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Mods y plugins para Project Zomboid

60.000+ mods disponibles Fuente: Steam Workshop ↗

Este catálogo incluye 60.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.

Hunter's cabin with no gas pump! – Project Zomboid Mod

Hunter's cabin with no gas pump!

por 76561198297206707

it is a multifunctional survival base,good for starters,rangers.you needn't move anything to connect water pipe when water stoped,just put rain collector on. very safe and have a small car spawnpoint but chances very low. *important:this mod is NOT compatible with any other 30x36 cell modifed mods.this is a no gas version,if you want a gaspump version check the https://steamcommunity.com/sharedfiles/filedetails/?id=2686141333&searchtext= fully compatible with pitstop.enjoy it! if you got some problem,just tell me in discuss.thank you! 嗨!你好,欢迎使用我的mod。这是我为B41和朋友联机而制作的mod,我决定将其分享出来。如果遇到问题,请在评论中通知我。谢谢! Workshop ID: 2689718974 Mod ID: non_gashunturscabin Map Folder: huntercabin

1,021 descargas Detalles →
Special Zombies #04 - Bloater (B42) – Project Zomboid Mod

Special Zombies #04 - Bloater (B42)

por 76561198146548119

Special Zombies #04 — Bloater Adds the Bloater special zombie for Project Zomboid Build 42.20.2. The Bloater is a heavily contaminated zombie wearing a unique dark protective suit and gas mask. When killed, its swollen body ruptures immediately and releases a dense toxic cloud. Toxic Cloud The toxic cloud rapidly spreads around the Bloater’s death location without passing through solid walls. It remains active for 5 seconds outdoors and 8 seconds indoors. When its duration ends, the cloud gradually dissipates from the outside toward the center. Unprotected players inside the cloud suffer health damage, pain, stress, and increased sickness. Endurance recovery is completely prevented while exposed, forcing unprotected players to leave the contaminated area quickly. Overlapping toxic clouds do not multiply these effects on the same player. Protective Equipment A functioning gas mask with remaining filter capacity protects the player from the toxic cloud. An active SCBA with remaining air also provides protection. Players inside a properly sealed vehicle are protected from the cloud. A vehicle is not considered sealed if a door or window is open, missing, or broken. Rupture Effects Nearby unprotected players are briefly affected by muffled pressure, tinnitus, and reduced vision when the Bloater ruptures. These effects