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Mods y plugins para Project Zomboid

60.000+ mods disponibles Fuente: Steam Workshop ↗

Este catálogo incluye 60.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.

KS_addon – Project Zomboid Mod

KS_addon

por 76561198357986834

KoreanServer, KS_Expansion addon test Workshop ID: 2889766595 Mod ID: 2889766595 Map Folder: KS_addon

992 descargas Detalles →
Sturdy Stick Basic Craft – Project Zomboid Mod

Sturdy Stick Basic Craft

por 76561198110074010

Use wooden stick and knife (or just a chipped stone) to make a sturdy stick old-school. No need to have saw and plank to get sturdy sticks anymore - lit a campfire like a true backwoodsman. This mod adds only the recipe from the picture, nothing else. EDIT: I just realized that in current build 41.65 you can lit up the fire with tree branch instead of sturdy stick as well. Nice, updating the wiki now :) Workshop ID: 2728165074 Mod ID: SturdyStickBasicCraft

1,161 descargas Detalles →
[Obsolete] ModelLoader Example (Equippable Items) – Project Zomboid Mod

[Obsolete] ModelLoader Example (Equippable Items)

por 76561198017173991

NOTE: This mod is no longer maintained. An example mod for ModelLoader for equippable items. Items in this mod: Aviator Sunglasses Fedora Hat To spawn these items in-game, hit F9. ModelLoader: http://theindiestone.com/forums/index.php/topic/14845-java-modelloader-v114-3319/ Workshop ID: 614882413 Mod ID: AMOD

733 descargas Detalles →
逃离肯塔基-可购买的枪支配件和弹药 – Project Zomboid Mod

逃离肯塔基-可购买的枪支配件和弹药

por 76561198164148192

这是逃离肯塔基的一个插件,可以大幅降低枪支和配件箱获取难度 放在逃离肯塔基的上面 现在可以获取逃肯98%的物品了 Workshop ID: 3219743317 Mod ID: EFKS

1,065 descargas Detalles →
Castable Metal Molds [B42.15] – Project Zomboid Mod

Castable Metal Molds [B42.15]

por 76561198247282062

Mod which adds iron and steel Molds for ingots and bars the clay molds are called negative molds, for reference Workshop ID: 3640441393 Mod ID: B42IronSteelMolds-H23

1,294 descargas Detalles →
Craft Rubber Strips – Project Zomboid Mod

Craft Rubber Strips

por 76561198819631626

Allows you to make (cut) Rubber Strips from Tire Pieces so you can make Tires more easily. Requires that DAMN Library: https://steamcommunity.com/sharedfiles/filedetails/?id=3171167894&searchtext=damn Workshop ID: 3445346671 Mod ID: CraftRubberStrips

1,419 descargas Detalles →
GCV_RosenbauerPANTHER_6X6 – Project Zomboid Mod

GCV_RosenbauerPANTHER_6X6

por 76561198172783495

add RosenbauerPANTHER Workshop ID: 3353541132 Mod ID: GCV_Rosenbauer_PANTHER

1,139 descargas Detalles →
map_wendy – Project Zomboid Mod

map_wendy

por 76561198875511909

114514 The first world has a single 300x300-tile cell. The second world adds cells all around the first world. Workshop ID: 3338004478 Mod ID: wendy Map Folder: wendy

1,189 descargas Detalles →
(V42.20) Coach Voice Mod (L4D2) – Project Zomboid Mod

(V42.20) Coach Voice Mod (L4D2)

por 76561198307165442

took me a few hours to make, please let me know if theres any bugs or missing audio, expect some repeating voice lines. updated to support b42.20 update december 2025: hello i completely forgot about this so uhh here you go its updated i hope comment if it isnt im not really sure how the whole modding thing works UPD APRIL 2026: hi im still updating this as each new update comes out, for those who use this, thank you! Workshop ID: 3513452567 Mod ID: 3430543095

