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Mods y plugins para Project Zomboid
Este catálogo incluye 52.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Fake Taxi [B41/42]
por 76561198275431533
Replaces the boring vanilla taxi texture with the Fake Taxi livery. Updated for Build 42. Still works on Build 41. IMPORTANT FOR SERVER ADMINS: the Mod ID changed from "Fake taxi" to "FakeTaxi". Update your servertest.ini or the mod will not load. Workshop ID: 2862427248 Mod ID: FakeTaxi
cherbourg-minimap
por 76561198000462769
This is a minimap plugin for eris_minimap https://steamcommunity.com/sharedfiles/filedetails/?id=1619603097 for the custom map cherbourg there is text left over from the vnilla map ill eventualy find a way to fix that and add the ones for this map till then this is a minimal mod for eris_minimap Workshop ID: 2722264197 Mod ID: cherbourg-minimap U can find a 24/7 server on the server list u can join any time i keep it updated all the time :)
Infinite Weapons Durability
por 76561199134688288
All weapons and tools with durability never lose condition. Multiplayer compatible! If you like this mod consider voting it posotive! Workshop ID: 3657654953 Mod ID: IWD
replace vanilla Alicepack_army
por 76561198100263882
ver 1.1 新增配方会增加裁缝XP 新增书包,无需裁缝技能要求和剪刀,5个破布条制作,容量100,减重率80%作为前期过度。 修改军用背包容量为200,减重率97%,制作在裁缝Tailoring里面。 replace vanilla Schoolbag, capacity 100. reduce weight rate 80%; Alicearmybag, capacity 200, reduce weight rate 97% Workshop ID: 2586184448 Mod ID: replace vanilla Alicepack_army
True Music Addon: The Last Of Us Music [42B] (for 41B check description)
por 76561198356127788
------------------------------------ This mod add 15 music from TLOU ------------------------------------ TLOU 1: All Gone (No Escape) Home Smugglers The Choice The Last of Us The Path (A New Beginning) TLOU 2: Fleeting Left Behind Allowed to be Happy Beyond Desolation Chasing a Rumor Grieving Longing (Redemptions) The Last of Us Part II Unbound TLOU LEFT BEHIND: Left Behind Fleeting ------------------------------------ Workshop ID: 3421220546 Mod ID: TLOUmusic42B
Duckhunt
por 76561198042069087
Collect All The Ducks! Workshop ID: 3489540138 Mod ID: Duckhunt
Weeping Angels
por 76561198044148998
Zombies freeze in place and become silent when looked at unless attacked or the character is too close The idea for this mod was once voiced by @Retanaru, so here we are Info - Attacked zombies will unfreeze and turn into sprinters (except vehicles) - Zombies won't freeze if it is too dark (enabled by default) - Zombies that manage to get very close to the character become sprinters (enabled by default) - The moment the zombie and character spot each other, the zombie becomes a sprinter (disabled by default) - Recommended to play with Zombie Count: High/Insane and Hearing: Pinpoint Notes - Can be added/removed to/from existing saves - Should be compatible with other mod. Put it last in the load order if you have mods which alter vanilla zombie animations - Multiplayer is unknown - Zombies are not frozen during actions like "vaulting the fence" or "turning" to avoid them bugging out - Optionally you can change zombie appearance with something like Mannequins. (re-texture) by @Festivized Endy - It was supposed to be released two months earlier, sometimes "perfectionism == bad" Have fun! A thumbs up helps with the mod's discoverability, thank you if you left one Check my other mods, maybe you'd like some of them Modpacking or reuploading is not allowed as long as the original version is present. Workshop ID: 3373726181 Mod ID: WeepingAngels
True Moozic: Video Game Mixtapes [B42]
por 76561197972289764
An addon for True Moozic that introduces a variety of Video Game cassette mixtapes for survivors to jam out to during their final days. True Moozic: Video Game Mixtapes (Working on B42.13 to B42.20.4) This is the newly updated True Moozic B42 version of my mod that adds 59 new long mixtapes from a number of well-known (and some more obscure) Video Game OST's. Each cassette includes at least three songs so you don't have to keep swapping them out every two seconds. Update: Now also compatible with Tali's New Music. Simply install New Music INSTEAD of True Moozic. B41 users click here to download the old separate version. Full Cassette List ⠀ ⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ Length Name 16:02 Anno 1800 20:47 Ape Escape 20:21 Balatro 16:34 Banners of Ruin 17:58 Bastion 26:12 Battle Brothers 13:00 Bomberman 64 07:54 Castlevania 