do not apply to players protected by suitable equipment or a properly sealed vehicle. Appearance The Bloater wears a unique contaminated protective suit that cannot be obtained as ordinary clothing. Its appearance is automatically restored if the game loses or rebuilds its clothing data. Sandbox Options • Bloater spawn rate The Bloater has a moderate spawn rate by default. Multiplayer Supported Bloater identity, appearance, clothing, rupture events, toxic-cloud positions, remaining duration, visual effects, and player status effects are synchronized using the server state. Active clouds are also synchronized for players who approach or reload the affected area after the rupture. Requires Special Zombies Framework (B42). The Bloater uses one mutually exclusive loot roll. Full Gas-mask Filter: 10% • 100% remaining condition Used Gas-mask Filter: 20% • 10–49% remaining condition Gas Mask: 1% • 100% condition • 50% contamination No Special Loot: 69% --- 특수 좀비 #04 — 블로터 Project Zomboid Build 42.20.2용 특수 좀비 블로터를 추가합니다. 블로터는 고유한 짙은 오염 방호복과 방독면을 착용한 심하게 오염된 좀비입니다. 처치하면 부풀어 오른 몸이 즉시 파열되면서 주변에 짙은 독성 구름을 방출합니다. 독성 구름 독성 구름은 블로터가 사망한 위치 주변으로 빠르게 퍼지며 단단한 벽을 통과하지 않습니다. 실외에서는 5초, 실내에서는 8초 동안 유지됩니다. 지속시간이 끝나면 바깥쪽부터 중심부 방향으로 서서히 사라집니다. 방호 장비 없이 독성 구름에 노출된 플레이어는 체력 피해를 받고 통증, 스트레스 및 질병 수치가 증가합니다. 노출된 동안에는 지구력 회복이 완전히 중단되므로 방호 장비가 없다면 오염 지역에서 빠르게 벗어나야 합니다. 여러 독성 구름이 겹쳐도 같은 플레이어에게 효과가 중첩되지 않습니다. 보호 장비 필터가 남아 있는 정상적인 방독면은 플레이어를 독성 구름으로부터 보호합니다. 공기가 남아 있는 작동 중인 공기호흡기도 보호 효과를 제공합니다. 완전히 밀폐된 차량 내부의 플레이어는 독성 구름의 영향을 받지 않습니다. 문이나 창문이 열려 있거나 없거나 파손된 차량은 밀폐된 것으로 판정되지 않습니다. 파열 효과 블로터가 파열될 때 가까이 있던 무방비 상태의 플레이어는 잠시 먹먹한 압력감, 이명 및 시야 감소 효과를 받습니다. 적절한 방호 장비를 착용했거나 완전히 밀폐된 차량 안에 있는 플레이어에게는 이러한 효과가 적용되지 않습니다. 외형 블로터는 일반 의상으로 획득할 수 없는 고유한 오염 방호복을 착용합니다. 게임에서 의상 데이터가 손실되거나 외형이 다시 생성되더라도 블로터의 전용 외형을 자동으로 복구합니다. 샌드박스 설정 • 블로터 스폰율 블로터의 기본 스폰율은 보통으로 설정되어 있습니다. 멀티플레이 지원 블로터의 종류, 외형, 의상, 파열 이벤트, 독성 구름의 위치와 남은 지속시간, 시각 효과 및 플레이어 상태이상은 서버 상태를 기준으로 동기화됩니다. 파열 이후 해당 지역에 접근하거나 지역을 다시 불러온 플레이어에게도 활성화된 독성 구름이 동기화됩니다. Special Zombies Framework (B42)가 필요합니다. 블로터의 전리품은 한 번의 단일 추첨으로 결정되며 서로 중복되지 않습니다. 새 방독면 필터: 10% • 잔여 내구도 100% 사용한 방독면 필터: 20% • 잔여 내구도 10~49% 방독면: 1% • 내구도 100% • 오염도 50% 특수 전리품 없음: 69% --- Special Zombies series. Screamer https://steamcommunity.com/sharedfiles/filedetails/?id=3783282817 Spitter https://steamcommunity.com/sharedfiles/filedetails/?id=3783283061 Tank https://steamcommunity.com/sharedfiles/filedetails/?id=3783283328 Workshop ID: 3789467089 Mod ID: SpecialZombiesBloaterB42

