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Mods y plugins para Project Zomboid

60.000+ mods disponibles Fuente: Steam Workshop ↗

Este catálogo incluye 60.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.

Wash Your Rags [B42] – Project Zomboid Mod

Wash Your Rags [B42]

por 76561199089122647

A washing machine cleans rags, denim strips and leather strips, the same way it cleans clothes. The game already knows these can be washed. A dirty rag says so itself, and says what it becomes - washing by hand at a sink has always worked. The machine's cycle just never looked. This mod makes the machine agree. Nothing else. No new items, no recipes, no settings, one small file. It works off the item's own "cleans into" property rather than a list of ids, so a rag another mod marks the same way is washed too, without this mod knowing it exists. Works in singleplayer and multiplayer. The swap happens where the drum actually lives, so the rags come out clean for everyone at the machine, and a load that finishes while nobody is home still counts. 0.1.1 The game turns out to have three machines that wash - the regular washer, the washer-dryer combo, and the stacked tower. This mod only knew the regular one. Now it knows all three: the combo counts only its wash mode, drying cleans nothing, and the tower gets its washer drum rather than the dryer's. Found by Aragon within hours, on the machine in his own home. Server-side fix - admins update the mod and restart, players need nothing. For admins Mod ID: WasherRags Made for Aragon, who asked for exactly this and nothing more. Workshop ID: 3783379200 Mod ID: WasherRags

3,542 descargas Detalles →
[B42] Water Pipes - Add-on: Basement Water – Project Zomboid Mod

[B42] Water Pipes - Add-on: Basement Water

por 76561197967837587

📌 Before you post a bug — please read this Water Pipes - Add-on: Basement Water A small community add-on for Water Pipes by Slayer. What it does Water Pipes brings running water back to a building's faucets on the ground floor and upper floors, but not to BASEMENT levels (z below 0). This add-on fixes exactly that: any building connected to your pipe network also supplies its basement sinks, toilets and washers, filled like any other faucet. How it works There is nothing new to build. This add-on adds no items and no recipes - it extends what Water Pipes already does, so you set things up exactly as you always have. 1. Build your pump and pipes with Water Pipes, and connect the building, the same way you would for a ground floor. 2. Walk down into the basement of that same building. 3. Use a sink, a toilet or a washing machine down there. It draws water like any faucet upstairs. 4. You know it worked when the basement tap gives you water instead of nothing. If the floor above has water and the basement still does not, give it one in-game minute: the add-on rescans and picks up basements that were not loaded yet when you connected. Basement water points are linked automatically to the connected building above them, or to the nearest connected building of the same complex, so a single connection covers the whole place, cellars included. Requirements Requires Water Pipes by Slayer. There is more than one Water Pipes mod in the Workshop now, so to be precise: this add-on is built for Slayer's original, mod ID Waterpipes. It is declared as a required mod, so the game will load them in the right order and tell you if it is missing. Clean add-on No assets and no code from Water Pipes are reused. It only calls Water Pipes' own functions and adds the basement layer on top. It does nothing without Water Pipes installed. Notes Tested on Build 42.20, in singleplayer, in a police station with a basement: sinks fill up underground, on the ground floor and upstairs. Multiplayer is not tested yet. Also includes a small safety guard that prevents a known crash (pump sound on an unloaded object). Credits All credit for the water system goes to Slayer, the author of Water Pipes. This is only a community add-on built on top of his work. Slayer: if you would like to integrate this into Water Pipes, you are very welcome to. Just let me know and I will take this add-on down. Discord: https://discord.gg/vJay7GQ92B FrenchWork Workshop ID: 3743352602 Mod ID: WaterPipesBasementWater

2,774 descargas Detalles →
BanditsNakedСorpsesFix 42.13.1 MP (Unofficial) Currently working! – Project Zomboid Mod

BanditsNakedСorpsesFix 42.13.1 MP (Unofficial) Currently working!