1:14:56 Coffee Talk 33:26 Crash Bandicoot 2: Cortex Strikes Back 20:46 Crash TwinSanity 33:20 Croc 27:44 Darkest Dungeon 32:06 Death Stranding 48:09 Devil May Cry 5 20:07 Doom Eternal 12:42 Dragon Nest 37:46 Dungeon of the Endless 28:32 Dwarf Fortress 41:14 Dynasty Warriors 3 41:30 Endless Space 2 30:27 Fallout 76 42:17 Far Cry 5 Choir (Reinterpretation) 31:06 Far Cry 5 Choir 25:22 Final Fantasy 9 38:09 Fortnite 27:24 Freedom Fighters 14:14 Frostpunk 16:11 Half-Life 2 27:58 Halo: Combat Evolved 31:59 Hotline Miami 21:51 Hunt Showdown 07:28 Jasper Byrne's Lone Survivor 17:50 Lacuna Lo-Fi 30:08 Laika: Aged Through Blood 31:28 Medal of Honor Frontline 29:00 Neotokyo 28:28 Nier Automata 17:12 Northgard 09:50 Original War 17:32 Red Alert 2 08:53 Red Dead Revolver 39:14 Rimworld 20:31 Rust 08:52 Shadowrun 18:32 Shinobi 3 59:59 SimCity 4 19:04 Skyrim 33:31 Starbound 17:45 Streets of Rage 24:07 Team Buddies 20:51 The Final Station 10:50 The Mean Greens 31:53 This War Of Mine 40:51 TimeSplitters 17:37 The Legend of Spyro: Dawn of the Dragon 19:51 Transistor 17:42 VA-11 HALL-A 50:37 World of Warcraft: Taverns of Azeroth N/A Six Rare Secret Single-song Tapes Additional Info Requires True Moozic OR Tali's New Music to work. Works in both single & multiplayer. Some mixtapes last over 30 minutes. Long mixtapes can cause the game to hang for a second or two when clicking play for the first time, this is an unavoidable part of True Music/Moozic. It is safe to add to existing saves, but the cassettes will only start spawning in parts of the map no one has explored yet. Make sure to place this addon after True Moozic/New Music in the mod order list. It is not lore-friendly as most of these games released after the events of Project Zomboid took place in July 1993. Enjoy! Let me know if you run into any problems or if there are any other games/songs you'd like added. If you enjoy my mods and would like to show your appreciation, you can click the "Favourite" or "Like" button. It really motivates me! If you'd like to go a step further consider supporting me through Ko-fi. Thank you kindly! ☕️ More From My Workshop ⠀ ⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ Workshop ID: 3673701089 Mod ID: TM_video_game_mixtapes_B42
VariableSkin+TEDSKINFIX
por 76561199029127307
This is an edit of variable skin 3, adding more skin colors than just one + TEDSKINFIX Simplified for males. Credit goes to lesaber and Ted Beer! (ONLY CHOOSE ONE VARIABLE SKIN MOD OF MINE, NOT BOTH!) Workshop ID: 3353636813 Mod ID: vs3_TEDSKINFIX
SuperGemstoneMax
por 76561198454637780
Update V1.0 - Fixed the problem that the Flame Gem can be copied. - A function has been added. In multiplayer games, gems can only be obtained with administrator permission,Players cannot obtain Update V2.0 - Update Add a new mod to the selected mod.SuperGemstone and SuperGemstoneMake - It is updated that after using half of the water and oil, it can be directly filled - Updated the case that when the clothes are patched, if the holes are repaired, the clothes will be directly patched - The gem function of the composite version is slowly unlocked. After upgrading to level 5 gems, unlock all functions Update V2.1 - Update Add a new Limit players to synthesize some gems - Reduce the weight of all gems into negative weight - Added the function of giving all level 2 gems, level 3 gems and level 4 gems at the beginning Update V3.0 - The gemstone has updated the anti bullying ring finger function. Currently, 6 full level gemstones are required to synthesize anti bullying gloves. To activate the ring finger function of anti bullying gloves, all 6 full level gemstones need to be embedded in them to use the ring finger function, which means that 12 full level gemstones are required. Afterwards, I have set the weight and capacity of all gemstones to be customizable, so that you can set your own capacity and weight, There is also an anti bullying clothing added inside, but it is currently unavailable and can only be obtained in administrator mode. I wish you all a happy ending. If you have any questions, you can comment directly under mod, and if you have any bugs, you can directly say - When you create a character, the gem will be automatically generated on you. You just need to wear it - Previously created characters can also be used, but gems need to be called out with a cheater. - They can be directly worn on the body, without occupying other positions and conflicting with other positions. It is an independent