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Mods y plugins para Project Zomboid
Este catálogo incluye 60.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
xNils' Faster Fence Lunge Recovery [Stable]
por 76561198833637652
Now it's reuploaded in B42 This mod increases the recovery speed from zombie fence lunges by 40%! Known issues Well, actually, it is not the problem caused by this mod. Because, it seems that Bandits NPC caused zombie fence lunges to fail to hit players. But this is another mod issue. This mod should operate normally. Original author: FaZe Dad I just reupload this mod to B42, and the honor and contribution belong to the original author. I'll delete this once the official mod is updated or if the original author asks me to. Original mod: xNils' Faster Fence Lunge Recovery https://steamcommunity.com/sharedfiles/filedetails/?id=3302604887 And the complete description is also here↑ I found a faster version: https://steamcommunity.com/sharedfiles/filedetails/?id=3416928911 For me, its animation is a bit too fast, making it look a bit uncoordinated. Workshop ID: 3455172937 Mod ID: xNFLR42
[B42] Proximity Inventory Keybind Fix
por 76561198160342829
If you’ve been using Proximity Inventory by K1ngKong on Build 42, you probably noticed the Force Selected key isn’t quite right. It’s stuck on NumPad 0, can’t be rebound like it could in the original mod of Build 41, and pressing it just fills the console with errors. I fixed it for my own server so we could keep using the mod without the spam, and figured I’d share the patch in case it helps someone else too. Configure your keybind to whatever is comfortable in the settings (Since we all know Numpad 0 is too far) Press the key to enable (To loot a big pile of zombies without clicking manually on each one) Now press again to disable (If you want to only check the content of your fridge for example) As simple as that! What this patch does • Fixes Build 42 errors when pressing Numpad 0 • Restores proper, configurable Force Selected keybind • Removes console error spam • Keeps Force Selected toggle working as intended • Client-side only, no server scripts Requirements • Requires: ProximityInventory4213 • Addon patch, not a replacement Compatibility • Build 42 compatible, tested on 42.14.1 ✅ • Singleplayer ✅ • Multiplayer ✅ (client-side behavior) • Can safely be added or removed mid-save • Requires: https://steamcommunity.com/workshop/filedetails/?id=3624308198 Load after Proximity Inventory 42.13 Compatibility. Workshop ID: 3671723740 Mod ID: ProximityInventoryKeybindFix
OSRS Weapons B42
por 76561198034782723
⭐ Completely reworked from the ground for B42 Unstable - B41 Version HERE ⚔️ ᴅᴇsᴄʀɪᴘᴛɪᴏɴ ⚔️ This mod adds 𝟷2 weapons from OldSchool Runescape into Project Zomboid. It also adds the Party Hat in 𝟾 different colors The weapons can be found in typical weapon cache & loot locations. Partyhats may be obtained by finding and pulling an OSRS Christmas Cracker, which is dropped by zombies or in clutter spawns. ✨ Weapon List ✨ - Scythe of Vitur - BarrelChest Anchor - Dharok's Great Axe - Obsidian Maul - Dragon Halberd - Zamorakian GodSword - Granite Maul - Darklight - Ghrazi Rapier - Steel Dagger - Dragon Scimitar - Dragon Dagger ⚠️ MOD INFO ⚠️ Workshop ID 3415859337 Mod ID OSRSWeapons42 Version 1.0 ⛔ PERMISSIONS ⛔ This mod's permissions fall under TIS's policy 'ᴀsᴋ ғᴏʀ ᴘᴇʀᴍɪssɪᴏɴ' This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. Workshop ID: 3415859337 Mod ID: OSRSWeapons42
The Authentic Merch Pack
por 76561198109202798
Get the Merch! No Microtransactions needed! Currently adds 9 different Alice pack variations. It alsoi does not replace the orignial one. Try to find the RJ one! I hope you enjoy. - Peach Workshop ID: 2191866734 Mod ID: AP Merch
Canacrates : Custom Crate
por 76561197967070624
Marre de vous perdre au milieu des caisses en bois toutes identiques ? Grâce à ce mod, vous pourrez différencier leur contenu, en commençant par quelques caisses différentes, la liste sera enrichie au fil du temps et de vos demandes ! Workshop ID: 3188714481 Mod ID: CanapexCrate
Capacity Vest & Ammo Straps Compatibility Fix for VANILLA FIREARMS EXPANSION (B41)
por 76561198304782939
Fixes an issue where certain weapon magazines could not be inserted into the hunting vest. Hunting vests can still only contain rounds, boxes of rounds or magazines. The Shells Bandolier only stores shotgun shells and the Bullets Bandolier accepts all rounds, except shotgun shells. Original mod by DaNya=^._.^=. Reupload by Qalter Walter. Workshop ID: 3137751593 Mod ID: CapacityVest&AmmoStrapsCompatibilityFix
