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Mods y plugins para Project Zomboid

60.000+ mods disponibles Fuente: Steam Workshop ↗

Este catálogo incluye 60.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.

Dawn of the Zed – Project Zomboid Mod

Dawn of the Zed

por 76561198276941338

Drastically improves on the game's existing ability to hide UI elements on screen! Play Project Zomboid like you're a character in the next great zombie movie! Upgrades: 1. Your UI will STAY hidden after you unpause. 2. Your UI will STAY hidden after you die and respawn as a new player. 3. Your UI will STAY hidden after you connect or disconnect a controller. 4. You can hide your vehicle dashboard (once a bug, now a feature)! 5. All usernames above people's heads will disappear (can be toggled in Mod Options). 6. Halo notes will not appear under most circumstances (can be toggled in Mod Options). 7. All gamepad users can now toggle the UI, rather than simply holding a button to hide it! 8. You can now save your default UI visibility using Mod Options! Load up with no HUD! 9. You can now set your mouse cursor to disappear when you hide your UI, too! 10. Use sandbox settings to define the behavior of a "Use Server Defaults" Mod Option! 11. Keyboard and mouse players can choose NOT to hide their inventory with this shortcut! 12. Added support for my new mod, Position Breakdown! 13. Confirmed compatible with over 400 mods! This even works on multiplayer, and does not impact anyone else who is on your server (even though showing other people's usernames is a server-level setting)! Default Bindings: Shortcut on Keyboard: Pause / Break (PAUSE) Shortcut on Gamepad: Right Thumbstick Button (R3) I've included a way to change the keyboard binding in Main Menu -> Options -> Key Bindings -> UI. Unfortunately, due to the lack of any clear way to configure other buttons easily using the in-game UI, no other gamepad button is available for this function. Hopefully you can get used to using the joystick; however, if you need to disable this function in order to avoid accidentally toggling your UI, you may disable the joypad shortcut in Main Menu -> Options -> Key Bindings -> UI. Why I Made This: In vanilla Zomboid, gamepad use causes the hide-UI button to take on a different behavior; it only hides the gamepad UI buttons, and it's not a toggle. Also, the UI does not stay hidden when you pause & unpause or die & respawn. This fixes all of that. Also, I fixed the bug that causes no-HUD players to have to double-tap hide after exiting the Main Menu or respawning while in-game (this is due to poorly conceived section of Lua code in the base game). Attention Fellow Gamepad Players: I cannot hide the cursor itself, which is usually useless to you on controller. For this, I recommend you check out Steam's Controller Layout options. They allow you to make any button (e.g., a touchpad click) move the mouse to the corner of your screen. Then you truly will be set to launch the game and basically ignore your keyboard and mouse. Important Details: Adding this to an existing server is fine, but reloading this mod while the game is running will cause it to stop working properly because it uses function decoration to accomplish the joystick button actions. Server defaults are ONLY used for the Use Server Defaults toggle in the player's Mod Options (while in game). Unfortunately, Mod Options does not currently allow me to preload your server defaults into the player's menu without causing problems for other modders. Trying to await various events in order to load Mod Options after the sandbox variables are accessible seems to cause other mods' options to fail to load into the Main Menu, so I have not been able to find a safe workaround for using the preferred server defaults as the default value that loads for new players. However, I have gone to great lengths to ensure that the current mod defaults will be optimally appealing to the majority of Zomboid players, I have made the Use Server Defaults button as accessible as possible so that players can choose to apply your server's preferred defaults quickly, and I have given everyone the freedom to customize every setting in detail while they are in the game. I am also in discussion with the creator of Mod Options about adding a feature for admins to force an update to their player's settings in various circumstances (e.g., when a player with no saved settings for this mod joins a server using this mod for the first time). Halo notes are notifications about levels gained and other player state changes. They appear above your head, usually in green text. My only solution for hiding halo notifications requires me to 0 the user's HoursSurvived for 120 ticks (about 2 seconds) before restoring it whenever I know a XP is incoming; this includes every time the character swings a weapon, lands a hit, is hit by a zombie, finishes an attack, or moves. Your real HoursSurvived will never be truly lost unless perhaps your game crashes during this 2-second window; it is restored immediately after you stop attacking, getting hit, or moving for 120 ticks (about 2 seconds). It is also restored when you enter the Main Menu, just in case you intend to quit. This may cause issues with any mechanics based on HoursSurvived while you are fighting, moving, or gaining XP. If this solution is not acceptable to you, it is entirely optional, and you can disable it in the settings. If you are a server admin, you can disable the ability to hide halo notes (and thus disable the abiliy to zero your HoursSurvived) in the Sandbox Settings under Dawn of the Zed. To make this mod's Sandbox Settings appear, you must enable Dawn of the Zed in MODS after launching the game (i.e., before editing your server settings). Other mods can still directly trigger halo notes to appear as long as they do not require HoursSurvived to be greater than 1 minute. When beginning the game with Hide UI By Default selected, be aware that the HUD may flicker very briefly before my mod closes it when you first join a server. I do not know how to intervene any earlier to prevent this. Contact me if you do! Like this mod? Feel free to explore some of my others below: Jumper: Teleport to countless locations with or without friends instantly. Meditation: Sit, cross your legs, and meditate in order to hide, rest, and recover. Interface Reflexes: Close windows that clutter your screen by aiming or using a shortcut key. Position Breakdown: Show your location (in tile, chunk, or cell terms) in a simple, highly customizable overlay that can be toggled using Dawn of the Zed. Trash Talker: Given a trait, you will talk trash when you kill zombies. Customizable lines. Talking draws zombies. Mobile Reader: Keep walking or driving while you read books or open your map. Legible Mods: Makes the windows for various hosting options larger so that longer names of mods and their locations can be read. Legible Container Headers: Makes your inventory capacity easier to read under various resolutions and font sizes. Workshop ID: 2875983658 Mod ID: DawnOfTheZed