wearing position - It can also be put on the ground alone. It will become a super large storage backpack.Only the storage effect has no special function. If the function takes effect, you must wear it on your body. - After the gems are placed on the ground, they can only be picked up or put on after the contents are reduced to the level that the characters can bear. Otherwise, even if they can be picked up, they cannot be put on. - Each gem has a button with switch function!! After the function is turned off, it becomes a backpack for storing items. After the function is turned on, the following functions will be active! - Spirit Gem (for seed growth,The seed will mature in 2 days in the game. Put the container containing water in it to accelerate the seed growth) - Flame Gem (heating food+Items that can be filled with gasoline) - Cold Ice Gem (Frozen food has the same function as the refrigerator+rotten or spoiled food becomes fresh food again+food placed in the gem will never rot) - Energy Gem (charging+adding water,Empty bottles or barrels need to be put in before adding water) - Purified Gem (washing clothes+mending clothes+drying clothes+thaw) - Repair Gems (repair all durable things) To facilitate identification, we can call them: red gems, blue gems, purple gems, green gems, white gems, black gems Supported languages: CN, EN Choose one of these two and subscribe to the other, both are the same https://steamcommunity.com/sharedfiles/filedetails/?id=2870368509 There is also a class that has all of them I highly recommend subscribing together https://steamcommunity.com/sharedfiles/filedetails/?id=1908028510 All skills level 1 version, not full, let the zombie bite experience https://steamcommunity.com/sharedfiles/filedetails/?id=2800819840 Please rate the mod for promotion. Thank you Workshop ID: 3039368137 Mod ID: SuperGemstone Workshop ID: 3039368137 Mod ID: SuperGemstone
Superior Survivors Clothing Addon - CEDA NPC
por 76561198011463963
CEDA Outfits for npc from Authentic Z . Works on Version 16.3+ of the superior survivors mod. Those npc are very rare to find just like the military ones. Includes 5 CEDA outfits from the Authentic Z mod: -Green suit -Red suit -Black suit -Nuclear/Biohazard suit (White) -Blue suit Also includes presets for all of them ***this doesn't include other mods assets, only code to make npc use other mods clothing*** Requires Authentic Z mod & Superior Survivors mod https://steamcommunity.com/sharedfiles/filedetails/?id=2335368829 https://steamcommunity.com/sharedfiles/filedetails/?id=2821231605 thanks to Authentic Peach and Ryuu for their mods. Want other outfits on your npc's? tell me! im open to suggestions. Workshop ID: 2833717716 Mod ID: mysurvivors_CEDAnpc
Susceptible Trait Extension
por 76561197982113112
This mod is an extension for both the Susceptible Trait mod and the Eggon's Hotkey mod. It allows you to bind a button for equipping a fresh mask. The button will look through your inventory to find the mask with the best current susceptible durability. Also, if you're wearing a mask that can be repaired with a cloth mask (like a Welder Mask) then the button will repair your mask instead of equipping a different one (assuming you have a cloth mask in your inventory). It also causes the Susceptible mask condition icon to be more transparent when the condition is good and become less transparent and much bigger when the condition is bad. This threshold is different for different types of masks. Not only does it make the icon bigger when the condition is poor, but it also changes the icon to the be "Hazard" icon to really emphasize that you need to seek safety and repair / change your mask. Workshop ID: 2828079697 Mod ID: SusceptibleTraitExtension
Lazy Joe's lazy gambling
por 76561198091462264
This mod allows you to use the card deck to draw poker cards, and roll dices. What you can do with a card deck: 1) draw a card: draw a random card and announce it. 2) draw a hidden card: draw a random card and not announce it. 3) split deck: turns one card deck into two. 4) fuse deck: put multiple card decks into one. 5) flip card: every card can be flipped at will, so when you place it down, people wont be able to see what card it is. ONE FLAW: drawing a random car is basically just rolling a random number up to 52, so theres the chance you could end up drawing the same card more than once. This is an attempt to update this mod to fit with build 41. Currently known issue is when you announce the card, only you can see it. Will be fixed as soon i know how to do it. Workshop ID: 872843828 Mod ID: LazyJoeCard