por 76561198437782353

Fix for the Bandits mod on MP build 42.13.1. The issue with "naked bodies" appearing after Bandit deaths, or when Bandits kill regular zombies (and vice versa), has been fixed. Load after the original Bandits mod! Compatible with Bandits Creator. Note: I did not coordinate this fix with the original mod author; this is an experimental fix. Special thanks: Gemini student subscription. Also try my other fix (BanditsCrashFix) Further information: Brief description of the fix: The "BanditUpdate" and "Bandit" Lua files contained lines that effectively overwrote corpse creation upon bandit death. Thanks to working with Gemini, and through trial and error, I disabled some of these lines and added "safeguards." This fix does not affect the functionality of Bandits Creator. Potential issues caused by this fix: - It may cause slight visual stuttering (not freezes/lag) when a bandit dies, as their clothing and inventory are being generated at that moment. - The corpse might spawn in the incorrect orientation (e.g., you kill a bandit facing you, but the corpse is turned 180 degrees). - Rarely, a "naked" corpse may still appear. Feedback is also important! Workshop ID: 3629987344 Mod ID: BanditsNakedСorpsesFix_42.13.1_Unofficial_MP Workshop ID: 3629987344 Mod ID: BanditsNakedСorpsesFix_42.13.1_Unofficial_MP

1,535 descargas Detalles →
HDs Food Recipes – Project Zomboid Mod

HDs Food Recipes

por 76561198209142859

좀보이드에서 더 다양한 디저트를 먹고 싶은 빵순이, 빵돌이들! 좀보이드에서 꿈빛 파티시엘을 하고 싶은 사람들, 모여라! 좀비를 잡느라 지쳤나요? 캐릭터가 우울한가요? 달콤함이 부족한가요? 그럴 땐 디저트를 먹으며 당분을 보충해 보세요. 기분이 조금 나아질 거예요. ‘간단한’ 과정만 거치면 디저트들을 쉽게 만들 수 있습니다. 예를 들어, 호박이나 해바라기를 재배해 씨앗을 얻고, 맷돌에 갈아 만든 견과류 파우더로 마카롱을 만들 수도 있고, 용광로에서 스패튤러나 케이크 돌림판을 제작해 케이크 도구로 사용할 수도 있습니다. 또한 버터 교반기를 이용해 우유로 생크림을 만들 수도 있습니다. 간단하죠? 하지만 이런 ‘간단한’ 과정들이 귀찮다면, 월드에서 파밍해도 됩니다. 몇몇은 상해 있을 수도 있지만, 어차피 뱃속에 들어가면 똑같을거예요. 배가 조금 아프고 기분이 살짝 나빠질 수도 있겠지만요. 아포칼립스 세상에서 달콤한 롤케이크와 슈크림을 먹을 수 있는데 그게 뭐 별건가요? 달콤한 디저트만 먹다 보면 짭짤한 음식도 생각날 수 있어요. 다들 단짠단짠 아시죠? 그럴 때는 든든하게 돼지국밥을 먹거나, 양은냄비에 얼큰한 라면을 끓여 먹을 수도 있습니다. 좀비를 잡으러 가는 소풍(?)에는 김밥 도시락을 싸 가면 훨씬 즐거울 거예요. ---제작자 코멘트 안녕하세요! 코딩을 전혀 모르는 상태에서 머리를 싸매고 주먹구구식으로 처음 만들어 본 모드입니다. 아직 어설픈 부분이 있을 수 있지만… 너그럽게 봐 주시면 감사하겠습니다! 앞으로 더 나아지도록 계속 개선해 나가겠습니다. 다양한 디저트와 식재료도 차근차근 추가하고 있습니다. 좀보이드에서 꿈빛 파티시엘을 구현하는 것이 목표입니다. 가능한 한 현실적인 요소를 살리면서, 바닐라 아이템도 함께 활용할 수 있도록 구성하려고 노력했습니다. 그럼 재미있게 플레이하세요! Want more desserts in Project Zomboid? Calling all dessert lovers and aspiring pastry chefs—come join the fun! Tired of fighting zombies? Is your character feeling down? Craving something sweet? Then treat yourself to some desserts and get that sugar boost—you might feel a little better. With just a few “simple” steps, you can easily make a variety of desserts. For example, you can grow pumpkins or sunflowers, collect seeds, grind them into nut powder using a mill, and make macarons. You can also craft tools like spatulas or cake turntables in a furnace and use them for baking. Or use a butter churn to turn milk into whipped cream. Simple, right? But if those “simple” steps feel like too much work, you can always find desserts while looting the world. Some might be spoiled, but hey—once it’s in your stomach, it’s all the same, right? You might get a stomachache or feel a bit worse… but come on, in an apocalypse, being able to enjoy sweet roll cakes and cream puffs isn’t such a bad deal. After eating too many sweet desserts, you might start craving something savory. You know—sweet and salty balance. When that happens, you can enjoy a hearty bowl of pork soup or cook up some spicy ramen in a metal pot. And if you're heading out on a zombie-hunting “picnic,” packing some kimbap will make it even more enjoyable. ---Developer’s Note Hello! This is my first mod, made from scratch with zero coding experience and a lot of trial and error. There may still be rough edges… but I hope you’ll be kind and enjoy it anyway! I’ll continue improving it over time. I’m also gradually adding more desserts and ingredients. My goal is to bring a full “pastry chef” experience into Project Zomboid. I’ve tried to keep things as realistic as possible, while also making use of vanilla items wherever I can. Have fun and enjoy the game! 본 모드의 저작권은 스팀계정 freedom0925에게 있습니다. The copyright of this mod is owned by the Steam user freedom0925. Workshop ID: 3663132395 Mod ID: HDsFoodRecipes