Safehouse Vehicle Lock (B42.20)
por 76561197960801216
Safehouse Vehicle Lock B42 Lock down your safehouses from vehicle snooping, part tampering, and “drive‑in” trespass griefing. 🛡️🚗 When any vehicle is parked inside a claimed safehouse (including the 1‑tile border), this mod applies safehouse‑style access rules to the vehicle itself — perfect for servers running SafehouseTrespass. 🔒 What it does • Safehouse vehicle protection: Vehicles inside/touching a safehouse border are protected so only the safehouse owner/members can interact (doors/windows/locks/trunk/mechanics/fuel/etc.). Admin/Moderator bypass. 👮 • Key ownership exception (default ON): Non‑members can still interact with a protected vehicle if they possess that vehicle’s key. 🔑 • Client-side blocking: Hides/blocks vehicle context menus and wraps common vehicle actions so unauthorized players get no interaction options. 🚫 • Timed-action enforcement: Blocks part install/uninstall timed-actions when the player isn’t allowed (prevents bypass via alternate UI paths). ⏳ • Server-side container enforcement: Blocks trunk/seat/glovebox/gastank access on the server when the player isn’t allowed. 📦 • Vehicle entry blocking: Non‑members without allowed access can’t enter vehicles in/at safehouses. 🚪 • Vehicle exit blocking: Non‑members without allowed access can’t exit vehicles in/at safehouses and get a warning message. ⚠️ Passenger safety (prevents “stuck passengers”) 🧍🧍 While in/at a safehouse, non‑member passengers may enter/exit passenger seats if the driver is present and either: • is a member of that safehouse, or • has the vehicle key. Hotwired/no‑key non‑member driver behavior remains blocked. SVU / Tuning2 protection 🧰 Blocks SVU/Tuning2‑style upgrade/armor removal for non‑members inside safehouses (key does not bypass). Trailer locking (separate feature) 🪝🔐 Lock trailers to the towing vehicle so unauthorized players can’t detach them. Clear warning message 💬 Unauthorized players are warned with: “You are not a member of this Safehouse. Vehicle Access Denied.” Multiplayer / Dedicated Server friendly 🌐 • Designed for B41/B42 multiplayer safehouses • Client-side UI/action blocking + server-side container access enforcement • Admins and Moderators bypass by default Recommended server setup ✅ Add the mod to both WorkshopItems= and Mods= so clients download it automatically. Notes / Compatibility 🧩 • Built for B41/B42 MP safehouses and common vehicle mods • Mods that add completely custom vehicle interactions may require compatibility patches Modification and distribution or repackaging of this mod is expressly forbidden without the Author's Consent. Workshop ID: 3773953037 Mod ID: SafehouseVehicleLock Support Midgar's Project Zomboid Workshop If this mod has improved your game, server, or community, optional support helps fund Build 42 testing, compatibility updates, server infrastructure, artwork, audio production, and continued maintenance. Public fixes and releases remain free and are never paywalled. Join the Arcadia Rising Community Get update news, support, bug-report help, and join our active long-term Project Zomboid RP/PVE server community. Server: 50.5.46.175:16261
[42 Stable] Minimal Endurance Bar
por 76561199373727799
✅ Tested on 42 stable with no bugs or errors. If you encounter any, please report them. 🆕 Updates : ➤ Add Json files to fit the new translation method for options in Options --> Mods ➤ Bar now disappears when inside a vehicle ➤ Bar now disappears when riding a horse ➤ Bar now fades out when full (disabled by default — enable it in the mod options - See picture) 🏷️ Minimal Endurance Bar (Customizable) 1️⃣ What this mod does : -Add a minimal endurance bar so that you can better monitor your endurance at all times -You can change the color of the bar -You can change the height and the width of the bar -You can change the position of the bar -You can lock the bar when you have found the setting that fits your needs -All settings are in options → mod (see video for more details) 🧩🧩 Is this Mod compatible with … ? -This mod is quite simple and doesn’t touch/change anything, so it should be compatible with any other mods. 🧩🧩 Is this mod compatible with multiplayer? Yes ✔️✔️ Is this safe to add in existing saves ? Yes ___________________ ❗ No "ModPacking" please - Respect the time spent in order to make the mod. ❗ This item is not authorized for posting on Steam, except under the Steam account named "Unclear". ___________________ Workshop ID: 3663042099 Mod ID: UnclearMinimalEnduBar