Better Bites
por 76561198050046073
Every time a zombie lands a hit on you, the game decides whether it is a scratch, laceration or bite. This mod overrides the game in how this decision is made. PZ's default bite mechanics essentially boil down to: - Have bite-protecting clothes - Don't get attacked from behind It's ... fine. Really! But there's not a lot of dimension for generating drama, imho. With this mod, if you're healthy and in good spirits, the chance of getting bitten is practically zero. Go raiding! However, as your injuries and negative moodles stack up, so does your bite chance. If you get bitten with this mod, you only have yourself to blame! Bite Chance Better Bites calculates its own bite chance using a number of factors: - Base bite chance (default: 1%) - Increased chance per scratch, laceration, deep wound, burn, etc. - Increased chance based on level of thirst, hunger, fatigue, panic, etc. Injury Selection Once the game decides you've been hit, Better Bites will roll against your current bite chance. If Better Bites decides you got bit, you will. If it decides you didn't, you wont. Deep Wounds: If the game would apply a bite, but Better Bites disagrees, it will downgrade the injury to an infected deep-wound. Life threatening, but not fatal. Only real bites: The mod only acts while a zombie is actually biting you. Trees, windows and falls are left alone. Protection HUD The "Protection" tab in the status window has been updated with a "Chance" column. This shows how likely an attack on that body part is to become a bite, given your current condition. The values change continuously as your health changes. Configuration Every factor has its own slider, so you decide what matters and by how much. - Singleplayer - the mod options menu. - Multiplayer - the sandbox options, set by the server admin. Every player obeys the same numbers, so nobody can quietly lower their own difficulty. Debug Window Run the game with the "-debug" flag and click "Better Bites" in the Debug Menu to see exactly what each of your conditions is contributing to your bite chance. Build 42 Rebuilt for Build 42, including multiplayer support. Also fixes the long-standing report of a bandaged deep wound turning back into a bite. Bandaging clears a wound's flags but the game restores them from their timers when the bandage comes off; the mod now clears the timer of any wound it converts, so conversions stick. Workshop ID: 3144166772 Mod ID: BetterBites Workshop ID: 3144166772 Mod ID: BetterBites
True Music Addon: SAMURAI
por 76561198369165651
We have a city to burn. Features: SAMURAI - Chippin' In SAMURAI - Never Fade Away SAMURAI - The Ballad of Buck Ravers SAMURAI - A Like Supreme SAMURAI - Archangel SAMURAI - Black Dog Complete with vinyl covers! Workshop ID: 3150112156 Mod ID: true_music_samurai_silverhand
[B42-41] KR CoreOS - Shared Library & Modding API
por 76561198140501718
KR CoreOS The shared foundation of every KR mod — and a distribution API open to any modder. KR CoreOS is a backend library. It adds no items or gameplay mechanics on its own — it provides the shared infrastructure that powers loot distribution, vehicle spawning and cross-mod extensibility for the whole KR ecosystem. Install it alongside any mod that requires it. No configuration needed. ⚙️ What It Provides - Item Distribution API — Register items into world loot using 140 thematic groups that cover every one of the 1418 B42.20 loot containers (military, firearms, medical, electronics, food, clothing, tools, books, warehouse crates and more), each container in exactly one group. One function call — KRCore does the rest. - Distribution Combos — Ready-made combined groups. The old coarse names (ELECTRONIC, MEDICAL, CRATES...) still work as combos, plus cross-cutting concepts: WAREHOUSE (every crate), POWER (power + batteries), FOOD (food + cold storage), COLD_STORAGE (fridges + freezers), COOKING (kitchens + stoves), WARZONE (guns + ammo), TACTICAL, LAW and WORKSHOP. - Vehicle Distribution API — Register custom vehicles into the world spawn zones (parking lots, traffic jams, junkyards...). - Care Package Protocol — A lightweight extensibility system that lets future mods register themselves and receive additional content without modifying each other's code. 