2,407 descargas Detalles →
Viperel's Recycling Center + Snake's ModPack_Addon – Project Zomboid Mod

Viperel's Recycling Center + Snake's ModPack_Addon

por 76561198874558693

Mod simple para añadir pequeña compatibilidad para desmantelar las latas del mod: Snake's Mod Pack usando metodos del mod: Viperel's Recycling Center. Simple mod to add small compatibility to dismantle mod cans: Snake's Mod Pack using methods from mod: Viperel's Recycling Center. Latas compatibles: -/- Compatible cans: Si encuentra alguna lata que no esté incluida, contácteme. If you find any can that is not included, contact me. Todos los agradecimientos son destinados a sus creadores. Gracias por sus maravillosos trabajos. All thanks go to their creators. Thank you for your wonderful works. Workshop ID: 2984613993 Mod ID: VRCAddonSnakeModPack

1,436 descargas Detalles →
Just My Cat's Belly Tattoos – Project Zomboid Mod

Just My Cat's Belly Tattoos

por 76561198106690944

ATTENTION: This is NOT a standalone mod, it's only an addon to Ellie's Tattoo Parlor mod. You need to be subscribed to it in order to be able to use the tattoos in this mod. Well, I realized the mod didn't have any womb-looking tattoos, so I took it upon myself to add some (as well as some belly tattoos). There aren't really many, nor are they that good but it is what it is, since I'm no tattoo artist lol The tattoos themselves The mod adds a total of 6 tattoos (I know it's 5 in the showcase, bear with me), two that are womb-ish tattoos and the rest are belly tattoos. That's pretty much it, honestly. I'm just starting out PZ's modding, I feel pretty accomplished to be honest lol REMEMBER: you need Ellie's Tattoo Parlor mod in order to get the tattoos. While you're at it, throw a like or favorite to show some love! Just My Cat's Belly Tattoos doesn't include any piece of code from any mod other than the function "addNewMakeUpDefinition" made by ElictraV which is necessary for add-on mods to work with their mod. Also, go ahead and check out My Workshop for more mods! Have fun making art on your character/s! Workshop ID: 3007587146 Mod ID: JMCBellyTattoos

1,474 descargas Detalles →
Hold On | Auto-Pause on Start & Intro Sound – Project Zomboid Mod