1,480 descargas Detalles →
ComLiSK Hunting (UHM) – Project Zomboid Mod

ComLiSK Hunting (UHM)

por 76561198146588634

ComLiSK Hunting V3 ------------------------------------ CS ------------------------------- Připravte se na novou verzi lovu v Project Zomboid! ComLiSK Hunting V3 navazuje na předchozí verze, bere si z nich to nejlepší a rozšiřuje celý systém lovu, stopování, výroby a zpracování úlovků do ucelenější podoby. V divočině se objevují stopy zvěře, které mohou vést k zajícům, ptákům, jelenům, divočákům, liškám, mývalům, vlkům, rosomákům, medvědům, rysům, krocanům nebo skunkům. Ne každé zvíře padne hned. Některé uteče, jiné zanechá krvavou stopu a některé může lovci pořádně zkomplikovat den. Lov ovlivňuje výbava, zbraň, počasí, světlo, stav postavy i nastavení sandboxu. Pokud lov začne a přerušíte ho, stopa se ztratí a lov bude považován za neúspěšný. Co přináší V3: Rozšířený systém stopování – najděte stopy, prozkoumejte je a zjistěte, jaká zvěř se pohybuje poblíž. Krvavé stopy – zraněné zvíře nemusí být ztracené, pokud ho dokážete dohledat. Nebezpečný lov – větší a agresivnější zvěř může zranit i vás. Skunk spray – skunk není jen další malá kořist, umí lovci znepříjemnit přežití. Lovecká výbava – lovecké kopí, kuše Vulture-13 Hunter, lovecké šípy a skill Arrow Mastery zůstávají součástí modu a V3 je lépe propojuje se zbytkem systému. Výroba šípů – peří, letky, základ šípu a kostěné lovecké hroty tvoří celý výrobní řetězec loveckých šípů. Zpracování zvěře – úlovky lze rozbourat na maso, kůže, kosti, peří a další užitečné suroviny. Kožené vybavení – z vyčištěných kůží lze vyrábět koženou šálu, rukavice, kalhoty, bundu a boty. Některé kusy mají lehčí i teplejší variantu a lze je opravovat. Praktické recepty navíc – vata z hadrů, úprava podšívky, opravy koženého vybavení a výroba hasičské bundy a kalhot s použitím kůže. Vylepšené tooltipy a pasti – přehlednější informace o stopách, lovu, rizicích a pastech. Podpora zbraní: ComLiSK Hunting V3 funguje s vanilla zbraněmi, ale přes sandbox umí zapnout podporu pro vybrané zbraňové mody. Recepty se přizpůsobí zvolenému nastavení tak, aby lov používal vhodné typy zbraní a přibližně odpovídající lovecké kalibry. Vanilla Firearms Expansion (B41) https://steamcommunity.com/sharedfiles/filedetails/?id=2667899942 Guns of 93 (B41) https://steamcommunity.com/sharedfiles/filedetails/?id=3077078907 Podporu lze nechat na automatické detekci nebo ji nastavit ručně v sandboxu. Kompatibilita: Mod je připravený pro singleplayer, host multiplayer i dedikované servery. ComLiSK Hunting V3 dělá z lovu víc než jen zdroj masa. Přináší stopování, riziko, výrobu, zpracování surovin a výbavu, která dává smysl v dlouhodobém přežití. Připravte se, sledujte stopy a vraťte se s kořistí. Případné problémy, chyby nebo podezřelé chování prosím nahlaste, aby mohly být opraveny. Poznámka: Použití v modpacku je možné pouze se souhlasem autora. Repack bez výslovného povolení není povolen. ------------------------------------ EN ------------------------------- ComLiSK Hunting V3 Get ready for a new version of hunting in Project Zomboid! ComLiSK Hunting V3 builds on the previous versions, keeps what worked best and expands the whole system of hunting, tracking, crafting and animal processing into a more complete experience. Animal tracks can now lead you to rabbits, birds, deer, wild boar, foxes, raccoons, wolves, wolverines, bears, lynx, turkeys or skunks. Not every animal drops immediately. Some escape, some leave blood trails, and some can turn the hunt against you. Your gear, weapon, weather, light, character condition and sandbox settings all affect the hunt. Once a hunt begins, interrupting it means losing the trail and the hunt will be considered failed. What V3 brings: Expanded tracking – find tracks, investigate them and discover what kind of animal is nearby. Blood trails – wounded prey is not always lost if you can track it down. Dangerous hunts – larger and more aggressive animals can injure the hunter. Skunk spray – skunks are not just small prey; they can make survival much harder. Hunting equipment – the hunting spear, Vulture-13 Hunter crossbow, hunting arrows and Arrow Mastery skill remain part of the mod and V3 connects them better with the rest of the system. Arrow crafting – feathers, fletching, arrow shafts and bone hunting arrowheads form the full crafting chain for hunting arrows. Animal processing – hunted animals can be butchered for meat, hides, bones, feathers and other useful resources. Leather equipment – cleaned hides can be turned into a leather scarf, gloves, pants, jacket and boots. Some pieces have lighter and warmer variants and can be repaired. Extra practical recipes – cotton balls from ripped sheets, underlay changes, leather equipment repairs, and firefighter jacket and trousers crafted with leather. Improved tooltips and traps – clearer information for tracks, hunting, risks and traps. Weapon support: ComLiSK Hunting V3 works with vanilla weapons, but sandbox settings can enable support for selected weapon mods. Recipes adapt to the selected setup so hunting uses suitable weapon types and roughly appropriate hunting calibers. Vanilla Firearms Expansion (B41) https://steamcommunity.com/sharedfiles/filedetails/?id=2667899942 Guns of 93 (B41) https://steamcommunity.com/sharedfiles/filedetails/?id=3077078907 Support can be auto-detected or selected manually in the sandbox settings. Compatibility: The mod is built for singleplayer, hosted multiplayer and dedicated servers. ComLiSK Hunting V3 makes hunting more than just a source of meat. It adds tracking, risk, crafting, resource processing and equipment that fits long-term survival. Prepare your gear, follow the tracks and come back with prey. Please report any issues, bugs or suspicious behavior so they can be fixed. Note: Use in modpacks requires permission from the author. Repacking is not allowed without explicit permission. Ask for permission: This mod can only be added to or extended with explicit permission from the original creator. If no permission is received, you may not alter the mod. You are not allowed to repack this mod under any circumstances. Workshop ID: 3376802031 Mod ID: UHM