🛠️ For Modders — Why use CoreOS instead of writing your own distribution Hand-writing distribution means touching ProceduralDistributions directly: hunting container names one by one across 1400+ entries, repeating the same block for every item, maintaining two versions of the code if you support both B41 and B42, and praying no other mod stomps on your table. CoreOS removes all of that. Registering an item looks like this: KRCore.dist.add("Base.MyItem", { TACTICAL = 0.20, -- military + survival (combo) ELECTRONIC = 0.10, -- electronics stores }) What CoreOS handles for you: - Complete, verified coverage — 140 thematic groups map every loot container in the game (all 1418, re-verified against B42.20), each in exactly one group with no overlap. You don't need to know a single container name. - One codebase for B41 and B42 — Groups mix container names from both builds; each version uses its own and silently skips the rest. You write the call once. - No conflicts between mods — Registrations are queued and flushed together at the right point of the load cycle. Nobody overwrites anybody. - No duplicates — If two groups share a container, CoreOS deduplicates automatically. - Precise overrides — custom containers take priority over groups: you can pin a special probability on one specific container without giving up the whole group. - Future-proof — When the game renames containers, it gets fixed once in CoreOS and every dependent mod is fixed without publishing anything. Full documentation — groups, combos, probability table, basic and advanced examples, and common mistakes — is available in the mod discussion. GitHub Repository KR CoreOS - Shared Library & Modding API 📦 Mods Using It - KR FriOS — Portable fridges, freezers, electric stoves, a charger and the refrigerated FriOS StepVan. - KR SolarOS — Solar chargers that work as generators: the large one charges car batteries and powers your base; the small one charges regular batteries. Check out my other mods! 🔧 Compatibility - Build 41 (41.78.7) ✔ — CoreOS B41 support is here to stay - Build 42 (42.20.2) ✔ - Singleplayer ✔ - Multiplayer ✔ - No known mod conflicts 🔭 Future Content KR CoreOS is the foundation of every upcoming KR mod. As new mods release, they will declare KR CoreOS as a dependency and register through its API — no updates to existing mods required. Steam Workshop ID: 3714654032 Mod ID: KRCoreOS Mod Version: 1.2.1
Sheet Craft And Rabbit Butcher B42
por 76561198072632250
Sheet Crafting And Rabbit Butchering. Could not find rabbit butchering on the vanilla scripts so ADDED the abbility to do it. Also adding sheet crafting as I like the ability to make something so simple. For my own use, feel free to download For some reason B42 does not allow to add new recipes mid game, so need a new game to have them. Tried module Base and module customname, same issue. Workshop ID: 3400226457 Mod ID: SheetCraftAndRabbitButcher
[OUTDATED] Myke's Dental Hygiene
por 76561198125119941
NOTICE This mod is outdated and does not work well if at all with B42. I currently do not have the time to dedicate to this mod to fix the issues. I hope that one day I will, but I can't guarantee when that is. If you came across this mod and love it, and you are a lua programmer please carry on my work! All that I ask is that you credit me as the original author :) DESCRIPTION Hello there! This is my first mod and it is part 1/3 in my quest to overhaul how hygiene works in Project Zomboid. I've always felt that teeth brushing should be a thing, especially since the items to do so are already present in the game. However, they unfortunately serve no purpose. No longer! If you have any issues or suggestions please let me know. How To: Collect a filled toothpaste tube and a toothbrush, each tube has 10 uses; Right click the tooth brush and select "brush teeth". FEATURES - Toothpaste is now a consumable when paired with a toothbrush. - Dental hygiene will passively go down over time making your character increasingly unhappy. - Custom brushing sound. PLANNED FEATURES - Fleshing out how the dental hygiene is affected, such as eating and drinking different types of foods. - Toothpaste and toothbrush crafting recipe. - Tooth pain/cavities. - Over-brushing negative effects. - Toothbrush durability. INCOMPATIBILITIES Any mod(s) that change the behavior of the toothbrush and toothpaste items will be incompatible with this mod. Everything else should be fine. BUILD 42 USERS There is a new version of the MoodleFramework specifically for b42 players. If you plan on playing b42 you will need that version instead. You can find that here Workshop ID: 3397534774 Mod ID: MykesDentalHygiene