Hold On | Auto-Pause on Start & Intro Sound

por 76561197976493763

🇬🇧 English | 🇩🇪 Deutsch | 🇪🇸 Español | 🇨🇳 简体中文 🇬🇧 Hold On | Autopause Ever loaded into your save only to get immediately bitten? No more! This mod is the ultimate quality-of-life lifesaver, guaranteeing your safety the exact second you spawn into the world. Key Features: - Aggressive Pause-Lock: Overrides the vanilla "unpause when danger is near" mechanic. Time stands completely still, even if you spawn right next to a horde! - You are in Control: A sleek UI prompt appears. Press your custom keybind (Default: T) to lift the pause, stop the custom intro music, and jump into the action. - Fully Customizable: Adjust the pause delay (0.0 to 2.0s), toggle the custom "Hold On" audio, and rebind your start key directly in the native Mod Options. - Native B42 Localization: Menus and UI banners are natively translated into 10 languages (EN, DE, FR, ES, RU, CN, JP, KO, PTBR, PL). 🇩🇪 Hold On | Autopause Spiel geladen und sofort gebissen worden? Nie wieder! Diese Mod ist der ultimative Lebensretter und garantiert deine absolute Sicherheit in der Sekunde, in der du die Welt betrittst. Highlights: - Aggressive Pausen-Sperre: Blockiert die Vanilla-Mechanik, die bei Gefahr die Pause aufhebt. Die Zeit steht absolut still, selbst wenn du neben einer Horde spawnst! - Du hast die Kontrolle: Ein dezentes UI-Fenster erscheint. Drücke deine Start-Taste (Standard: T), um die Sperre aufzuheben, die eigene Intro-Musik zu stoppen und loszulegen. - Voll anpassbar: Passe die Verzögerung an (0.0s bis 2.0s), schalte Sounds um und belege die Tasten frei im nativen Mod-Menü. - Native B42 Lokalisierung: Menüs und UI-Banner sind vollständig in 10 Sprachen übersetzt (EN, DE, FR, ES, RU, CN, JP, KO, PTBR, PL). 🇪🇸 Hold On | Autopause ¿Alguna vez has cargado tu partida y te han mordido al instante? ¡Nunca más! Este mod es el salvavidas definitivo, garantizando tu seguridad en el instante exacto en que apareces en el mundo. Características principales: - Bloqueo de Pausa Agresivo: Anula la mecánica del juego base que quita la pausa cuando hay peligro. ¡El tiempo se detiene por completo, incluso si apareces junto a una horda! - Tú tienes el control: Aparecerá una interfaz elegante. Presiona tu tecla de inicio (Por defecto: T) para quitar la pausa, detener la música de intro personalizada y entrar en acción. - Totalmente personalizable: Ajusta el retraso de la pausa (0.0 a 2.0s), activa/desactiva el audio y reasigna tu tecla de inicio directamente en las Opciones del Mod. - Localización Nativa B42: Los menús y los mensajes de la interfaz están traducidos de forma nativa a 10 idiomas (EN, DE, FR, ES, RU, CN, JP, KO, PTBR, PL). 🇨🇳 Hold On | 自动暂停 (Autopause) 是否曾在加载存档时被僵尸立刻咬伤?不再发生! 这款模组是你终极的生存保障,在你出生或加载进入世界的瞬间自动暂停游戏,确保你的绝对安全。 核心功能: - 强制暂停锁定: 覆盖原版“遇险自动取消暂停”的机制。即使你出生在尸群旁边,时间也会完全静止! - 由你掌控: 屏幕会显示简洁的 UI 提示。按下你的自定义快捷键(默认:T)来解除暂停,停止专属前奏音乐,并开始行动。 - 完全自定义: 可在原生的模组选项中调整暂停延迟(0.0秒至2.0秒)、开关自定义音效,以及自由重新绑定启动按键。 - B42 原生本地化: 菜单和 UI 提示已原生翻译为 10 种语言(包含简中、英文、德文等)。 Feedback & Support If you like this mod, please consider leaving a rating! Your feedback and thumbs up keep the motivation high and help other survivors find this mod! 🧟‍♂️ "have fun - don´t get bitten" 🧟‍♂️ Workshop ID: 3697030399 Mod ID: HoldOnB42

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VHS Pack: Woodcarving – Project Zomboid Mod

VHS Pack: Woodcarving

por 76561199230970910

Добаляет 5 кассет, просмотрев которые вы сможете гораздо проще научиться строгать веточки в глухом лесу, питаясь тараканами, конечно же имея с собой телевизор Workshop ID: 3541404281 Mod ID: VHSPackWoodcarving