3,049 descargas Detalles →
From Rags to Sheets – Project Zomboid Mod

From Rags to Sheets

por 76561198162991073

My first real mod just to save my sanity. Craft Sheets: 10x Rag -> 1x Sheet Requires needle and thread. Workshop ID: 3663782491 Mod ID: RagsToSheets

1,510 descargas Detalles →
OaksTCCache – Project Zomboid Mod

OaksTCCache

por 76561198042111205

For Personal Server Use Workshop ID: 2714474145 Mod ID: OaksTCCache Contains 11 (mostly) era appropriate songs: Billy Idol - Rebel Yell Biz Markie - Just a Friend Brooks & Dunn - Boot Scootin' Boogie Christian Padovan - Best of Disco Daryl Hall & John Oates - Maneater Haddaway - What is Love Laserdance - Cosmo Tron, Endless Dream, Trip to Destroy Maxine Nightingale - Right Back Where We Started From Mike + The Mechanic - Silent Running Stevie Ray Vaughan - Lenny The Cars - Tonight She Comes

1,385 descargas Detalles →
不在服装店喵服修改版 – Project Zomboid Mod

不在服装店喵服修改版

por 76561198119721204

原mod为https://steamcommunity.com/sharedfiles/filedetails/?id=2810320955&searchtext=2810320955 经过作者同意做了一份修改数值的版本, 更新可能会不够及时, 想保持最新版的请使用原版. 所有全身衣服属性改为 StompPower 踩踏倍率= 2.5, RunSpeedModifier 跑速倍率= 1.1, CombatSpeedModifier 战斗速度倍率= 1.1, ScratchDefense三防= 30, BulletDefense 三防 = 30, BiteDefense 三防= 30, Insulation 隔热= 0.25, WindResistance 防风 = 0.25, WaterResistance 放水= 0.25, 所有全身衣服价格改为100 所有全身衣服拥有耐久可以破坏 所有背包价格大幅提高(7999和9999), 负重下调至80%, 这样相当于无法兑换, 可以通过交易行/任务等手段获取, 方便服务器控制大型背包 所有单件衣服属性和价格都不变 武器价格改成9999 Workshop ID: 3124331975 Mod ID: Cosplaywa_miao

1,002 descargas Detalles →
Simple Auto Parts – Project Zomboid Mod

Simple Auto Parts

por 76561198076948732

Simple Auto Parts adds a few vehicle related items and abilities to the game that I feel are missing from vanilla. With this mod installed you can: SPARES - find spare car windows in most places one would expect to find other spare car parts. - find the new Tire Fix item in most places one would expect to find other spare car parts. - find the new Window Fix item in most places one would expect to find other spare car parts. - find Glove Boxes in most places one would expect to find other spare car parts. REPAIRS - repair the trunk of a vehicle! (vanilla only lets one repair the trunk lid) - repair mufflers. (vanilla lets one repair the gas tank, but not the muffler?) - repair car heaters using the new crafted Heater Parts! - repair damaged tires using the new Tire Fix item (does not work on broken items) - repair damaged windows using the new Window Fix item (does not work on broken items) - remove and replace the Glove Box as an item from vehicles. (can be repaired in vanilla) CRAFTING - craft an improvised Lightbar. - craft improvised Heater Parts. READING - find Botch's Notes on Improvised Car Electronics, to craft the above recipes! Workshop ID: 3428168877 Mod ID: SimpleAutoParts12 Mod ID: SimpleAutoParts13 Mod ID: SimpleAutoParts14 Mod ID: SimpleAutoParts

857 descargas Detalles →
JennsyVonnar's Real Durability – Project Zomboid Mod

JennsyVonnar's Real Durability

por 76561199310235509

Fixes the durabilities of all melee weapons to make them more durable and realistic. Created for Roleplay servers with an aim to have the weapons a bit more useful than breaking in two swings. Make sure to load the mod at the end of your load order so it can overwrite the anything that alters the vanilla weapons. All credits goes to the original author Hasu for making this mod; https://steamcommunity.com/sharedfiles/filedetails/?id=1095810873 As well as Nihilist Penguin for making this mod; https://steamcommunity.com/sharedfiles/filedetails/?id=3039871445 P.S: (This is only melee weapons, it doesn't touch ranged or ammunition and thus it's comaptible with; Guns of 93, Brita's Firearms, B41 Firearms and VFE) (Also raises the durability of Bushcraft Gear Tools & Bushcraft Rare Weapons) Workshop ID: 3336193523 Mod ID: JennsyRD