Immersive Destruction
por 76561198094213153
Stops one zombie from chewing through your entire base. Zombies can only damage player-built construction and barricades when surrounded by other zombies Workshop ID: 3774974376 Mod ID: ImmersiveDestruction
[COS] LALA
por 76561199178116693
How Do I Use It? - You can go to the link below to see how to use it. - Link Recommended mode - Fashionoid - Gear Transmog - Hide All Attached Items - Clipping animation Fix Like My Mode? - Join Our Discord If You Want Commission Workshop ID: 3390655115 Mod ID: LALA
True Music Addon: Tales of Horror Vol.2: The Twilight Zone
por 76561198014748819
This highway leads to the shadowy tip of reality; you're on a through route to the land of the different, the bizarre, the unexplainable... Go as far as you like on this road. Its limits are only those of the mind itself. Ladies and Gentlemen, you're entering the wondrous dimension of imagination. Next stop....The Twilight Zone. Submitted for your approval, a TrueMusic pack made for a request. Yet despite the name this TrueMusic pack contains not music, but instead 35 original radio broadcasts on both cassette and vinyl, perfect for those long nights on watch when you've listened to the Resident Evil soundtrack seventeen times already and you've started thinking that maybe the bleach bottle wants to be more than friends. A TrueMusic pack called... The Twilight Zone. Brought to you by smoking! Workshop ID: 2747738982 Mod ID: TOHV2A23
[B42] Dirkerdam (Standalone MP)
por 76561197960301016
Faithful Build 42 conversion of Dirkerdam. Original map by Daddy Dirkie Dirk. Converted to B42 by The Chosen from THE , the best PVP clan in Project Zomboid. Parts of the original map were missing because Dirkerdam was never fully finished, including some tiles/objects. I replaced missing pieces with similar structures where possible. If you find anything missing or buggy, please comment and I will fix it. Multiplayer notes: - Use Map=Dirkerdam. - Vanilla maps/spawn regions are intentionally not included. - Includes fixed multiplayer spawn regions. - Includes a Build 42 compiled worldmap.xml.bin so the minimap/world map work. - Zombie distribution has been tuned for looser spread. But you definitely want to look at the zombie heatmap before running the server. Requires these mod IDs: - tkTiles_01: 3754848589 - DylansTiles: 3754850359 - Diederiks Tile Palooza: 3754850813 - PertsPartyTiles: 2837923608 Looking for full B41 to B42 conversions - Hit me up for commissions. First come first serve. Currently working on - Singleplayer port (standalone) - Singleplayer port with Vanilla (I'll probably be able to this as an MP version too) ETA: It'll take some time (weeks) to get done, and then some internal testing. Updates: - 06/07/2026 - Adjusted zombie heat map and fixed some missing cells (thank you for reporting them in comments!) Workshop ID: 3754852031 Mod ID: DirkerdamB42 Map Folder: Dirkerdam Map Folder: Dirkerdam west Map Folder: Dirkerdam_Spawns Map Folder: Florius Map Folder: Pertville Map Folder: Tashtego
Anti Rollback Engine 42+ MP HDRcade
por 76561198393701374
Tired of unexpected server crashes wiping out your players' hard-earned XP, disbanding your factions, or deleting your safehouses? Project Zomboid's multiplayer engine is infamous for its fragile players.db memory buffers and multiple .bin files. When a server experiences a hard crash or unexpected shutdown, the vanilla game frequently rolls back character states and world data to earlier saves, leading to massive player frustration. The Anti-Rollback Engine bypasses these vanilla engine flaws. It creates a lightweight, independent "shadow save" of your server's most critical data and instantly restores it if a rollback is detected upon server boot or player login. 🛡️ What It Protects Factions & Safehouses: Perfect, automatic restoration of safehouse claims, faction ownership, and member rosters if the server loses data. Player XP & Skills: No more lost grinding. If a player logs in and their XP is lower than their shadow save, the engine seamlessly refunds the missing XP to catch them right back up. (Will add more in future updates) ⚙️ Technical Highlights (For Server Owners) Build 42 Native: Built strictly using the new B42 Kahlua/Java API bridge for maximum beta-branch stability. Zero-Polling Restoration: Designed for heavy-load servers. Instead of running constant background loops to check player stats, this mod uses an invisible client-side handshake upon login. 