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Mods y plugins para Project Zomboid
Este catálogo incluye 52.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Infinite Carryable Containers
por 76561197970545566
Requires no Java file editing/replacing! Overview Thanks to JB and their work on their max capacity override mod, we can now set containers to have higher capacities in Build 42! This mod goes through every carryable and wearable container and sets the max capacity to 10,000, while also setting it to have complete weight reduction and weigh nothing. Obviously just for those people who want to pack mule everything and is NOT for a balanced game. Compatibility Should be compatible with any mod that adds containers. The code runs through every single container it can find and sets the capacity, reduction and weight. How it works This mod simply scans all items in the game, finds which ones are containers, then passes them to JB's Max Capacity Override mod to handle the capacity, while also setting the weight reduction to 100% and the weight itself to zero. Workshop ID: 3452239035 Mod ID: InfiniteContainers
Dynamic Voice Overhaul
por 76561198041225361
Adds a ton of new dynamic voice lines and sound effects! - 18 custom audible shouts for each gender when pressing "Q," including whisper (Can be heard by nearby players) - Over 25 sprinter zombie scream variations for each zombie gender! Plays on random and each gender have their unqiue sounds Does not just scream once, sprinters keep screaming when chasing or attacking players. Sprinters also emit different moan sounds when getting hit or pushed (Zombie sounds are extracted from Last of Us) - 6 survivor grunt sounds for each gender when swinging melee weapons (Grunt Sounds are purshased from motionarray.com) - Audible Moodles: If any of the moodles reaches level 2 or above, each gender has a small chance to play according voice lines. If idle or carring lots of stuff, player may also emits longer voice lines. - If player is exhausted, player emits exhausted breathing - When starting a new game, it will play Intro ambience sound effects like sirens, human screaming and radio - Adds a new Deathmusic (edit from StrangerThings) ----------------------------------------------------------------------------- Is it compatible with b42 or b41? This mod was created and optimized for b41 with multiplayer in mind. Get B42 version here: https://steamcommunity.com/sharedfiles/filedetails/?id=3532437557 Does it work midsave? Yes, just subscribe and you're good to go! ----------------------------------------------------------------------------- As some of you might already know, modding takes a lot of time and energy, and I don't even get paid for it. So I'd appreciate if you could make a small donation. That would keep up my motivation to maintain mods and create new ones :) Donate 3€: https://ko-fi.com/r3d I am also open to mod commissions, if you would like to have your own mod, contact me! Workshop ID: 3532426804 Mod ID: R3D_VoiceOverhaul
Transfer Categories
por 76561199149891281
Adds a right-click option for grabbing and storing all items of the same category from a container. This improves item management without requiring extensive setup like some other mods. Designed for quick, spontaneous transfers rather than in-depth, end-game base management. Note: This mod has not been tested on Build 41, only on Build 42. Purpose of this Mod: My playstyle often involves chaotic vehicle loading, stuffing the trunk full of loot, and then spending too much time unloading it at my base. This mod streamlines that process by allowing you to quickly grab and offload all items of a specific category—no more tedious manual selection for batch transfers. With Transfer Categories, you can easily move grouped items to the right place, eliminating the hassle of sorting everything one-by-one. Fast. Simple. Efficient. Updated 3/20/25: Added all PZ supported translations. I can adjust these if they are incorrect. Just let me know. Thanks. Workshop ID: 3447784991 Mod ID: transfer-categories
테스트
por 76561198159448978