627 descargas Detalles →
简单交易Toy服务器版 – Project Zomboid Mod

简单交易Toy服务器版

por 76561198213023155

删除了太阳能发电机,修改电台重量为10,修改背包扩容与背包减重价格为10个单位。 Workshop ID: 2815555265 Mod ID: jiandanjiaoyikuozhan_Toy Mod ID: jiandanjiaoyi_Toy

780 descargas Detalles →
M-NRG Energy Drink – Project Zomboid Mod

M-NRG Energy Drink

por 76561198128013172

Adds 6 flavors of high-octane energy drinks with sugar rush, jitters, and heart strain mechanics. This mod adds some pros and cons for a more immersive energy drink add-on. Key Features: -The Rush: Upon finishing a drink, you gain an immediate 40% movement speed increase and Forced Panic (90) and your stress is actively suppressed for~5-7 Minutes (Real Time). Panic timer will stack with each additional drink. This is to mimic the jitters of a massive caffeine dose. -The 8-Hour Crash: Caffeine doesn't last forever. Exactly 8 hours after consumption, you will suffer a significant Fatigue and Stress penalty (Instant +0.4 Fatigue and +0.3 Stress.). Plan your day so you aren't crashing in the middle of a horde! -Heart Strain: Drinking a second NRG within the 8 hour window will incur a penalty of -25% Health and massive Pain. The -25% Health hit stacks. -Drinking any NRG variant leaves behind a crushed can in your inventory. (If you have my "Useful Junk" mod you can scrap these cans to aluminum.) Get Useful Junk here: https://steamcommunity.com/sharedfiles/filedetails/?id=3642553847 Workshop ID: 3645014365 Mod ID: M-NRG Energy

1,264 descargas Detalles →
The A-Team Van – Project Zomboid Mod

The A-Team Van

por 76561197985564027

The A-Team Van by RyuuCreator Workshop ID: 3435701428 Mod ID: VanATeam

1,160 descargas Detalles →
Riverside Traffic Signals – Project Zomboid Mod

Riverside Traffic Signals

por 76561199274494027

Adds functioning traffic signals to a specific intersection in Riverside. Ifs no ones gonna do it I'll do it myself then. Features: -North/South and East/West signal control. -Independent red, yellow and green lights. (duh.) -Automatic traffic-light cycling... and thats about it. It's just a traffic signal. -Works with the global power system to turn off, and then vice versa when someone puts a generator nearby. -During blizzards or Storms, the lights will flash red. Planned Features: -Maybe develop seperate sprites to add an animation to the ingame tiles. That way you can see the lights progress in the daytime too. -Tile Detection! That way this mod will affect all traffic lights! : D Well thats it, drop a like after you sub, and if you can help me with this mod I'm open to any feedback, code or information you can leave in the comments. P.S This mod may or may not run entirely on a bunch of "if" statements, however I can assure you there was not a noticible decline in FPS in both testing and making this mod. Workshop ID: 3780223693 Mod ID: RiversideTrafficLights Version: 1.1

