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Mods y plugins para Project Zomboid

60.000+ mods disponibles Fuente: Steam Workshop ↗

Este catálogo incluye 60.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.

10x Carry Weight 99% reduction – Project Zomboid Mod

10x Carry Weight 99% reduction

por 76561197963037088

Overrides all data under media/scripts/clothing/clothing_bags.txt Will not be compatible with other mods that modify that data. All bags have 10x carry weight, 99% weight reduction and 1.0 movement speed. Workshop ID: 2830903033 Mod ID: CarryWeight

1,532 descargas Detalles →
ARSENAL – Project Zomboid Mod

ARSENAL

por 76561198060934258

Tanner's ARSENAL settings Workshop ID: 2707802750 Mod ID: Arsenal(26)GunFighter

1,405 descargas Detalles →
True Music Addon: Zombies – Project Zomboid Mod

True Music Addon: Zombies

por 76561198407476796

CoD Zombies songs from WaW - Cold War to jam out to. World At War Kevin Sherwood - WTF Kevin Sherwood - Undone Brian Tuey - 115 Riddles Elena Siegman - Lullaby Of a Deadman Elena Siegman - The One Elena Siegman - Beauty Of Annihilation Black Ops 1 Kevin Sherwood - Damned Elena Siegman - 115 Elena Siegman -Abracadavre Elena Siegman - Pareidolia Avenged Sevenfold - Not Ready to Die Black Ops 2 Brian Tuey - Damned 100ae James McCawley - Love Song For A Dead Man Kevin Sherwood - Carrion Malukah - Always Running Kevin Sherwood - We All Fall Down Johnny Cash - Rusty Cage Kevin Sherwood - Where Are We Going Avenged Sevenfold - Shepherd Of Fire Elena Siegman - Archangel Brian Tuey - Aether Black Ops 3 Jack Wall - Cold Hard Cash Jack Wall - Snakeskin Boots Black Ops 4 Brian Tuey - D4mned Avenged Sevenfold - Mad Hatter Jack Wall - This Jazz is Classified Black Ops Cold War Brian Tuey - Echos of the Damned Kevin Sherwood - Alone Dead Ops Arcade/Misc James McCawley - Clockwork Squares James McCawley - Death On The Dance Floor James McCawley - Slight Chance of Zombies James McCawley - Voice In Your Head Kevin Sherwood - Abra Macabre Kevin Sherwood - Raining Teddy Bears Kevin Sherwood - Slasher Kevin Sherwood - Temple Kevin Sherwood - Twilight ..................................................... Workshop ID: 3473695667 Mod ID: zombies_music_addon

1,534 descargas Detalles →
Legolas Addon v2 – Project Zomboid Mod

Legolas Addon v2

por 76561197987727467

Tired of reloading every time, (even with arrows in your inventory)? (missing a quiver to reload faster? now use your inventory/bags as a quiver) this mod is an automatic reload to your bow, using same type arrow from your inventory or inside bags Your 👍 support makes a difference! (missing 1 like for enough ratings) im tired of bow broken too, so i set to default unbreakable bow, you can adjust config from Mod Options Default settings - off unlimited ammo - on unbreakable bow - on use recursive bag quiver (that is very cool, and was a suggestion from Jaxmk1, but even i did make optimized, using just inventory is a bit less cpu intensive, but the results are so cool that i leave that on default) HINT If you don't run out of arrows you can keep shooting, so count the arrow shots and take the ground ones, to never reload again. (auto loot mod is very useful, so you can quick grab from dead zombies, ground or walls) How to use - reload once, then use until out of arrow available in inventory or bags - if you kill or miss the arrow, take from ground and reuse it, without need to reload. Recommendations that synergize: - alternative drawing addon, so you have the time of drawing for balance, - QoL addon - Mod Options - AutoLoot quick pickup arrow - bzhotbar to count arrow Release notes v1.1 store your arrows in multiple bags and inventory, not restricted to only inventory v2 - fix bug (because "this.square.chunk" is null) on original mod Caused by: java.lang.NullPointerException: Cannot invoke "zombie.iso.IsoChunk.recalcHashCodeObjects()" because "this.square.chunk" is null at zombie.iso.objects.IsoWorldInventoryObject.removeFromSquare(IsoWorldInventoryObject.java:822) Fire Trail pour while walking gas on ground and ignite it vhs in cars watch tv,vhs,cd, on moving vehicles true music compatible Wheelbarrow craftable wheelbarrow to move items Superb Survivors Spawn Limiter +FPS by limiting spawn npc Recommend Mods in-game Discover and Share mods in-game with others Legolas addon shoot while having arrow Dragon Radar help search looking for items pix,paypal,cardReifel Workshop ID: 3208407350 Mod ID: MandelaBowLegolasAddon

