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Mods y plugins para Project Zomboid
Este catálogo incluye 52.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Canibalismo - Sé un Canibal y Descuartiza a Zombies (Comer Zombies)
por 76561197965900370
Descripción del Mod Ante la escasez de recursos alimenticios y la necesidad imperiosa de subsistir, este mod ofrece una opción extrema: el canibalismo. Ahora, tus decisiones de supervivencia adquieren un matiz más oscuro y desesperado. ¿Qué harías si te enfrentaras al agotamiento de todas las fuentes de alimentos convencionales? Con "Canibalismo", la respuesta está en tus manos. Este mod introduce la posibilidad de desmembrar los cadáveres de los zombies (zeds), convirtiéndolos en una fuente macabra pero vital de recursos. Haz click derecho en el cuerpo de un zombie y Descuartizalo! (Necesitas tener algun arma con filo equipada). Sin embargo, la oscuridad de esta elección no pasa desapercibida. Hay un riesgo inherente al consumir carne de zombie, ya que se asume que está infectada. Los supervivientes con un estómago delicado o ciertos traits, deben pensar dos veces antes de arriesgarse a probar esta opción. De todas maneras, si posees el trait "Canibal" o has encontrado la Autobiografia para Deshechar Partes Infectadas, podrás sin problemas obtener Carne Sana de la Carne Humana COMER CARNE HUMANA SIN DESHECHAR PARTES INFECTADAS MATARÁ AL JUGADOR CON O SIN TRAIT Este mod también indaga en varios aspectos que lo hacen algo muy disfrutable y completo. Introduce la posibilidad de Craftear un Experimento para tal vez lograr crear una cura para la zombificación.... Sin embargo existe desde el Experimento 69420A hasta el Experimento 69420I, todos con recetas diferentes y bastante complejos de conseguir... También no nos olvidamos de la Metalistería y Perks Avanzadas para los jugadores con más experiencia... Hemos implementado un ExoEsqueleto, el cuál está increíblemente O.P (OverPowered). En el Late-Game, si es que decides no elegir el Trait Canibal, también contamos con un % de Drop, simulando que en algun momento matarás un zombie que en vida también fue Canibal, dejando su Autobiografia y enseñandote recetas exquisitas y maravillosas (Como Crear el ExoEsqueleto o Deshacer Partes Infectadas de la carne zombie) Incluimos también carpas o tiendas de campaña hechas con piel para simular una aventura más obscura. También incluimos recetas para el MultiJugador. Te explicamos todo esto y mucho más a continuación: Recordatorio: Esto te aumentará el Estrés y disminuirá tu Resistencia. ------------------------ | ------------------------ ¡Nos pasamos del límite de carácteres de la WorkShop! Leer Aquí La Descripción Completa Nuestro mod es tan completo y con tantos sistemas, que no cae aquí, pero sin duda puedes Leer Aquí La Descripción Completa Workshop ID: 3142365675 Mod ID: CanibalistasUnidos
KI5 & Papa_Chad - Translate ES
por 76561197970318627
📦 - Traducción al Español 📋 Descripción Traducción completa al español de todos los vehiculos de KI5's collection & Papa_Chad. 📌 Mod Original: KI5's collection Papa_Chad collection ✅ Contenido Traducido - Todos los textos del juego - Descripciones de objetos - Nombres de recetas - Menús e interfaces - Items ⚙️ Instalación 1. Suscríbete al original (enlace arriba) 2. Suscríbete a la traducción 3. Activa ambos mods en el juego, la traducción después del origininal 4. ¡Disfruta del mod en español! 🔧 Herramienta de Traducción Esta traducción fue realizada con Kasual Translate, una herramienta gratuita para traducir mods de Project Zomboid. 🔗 Descarga Kasual Translate aquí ¿Quieres traducir tus mods favoritos? ¡Prueba esta herramienta! 📝 Notas - Requiere el mod original para funcionar - Compatible con la última versión del juego - Si encuentras errores, repórtalos en los comentarios 💖 Apoya al Autor Original Workshop ID: 3577355848 Mod ID: KI5KasulateV2
True Music Addon: IGOR by Tyler, The Creator
por 76561198887174940
"IGOR" by Tyler, The Creator, including the songs "BOYFRIEND" and "BEST INTEREST". Contains 13 cassettes and one vinyl. Workshop ID: 3002468263 Mod ID: IGOR - Album by Tyler The Creator
Towhead Island
por 76561199172520815
