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Mods y plugins para Project Zomboid
Este catálogo incluye 52.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
BMW 5-Series 1987 [E28]
por 76561198305560297
BMW 5-Series 1987 This mod add the iconic BMW E28 in various specs from 520i to the M5 The BMW E28 is the second generation of BMW 5 Series executive cars, which was produced from 1981 to 1988 and replaced the E12 5 Series. Pre-series production began in April 1981 and the car was introduced in the autumn that year. - 520i - 525i - 528i - 533i - 535is - M5 - Alpina B7 Turbo Workshop ID: 3341103200 Mod ID: e28sedan
[COS] blade_girl
por 76561199178116693
How Do I Use It? - You can go to the link below to see how to use it. - Link Recommended mode - Fashionoid - Gear Transmog - Hide All Attached Items - Clipping animation Fix How to use COS mode in build 42. - Navigate to the path where the mod is installed. - Create a 42.0 folder. - Create a common folder. - Paste the media folder / mod.info / preview.png into the 42.0 folder. The recipe code writing method has been changed in 42Build. Since COS (Costume) mode has approximately over 200 modes, converting to 42Build's recipe code is an extremely laborious task. In 42Build, you cannot create costumes in (42 build) the crafting tab. There are two methods: Spawn items in cheat mode. Select items in the clothing selection screen when creating a character. Like My Mode? - Join Our Discord If You Want Commission Workshop ID: 3282813441 Mod ID: blade_girl
True Music Addon:COD Black Ops 1-2-3-4 Zombies OST
por 76561199015610616
A mod that adds all the soundtracks from the classic zombie trilogy of COD Black Ops mode It contains songs from Treyarch Sound,Malukah (aka Judith de los Santos), Elena Siegman, Brian Tuey, Clark S Nova, Jack Wall, James McCawley, Kevin Sherwood, as well as from the famous bands Avenged Sevenfold and Motorhead Workshop ID: 3151329282 Mod ID: 115201104
PZNS Interaction Buttons
por 76561198316491144
This mod creates hud buttons to interact with NPCS in PZNS NPC Framework. Requires only the PZNS NPC Framework. Stand near a NPC and press the button to open vehicle radial menu and buttons should appear above PVP safety button. Any errors or suggestions write in the comments. (I see, even if I don`t respond) Buttons: 1. Close Button ; Will close the buttons menu 2. Invite ; If invite is avaiable for the npc then this will invite the npc to your group 3. Home Config ; Quick setting interface for your home base, the max area depends on metalwork and carpentary skills, you still can bypass it using the PZNS context menu. 4. NPC Config ; Configuration for sandbox options about companions 5. Follow ; The npc will be your companion 6. Guard ; The npc will stand or guard the home base 7. Check Health ; Open the health panel for npc 8. Inventory ; Acess to npc inventory through loot panel 9. Melee ; Change the weapon to melee (note, npcs are pretty useless with melee weapons) 10. Gun ; Change the weapon to firearm Note: The textures comes from the PZNS NPC Framework, I only used the resources. Note 2: I believe Interface things belongs to end-side, not the framework, so I will not update the main framework project with this content (at least for a while). Workshop ID: 3143880496 Mod ID: oza_pzns_interaction_buttons
K12's Explosive Expansion B42.00+ (MP STABLE)
por 76561199633950264
------------------------------------------------------------------------------------------------------ Bombs Expanded – Smarter, Safer, and More Explosive Ever felt that bombs in Project Zomboid were underpowered, overcomplicated, or locked behind the Engineer trait? Bombs Expanded fixes that. This mod rebalances explosive gameplay to make crafting and using bombs actually viable and fun. What’s New? Six new bombs: Gas Can Bomb – a compact, high-risk explosive for careful setups. Propane Tank Bomb – heavy, high-damage destruction for serious zombie control. Chlorine Gas Bomb – A highly volatile mix used for toxic crowd-control, perfect for keeping zombies at a distance. Duckbomb -A small lightweight pipebomb attatched to a rubberducky for ultimate explosion power. Suicide Vest-You know what it does. Modified Lightbulb-An unstable device used for distracting zombies and single tile explosions. Three new remote controllers: Short, Medium, and Long Distance remotes let you detonate bombs from safe distances, giving you tactical flexibility like never before. Vanilla item rework: Common explosive items are no longer locked behind the Engineer profession. Now any character can craft and use them, making explosive survival strategies accessible to all. Why Install? Adds meaningful variety to explosive gameplay. Makes crafting bombs a real, strategic option. Keeps the challenge, but removes unnecessary limitations. Whether you’re clearing hordes or setting clever traps, Bombs Expanded gives you the tools to make every explosion count. 