1,342 descargas Detalles →
Customisable Building & Barricade Health – Project Zomboid Mod

Customisable Building & Barricade Health

por 76561198062900682

This mod adds six new sandbox settings that modify the health of buildings and barricades made by players. The settings: - General Bonus: Adds to the health returned from the getWoodHealth function that is used for the health of almost every building aside from walls. Despite the name, this applies to both wooden and metal constructions. Fences, gates and miscellaneous furniture use this value. - Carpentry Bonus: Determines the bonus to health per carpentry level. It only applies to constructions affected by General Bonus. - Wooden Frame Health: The health of a wooden wall frame, which will then be added to the health of the wall built on it (the health added by walls isn't changed). - Metal Frame Health: The health of a metal wall frame, which will then be added to the health of the wall built on it (the health added by walls isn't changed). - Barricade Health Multiplier: Multiplies the health of player-built barricades. This can use decimal values. - Handy Bonus: Changes the bonus given to a construction's health from the handy trait. Like the carpentry bonus, this only applies to constructions affected by the General Bonus. Although some mods may affect this, it should be possible to use this mod then remove it from a save, leaving the modified buildings with their increased health. Adding it mid-save, however, although technically possible, will require modifying the sandbox variables. Please do tell me if there's anything I've missed. I've attempted to be thorough but it's perfectly possible that there are buildings that the mod doesn't change. A special thanks to How Strong Is That Wall. A fantastic tool for testing if this mod was working. Check out my other mods: Workshop ID: 3024357773 Mod: customisablebuildingandbarricadehealth

1,381 descargas Detalles →
Small Tweaks to Popular Mods – Project Zomboid Mod

Small Tweaks to Popular Mods

por 76561198014897042

Like, really really small This will be a collection of submods that make extremely small changes to other modders' work. Stuff like adjusting an item's weight or spawn chance. It may also include similarly minor changes to the vanilla game. Each of these changes has its own submod that can be enabled individually, so you are free to pick and choose which ones you want to use. List of Patches (you can choose which ones you want to use) At the moment, there is only one: - Spray Paint weight reduction. Cans and chalk now weigh 0.1 instead of 0.5 The Spray Paint mod itself has four parts needed for the full experience: - Spray Paint base mod - Spraypaint v41 Update - More Spraypaint Letters - bcutils framework Please let me know if you find any bugs or conflicts. Poster art created using icons from The Noun Project. - Change by Vectlab - Spray Paint By Dániel Aczél If you enjoy this mod please like and favorite Fake internet points are easy to give, totally free, and I enjoy them immensely! https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/jEczML7.png Workshop ID: 2245110380 Mod ID: OGSN_spraypaint_tweak Tags:B41 Workshop ID: 2245110380 Mod ID: OGSN_spraypaint_tweak

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武器装备改为三倍耐久Weapons and equipment are changed to three times durability – Project Zomboid Mod

武器装备改为三倍耐久Weapons and equipment are changed to three times durability

por 76561198235740762

武器装备改为三倍耐久 Weapons and equipment are changed to three times durability 基于40.34版本制作 20200213 自己改其他版本同理如下: If you change other versions, the same is true: 武器装备改为三倍耐久的两个文件是: The two documents to change the durability of weapons and equipment to three times are: 僵尸毁灭工程 X:\Project Zomboid\media\scripts\items.txt X:\Project Zomboid\media\scripts\newitems.txt 其中: ConditionLowerChanceOneIn = X 物品耐久度耗損機率(每次攻擊有1/X的機率會損壞)Item durability loss probability (1 / X chance of damage per attack) ConditionMax = X 物品最大耐久度 =X Maximum durability of articles 求助 怎么修改刀具耐久 僵尸毁灭工程 38.30 {链接已删除} yake0610: 居然是这样 禁言 | 删除 | 2017-12-28 08:28回复 HaoJK77: 回复 yake0610 :呵 不過把損傷機率分母改大,一樣會變得很耐用 效果相同 Ah, but if you increase the denominator of damage probability, it will also become very durable and have the same effect Workshop ID: 1996182268 Mod ID: dg