---------------------------------------- General information The map adds Towhead Island in northern Louisville. Cells: 43x3 A small number of things No spawn point ---------------------------------------- Incompatibility with other maps This map is incompatible with Louisville Riverboat. This map is incompatible with Cruise Ship in KY. ---------------------------------------- My other maps ---------------------------------------- ---------------------------------------- Workshop ID: 2970126376 Mod ID: towhead island Map Folder: Towhead Island
LeGourmetRevolution + Greenfire Edit
por 76561198243044818
Parche Para el funcionamiento de LGR + JiggasGreenfire Para el server MEMENTO MORI Workshop ID: 3469892543 Mod ID: Greenfire + LGR Edit
Barricade Peek [B42]
por 76561198010744100
Stand behind a barricaded window or door and press Interact (E) to listen for zombies on the other side. Works for barricaded doors and windows if LOS is blocked. 7 message tiers, from total silence to massive horde. Immersive survivor speech based on zombie proximity. Workshop ID: 3591292061 Mod ID: BarricadePeek
Donazo's Fine Fisticuffs 42 TEST (use the main mod - linked)
por 76561198039872957
Main branch updated for 42 (recommended as the non-experimental version will always be here): https://steamcommunity.com/sharedfiles/filedetails/?id=2860974747 UPDATED FOR B42 Stable! (I believe it should work, but this is a test build). Once it's confirmed to be working properly it will be moved to the main mod. Be a gentleman. This rather posh mod allows you to deal with unwelcome company the polite and civilzed way. Note: wraps are intentionally invisible to allow player to wear whatever they like on their hands. Add-ons: This mod adds hand wraps as weapons. They can be created by using 8 ripped sheets for normal wraps. Reinforced Fist Wraps can be made with 10 thread, a sewing needle, 8 ripped sheets and 10 leather strips. I tried to make this mod balanced so that it is usable but not overpowered. If you have any feedback or suggestions please tell me in the comments. Q: Does it work on multiplayer? A: Yes!! Q: Does it scale with a skill? A: Yes - short blunt. It functions like any other short blunt weapon in terms of scaling, maintenance etc. Q: Can you add X? A: I am open to suggestions but if something requires a model or something outside my expertise I would require assistance in creating it (if you would like to help please let me know!) Q: Can you change the animation? A: That unfortunately is beyond my knowledge of modding PZ (for now). Workshop ID: 3590517705 Mod ID: DonazosFisticuffs
NRK Random Injuries
por 76561198290835134
The possibility of injury from a tool during peaceful activities - while cooking, building, dismantling furniture, etc. The likelihood of an accident depends on the skills of the character. "Lucky/Unlucky" traits and protective properties of clothing are also taken into account. Warning: mod in beta-testing; you can install Mod Options to disable in settings receiving damage (instead, there will be messages about alleged damage); there it will also be possible to adjust the base accident probability. Mod in GitHub Workshop ID: 2344235765 Mod ID: NRK_RandomInjuries
PALSJ's Customization Options [B42 Only]
por 76561198171744574
Updates unlikely to come before April, as I will be recovering from a surgery. Be well, and I'll take care of bugs once I'm back! One Mod To Rule Them All PALSJ's customizations is a compilation of all of my other "customization" mods into one for the purposes of updating for B42.15+. This mod contains: - PALSJ's Poofs - PALSJ's Palettes - PALSJ's Hit-or-Miss Clothing - PALSJ's Piercings (Additions) - PALSJ's Piercings (Default Replacements) ...and any relevant updates of said mods including bug fixes, additional content, and more. You do not need to have all mods activated to use this mod. Rather, this allows for folks to just...have all of my content in one batch rather than spread all over the place. Honestly, it's mostly just to keep me sane. Sorry not sorry. PALSJ's Poofs This mod currently includes: Name Description Source Amanda Two afro puffs on top of the head Amanda the Adventurer Clementine Two afro puffs lower on the head Telltale's The Walking Dead Lucian (Tied & Untied) A "loc hawk"--or a line of locs down the center of the head with shaved sides League of Legends Senna A side-parted