💣 K12's Bomb Expansion – FAQ Q1: What is K12's Bomb Expansion? A1: K12's Bomb Expansion adds new explosive items, custom sprites, crafting recipes, and rare loot spawns, giving Project Zomboid players more ways to cause chaos with bombs. Q2: How do I craft the new bombs? A2: Each bomb has its own recipe using common components like pipe bombs, duct tape, and other items. Recipes appear in your crafting menu once the mod is enabled. Q3: Where can I find bomb components? A3: • Pipe bombs – military crates, garages, and rare loot spawns • Duct tape – hardware stores and some residential loot • Special items – scattered in bars, schools, and other rare locations Q4: Are the explosions deadly? A4: Explosions are powerful but balanced. They can damage players and NPCs, so use caution when handling new bombs. Q5: Does K12's Bomb Expansion work with other mods? A5: Yes, but mods that modify loot or crafting may affect component availability. Check for compatibility if you use multiple mods. Q6: Can I customize explosion sounds? A6: The mod includes a custom OGG sound for the bombs. You can replace it in the media folder if you want to personalize it. Q7: Is it safe to use in multiplayer? A7: Yes, the mod works in multiplayer. Explosions affect all nearby players and NPCs, so coordinate with others to avoid accidents. Q8: How do I uninstall the mod? A8: Go to your Steam Workshop subscriptions, find K12's Bomb Expansion, and click "Unsubscribe." The mod’s items and recipes will be removed on the next game load. 🎯 Tip: Check the images above for examples of the new bombs in action! Workshop ID: 3700991346 Mod ID: K12BombsExpanded Workshop ID: 3700991346 Mod ID: K12BombsExpanded
Tidy Up Meister [B42] - Русификация
por 76561198414246143
Русификация Tidy Up Meister Функция автоматического возврата экипировки из этого мода была добавлена в ванильную игру в Build 42.8.0. Однако ванильная реализация до сих пор не поддерживает некоторые действия. Что делает мод? • Автоматический возврат: После завершения действий (разборка, строительство и др.) экипировка автоматически возвращается в исходное состояние • Работа с контейнерами: Предметы возвращаются в исходные контейнеры, если они там хранились • Гибкое управление: Возможность отключить автовозврат через контекстное меню для непрерывных операций • Расширенная поддержка: Работает с действиями, не охваченными ванильной системой • Полная совместимость: Не мешает работе ванильных функций Build 42.8.0 Ключевые особенности: Расширенный автовозврат экипировки, совместимость с Build 42, поддержка мультиплеера. Dear foreign friends, this mod is only a localization of the main mod. If you came here because of the preview or text on it, you can safely go to the modification page itself. Хочу перевод Поддержать переводчика Workshop ID: 3592657534 Mod ID: TIDUPMAISRUS
SOF Speciments
por 76561198438585011
Full of speciments off States of Fluffhaven Workshop ID: 2926772076 Mod ID: SOFSpeciment
UFP - Grow Medicinal Herbs Patch
por 76561198131954636
Adds general compatibility between Grow Medicinal Herbs and Ultimate Farming Patch . Workshop ID: 3222604333 Mod ID: UFPGMH
2x XP from Exercise (Fitness, Strength)
por 76561198165952453
Doubles Fitness and Strength XP from all Exercises activities (only for training via the Exercise button in the Health tab). In the table you can see a comparison between default and modified Exercise multipliers. They are shown for ideal conditions, when the character only workouts and rests all day, and does nothing else, in real conditions the time will be even longer. Just overwrites values in FitnessExercises.lua to double gained XP. Alternatively, you can open FitnessExercises.lua file and change "xpMod" multiplier to whatever values you want. Workshop ID: 2782525364 Mod ID: 2xXPExercise
Building Queue
por 76561198078919822
