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Mods y plugins para Project Zomboid

60.000+ mods disponibles Fuente: Steam Workshop ↗

Este catálogo incluye 60.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.

Anthro Survivors - Fitcher Ferret – Project Zomboid Mod

Anthro Survivors - Fitcher Ferret

por 76561198401272183

Join the bewildering story of a local ferret man's adventure in 1990s Kentucky! This addon requires Anthro Survivors for it to work, obviously. Get it here: https://steamcommunity.com/sharedfiles/filedetails/?id=2893930681 Workshop ID: 2938148500 Mod ID: FitcherFerret

945 descargas Detalles →
[B41] MoreSkills - Dexterity [DEV] – Project Zomboid Mod

[B41] MoreSkills - Dexterity [DEV]

por 76561198178716911

This is a DEV Version! A much better done mod is a better alternative to this one, check it out! There can be incompatibilities if the code modifies the ISInventoryTransferAction without recalling the vanilla code. What does this mod do? Dexerity is the trait that allows you to transfer items quicker. The opposite Trait is All Thumbs, making you transfer much slower. I had the idea to convert this into a skill. So the basic player would not have All thumbs (level 3 of dexterity). Since v0.1.2: - The amount of XP when throwing things on the floor will be 0.25xp per kilo. If you are moving from/to other containers you will gain 1xp per kilo. - As an antiexploit method, now the xp will gain a multiplier based on the amout of weight moved that day. At level 5 you will gain max of 7,5 as a multiplier, once you have moved 1000 kilos. Once this peak is reached, the multiplier will go gradually down until you have moved 2000 kilos. After that it will be base XP (1xp per kilo moved).- - Now when you die, you will get the intended base 3 levels of Dexterity, unless you choose All Thumbs or Dextrous as Trait. P.S: These numbers might differ, and will give the ability to choose your own numbers once I get the mod to a state I like. There are a lot of features to come! Gaining a peak XP multiplier based on the amount of weight moved each day. Also you would lose XP if you don't "Train" your skill after some time. You will no longer lose your gained XP and levels if the mod is deactivated by mistake (Coming in next update) And more... Other mods I've done: Workshop ID: 2893136035 Mod ID: MoreSkills-Dexterity

927 descargas Detalles →
True Music Addon: ZUTOMAYO pack – Project Zomboid Mod

True Music Addon: ZUTOMAYO pack

por 76561198175865639

Some ZUTOMAYO music List: - MILABO - Can't Be Right - Cat-reset - Dark and Black - Glittering Killer - Gray Intuition - Hanaichi Monme - It's painful to have good intuition - Machine Oil - Mirror Tune - One's Mind (Smoke in My Chest) - Remaining Lives - Running till the end - STUDY ME - The Cracker on the Back of my Mind - The Expeditionary Force of Dozing Off - The second hand of the clock moves - They're All in a Class Reunion - Though I'm not Stupid - Time Left - Underactive bolt if you want to add some songs feel free to dm me Workshop ID: 3021561382 Mod ID: zutomayo_musicpack

1,139 descargas Detalles →
Burden Training – Project Zomboid Mod

Burden Training

por 76561198114115104

Gain Strength (and a bit of Fitness) XP passively while you move around overloaded. The heavier your pack relative to your carry capacity, the faster you train. Pairs nicely with mods that grant XP for hauling zombies -- this one covers the "pack mule" side of things: haul more loot, get stronger. Fully configurable via Sandbox Options: XP multiplier, minimum load threshold, sprint bonus, and whether Fitness XP is granted at all. Build 42 only. MP safe -- runs server-side (the same as the base game's own passive XP grants), so it stays in sync automatically in both singleplayer and multiplayer. LOCALIZATION CREDITS Russian / Русский Перевод на русский, сделало это сообщество в дискорде: https://discord.gg/fhu7PZ8k English: Russian translation provided by this Discord community. Workshop ID: 3791794857 Mod ID: BurdenTraining

2,312 descargas Detalles →
[REUPLOAD] Rusty textures for Filibuster Rhymes' Used Cars. – Project Zomboid Mod

[REUPLOAD] Rusty textures for Filibuster Rhymes' Used Cars.