1,128 descargas Detalles →
Vehicle Fluid Logistics - KI5 Vehicles Patch – Project Zomboid Mod

Vehicle Fluid Logistics - KI5 Vehicles Patch

por 76561198439236513

Enables KI5's tankers, fire trucks, vehicles with attached propane tanks and the Elgin Street Sweeper to use the Vehicle Fluid Logistics Library: working bulk tanks where the vehicles had none, and the Elgin sweeper draws water from its own tank while it sweeps. Vehicle script merges only - no KI5 file is modified and reuploaded, and part ids match those of Tsar's Common Library so the two never produce two tanks on one vehicle - no issues when used alongside Tsar's Common Library. Requires the Vehicle Fluid Logistics Library, plus whichever KI5 vehicles you want covered. Check out my other mod series enabling household appliances (fridges, freezers, ovens,...) and generators as fully functional vehicle parts and containers HERE. Created with LLM assistance. Workshop ID: 3791686779 Mod ID: VFluidKI5Vehicles

2,387 descargas Detalles →
Nissan Patrol GR [B41] [B42] – Project Zomboid Mod

Nissan Patrol GR [B41] [B42]

por 76561198204949371

This mod adds a patrol gr four doors, it will be improved with time VERSION TEST NOT FINISHED! Ce mod ajoute un patrol gr quatre portes, il cera amelioré avec le temps TEST DE VERSION NON TERMINÉ !! https://steamcommunity.com/sharedfiles/filedetails/?id=3403963078&searchtext=pajero ps ebrardandre et ivar le désossé les boss Workshop ID: 3414805788 Mod ID: patrol

1,218 descargas Detalles →
Peachey's Distillation & Homebrew – Project Zomboid Mod