1,825 descargas Detalles →
KPOP2010_USON – Project Zomboid Mod

KPOP2010_USON

por 76561198930097487

📼 Track List\n\n - KPOP2010 - 10 Minutes - Lee HyoRi.ogg\n - KPOP2010 - 8282 - Davichi.ogg\n - KPOP2010 - A - Rainbow.ogg\n - KPOP2010 - A Delinquent Girl - Magolpy.ogg\n - KPOP2010 - Airplane - Turtles.ogg\n - KPOP2010 - Aloha - COOL.ogg\n - KPOP2010 - An old love story - KCM.ogg\n - KPOP2010 - Atlantis Princess - BoA.ogg\n - KPOP2010 - Bad Girl Good Girl - Miss A.ogg\n - KPOP2010 - BANG - After School.ogg\n - KPOP2010 - Beautiful Woman - Lee KiChan.ogg\n - KPOP2010 - Black Glasses - Eru.ogg\n - KPOP2010 - Confession - Deli Spice.ogg\n - KPOP2010 - Coward - Buzz.ogg\n - KPOP2010 - Crazy - Son DamBi.ogg\n - KPOP2010 - D.I.S.C.O - Uhm JungHwa.ogg\n - KPOP2010 - December 32nd - Star.ogg\n - KPOP2010 - Don't Cry - The Cross.ogg\n - KPOP2010 - Emergency Room - izi.ogg\n - KPOP2010 - Entertainer - PSY.ogg\n - KPOP2010 - Even thought of marriage - Whee Sung.ogg\n - KPOP2010 - Everyday - V.O.S.ogg\n - KPOP2010 - Everything was You - Noel.ogg\n - KPOP2010 - Fate - Lee SunHee.ogg\n - KPOP2010 - Fix makeup - Wax .ogg\n - KPOP2010 - Flying duck - Cherry Filter.ogg\n - KPOP2010 - Footprints - Monday Kiz.ogg\n - KPOP2010 - Gee - Girls' Generation.ogg\n - KPOP2010 - Good Day - IU.ogg\n - KPOP2010 - Goodbye for a moment - M.C the MAX.ogg\n - KPOP2010 - Grace - Lee SooYoung.ogg\n - KPOP2010 - Greenhorn - Lexy.ogg\n - KPOP2010 - Have a drink - ZIA.ogg\n - KPOP2010 - Hot Issue - 4minute.ogg\n - KPOP2010 - I Believe - Shin SeungHoon.ogg\n - KPOP2010 - I can't - 4MEN.ogg\n - KPOP2010 - I Dont Care - 2NE1.ogg\n - KPOP2010 - I Love You - Cha TaeHyun.ogg\n - KPOP2010 - I Miss You - Kim BumSoo.ogg\n - KPOP2010 - I'm a loner - CNBLUE.ogg\n - KPOP2010 - I'm my fan - Jaurim.ogg\n - KPOP2010 - I'm not Laughing - LeeSSang.ogg\n - KPOP2010 - I`m not alone - Seo YoungEun.ogg\n - KPOP2010 - If I Love Again - Do WonKyung.ogg\n - KPOP2010 - Im sorry - Kim GunMo.ogg\n - KPOP2010 - It must have been love - Yoon DoHyun.ogg\n - KPOP2010 - It's been a year - Brown Eyes.ogg\n - KPOP2010 - Its love - Mose.ogg\n - KPOP2010 - Lies - BIGBANG.ogg\n - KPOP2010 - Like Being Hit By A Bullet - Baek JiYoung.ogg\n - KPOP2010 - Like warm coffee on my lips - S#arp.ogg\n - KPOP2010 - LOVE - Brown Eyed Girls.ogg\n - KPOP2010 - Love Leaves Its Scent - Tei.ogg\n - KPOP2010 - Love Rain - Kim TaeWoo.ogg\n - KPOP2010 - Love Sick - FT Island.ogg\n - KPOP2010 - Love Story - Rain.ogg\n - KPOP2010 - Love.. that guy - Bobby Kim .ogg\n - KPOP2010 - Love.. What is it - Yangpa.ogg\n - KPOP2010 - Me to you you to me - Scenery Of Riding Bicycle.ogg\n - KPOP2010 - Memory Loss - Gummy.ogg\n - KPOP2010 - Miss Miss And Miss - KWill.ogg\n - KPOP2010 - Missing You - Fly to the Sky.ogg\n - KPOP2010 - Music Is My Life - Lim JeongHee.ogg\n - KPOP2010 - My Friend - ZoPD.ogg\n - KPOP2010 - Never Ending Story - Boohwal.ogg\n - KPOP2010 - Nice Day - Rumble Fish.ogg\n - KPOP2010 - On The Street - Sung SiKyung.ogg\n - KPOP2010 - One Man - Kim JongKook.ogg\n - KPOP2010 - One More Time - Jewelry.ogg\n - KPOP2010 - Passionate Goodbye - Toy.ogg\n - KPOP2010 - Perfect Man - SHINHWA.ogg\n - KPOP2010 - Please Summer - Indigo.ogg\n - KPOP2010 - Polaris - Kang Ta.ogg\n - KPOP2010 - Push Push - SISTAR.ogg\n - KPOP2010 - Resignation - Big Mama.ogg\n - KPOP2010 - Sad Dream - Koyote.ogg\n - KPOP2010 - Scent Of A Woman - See Ya.ogg\n - KPOP2010 - She Is - Clazziquai.ogg\n - KPOP2010 - Shock - BEAST.ogg\n - KPOP2010 - Snow Flower - Park HyoShin.ogg\n - KPOP2010 - Soju Han jan - Im ChangJung.ogg\n - KPOP2010 - Sonata Of Temptation - IVY.ogg\n - KPOP2010 - Sunflower - Park SangMin.ogg\n - KPOP2010 - Sweet Dream - Jang NaRa.ogg\n - KPOP2010 - Tears In Heaven - December.ogg\n - KPOP2010 - Tell Me - Wonder Girls.ogg\n - KPOP2010 - Thanks - Kim DongRyul.ogg\n - KPOP2010 - The Man The Woman - Vibe.ogg\n - KPOP2010 - This Is Not - EZ-life.ogg\n - KPOP2010 - Time Walking On Memory - NELL.ogg\n - KPOP2010 - Timeless - SG WANNABE.ogg\n - KPOP2010 - To Fool From Fool - Park MyungSoo.ogg\n - KPOP2010 - To her - UN.ogg\n - KPOP2010 - TTL - T-ARA.ogg\n - KPOP2010 - Umbrella - Epik High.ogg\n - KPOP2010 - Undefeatable - Click-B.ogg\n - KPOP2010 - Waiting - Younha.ogg\n - KPOP2010 - When Spring Comes - BMK.ogg\n - KPOP2010 - Without a Heart - 8Eight.ogg\n - KPOP2010 - Y - Free Style.ogg\n Workshop ID: 3646925591 Mod ID: TM_KPOP2010