1,212 descargas Detalles →
Survivalist Food – Project Zomboid Mod

Survivalist Food

por 76561198005903440

Time to get depressed when you're starved to death? It's time for Improvise, Adapt, Overcome, like a bug-loving British explorer. Prepare, bake, grind, and enjoy the food Item list Bug bar : It's an bar bar that is made into a bar shape by grinding the shape so that it doesn't know. Red ginseng :Ginseng was processed to increase absorption. Acorn jelly : It's a nutritious mok made with acorns. It's excellent for losing weight. Can of Grain Powder : Can consume large amounts of carbohydrates 한국어 설명 굶어 죽게 생긴마당에 가려먹을 시간은 없습니다. 영국에 벌레좋아하는 탐험가 어저씨처럼 임기응변 적응 극복을 통한 야생의 생존주의자가 되어보아요. 벌레바 : 영양만점입니다. 벌레가루로 만들 수잇습니다. 홍삼 : 인삼을 가공하여 흡수율을 높였습니다. 지구력회복에 큰도움이 됩니다. 도토리묵 : 간장에 찍어먹으면 맛있습니다. 감량에 최적화 미숫가루 : 그냥먹으면 목이 막힘니다 물에섞어 드세요 개발예정 건빵,홍삼알약 Workshop ID: 3237581671 Mod ID: powderfood Workshop ID: 3237581671 Mod ID: powderfood

962 descargas Detalles →
damnlib infinite get in fix – Project Zomboid Mod

damnlib infinite get in fix

por 76561199225559681

This mod fixes the annoying issue where getting into damnlib/ki5 cars takes forever. Make sure to load after damnlib Workshop ID: 3625730669 Mod ID: damnlibKi5-fix Mod ID: damnlibKi5-fix

1,583 descargas Detalles →
PARP Zones Testing – Project Zomboid Mod

PARP Zones Testing

por 76561198350265095

Testing mod for PARP Zones. Workshop ID: 3426764684 Mod ID: PARPCaches_S11 Mod ID: OZD-PARP_S11 Mod ID: PARP10_distro_S11 Mod ID: PARPcommands_S11 Mod ID: sd6-dynamic-zombiesTEST_S11 Mod ID: PARPSoulForge_S11 Mod ID: PARP5_tweaks_TEST_S11

1,380 descargas Detalles →
Item Owner Fix/Plus – Project Zomboid Mod

Item Owner Fix/Plus

por 76561198097412770

Do not use both modules, ItemOwnerFix is included in ItemOwnerPlus. ItemOwnerFix module: Item Owner by Noir uses the item tooltip to display the owner information, unfortunetaly this destroys the items original tooltip. This mod moves the owner info into its own tooltip attachment above the item name, preserving the items original tooltip info. ItemOwnerPlus module: This module adds the ability for admins to apply the "Community Center" moddata to containers, as well as changing the items owner to "Community Center". Items marked as "Owner: Community Center" can only be transfered to a container whose moddata is set up as Community Center, and from a Community Center container to the players inventory (not allowed to transfer into a bag/floor) Containers marked as CC (Community Center) will no longer have the delete button on them if using a mod like "Remove All Items". Admins can set containers as "Community Center" using two methods, right clicking anywhere in the world and finding the "Manage CC Containers" context option, then clicking the sub option to "Apply CC by Coordinates" using the X,Y,Z format (example: 10987,8868,0) IMPORTANT: The admin MUST be in view of both coordinates inputed, this is because the area must be loaded in to "see" the container to apply/remove the moddata. The other method is right clicking the container and going to the same "Manage CC Container" context option and there will be an option for the container along with a preview of the container. Admins can set items owner as Community Center by highlighting an item/items and right clicking them and selecting the context menu option to Apply or Remove Community Center Ownership. Item Owner Plus was made for Valhalla Community, come check us out!. Join our Discord Workshop ID: 3327225497 Mod ID: ItemOwnerFix Mod ID: ItemOwnerPlus

1,166 descargas Detalles →
僵国自用石 – Project Zomboid Mod

僵国自用石

por 76561198173293063

自用 Workshop ID: 3054690458 Mod ID: SuperGemstonePlus

1,171 descargas Detalles →
[汉化]Tactical Weapons – Project Zomboid Mod

[汉化]Tactical Weapons

por 76561199182905190

翻译内容:Tactical Weapons 中的武器名称及配方 Workshop ID: 3245962691 Mod ID: Tactical Weapons_ZH