0.00% idle CPU cost. Bypasses the 64kb Limit: Saves data to an independent .ini file (Zomboid/Lua/AntiRollback_UltimateSuite.ini). It is completely immune to the vanilla database size limits and JSON sandboxing restrictions. State-Hash Fingerprinting: The engine only writes to the disk when it detects an actual change in the data, eliminating I/O lag and console spam. Sandbox Configurable: Change the backup frequency dynamically in your Server Sandbox Options (Every 1 Minute, 10 Minutes, 1 Hour, or 1 Day). Default is set to 1 In-Game Day for maximum server performance. 📜 Copyright & Permissions Copyright 2026 Tyler Freeman (HDRcade). This item is not authorized for posting on Steam or any other platform, except under the Steam account named HDRcade/HDRcade. Do not edit/modify/repackage code or this mod without express permission. All credit must be given to Tyler Freeman (HDRcade). View my other mods here. Workshop ID: 3671734022 Mod ID: AntiRollbackEngineHDRcade Check out my other mods: Server Workshop Mod Update Checker & Auto-Restart VLCS Vehicle Life Cycle Systems (Vehicle Manager and Respawn system) Multiple Safehouse Claims Green Thumb Load all Mags 42.13+ Support my work and get Raytracing Reshade mods Buy me a coffee on Ko-Fi Support my server and get hosting
Metal Bandsaw Log Sawing
por 76561198035317334
Industrial Saw - Metal Bandsaw Plank Maker B42.15+ ONLY solo/mp Description (EN) 🪚 INDUSTRIAL SAW - BANDSAW PLANK MAKER Transform your logs into planks using the vanilla Metal Bandsaw workstation! No need to carry a handsaw anymore - use industrial power for efficient woodworking. ═══════════════════════════════════════════ ⚙️ FEATURES ═══════════════════════════════════════════ ✅ USE THE VANILLA METAL BANDSAW • Works with the base game Metal Bandsaw (no new items needed) • Right-click on the bandsaw or on logs in your inventory ✅ EFFICIENT CONVERSION • Default: 1 Log = 3 Planks (configurable 1-10) • Process multiple logs at once: 1, 5, 10, 25, 50 or ALL • Time estimate shown in tooltips ✅ WORKS WITH LOGS EVERYWHERE • Logs in your inventory • Logs on the ground nearby • Automatic detection within configurable range ✅ REALISTIC BEHAVIOR • Planks drop on the ground near the bandsaw • Custom industrial sawing sound effect • Requires electricity (generator or grid power) • Grants Woodwork XP ✅ FULLY CONFIGURABLE (Server Admins) • Planks per Log (1-10, default: 3) • Sawing Speed (10-200 ticks, default: 40) • Log Search Range (1-15 tiles, default: 5) ✅ MULTIPLAYER COMPATIBLE • Works on servers • Server admins control settings via Sandbox Options ═══════════════════════════════════════════ 🌍 LANGUAGES SUPPORTED ═══════════════════════════════════════════ • English 🇬🇧 • Français 🇫🇷 • Deutsch 🇩🇪 • Español 🇪🇸 • Italiano 🇮🇹 • Português 🇧🇷 • Русский 🇷🇺 • Polski 🇵🇱 • 한국어 🇰🇷 • 中文 🇨🇳 • 日本語 🇯🇵 • ภษไทย 🇹🇭 ═══════════════════════════════════════════ 📋 HOW TO USE ═══════════════════════════════════════════ 1. Find or place a Metal Bandsaw 2. Make sure electricity is available (before shutdown or with generator) 3. Have logs in your inventory OR on the ground nearby 4. Right-click on the Metal Bandsaw 5. Select "Saw logs into planks" → Choose quantity 6. Wait for the action to complete 7. Pick up your planks from the ground! ═══════════════════════════════════════════ ⚡ REQUIREMENTS ═══════════════════════════════════════════ • Project Zomboid Build 42.15+ • Electricity (grid power or generator) • Metal Bandsaw (vanilla workstation) • Logs (Base.Log) ═══════════════════════════════════════════ 🔧 SANDBOX OPTIONS (Server Settings) ═══════════════════════════════════════════ IndustrialSaw.PlanksPerLog → Number of planks produced per log (1-10, default: 3) IndustrialSaw.TicksPerLog → Time to process each log in ticks (10-200, default: 40) → Lower = faster, Higher = slower IndustrialSaw.SearchRange → How far to search for logs on ground (1-15 tiles, default: 5) ═══════════════════════════════════════════ ⚙️ FEATURES ═══════════════════════════════════════════ ✅ Default: 1 Log = 3 Planks (configurable) ✅ Works with logs in inventory AND on ground ✅ Planks drop on ground near the bandsaw ✅ Custom industrial sawing sound ✅ Requires electricity ✅ Grants Woodwork XP ✅ Multiplayer compatible ✅ Server admin configurable settings ✅ 12 languages supported Compatible Build 42 | Solo & Multijoueur Workshop ID: 3702250114 Mod ID: IndustrialSawMod
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