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Mods y plugins para Project Zomboid
Este catálogo incluye 60.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Suomi Kp/-31 SMG
por 76561198028166950
Adds a Finnish Kp/-31 submachine gun and magazine. (It's not really that big). Mod was made as a joke among friends. I don't take requests. Workshop ID: 2703595212 Mod ID: kp31
ChaosZombieLoot B41
por 76561198052216903
Changes Zombie Loot Spawns ADDS -- Zombie Male/female CannedCornedBeef" 0.015 CannedChili" 0.015 CannedCarrots2" 0.015 CannedCorn" 0.015 CannedMushroomSoup" 0.010 CannedPeas" 0.015 CannedPotato2" 0.015 CannedSardines" 0.015 CannedTomato2" 0.015 TinnedSoup" 0.015 "TinnedBeans" 0.015 TunaTin" 0.015 BeefJerky" 0.015 Corndog" 0.010 Crisps" 0.015 PeanutButter" 0.010 Cereal" 0.015 Candycane" 0.010 CookieChocolateChip" 0.010 Chocolate" 0.010 Nails" 0.1 Saw" 0.07 Lighter" 0.03 Matches" 0.03 PetrolCan" 0.009 Pills" 0.1 PillsAntiDep" 0.1 PillsBeta" 0.1 PillsSleepingTablets" 0.1 Disinfectant" 0.010 AlcoholWipes" 0.010 Antibiotics" 0.010 Bandage" 0.01 HandAxe" 0.01 Machete" 0.020 PipeWrench" 0.020 Wrench" 0.020 Hammer" 0.020 Katana" 0.005 Shovel" 0.040 Axe" 0.040 WoodAxe" 0.020 Sledgehammer" 0.020 HuntingKnife" 0.020 KitchenKnife" 0.020 Screwdriver" 0.020 CraftedFishingRod" 0.040 CraftedFishingRodTwineLine"0.040 FishingRod" 0.010 FishingTackle" 0.030 FishingTackle2" 0.030 FishingLine" 0.030 FishingNet" 0.030 Nightstick" 0.020 Shotgun" 0.009 ShotgunShells" 0.010 ShotgunShellsBox" 0.009 HuntingRifle" 0.009 Revolver_Long" 0.009 223Bullets" 0.010 308Bullets" 0.010 VarmintRifle" 0.009 223Box" 0.009 308Box" 0.009 Work Shop ID=1914409156
Serbian Garda Panteri Uniform
por 76561198130139709
"Whirlwind of war, took everything away... my stone castle has collapsed..." -Roki Vulovic You are now free to commit war crimes on zombies with this brand new outfit. Just make sure you don't act like some certain Serbs and don't commit them on fellow humans. Don't hesitate to use the comment box if you have any issues or recommendations. Workshop ID: 3010117872 Mod ID: UVGPUniform
Too $hort Music | Album: Shorty The Pimp
por 76561199258285984
Too $hort Music | Album: Shorty The Pimp Generated with New Music Builder Shorty The Pimp Side A 01 Intro... Shorty The Pimp 02 In the Trunk 03 I Ain't Nothin' But A Dog 04 Hoes 05 No Love From Oakland 06 I Want to Be Free (That's the Truth) Shorty The Pimp Side B 01 Hoochie (feat. Dwayne Wiggins) 02 Step Daddy 03 It Don't Stop 04 So You Want to Be a Gangster 05 Something To Ride To (feat. Ant Banks, Pooh-Man & Mhisani) 06 Extra Dangerous Thanks Workshop ID: 3755641979 Mod ID: 4ShortAlbum
Tent World - Build 42.14 Fix
por 76561198391766295
3*3的版本:Tent World Tiny - Build 42.14 Fix --- Tent World - Build 42.14 Fix 本 Mod 是 Tent World 的临时修复版,专为 Build 42.14 适配。 ⚠️ 重要说明 (Important) 1. 不能与原版同时订阅:请取消订阅原作者的 Tent World,仅订阅此修复版,否则会导致冲突和出错。 2. 版权归原作者所有。如果原作者更新了官方版本,我将立刻删除此版本。 🔧 修复内容 (Fixes) 原 Mod 在 Build 42 下因地图属性变更导致报错无法使用。本 Mod 修复了右键检测逻辑,确保可以正常进入和离开帐篷。 --- Tent World - Build 42.14 Fix This is a temporary fix for Tent World, adapted specifically for Build 42.14. ⚠️ Important Notes 1. Do not subscribe to both simultaneously: Please unsubscribe from the original Tent World and subscribe to this fixed version only, or it will cause conflicts and errors. 2. The copyright belongs to the original author. If the original author updates the official version, I will remove this version immediately. 🔧 Changes The original mod was unusable in Build 42 due to changes in map properties causing errors. This mod fixes the right-click detection logic, ensuring you can enter and leave the tent properly. --- Workshop ID: 3679101952 Mod ID: TentWorld_B42 Map Folder: TentWorldMap