Tired of single-click building? Queue up multiple placements while one is still in progress. While the build window is open, every click reserves a queued placement instead of being rejected. When the current build finishes, the next queued action runs automatically. Designed for Project Zomboid Build 42. Features: - Configurable maximum queue size (default 5, range 1-20). - Cumulative material check - clicks are only admitted if you have enough materials for the new placement plus every already-queued placement. - Surface validation - queued tiles are blocked from each other so you cannot stack a crate on a pending crate. - Vanilla validity respected - clicks fall through to vanilla isValid before being queued. - Floor highlights for queued tiles plus a compact 'Build queue: N' HUD count (both toggleable in Mod Options). - Vanilla server-side validation remains authoritative; the queue is admission/feedback only on the client. - Queue clears on player death and on disconnect; closing the build window lets in-flight builds finish naturally. Built and statically validated against the local Build 42 Lua source. In-game multiplayer feedback welcome. Workshop ID: 3724301960 Mod ID: BuildingQueue
PZ Mockingbird
por 76561198091538582
PZ Mockingbird B42.20 CELL 34x43 (New coord 39.8x50.3) Emblematic buildings in a little map. Buildings: - Ghostbusters Headquarters - Munsters Mansion - Simpsons House - Kame House - CJ House - and more Edificios emblemáticos en un mapita. Buildings: - Cuartel de los cazafantasmas - Mansión de los Munsters - Casa de los Simpsons - Kame House - Casa de CJ - y más All languages supported. You can support my work here: Xolo Studios. Workshop ID: 3649786938 Mod ID: Mockingbird Map Folder: Mockingbird
传送石碑Toy服务器版
por 76561198213023155
修改为服务器专用传送,只有管理员有权限制作与设置传送点。 Workshop ID: 2903377366 Mod ID: PZwaystone_admin
Spawn in Louisville B42.18+
por 76561199176596343
operating on B42.19 64 pontos de spawn in louisville aproveite e morra adicionado uma opção de spawn chamada de "Spawn Aleatorio" com quase 200 pontos de spawn espalhados pelo mapa. Did you like the mod? Support the development! Workshop ID: 3728489658 Mod ID: LouisvilleSpawn
The Walking Dead Main Menu Remix (B41)
por 76561198048833753
B41 version! B42 version HERE The Walking Dead themed main menu! Replaces the game's original main menu with a custom PZ/TWD logo, 2 versions of the TWD theme track that will play randomly and also 4 different 16:9 art/comic style backgrounds to choose from! :D -REQUIRES MUSICAL MENU FRAMEWORK -RESET YOUR GAME TO SEE ALL CHANGES This mod is also included in my mix and match pack: HD Main Menu Suite Also did you know you can use all MMF main menu mods together? Use my Menu Suite as a base! Check out the other standalone mods in this series: - We are F*cked Main Menu with Music - False Hope Main Menu with Music - Hope is Lost Main Menu with Music - Left 4 Dead Main Menu with Music - The Last Of Us Main Menu with Music - 28 Days Later Main Menu with Music - Project Zomboid Main Menu HD - Days Gone Main Menu with Music - Dying Light Main Menu with Music - DayZ Main Menu with Music - Refashioned Main Menu Remix - Xirszo Main Menu Remix - MaDeInCCCP Main Menu Remix Serious massive thanks to Ryuku for his framework, support and help with most of the coding! Please go and like/favourite his Framework! Also thanks to Zodiac for his logo code and dannyboy for allowing me to use his mod as a base. Full credits to L'Orchestra Cinématique for the "Epic Remaster" and Bear Mcreary for the OG theme track. Workshop ID: 3204581577 Mod ID: TWDMMR_V1 Mod ID: TWDMMR_V2 Mod ID: TWDMMR_V3 Mod ID: TWDMMR_V4
Lifestyle Hobbies Punk and Metal Essentials Addon
por 76561198371076233
A collection of quintessential punk and metal songs of various genres that can be played on the electric guitar (all level 0) includes: 12XU - Minor Threat Cheap Vodka - Acid Bath Dead as Shit - Sanguisugabogg Down to the Depths of Inner Cold - Kekht Arakh Dragonaut - Sleep Freezing Moon - Mayhem Honey Bucket - Melvins How Low Can a Punk Get - Bad Brains Last Caress - Misfits Mother - Danzig My Meds Aren't Working - Dystopia Necromansy - Bathory Nosferatu Man - Slint Pull the Plug - Death Sound System - Operation Ivy Subliminal - Suicidal Tendencies Suburban Home - Descendents Superficial Love - T.S.O.L. Sweet Leaf - Black Sabbath Transilvanian Hunger - Darkthrone (also included Biblical violence by Hella even tho its not technically punk or metal, that song just slaps) Workshop ID: 3126901394 Mod ID: PunkAndMetalEssentials