This is an example mod with two worlds. You can use this as a template for your own map mods. The first world has a single 300x300-tile cell. The second world adds cells all around the first world. Workshop ID: 2815139924 Mod ID: 12345678
Baby Got Back
por 76561198037201596
Custom body shape sculpt for female survivors - 4 variants, works with any outfit I like big butts and I cannot lie You other brothers can't deny That when a girl walks in with an itty bitty waist And a round thing in your face, you get sprung Baby got back Features - Reshapes chest/belly/thighs/waist via a modified vertex shader - no new mesh, so it works with every existing outfit with zero compatibility patches needed. - It is compatible with all of Vanilla's clothes. - Some mod clothes may not be compatible, and Specially Glamour are... you know what I mean, right? - Each Cute version has a different eye color. - eyeshadow and lipstick makeup much prettier. - There is no difference in the male characters. (Because I'm not interested in men) - 4 mutually exclusive variants - enable exactly ONE: - Baby Got Back - Normal: body shape only, vanilla face and skin texture. - Baby Got Back - Cute: body shape + a custom sculpted face and custom skin/makeup texture. - Baby Got Back - Normal Glamour: body shape only (alternate "glamour" sculpt), vanilla face and skin texture. - Baby Got Back - Cute Glamour: the "glamour" body sculpt + the same custom face/texture as Cute. Yeah Baby! Recommended Mod Anime Shader : https://steamcommunity.com/sharedfiles/filedetails/?id=3301347278 The Cute version looks much better when used with an anime shader. Warning - You must restart the game after applying the changes on the main screen. Don't forget to activate the game files as well! - I am not responsible for any issues that may arise if mixed with other appearance modification mods. Please use only one appearance-related mod. - This overrides the game's shared character shader, so it affects every clothed female character using that body model - not just your own player. - Let me say this again: please do not complain about it not being compatible with mod clothes. This mod is still worth using. - As I mentioned again, this is not compatible with some mod clothes, so please do not request compatibility. (Because I have already put in a lot of effort) My All Mods Workshop ID: 3765874773 Mod ID: BabyGotBack_Cute Mod ID: BabyGotBack_Cute_Glamour Mod ID: BabyGotBack_Normal Mod ID: BabyGotBack_Normal_Glamour
More Cig Loot
por 76561197978079165
Doubles the amount of cigarette packs and carton spawns. Because finding 2 packs in 27 days is stupid. Workshop ID: 3415997682 Mod ID: MoreCigsLoot
True Music Addon: Mikhail Sheleg - Govnovoz
por 76561198235790004
Adding an incredible melody by Mikhail Sheleg - Govnovoz Добавление невероятной мелодии от Михаила Шелега - Говновоз Workshop ID: 2992943545 Mod ID: Mikhail_Sheleg_Govnovoz
VVE (More seats)
por 76561198795866617
Vanila VehicleE mod, with more seats for vans included Workshop ID: 2905130308 Mod ID: VVEmoreseats
Unbreakable Chainlink Fencing (Build 42)
por 76561198043629105
Build. Secure. Survive. Tired of zombies tearing down your hard-earned perimeter? This mod adds high-quality, indestructible chainlink fences and gates to your building menu. Perfect for securing large compounds, blocking off roads, or creating a permanent safe zone. Key Features: • Multi-Variant Cycling: Don't clutter your menu! Select the fence once and tap 'R' • Build Anywhere: No more "Red Ghost" errors. This mod bypasses standard collision, allowing you to seal gaps on sidewalks, roads, and uneven terrain. • True Indestructibility: These fences are set with massive health values and disabled thumpable logic—zombies cannot break them. How to Use: 1. Right-click the ground and select "Build Custom Compound". 2. Select "Indestructible Fence". 3. Press 'R' to cycle 4. Left-click to weld it into place! Customizing Requirements: Server owners can change material costs, tool use, and welding-level requirements in Sandbox Options under "Unbreakable Chainlink Fence". These settings synchronize to multiplayer players, so no Lua editing is required. Works best with a Blowtorch and Welding Mask in your main inventory. Workshop ID: 3716983113 Mod ID: UnbreakableFence_Build42