por 76561198002926687

Rusty textures for Filibuster Rhymes' Used Cars. Workshop ID: 3387137631 Mod ID: RTFFUC

813 descargas Detalles →
Superb Survivors NPCs Use All Brita Guns – Project Zomboid Mod

Superb Survivors NPCs Use All Brita Guns

por 76561198060794500

SPECIAL NOTE: Turn "Auto Select Magazine Type" setting to OFF (Options>Mods>Gunfighter) and NPCs use magazine-fed weapons normally. Adds in every firearm from the Arsenal/Brita update to the list of possible NPC spawn weapons with the exception of: * .22 caliber weapons (they're total garbage) * explosives (untested, but I think due to the different aiming method, NPCs won't be able to use them. If they can, I imagine they'd kill themselves due to their short attack range with any weapon) * flamethrowers (for the same reasons above, plus keeping buildings intact for the player) * custom/special weapons (Like the Arsenal-brand named weapons or Saddam's Gold AK. Yes, that's a real weapon in their mod) * overpowered weapons (really just miniguns) This mod is really just to make it more viable for the player to go hostile on NPCs outside of roleplay reasons, since they can now spawn with some rare guns that you'd have a hard time finding elsewhere. This is only the second mod I've ever uploaded so, in the event that I've done something incorrect with the file structure/overwriting whatever, I suggest you back up the Superb Survivors mod folder. Assuming all goes correctly, this mod SHOULD place an edited file of Superb Survivor's "SuperSurvivorWeaponsList.lua" in 1905148104\mods\Superb-Survivors\media\lua\client\0_Utilities, overwriting the original file there. In the event that it doesn't, well, now you know how to do it yourself. PLEASE TELL ME IF THIS WORKS AUTOMATICALLY! I HAVE NO IDEA WHAT I'M DOING! Workshop ID: 2949957146 Mod ID: SSNPCUseAllGun

689 descargas Detalles →
Madax Weapon Pack [B42] - Русификация – Project Zomboid Mod

Madax Weapon Pack [B42] - Русификация

por 76561198414246143

Русификация Madax Weapon Pack Workshop ID: 3508339325 Mod ID: RMWPRUS

658 descargas Detalles →
Slow-Mo Fast-Mo: Limitless Game Speed Change [B42] – Project Zomboid Mod

Slow-Mo Fast-Mo: Limitless Game Speed Change [B42]