AutoTsar Samara SpawnSettings
por 76561198072602765
This is a mod to change the vehicle spawn for the Tsar Samara mod. Mod adds sandbox settings where you can easily change vehicle spawn chance For solo: 1) Activate Tsar's Common Library 2.0 https://steamcommunity.com/sharedfiles/filedetails/?id=2392709985 2) Activate Autotsar Tuning Atelier - Chevalier Samara https://steamcommunity.com/sharedfiles/filedetails/?id=2850439818 3) Then activate this mod https://steamcommunity.com/sharedfiles/filedetails/?id=3020666823 4) Launch a new game with sanbox and you will see "Tsar Samara SpawnList Customization" Tab 4.1) If you want to change spawn settings during the game- you need to have "Change Sandbox Options" mod https://steamcommunity.com/sharedfiles/filedetails/?id=2670674997 Spawn settings will be updated after restarting the game and will ONLY affect spawning in unexplored areas of the map 5) Have fun) For Host/MP: 1) Activate this mod in Main menu-Mods https://steamcommunity.com/sharedfiles/filedetails/?id=3020666823 That will show Spawn Settings in Server configuration menu 2) Add Tsar's Common Library 2.0 to your server https://steamcommunity.com/sharedfiles/filedetails/?id=2392709985 3) Add Autotsar Tuning Atelier - Chevalier Samara to your server https://steamcommunity.com/sharedfiles/filedetails/?id=2850439818 4) Add this mod to your server https://steamcommunity.com/sharedfiles/filedetails/?id=3020666823 5) Change Spawn Settings in Server Configuration tab before launching the server. 5.1) You can change Spawn Settings ingame from Sandbox Settings in Admin menu, but you need to restart the server 6) Have fun) Be aware, all spawn changes occur during the launch of the game. To change the spawn, change the settings and restart the save/server. Spawn will change only in unexplored parts of the map, nothing will change in already explored parts. If you encounter errors or incompatible mods (although there may be incompatibility only with the original car mod), please comment in the comments, I will try to respond promptly Thanks to IbrRus for great mods and inspiration Workshop ID: 3020666823 Mod ID: ATSS_Samara
Retro Gloom (Custom Zomboid Music)
por 76561198079959669
This mod lets you customize the in-game music, and provides a new main menu track as an example. NOTE: This does not automatically install. You need to do some manual installation. It's worth it though. I was interested in changing the main menu music for several reasons and found out it's quite a bit of work. Luckily, I did the research and wrote down all of the steps for you, whether you want to do it yourself, or just vibe to this retro groove I made. Instructions Read the discussion post or open the README.txt file in the mod folder. You can also download this mod from Google Drive. Just follow the link in the description of the YouTube video (Steam doesn't like external URLs). Trivia Did you know that the menu theme choir is literally chanting "Project Zomboid" (phonetically "Proyekt Zombi")? I thought it was pretty cool... until I had to keep listening to it each time I was working on a mod. I got sick of it and composed a track of my own. Besides the intro loading music, I'm not too interested in making more tracks, since I listen to other music mods while in-game, such as True Music or Immersive CD Players. Also, did you know that Bob is actually eating his wife Kate in the main menu? Yeah... Compatibility - Compatible with every mod - Multiplayer compatible & save-game compatible Issues Noticed Long wait times or music cuts out - this is because the files do not match the original track length. The game accounts for how long each track is in separate variables. The main menu track currently has this issue, and I don't know how to fix it yet. It's not a bug, it's a feature. Get out of the main menu! Permission Contact Info You can find me under @Panopticon in the Project Zomboid Discord server. Credits Zach Beever - for making the official remastered soundtrack of Project Zomboid. Big kudos to his talent. Workshop ID: 2935543063 Mod ID: CustomZomboidMusic
[B42.12.3] How Much Fuel Left
por 76561198100535455