1,221 descargas Detalles →
Gaspi Fiumba – Project Zomboid Mod

Gaspi Fiumba

por 76561197997521180

Cambia todas las voces de los zombies por palabras de gaspi. Fiumbaaa Ah. y si te muerden *ZACATRUNGUI*

1,290 descargas Detalles →
KFZTP – Project Zomboid Mod

KFZTP

por 76561198328722618

KFZ Server Mod Workshop ID: 2936214810 Mod ID: KFZWay

1,114 descargas Detalles →
Hex's Warband Level Up Sound – Project Zomboid Mod

Hex's Warband Level Up Sound

por 76561198851263296

Description This addon replaces the default level up sound effect with Mount & Blade Warband's quest completed sound. I also made a demonstration video. Credits: TaleWorlds Entertainment for this nostalgic tune. Please check my other sound mods! i will be so happy if you like, favorite and leave a comment on my mods! https://steamcommunity.com/sharedfiles/filedetails/?id=3031323702 Support & Requests Thread! Do you found something out of place in my mods? Or is a sound mod so loud/quiet? Or do you have any mod requests? Feel free to write them in the thread. https://steamcommunity.com/workshop/discussions/18446744073709551615/3824174193412928774/?appid=108600 - Workshop ID: 3028840839 - Mod ID: HexWarbandLevelUp - Tags: sound, music, audio, replace, replacement, audio, death, level, ui, mount and blade, mount & blade, warband, medieval, flute, mod, addon, project zomboid

1,160 descargas Detalles →
DWTB New Music Broadcast (B42.20.3) – Project Zomboid Mod

DWTB New Music Broadcast (B42.20.3)