por 76561198410133704

The updated version for B42.7 has been released. Please unsubscribe then resubscribe, enable the mod and copy-paste the zombie folder, as usual. Introducing the first-ever slow-motion and fast-motion mod for Project Zomboid!!! This mod allows you to freely change the game speed anywhere between 0.1x and 4.0x?easily speeding up or slowing down gameplay whenever you'd like. Although the vanilla game offers speed controls (pause, normal, 5x, 20x, and 40x), these settings automatically reset to normal whenever your character moves, you press a key, or a zombie approaches. Also, there is no option to slow the game below normal speed. With this mod, you can comfortably set your game's pace anywhere from 0.1x (slow-motion) up to 4.0x (fast-motion). This means activities like combat, construction, walking and all other in-game tasks can now be experienced exactly at the speed you prefer, enhancing your gameplay experience. Features * You can easily customize the activation toggle key and keys for increasing, decreasing game speed in the Mod Options menu. Also, you can set a default game speed, which the game will revert to whenever you press the activation key. If you're using a gamepad, refer to the Game Controller Configuration Guide. * An in-game display panel shows the current game speed and indicates whether activation is on (Red) or off (Black). This panel can be freely moved anywhere on the screen. * A notification sound indicates when activation is toggled on or off, or when the game speed is increased or decreased. This sound can be enabled or disabled in the Mod Options menu. * This mod can be safely added to your existing save files. How to use Default Controls - Toggle Activation: Num 7 - Decrease Speed: Num 8 - Increase Speed: Num 9 - Default Speed Setting: Adjust using the slider The above settings can be set or changed in the Mod Option menu. How to Install This mod modifies a vanilla Java file, so it requires both a subscription and manual installation. Follow the installation instructions below carefully to manually install the mod. Uninstallation can be done by verifying the integrity of game files through Steam (However, be aware that this process removes ALL mods that modify Java code, "the Java mods", so you’ll need to copy and paste them again afterward for any you want to keep.) 1. Subscribe to the Mod - First, make sure your game version is B42, not B41, and that the game is fully closed. - Then, subscribe to Slow-Mo Fast-Mo: Limitless Game Speed Change on the Steam Workshop. 2. Locate the Mod Folder In File Explorer, navigate to your Steam Workshop directory, which by default is: C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\3437810600\mods\SlowmoFastmoB42\42 (You may copy and paste the above path into the Windows search bar or File Explorer to quickly open it.) 3. Copy the “zombie” Folder Within the 42 folder, locate a folder named “zombie.” Right-click this folder and select “Copy.” 4. Find the Project Zomboid Installation Directory Open a File Explorer window and navigate to your Project Zomboid installation folder. Typically, this can be found here: C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid Make sure you see an existing “zombie” folder in this directory. 5. Paste and Replace Files Paste the “zombie” folder from Step 3 into your main Project Zomboid folder. When prompted with a warning message indicating that 3 files already exist, choose “Replace the files in the destination.” This will overwrite the necessary files. You have successfully installed Slow-Mo Fast-Mo: Limitless Game Speed Change. Now you can smoothly walk, fight, build, or perform any other actions at your chosen pace, creating a more comfortable and personalized gaming experience. NOTE: There is dependency between this mod and the Resurrect Character mod. Therefore, when installing both mods, you must first copy and paste the 'zombie' folder from the Resurrect Character mod, and then copy and paste this mod afterward. Credit Mods used to create the GIF posters: * Character models: VariableSkin v1.0 https://steamcommunity.com/sharedfiles/filedetails/?id=3387865555 * Hair models: Ash & Mae's Hair Salon: New Frontier V6 https://steamcommunity.com/sharedfiles/filedetails/?id=3026307069&searchtext=ash+%26+mae Workshop ID: 3437810600 Mod ID: SlowmoFastmoB42 Mod ID: SlowmoFastmoB42

575 descargas Detalles →
Toyota Cressida 1985 – Project Zomboid Mod

Toyota Cressida 1985

por 76561198086756116

Adds a 1985 Toyota Cressida to the game! Workshop ID: 2947235731 Mod ID: 1985Cressida

1,066 descargas Detalles →
Lasgun – Project Zomboid Mod

Lasgun

por 76561198086732209

Adds in Lasguns, Laspistols, Chainswords, and Plasma Pistols. There is a small chance to find a lasgun/laspistol/plasma pistol/chainsword on dead zomboids. Imperial Guard will get a Lasgun. Imperial Guard Sergeant gets a Laspistol + Chainsword, or Plasma Pistol + Chainsword. There is a trait to take a plasma pistol/Chainsword as Imperial Guard You can reload laspacks using either the sun, or by taking them near a campfire/oven that is on. Reloading using the sun takes longer, but is useful for if you need more shots in a pinch. If playing with Brita, ensure the Brita Compat mod is being used. Do not enable both Base and Brita at the same time. File Credits Model for the Lasgun - DeltaMarine101 - https://skfb.ly/6VHqz Model for the Chainsword - leoxx300 - https://skfb.ly/oGZBv Model for the Laspistol - PFM - https://skfb.ly/6CuJU Model for the Plasma Pistol - Ivan Przhevalski - https://skfb.ly/6FWvC Changelog Added finding weapons in the world. Workshop ID: 3013650238 Mod ID: ThseLasgunsAndMore Workshop ID: 3013650238 Mod ID: ThseLasgunsAndMore Mod ID: ThseLasgunsForBrita