1,529 descargas Detalles →
子弹制作-Bullets Refill – Project Zomboid Mod

子弹制作-Bullets Refill

por 76561198151014266

增加以下配方: 1.制作铁料:手持小锤类工具,消耗铁板、1 单位喷枪燃料,制作100单位铁料。 2.收集火药:手持螺丝刀,每发弹药可收集 1 单位火药,原版配方是10单位。 3.制作火药:手持研钵,消耗10单位清洁剂(一瓶50单位)、一单位木胶或胶水、一单位汽油、5张纸,制作10单位火药(就是一瓶)。 4.制作清洁剂:空金属罐、半块肥皂(你猜为什么用半块)、5单位水,制作一瓶清洁剂。(水膨胀?) 5.制作纸张:一本书40张,日记本16张,记事本8张。(怕你纸不够用) 6.制作子弹要手持 Tongs 夹钳 估计还不会刷,所以用 厨夹 代替 。 .44 霰弹(盒装) 一盒12发 铁料、火药:30 单位 一张纸(给人家包一下) .45 9mm .38(盒装) 一盒30发 铁料、火药:65 单位 一张纸 .223 .308(盒装) 一盒40发 铁料、火药:85 单位 一张纸 5.56(盒装) 一盒60发 铁料、火药:125 单位 一张纸 铁料还挺重的别做太多 Workshop ID: 2746189629 Mod ID: Bullets Refill

1,837 descargas Detalles →
'69 Dacia 1300 – Project Zomboid Mod

'69 Dacia 1300

por 76561198813346217

This mod adds the Dacia 1300 , a true classic romanian car for all your needs! (Also known as Renault 12) ------------------------------------------------------------- This car comes in 7 colors(green,blue,red,yellow,orange,white,teal) -------------------------------------------------------- Report any bugs you encounter! -------------------------------------------- More projects on the way! ------------------------------------ Workshop ID: 3005205571 Mod ID: Dacias

1,669 descargas Detalles →
[B42]PROJECT RV Interior - Patch – Project Zomboid Mod

[B42]PROJECT RV Interior - Patch

por 76561198285214527

Only large vehicles, camper trailers, and large trailers have interiors! I made this for myself, but maybe someone else will find it useful. The original mod is required. Nothing new has been added. ---- Интерьер имеют только большие транспортные средства, прицепы-дома, большие прицепы! Я сделал это для себя, но, возможно, кому-то это пригодится. Требуется оригинальный мод. Ничего нового не добавлено. ---- Workshop ID: 3724964652 Mod ID: PROJECTRVInterior2

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Evolving Traits World 42.13+ compatiblity patch – Project Zomboid Mod

Evolving Traits World 42.13+ compatiblity patch

por 76561199681438308

ALPHA TESTERS wanted! A new sorting mod, successor of Better Sorting and Core Categories is under development. if you would like to take part in the testing phase, please register at this form, Testing starts 7th January. Announcement of suspension of support for the patches 42.12 -> 42.13. Due to the ongoing development of my new project (as stated above) I cannot address issues in regard to the patch mods. I therefor grant permission to pick up where I left and rework the patch creations of mine, so long as I get the credit if you publish these reworks. THIS MOD WAS CREATED BY MusicManiac The following patch is only a temporary fix. It will not run without the original mod enabled. The patch will be deleted once the author uploads a working version. FAQ Do I need the original mod? Yes. This is only a patch. I fixed the parts of the code that were causing errors after the 42.13 update - that is the only thing I did. You must have the original mod installed. My patch simply makes it work again. Is it multiplayer compatible? I did not focus on MP. It works 100% fine in singleplayer, but I cannot guarantee MP compatibility. If you want MP support, please contact the original author of the mod. Does it work with 42.13.1? Yes. Did it take a lot of work to make this patch? Definitely less than the combined time and effort of everyone who left comments like: "Pls update", "Not working in 42.13", etc. ;D Did you make any changes beyond fixing errors? Yes. In some cases I included small personal tweaks that I had already been using for my own playthroughs. These tweaks are minor, do not alter the core design or intent of the original mod, and do not turn it into a new or derivative work. They exist only where I considered them safe, reasonable, and non-invasive. The original mod remains the original mod. Can you add features or change things in the mod? No. Unless something is clearly broken and must be fixed to preserve basic functionality. This mod is a patch, not my original work. I do not intend to expand, redesign, or creatively reinterpret someone else's creation. I respect original authors and their work. My original mods Mods - patches modID: EvolvingTraitsWorld42.13;EvolvingTraitsWorldMarkDynamicTraits42.13, workshopID: 3638474577 Workshop ID: 3638474577 Mod ID: EvolvingTraitsWorldMarkDynamicTraits42.13 Mod ID: EvolvingTraitsWorld42.13