por 76561198012598892

Current version: v1.9.3 - B42.20.3 Ready Lore - Signal from the Static The dial still turns. Somewhere a transmitter kept its feet in the dark, and if you tune a set just right the old stations answer - MTV grinding out the hits, a country channel for the long roads, the classic rock that everybody's dad swore by. The boys wired the towers back into a loop so the Knox Exclusion Zone never has to sit in silence. Turn it up. Let the dead come find the party. What it does A standalone, New-Music-only broadcast system. It takes whatever New Music your server has loaded, sorts every track into a genre, and airs it on preconfigured stations that everyone hears in sync. - Three TV channels - MTV, VH1, CMT - and seven genre radio stations (Top 40 / CHR, Urban Contemporary, Country, Alternative / Modern, Classic Rock, Oldies, Classic Country). - Every New Music track is auto-sorted by artist into a genre and routed to the stations that match. Add or remove packs and it re-sorts on the next restart - no lists to maintain. - One synced broadcast: the server runs each station's shuffled playlist, so every listener across the map hears the same song on a station at the same time - a real station, not a per-radio shuffle. Turn a set on and it joins the current song; off and it goes quiet. - MTV plays station idents: about every half hour a random ID bumper airs before the next song (sandbox-adjustable). - Tune from the device's own Channel list - radios, TVs, and car stereos. A short pause sits between tracks so it flows like a real station. - Five spare custom channel slots (2 TV, 3 radio), off by default - name each one and pick the genres it airs, all in the sandbox. - Admins get right-click testing tools (skip a song, force an MTV ident) and a "Now Playing" readout that shows the current song and the genre it was sorted into. How to use (players) - Tune a placed radio or TV to a station - the stations appear right in its Channel list (MTV / VH1 / CMT on TVs; the genre stations on radios), or pick one from the "DWTB Broadcast" right-click menu. - Power and volume work as normal - the radio must be on and powered, and you have to be in earshot. Load order - Load this AFTER New Music and every New Music pack you run. On boot it scans New Music's loaded tracks to sort them by genre, so any pack must be earlier in the list to be broadcast. Add a new pack later and it's picked up on the next restart - no rebuild. - It is standalone otherwise (no require) and does not interact with True Music / True Music Radio, so its order next to that stack does not matter. A good spot: right after the New Music packs, before your UI/QoL mods. How to use (server admin) - Add the Workshop id to WorkshopItems and "DWTB_NMBroadcast" to Mods (exact, case-sensitive), placed after New Music and its packs (see Load order). - Everything is on the "DWTB NM Broadcast" sandbox page: enable/disable, rename, re-channel, and set the genres for every station (including the five custom slots); plus slot length, hearing range, volume, and the zombie-draw noise. - Reroute a specific artist without a rebuild by editing genre_overrides.json in the mod's media folder. How to use (dedicated server) - After each Workshop publish, force the server to re-download the item (delete steamapps/workshop/content/108600/<id>/ then restart), then update clients so versions match. Compatibility - Build 42.20.3. Standalone - no dependencies. It reads New Music if present and simply does nothing if New Music is not installed. Load it after New Music and its packs (see Load order). - New Music only. It does not use, require, or touch True Music or True Music Radio. The DWTB Music Mods Collection Global artist database + language control Ships ~91,000 artists from the MusicBrainz database across ten language groups - English, Spanish, Brazilian Portuguese, German, Russian, Polish, French, Korean, Japanese, Ukrainian - so whatever New Music packs your server runs, artists route to the right genre station out of the box. Each language has a sandbox toggle (all ON by default): OFF keeps those artists off the air unless your genre_overrides.json maps them. Every station ALSO has its own language filter - "auto" follows the global toggles, or set an explicit list to make e.g. a Spanish-only custom channel while everything else stays English. The admin Station Report (right-click any radio/TV) shows live counts: songs per station and songs/artists per language on YOUR server, so you can prune thin stations and unwanted languages with real numbers. Your overrides and the curated core table always win over the database. Artist and genre data from the MusicBrainz community database (MetaBrainz Foundation). Core artist data CC0; community genre tags CC BY-NC-SA 3.0. Free, non-commercial mod - consider supporting MetaBrainz. Changelog (recent) - v1.9.3 - Fix: the car radio no longer pans around your head as the car turns - inside the vehicle the music stays centered like a dashboard radio. - v1.9.2 - Fix: with station cards on, TVs tuned to vanilla channels no longer blink their color-bars screen. - v1.9.1 - Emergency cut-ins now silence the music under the report instead of talking over it quietly (depth adjustable per request). - v1.9.0 - Other mods can now cut into the broadcast (with admin permission): music ducks, a short report airs on tuned devices, the song resumes in place. First user: horde sightings. - v1.8.7 - Fix: the car radio no longer follows you out of the vehicle mid-song. - v1.8.0 - VH1 commercial breaks: a vintage ad airs every ~30 min (sandbox-adjustable) with synced flipbook visuals on the TV screen. Full version history: see CHANGE_NOTES.txt in the mod folder. B42.20.3 Ready Workshop ID: 3788037471 Mod ID: DWTB_NMBroadcast

2,325 descargas Detalles →
blissnoise's Louisville Base (WIP) – Project Zomboid Mod

blissnoise's Louisville Base (WIP)

por 76561198100516626

Located in suburbs of west coast Louisville. Replaces existing house. Workshop ID: 2977295831 Mod ID: louissuburb Map Folder: Louisville Suburban Mansion Requires the following mods; https://steamcommunity.com/workshop/filedetails/?id=2599752664 https://steamcommunity.com/workshop/filedetails/?id=2384329562 https://steamcommunity.com/workshop/filedetails/?id=2337452747

1,084 descargas Detalles →
Klee=30 – Project Zomboid Mod

Klee=30

por 76561198119721204

30!30! Workshop ID: 2952311090 Mod ID: GI_Klee_30

1,017 descargas Detalles →
Addon to Saw All Logs Drop Planks (EN-ES) – Project Zomboid Mod