1,133 descargas Detalles →
Skill Books Give XP [B42] – Project Zomboid Mod

Skill Books Give XP [B42]

por 76561198072641760

Skill Books Give XP Hello! As the number of skills continues to grow, so does the amount of time required to level them. Some new crafting recipes are locked behind high skill levels, and getting those levels through normal gameplay can sometimes become quite a grind. Skill Books Give XP aims to make reading a more rewarding use of your time. Instead of books only providing an XP multiplier, reading them will also directly award experience as you progress through their pages. The goal is simple: respect the player's time without making the vanilla skill-book system obsolete. How does it work? The mod calculates how much XP is required for the two skill levels covered by a book and distributes that XP across the book's pages. For example, a Volume 1 book covers levels 1 and 2: - Level 1: 75 XP - Level 2: 150 XP - Total: 225 XP If the book has 220 pages, the mod distributes those 225 XP across the pages. This means that finishing the entire book awards enough experience to progress through the two levels covered by that book, assuming you start from the beginning of the relevant level range. The XP is awarded as you read, rather than all at once when the book is completed. What about the vanilla multiplier? Skill Books will continue to provide their normal XP multiplier, so the original book mechanics remain intact. The experience awarded by this mod, however, is not affected by the book's multiplier. In other words, the book gives you its normal multiplier and the additional XP from this mod. Fast Reader and Slow Reader Because XP is awarded as you read each page, your reading speed naturally affects how quickly you receive the experience. - Fast Reader: You progress through the book faster, so you receive the XP faster. - Slow Reader: You progress through the book more slowly, so you receive the XP more slowly. The total XP awarded by the book does not change because of these traits; only the time required to obtain it changes. If you want to progress through books more quickly, you can also increase the reading speed through the vanilla Sandbox Settings. Custom Sandbox Settings The mod comes with a blacklist, preventing this skill books to award xp. Some books are blacklisted by default. Personally, I don't think it makes much sense to spend several days sitting in a tiny shack in the middle of the woods reading a book about Long Blades and emerge as a master swordsman. For that reason, combat-related books are excluded by default. However, you have complete control over the blacklist through the Sandbox Settings. You can: - Remove skills from the default blacklist. - Add additional skills to the blacklist. When adding multiple skills manually, separate their names using semicolons: SkillName1;SkillName2;SkillName3 I added a requested option to limit higher books awarding experience. The default is set to 5 (all book volumes will award XP) but you can lower it so the books over the limit will just add the multiplier but not XP. Multiplayer & Single Player The mod works on single player for sure For MP, if the server is not a Steam Coop it should work (Please let me know if it doesn't, I'll be testing this through the week as I have time. For Steam Coop hosting, right now you need to give the player permission to addXp through the roles, (admin or create a new role and add AddXP as capability). Host will always earn xp. Also, if the player logs out and in again, the role resets for some weird reason and you need to set their role again (it says the player has the role but they won't have the capabilities), although this is not the mod fault but how the steam coop works. I'm looking for a workaround. It is safe to add to an existing save. There is one important caveat: If you have already completely read a book before installing the mod, you cannot retroactively receive the XP from that book. You will have to progress through the skill normally until reaching the next book. Partially read books will award XP based on their remaining pages. Does it work with books from other mods? It depends on how the book mod is implemented. If a modded book uses the same underlying skill-book structure as vanilla books, it should work automatically. However, I cannot guarantee compatibility with every modded book, especially if it uses a custom implementation. If you find a modded book that works or doesn't work, feel free to let me know in the comments. Compatibility reports are very useful! Whether you're playing Multiplayer and want your reading time to feel a little more worthwhile, or you're playing Single Player and simply want to spend a cozy afternoon reading while a storm rolls through the neighborhood, I hope this makes books feel a little more rewarding without taking away from the vanilla experience. Have fun! Author: @MateCuantico Workshop ID: 3794829930 Mod ID: SkillBooksGiveXP

2,351 descargas Detalles →
Sabores de Botella 1993 [B42] – Project Zomboid Mod

Sabores de Botella 1993 [B42]