Peachey's Distillation & Homebrew

por 76561198120637027

Twelve drinks, five ways to make them, and vinegar you can actually make. Farm it, ferment it, cut it, sour it, and run it through a still. Nothing ferments on demand Time is the only thing that turns mash into alcohol. Every batch starts the moment you make it and ferments on its own time, whether it is in your bag or on a shelf. Right click a batch to check how long until the batch is done fermenting. Craft with yeast instead of sugar and it ferments in a third of the time. 1. Distilling Chop corn, potatoes, barley or fruit into a bucket of water and feed it. Rotten produce works fine. A day later the mash has soured into wash, and wash goes through a still. The portable Still Kit needs a live fire under it, i.e. a lit campfire, barbecue, fireplace, powered oven, or antique stove. 2. Brewing Beer, wine and mead never touch a still. They are bottled at the start and ferment straight into the finished drink. - Wort - threshed barley, wheat or rye with hops, in beer bottles. Ale in a day and a half. - Must - crushed grapes or orchard fruit, in jars. Wine in two days. Can age into a finer wine. - Honey Must - honey, and water. Mead in three days. 3. 'Casking' Whiskey and scotch require both the still and time. The still only hands back new make, or raw spirit, and waiting does the rest: five days for whiskey, ten days for scotch. Country Wine works the same way, leave it alone for a week and it will become aged wine. 4. Blending Vermouth and Malort are neither distilled nor fermented, just mixed. Vermouth needs both wine and moonshine, while malort needs sweets, absinthe, and moonshine. 5. Souring Vinegar is loot-only in vanilla. Nothing in the game makes it, and preserving a vegetable harvest in jars is the one thing that spends it, so the only sustainable food preservation in Build 42 runs on a resource that never comes back. This branch fixes that. Set wine, ale or mead to sour, or tip windfall fruit and citrus into a bucket of water. Either way you get a Souring Crock, and three days later that crock is an ordinary bottle of vinegar - the vanilla item, so the vanilla jarring recipe takes it without argument. Souring is always deliberate. Nothing you own ever turns to vinegar on its own, so your aged wine is safe on the shelf. Spirits cannot be soured at all: moonshine, vodka, whiskey, scotch and the rest are simply too strong for the culture to survive. The scrap route has no skill requirement and wants exactly the fruit the wine and brandy recipes refuse - rotten produce, oranges, lemons, limes and grapefruit. Acid stalls an alcoholic ferment, but acid is the entire point here. Every finished crock leaves a Mother of Vinegar behind. Pitch one into the next batch and it sours in a day instead of three, and you get it back when that batch finishes. One mother works one crock at a time, so running several batches at once means growing several cultures the slow way first. Two stations - Moonshine Still - a welded drum with its own firebox, so no campfire needed. Runs three washes at once and its condenser recovers a fourth jar the portable kit misses. Moonshine, vodka, brandy and absinthe, and the only place whiskey and scotch can be started. - Fermentation Cask - The cask is the vessel, so bulk ale, wine, mead and vinegar at a better return. Two new herbs to forage - Wormwood - roadsides, field edges and waste ground, months 4 to 10. Absinthe and vermouth both need it. - Anise - a garden plant, so farmland and townships rather than deep woods, months 7-10. The drinks - Moonshine - blows the boredom straight out of you. Expect to be drunk, and expect to crash hard about twenty minutes later. - Potato Vodka - clean, double-distilled. Takes the edge off stress and misery. - Berry Brandy - low