Numby Jingliu Black Swan Aglaea March 7th(The Hunt) March 7th(Preservation) Firefly-Bride Firefly-Catgirl maid Firefly-Speed Phantom Firefly-Half-transformed into a machine girl Tribios 向着不可追问处 梦应归于何处 雨一直下 夜色流光溢彩 惊魂夜 Other characters are in the works!! Workshop ID: 3435105183 Mod ID: mihoyoWeapon Mod ID: Mihoyo
Metalworking and Tailoring Expanded
por 76561198005880239
Simple collection of crafting recipes that should make some skills like Metalworking/Tailoring a bit easier to level and more purposeful along with other misc crafting recipes. Metalworking: - Scrap most jewelry for 1 Scrap Metal each, requires hammer (gives a small amount of metalworking XP) - Turn Scrap Metal into Unusable Metal, requires hammer & saw - Turn that Unusable Metal into Big/Small Metal Sheets - Craft Hammer (2 Unusable Metal, 4 units of propane, Handle, Bucket of Water, Hammer, lv2 Metalworking) - Craft Hunting Knife (2 Unusable Metal, 4 units of propane, Handle, Bucket of Water, Hammer, lv3 Metalworking) - Craft Shovel (5 Unusable Metal, 7 units of propane, 2 Handles, Bucket of Water, Hammer, lv4 Metalworking) - Craft Hand Axe (5 Unusable Metal, 7 units of propane, Handle, Bucket of Water, Hammer, lv4 Metalworking) - Craft Axe (10 Unusable Metal, 7 units of propane, 2 Handles, Bucket of Water, Hammer, lv5 Metalworking) - Craft Machete (5 Unusable Metal, 3 Metal Bars, 10 units of propane, bag of Charcoal, Handle, Bucket of Water, 5 Leather Strips, Hammer, lv7 Metalworking) - Reforge Katana* (2 Unusable Metal, 10 units of propane, bag of Charcoal, Bucket of Water, 5 Leather Strips, Hammer, lv10 Metalworking) - Craft Sledgehammer (15 Unusable Metal, 10 units of propane, bag of Charcoal, 2 Handles, Bucket of Water, Hammer, lv10 Metalworking) *The Katana recipe now requires finding a Katana in the world first. In effect, this is a now a recipe to "reforge" the Katana up to working conditions (It should work with both low condition and completely broken ones). I realize it might not be to everyone's taste but I believe this weapon, with how strong it is, should remain a rare thing, with this recipe only being there to allow you to maintain it. This should also help prevent Katanas from becoming too common in MP servers without diminishing the value of Metalworkers too much, players will now have to find and make sure not to lose them. **The weapon crafting will require proximity to a Campfire as a heat source, currently the Campfire doesn't need to be lit because the only way I found to make it so is fairly heavy on the performance. Carpentry: - Craft a Wooden Mallet (Log, Saw, Hunting Knife, lv2 Carpentry) - Craft a Handle (Log/Table Leg/Chair Leg, Saw, Knife/Machete, lv3 Carpentry) - Craft a Baseball Bat (Log, Saw, Hunting Knife, 5 Leather Strips, lv6 Carpentry) Tailoring: - Retrieve Thread from Ripped Sheets (10 Ripped Sheets, Scissors, lv1 Tailoring, will give you a full Thread) - Twist Fabric into Twine (20 Ripped Sheets, lv1 Tailoring, will give you a full Twine) - Knit a Scarf (Yarn, Knitting Needles, lv1 Tailoring) - Knit a Beanie Hat (Yarn, Knitting Needles, lv1 Tailoring) - Craft an Empty Sack (6 Denim Strips, some thread, needle & scissors, lv2 tailoring) - Craft Leather Gloves (4 Leather Strips, some thread, needle & scissors, lv2 tailoring) - Craft Tarp (10 ripped sheets, some thread, needle & scissors, lv4 tailoring) - Upgrade most/all Dufflebags into Big Hiking Bags (15 Denim Strips, 1 full thread, needle, scissors and lv6 Tailoring) - Upgrade Big Hiking Bags into Alice/Large Backpacks (30 Leather Strips, 2 full threads, needle, scissors and lv8 Tailoring) - Upgrade Alice/Large Backpacks into Military Backpacks (45 Leather Strips, 3 full threads, needle, scissors and lv10 Tailoring) Misc: - Craft a Gravel Sack, needs an empty sack, 10 stones and a Hammer - Make a Chipped Stone from a Stone, requires Hammer - Make Homemade Glue (2 units of Water, 2 units of Flour, Salt, Mortar & Pestle) - Make Homemade Wood Glue (2 units of Water, Milk*, 1 unit of Vinegar, 2 units of Baking Soda, Frying Pan, Spoon, requires proximity to Campfire) * Should accept both Canned Evaporated Milk and Rotten Milk, be aware that it will consume the entire thing. Renamed the mod as the server it was originally made for since closed, as well as to make it clearer what it is for. Much love to the Vanilla Crafting Expanded mod which my mod started as a server-specific tweaked version of. Workshop ID: 2849532668 Mod ID: ZQMR