por 76561198387867714

Sabores de Botella 1993 B42 Siempre me pareció que el mundo de Project Zomboid estaba lleno de comida, pero carecía de la enorme diversidad de bebidas que forman parte de la identidad cultural de tantos países. Sabores de Botella 1993 B42 añade una extensa colección de refrescos, maltas, cervezas, vinos, licores y bebidas tradicionales inspiradas en España e Hispanoamérica. Recorre Knox Country descubriendo marcas regionales, bebidas artesanales y clásicos populares que evocan los sabores de nuestra cultura. Todas las bebidas están integradas en los sistemas vanilla de alimentación y consumo de Build 42. No se añaden mecánicas complejas ni sistemas de producción industrial. Características []Más de 180 bebidas nuevas []Refrescos inspirados en marcas regionales []Cervezas de España e Hispanoamérica []Vinos, licores y bebidas tradicionales []Maltas, cafés y bebidas sin alcohol []Integración completa con Build 42 []Distribución temática por regiones []Español e inglés - Compatible con multijugador Tipos de Bebidas []Refrescos regionales []Gaseosas tradicionales []Bebidas de frutas []Maltas []Café embotellado []Sidras []Cervezas []Vinos tintos []Vinos blancos []Ron []Aguardientes []Licores de hierbas Ejemplos de Bebidas []Cacao del Turia []Sol Dorada []Morada Andina []Flor del Caribe []Tropicalía []Limón con Sal []Guayaba Crema []Malta Llanera []Coco Claro []Café de Olla []Piña Guaraní []Sidra del Norte []Tinto Andino []Blanco del Plata []Ron Antillano []Caña Clara []Licor de Hierbas de la Sierra []Mahou Cinco Estrellas []Estrella Galicia Especial []Quilmes Clásica Cobertura Regional []España []México []Guatemala []El Salvador []Honduras []Nicaragua []Costa Rica []Panamá []Cuba []República Dominicana []Puerto Rico []Colombia []Venezuela []Ecuador []Perú []Bolivia []Chile []Paraguay []Uruguay []Argentina Progresión Las bebidas aparecen integradas en las tablas de botín y distribución del mundo. Explorar nuevos lugares permite descubrir productos regionales, bebidas raras y marcas difíciles de encontrar. Algunas bebidas son comunes, mientras que otras aparecen únicamente en ubicaciones especializadas. Filosofía de Diseño Sabores de Botella 1993 está pensado para supervivientes que disfrutan del coleccionismo, la ambientación y el detalle cultural. El objetivo del mod es enriquecer el mundo con una selección de bebidas inspiradas en productos reales que forman parte de la vida cotidiana de millones de personas. Cada botella busca sentirse como una extensión natural del universo vanilla mientras representa la diversidad del mundo hispano. Sabores de Botella 1993 no reemplaza ni elimina objetos vanilla. Compatibilidad []Project Zomboid Build 42 []Puede añadirse a partidas existentes []Compatible con un jugador y multijugador []Integrado con el sistema vanilla de alimentación []Vanilla-friendly []Español e inglés Workshop ID: 3749561741 Mod ID: SaboresDeBotella1993

1,700 descargas Detalles →
PRY DOOR ADVANCED v1.4 [B42] – Animated Mini-Game & Realistic Tool Mechanics – Project Zomboid Mod

PRY DOOR ADVANCED v1.4 [B42] – Animated Mini-Game & Realistic Tool Mechanics

por 76561199528743049

Step up your survival game with Pry Door Advanced, the ultimate tool for unlocking doors, garages, and vehicles! This mod adds realistic animated prying actions, skill-based checks, and a challenging mini-game that rewards precision. Multiplayer-safe and optimized for performance. Features: Animated Pry Actions – Watch your character realistically pry open doors, garages, and vehicles with a smooth animation system. Skill-Based Unlocking – Each object type requires a specific skill level: Doors & Garages: Woodwork 1 (Doors), Metal Welding 2 (Garages) Vehicles: Mechanics 2 Tool Durability System – Tools wear out with use. Take care of your equipment! Crowbar: Lasts ~25–30 uses (reduced durability loss from previous versions) Screwdriver & Wrench: Lasts ~20–25 uses Failed attempts: 20% extra damage to the tool Tools break: A broken tool will prevent you from prying until repaired or replaced Mini-Game Challenge – Success depends on timing and accuracy: A slider moves back and forth across a track; align it with the highlighted pivot zone and LEFT CLICK to succeed. Press SHIFT or the QUIT button to exit the mini-game anytime. Successful mini-game triggers the animated pry and opens the target object. Failed attempts still consume some durability, so practice matters! Tool Selection & Detection – The mod automatically chooses the correct tool from your inventory: Crowbar: doors, garages Screwdriver or Wrench: vehicles MP-Safe & Optimized – Fully compatible with multiplayer without desync issues. Reduced tool durability loss keeps gameplay fair and balanced. Experience Gain – Prying successfully grants XP: Strength +2 for all actions Woodwork +3 for doors/garages Mechanics +3 for vehicles How to Use: Press the ` (Backtick) key to start the pry action. Stand near a locked door, garage, or vehicle. The mod will automatically detect your target. Make sure you have the required skill and the proper tool in your inventory. Enter the mini-game: move your cursor over the panel and click LEFT CLICK when the slider aligns with the pivot zone. Success opens the object and slightly reduces tool durability. Failure still costs some durability, so choose your timing carefully! Workshop ID: 3635626758 Mod ID: PryDoorAdvanced