proof, sipped for the ache. Dulls muscle soreness and pain. - Homebrew Ale - liquid bread. Quenches thirst and has high carbohydrates. - Country Wine - drinkable the day it finishes, or leave it a week and it becomes aged wine. - Aged Wine - the best mood repair in the cellar. Cannot be brewed directly; only patience makes it. - Mead - honey wine, warming, and the one you keep for when you are ill. - Whiskey - corn spirit with five days of waiting. Everything moonshine does for a black mood, without the punishment afterwards. - Scotch - ten days of waiting and the best thing you will pour. Nothing else touches it for boredom, misery or stress. - Absinthe - lifts a black mood further than anything else here, then hands most of it back twenty minutes later. - Vermouth - wine fortified with spirit and steeped with wormwood. Low proof, faintly bitter, and it settles a bad stomach. - Malort - absinthe cut with fruit juice and melted sweets. Genuinely horrible, the only drink here that leaves you unhappier than it found you, and it closes every wound, break and burn on your body. Requires cooking 9, leaves you drunk in one go, and it will not save you from zombification. Also adds - Still Kit, the portable way to distil, just needs a heat source. - Corn, potato, fruit and barley mash, fresh and fermented - Spent Mash, a distilling byproduct usable as compost or animal feed - Souring Crock and Mother of Vinegar, the reusable culture behind the vinegar line - Empty jars and beer bottles handed back when you finish a drink - A right-click readout on every batch telling you exactly how long it has left Sandbox settings Everything about the wait is adjustable, on its own page in the sandbox options. - Fermentation Time, Ageing Time and Souring Time scale the three kinds of waiting separately, so you can leave mash on a day and still cut scotch down from ten. 100 is the balance described above. - Yeast and Culture Speed sets what pitching yeast or a mother actually buys you. 33 by default; set it to 100 and sugar is just as fast. - Fermentation Range is how far from you a container still counts. Anything you are carrying always ferments. - Still Kit Needs a Fire can be turned off if you would rather not babysit a campfire. The Moonshine Still has its own firebox either way. - Alcohol Strength scales how drunk the drinks get you, and nothing else about them. Homebrew in the world Three separate loot settings: - Homebrew in Loot puts ale, country wine, mead and moonshine in survivor safehouses, squats, trailer parks, farm and garage fridges, drug shacks and floorboard stashes. On by default, at Rare. A found bottle of country wine still ages into aged wine on its own. - Aged Spirits in Loot does the same for vodka, brandy, vermouth, absinthe, aged wine, whiskey and scotch. Off by default, because those cost days to make and finding one hands you the back half of the mod. - Distilling Gear in Loot covers the Still Kit and the Mother of Vinegar. Off by default, since the still is the gate on the whole spirits line. Malort never spawns at any setting. It closes every wound on your body; you can go and earn it. Compatibility Built and tested against Build 42.20. Safe to add to an existing save. No vanilla items, recipes or scripts are overwritten, so it sits alongside other food and farming mods without argument. Pairs naturally with Peachey's Biofuel, which runs the same corn through a still for fuel instead of drink. The two share no items and can be run together or apart. WIP Currently all icons and sprites are assets which were unused in vanilla, some make more sense than others, but ultimately I would like to eventually add my own sprites, icons, and animations. Workshop ID: 3784741776 Mod ID: peacheysdistillation Workshop ID: 3784741776 Mod ID: peacheysdistillation