No More Hidden Zombies (x3) [Obsolete]
por 76561198092538524
(ONLY AFFECTS TREES AS OF BUILD 41) Replaces the circle around the player with a texture 3x the size of the original. This means no more zombies hiding behind long walls that the player can clearly see! (also helps in large forests) Enable then restart PZ. Workshop ID: 1504708696 Mod ID: NMHZx3
Jesters Shotgun Pack (B42)
por 76561198368739375
Shotgun Pack — R590 Short (Compact) & M500 This pack brings two brutal, close-quarters options to your loadout: the nimble R590 Short Compact for fast, in-your-face breaching and the dependable M500 pump for raw stopping power. Both are tuned for Projects Zomboid play — feel, weight, and quirks included — to give survivors reliable chaos at short range and satisfying knockdown when it matters. R590 Short (Compact) — fast, loud, unforgiving A short-barreled tactical shotgun built for close-quarters fights and tight interiors. It’s light and quick to shoulder, trades range for maneuverability, and excels at one- or two-shot takedowns at point-blank. Expect wide pellet spread, heavy recoil, and a reload that rewards staging shells in a hurry. Perfect as a breach-and-clear tool or a last-ditch room-clear weapon. M500 Pump — simple, reliable, devastating The M500 is the classic pump shotgun: chunky, durable, and brutally effective. Slower to cycle than the R590, but every shot hits like a truck and confidence-inspiring when you need guaranteed stopping power. Great for base defense, NPC enforcers, or players who prefer high-risk, high-reward combat. Manual pump action enforces deliberate shots — miss and you’ll feel it. What this pack includes • R590 Short Compact model with fast-shoulder animations and short-barrel handling. • M500 pump-action model with realistic pump cycle and satisfying impact feedback. • Unique handling differences: faster aim and mobility for the R590, heavier aim and harder hits for the M500. • Reload and ammo behavior tuned for close-range shotgun play (spread, pellet counts, and pump/slide timings). • Optional visual variants (tactical rail, wood stock) and sound layers for immersion. Playstyle notes & roleplay uses • R590: ideal for stealthy survivor squads who need to move fast through buildings and ambushes. • M500: best for static defense, patrols, or characters who rely on sheer stopping power. • Use together: R590 clears tight spaces; M500 secures chokepoints and deters looters. Taglines & quick blurb “Two ways to clear a room: quick and loud—or slow and holy-smokes.” “Compact breacher and classic pump — close-range madness, tuned for survival.” Workshop ID: 3603204332 Mod ID: SGPCK
A Lovely Bunch of Coconuts B41.68
por 76561197984920875
A large collection of patches for various Project Zomboid mods, and are primarily edits to distribution files to bring the mods up to snuff with B41.68 There is also a few compatability patches in here, most notably with Brita's Weapon Pack. The mods that are currently included in this patch pack and what the patches fix are as follows: -1967 Chevrolet Impala + Brita's Weapon Pack (distro patch) -Authentic Z & Brita's Weapon Pack (distro patch) -Expanded Helicopter Events + Brita's Weapon Pack (distro patch) -Expanded Sherrif Helicopters + Brita's Weapon Pack (distro patch) -Filibuster Rhymes' Used Cars + Brita's Weapon Pack (distro patch) -Infernum134's Alcohol Stand (distro fix) -Infernum134's Candies (distro fix) -Infernum134's Dairy Expanded (distro fix) -Infernum134's Soda Bottles (capitalization fix) -M113 APC + Brita's Weapon Pack (distro patch) -Military Used Car Skins + Brita's Weapon Pack (distro patch) -OGSN - Rod's Store (distro fix) -Pre-Apocalypse Notes (distro fix) -Seasonal Farming (distro fix) -Shark's Law Enforcement Overhaul + Brita's Weapon Pack (distro patch) -Spawn Car Windows (distro fix) -Super Weird Helicopters + Brita's Weapon Pack (distro patch) -Tailoring Book Spawns (distro fix) -Tarot Cards (distro fix) -West Point Expansion Addon Loot Map (distro fix) Special Patch: -General Clothing Mod Compatability Patch (compatability patch) NOTE: The above mods, with a handful of exceptions, are all distribution file fixes. Please refer to the descriptions of each for further information. Also, if you are the creator of any of the above mods and have updated your mod to 41.68, please let me know and I will redact the respective patch from the mod. Tested on B41.68. C&C is appreciated. Tags:Gameplay,Balance,B41,Clothing/Armor,Food,Framework,Items,Books,Literature,Map,Military,Misc,Models,Pop Culture,Realistic,Silly/Fun,Cars,Vehicles,Weapons Workshop ID: 2631811666 Mod ID: Z1967ChevroletImpala Mod ID: ZAuthentic Z - Current Mod ID: ZExpandedHelicopterEvents+BWP Mod ID: ZESH+BWP Mod ID: ZFRUsedCars+BWP Mod ID: zGCMCP Mod ID: ZInfernum134'sAlcoholStand Mod ID: ZInfernum134'sCandies Mod ID: ZInfernum134'sDairyExpanded Mod ID: ZInfernum134'sSodaBottles Mod ID: ZVileM113APC+BWP Mod ID: ZMUCS+BWP Mod ID: ZOGSN_Orphan_RodsStore Mod ID: ZPaintBulb Mod ID: ZPreApocNotes Mod ID: zSeasonalFarming Mod ID: ZSLEO+BWP Mod ID: ZSpawnCarWindows Mod ID: ZSWH+BWP Mod ID: ZSpawnTailoringBooks Mod ID: zTarotCards Mod ID: ZWestPointExpansionAddonLootMap
Build Ladders[B42]
por 76561198425396477
Adds a buildable wooden ladder to the Carpentry build menu. Build it again on the same tile and the new section stacks on top of the old one, so you can reach the roof of a two- or three-storey building without ever being up there. Companion to Climb Ladders, which is what lets you actually climb it. The gap it fills Build 42 lets you build staircases - wooden, log and welded - but no ladders. The sprites have been in the game all along, in the carpentry tileset, with their ladder properties already set, and nothing uses them: they only ever appear placed by hand on the map. This mod gives them the recipe they were missing. No new art, no new tiles. The recipe - Carpentry, level 3. - 4 planks, 8 nails, and a hammer you don't use up. - Four orientations, rotated with the build cursor. They are four different sprites, not one mirrored: two are drawn with a bit of wall behind them and sit well against a building, two are bare and sit well on their own. Cheaper and lower level than the base game's staircases on purpose. A ladder is the cheap way up, and in exchange the dead can't follow you. Two and three storey buildings One section reaches the level above. A three-storey building needs three sections, and you build all three from the ground, aiming at the same tile every time: - Build on the ground tile against the wall. Section goes to level 0. - Build again, same tile. Section appears at level 1. - Build again, same tile. Section appears at level 2. You never have to be up there, which matters, because the build cursor only reaches the level you are standing on. One section, one payment - no discount for height. You need a climbing mod In Build 42 these sprites carry the ladder properties but not the climbSheet flag the engine checks, so without a mod that does the movement itself, a ladder you build is decoration. This mod no longer forces which one. It used to list Climb Ladders as a hard requirement, which meant it silently refused to load for anyone who preferred a different climbing mod. That was the wrong call and it's gone: use whichever you like. Mine is Climb Ladders, and version 2.4 or newer also fixes a related bug: a ladder that stopped short of the roof used to drop you inside the building, through the wall. Taking them down Destroy or dismantle the bottom section and the whole