head of locs League of Legends PALS A side parted shoulder-length hairstyle Me! :) OTS Braids thrown over the shoulder! TBD Rico Braids gathered into twintails Rico Nasty Killmonger Short locs or braids tossed to the side with a fade Killmonger from Black Panther, Ekko from League of Legends, and many, many other black characters... Short Loose Braids A smaller, middle parted set of braids that are loose in front of the face N/A Braided Bun (REDONE) Braids gathered into a bun N/A Messy Bun A bun with loose curls and other messiness N/A Ponytail A curly, poofy ponytail with some loose front pieces N/A Beck A shorter "bob" of coily locs OC Beck (Tied) A loose bun of locs with some stray pieces hanging OC Shanti (Locs) High ponytail of many locs. OC Shanti (Braids) High ponytail of many braids. OC Storm Poofy natural hair with big poofy bangs. Ororo Munroe (aka Storm) from X-Men Storm (Short) Short natural hair with big poofy bangs. Ororo Munroe (aka Storm) from X-Men Storm (Tied) Poofy natural ponytail with big poofy bangs. Ororo Munroe (aka Storm) from X-Men PALSJ's Palettes This mod currently includes: - Duo-Tone Lipsticks - Eyeshadow - Nail Polish - Contacts (Left and Right--Heterochromia Available) - Blush (Light, Medium, Dark) - MANY, MANY scars (Thank you to Cassie for assisting with ALL of these!) - Freckles - Eye Bags PALSJ's Hit-or-Miss Clothing This mod currently includes: - Wedding Dresses (White, Dark, and Bloody) - Wedding Veils (White, Dark, and Bloody) - Sweater Dresses (9 colors) - Ribboned Aprons (6 colors) - Ankle Boots (3 colors) - Boots With THE Fur (4 Colors) - Kitty Ear Motorcycle Helmets (6 colors) PALSJ's Piercing Additions This mod adds new piercings and jewelry to the game. This currently includes Gold/Silver/Black variants of: - Bridges - Septums - Labrets - Medusas - Brow Rings - Brow Studs - Cheek Studs - Chest Piercings - Anklets - Waist Chains - Thumb Rings - Industrials PALSJ's Piercing Replacements This mod changes the models for vanilla piercings. This currently includes Gold/Silver variants of: - Small Hoops - Medium Hoops - Large Hoops - Studs - Nose Rings - Nose Studs This mod in its entirety should be compatible with everything as it mostly adds content and does not radically alter vanilla content when relevant. It has only been tested in B42.15.1 Solo and Self-Hosted. In This Update (March 2025) - We live. Known Bugs - Hat compatability isn't working. Will add once Fluffy Hair gets an update. Be patient. Do not bother them about it. I'll keep an eye on it. - Piercing scrapping isn't working. I hate recipes. I'm workin' on it. - Left nose piercings in Default Replacements has no model. Will fix. - Item spawns, zombie clothing spawns, distributions--LOOK, I'M WORKIN' ON IT, OKAY??? Upcoming & Intended Features - Scrapping piercings for metal scrap, relevant precious metals, or...something. Idk. I'm not that far yet. - More piercings. More clothes. More makeup. Maybe more hairs. Just "more." - General model updates. FAQ I hate that these are bundled and I want you to un-bundle them. Will this backported to B41? They already are individually. See my Zomboid workshop page. All of my B41 mods should be considered "legacy" as they will no longer be receiving updates or backports. Others have permission to do this so long as they are "extensions" of the original B41 mods. Will this be backported to earlier B42 versions I think I would rather eat my keyboard piece by piece. Others have my permission to do this for earlier versions of B42 (42.0 - 42.14). I ask that later versions be left to me for now. I have a bug to report. Please be specific about what your bug is and which mod it occurs for. Ideally, use the thread. Worst case, comments. I have a request, a question about modding, or I want to support you in making this mod. Great, but I can't promise anything. Any requests can go in the comments, and if anyone wants to support, please feel free to reach out. Same if you have any questions. I'm @PALSJ on Discord. Can I put this mod into a mod pack? Can I redistribute or iterate on your mod? No on modpacks, yes on patches. "Iterations" or "redistributions" would depend on the use case, and you should reach out to me in those cases (@PALSJ on Discord). Generally speaking, this mod can be considered "On Lockdown" so long as I'm living. Should something happen to me and I'm just absolutely unable to be contacted, this mod will become open source. No, that does not give you permission to assassinate me. Like what I do? Visit my Ko-fi to pay me. Lord do I need it. Workshop ID: 3683898699 Mod ID: PALShit Mod ID: PALPal Mod ID: PALPeeAdds Mod ID: PALPeeDefs Mod ID: PALPoo