Animal Dung To Compost
por 76561198056665479
Bag Animal Dung to Compost! Tested to still work in 42.15.2 SP & MP Adds a crafting Recipe that allows to skip the (currently broken) Composter for B42.13.1 (works in SP & MP) Needs Dung and an Empty Sack (just as taking compost from a Composter would) *Update: Changed some Values that also take Animal population growth into consideraiton. I'm not 100% sure on the Chicken/Turkey/Rat/Mouse values yet, but I mean how much Chickenshit would you need to fill a Sack?* *Also animal dung does not always weigh the default wiki amount, hence the changes. Baby animals DO produce smaller dung piles.* Give me some feedback on what you'd like and I can make alternative versions of this. **PSA: Avoid building Composters in 42.13 MP! They cause insane network traffic/congestion!** Workshop ID: 3644005743 Mod ID: animaldungtocompostb42
Tarkov B.E.A.R. Voice
por 76561198215493333
Мод добавляет голос солдата ЧВК «B.E.A.R.» из игры Escape from Tarkov. Workshop ID: 3610819935 Mod ID: TarkovBearVoice
B42 Rain's Firearms & Gun Parts-简体中文汉化
por 76561199079914306
在不使用该枪械模组的时候请关闭本汉化模组 请将本模组排序在所有汉化的下方 由于Rain作者对原版部件进行了修改,所以本汉化不会并入汉化合集 Workshop ID: 3549221658 Mod ID: LT
[B42][CreateKatana]创造武士刀
por 76561198829534188
Use RippedSheets/RippedSheetsDirty/Spoon/Fork to Create Katana Workshop ID: 3388687563 Mod ID: CreateKatana
The Only Cure - ES
por 76561197967604661
Traducción completa al español del mod The Only Cure. Workshop ID: 3453684965 Mod ID: TheOnlyCureES
Vac's Drinks en Español
por 76561198072145526
Traducción al español del mod de "Vac's Drinks". Workshop ID: 2945849562 Mod ID: vacsdrinks_ES Mod ID: vacsdrinksaddons_ES
MP Fast Forward
por 76561198064320602
Cooperative time fast-forward for Project Zomboid multiplayer servers (Build 42). Stop waiting in real time. The whole server speeds up the clock together, and the slow tasks speed up with it: - Fast reading - skill books and magazines finish in a fraction of the time. - Fast crafting - long crafting and building actions complete quickly. - Fast player actions - exercising, foraging, dismantling, cleaning and other timed activities. - Fast cooking - food on stoves, ovens, microwaves and campfires cooks in step with the clock. All online players agree on the speed (consensus), or an admin controls it for everyone. Fast-forward is automatically cancelled when a zombie comes near a player, so you never skip into danger. Speeds, control mode and the zombie safe-radius are all configurable in the sandbox options. Compatibility Do not run the original "Fast Forward" mod at the same time - both control the game clock and conflict. This mod detects it and disables itself with a warning. Credits This is an independent Build 42 rewrite inspired by Fast Forward (MP) by Maumau. All credit for the original concept and design goes to its author. This reworked version focuses on Build 42. Workshop ID: 3738738086 Mod ID: MPFastForward
Moveable Garage Doors
por 76561199042257388
Moveable Garage Doors Adds the ability to take garage doors and place them back When you take a garage door it will spawn a key you can use that key and assign it id To do this equip the key you want to copy and right click the key you want to copy to To pickup Garage door you must meet the required carpentry and metal welding levels(Sandbox option) You also need to have a crowbar equipped It is also required that you have the original key to the garage door(sandbox option) Sandbox Options "Required Carpentry Level" "Required MetalWelding Level" "Must Have Key - Original Garage Key is required to take Garage Door" "Dismantle Duration" "Time Reduction Bonus" "Success Rate" "Success Rate Bonus" "Admin Debug - Adds data on the screen when hover over doors" "Can Change Key Id" Check Out For more Door related mods Check out Door Breacher ----------------------- B41 MP / SP Can be installed mid save ------------------------ Mod by Glytch3r Commissioned by CJ187 All my mods are commissioned including this one For custom pz mod commissions Contact Glytch3r via discord discord: glytch3r / glytch3r#7331 https://ko-fi.com/glytch3r Workshop ID: 3444818116 Mod ID: MoveableDoors