1,471 descargas Detalles →
Blue Archive Visual Innovation – Project Zomboid Mod

Blue Archive Visual Innovation

por 76561199182853630

The Mod's B42 Version:https://steamcommunity.com/sharedfiles/filedetails/?id=3410321790 !!! Once the mod is enabled, restart the game!! This mod changes the style of the game's splash screen, main screen background art, and in-game magazines, newspapers, and recipe books ===To change the game background music === ZomboidMusic.Bank file in BlueTexture\media\soundbanks\Desktop to the media\soundbanks\Desktop directory of the game directory. If you can't find the specific location, you can search for , right-click to open the file location and ! --- update notes--- @ The name of the mod has been changed from "Blue Archive Background and Sage Book" to "Blue Archive Visual Innovation" @ This mod replaces the in-game music with a way to replace the bank file, and the size of the mod is significantly increased Twitter:x.com/757739990Azusa BiliBili:space.bilibili.com/3461578057844891 Workshop ID: 3088605185 Mod ID: bluetexture

1,620 descargas Detalles →
Anthro Survivors - Naughty Cat (B41) – Project Zomboid Mod

Anthro Survivors - Naughty Cat (B41)

por 76561198139704479

Anthro Survivors (the "Furry Mod") is required for this mod to work! Anthro Survivors is a fantastic mod, but not fantastic enough! Now introducing Murphy! This adds my fursona to the game so i can cry when he dies in two minutes Workshop ID: 2932992951 Mod ID: MurphyCat

1,283 descargas Detalles →
Riverside Mansion – Project Zomboid Mod

Riverside Mansion

por 76561198419126859

Riverside Mansion A luxurious mansion east of Riverside with everything you need to survive an apocalypse. Update: Now you can choose from three versions of the mansion when you start your game. - Riverside Mansion (fully furnished and with the loot you have configured in your game). - Riverside Mansion - No Loot (fully furnished, but every container inside the mansion spawns empty). - Riverside Mansion - Empty (completely unfurnished: no furniture and no containers at all, just the empty building). Cell 28,20 As far as I know, does not cause conflict with any other map mods. If you like the mod you would make me very happy by giving me a👍 MULTIPLAYER SERVER SETUP These lines go in your server .ini. Pick ONE of the three Mods= lines. WorkshopItems=3781991849 Map=riversidemansion;Muldraugh, KY 1) Normal mansion - furnished, with loot: Mods=RiversideMansionMod42 2) No Loot - furnished, but every container spawns empty: Mods=RiversideMansionMod42;RiversideMansionMod42NoLoot 3) Empty - no furniture and no containers at all: Mods=RiversideMansionMod42;RiversideMansionMod42Empty - Map= Place riversidemansion before "Muldraugh, KY" - Mods= It always needs the base ID RiversideMansionMod42. The No Loot and Empty mods declare it as a dependency. - Never enable No Loot and Empty together. They are marked as incompatible. - If you want the mansion to be selectable as a spawn point, add this line to <servername>_spawnregions.lua: { name = "riversidemansion", file = "media/maps/riversidemansion/spawnpoints.lua" }, Take a look at my other mod: Workshop ID: 3781991849 Mod ID: RiversideMansionMod42Empty Mod ID: RiversideMansionMod42 Mod ID: RiversideMansionMod42NoLoot Map Folder: riversidemansion