1,023 descargas Detalles →
Lightweight Can Opener – Project Zomboid Mod

Lightweight Can Opener

por 76561198276344748

This simple mod adjusts the weight of the Can Opener from 0.6 to a more realistic 0.1, making it consistent with real-life equivalents. Just a small, logical tweak for better survival gameplay. Workshop ID: 3475267366 Mod ID: LightweightCanOpener

1,340 descargas Detalles →
[42]Black & Brown Alice Belts & Backpacks Recovered – Project Zomboid Mod

[42]Black & Brown Alice Belts & Backpacks Recovered

por 76561198138711012

Heya, this mod adds black and brown variants of the ALICE belts and military backpacks for Build 42, this mod is an altered and recovered version of omnom's Black & Brown Alice Pack & Belt attempting to make this mod work once more on the most recent build of the unstable version of the game. This mod might need more fixing and probably more troubleshooting, however i do not have the time to do soo consistently, if any bugs ore problems appear feel free to leave a comment with your problem and i will attempt to fix it when and if i can. All credit goes to the original mod and it creator, found here: https://steamcommunity.com/sharedfiles/filedetails/?id=3525380133 Workshop ID: 3695650414 Mod ID: Black & Brown Alice Belts & Backpacks

1,547 descargas Detalles →
Bra Sniffer – Project Zomboid Mod

Bra Sniffer

por 76561198367667595

https://youtube.com/shorts/lJ1v3K-dnOY Remember to like the mod It's the apocalypse and there are few sources of pleasure anymore and even less judgmental people that you may as well embrace your own degeneracy and start sniffing Bras..why Henry? You do you, no judgment; however there is no guarantee that the Bra is fresh. Each pair is randomly assigned a clean or dirty value and the majority of the time you'll simply sniff them and move on with your life. However, about 10% of the time your character may actually find themselves enjoying the process or even disgusted by their own actions and it'll affect their happiness slightly. Very rarely (~1%) your degeneracy will reach an all time high and you'll shout out in absolute pleasure or agony. BUT WHY???? BECAUSE SOMEONE WANTED IT SO BADLY THEY WAITED YEARS FOR IT lol No Judgement. Enjoy the Apocolypse. Enjoy your sweat scent...Simply,Enjoy Usage Breakdown Any Clothing Item that attaches to the Body Location "UnderwearTop" should work Every item in-game has an ID assigned when it is spawned. If the Bra has an even IDs the mod considers it to be good/fresh, and if it is an odd ID, we consider it to be rotten/bad. Completely arbitrary. 90% of the time, fresh/rotten doesn't matter. No bonuses are applied and just a random text is placed above your head to denote you have sniffed the bra recently. 9% of the time your character will really get into it and your happiness is slightly increased or decreased (between 1 and 5 units) depending on freshness. The "REACT" lines are used with up/down arrows above your head to denote happiness changes 1% of the time your character will strongly react to the process and SHOUT out loud and either get a little tipsy or a little queasy depending on the Sock's freshness. The "CRIT" lines are used with up/down arrows. Each Bra can only be sniffed once an hour to avoid spam sniffing for happiness farming. This is accomplished by logging a mod data datestamp to the Bra when they are sniffed. Works in both Single and Multiplayer though the MP testing was very basic at best. May be some issues where you can't sniff the Bra someone else has already sniffed within the last hour. Safe to add mid-game or remove at any time. Workshop ID: 2987176186 Mod ID: Bra Sniffer