AutoTsar BMW E36 SpawnSettings
por 76561198072602765
This is a mod to change the vehicle spawn for the Tsar Bumer 36E mod. Mod adds sandbox settings where you can easily change vehicle spawn chance For solo: 1) Activate Tsar's Common Library 2.0 https://steamcommunity.com/sharedfiles/filedetails/?id=2392709985 2) Activate Autotsar Tuning Atelier - Bumer 36E https://steamcommunity.com/sharedfiles/filedetails/?id=2946111058 3) Then activate this mod https://steamcommunity.com/sharedfiles/filedetails/?id=3020664579 4) Launch a new game with sanbox and you will see "Tsar BMW e36 SpawnList Customization" Tab 4.1) If you want to change spawn settings during the game- you need to have "Change Sandbox Options" mod https://steamcommunity.com/sharedfiles/filedetails/?id=2670674997 Spawn settings will be updated after restarting the game and will ONLY affect spawning in unexplored areas of the map 5) Have fun) For Host/MP: 1) Activate this mod in Main menu-Mods https://steamcommunity.com/sharedfiles/filedetails/?id=3020664579 That will show Spawn Settings in Server configuration menu 2) Add Tsar's Common Library 2.0 to your server https://steamcommunity.com/sharedfiles/filedetails/?id=2392709985 3) Add Autotsar Tuning Atelier - Bumer 36E to your server https://steamcommunity.com/sharedfiles/filedetails/?id=2946111058 4) Add this mod to your server https://steamcommunity.com/sharedfiles/filedetails/?id=3020664579 5) Change Spawn Settings in Server Configuration tab before launching the server. 5.1) You can change Spawn Settings ingame from Sandbox Settings in Admin menu, but you need to restart the server 6) Have fun) Be aware, all spawn changes occur during the launch of the game. To change the spawn, change the settings and restart the save/server. Spawn will change only in unexplored parts of the map, nothing will change in already explored parts. If you encounter errors or incompatible mods (although there may be incompatibility only with the original car mod), please comment in the comments, I will try to respond promptly Thanks to IbrRus for great mods and inspiration Workshop ID: 3020664579 Mod ID: ATSS_BMW
Resident Evil 2019 Main Menu
por 76561198856103720
THIS MOD HAS BEEN COMPLETELY REMODELED! A simple mod that changes the game's main menu, I made it because I have another mod that changes the menu sounds, and I thought it would be interesting to have its own menu too. If you're interested, this is the mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2978051487 Workshop ID: 2978025457 Mod ID: re2title
Knox NPC - RV Interior Patch [B42]
por 76561198010744100
Compatibility patch for Knox Event Expanded NPCs. NPCs assigned to follow the player will be teleported if the player is teleported, should support any RV mod now. For the NPC to be teleported, they must be... in the players group following the player nearby, within 10 tiles Functions / Data Used From Other Mods Knox Event Expanded player:getGroup():getAllNpcGroupMemberObjects() — get squad NPCs npc:getSubGoal() — detect NPC follow state ("FollowSubTree") No functions are overridden; the patch only reads mod state and teleports NPCs accordingly. Workshop ID: 3600136556 Mod ID: KnoxRVPatch
Radio Huaycán [B42.20+ MP] (Old School & Faraón)
por 76561198248789052
--- MULTIPLAYER --- For online play you also need the bug fix, or cassettes break: they get stuck, disappear or duplicate. Single player does not need it. https://steamcommunity.com/sharedfiles/filedetails/?id=3770558003 Workshop ID: 2917687381 Mod ID: peru_music_mod
Neat Ingredients List
por 76561198067067280
Groups duplicate ingredients into a single option for each type in the list. Update 1.1 - Food ingredients are now sorted from most to least uses; spices are sorted from least to most uses. - Now filters by different food statuses (cooked, frozen, uncooked, etc.) so they can be chosen for the recipe if available. Works on Stable Version If you can and would like to support me by buying me a coffee, I'd greatly appreciate it - but most of all, I hope you enjoy the mod! Workshop ID: 3490768151 Mod ID: NeatIngredientsList
thedansaurous's tiles
por 76561198164688868
Tiles by me! thedanasaurous! Workshop ID: 3234835218 Mod ID: thedanasaurous_tiles_01
[B42]New Music: СЕРЁГА ПИРАТ
por 76561198361747134
