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Mods y plugins para Project Zomboid
Este catálogo incluye 60.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
空间装备(自用)
por 76561198319742247
原mod为https://steamcommunity.com/sharedfiles/filedetails/?id=2860311949 代码参考了浣熊市的背包和传奇背包 由于b42官方的修改,水容器补水功能失效,装备容量现在可以手动设置统一的数值(因为懒得给所有装备一个个设置容量,所有统一设置好了),传家宝解封实际上就没变化了,权当个成就吧(不想删,能用就不去动它),解封前里面别放东西 Workshop ID: 3603157102 Mod ID: BRCrystal(B42-unofficial) Mod ID: BRCrystal(B42.13-unofficial)
Smoker / Le Gourmet Revolution Patch
por 76561197973944288
Compatability fix for Smoker & Snake's Mod Pack (Le Gourmet Revolution specifically) Re-wrote everything to be less invasive (should be compatible without much need for further updates since it shouldn't break Snake's recipe lists) Also removed ItemTweaker dependency as it's obsolete now Reverts LGR's changes to cigarettes and restores the Pack of Cigarettes icon from Smoker, as well as disables LGR's cigarette packing recipe (since it's redundant if you're using smoker) Also added a recipe override for opening LGR's Cigarette Box. If you somehow manage to get your hands on one (or you already had one before installing this patch), you can open it and you'll be given one open pack of cigarettes, instead of 20 closed packs of cigarettes. Do not include this in any modpacks. Feel free to add this to a collection though Workshop ID: 2812664856 Mod ID: smokerlgr
SoUnDs LiKe SoMeOnE bReAkInG iN!
por 76561198036098101
Replaces the jump scare sound with Richard Nixon from the Call of Duty: Black Ops Zombies map "Five" (and also, real life) saying "SoUnDs LiKe SoMeOnE bReAkInG iN!" After all, it's just a storm ♥♥♥♥. Sit down. Workshop ID: 2748655573 Mod ID: SoundsLikeSomeoneBreakingIn
[No Longer Needed] Fluid Transfer Max
por 76561198054302095
A recent vanilla update added equivalent functionality, so this mod is no longer necessary for most players. Tired of dragging that slider all the way to max every single time? At least I was. This is a very small quality-of-life mod for Build 42 and later. When you open Fluid -> Transfer Liquid and choose a target container, the Pouring slider starts at the maximum transferable amount instead of 0. 最近のバニラ版アップデートで同等の機能が追加されたため、このMODはもはや必要ありません。やったね! 毎回スライダーを最大まで動かすの、面倒じゃない? 少なくとも自分は面倒でした。 これはBuild 42以降向けの、とても小さな QOL 改善 MOD です。 Fluid -> Transfer Liquid で移し先の容器を選んだとき、Pouring スライダーが 0 ではなく移動可能な最大量から始まります。 Workshop ID: 3687841021 Mod ID: FluidTransferMax
00_clothing_focks_s
por 76561198118836137
for_shop Workshop ID: 3102966151 Mod ID: horizon_shop
ZiYongCheBao
por 76561198227102696
` Workshop ID: 2981639466 Mod ID: PaintCar Map Folder: PaintCar
Tweak Totally's Additonal Military Textures Insulation
por 76561198020698277
Update values on Desert and Urban helmets and desert bulletproof vest from Totally's Additonal Military Textures. Desert camo bulletproof vest, same stats as Civilian vest, less insulation and wind resistance. Desert helmet, no insulation. Urban helmet increase insulation by 10 from standard military helmet. Workshop ID: 2932089344 Mod ID: SSP-TweakTIAMT
Hey Hey People
por 76561199052748799
Replace jumpscare sound with Buttery Smooth Voice of SsethTzeetach Build 42 Compatible Workshop ID: 2963968762 Mod ID: 2963968762/heyheypeople
[B42] ExtraSauce Quality of Life
por 76561198062695591
🛠️ Build 42 Compatibility Port 🔗 Original Mod Link This is a ported version of the original mod, updated for Build 42. Vehicle-related features have been removed due to compatibility issues, but all other functions have been confirmed to work properly ✅ 👕 Equipped Outfit / Outfit Comparison Easily compare outfits and check your style! 🎁 Packaging Feature Neatly package items for storage or trading. 🧍♂️ Diet Tracker Track food intake in more detail. 🔢 Consumable Item Quantity Display Remaining quantity is now shown as numbers for easier management. ⚔️ Weapon Comparison Compare weapon stats at a glance and choose strategically. 📼 VHS Info Display VHS tape details are now shown in a clean UI. 🧟 Corpse Movement & Merging Organize and merge corpses to keep your environment tidy. 🎒 Other Features - Merge bags to increase weight capacity - UI improvements 💬 Feel free to leave feedback or bug reports in the comments! Note: I am not the original creator of the mod, so bug fixes and new feature updates may be limited—but I’ll do my best to support within reason. Happy surviving! 🧟♀️🔥 Workshop ID: 3413341320 Mod ID: msqol42lib Mod ID: msqol42MiniHealthPanel Mod ID: msqol42moreinfo Mod ID: msqol42tweaks