1,005 descargas Detalles →
不在服装店服务器自用 – Project Zomboid Mod

不在服装店服务器自用

por 76561198333891235

3月20日随原mod更新 新加胡桃、黑砂狼白子 3月18日随原mod更新 新加世诺·伊维、埃吉尔 3月14日随原mod更新 新加阿罗那、黛烟、妮露、怨仇 2月20日跟随原mod更新 新加mp40、泰图斯 2月12日跟随原mod更新 新加异域德克萨斯、纳西坦、星川铃、星奈铃 2月3日跟随原mod更新 新加 拉普兰德、校服小优、波奇角色卡 注意订阅该mod需要取消订阅原mod Workshop ID: 2923349418 Mod ID: CosplayEnate

623 descargas Detalles →
Fashion Montage Edit (MP Balance) – Project Zomboid Mod

Fashion Montage Edit (MP Balance)

por 76561198095116271

A test mod for Death's Door RP Workshop ID: 2754847710 Mod ID: FashionMontageEdit

979 descargas Detalles →
Mod's Clothing Changes – Project Zomboid Mod

Mod's Clothing Changes

por 76561198346993015

A bunch of Clothing changes by me that generally makes layering up more worth it by increasing, or giving protection to most clothing items, but not to a heavy degree that feels overpowered Workshop ID: 2982157913 Mod ID: Modsclothing

1,043 descargas Detalles →
[OBSOLETE] Sprinters for MP (not needed for 42.17+) – Project Zomboid Mod

[OBSOLETE] Sprinters for MP (not needed for 42.17+)

por 76561198255003525

DO NOT USE THIS, You dont need it In 42.13.1 server automatically sets zombie speed to "fast shamblers", this mod helps you to get sprinters no matter what zombie speed is set in settings. I made a sandbox settings that help to change their speed with day cycle, so you can have day/night/fullday sprinters. Mod is made via onZombieUpdate event so it can be not very good for performance. I tested on host server and in SP Workshop ID: 3630352113 Mod ID: SprintersMP42

1,123 descargas Detalles →
BackPacks Re-Imagined – Project Zomboid Mod

BackPacks Re-Imagined

por 76561198026161341

I wanted to make the backpacks look more "real" and used. All the backpacks, besides the ones I can't color for reasons beyond my understanding arent changeable. I was using a backpack mod by ROTFL! on here but I grew tired of the solid greyscale look so I put this together. They arent supposed to POP! theyre meant to be darkish to look more "real" and in tune with the game itself. The ONLY bag that does actually POP! is the school bag, if you dont like it wellllllll just let me know and ill change it out for people It is my first "mod" so yea... I will take requests if youd like different color bags or clothes just let me know and I'll do what I can with it Workshop ID: 2149169556 Mod ID: BackpackRecolor