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首饰背包 – Project Zomboid Mod

首饰背包

por 76561198352649250

目前规划了11个部位的穿戴背包,还在制作中未来几天就能全部上线,后续会尝试更多位置 目前已经可以使用,后续更新不会更改现有ID所以不用担心炸档丢失物品 预计第一批的穿戴位置,不会影响现有背包首饰穿戴位置都是独立的 肚脐,项链,长项链,左中指,右中指,左无名指,右无名指,颈部,鼻部,耳朵,耳朵顶部 合成方式拆解僵尸身上的金银首饰合成 初级背包属性30点容量90%减重5点水容器 中级背包属性40点容量95%减重10点水容器 高级背包属性50点容量100%减重20点水容器 目前适配了CN,CH,EN三种语言 等后续制作完成会把其他语言也适配一下。 图片三的那套11宝石背包暂时没加合成选项,可以通过其他物品生成器弄出来。 Workshop ID: 3395203162 Mod ID: MagicalJewelry

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Don't Tell Me My Position – Project Zomboid Mod

Don't Tell Me My Position

por 76561199133259679

Build Support: B42.12 to B42.19+ SP/MP (Build 42 only) Don't Tell Me My Position turns the world map and minimap into something closer to paper maps. Instead of always showing exactly where you are, it removes the built-in “GPS” feel so you navigate by roads, building shapes, landmarks, memory, and your own map reading. ✦ What this mod changes - No “you are here” by default: removes the player marker from the map and minimap, and stops the minimap from always locking onto your position - Paper-map opening behavior: on first use in a save, the map and minimap open on a random nearby area instead of directly on top of you; after that, they reopen on your last view (position + zoom) - Fog control: lets you choose whether unvisited areas stay hidden or are fully visible - Optional map requirement: you can require carrying a real map item to open the map or minimap - Anchors instead of player centering: right-click to set an anchor, then use that point later when centering the map - Cleaner right-click menu: hides purely informative location hints by default - Optional coordinate cleanup: can also hide the bottom-right coordinate watermark line treated as extra positional info ✦ Sandbox Options All settings are under Don't Tell Me My Position in Sandbox Settings. - Show unvisited areas - ON: everything is visible, closer to a paper-map style - OFF: unvisited chunks stay hidden - Convert new known areas to visited - ON: areas revealed by maps, fliers, or brochures are also marked as visited - OFF: uses vanilla behavior, where areas can be known but still not visited - Require map item to use map / minimap - ON: you must carry a map item or the UI will not open - OFF: always allowed Note: admins and debug users are never blocked by the map-item requirement. ✦ Hotkey: Toggle debug info Sometimes you still need coordinates or tile / room info for testing, bug reports, or mapping. DTMP adds a dedicated keybind for that: - Default: Shift+F10 - Name: Toggle debug info - Where: Options → Key Bindings → Don't Tell Me My Position What it does: - In normal play, it toggles Tile / Room / Coordinate reports and similar informational hints on or off - In debug / admin, it keeps the Debug submenu available but toggles the report-style entries and coordinate watermark on or off ✦ Compatibility & Integrations - Compatible with Build 42.12 to 42.17+ SP/MP - Designed for Build 42 only - Optional integration with “known-area” mods such as Nepenthe's Local Knowledge - Includes translations for many languages: EN, ES, FR, DE, IT, JP, CH, CN, KO, PL, PT, PTBR, RU, TH, TR, UA When Convert new known areas to visited is enabled, areas revealed by supported known-area mods can also be marked as visited. ✦ Why use it? If you want the map and minimap to feel less like a live GPS and more like an actual paper map, this mod is made for that style of play. It keeps the map useful, but makes navigation more immersive and less automatic. More mods & feedback You can find my other Project Zomboid mods here If you find this mod useful, please consider leaving a thumbs up and adding it to your favorites — it helps other players discover it. Feedback and suggestions are always welcome. Workshop ID: 3618234029 Mod ID: DontTellMeMyPosition