[RUS] MALE VOICE - REWORKED
por 76561199167726397
Русский мужской голос Для озвучки персонажа я использовал нейросеть, остальные звуки взяты с интернета. Полностью переделал чтобы слышался как-будто настоящий человек. Версия женщины уже готова! Прикреплена как необходима. Если есть недочёты пишите! ========================================================================== Russian male voice For the character's voice I used a neural network, the rest of the sounds are taken from the Internet. Completely redesigned to make it sound like a real person. The woman's version is ready! Attached as needed. If there are any shortcomings, write! Workshop ID: 3401755398 Mod ID: VoiceSASHA
Gendarmerie Ford Explorer 2013
por 76561198009753945
reskin du mod Police Ford Explorer Workshop ID: 3173877186 Mod ID: Gendarmerie_Ford_Explorer_2013
KD6's M3 Grease Gun
por 76561198034115854
This mod adds a M3 Grease gun. Items should spawn in gun stores. -Slow rate of fire -Higher base durability Works with build .41+ and MP compatible. Workshop ID: 3027100566 Mod ID: KD6M3GG ------------------------------------------------------------------------------------------------------------------------- Ask for permission This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online. If no permission is received you may not alter the mod. ------------------------------------------------------------------------------------------------------------------------- Thanks for stopping by, Also if you wish to support me with a donation please feel free to donate here. https://ko-fi.com/kd6pzproject
True Music Addon: Random Music Pack
por 76561198134467842
2 hours 30+ minutes worth of random musics(hidden gachi, anime, synthwave, etc) Made for playing with my friends 38 different musics Music Lists:(Some names are placeholder /not correct) Akatsuki Record - Adieu to this Lively Graveyard Akatsuki Record - Necromantic Basshunter - DotA Bon Jovi - It's My Life Doom - BFG Division Doom - Rip & Tear DragonForce - Through The Fire And Flames Fitz and the Tantrums - HandClap Girls' Generation - Gee Hanatan - Self Inflicted Anchromatic Hard Bass School - Narkotik Kal Hard Bass School - Opa Blia Initial D - Grand Prix Initial D - Heartbeat Initial D - Remember Me Iron Maiden - The Trooper Kafu - Devil Limp Bizkit - Rollin Mega Drive - Flawless Michael Jackson - Smooth Criminal Michael Jackson - Thriller Mick Gordon - I'm Back (to Rise) Miku - Puppet Clown Pierrot Miku - Real Hero Bean Monster Musume no Iru Nichijou - Papi Dance Payday 2 Official Soundtrack - DonAcDum Simon Viklund - Break the Rules Survivor - Burning Heart Tamon Official - Alternative Cover TEARA - Eden The Protomen - Act II - Keep Quiet The Protomen - Act II - Light Up The Night The Protomen - This City Made Us Vickeblanka - Black Catcher Vickeblanka - Black Rover Workshop ID: 2765100676 Mod ID: Inconsistent_Music_Pack_One
[42.20] Night Sprinters - Dusk and Dawn
por 76561197998259741
How It Works This mod reads the same seasonal day/night cycle the game's own lighting, farming and foraging use. Zombies turn once the sky is a quarter dark, and are gone again by the time it's half light. Both are measured against the actual sky, not the clock, so they follow the season on their own: dusk dawn sprinters on off active June 21:49 07:11 22:54 05:37 6h 43m March 19:30 07:30 20:53 05:30 8h 37m December 17:11 07:49 18:52 05:23 10h 31m Sprinter percentage double slowly. It reaches a peak 3 hours after nightfall then reverses as it nears sunrise. at nightfall 1.0% + 10 min 2.0% + 30 min 4.0% + 1 hour 8.0% + 90 min 16.0% + 2 hours 32.0% + 