351 descargas Detalles →
Michonne - TWD Voice Sound Effect – Project Zomboid Mod

Michonne - TWD Voice Sound Effect

por 76561198072777956

Michonne from The Walking Dead SFX Mod for PZ available in the Steam workshop now! The perfect addition to your Michonne "The Ones Who Live" roleplay! It features many sound effects dedicated to the badass samurai! The mod includes: -7 unique "Alert/Scared" SFX! -6 exclusive Head Smash SFX (stomps, headshots, melee kills, etc.) -4 new different sounds for stealth kills, walker sounds added! -4 new zombie scratching sounds, including some Michonne screams! - Custom 'Level up' sound! - Custom "Death/Eaten" sound! Be careful that the sound effects don't always play and to avoid repetitions they play from time to time, don't panic if you don't hear any SFX the first time! If you want to make sure it's working, remember to prioritize it with the mod manager. This mod may conflict with other mods that change the alert, zombie head cracking sounds and "thangs" like that. My other The Walking Dead Mods! Rick Grimes TWD Voice Sound Effect - https://steamcommunity.com/sharedfiles/filedetails/?id=3143510398 Carl Grimes TWD Voice Sound Effect - https://steamcommunity.com/sharedfiles/filedetails/?id=3143511778 Daryl Dixon TWD Voice Sound Effect - https://steamcommunity.com/sharedfiles/filedetails/?id=3143513805 Eugene Porter TWD Voice Sound Effect - https://steamcommunity.com/sharedfiles/filedetails/?id=3164314300 Shane Walsh TWD Voice Sound Effect - https://steamcommunity.com/sharedfiles/filedetails/?id=3148577212 The Walking Dead Comics - https://steamcommunity.com/sharedfiles/filedetails/?id=3174374087 The Walking Dead 30 Songs Pack - https://steamcommunity.com/sharedfiles/filedetails/?id=2934759628 Shane Walsh Police Cap - https://steamcommunity.com/sharedfiles/filedetails/?id=3177687013 Shane Walsh Sheriff T-Shirt - https://steamcommunity.com/sharedfiles/filedetails/?id=3175257570 Rick Grimes CRM Jacket - https://steamcommunity.com/sharedfiles/filedetails/?id=3181258786 Rick Grimes Commonwealth of Virginia Law Enforcement Uniform - https://steamcommunity.com/sharedfiles/filedetails/?id=3247341641 Rick Grimes Murder Jacket - https://steamcommunity.com/sharedfiles/filedetails/?id=3185544130 Rick Grimes Season 2 Jacket - https://steamcommunity.com/sharedfiles/filedetails/?id=3195231754 Rick Grimes King County Sheriff Uniform - https://steamcommunity.com/sharedfiles/filedetails/?id=3245827102 Glenn S2 Jacket - https://steamcommunity.com/sharedfiles/filedetails/?id=3179623177 Glenn S2 Yellow T-Shirt - https://steamcommunity.com/sharedfiles/filedetails/?id=3179757406 Glenn S2 Blue T-Shirt + Cap - https://steamcommunity.com/sharedfiles/filedetails/?id=3176638382 Sophia Peletier Rainbow T-Shirt - https://steamcommunity.com/sharedfiles/filedetails/?id=3174943761 Carl Grimes Atomic Paw T-Shirt - https://steamcommunity.com/sharedfiles/filedetails/?id=3173845020 Workshop ID: 3165045380 Mod ID: Michonne

489 descargas Detalles →
Repair Engine Fixed – Project Zomboid Mod

Repair Engine Fixed

por 76561198106008085

En Fix bug with towing Engine repair: Mechanic skill level 1 + 1 engine part = 1% engine repair Mechanic skill level 5 + 1 engine part = 5% engine repair Mechanic skill level 10 + 1 engine part = 10% engine repair Parsing the engine for parts: 1 mechanic level max. 11% engine condition = 1 engine part 50% engine condition = 5 engine parts 100% engine condition = 10 engine parts Ru Исправил баг при котором нельзя было цеплять машины на буксир Ремонт двигателя: 1 уровень навыка механики + 1 запчасть двигателя = 1% починки двигателя 5 уровень навыка механики + 1 запчасть двигателя = 5% починки двигателя 10 уровень навыка механики + 1 запчасть двигателя = 10% починки двигателя Разбор двигателя на запчасти: 1 уровень механика максимум. 11% состояние двигателя = 1 запчасть двигателя 50% состояние двигателя = 5 запчастей двигателя 100% состояние двигателя = 10 запчастей двигателя 41.78 Build SP MT tested

1,174 descargas Detalles →
Arsenal(26)GunFighter - Nomads Land – Project Zomboid Mod

Arsenal(26)GunFighter - Nomads Land

por 76561198161867105

A mod fod Nomads Land server Workshop ID: 2717500774 Mod ID: ArArsenal(26)GunFighter - Nomads Land

969 descargas Detalles →
Akimbos Misc. – Project Zomboid Mod

Akimbos Misc.

por 76561198225371748

Hey there again! This mod adds a few items, BEGIN LIST! Weed- new icon Rolling papers- new icon Katana Pokemon Card- Can be Admired with no effect, Added for collectable reasons (weighs nothing) smokable Joints- recipe (Weed+rolling papers= Joints, needs lighter to be smoked) new icon I made this mod when I was practicing making my own icons. Credit to stayxstoned Thanks everyone! Til next time. Update: Re-wrote The mod so Zero mod Errors and is now compatable with Apocalypse+ My youtube: https://www.youtube.com/channel/UCiyYHYKooCAjKD3c5kIeKzA Mod demo video: https://www.youtube.com/watch?v=TG89sOoR00Q Check the above collection for more goodness :spiffo: Workshop ID: 564583456 Mod ID: AkimboWeed

759 descargas Detalles →
[B42] Advanced Trajectory - Build 42 Port – Project Zomboid Mod