Abandoned base
por 76561198144724054
This base made for my homies. Base coordinates Cell:25x25 Lore story: This base used to belong to car thieves. Where they directly dismantled cars and sold them for parts
The Best Lockpicking FIX (42.19)
por 76561198009251303
PLEASE let me know if the patch i made is fixing the issue for people in MP with the EXP not being given for lockpicking! Both the crowbar and the bobbypin mini game are working now. if you have any problems with it, dm or message on the mod and i'll get to it. Sorry it took awhile to get up, ending up being a bit more oof to figure out all the issues. Do not run both copies of the mod at a time. if you like the fix please rate it. thank you. IMPORTANT: the second file in the mod is for a EXPERIMIENTAL FIX for the MP exp bug. please note I have no way to test this as I am currently busy, so put it on your server at your own risk. I suggest you try it in a safe environment, let me know the results (if it doesn't work, follow the steps on the mod description in the mod section in game for how to activate the debug i have included with this addon) All credit to the original author, and if they request I will take it down. Changelog: 6/18: added a seperate file for attempting to fix the MP exp issue, mod after main mod in mod list. please post any error codes in this discord channel: https://discord.gg/BDnmudVSB Workshop ID: 3713653583 Mod ID: MPLockpickingExpFIx Mod ID: NFsBetterLockpickingP
Skin Retexture
por 76561198168620690
Change the female player skin to be more realistic. Workshop ID: 2672278180 Mod ID: Skin Retexture
Vanilla UI Restored for Filibuster Rhymes' Used Cars - Animation Beta
por 76561199765844966
Reverts the Main Menu and Join Message overrides from Filibuster Rhymes' Used Cars! - Animation Beta. You will have to restart your game for the main menu to be restored. If you would like the cars with their real life names and textures (easter eggs removed), then check this mod: Real Names & Textures for Filibuster Rhymes' Used Cars! - Animation Beta My Mods Workshop ID: 3332488073 Mod ID: FRUsedCarsBetaVanillaUI
[COS] Lady_Hunk_Reaper
por 76561199178116693
How Do I Use It? - You can go to the link below to see how to use it. - Link Recommended mode - Fashionoid - Gear Transmog - Hide All Attached Items - Clipping animation Fix How to use COS mode in build 42. - Navigate to the path where the mod is installed. - Create a 42.0 folder. - Create a common folder. - Paste the media folder / mod.info / preview.png into the 42.0 folder. The recipe code writing method has been changed in 42Build. Since COS (Costume) mode has approximately over 200 modes, converting to 42Build's recipe code is an extremely laborious task. In 42Build, you cannot create costumes in (42 build) the crafting tab. There are two methods: Spawn items in cheat mode. Select items in the clothing selection screen when creating a character. Like My Mode? - Join Our Discord If You Want Commission Workshop ID: 3281485689 Mod ID: Lady_Hunk_Reaper
eris_minimap_coyote_county_araxas_vanilla_plugin
por 76561198005552216
eris_minimap_cca_vanilla_plugin This is a plugin that adds the community map Coyote County Araxas (Vanilla) to eris_minimap. THIS IS FOR THE ROAD TRIP SCENARIO ACCESSIBLE FROM THE VANILLA MAP! Subscribe to the (Standalone) version if you are using the standalone scenario of the map! Credits With credit to turbotutone, TIS and anyone involved with creating cartoZed, thankyou! eris_minimap - Minimap mod. And big thanks to eris for making eris_minimap, giving me permission to create plugins, and all the help in doing so! And thanks to Erin Azakaela Redfire, the author of the map, for granting permission for this plugin. If you run in to any problems, don't hesitate to ask, I will do my best to assist. :) note: if your minimap won't open, or the tiles from a plugin aren't loading, restart Project Zomboid and load your save again, it should work then. Join us on TheGoodOldDayz Server! Workshop ID: 2570300666 Mod ID: eris_minimap_cca_vanilla_plugin