2h 30m 64.0% + 3 hours 100.0% Short nights can end before the transition finishes. In summer the percentage may never reach 100%. Settings Timing - Nightfall offset - shift the changeover up to 3 hours either side of true sunset - Daybreak offset - the same for sunrise The transition - Transition length - 0 to 360 minutes. Set it to 0 for the old mod behavior. - Transition curve - Linear, Gentle, Building, Steep, Avalanche. Steeper curves hold the low numbers longer and then climb hard. - Opening percentage - how many are already running the moment the sun goes down. Default 1%. - Maximum percentage - the most that ever run at night, at the deepest point of the night. Set this to 5 with an opening of 1 and the night climbs 1% to 5% and back down instead of taking over completely. Default 100%. Speeds - Nighttime zombie speed - Sprinters, Fast Shamblers, Shamblers or Random. The speed the ramp climbs towards. - Rain Sprinters - force full night behavior while it rains. There is no daytime speed option. Daytime is your vanilla Zombie Lore -> Speed setting, read live, and it is what the ramp falls back to by morning. Scope This mod adds one thing: a speed that zombies ramp towards at night. - Day is your vanilla Zombie Lore -> Speed setting, read live - Night is the one setting this mod adds Sight, hearing, memory, cognition, toughness and strength are left entirely alone. The mod reads your Zombie Lore settings and never writes to them. Compatibility - Zombie Lore -> Day/Night Zombie Speed Effect should be Both. On Day the game forces every zombie to Shambler all night long - exactly when this mod wants sprinters - and it re-applies that every frame, so the game wins and this mod does nothing. On Night nights work fine, but the game forces Shambler during the day, overriding your Zombie Lore -> Speed setting. The mod tells you which case you're in rather than fighting it. - RandomZombies is handed control during the day and taken back at night. - Existing saves are fine. Zombies are picked up on their next update. Technical notes Multiplayer. Each zombie's roll is derived from its persistent outfit identity, with the hat-state bit removed; its online id is used only while that identity is unavailable. The server and clients therefore make the same choice through ownership handoffs. Optional Detailed debug logging exchanges a bounded per-zombie roster and reports exact agreement or the specific identity, ownership, clock, application or replication failure. Credits This is a Build 42 fork of NightSprinters. All credit for the original concept and implementation goes to The Illuminati Workshop ID: 3777915284 Mod ID: NightSprintersDynamic Workshop ID: 3777915284 Mod ID: NightSprintersDynamic
Led Zeppelin Music | Album: Presence
por 76561199258285984
Led Zeppelin Music | Album: Presence Generated with New Music Builder Presence Side A 01 Achilles Last Stand 02 For Your Life 03 Royal Orleans 04 Nobody's Fault but Mine Presence Side B 01 Candy Store Rock 02 Hots on for Nowhere 03 Tea for One Workshop ID: 3757003784 Mod ID: 7ZeppelinAlbum
RAboi' s Customize 86 Oshkosh P19A Skin Extend / RAboi 的奥什科什P19A车款定制皮肤
por 76561198119863877
𓊈𒆜 RAboi的悍马车款定制皮肤 𒆜𓊉࿐ 感谢 '86 Oshkosh P19A + Military Trailers 以及创作者 KI5 技术支持特别感谢: KICHI, Ethan_Z ✦ 使用该模组请务必安装KI5的'86 Oshkosh P19A + Military Trailers模组 ✦ KI5奥什科什模组Workshop ID: 2566953935 / Mod ID: 86oshkoshP19A ▀▄▀▄▀▄ 本模组可兼容其他P19A款式车皮不造成任何冲突可放心服用 ▄▀▄▀▄▀ 输入指令 /addvehicle 车款皮肤ID 名字或者坐标 车款皮肤ID如下: Vehicle IDs【定制车款IDs】: 一款雾雨摸泥沙定制车款: 86oshkoshFRTR55_Kasumizawa_Miyu ❰❰❰❰ 增加各款车性能差别 ❱❱❱❱ playerDamageProtection 保护玩家车内所受伤害 engineForce 引擎马力 maxSpeed 最高速度f engineQuality 引擎最高品质 frontEndHealth 前方血量 rearEndHealth 后方血量 GasTank 油箱容量 GloveBox 手套箱容量 ╰┈➤ 欢迎订阅RAboi其他模组: Workshop ID: 3347404986 Mod ID: RAboi86oshkoshP19A
SkyrimLevelUpSound
por 76561197995885151
FOR HUMOR Workshop ID: 2975022154 Mod ID: SkyrimLevelUpSound
Diggertown
por 76561198026494787