[B42] Advanced Trajectory - Build 42 Port

por 76561199040290634

进阶弹道 Advanced Trajectory — Build 42 port This is NOT my mod. The idea, the code, the models and the textures are the work of the original author. I only made the existing Build 41 mod run on Build 42. I claim no ownership of this mod or any part of it. All rights remain with the original author. Original mod 进阶弹道 Advanced trajectory Please rate and thank the original author, not me. What it does Draws the flight path of what you are about to fire or throw while aiming. - Firearms: a line that reacts to recoil, movement and turning - Thrown items: an arc with the landing point marked - Shotguns: individual pellets with their own spread - Explosions and fire spread over an area, and bullets can damage vehicles - Hit location is reported — head, body or legs 21 sandbox settings control speed, spread, damage, recoil and everything above. All of them can be turned off individually. What the port changes Only what Build 42 requires. No mechanics were added, removed or rebalanced. - PropertyContainer.Is was renamed to has. This is how the mod decides whether a projectile hit a wall or a door — without the fix it threw an error every tick and shots passed through everything. - getAmmoType now returns an object instead of a string. That one failed silently: shotgun trajectories simply disappeared with nothing in the log. - InventoryItemFactory is no longer exposed to Lua. Projectiles are now created with instanceItem. - recalcHashCodeObjects moved to IsoGridSquare and was being called on the chunk. - addBlood changed signature. It threw between "apply damage" and "check if dead", so zombies took damage but never died. - BodyPartType.Back no longer exists in Build 42. - The OnWeaponHitXp event gained a fifth parameter, and the global triggerEvent cannot pass five — LuaEventManager is used instead. - getFirePower was removed from the engine; FireStartingEnergy replaces it. - Item scripts, translations and folder layout updated to the Build 42 format. Fixes to the original - The English translation file was named with a Chinese suffix, so Build 41 never loaded it. Hit messages were invisible to English players. Fixed. - Russian translation added — the original had none. Compatibility Do not run alongside the original Build 41 version. No dependencies. Mod ID: AdvancedTrajectoryB42 Workshop ID: 3777026775 Mod ID: AdvancedTrajectoryB42

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BrittasFix – Project Zomboid Mod

BrittasFix

por 76561198340452933

Adjustments to sound range and ammo canister spawns Mauware's ATTEMPT At a fix. Please contact me if there are issues. Love you arsenal! Workshop ID: 2708295933 Mod ID: BrittasFix

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Seinar's Survival Kit – Project Zomboid Mod

Seinar's Survival Kit

por 76561199034647972

WORKING ON BUILD 42.20 Spawn with a survival kit, the gear you'd actually have if you'd bothered to pack before everything went to hell. Built for survivalist playstyles, nomad runs, and 6 Months Later starts Full kit (default): - Hiking backpack - Cheap sleeping bag - Lighter, flashlight, spare battery - Handiknife, hammer, saw, hunting knife, hand axe, whetstone - Bottled water - 2x canned corned beef, 2x tuna tin, 2x granola bar, peanut butter - Painkillers, alcohol wipes, 2x bandages Basic kit: - Satchel - Lighter, flashlight, handiknife, hunting knife - Bottled water, canned corned beef, granola bar - 2x bandages Configuration Set in Sandbox Options > Seinar's Survival Kit > Survival Kit: None / Basic / Full. Set it to None and it's like the mod isn't there. NOTE: This is not the same as the game's starter kit / welcome bag. This is a separate loadout, so your character may start carrying noticeable weight, especially on the Full kit. Keep that in mind if you're running low Strength build. Workshop ID: 3769253140 Mod ID: SeinarSurvivalKit

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[B42] Immersive Diets Mod – Project Zomboid Mod