1,033 descargas Detalles →
Tears For Fears Music | Album: Elemental – Project Zomboid Mod

Tears For Fears Music | Album: Elemental

por 76561199258285984

Tears For Fears Music | Album: Elemental Generated with New Music Builder Elemental Side A 01 Elemental 02 Cold 03 Break It Down Again 04 Mr. Pessimist 05 Dog's a Best Friend's Dog Elemental Side B 01 Fish Out of Water 02 Gas Giants 03 Power 04 Brian Wilson Said 05 Goodnight Song Workshop ID: 3755989954 Mod ID: 3TearsAlbum

1,625 descargas Detalles →
Drivng Cars Chinese – Project Zomboid Mod

Drivng Cars Chinese

por 76561198235740762

2018.1.20 需要配合Chinese han hua Mod实现文本汉化, 驾驶汽车MOD 最新修改汉化版 修改车辆耗油为原来0.01%, 修改车辆耐久损耗为原来0.01% 2018.1.20 needs to cooperate with Chinese Han Hua Mod to realize text Sinization, modify vehicle fuel consumption to 0.01%, modify vehicle durability loss to 0.01% 描述: 这个MOD添加车辆的游戏。车辆在道路和停车场等地方产生。这些汽车在产生时可能会损坏或工作。破损的汽车可以用适当的工具和配件修理。每辆车产生了一个钥钥在里面。如果钥匙因为某些错误而没有产卵,或者由于汽车是管理员产生的,您仍然可以获得钥匙,只需右键点击汽车从库存菜单到“搜索钥匙”找到钥匙。这个钥匙只能在找到的车辆上工作,显然不能被搜索两次。 将汽油罐放入车内,并用钥匙启动。然后使用箭头键来驱动。按任何步行键将关闭汽车。汽车可能会与他们的气体产卵,所以停止任何你通过检查汽油的破车。汽车即使在怠速时也会燃烧气体,但在移动的过程中,只有三分之一的气体不会消耗。打开你的空调会增加天然气的使用量。所以记得把它关掉。加热器只是稍微增加了用气量。如果你的车是完全满500/500的话,最多可以增加50%。 车辆碰撞造成伤害,甚至与僵尸碰撞。虽然僵尸没有太大的伤害。也直接命中与僵尸碰撞会杀死僵尸。以非最高速度与非僵尸发生碰撞可能会对驾驶员造成伤害并使车辆受到更多伤害。一旦车辆发生碰撞,车辆不能再被驾驶,但可以像其他产生的车辆一样修理。最高速度的碰撞有五分之一的机会立即打破汽车,并引发火灾。甚至在极少数情况下甚至会在爆炸中爆炸! 车辆可以存储大量的物品!而且显然可以在任何地方随身携带!驾驶时,您甚至可以使用车内的物品。驾驶时可以射击枪支等射程武器。鸣喇叭立即吸引所有僵尸! 在驾驶时你是无懈可击的,在车上攻击你的僵尸会在车破坏之前损坏你的车,直到车破了,然后你自己 控制: 向上键翻页打开汽车加热器 向下翻页键打开冷空调 在启动汽车后上下左右箭头键开车(不是W,A,S和D键) 步行键(W,A,S和D键)将停止驾驶 HOME键鸣喇叭 F键使用大灯 终止键使用收音机 在驾驶的同时,如果你想看看你要去的地方,还是需要用鼠标来面对你要去的方向 您可以通过转到mod文件夹来更改这些密钥,如果是在C:\ Program Files(x86)\ Steam \ steamapps \ workshop \ content \某处的蒸汽。 然后找到\ Drive Cars \ media \ lua \ client \ DriveCars.lua 用记事本或记事本++打开它。您将在页面顶部附近看到一个URL,在浏览器中打开该URL,以便您可以看到要设置的密钥的密钥ID /号码。然后用您在链接下方看到的默认值替换您的密钥ID。完成后重新启动PZ。 修理一辆破车: 二级电气,电子废料,锤子,螺丝刀,胶带 修理一辆工作的汽车回到100%情况: 电子废料,锤子,螺丝刀,胶带 注意:这些接受者可能会随着时间而改变,所以请检查游戏工艺菜单<br /> 向Hydrocraft团队致赠汽车产卵代码和一些各种想法! 经常问的问题 问题:为什么汽车如此巨大? 答:“调整世界图标”选项不存在,问题是运行项目zomboid兼容性 问题:为什么我不能右键点击汽车来搜索钥匙? 答:正如描述所示:“从”库存“菜单中右键单击车辆 这是因为这辆车是坐在地图上的Container类型的物品。就好像你把背包丢在地上一样。所以当你走到它的时候,库存菜单会告诉你什么是容器内,然后如果你点击地面瓷砖。您将在库存菜单中看到容器(CAR)并右键单击该容器。 报告与这些Mods不兼容: 1) ZomboidXBow 2) Quick guns 3) Quick bags Workshop ID: 1281620326 Mod ID: DriveCarsChinese