Lets you see how much fuel left is in a fuel pump. Version: Build 42.12.3 How to use? - Right-click on any fuel pump, select “Check Fuel Pump” from the context menu. Notes - Designed specifically for Build 42 and above. Not compatible with Build 41. - Fully compatible with existing saves and can be safely removed at any time. - Each fuel pump consists of two tiles and each tile holds its own fuel amount. - No game files or tiles were modified. This mod simply displays remaining fuel. - If you encounter a bug or would like a translation, feel free to leave a comment. Translations - Russian - How Much Fuel Left Don't forget to leave a like, favorite & share! https://images.steamusercontent.com/ugc/12989870446615262559/A6AAF7CD90F7A02D92298E9E7CC9CDCAA9FD3411/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false keywords / tags how much fuel, how many fuel, how many fuel left, check gas pump, check fuel pump, check pump, check gas, check fuel Workshop ID: 3594286689 Mod ID: EVEHowMuchFuelLeft
Raven The Wusky skin for Anthro Survivors (the "Furry Mod")
por 76561198049989605
This is a custom-made texture of myself for the Anthro Survivors (the "Furry Mod") Workshop ID: 2943862496 Mod ID: RavenTheWusky
Sigma grindset level up
por 76561198140056029
Replaces the level up sound with sigma male theme song (Положение) A zombie apocalypse doesn't slow down a real Sigma male's grind. Tai Lopez walked so that Andrew Tate could run Workshop ID: 2899611624 Mod ID: SigmaUp
True Music Addon: I Really Want To Stay At Your House (Acoustic) & Let You Down
por 76561198119807699
Song list: Let You Down Break My Heart (Acoustic) I Really Want To Stay At Your House (Acoustic) Workshop ID: 2963191374 Mod ID: Jerr7's_Music
New Music - Radiohead
por 76561198018057844
New Music - Radiohead Generated with New Music Builder Radiohead - Pablo Honey '93 Side A 01 You 02 Creep 03 How Do You? 04 Stop Whispering 05 Thinking About You 06 Anyone Can Play Guitar Radiohead - Pablo Honey '93 Side B 01 Ripcord 02 Vegetable 03 Prove Yourself 04 I Can't 05 Lurgee 06 Blow Out Workshop ID: 3755734447 Mod ID: NMBJRH
'87 ZIL 4331 [B41/B42]
por 76561198813346217
ZIL-4331 – Soviet Workhorse A rugged, Soviet-era truck built for endurance and utility. The ZIL-4331 comes in two variants: ✅Chassis – stripped down and ready for custom builds or hauling heavy-duty loads. ✅Boxed – equipped with a large cargo box offering exceptional storage capacity for long scavenging runs. Both variants feature 2 front seats, a mounted spare wheel, and the raw power of a classic military-grade engine—perfect for surviving the apocalypse, Soviet-style. Workshop ID: 3472594476 Mod ID: ZIL4
Cignition
por 76561198035953738
DISCLAIMER: IF YOU PLAN TO COMMENT / NITPICK ON THE THUMBNAIL / HOW DIESEL WORKS, DON’T. I KNOW, I JUST DON’T CARE. THE THUMBNAIL CONVEYS THE IDEA JUST FINE AND THIS IS WHAT MATTERS. IT’S BEEN UNNECESSARILY DISCUSSED ENOUGH, FURTHER COMMENTS TALKING ABOUT IT WILL BE REMOVED. THANKS FOR YOUR UNDERSTANDING. Watch out where you smoke or things might get quite warm (actual fire). Never been told not to handle gas and smoke? Well, with this mod installed every time you handle gas, you increase the chances of a fire if you smoke within the area; you know, spillage and leaks happens, so watch out. Pro-tip: Don't smoke near gas pumps or generators (or make sure they're empty). Your feedback is valued, things might not be very well balanced and could potentially use some fine tuning Workshop ID: 3266074882 Mod ID: cignition
Vanilla Vehicle Scenes Replacer (KI5) - Fire Department - FIX
por 76561198299941878
fixed " Chevy Suburban" model !!!!!Subscribe to only one version of the mod!!!!! Workshop ID: 3372018540 Mod ID: VVSR_FD FIX
UH-1B Helicopter [B42.19 Fix]
por 76561198318774776
B42.19 compatibility fix for the UH-1B Helicopter mod. Resolves WTVLib dependency issues, cockpit vision, blade2 template errors, and rotor animations. Based on NightWyvern's B42.15.x fix. All original credit goes to them. Original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3688683236 Workshop ID: 3743113862 Mod ID: UH1BHelicopter_B42Fix
[B42] Craftable Baseball Bat
por 76561199238732220
Craftable Baseball Bat Features • Allows crafting of the vanilla Baseball Bat. • Uses a custom recipe with realistic components. Notes • Designed for Build 42. • Safe to add or remove from existing saves. • Focused on convenience and practical use – not meant to be lore-friendly or balanced for all players. Check out my other Mods Craftable Machete Craftable Metal Bat Craftable Katana Craftable Sledgehammer Faster Reading Become Desensitized Instant Item Transfer Instant Map Opening Smart Hand Wash Antique Swords Post Apocalyptic Weapons Workshop ID: 3462462620 Mod ID: Craftable Baseball Bat