[B42] Immersive Diets Mod

por 76561198875202045

Choose your suffering at character creation. Five new negative traits that turn every meal into a roleplaying decision. Eat the wrong thing and your body — or your conscience — will remind you. Every time. The Traits Two are real medical conditions; three are choices that weigh on your mood. - Lactose Intolerance (-4 pts) — A real intolerance. Your body can't break down dairy: milk, cheese, butter, ice cream — every bite churns into food sickness. - Peanut Allergy (-1 pt) — Severe allergy. Even a small amount of peanuts triggers a serious reaction — heavy food sickness. Read the label. Every time. (Carry an EpiPen — see below.) - Vegetarian (-4 pts) — A moral line you drew years ago and won't cross. Breaking it doesn't make you sick — it makes you miserable and stressed at yourself. The principle alone weighs on your mood day to day. - Vegan (-10 pts) — Nothing from an animal: meat, dairy, eggs, honey. A principle you live by. Breaking it doesn't poison you, it tears at your conscience: heavy unhappiness and stress. Carrying that weight through the apocalypse drags your mood down constantly. - Meat Eater (-4 pts) — A carnivore at heart. Salads and rabbit food don't make you sick — they leave you miserable and stressed. A diet without animal products grinds at your mood. How It Works - Physical traits (Lactose, Peanut Allergy) route through the engine's own food-sickness pipeline by setting the food's poison power before consumption. Sickness sticks properly in MP and decays naturally over hours. - Moral traits (Vegetarian, Vegan, Meat Eater) add unhappiness + stress on each violation, plus a slow hourly tick of unhappiness for Vegan and Vegetarian — the apocalypse is hard on your principles. - Recognises evolved recipes: a sandwich made with bacon counts as meat for a Vegetarian, a pizza with pepperoni keeps a Meat Eater happy, etc. Reads the ingredient list, not just the base item. - Recognises drink fluids: milk cartons, milk bottles, honey jars — all checked against the player's traits when you take a drink. - Portion-aware: a bite of cheese is a smaller hit than eating the whole wheel. Mutual Exclusivity Trait combos that don't make sense aren't selectable: - Vegan supersedes everything — covers meat, dairy, eggs, honey already. - Vegetarian and Meat Eater are direct opposites. - Lactose Intolerance is exclusive with Vegetarian (= effectively Vegan; pick that instead) and Meat Eater (Meat Eater treats dairy as a fine animal product). - Peanut Allergy is freely combinable with any diet — separate medical condition. EpiPen Single-use emergency injector for severe allergic reactions. Right-click → Use EpiPen. - Drops food sickness, pain, stress, and panic. - Spawns at low rates in bathroom & medicine cabinets, more often in pharmacy shelves and hospital storage. - Vital insurance if you rolled the Peanut Allergy trait. Compatibility - Build 42.17+ - Singleplayer & Multiplayer — extensively tested in coop. Stat writes route through the engine's authoritative MP sync pipeline. - Safe to add mid-game (traits available next time you create a character). - Works with most food-adding mods that use vanilla FoodType / FluidType tags. Items without proper FoodType won't trigger automatically. - No mod conflicts known. Adds three monkey-patches: ISEatFoodAction:perform, ISDrinkFluidAction:start, and an OnFillInventoryObjectContextMenu hook for the EpiPen. Known Quirks - Foods consumed via custom action mods (anything other than vanilla Eat / Drink Fluid) won't trigger the check. - Meat Eater applies to solid food only — drinks (water, soda, etc.) don't count as plant or animal product, so they're free. - The drink reaction fires at the end of the drinking animation (~3.5s after you start). Cancelling mid-drink won't apply sickness. Also check out my other mods in my collection! Your support is much appreciated! Workshop ID: 3714720114 Mod ID: ImmersiveDiets

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Argentina Essentials B42 – Project Zomboid Mod

Argentina Essentials B42

por 76561198240946234

Argentina Essentials B42 Fork no oficial de Argentina Essentials de Mazzo, actualizado para Build 42 estable. Todos los créditos al autor original. Este pack incluye los tres mods en uno ArgEss_B — Gaseosas y Tragos Argentinos Requiere ArgEss_S - Gaseosas: Manaos (7 sabores), Pritty, Coca-Cola - Vinos: Uvita Blanco, Uvita Tinto, Termidor - Cervezas: Brahma, Fernandito (fernet-cola) - Fernet: Branca y 1882 - Más de 18 tragos y combinaciones - Libros de recetas secretas - Todos los objetos son reutilizables ArgEss_M — Mate y Tereré Argentino Requiere ArgEss_B y ArgEss_S - Mates de cuero y acero con variantes - Termo reutilizable para preparar mate y tereré - Yerbas: Playadito SP y Rosamonte - Recetas de mate caliente, mate frío y tereré ArgEss_S — Snacks Argentinos Base del pack, no requiere nada - Bizcochos Don Satur (3 variedades) - Alfajores - Jugos en polvo Tang (ingrediente para recetas de ArgEss_B) - Todos los objetos son consumibles y de loot Bugs y sugerencias Este mod está en desarrollo activo. Si encontrás algún problema o tenés ideas, dejalo en los comentarios o en el hilo de discusión correspondiente. ¡Se agradece el feedback! Créditos - Mod original: Argentina Essentials por Mazzo - Actualización B42: CaludosSordiales Workshop ID: 3720813084 Mod ID: ArgEssentials

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True Music Cumbia Villera Argentina B42 – Project Zomboid Mod

True Music Cumbia Villera Argentina B42

por 76561198036240409

Agrega canciones de cumbia villera argentina para True Music en Project Zomboid Build 42. Workshop ID: 3376160176 Mod ID: TM_Cumbia_Villera_Argentina

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