Screamer Zed [B42]
por 76561198251177900
Adds a rare special zombie that can turn a quiet area into a dangerous situation. When a Screamer detects a player, it pauses briefly before crying out. Kill it during that warning and the call is cancelled. If it succeeds, nearby existing loaded zombies converge on dispersed positions around the area instead of forming one exploitable pile. The scream can also convert up to four existing normal zombies into runners according to a configurable chance and amount. It does not spawn new zombies. Includes configurable appearance chance, detection distance, reaction time, call radius, cooldown, repeated screams, nearby Screamer limit, runner chance and runners per scream. Singleplayer and multiplayer compatible. Now the screamer wears asylum clothing, a vest, and straitjacket to distinguish him. After killing him, you can take his clothes and use them. There's also a Saberbox option to make the screamer a runner. Espanol: Añade un zombi especial poco común capaz de convertir una zona tranquila en una situación peligrosa. Cuando un «Screamer» (gritón) detecta a un jugador, hace una breve pausa antes de lanzar su grito. Si se le elimina durante ese aviso, la llamada se cancela. Si tiene éxito, los zombis ya presentes en la zona convergen en posiciones dispersas a su alrededor. El grito también puede transformar hasta cuatro zombis normales existentes en «corredores», según una probabilidad y cantidad configurables. No genera zombis nuevos. Incluye opciones configurables para: probabilidad de aparición, distancia de detección, tiempo de reacción, radio de la llamada, tiempo de reutilización, repetición de gritos, límite de «Screamers» cercanos, probabilidad de conversión a corredor y número de corredores por grito. Compatible con los modos para un jugador y multijugador. Ahora el screamer trae ropa de manicomio, un chaleco y pantalón de fuerza para distinguirlo. Al matarlo podes quitarle su ropa y usarla. También hay opción sabsbox para que el screamer sea corredor. Please DO NOT copy this code. NO copies este codigo porfavor. Workshop ID: 3756523429 Mod ID: ScreamerZed
DreddLypso's Featureless Skin Retexture
por 76561198089406445
Imagine that you're in my shoes for a moment. You're a RP Server Owner looking for a way for players to have a way to be one with their natural born birthday suit, but each and every time you look up a solution on the Steam Workshop it's nothing but T & A in excruciating detail. That was me for the longest time until I finally got fed up and worked together with a like minded colleague of mine to come up with a solution that did exactly what we've been looking for this entire time. A way to be one with mother nature, without the fear of your own mother walking in on you with severe disapproval. Not everyone wants to deal with the limitations that the Vanilla skin textures bring when it comes to Roleplay, so offering a choice that isn't an extreme full frontal assault on the senses seemed like the next logical step to take. A tasteful retexture that takes inspiration from the featureless models of Ken and Barbie dolls, (save for a part of the body that rhymes with the city of Naples) our mod seeks to be the middle road between more revealing than Vanilla but more tame than the competition. If this seems like an appealing offer to you then this is the choice for you! --- Save for the previously mentioned parts of the body that rhyme with the city of Naples, our mod features retextures for both sexes, every race AND with/without body hair! --- Compatibility: This is my first ever workshop submission, but seeing as it's a simple retexture I imagine that it'd only conflict with any mod that also retextures the body. (Obviously.) --- Any error reports / feedback are very much appreciated! As seen featured on my Project Zomboid RPVPVE server "Threnody RP": --- Workshop ID: 3131830006 Mod ID: DreddFeaturelessSkinRetexture --- (This mod contains zero sexually explicit imagery / content, all body retextures are featureless apart from female retextures now being minimalistically topless.)