2,525 descargas Detalles →
Mans Best Friend [48 Dog Breeds] -- [42.20+] – Project Zomboid Mod

Mans Best Friend [48 Dog Breeds] -- [42.20+]

por 76561199249323542

can i pet dat dawg A labor of love ~ 2,800+ hours in the making MP SUPPORT COMING SOON!!! Meet your new best friend! Facing the Apocalypse will never be lonely again! This mod adds Interactive Dogs into Zomboid! Every breed has unique gameplay mechanics! No two dogs will ever be the same! Adds two new interaction menus: "G" and "Z" keybinds! Adds Wild Coyotes and Wolves! (sandbox setting) All dogs in a single mod! Can be added mid-save: but new saves are recommended Features: ✦・48 unique dog breeds! ✦・8+ usable commands! ✦・Randomized Personalities & Traits! ✦・Wild & Domestic dog spawns! ✦・In-Depth Medical System! ✦・Training, Skills & Loyalty System! ✦・Pet Combat Protection! ✦・Smart Car Interactions! ✦・New Profession & Trait! ✦・Fully Customizable Experience! Sandbox Settings for every feature! ✦・Many more dog interactions! Gameplay Mechanics: ✦・Unique Breed Interactions! ・Each breed has individual stats, training options, and personalities! (certain breeds have predispositions for certain personality types) ・Some dogs are better for combat, some can herd other animals, others can even help you loot! ✦・Immersive Gameplay! ・Introduces new immersive systems into pz! ・Gameplay systems inspired by vanilla ・Dozens of interactions; from dog mechanics to small additions to the world ✦・Trust & Loyalty! ・Take good care of your friend! ・Quality of care affects loyalty & trust. Trust/Loyalty affects obedience! ✦・Specialized Training! ・Teach your dog! ・3 Training Categories ・13 Unique training skills ✦・Commands! ・8 Different commands for all dogs ・Includes: Attack, Defend, Follow, Stay, Go Home, Hunt, Forage, Call ・Supports multiple dogs running multiple commands at once ✦・Pack Mechanics! ・Players can own a maximum of 5 tamed dogs! (6 with the Dog Trainer profession) ・An Alpha male/female can be assigned for extra stat boosts & increased breeding chances! ・Certain dogs can be trained to motivate other pack members! ✦・Wild Wolves & Coyotes! ・Will be aggressive if attacked ・Spawns naturally in forests & cities ・(WIP: dynamic aggression system) ✦・Medical System! ・Based on realistic illnesses ・Doggie medicines spawn in medical loot tables ✦・Randomized Dogs! ・Every tamed doggo is unique ・Randomized personalities & traits ✦・Random & Guaranteed Spawn Zones! ・100+ Guaranteed Spawns across Knox county! ・Random Spawns evolve with the world! IMPORTANT: INSTALLATION: -- for the best experience using this mod: please see the install instructions: This mod requires either a manual install ~ or ~ usage of ZombieBuddy. ・ZB is listed as a requirement: but if the manual install route is chosen: ZB only needs to be subscribed-to from the workshop & turned on as a regular mod from the main menu. To install using ZombieBuddy: ・Navigate to the ZB workshop page: https://steamcommunity.com/sharedfiles/filedetails/?id=3619862853 ・Follow instructions for ZB installation. ・Enable MansBestFriend from ZB menu on game start. ・NOTE: if using ZB it may require restarting the game after turning on MBF for the first time (if the dog models fail to load, this is the most common fix) For manual Installation: ・Navigate to the MansBestFriend Workshop folder. (see below for exact paths) ・Copy/paste the "zombie" folder from MBF workshop to local game files. ・For Linux Users: the zombie folder can be installed using the "cp -a" command listed below. ✦ Windows: ・(x86)\Steam\steamapps\workshop\content\108600\3751069565\MansBestFriend\mods ・C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid ✦ Linux: ・.steam/steam/steamapps/common/ProjectZomboid/projectzomboid/ ・cp -a ~/.steam/steam/steamapps/workshop/content/108600/3751069565/mods/MansBestFriend/42.17/zombie ~/.steam/steam/steamapps/common/ProjectZomboid/projectzomboid/ ✦ Mac iOS: ・/Users/ApplicationSupport/Steam/steamapps/workshop/content/108600/3751069565/MansBestFriend/Contents/mods ・/Users/ApplicationSupport/Steam/steamapps/common/ProjectZomboid/Project Zomboid app/Contents/Java Credits ❤︎・Freylith -- Development // Modeling & Rigging // Concept & Design ❤︎・Xianah -- French translations // Custom Icons ❤︎・Ash/EtherealShigure -- Texture Work // Equipment Items ❤︎・Rachel -- German translations ❤︎・all of our wonderful beta testers!! <3 Permission of Use ✦・Credit where it's due!・✦ This mod can be added to and extended by anyone in the community, but credit must be given to the original authors within the files of the mod - and posted alongside the mod wherever it roams. This includes linking back to the original workshop page. All models & assets must stay within the original Man's Best Friend post -- or otherwise subsequent posts by @Freylith ・For any mod inquiries: please DM @Freylith on Discord・ Wanna suggest new dog breeds or features? Join our Discord! :D Long nights & lots of coffee went into making MBF! If you love the mod, please check out my Kofi! All of the support genuinely means the world ❤︎ MP SUPPORT ++ MORE BREEDS ++ MORE DOG MECHANICS ~ COMING SOON!!! Version 1.0.9 Workshop ID: 3751069565 Mod ID: MansBestFriend

1,810 descargas Detalles →
New Skin Cars [B42] – Project Zomboid Mod

New Skin Cars [B42]