Zombie Outfit Themes
por 76561199697612096
This mod gives you the ability to control the outfits in which the general zombie population spawns wearing. Some examples of my presets include: Naked (No clothing except underwear - good for players who want less loot) Military (Soldiers/Army theme) Medical (Doctors and Patients) Spiffo (Only Spiffos) Hazmat (Only Hazmats) Wild West (General Western/Cowboy Outfits) Goth (Only Goth Outfit) ...and more like that. If you find it annoying that a few zombies are not wearing the same outfits as the theme you chose, you can reduce the amount of non-conforming zombies by reducing the spawn rates of Randomized Stories in the sandbox settings. The zombies that spawn in those instances, such as firemen zombies at a burnt house or waiters at a restaurant, cannot be easily changed as with the general population. Workshop ID: 3488390914 Mod ID: ZombieOutfitThemes
Villain's Old Country Music
por 76561198272252979
Adds the following 50 old country cassettes and vinyls Dick Nolan - Truck Driving Man Eddy Arnold - Cowpoke Elvis Presley - Blue Moon Of Kentucky Elvis Presley - I Got a Woman Elvis Presley - Kentucky Rain Ernest Tubb - Drivin Nails In My Coffin Faron Young - Live Fast Love Hard Die Young Flatt and Scruggs - Foggy Mountain Breakdown George Jones - Whos Gonna Fill Their Shoes Gordon Lightfoot - Sundown GWAR - My Truck My Dog and Prison Hank Williams - Jambalaya Hank Williams - Move It On Over Hank Williams His Drifting Cowboys Country Songs Music Country Love - Wealth Wont Save Your Soul Hank Williams Jr - Family Tradition Jerry Reed - Lord Mr Ford Jerry Reed - The Crude Oil Blues Jerry Reed - Ugly Woman Johnny Cash - Big River Johnny Cash - Cocaine Blues Johnny Cash - Country Boy Johnny Cash - Folsom Prison Blues Johnny Cash - Get Rhythm Johnny Cash - Man in Black Johnny Cash - My Old Kentucky Home Johnny Cash - Wabash Cannonball Johnny Cash - Wanted Man Loretta Lynn - Youre Lookin At Country Marty Robbins - Doggone Cowboy Marty Robbins - El Paso Merle Haggard - Mama Tried Patsy Cline - Walkin After Midnight Pure Prairie League - Amie Ricky Van Shelton - Wild Man Stonewall Jackson - I Washed My Hands In Muddy Water Sturgill Simpson - Life Aint Fair and the World Is Mean Tennessee Ernie Ford - Shot Gun Boogie The Band - The Night They Drove Ol Dixie Down Tom T Hall - I Like Beer Waylon Jennings - Lonesome Onry And Mean Waylon Jennings - Theme from Dukes of Hazzard Waylon Jennings Willie Nelson - Luckenback Texas Willie Nelson - I Gotta Get Drunk Willie Nelson - Mama Dont Let Your Babys Grow up to Be Cowboys Willie Nelson - Roll me up and smoke me when I die Willie Nelson - Whiskey River Bill Monroe - Blue Moon of Kentucky Bill Monroe - Kentucky Waltz Charlie Rich - Rollin With the Flow Dave Dudley - Six Days on the Road Join my epic PZ server that uses my epic mods: https://discord.com/invite/h7ytHU3RCZ Workshop ID: 3228110274 Mod ID: villains_old_country_music
CZKP Music Lifestyle Addon
por 76561198395736684