Diggertown Let me tell you how it all started, how Jerry Spade became the king of Diggertown. This town didn’t have nothin for nobody. A dried up farm town that died a dozen years ago. Then Jerry shows up. Money in his pocket and a silver tongue. Folks flocked to him like pigs to a trough. They built underground markets. Underground shops. Underground banks. A whole city. Someone called it Diggertown. The name stuck. But the money had to run out eventually, and Jerry clamped down. No one could enter or leave. Last I heard Jerry Spade locked himself in his mansion, and he watches as the towns folk scramble in the dirt. Mark my words. Stay away from Diggertown. Description This mod installs the map Diggertown. A 4x3 cell mod for the Vanilla map. Calls 19,23 to 22,25. Diggertown is an above ground and below ground city, traversed by climbable ladders, usable elevators, and rideable trains. Survive on the surface, or descend into Diggertown depths. Collectible maps and diaries are spread throughout the map. Explore the cult city and reap the rewards of the haunted underground. If you can survive, find your way into Jerry Spade's mansion, and learn the true story of what really happened in Diggertown. Special Thanks Special thanks to Azakaela, SAGE of Secrets, for extensive help with basement code and tons of great advice. Special thanks to Pert, Dylan, Daddie Dirks, Melo, Oujinjin, and anyone else's tiles I used. Special thanks to Lee-Bop Macaroni for helping so much with 3D work. Special thanks to Gabester for getting me in the PZ Mod Discord server. Special thanks to Kaizokuroof, Father GrimCreaper72, Gargisnar, and anyone else on Discord who reached out and helped me struggle through the endless, endless nonsense. Mod Details For Multiplayer servers: Disable Anti Cheat 2 and Anti Cheat 12 Workshop ID: 3231505663 Mod ID: Diggertown Map Folder: dtown
Sandbox Options-简中汉化
por 76561199440035517
Simplified Chinese Translation Mod 修改沙盒设置Sandbox Options-汉化 适合强迫症使用(不装也不影响游玩) 汉化效果预览: 需要同时订阅启用原mod 需要确保加载mod时此汉化mod覆盖原mod 方式一、先加载原mod,后加载汉化 方式二、在游戏内调整加载顺序时让汉化mod在原mod下方 我的所有汉化mod,特别是以原mod作为前置mod运行的汉化mod,如果出现不能正常运行的情况请查看是否是原mod有更新,更新后可以留言通知我,我会尽快同步更新 点此加入TG群聊,反馈、提问及沟通更加方便高效,还能第一时间查看汉化施工进度。也能聊天,但目前没人,所以还是反馈汉化问题为主 其他由我创建的汉化 在此合集内查看 鸣谢(无先后顺序) - 所有的模组作者 没有他们的付出,社区不会有如此之多优秀的模组,更不会有这个汉化 - Chat-GPT4o、讯飞星火——我最聪明、可靠,学识过人的伙伴,没有TA们的帮助,我的工作量将成倍增加,虽然TA们不上Steam也不玩僵毁,不是个人,也不认识我 - 矮控 在如何给没有语言文件的mod做汉化这方面,姐姐的文章给了我极其大的帮助 Workshop ID: 3272189756 Mod ID: ZHCNChangeSandBox
The Alan Parsons Project Music | Album: Eye In The Sky
por 76561199258285984
The Alan Parsons Project Music | Album: Eye In The Sky Generated with New Music Builder Eye In The Sky Side A 01 Sirius 02 Eye In The Sky 03 Children of the Moon 04 Gemini 05 Silence and I Eye In The Sky Side B 01 You're Gonna Get Your Fingers Burned 02 Psychobabble 03 Mammagamma 04 Step by Step 05 Old and Wise Workshop ID: 3755898605 Mod ID: 6ParsonsAlbum
Simple Silencers - Recipe Magazine Fix (B42.19)
por 76561198826327559
Fixes the repeated console error from Simple Silencers on Project Zomboid Build 42.19.0: no such function "SpecialLootSpawns.OnCreateRecipeMagazine" In 42.19.0 the base-game recipe-magazine OnCreate handler was moved and renamed from SpecialLootSpawns.OnCreateRecipeMagazine to ItemCodeOnCreate.onCreateRecipeMagazine. Simple Silencers still references the old name on its ThugNotebook item, which no longer exists, spamming an error every time the item is created. This is a small compatibility patch that recreates the old global as a shim delegating to the new handler. It does not modify any Simple Silencers files and adds no load-order requirement. Requires Simple Silencers. Safe to add to existing saves. Workshop ID: 3749317235 Mod ID: SimpleSilencersRecipeMagFix
Donkey-驴服·冒险者指南测试
por 76561198169284458
手册焊死在身上不允许丢弃! Workshop ID: 3735002092 Mod ID: DonkeyCM
Foraging Light Tuning (B42)
por 76561199133259679