por 76561198387867714

Post-Apocalyptic Vehicle Pack by Asinsina Over 100 vehicles. Endless survival stories. Transform your wasteland experience with a massive collection of handcrafted rides — built for survivors, scavengers, and road warriors alike. Inspired by the gritty style of the 1980s and 1990s, this pack blends military, police, and civilian designs from across the world to create the ultimate lore-friendly post-apocalyptic fleet. Features 100+ unique vehicle models — cars, trucks, vans, off-road beasts, and more Authentic post-apocalyptic design — rust, dents, grime, and survival mods Seamless integration with vanilla visuals Upgradeable & reinforceable through engineering Fully compatible with RV interiors and vehicle overhaul mods Perfect for both solo adventures and multiplayer servers Built for Survivors Every vehicle tells a story — from abandoned police cruisers to armored delivery vans. Each one is detailed with realistic wear, patched repairs, and improvised armor, giving your world that raw, lived-in atmosphere every apocalypse needs. Whether you’re building a convoy, setting up a base, or hitting the road with your crew — these rides make survival feel cinematic and immersive. Compatibility & Notes Works with most vehicle mods and texture packs Fully balanced for vanilla gameplay No required dependencies Regular updates and new additions planned "In the apocalypse, every car has a history — and every road has a story waiting to be told." Subscribe, start your engine, and survive the wasteland in style. Workshop ID: 3654318218 Mod ID: NewSkinCars

990 descargas Detalles →
aoqia's zomboid utils – Project Zomboid Mod

aoqia's zomboid utils

por 76561198878926873

A mod to keep my codebase clean! Useful to developers (mainly me) only! GitHub Repository: https://github.com/aoqia194/AoqiaZomboidUtils/ Workshop ID: 3273654837 Mod ID: AoqiaZomboidUtils

971 descargas Detalles →
Electric Wire Craft – Project Zomboid Mod

Electric Wire Craft

por 76561198014778582

If you liked? Make your own electric wire from wire. Recipe: - Wire 5 - ElectronicsScrap 2 - BlowTorch 1 - Scissors - Skill Required: Electricity 2 - Result: ElectricWire = 10 Workshop ID: 2903247678 Mod ID: ElectricWireCraft

1,219 descargas Detalles →
Operation Z VHS B42 – Project Zomboid Mod

Operation Z VHS B42

por 76561198032145554

Notice I am aware there may be issues with this mod. I am checking out the new updates and will most likely wait until B42 stable comes out before I update this mod. What does this mod do? Now available for Build 42 This mod ads 3 VHS tapes that will give xp for the aiming skill Pair with the Firearm Books mod or the Aiming and Reloading Books from Build 42 to gain an extra advantage! Compatibility This mod should be compatible with any other mod. Bugs: None Check out my other mods Mod Info Workshop ID: 3369239462 Mod ID: OperationZvhs

1,063 descargas Detalles →
True Music Addon: Attack on Titan (Shingeki no Kyojin) Soundtrack – Project Zomboid Mod

True Music Addon: Attack on Titan (Shingeki no Kyojin) Soundtrack

por 76561198260526749

Attack on Titan selected songs for the True Music Addon mod. This mod includes both cassettes and vinyls. Cassettes: Attack on Titan Mixtape • 2Volt • Call your name • ?t?æk 0N t??tn • Call of Silence • SymphonicSuitePart2-1st?t?æk 0N t??tn <?WMId?> • Zerp Eclipse These are all by Hiroyuki Sawano Linked Horizon - Guren no Yumiya Linked Horizon - Jiyuu No Tsubasa Linked Horizon - Shinzou wo Sasageyo Linked Horizon - Shoukei to Shikabane no Michi Shinsei Kamattechan - My War SiM - The Rumbling YOSHIKI feat. Hyde - Red Swan Vinyls: Yuko Ando - Shock Hiroyuki Sawano - APETITAN Hiroyuki Sawano - attack on D Workshop ID: 2930285228 Mod ID: nyancide_music_attackontitan

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Puerto Kayo (City Port): Dead Sun Expanse – Project Zomboid Mod