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Lifestyle: Hobbies 한글번역 – Project Zomboid Mod

Lifestyle: Hobbies 한글번역

por 76561198433653482

42빌드 LifestyleHobbies 모드 한국어 번역입니다. 위그프리 유튜브 https://www.youtube.com/@Wigfri/featured 위그프리 치지직 https://chzzk.naver.com/89f9c9006adee520db8835e21674d686 Workshop ID: 3698278327 Mod ID: LifestyleHobbies_KR_Wigfri

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Brita Armor B42 Inofficial [42.20] – Project Zomboid Mod

Brita Armor B42 Inofficial [42.20]

por 76561198048282450

Inofficial Brita Armor B42 Submod for Bags/Containers only Workshop ID: 3432749576 Mod ID: Brita_2_inofficial Mod ID: Brita_2_inofficial_Bags

1,554 descargas Detalles →
Reading Training Books [41] – Project Zomboid Mod

Reading Training Books [41]

por 76561198175839261

Implements books that can be used to learn and deleting negative traits. Mod adds 3 books to let you learn reading if you have (Illiterate), removes 'Illiterate' and 'Slow Reader' adds 'Fast Reader' (41.73 work) (Not working in MultiPlayer) Illiterate => Slow Reade => normal => Fast Reader DO NOT 'READ' BOOKS (THEY DISAPPEARED AND YOU GET NOTHING). USE SECOND, MOD COMMANDS IN ITEM MENU (Learn Read, Master reading) This mod is simple update for mod: Trait Training Books https://steamcommunity.com/sharedfiles/filedetails/?id=606059733 Check my other mods: beer bottle for molotov https://steamcommunity.com/sharedfiles/filedetails/?id=2562566068 Workshop ID: 2715375532 Mod ID: TTB

835 descargas Detalles →
Infinite Rain Barrel – Project Zomboid Mod

Infinite Rain Barrel

por 76561198336078388

Lets admins right click and set a water collector to last forever Discord: https://discord.gg/p8bewUdcDg Credits to buffy DONT MODPACK WITHOUT PERMISSION Workshop ID: 3345167560 Mod ID: infiniterainbarrel

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Scrap Guns Recipe Patch – Project Zomboid Mod

Scrap Guns Recipe Patch

por 76561198048017396

Summary Provides more realistic recipes to several items within the Scrap Guns mod. Inspired by this fork of Scrap Guns. Should be safe to add or remove without affecting your save. Features: - Shrapnel Shells: Increased output from 4 to 15 shells, maintaining the same input - Salvaged Bullets: Reduced GunPowder requirement, changing from 10 bullets per 30 GunPowder to 1 bullet per 1 GunPowder - Scrap Bullets: Adjusted recipe to match Salvaged Bullets (might change this, not sure about the difference between them gameplay-wise) - Nail Bomb: Reduced GunPowder cost - Glass Bomb: Halved the GunPowder cost - Pipe Bomb: Significantly reduced GunPowder cost - Decoy: Reduced the GunPowder cost Compatibility: This patch should be compatible with most mods, as it only adjusts specific recipes from Scrap Guns. Ensure that Scrap Guns is loaded before this patch in your mod load order. Changelog: See the Change Notes for detailed version history, recipe changes, and updates. Feedback: If you encounter any issues or have suggestions for further improvements, please leave a comment. Your feedback is appreciated! Workshop ID: 3324044405 Mod ID: SGunsRecipePatch