column comes down with it, refunding the materials for every section. This is because the build and destroy cursors only work at the level you are standing on, so stacked sections can't be selected from the ground - and to get up there you would need the very ladder you are trying to remove. Before, that left ladders you could only delete through debug mode. Details - Adds no items and no tiles. One build recipe, using sprites already in the game. - Doesn't require a wall behind it. Plenty of player-built bases are loose floors and platforms with nothing to lean on. - English and Spanish. Requires Build 42.20 or newer. Support If this saved you a trip around the building looking for a way up, you can buy me a coffee on Ko-fi. Completely optional - the mod is free and stays free. Workshop ID: 3778411996 Mod ID: ConstruirEscaleras
Exhaustion Boosts Fitness [B42]
por 76561198254970924
This is a reupload of Revolver Bobcat's Exhaustion Boosts Fitness for B41. When Revolver Bobcat updates his mod to B42, I'll take this down. You can find the original here: https://steamcommunity.com/sharedfiles/filedetails/?id=2794699088 Workshop ID: 3450834619 Mod ID: exhaustion-fitness-robboinnit Mod ID: exhaustion-fitness-robboinnit Mod ID: exhaustion-fitness-reduced-robboinnit Mod ID: exhaustion-fitness-reduced-robboinnit
猪圈音乐包2.0
por 76561198319806625
猪圈音乐包2.0,内容如下: 1、对1.0版本中文歌曲名为英文拼音进行优化, 2、对部分梗曲枯燥无趣的DJ前摇、后摇部分进行删减,保留梗曲精华部分, 3、增加了若干新歌曲,2.0音乐包达到了158首曲目, 4、2.0音乐包所有中、日、韩语曲目名称全部添加了对应歌曲名, 5、在歌曲名前添加了分类, 6、只有磁带,节约服务器空间黑胶我没做,本音乐包大概450M. 2023.10.08更新: 1、修正了音乐包内2首韩文歌曲无法显示的歌曲名 2、发布了猪圈音乐包3.0,添加了一部分B站鬼畜梗曲等 Workshop ID: 3047259419 Mod ID: 114514
Panic Sound Mustard Ballin [B41]
por 76561198215210627
Huge credit to Tilokinho, I used their mod as a base for this one. The mod can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2895353659 Their user profile can be found here: https://steamcommunity.com/id/Tilokinho This mod replaces the panic heartbeating sound with Ballin' by Mustard and Roddy Ricch! Tested & working for singleplayer in build 41 of Project Zomboid (specifically 41.78.16) as of January 2nd, 2024. If the mod doesn't work for you, you may have another mod causing incompatibility.. Panic Heartbeat Sound Replacement Workshop ID: 2960600257 Mod ID: panic_mustard_ballin Workshop ID: 2960600257 Mod ID: panic_mustard_ballin
Ash's NightHawk Custom, Standalone ( Classic )
por 76561198068788655
probably the best firearm model i have made in recent times. The NightHawk Custom. Fires 44, Spawns in a few locations i normally pick. police being the main location. desks and such in homes might have it too. previously only found in my gunpack, Now Made standalone for individual use "On Lockdown This mod cannot be modified by anyone else, for anything else, at all, ever. Even if the user disappears, he or she would much rather you didn't touch the fruits of their hard labour." Mod marked "Classic" & as is, Still my favourite revolver. works fine :) Feel free to use it on servers! it has vanilla based stats. Enjoy ~Ash Workshop ID: 2957849148 Mod ID: AshnightHawkSTND
The Workshop and Brita's Weapon Pack Compatibility
por 76561198053513725
This is a mod I made to fix the compatibility issues around The Workshop and Brita's Weapons. It now allows you to deconstruct Brita's weapons. This is just a simple compatibility mod I made, as well as the first mod I've ever made. Comments and feedback is appreciated. Original mods: Brita's Weapons: https://steamcommunity.com/workshop/filedetails/?id=2200148440 The Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2680473910&searchtext=the+workshop Workshop ID: 2871347765 Mod ID: The Workshop and Brita's weapons compatibility
[B42.12.3] Rip More Clothing
por 76561198100535455