Puerto Kayo (City Port): Dead Sun Expanse

por 76561198042198169

A new adventure in the vast desert frontier awaits. Puerto Kayo is a custom map within Dead Sun Expanse centered around a historic colonial settlement surrounded by scorching sands, forgotten ruins, sprawling cave networks, and mysterious cloning facilities hidden beneath the earth. Whether you choose to survive as an ordinary citizen or emerge from a classified cloning vault, every playthrough offers new player-built stories, challenges, and opportunities to build your legacy. Features - 72 new cells to explore, offering 300+ hours of gameplay - Start as a Clone within the subterranean Cloning Vaults, or begin as a traditional survivor within Puerto Kayo - Cloning Vault starts are designed as a challenging survival combat experience - Play as the unique Genetic Experiment class - Custom clone-themed outfits and traits - Explore, settle, defend, or rebuild the historic colonial city of Puerto Kayo - Discover and inhabit El Guardia, a national historic settlement preserved within the desert - Venture into 20+ massive cave systems hidden beneath the sands - Raid and conquer a massive 12-cell island - Multiplayer-optimized claimable mansions designed with chunk-rot resistance in mind - Custom-tailored tiles, environments, and world design unique to Puerto Kayo An Original and Different Apocalypse Far from the forests and suburbs of Kentucky lies a forgotten region where blistering heat, stone settlements, and hidden biotechnology facilities create a completely different survival experience. Beneath the sands, abandoned cloning vaults preserve humanity's last and greatest genetic archives. Above them, entire settlements wait to be reclaimed. The question is simple: Will you survive Puerto Kayo...or become part of its history? Requirements Recommended Mods Play With Us DISCLAIMER: The standard amount of RAM allocated to vanilla PZ is 3GB. The minimum recommended RAM to allocate to PZ in order for the best experience in Puerto Kayo is 6-8GB, and nothing less. This is a tutorial on how to increase your RAM for PZ: https://www.reddit.com/r/projectzomboid/comments/spsq6c/tutorial_to_allocate_more_ram_to_finally_play/ Copying, instancing, or Redistribution of the map in whole or part is not permitted without permission from the map mod creator (DevTech). Re-uploading this mod to Steam Workshop or other hosting sites, modifying the map and redistribution as part of another mod requires prior authorization. Workshop ID: 3751298064 Mod ID: Puerto Kayo: Dead Sun Expanse Map Folder: KayoLeft Map Folder: Puerto Kayo

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Sourdough, Vinegar, & Cheese (Unofficial 42.15 Fix) – Project Zomboid Mod

Sourdough, Vinegar, & Cheese (Unofficial 42.15 Fix)

por 76561198079985475

This is an unofficial bugfix for "Sourdough, Vinegar, & Cheese" by Shadher, updated to work cleanly in Project Zomboid Build 42.15. Tired of not being able to find yeast to make bread? Don't despair any longer; make bread the old-fashioned way with sourdough! What this Fixes: * Corrected missing quotes in recipe scripts that caused errors. * Fixed case-sensitivity issues with item translation files so they load correctly on Linux and dedicated servers. * Updated translation files to the required UTF-8 .json format. * Repackaged to support both Host and SP/Dedicated server modes seamlessly. All original assets and concepts belong to Shadher. If the original author returns to update their mod, I will gladly take this down. Original Mod: Click Here Workshop ID: 3682069471 Mod ID: SourdoughHost42.15 Mod ID: SourdoughSP&Dedicated42.15

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bikinitools Config - No HomeWrecker – Project Zomboid Mod

bikinitools Config - No HomeWrecker

por 76561197984342374

This is a configuration mod for bikinitools. By enabling this mod it will disable the "HomeWrecker" function from the core Bikinitools mod. The Bikinitools mod (2634426926) is required, and this will do nothing without the core mod. Workshop ID: 2722122733 Mod ID: bikinicfg-nohw

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Bow arrow Mod – Project Zomboid Mod

Bow arrow Mod

por 76561198235740762

2018.1.20 需要配合Chinese han hua Mod实现文本汉化, 弓箭Bow arrow,射距15,木板可以用来制作树枝和小树枝, The shooting distance is 15, and the board can be used to make branches and branches. 2018.1.20 needs to cooperate with Chinese Han Hua Mod for text Sinization, Bow and arrow Bow arrow, shooting distance 15, wood can be used to make branches and branches, Workshop ID: 1281627815 Mod ID: Bow

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OSRS XP Drops [B42.13.2 Fix] – Project Zomboid Mod

OSRS XP Drops [B42.13.2 Fix]

por 76561198225544688

Este mod é uma correção para a Build 42 do mod original 'OSRS XP Drops'. O código da correção foi fornecido pelo autor original nas discussões, mas ainda não foi aplicado na versão principal. Eu apenas empacotei para facilitar o uso em servidores dedicados MP. https://steamcommunity.com/sharedfiles/filedetails/?id=3413529369&searchtext=osrs Workshop ID: 3658099000 Mod ID: ZeroOSRSFix

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