Addon to Saw All Logs Drop Planks (EN-ES)

por 76561199537844246

Thank you for your interest in my mods. If you like them and would like to support my work, you can make voluntary donations via PayPal or Binance to ([email protected]) Gracias por interesarte en mis mods, si te gustan y quieres apoyar mi trabajo, puedes hacer donativos a traves de PayPal o Binance en ([email protected]) Adds a right-click "Saw All Logs" action that processes every log with timed actions and drops planks on the ground. This add-on allows 4 planks per log, and also translates the menu option into Spanish. Este addon, permite 4 tablones por tronco, y tambien traduce la opcion del menu al español. Workshop ID: 3775841361 Mod ID: AddonSawAllLogsDropPlanks

2,492 descargas Detalles →
Miku Mixtape - NEW MUSIC – Project Zomboid Mod

Miku Mixtape - NEW MUSIC

por 76561198361782281

Miku Mixtape - NEW MUSIC Generated with New Music Builder Hatsune Miku Collection Side A 01 Miku by Anamanaguchi 02 Popipo Hatsune Miku 03 Hatsune Miku -Ievan Polkka 04 Magical Cure Love Shot - Hatsune Miku 05 Mesmerizer - Hatsune Miku & Kasane Teto 06 Supercell melt Hatsune Miku Collection Side B 01 Static ft Hatsune Miku 02 highlight by Kira feat Hatsune Miku 03 Hatsune Miku - Giga 04 Too real - Danny Baranowsky 05 Hatsune Miku - World is Mine 06 Connect Commune - Flavor Foley Hatsune Miku Collection Vol 2 Full Album 01 Deco27 - Monitoring 02 Kira - Crash the party 03 Deco27 - Cherry pop 04 PinocchioP - Rejected Diva 05 Kira - 4BLOOD Workshop ID: 3752458822 Mod ID: MikuMod

1,836 descargas Detalles →
Volvo Ghostbusters Skin – Project Zomboid Mod

Volvo Ghostbusters Skin

por 76561198819608322

My first ever vehicle reskin and its a fun one, the Ecto-1, but Swedish Accidentally wiped the description when fixing it for B42 lol Just go ahead and enjoy it Workshop ID: 3463965623 Mod ID: GhostbustersVolvo

1,355 descargas Detalles →
Ragnarok Level Up Sound – Project Zomboid Mod

Ragnarok Level Up Sound

por 76561198047485926

Play Ragnarok Level Up sound when leveling up Workshop ID: 2833807452 Mod ID: ROLevelUP

1,197 descargas Detalles →
Dragon Ball Manga books – Project Zomboid Mod

Dragon Ball Manga books

por 76561198181556850

Adds volumes 1 through 16, can place it like a magazine but reads like a book. Manga books are not lost after reading and great for happiness, boredome and stress. (R.I.P. Toriyama) Workshop ID: 3253531477 Mod ID: B0LGR1N_DragonBallManga

1,211 descargas Detalles →
True Music Addon: NacionzMusic – Project Zomboid Mod

True Music Addon: NacionzMusic

por 76561198307170373

music Workshop ID: 3170592897 Mod ID: NACIONMUSIC

1,420 descargas Detalles →
Customizable Fake Infection – Project Zomboid Mod

Customizable Fake Infection

por 76561198029793391

Customizable Fake Infection Ever felt like fake infections are not challenging enough but playing with mortality is to scary? Well fear no more! Customizable Fake Infection comes with a lot of settings to tweak fake infections to your heart's content. Settings Moodles Moodles to keep track of which stage you're currently in. Infection Speed Control how quickly you want the infection to rise until it reaches it's peak! This setting is tied to your day length. Immersive Pain You can add additional pain to a specific bodypart. Choose either head, upper- or lower chest. Pick a dice You can pick a dice to randomize the initial start of the infection and even change the randomized value! Health Regeneration If you want aid to sustain through the stages of the infection you can specify a threshold and a value for the health regeneration. 4 Stages Set healthloss, pain, wetness, hunger, thirst or endurance. Enable or disable each stage as you feel and change the values to your liking. Vanilla Mortality Setting Set your mortality to anything other then INSTANT or NEVER. Feel free to use this for singleplayer and on multiplayer. Do not include it in mod packs! Do not distribute, reuse or tamper with this mod's files. Credits Made for and by: Workshop ID: 3042207469 Mod ID: rokccfi