New Music - Graves Video Game Classics Mixtape
por 76561199111946290
New Music - Graves Video Game Classics Mixtape MADE FOR: NEW MUSIC GENERATED BY: NEW MUSIC BUILDER Graves Video Game Classics Mixtape 1/8 Side A 01 Super Mario Bros. – Ground Theme 02 The Legend of Zelda – Main Theme 03 Tetris (Game Boy) – Type A (Korobeiniki) 04 Mega Man 2 – Dr. Wily Stage 1 05 Castlevania – Vampire Killer Graves Video Game Classics Mixtape 1/8 Side B 01 DuckTales – The Moon 02 Contra – Jungle Theme 03 Ninja Gaiden – Unbreakable Determination 04 Ghosts 'n Goblins – Stage 1 05 Bubble Bobble – Main Theme Graves Video Game Classics Mixtape 2/8 Side A 01 Double Dragon – Mission 1 02 Pac-Man – Intro Theme 03 Out Run – Magical Sound Shower 04 Out Run – Splash Wave 05 R-Type – Stage 1 Graves Video Game Classics Mixtape 2/8 Side B 01 Gradius – Beginning of the History 02 Alex Kidd in Miracle World – Main Theme 03 Wonderboy 3 - Dragons Curse (Castle Theme) 04 Kid Icarus – Underworld Theme 05 Metroid – Brinstar Graves Video Game Classics Mixtape 3/8 Side A 01 Sonic the Hedgehog – Green Hill Zone 02 Sonic the Hedgehog 2 – Chemical Plant Zone 03 Sonic the Hedgehog 3 – IceCap Zone 04 Streets of Rage – Fighting in the Street 05 Streets of Rage 2 – Go Straight Graves Video Game Classics Mixtape 3/8 Side B 01 Streets of Rage 2 – Dreamer 02 Golden Axe – Wilderness 03 Shinobi III – Whirlwind 04 Super Mario World – Overworld Theme 05 Super Mario Kart – Mario Circuit Graves Video Game Classics Mixtape 4/8 Side A 01 F-Zero – Mute City 02 Super Metroid – Brinstar 03 Donkey Kong Country – Aquatic Ambience 04 Donkey Kong Country 2 – Stickerbush Symphony 05 Chrono Trigger – Corridors of Time Graves Video Game Classics Mixtape 4/8 Side B 01 Secret of Mana – Fear of the Heavens 02 Final Fantasy VI – Terra's Theme 03 Earthbound - Home Sweet Home (Pollyanna) 04 Kirby Super Star – Gourmet Race 05 Yoshi's Island – Athletic Theme Graves Video Game Classics Mixtape 5/8 Side A 01 Super Mario 64 – Dire, Dire Docks 02 Mario Kart 64 – Rainbow Road 03 The Legend of Zelda Ocarina of Time – Gerudo Valley 04 The Legend of Zelda Ocarina of Time – Song of Storms 05 Banjo-Kazooie – Spiral Mountain Graves Video Game Classics Mixtape 5/8 Side B 01 Banjo-Kazooie – Treasure Trove Cove 02 GoldenEye 007 – Facility 03 Star Fox 64 – Main Theme 04 Wave Race 64 – Dolphin Park 05 Pilotwings 64 – Main Theme Graves Video Game Classics Mixtape 6/8 Side A 01 Crash Bandicoot – N. Sanity Beach 02 Crash Team Racing – Cortex Castle 03 Spyro the Dragon – Artisan Home 04 MediEvil – Main Theme 05 Resident Evil 2 – Save Room Graves Video Game Classics Mixtape 6/8 Side B 01 Silent Hill – Silent Hilll 02 Metal Gear Solid – Main Theme 03 Final Fantasy VII – Aerith's Theme 04 Final Fantasy VII – One-Winged Angel 05 Final Fantasy VIII – Liberi Fatali Graves Video Game Classics Mixtape 7/8 Side A 01 Street Fighter II – Guile's Theme 02 Mortal Kombat – The Courtyard 03 Killer Instinct – Main Theme 04 Tekken 3 – Jin Kazama Theme 05 Soul Blade – Edge of Soul Graves Video Game Classics Mixtape 7/8 Side B 01 Pokémon Red & Blue – Battle Theme 02 Pokémon Gold & Silver – National Park 03 Doom – At Doom's Gate (E1M1) 04 Quake II – Quad Machine 05 Diablo – Tristram Graves Video Game Classics Mixtape 8/8 Side A 01 Command & Conquer Red Alert – Hell March 02 Age of Empires – Main Theme 03 Heroes of Might & Magic III – Castle Theme 04 Unreal Tournament – Foregone Destruction 05 Half-Life – Nuclear Mission Jam Graves Video Game Classics Mixtape 8/8 Side B 01 SimCity 2000 – Terrain Theme 02 WipEout 2097 (XL) – Firestarter 03 Ridge Racer Type 4 – Move Me 04 Daytona USA – Let's Go Away 05 Tony Hawk's Pro Skater – Superman (Goldfinger) Workshop ID: 3766049286 Mod ID: NewMusicGVGC
Silent Hill 2 UI sounds
por 76561198984442643
Replaces user interface Project Zomboid sounds to those that are from Silent Hill 2. Workshop ID: 3665428085 Mod ID: SielntHillUI
Event Tracker
por 76561198408703178