Серега Пират - в аквапарке Серега Пират - всем на меня наплевать Серега Пират - прости я не знаю Серега Пират - современный ковбой Серега Пират - Мутанты из канализации Серега Пират - Я не боюсь ошибаться Серега Пират - 911 Серега Пират - World of Dota Серега Пират - АМ ФП Серега Пират - Вайбмен Серега Пират - Гимн Дахака Серега Пират - Гимн Серега Пират - Дедодед Серега Пират - Качалка Серега Пират - Маша Серега Пират - Мой байк Серега Пират - Мой топор Серега Пират - Н...ы извините Серега Пират - На луне Серега Пират - Ну где моя нога Серега Пират - Ну и что, что я вор Серега Пират - Песня в поддержку афроамериканцев Серега Пират - Песня в поддержку китайцев Серега Пират - Почему ты ещё не фанат Серега Пират - Рассел Кроу Серега Пират - ТП на аме Серега Пират - Хейтеры Серега Пират - Я поднимаю свою голову вверх Серега Пират - Я сворую бабки Серега Пират - Я шизоид Серега Пират - Как же он силён Серега Пират - Зомби апокалипсис (feat. qeqoqeq) Серега Пират - Апельсин Серега Пират - Я это я Серега Пират - Извини сегодня праздник Серега Пират - Я взлетаю вверх Серега Пират - А ты? Серега Пират - Внутри меня война Серега Пират - Аниме опенинг Серега Пират - Героин Серега Пират - Картины (feat. Kijin) Серега Пират - Новогодняя Серега Пират - Мой сларк Серега Пират - Тильт Серега Пират - В этой траве Серега Пират - ЧСВ (feat. Lida) Серега Пират - деньгименяют Серега Пират - Наталия Workshop ID: 3629195419 Mod ID: Pirat Mod ID: PiratNM
Yakuza OST - Baka Mitai death sound[b42|b41]
por 76561199003926301
This mod adds special music to the game at the moment of your character's death. Instead of the standard sound effect, the mod will play the song "Yakuza OST - Baka Mitai" Workshop ID: 3039327733 Mod ID: DameDame
Keep Your Distance Trait
por 76561198148183611
How does this mod work? Adds the negative trait " Keep Your Distance ". When the trait is equipped, it makes you vulnerable to touching zombies. Your character will have a weaker immune system and could get infected just by touching a zombie. Even the slightest direct contact with a zombie could infect you, including pushing them with bare hands. Don't let them touch you - Touching a zombie with exposed skin could infect you. - To push a zombie, use gloves. All gloves guarantee maximum hand protection. - Wear shoes and socks. Walking barefoot and stepping on a crawler zombie could be fatal. - Avoid shoulder-to-shoulder contact while escaping. - Use ranged weapons like baseball bats, or better yet, firearms. - Protect yourself well. Clothing shields you and prevents infection, but don't rely on it completely. - Avoid wearing clothing with holes, as holes reduce your protection. Don't let them harm you - Even the slightest scratch from a zombie has a 99.9% chance of infecting you. - You can only be saved if your clothing blocked the attack. Clothing protects you This mod implements a clothing protection system. Some garments will protect you more than others, so choose wisely. Always try to choose clothing that covers the most skin, as it will protect you better. Be careful when sleeping Do not sleep in bloody clothes. There is a chance of getting infected if your clothes are more than 50% bloody. Clean yourself before sleeping or wear something clean. How do I know if a zombie touched me? The character will say a phrase related to the area where the zombie touched them. For example: "I shouldn't have pushed it with my hands." These phrases do not necessarily imply infection; they simply indicate that you touched a zombie. When the character says one of these phrases, it won't make noise, so focus on the infection instead. If the character doesn't say anything, it could be due to two reasons: - You weren't touched. - You were touched, but you have 100% protection. Immunity There is a suit that makes you 100% immune to touching zombies. You could even sleep in it while it's bloody: the "hazmat suit." However, be careful if it has holes, as it will lose its hermetic seal. Workshop ID: 3400049129 Mod ID: RET_KeepYourDistance
Project Zomboid Guides
Instalar mods de Project Zomboid - guía del Workshop
Instala mods de Project Zomboid de forma limpia mediante Steam Workshop: introducir IDs, comprobar el orden, reiniciar el servidor y solucionar errores típicos.
Alquilar un servidor de Project Zomboid – guía multijugador
Configura un servidor de Project Zomboid: RAM, ajustes sandbox, mods de Workshop, permisos de admin y errores típicos bien revisados.
Servidor Project Zomboid con soporte de mods
Instala mods compatibles y admitidos desde el panel del servidor.
Alquilar un servidor Project Zomboid