1,033 descargas Detalles →
[COS] Stranger – Project Zomboid Mod

[COS] Stranger

por 76561199178116693

How Do I Use It? - You can go to the link below to see how to use it. - Link Recommended mode - Fashionoid - Gear Transmog - Hide All Attached Items - Clipping animation Fix How to use COS mode in build 42. - Navigate to the path where the mod is installed. - Create a 42.0 folder. - Create a common folder. - Paste the media folder / mod.info / preview.png into the 42.0 folder. The recipe code writing method has been changed in 42Build. Since COS (Costume) mode has approximately over 200 modes, converting to 42Build's recipe code is an extremely laborious task. In 42Build, you cannot create costumes in (42 build) the crafting tab. There are two methods: Spawn items in cheat mode. Select items in the clothing selection screen when creating a character. Like My Mode? - Join Our Discord If You Want Commission

1,073 descargas Detalles →
Left 4 Dead 1 Death Music – Project Zomboid Mod

Left 4 Dead 1 Death Music

por 76561198089059417

There will be link to Left 4 Dead 2 Death Music: https://steamcommunity.com/sharedfiles/filedetails/?id=2604614320 Workshop ID: 2604613922 Mod ID: Left4Dead1DeathMusic

965 descargas Detalles →
Defensive Floor Spikes – Project Zomboid Mod

Defensive Floor Spikes

por 76561198445219548

Defensive Floor Spikes Protect your base and automate perimeter defense with craftable, indestructible ground traps! Whether you are defending your stronghold against relentless hordes, securing choke points, or setting up automated zombie farms in Skyblock and Vanilla survival, Defensive Floor Spikes delivers a seamless, balanced, and fully integrated ground defense system for Project Zomboid Build 42. ✨ Key Features - 🪵 Wooden Floor Spikes (Carpentry Lvl 3+): Essential early-to-mid game floor trap made from planks, wooden handles, and nails. Inflicts continuous puncture damage to any zombie stepping on it. - ⚙️ Metal Floor Spikes (Metalwelding Lvl 3+): Heavy-duty welded steel spikes crafted with metal sheets, wires, and blowtorch welding. Delivers lethal piercing damage capable of tearing down heavy hordes. - 📈 Dynamic Skill-Based Damage Scaling: The damage inflicted by each spike scales dynamically according to your character's Carpentry or Metalwelding level at the time of construction! Higher skill = faster kills. - ♻️ Right-click menu with visual outline highlights and tool validation. Recover 50% of your materials whenever you redesign your base. - 🛡️ Safe for Players, Deadly to Zombies: Walk freely across your spike fields without fear—damage is strictly applied to infected enemies. - 🧱 Indestructible Perimeter Traps: Zombies cannot thump, smash, or break these ground spikes, making them perfect for durable perimeter killboxes. 📊 Damage Progression (DPS by Skill Level) Skill Level Wooden Spikes (Carpentry) Time to Kill (1.0 HP Zombie) Metal Spikes (Welding) Time to Kill (1.0 HP Zombie) Level 3 (Min) 0.040 DPS ~25.0s 0.150 DPS ~6.6s Level 5 0.080 DPS ~12.5s 0.320 DPS ~3.1s Level 7 0.120 DPS ~8.3s 0.490 DPS ~2.0s Level 10 (Master) 0.180 DPS ~5.5s 0.745 DPS ~1.3s (Lethal) 🔨 Crafting & Dismantling 🪵 Wooden Floor Spike: - Required Skill: Carpentry Level 3+ - Tools Needed: Any Hammer & Any Knife (Kept) - Crafting Cost: 4 Planks, 4 Wooden Handles, 10 Nails - Dismantling Return (50%): 2 Planks, 2 Wooden Handles, 5 Nails (+3 Carpentry XP) ⚙️ Metal Floor Spike: - Required Skill: Metalwelding Level 3+ - Tools Needed: Welding Mask, Blowtorch (2 uses for craft / 1 use for dismantle), Any Hammer - Crafting Cost: 1 Sheet Metal (or Small Sheet Metal), 15 Nails, 2 Wires (or Barbed Wire) - Dismantling Return (50%): 1 Small Sheet Metal, 7 Nails, 1 Wire (+5 Metalwelding XP) 🌐 Translations Included - English (EN) - Portuguese - Brazil (PTBR) - Portuguese - Portugal (PT) Compatibility: Project Zomboid Build 42+ (Singleplayer & Multiplayer Dedicated Servers). Workshop ID: 3784069594 Mod ID: DefensiveSpikes