Event Performance Tracker - Server Admin & Modder Tool Event Performance Tracker Professional performance monitoring and profiling tool for Project Zomboid Build 42. Essential for server administrators and mod developers who need to identify performance bottlenecks and optimize their servers. Key Features - Automatic Event Discovery - Tracks ALL 267+ Lua events automatically, no configuration needed - Real-Time Monitoring - Live performance metrics updated every 2 seconds - Multiple View Modes - Sort by total time, frequency, category, or view only problematic events - Performance Indicators - Color-coded events (green = fast, yellow = acceptable, red = slow) - Detailed Statistics - Call count, total time, average time, min/max per event - CSV Export - Export data for analysis in Excel, Google Sheets, or other tools - Text Reports - Generate detailed performance reports saved to files - Category Grouping - View events grouped by type (High Frequency, Time-Based, Player, NPC/Zombie, UI, I/O) - Problem Detection - Automatically identifies events with poor performance (>1ms average) - Easy Access - Hotkey (Ctrl+Shift+E), Debug Menu integration, Admin Panel integration - Minimal Overhead - Less than 0.01ms overhead per event - won't impact gameplay Perfect For Server Administrators: - Identify which mods are causing server lag - Monitor high-frequency events (OnTick, OnPlayerUpdate, OnZombieUpdate) - Track performance over time and optimize server configuration - Compare performance before/after adding mods - Generate reports for troubleshooting Mod Developers: - Profile your mod's event handlers in real-time - Optimize callback execution times - Ensure your mod doesn't cause performance issues - Debug event registration and triggering - Compare performance across different implementations How To Use Method 1: Hotkey - Press Ctrl+ anytime to open the tracker Method 2: Debug Menu - Press F11 > Debug Menu > Main tab > Event Tracker Method 3: Admin Panel - Admin Panel > Event Tracker (requires admin privileges) Understanding The Data Performance Colors: - Green - Excellent (< 0.1ms average) - Yellow - Acceptable (0.1-1.0ms average) - Orange - Monitor (1-5ms average) - Red - Problematic (> 5ms average) Key Metrics: - Calls - Total number of times event was triggered - Total - Cumulative execution time in milliseconds - Avg - Average time per call (most important metric) - Max - Longest single execution time (helps identify spikes) Event Categories - High Frequency - Events called every frame (OnTick, OnRenderUpdate) - keep these FAST - Time-Based - Periodic events (EveryOneMinute, EveryTenMinutes, EveryHours) - Player - Player-related events (OnPlayerUpdate, OnPlayerMove, OnPlayerDeath) - NPC/Zombie - Character events (OnZombieUpdate, OnZombieCreate, OnZombieDead) - UI/Rendering - Interface and drawing events (OnPreUIDraw, OnPostUIDraw) - I/O - Loading and saving events (OnLoad, OnSave, LoadGridsquare) Performance Tips - OnTick events should stay below 0.1ms average - EveryOneMinute events should stay below 10ms - Events with >22,000 calls in a minute are very high frequency (like OnZombieUpdate) - Watch for sudden spikes in Max time - indicates optimization opportunities - Export CSV data to track performance trends over multiple sessions Technical Details - Uses getTimestampMs() for precise measurements - Automatically discovers all available events at runtime - Registers lightweight tracker callbacks on each event - Updates statistics in real-time with minimal memory footprint - Thread-safe and multiplayer compatible - Works on both client and dedicated servers Compatibility - Build 42.13.1+ fully tested and supported - Compatible with ALL mods - purely observational, doesn't modify game behavior - Works in singleplayer and multiplayer - Server-side compatible for dedicated servers - No conflicts with other mods FAQ Q: Will this slow down my game? A: No. The overhead is less than 0.01ms per event call, which is negligible. Q: Do I need admin permissions? A: Debug mode OR admin privileges are required to access the UI. Q: Can I use this on a dedicated server? A: Yes! It works perfectly on dedicated servers. Q: Will data persist between sessions? A: No, statistics reset on each game start. Use Export CSV to save data permanently. Q: Why are some events not showing up? A: Events only appear after they've been triggered at least once. Some events (like OnPlayerDeath) only fire under specific