3,050 descargas Detalles →
Basic recipes add – Project Zomboid Mod

Basic recipes add

por 76561198117387089

This mod adds 1 item and 23 basic recipes. ------------------------------------------------------------- recipes ------------------------ Recipe Cloth bag Sheet=1 ------------------------ Recipe Charcoal Log=3 BlowTorch=3 ------------------------ recipe GunPowder Charcoal=1 ------------------------ Recipe Tongs MetalPipe=1 BlowTorch=3 ------------------------ Recipe 9mmBulletsMold IronIngot=60 BlowTorch=5 keep BallPeenHammer/Hammer keep Tongs ------------------------ Recipe 308BulletsMold IronIngot=60 BlowTorch=5 keep BallPeenHammer/Hammer keep Tongs ------------------------ Recipe 223BulletsMold IronIngot=60 BlowTorch=5 keep BallPeenHammer/Hammer keep Tongs ------------------------ Recipe ShotgunShellsMold IronIngot=60 BlowTorch=5 keep BallPeenHammer/Hammer keep Tongs ------------------------ Recipe Bullets9mm x 10 IronIngot=30 BlowTorch=2 GunPowder=100 keep 9mmBulletsMold keep BallPeenHammer/Hammer keep Tongs ------------------------ Recipe ShotgunShells x 12 IronIngot=40 BlowTorch=2 GunPowder=120 keep ShotgunShellsMold keep BallPeenHammer/Hammer keep Tongs ------------------------ Recipe 308Bullets x 10 IronIngot=40 BlowTorch=2 GunPowder=100 keep 308BulletsMold keep BallPeenHammer/Hammer keep Tongs ------------------------ Recipe 223Bullets x 10 IronIngot=40 BlowTorch=2 GunPowder=100 keep 223BulletsMold keep BallPeenHammer/Hammer keep Tongs ------------------------ Recipe UnusableMetal (MetalPipe) MetalPipe=1 BlowTorch=1 keep BallPeenHammer/Hammer keep Tongs ------------------------ Recipe MetalPipe IronIngot=20 BlowTorch=2 keep BallPeenHammer/Hammer keep Tongs ------------------------ Recipe UnusableMetal*2 (MetalBar) MetalBar=1 BlowTorch=1 keep BallPeenHammer/Hammer keep Tongs ------------------------ Recipe MetalBar IronIngot=40 BlowTorch=2 keep BallPeenHammer/Hammer keep Tongs ------------------------ Recipe UnusableMetal (SmallSheetMetal*2) SmallSheetMetal=2 BlowTorch=1 keep BallPeenHammer/Hammer keep Tongs ------------------------ Recipe SmallSheetMetal IronIngot=10 BlowTorch=2 keep BallPeenHammer/Hammer keep Tongs ------------------------ Recipe IronIngot UnusableMetal=5 BlowTorch=4 keep BallPeenHammer/Hammer keep Tongs ------------------------ Recipe UnusableMetal (TinCanEmpty*4) TinCanEmpty=4 BlowTorch=1 keep BallPeenHammer/Hammer keep Tongs ------------------------ Recipe UnusableMetal (PopEmpty*4) PopEmpty=4 BlowTorch=1 keep BallPeenHammer/Hammer keep Tongs ------------------------ Recipe UnusableMetal (Hinge*4) Hinge=4 BlowTorch=1 keep BallPeenHammer/Hammer keep Tongs ------------------------ Recipe UnusableMetal (Doorknob*3) Doorknob=3, BlowTorch=1, keep BallPeenHammer/Hammer, keep Tongs, ------------------------ item ------------------------ item Cloth bag WeightReduction = 55, Weight = 0.25, Type = Container, Capacity = 13, ------------------------ Quantity ------------------------ 1 Charcoal = 10 1 IronIngot = 100 1 BlowTorch = 100 ------------------------------------------------------------- 40,41 build ready Workshop ID: 2105810609 Mod ID: Basic recipes add

1,070 descargas Detalles →
Mag Drills – Project Zomboid Mod

Mag Drills

por 76561197963496457

Adds a new trait to the game that gives 3 levels in Reloading, which includes a +125% xp learning bonus. ( Original image by TexMexxx. Icon help by Minifig ) Workshop ID: 2689354349 Mod ID: magdrills

1,282 descargas Detalles →
Psionic Awakening (B41/B42 Superpower / Psychic Ability Mod) – Project Zomboid Mod