Compatible with Project Zomboid Build 42.12.3 – 42.20.3 Foraging Light Tuning Formerly: Foraging Light Fix & Tuning Foraging Light Tuning lets you control how much flashlights help during Search Mode / Foraging in Project Zomboid Build 42. In newer B42 builds, an active flashlight can make foraging behave almost like full daylight. That avoids older light fluctuation issues, but it can also make night foraging feel too forgiving. This mod restores configurable control over flashlight brightness for foraging, so a flashlight can help a lot without necessarily removing the darkness penalty completely. Safe for existing saves. Can be enabled or disabled anytime. The Workshop name changed, but the internal mod ID remains ForagingLightFix to preserve save/server compatibility and existing sandbox settings. What This Mod Does - Adds configurable flashlight support for Search Mode / Foraging. - Lets you control the minimum effective light provided by an active flashlight. - Allows flashlights to reduce the foraging Darkness Effect without always acting like full daylight. - Keeps foraging light calculations stable while using flashlights. - Allows stronger nearby light sources, such as daylight, ambient light, street lights, or lit rooms, to still improve visibility. - Affects both the real Search Radius and the Investigate Area tooltip. How It Works Minimum-Light Mode OFF If a flashlight is equipped and turned on, foraging uses the newer vanilla-style behavior: - Effective light can reach 1.0. - Darkness Effect becomes 1. - The flashlight removes the darkness penalty. Use this if you prefer the current vanilla flashlight behavior. Minimum-Light Mode ON If a flashlight is equipped and turned on, the flashlight provides at least the configured Min Light (Flashlight) value. - Default value: 0.8. - Higher value = less darkness penalty. - Lower value = harsher night foraging. - Nearby stable light sources can still raise the effective light level above the flashlight minimum. - The mod keeps tuned flashlight behavior stable while avoiding older square-to-square light spikes. This is the recommended mode if you want flashlights to help at night without making darkness behave exactly like daylight. Sandbox Options All options appear under Foraging Light Tuning: - Minimum-Light Mode — enables the tuned flashlight behavior. - Min Light (Flashlight) — minimum effective light while using a flashlight when Minimum-Light Mode is enabled. Suggested Presets - Easy: 1.0 — flashlight removes the darkness penalty. - Moderate: 0.8 — default; useful flashlight support without fully replacing daylight. - Tough: 0.5 — flashlights help, but night foraging remains punishing. Compatibility Notes - Designed for Project Zomboid Build 42. - Reviewed through Build 42.20.3. - Compatible with Build 42.12.3 – 42.20.3. - Does not add items, traits, recipes, map content, or permanent world data. - Safe to add or remove from existing saves. - Internal mod ID remains ForagingLightFix for compatibility with previous versions. Possible Conflicts Conflicts are more likely with mods that also change: - Search Mode / Foraging light calculations. - Foraging Darkness Effect behavior. - Flashlight handling specifically for foraging. Translations Includes translations for: CH, CN, CS, DA, DE, EN, ES, FR, HU, IT, JP, KO, NO, PL, PT, PTBR, RO, RU, TR and UA Suggestions and corrections are welcome. More Mods & Feedback You can find my other Project Zomboid mods here If you find this Workshop item useful, please consider leaving a thumbs up and adding it to your favorites — it helps other players discover it. Feedback, bug reports, balance suggestions, and translation improvements are always welcome. Workshop ID: 3596478900 Mod ID: ForagingLightFix
Custom Day Length [MP ONLY]
por 76561198149334191
WORKS ONLY IN MULTIPLAYER!!! This mod adds new Sandbox setting that overrides default Day Length It allows to set day length in minutes Player stats decrease (hunger, thirst, fitness, etc) is not affected by custom day length (unlike original sandbox setting) Keep default Day Length setting at "1 hour" Workshop ID: 2735221173 Mod ID: CustomDayLength
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Configura un servidor de Project Zomboid: RAM, ajustes sandbox, mods de Workshop, permisos de admin y errores típicos bien revisados.
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