conditions. Support & Feedback Report bugs, request features, or ask questions in the discussions section! Developed for Project Zomboid Build 42 Compatible with future Build 42 versions tags=Build 42;Interface;Multiplayer;Realistic;Server Tools;Admin Tools;Performance;Debugging You can freely use this mod on your server. Mod permission according to TIS policy: Ask for permission . Redistribution of this mod without explicit permission from the original creator is prohibited under any circumstances. This includes, but not limited to, uploading this mod to the Steam Workshop or any other site, distribution as part of another mod or modpack, distribution of modified versions. The product can be published on Steam only through an account with the name 4Zeta © 2025 4Zeta FOUND A BUG? Contact me Workshop ID: 3633382126 Mod ID: EventTracker
Support Goods Bandits Integration
por 76561198096995823
Jusblazm's Support Goods Bandits This mod provides Bandits wearing modded clothing from Support Goods. Updates My monthly bandit refresh has ended for this mod. Support Goods is no longer being supported and will not be updated to build 42.20 and beyond, that means I will no longer be updating this mod myself. Compatibility Absolutely no mod conflicts with two caveats: - someone uses my naming convention for their own integration. - A unique ID generates a dupe (Wikipedia: the probability to find a duplicate within 103 trillion version-4 UUIDs is one in a billion) GitHub Archive I will be keeping an archive of each update's bandits.txt and clans.txt files, so that if there is a set you really like, you can continue to use them even after the mod updates and moves away from them. GitHub Archive Permissions I created a simple extension for Bandits NPC that allows bandits to wear the custom equipment slots provided by Support Goods. The item IDs and BodyLocations belong to Athens111, Healdiver, and bubby_pz33's Support Goods and Slayer's Bandits NPC reads the text files. Support Goods and Bandits NPC have the default permissions of Credit where it's due, so I am extending their permissions. Be sure to credit them for their hard work. Credits The Indie Stone for Project Zomboid Slayer for Bandits NPC and Bandits Creator Athens111, Healdiver, and, bubby_pz33 for Support Goods Workshop ID: 3479281883 Mod ID: JusBanditsSGRANDOM
Filip's Adaptation of Vaccine Mod
por 76561198347358644
Description: Adaptation of DrHyde's Vaccine Mod allowing it to fit into the roleplaying world of many servers. Main goal of this mod is to allow players to survive the zombie infection. It provides players with many tasks to complete during the whole vaccine development process. It is compatible with both SP and MP. Features: Many laboratory items and equipment with custom models and textures. Ability to extract different substances from both the dead and the living and then do complex research on them. Many different recipes that allow you to craft not only vaccine related items but many more assisting items and equipment. Functional blood testing that displays if blood is infected and the stage of its infection. Vaccine testing on infected blood that has a chance to produce a formula for improved vaccines. MP right-click option for doing medical procedures on other players with custom UI. Every medical procedure requires certain knowledge of first-aid too. Known bugs/issues: As far as I know no game-breaking or save-breaking bugs exist . Right-click option is only available when right-clicking the tile a player stands on and doesn't work for the whole player object. Right-click option sometimes shows multiple times in ContextMenu depending of how many objects are present on the clicked tile where a player stands. Right-click option is only functional in MP (on servers), it doesn't work in SP, so use recipes then. Right-click option doesn't work if a player is sitting or lying down (TrueActions Mod). Take blood sample 'right click' option spawns syringes with blood sample on the player it was taken from instead of spawning them on the player that initiated action. VaccineResearch perk is not completely balanced, some levels might be too easy to achieve and some quite the opposite. If you know a solution for any of these bugs/issues please contact me through