Psionic Awakening (B41/B42 Superpower / Psychic Ability Mod)

por 76561199561935337

I am very sorry that due to my sudden unemployment and ongoing job search, I am unable to subscribe to PGT without any income, and therefore I can no longer maintain this mod. Special thanks to LuneFox, a good brother who helped me fix many bugs! O7. Important! To use psionic powers in-game, you must select the “Telepathy” trait during character creation. The trait icon is a side-view human head and costs 8 points. Without this trait, your character will not have psionic powers, and the psionic button will not appear on the left side of the screen. 【Psionic Awakening】 When the apocalypse arrives, you no longer have to rely only on guns, knives, and wooden sticks. Choose the “Telepathy” trait and awaken the hidden power buried deep inside the human mind. Crush zombie skulls from a distance, sense enemies in darkness or behind walls, shatter doors and windows, pull items into your inventory, seal your defenses, meditate to recover, and even briefly control a zombie as your puppet. But power is never free. 【Main Abilities】 • Psionic Skull Crush Aim at a zombie and crush its head from a distance. Higher tiers can kill more zombies at once. Each successful kill costs 8 psi and counts toward the vanilla zombie kill stat. • Psionic Sense Detect nearby zombies, even in darkness, behind walls, or inside buildings. Sense markers are static psionic echoes and do not follow targets. Active Sense currently has a maximum range of 30 tiles. • Instinct A passive ability unlocked at Sense tier 1. When a zombie approaches from behind and is about to attack, Instinct automatically executes it. Each kill costs 8 psi and plays a vanilla scare sound with a cooldown. Instinct can be toggled from the psionic radial wheel. • Find Item Choose an item target from the psionic interface. If matching items appear in nearby containers or on the ground, their location is marked in gold. • Psionic Shatter Start by clearing windows, then gradually unlock the ability to destroy doors, barricades, furniture, containers, garage doors, fences, wall segments, and other safe destructible objects. Containers try to drop their contents when destroyed. • Psionic Impact Knock down zombies near the cursor, creating space for escape, crowd control, or Skull Crush. • Mind Mark Leave a flashing psionic marker at the target’s current location. Useful for remembering hordes or dangerous areas. • Distant Pull Pull nearby ground items directly into your inventory. • Seal Defenses Close nearby open doors and windows, then try to reinforce them up to twice their base durability. • Psionic Hand Remotely open and close doors, windows, lights, containers, and loot items. This ability requires progress in multiple base power branches. • Mind Puppet Take control of a zombie as a temporary puppet. Your real body is not invincible and can still be attacked. The puppet can receive right-click commands to move, smash targeted windows, tear nearby doors/windows, make noise to lure zombies, or cancel possession. This ability belongs to “Special Abilities” and can be unlocked directly with a skill point. • Meditation Sit down and meditate to improve psi recovery, reduce stress and psionic strain, and slowly gain psionic experience. • Purge Infection At the highest core psionic tier, you can purge the infection from your body. This drains all psi and immediately triggers the consequences of maximum psionic strain. 【Progression】 Using psionic powers grants experience and increases your psionic level. Each level grants skill points. Eventually, all psionic powers can be unlocked; you do not need to permanently choose one build over another. Progression branches include Skull Crush, Sense, Shatter, Core Psionics, and Special Abilities. 【Psi And Psionic Strain】 All active powers consume psi. When you have enough psi, using powers does not increase psionic strain. When psi is insufficient, you can still force-cast, but the missing psi becomes psionic strain. High psionic strain can cause fatigue, stress, panic, pain, whispers, and nightmares. At maximum strain, the character releases a Psionic Scream: nearby doors and windows shatter, zombies in range die, a huge noise attracts the horde, and the character may either die or collapse into a long unconscious state. 【Interface And Controls】 A Psionic Awakening button appears on the left side of the screen. The interface includes psi, psionic strain, experience, level, skill tree, ability guide, key rebinding, find-item target selection, and a debug mode. Active powers can be used through hotkeys or the psionic radial wheel. In single-player, opening the radial wheel pauses the game and closing it resumes the game. The radial wheel uses ability icons and can also toggle passive abilities such as Instinct. 【Compatibility】 This mod supports B41 and includes a B42 adaptation. B41 is currently the main supported experience. B42 is playable, but due to B42 and localization differences, some text may be missing. Warnings: 1. This mod was made with AI assistance. If you are uncomfortable with AI-generated content, please do not subscribe. 2. The B42 version may have missing text. If you do not mind that, you can use it in B42. If you want to try my fully hand-made version, you can subscribe here: https://steamcommunity.com/sharedfiles/filedetails/?id=3748897265