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Key ring's – Project Zomboid Mod

Key ring's

por 76561198162057633

Add craft key ring's from Paperclip,Thread,Twine,FishingLine or Wire. Workshop ID: 2649705466 Mod ID: KeyRing's

1,323 descargas Detalles →
Pry Car Door – Project Zomboid Mod

Pry Car Door

por 76561199218881332

...pry car door (Have a crowbar in your inventory and right click a locked car door) ((Multiplayer feedback wanted)) Workshop ID: 3007706512 Mod ID: PryCarDoor

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Yet Another Safe Login – Project Zomboid Mod

Yet Another Safe Login

por 76561198076512963

Yet another safe login. Because we can't have enough! This mod is heavily inspired by Udderly Safe Login and Safe Login but the code is written from scratch to facilitate new features. Main features * Both direct and indirect damage is disabled during safe time; * You are granted with Login safe time (60 seconds default; 0-600 configurable via Sandbox option); * You are granted with Login safe time max movement range to prevent character bouncing (0.5 m default; 0-10m configurable via Sandbox option); * You are granted with Moving safe time (15 seconds default; 0-60 configurable via Sandbox option); * Safe time is instantly canceled if you are attacking or preforming any timed actions; * B41.78+ Single Player / Multiplayer Compatible; Things to come * idk. why? Support Like our work? Want to support us? Please support the people of Ukraine instead! - Come back alive - Serhiy Prytula Charity Foundation - StandWithUkraine This mod can only be added to and extended with the express permission from the original creator: brezerk. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. Workshop ID: 3276011063 Mod ID: YetAnotherSafeLogin Workshop ID: 3276011063 Mod ID: YetAnotherSafeLogin

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下北泽野兽郡自用僵尸 – Project Zomboid Mod

下北泽野兽郡自用僵尸

por 76561198814697409

服务器自用 Please note that this MOD is for the server's own use and will not take effect if personal subscriptions are not modified Workshop ID: 3254068971 Mod ID: waifu zombie Mod ID: sound

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New Music - Nirvana – Project Zomboid Mod

New Music - Nirvana

por 76561198018057844

New Music - Nirvana MADE FOR: NEW MUSIC GENERATED BY: NEW MUSIC BUILDER Nirvana - Bleach '89 Side A 01 Blew 02 Floyd The Barber 03 About A Girl 04 School 05 Love Buzz 06 Paper Cuts Nirvana - Bleach '89 Side B 01 Negative Creep 02 Scoff 03 Swap Meet 04 Mr. Moustache 05 Sifting Nirvana - Nevermind '91 Side A 01 Smells Like Teen Spirit 02 In Bloom 03 Come As You Are 04 Breed 05 Lithium 06 Polly Nirvana - Nevermind '91 Side B 01 Territorial Pissings 02 Drain You 03 Lounge Act 04 Stay Away 05 On A Plain 06 Something In The Way Workshop ID: 3751671574 Mod ID: NMBJN

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Banid Mod – Project Zomboid Mod

Banid Mod

por 76561199041938227

自动踢出steamID写在BanidMod里的作弊玩家。 如果谁有作弊玩家的steamID,可以写在评论区,加上内容和原因。 Automatically kick out cheating players whose SteamIDs are listed in BanidMod. If anyone has the SteamID of a cheating player, you can post it in the comment section, along with relevant details and the reason for reporting. Workshop ID: 3568628104 Mod ID: BanidMod

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Donkey-驴服-活动|公告面板 – Project Zomboid Mod

Donkey-驴服-活动|公告面板

por 76561198169284458

F9弹窗,服务器自用18 Workshop ID: 3589911910 Mod ID: DonkeyBook

2,101 descargas Detalles →

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