812 descargas Detalles →
Light Switch Backlight - Fixed [B42.20] – Project Zomboid Mod

Light Switch Backlight - Fixed [B42.20]

por 76561197960801216

Standalone fixed B42-safe Light Switch Backlight. Standalone note: This is a standalone fixed version, not a supplement/add-on. Use it instead of the original Light Switch Backlight mod; do not load both at the same time. Fixes included: - Prevents duplicate OnTick hook if B42 loads both common/media/lua/client and legacy media/lua/client copies. - Throttles light switch scan from every tick to once every 10 ticks. - Adds nil guards for player/current square/object square. - Clears old highlights when the player walks away. What it does: Highlights nearby usable light switches with a colored outline so they are easier to find in dark rooms and buildings. Green means the switch is active/on. Red blinking means the switch is inactive/off. Fixes: - Prevents duplicate tick hooks. - Reduces scan frequency. - Adds safer nil checks. - Keeps the original switch highlight behavior. - Adds sandbox option: Only highlight wall light switches. Default ON: strictly filters for wall-mounted switch tiles and excludes lamps, ceiling lights, and other fixtures. Workshop ID: 3781228603 Mod ID: LightSwitchBacklight Support Midgar's Project Zomboid Workshop If this mod has improved your game, server, or community, optional support helps fund Build 42 testing, compatibility updates, server infrastructure, artwork, audio production, and continued maintenance. Public fixes and releases remain free and are never paywalled. Join the Arcadia Rising Community Get update news, support, bug-report help, and join our active long-term Project Zomboid RP/PVE server community. Server: 50.5.46.175:16261

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[WYD] VHS Skill Tapes: Combat – Project Zomboid Mod

[WYD] VHS Skill Tapes: Combat

por 76561198076948732

This is a rework of my skill tape series, with all new original code, and for the B41 skills, dialogue. The mod series serves to add VHS sets for the new skills added in B42. The VHS tapes can be found primarily in VHS stores, but also in homes and such in the game. B42 added six new skills to the game, including Carving, Glassmaking, Knapping, Masonry, the new version of Metalworking (Blacksmithing) and Pottery. This is the Combat set, a special VHS series with 4 tapes in the Combat Class series, and one bonus tape by the Kentucky Fire Commission. The series also recieved an adjustment, so it falls in line with the majority of the vanilla VHS series. Assuming your character has no skill buffs, watching a single VHS will award enough XP to complete tier one of the related skill. Given that this series differs from the other specialized series, watching the entire set will award enough XP to push tier 1 in all combat related skills. Workshop ID: 3684949604 Mod ID: SkillTapesCombat42

1,499 descargas Detalles →
Hell Yeah Moodle – Project Zomboid Mod

Hell Yeah Moodle

por 76561199218353085

Replaces drunk moodle with new COOLER moodle Workshop ID: 3386532537 Mod ID: HYM

774 descargas Detalles →
Umaboid 2023 KR Translate – Project Zomboid Mod

Umaboid 2023 KR Translate

por 76561198078153950

우마보이드 2023 번역 Umaboid 2023의 한국어 번역입니다. Casual을 평상복으로 번역한것 처럼 직역으로 안하고 널리 쓰이는 명칭으로 번역했습니다. 오역제보나 대안 번역 제안 받습니다. ---------23.06.18----------- 업데이트된 의상 중 몇몇이 번역이 적용이 되지 않는 문제가 있습니다. 아이템 이름에 뭔가 문제가 있는 듯한데, 고쳐지지 않아 일단 적용합니다. Workshop ID: 2962846035 Mod ID: Umaboid Kr

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