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[B42] Vex's Clothing Weight Reduction - NO MORE UPDATES – Project Zomboid Mod

[B42] Vex's Clothing Weight Reduction - NO MORE UPDATES

por 76561198429391745

Self explanatory. -50% for all equipped clothing. Works in either MP or SP 42.14.1. This one was made for my girlfriend and I but feel free to use it. Workshop ID: 3678322660 Mod ID: VexClothingWeightReducer

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Zombie Harvester - Unofficial B42 Fix – Project Zomboid Mod

Zombie Harvester - Unofficial B42 Fix

por 76561199389466426

UNOFFICIAL BUILD 42 FIX DO NOT HAVE THE ORIGINAL MOD ENABLED, ONLY THIS. This is an unofficial compatibility patch for the Zombie Harvester mod (originally by 喵了个球) to restore functionality for Build 42.20+. Original mod functionality has been restored alongside necessary balance and engine tweaks for Build 42 stability. CHANGES & FIXES IN THIS PATCH - Fully fixed and restored core functionality for Build 42.20+. - Max top speed adjusted for realistic heavy-machinery handling. - Gas tank container capacity expanded to realistic farm equipment sizing. - Removed water tank dependency mod requirement (no longer required). - Weeds removal now drops grass cuttings, remove rocks, twigs and bushes. FEATURES - Heavy-duty Zombie Harvester vehicle spawning in farm and traffic jam areas. - Chop down trees and clear zombie hordes. - Crop harvesting, plowing, seed sowing, and ground item collection. - Automatic corpse clearing and weed removal. CREDITS All original mesh, texture, and concept credits go to 喵了个球 (Original Mod ID: 2914616306). If the original author updates the main mod, this patch will be deprecated. Workshop ID: 3774629948 Mod ID: ZombieHarvester_B42Patch

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EHR B42.15 Translation Fix – Project Zomboid Mod

EHR B42.15 Translation Fix

por 76561199595119428

Fixes UI_ prefixes appearing in Extensive Health Rework by providing B42.15-compatible JSON translations. Enable AFTER Extensive Health Rework B42 in the mod list. Workshop ID: 3683323544 Mod ID: EHR_TranslationFix

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Seasonal Items - Thanksgiving – Project Zomboid Mod

Seasonal Items - Thanksgiving

por 76561197966975040

Seasonal Items - Autumn & Thanksgiving! Embrace Autumn and the Season of Giving with these Festive Decorations! All items are custom made, many of which are direct references from my friend's and family's own holiday decorations! I hope they bring you joy and comfort in your apocalyptic journey! This is the next installment in my "Seasonal Items" mods, with more to come! Mod Details: Included are many Decorative Items to display for the Fall / Thanksgiving Season: - Doormats - Area Rugs - Throw Pillows - Wall Hangings - Lawn Ornaments - Door and Window Garlands - and more! Spawning Items - You must use Debug mode, or Spawn them in as Admin currently. - Great items to add to your In-Game Server Shop! In the essence of getting this mod out before Thanksgiving, I have published what I have finished so far, but plan on adding more content very soon. It's been a busy month! To-Do - Additional Items - Polishing Current Content - Rudimentary Loot Distributions Enjoy, and Happy Thanksgiving Everyone! Seasonal Items - Thanksgiving Workshop ID: 3370596842 Mod ID: GN84-SI-TG

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JaxeRevival_PTBR [B41] e [B42] – Project Zomboid Mod

JaxeRevival_PTBR [B41] e [B42]

por 76561198021951651

Obrigado ao autor Jaxe por fazê-lo. Workshop ID: 3348239000 Mod ID: JaxeRevival_PTBR

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