This mod enables tearing of additional clothing items, including boxers, underpants, socks, tights, stockings, and others. Version: Build 42.12.3 Notes - Denim or leather garments still require sharp scissors or a knife to cut. - This mod introduces new crafting recipes without altering any vanilla recipes. - For bug reports, missing features, translation requests, leave a comment below. Don't forget to leave a like, favorite & share! https://images.steamusercontent.com/ugc/12989870446615262559/A6AAF7CD90F7A02D92298E9E7CC9CDCAA9FD3411/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false keywords / tags rip more clothes, tear more clothes, rip all clothes, tear all clothes, rip any clothes, tear any clothes, rip clothes, tear clothes Workshop ID: 3596259242 Mod ID: EVERipMoreClothing
Well Built Walls (Obsolete)
por 76561197970744387
================================================================== AS OF THE LATEST RELEASE This mod has been broken. Since the option to increase player construction health was added into the basic game. I have no plans to update, since the developers have added in better options than I could have, and I'm no longer playing PZ. ================================================================== A tiny mod with a huge impact. Makes the carpentry skills' wall health bonus that is applied to player construction a little beefier. Log walls and other constructed items are now harder to destroy. -Doubled the Initial health of multistage player construction. -Includes a buff to Metal construction too. (But Log Walls are still the strongest) -Quadrupled the health of Log Walls from 400 to 1600. -The health bonus from each level of carpentry is now 250, not 100. -The health bonus from the Handy trait is now 1000, not 100. (Makes taking that trait/profession WORTH it) The reason I made this mod is simple. It's realistic. There is an old Revolutionary war fort near my hometown. It is constructed from felled trees, much like the log walls in PZ. I have seen it and played in the fort as a kid my whole life. NEVER had I thought to myself, "These walls could easily be brought down by headbutting them." Possible mod ideas for the future... -Make it so that the zombies RECIEVE bash/thump damage from headbutting the walls as well. (Only a fraction) As cranial/brain damage to zombies has historically been the #1 way of killing them. And if they spend all day bashing their head against a wall, they are gonna die. Also Available on the Indie Stone's Forums: https://theindiestone.com/forums/index.php?/topic/22770-well-built-walls/ On the forum I also detailed the files and the entries I edited. So if you wanted to increase or decrease the wall health yourself, you know how to do so. :D Workshop ID: 971145548 Mod ID: WBW
john creasman voice for b42
por 76561198156396474
"I'M NOT STOPPING, YOU HEAR ME?? I'M NOT STOPPING!" adds the iconic voice of john creasman from road of the dead 1 & 2. most actions have been reconfigured to play their respective (and not respective) voicelines from road of the dead 1. there is a considerable lack of specific detailed lines in the original game that could fit the actions you do, i.e. "back off" for shoving, and also no vocal support for actions such as reloading or running out of ammo, for which i actually do have voicelines. so the mod is not in its' best possible state once i get the ability to do this without forcing the user to install a base addon (i also hate that), i will update it accordingly. BEST EXPERIENCED WITH: thanks for getting me to the front page! <3 get off my car, jackass Workshop ID: 3425837380 Mod ID: VoiceJohnCreasman Workshop ID: 3425837380 Mod ID: VoiceJohnCreasman
Project Zomboid Guides
Instalar mods de Project Zomboid - guía del Workshop
Instala mods de Project Zomboid de forma limpia mediante Steam Workshop: introducir IDs, comprobar el orden, reiniciar el servidor y solucionar errores típicos.
Alquilar un servidor de Project Zomboid – guía multijugador
Configura un servidor de Project Zomboid: RAM, ajustes sandbox, mods de Workshop, permisos de admin y errores típicos bien revisados.
Servidor Project Zomboid con soporte de mods
Instala mods compatibles y admitidos desde el panel del servidor.
Alquilar un servidor Project Zomboid