comments or discussions, thank you. Planned additions: In the future I plan to add scientist profession, more QoL items related to this mod, more uses for the autopsy and hopefully find solutions for the previously mentioned annoying bugs/issues. Credit to: ~DrHyde~ for providing us with the base mod and a lovely coding technique. It was pleassure further developing this mod. https://steamcommunity.com/sharedfiles/filedetails/?id=2845016351&searchtext=DrHyde ~MrBounty~ for helping me figure out how to implement the player-player MP interactions. ~8hoursofsleep~ for helping me test all these new additions on MP. Workshop ID: 2865647663 Mod ID: filipvaccinemod
I Can Shoot v3
por 76561198027431181
This is an update to the already existing Mod "I Can Shoot and Use Generators" by ddraigcymraeg. Activating this mod will increase your Aiming AND Reloading trait level when you create a character or respawn. There are 4 options to choose from : (only activate one at a time) - I Can Shoot (negative XP Fixed) ---> will only set Aiming/Reloading to 5. So The Aiming/Reloading trait of occupations that increase your Aiming/Reloading will be overwritten. ModID: ICanShootXPFixed - I Can Shoot (negative XP Fixed) And Use Generators ---> as above, but adds the "How to use Generators" Magazine to your inventory. ModID: ICanShootXPFixedAUG - I Can Shoot (negative XP Fixed) Levels Unlocked ---> will add +5 to your Aiming/Reloading trait. Example: Veteran with this mod activated => +7 Aiming/Reloading. ModID: ICanShootXPFixedLU - I Can Shoot (negative XP Fixed) And Use Generators Levels Unlocked ---> as above, but adds the "How to use Generators" Magazine to your inventory. ModID: ICanShootXPFixedLU_AUG Choose one in the mod menu Restart your game after activating the mod in the mod menu! Earning XP after spawning is not changed by the mod. Works with all occupations. (Modded occupations have not been tested but could work) Tested on B41.5 IWBUMS. For Multiplayer/Servers: Use at your own risk. Credit to ddraigcymraeg's mod: https://steamcommunity.com/sharedfiles/filedetails/?id=932935059 Also credit to Zärtlicher Schutz for updating it: https://steamcommunity.com/sharedfiles/filedetails/?id=1315669400 This version of the mod fixes the negative xp bug. Workshop ID: 2454513565
RestrictedArea
por 76561199042257388
RestrictedArea by Glytch3r Update: Fixed the error when driving above the tiles Fixed the error when teleporting away when youre near the tiles Added Anti-Sledge Function Warning: DON'T SLEDGE (If you are not admin) Adds 2 admin placeable tiles Bright Yellow Zaps players and Dark Brown Kills players Custom Tile, Custom Animation, Custom Sound To spawn: Enable Brushtool Cheat > rightclick on the ground > click brush tool > click tilepicker Search for RestrictedTiles Glytch3r Commissioned by Mathoul and Yayo Days End RP server Discord.gg/dsysend Contact me for custom mod commission: Glytch3r#7331 / glytch3r Support Me: https://ko-fi.com/glytch3r Workshop ID: 2950660206 Mod ID: RestrictedArea
ZAP Noise Makers
por 76561198002966020
The original noise maker only hits 17 tiles, which is like a shout and seems useless to me. Adds 3 new Noise Makers - Noise Maker (Low DB) - has a 40 tile range. - Requires 2 amplifiers and 14 electronics. - Skill: Electrical=3. - Noise Maker (Med DB) - has a 60 tile range. - Requires 4 amplifiers and 28 electronics. - Skill: Electrical=4. - Noise Maker (High DB) - has a 80 tile range. - Requires 8 amplifiers and 56 electronics. - Skill: Electrical=5. Looking into adding mod options for this (haven't done that yet) so users can adjust values at will.tags= Workshop ID: 2884295842 Mod ID: ZAPNoiseMakers
Dynamic Trait : Insurgent Patch
por 76561198094249816
Patch for Dynamic trait in Insurgent profession. Insurgent criteria is the same as Veteran Require both Dynamic Traits and Insurgent Profession. Load order should be: Insurgent Profession Dynamic Traits This patch This mod modify DTByPerkLevel.lua in Dynamic trait, so this won't work with any mod that touch this. This was made for personal use, But I thought y'all could use it. If both mod's author aren't satisfied, I will take this down. Workshop ID: 2969970422 Mod ID: DynamicTraitsInsurgentpatch
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