OST Fallout 1 and Fallout 2 dynamic soundtrack
por 76561199205564897
Installation of the mod 1.Subscribe to this mod 2.Go to the steamapps/workshop folder for PZ 3.Grab the media folder from the mod 4.Copy it 5.Go to C:\Programm Files (x86)\Steam\steamapps\common\Project Zomboid 6.Paste the media folder there 7.Replace the file Workshop ID: 2978786870 Mod ID: F1F2
Ford Ecoline E250 "MR. PORONGA"
por 76561198258489357
Este mod agrega la furgoneta Ford Ecoline E250 "MR. PORONGA". This mod add Ford Ecoline E250 "MR. PORONGA" van. Workshop ID: 2228496100 Mod ID: Ecoline250MP
[COS] Caveira
por 76561199178116693
How Do I Use It? - You can go to the link below to see how to use it. - Link Recommended mode - Fashionoid - Gear Transmog - Hide All Attached Items - Clipping animation Fix How to use COS mode in build 42. - Navigate to the path where the mod is installed. - Create a 42.0 folder. - Create a common folder. - Paste the media folder / mod.info / preview.png into the 42.0 folder. The recipe code writing method has been changed in 42Build. Since COS (Costume) mode has approximately over 200 modes, converting to 42Build's recipe code is an extremely laborious task. In 42Build, you cannot create costumes in (42 build) the crafting tab. There are two methods: Spawn items in cheat mode. Select items in the clothing selection screen when creating a character. Like My Mode? - Join Our Discord If You Want Commission
Craftable Electric Wire
por 76561198933186321
Time and time again i've found myself with plenty of scrap electronics, but not enough wire to finish the job. Enter this mod where you can craft your own electrical wire. I'm also a huge fan of Solar Electricity in the game, which requires alot of electrical wire to setup. So, I made a mod that helps but still keeps things realistic-ish (within PZ's limitations) ISA comes highly recommended and this mod compliments it perfectly. Enjoy! If you like this mod, see my other mods! Craftable Wire Craftable Welding Rods Craftable Iron Pipe Craftable Candle Extended Spices Craftable Electric Wire Be advised Absolutely NO Permission is given under any circumstance to re-post or re-publish this mod, or any other mod in this workshop, whole or in part to any platform, Steam or otherwise. This item is not authorized for posting on Steam, except under the Steam account named JT1527. Workshop ID: 3525734275 Mod ID: ElectricalWireCraftingMod
Telltale's The Walking Dead Season 1 Characters
por 76561198035231228
Hi all. Decided to release something that takes much less time to work on as a little change of pace. I bring you a simple character preset list from Telltale's The Walking Dead, Season 1 and its 400 Days DLC. This pack includes most major characters (kids like Clem, Duck, etc I did not add for obvious reasons) with a few extra minor characters from both S1 and 400 Days. Instructions are includes in the mod folder, but I know people will ask so here's how to use them: This will overwrite any saved characters you have before installation if you simply replace your original saved_outfits.txt. To remedy this, copy-paste your character data located in: C:/Users/You/Zomboid/Lua/saved_outfits.txt to the bottom of my saved_outfits.txt file in order to add these characters AND keep your own in the preset list. This step is not necessary if you do not have your own saved characters or do not want to keep them. Once you have done this, place my character file (located in workshop/108600/2372034826) in the same directory and you should see them ready to play once you relaunch the game. YOU MUST HAVE PAW-LOW LOOT BASE (POSSIBLY THE FANTASY PACK TOO) AND THE SWAT PACK ENABLED FOR THESE CHARACTERS TO HAVE THEIR ENTIRE OUTFIT. Thanks! Workshop ID: 2372034826 Mod ID: ModTemplate
Project Zomboid Guides
Instalar mods de Project Zomboid - guía del Workshop
Instala mods de Project Zomboid de forma limpia mediante Steam Workshop: introducir IDs, comprobar el orden, reiniciar el servidor y solucionar errores típicos.
Alquilar un servidor de Project Zomboid – guía multijugador
Configura un servidor de Project Zomboid: RAM, ajustes sandbox, mods de Workshop, permisos de admin y errores típicos bien revisados.
Servidor Project Zomboid con soporte de mods
Instala mods compatibles y admitidos desde el panel del servidor.
Alquilar un servidor Project Zomboid