SCP M998 Addon
por 76561199124011448
add an SCP foundation texture to the M998. Workshop ID: 3232277538 Mod ID: M998SCP
Gasoline Molotovs
por 76561198004616905
Dangalong's simple Gasoline Molotovs mod allows you to create Molotov Cocktails from empty glass bottles you can fill with gasoline. Can use either empty whisky bottles or empty wine/chardonnay bottles plus the gas and ripped sheets to create them. Recipe takes 1 empty liquor bottle, 1 ripped sheet, and x2 gas from a gas can. Vanilla molotov recipe is still usable. New recipe is called "make improvised molotov" and takes slightly more time to craft than the vanilla version, but the end product is the same. http://theindiestone.com/forums/index.php?/topic/19157-gasoline-molotovs/ Workshop ID: 672799014 Mod ID: GasolineMolotovs
'90 Ford F350 Ambulance Type 1 - Rust edition
por 76561198185334798
Textures for all Ford F350, Type 1 Ambulance variants have been reworked in a rust-themed style. This is not a new car, but a reworking of the appearance of all existing vehicles of this type. Rust has been added and details have been highlighted. Includes the body, interior, and parts as separate objects. Designed for a more authentic experience with mods such as Project Seasons, World Decay, More Immersive Vehicles, and D.R. Set initial corrosion to maximum for increased immersion. The original modification belongs to KI5 The concept, visual style, and design belong to yO Workshop ID: 3777146488 Mod ID: 90fordF350ambulanceRusty
PhunLewt Reducer 2
por 76561197971613934
A B41/B42 mod that lets admins customise loot spawning (and respawning) by area and time. This version improves on the original with: - Instead of setting all the values per zone, you now create a configuration that you apply to a zone. This allows for easy setup and reuse - Inherit other configs to make changes easier - Overall, it is just miles better than the previous version IMPORTANT - This mod only reduces loot when the game spawns or respawns items in a container. - It will not reduce loot in containers that are baked into the map (many custom maps ship with loot already in containers). However it will apply once those containers restock (if the map supports it). - It cannot force loot to respawn in custom maps that are missing or have broken forage zones. Basically if the game won't restock the container, this mod won't be able to change that Quick Start It is best to start with a Global Default Configuration. These values apply anywhere no other configuration exists. - Open the PhunLewt editor from the Admin or Debug menu - Click New and give your configuration a name - Double-click any item or category and set the percentage to reduce respawn by (e.g. 10 = 10% reduction) - When done, click OK to save - Now open PhunZones from the Admin or Debug menu - Select - Defaults - (first entry) and click Edit Region - Scroll to the bottom, find Lewt Config, and select your new configuration Any changes to this configuration now apply globally. Configuration Settings SettingDescription NameUnique name for this configuration. DefaultApplies to all categories not explicitly defined here or in inherited configs. Leave blank to ignore. Hours Till FullHow long (in in-game hours) it takes for the full reduction to apply. Example: if Aviator Glasses are set to 50% and this is 240 hours (10 game days), the reduction ramps from 0% → 50% over that time. On Empty Add ItemIf a restocked container ends up empty, this item is added as a visual cue that a restock occurred. InheritInherit values from another configuration (and its parents). Usually, you’ll want to inherit from your Global Default config. Sandbox Settings SettingDescription Default ReductionIf nothing else is specified, reduce loot by this percentage. DebugEnable for verbose logs—very useful for troubleshooting and verifying setup. More Phun Stuff Coded with love for our awesome PhunZoid community. Check out the GitHub repo for more info. Workshop ID: 3606988132 Mod ID: phunlewt2
Project Zomboid Guides
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Configura un servidor de Project Zomboid: RAM, ajustes sandbox, mods de Workshop, permisos de admin y errores típicos bien revisados.
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