2,825 descargas Detalles →
Sprinklers! – Project Zomboid Mod

Sprinklers!

por 76561198065846195

Waters nearby crops from adjacent metal drums or rain barrels. Keeps crops at ~85% water, if supply exists. Supports vanilla and modded crops. Read the "Water Those Crops!" magazine -> Make the sprinkler -> Place the sprinkler -> Dig Furrows (Sprinkler waters 3 tiles out every direction) -> Place and fill water barrels (I placed them close to the sprinkler, but you can use the Check option to see how far the barrels will register) -> Water Those Crops! The sprinklers are not automatic, but rather a quicker way to water multiple crops without over-watering. Workshop ID: 3582163654 Mod ID: Sprinklers

1,617 descargas Detalles →
CONFIGURACION DE ARMAS – Project Zomboid Mod

CONFIGURACION DE ARMAS

por 76561198011970292

ARMAS CONFIGURACION Workshop ID: 2850022808 Mod ID: CONFIGURACION DE ARMAS

1,386 descargas Detalles →
Simple Climate Debug [B41/B42] – Project Zomboid Mod

Simple Climate Debug [B41/B42]

por 76561198050084283

-2026.2.12 Support both B41 and B42. -2026.2.11 Updated for Build 42! This mod allows you to access the Vanilla Climate Manager directly in-game. To open the panel: Press Right Shift. Compatibility: There should be no issues as it utilizes the game's built-in debugger. A huge thanks to 喵了个球 the inspiration! Customization: If you'd like to rebind the toggle key, open the Lua file and change the value 54 to your preferred key code. (I’ve included a key value reference image in the gallery for your convenience). Workshop ID: 2625989913 Mod ID: SCdebug

1,157 descargas Detalles →
MarzGuns Sound Overhaul – Project Zomboid Mod

MarzGuns Sound Overhaul

por 76561198253359995

This is a sound overhaul for Marz guns and includes its suppressed variants. Haven't been able to update the vanilla sounds but otherwise, I will continue to update the mod as Marz adds new weapons. Sound sources from the original Gun Sound Overhaul mod from B41 (credit: exit1423). https://steamcommunity.com/sharedfiles/filedetails/?id=3339143387 That said, I will attempt to do an overhaul for Guns of '93 and once Gael's guns gets another hefty update, I will take a stab at it too. Let me know if you have any problems and if you liked, please upvote! 23/08/2026: Updated for compatibility with the new Guns of Marz — the mod now requires the current GoM version instead of the old one. Fixed the suppressor detection so it properly checks GoM's actual attachment slot again (this also fixes the crash some of you hit when firing certain GoM weapons, and suppressed sounds not applying). Bumped overall gunshot volume slightly and reduced the environmental reverb on all clips, per feedback. Note: the mod's internal ID changed (was MarzGunsSoundOverhaul, now GoMSoundOverhaul) to fix a naming conflict that was preventing it from working alongside the old GoM version. If you're on an existing save, you may need to re-enable it in your mod list under the new name after this update. 16/06/2026: Fixed two Lua errors causing console spam — one from getCanon() being called on non-firearm items, one from the equip hook firing on bags/tools. Sounds unchanged. Workshop ID: 3745222978 Mod ID: GoMSoundOverhaul

1,790 descargas Detalles →

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