este addon añade canciones de los artistas en su forma Instrumental en los Instrumentos de Guitarra Acustica, Keytar, Guitarra Electrica Canciones De Guitarra Acustica: Vivo Por Ti - Zarcort y iTwonGameplay Canciones del Bajo Electrico: Mi Contradiccion - Don Aitor y Cyclo canciones de la Guitarra Electrica: Espolones - Young Cris, Eidrian y Kebin Solera Five Nights At Freddy´s - Zarcort y Kronno Zomber Friday The 13th - Kronno Zomber y Cyclo Llorare por ti - Cyclo y Lucy Paradise Merecio La Pena - Cyclo y Piter G Para No Volver - Cyclo y Zarcort Pidelo - Cyclo Y Luxor Grey Todo Es Una Mier-da - Cyclo y Rid3r Ya Me Olvide De Tus Leggins - Zarcort Ya no me recuerdas - Zarcort y Cyclo Canciones de la Keytar: Apagame - Cyclo Assasin´s Creed Unity - Zarcort y Dan Bull Disparame - Zarcort, Cyclo y Piter G Escapemonos - Cyclo y Braw Robles Final Fantasy X - Kronno Zomber y Nery Godoy FNAF Security Breach - Kronno Zomber FNAF Tjoc:R - Kronno Zomber, Cyclo y Zarcort Foxy Vs Sonic.exe - Kronno Zomber Haters Make me Famous - Kronno Zomber Helio - Kebin Solera Hijos Del Coraje - Cyclo Invierno De Silencio - Piter G y Nery Godoy Kbron - Cyclo y Efen Delerma La Corona - Cyclo Me Toco Una Luz - Cyclo, Porta y Piter G Mis Lagrimas - Zarcort y iTwonGameplay Nunca Jamas - Zarcort y iTwonGameplay Pal Que Sepa Quien Soy - Rid3r, Lautaro Lopez, Nissa, Sawi Elekipo, Cyclo y Ruiper047 Play Love - Zarcort Y iTownGameplay Pico Y Pala - Zarcort Por Que Esperar - Zarcort Prendio - Kronno Zomber Pura Vida - Cyclo Realidad Virtual - Porta, Zarcort y Piter G Se me Olvido - Cyclo Tengo Miedo - Piter G y Cyclo Tirita - Cyclo y Rid3r Vete De Mi - Rid3r Wi-gga - Luxor Grey y Cyclo Pueden comentar cuales quieren que añada en los siguientes parches que pueda hacerles :D Workshop ID: 3111112724 Mod ID: CZKPMusicAddon
ImDarkoFox -Lizard Fox
por 76561199029430889
This mod adds Darko, a unique fox lizard with his own style. Workshop ID: 2982126778 Mod ID: ImDarkoFox
Kano Music | Album: Kano
por 76561199258285984
Kano Music | Album: Kano Generated with New Music Builder Kano Side A 01 It's a War 02 Now!, Baby!, Now! 03 Cosmic Voyager Kano Side B 01 Ahjia 02 Super Extra Sexy Sign 03 I'm Ready Workshop ID: 3756155814 Mod ID: 1KanoAlbum
[B42] Keep that radio on! (Legacy)
por 76561198045899180
Remove one line of code that, according to Indie Stone, " -- conveniently turn off radio when unequiped to prevent accidental loss of power." ⚠️ This is the legacy version of Keep That Radio On! This version uses the old Build 41 design, which directly overwrites the vanilla method and comments out the line that turns the radio off. While it works, this approach can conflict with other mods that also overwrite the same method. A newer approach is available here: Keep That Radio On - Mod Friendly: https://steamcommunity.com/sharedfiles/filedetails/?id=3558422176 The new version: - Uses a vanilla-safe approach - Wraps the original method instead of overwriting it - Offers better mod compatibility Because of this, this legacy version will no longer be maintained. Please use the Mod Friendly edition for future updates. Workshop ID: 3553076000 Mod ID: KeepThatRadioOn42
True Music Addon: SUPER EUROBEAT MIX
por 76561198009275962
SUPER EUROBEAT MIX on cassettes and vinyls. 01. Dave Rodgers - Deja Vu 02. Dave Rodgers - Beat of the Rising Sun 03. Ace - Crazy on Emotion 04. Niko - Night of Fire 05. Ace - Adrenaline 06. Nathalie - Heartbeat 07. Manuel - Gas Gas Gas 08. Stephy Martini - Mad Desire 09. Lou Grant - Don't Stop the Music 10. Max Coveri - Golden Age 11. Ken Blast - The Top 12. Speedman - Speed Lover 13. Ace - Rider of the Sky 14. Chris T. - I Wanna be the Night 15. Max Coveri - Running in the 90's 16. Symbol - Forever Young Check out my other TRUE MUSIC mods: Workshop ID: 2945249604 Mod ID: DL_SUPEREUROBEATMIX
Knox County Power Grid Restoration Event [B41]
por 76561197960801216
Knox County Power Restoration - Community Power Grid Event Turn electricity into a server-wide objective instead of a simple sandbox setting. HOW IT WORKS Admin places special Reactor Generators around the map. Default is 32. Tools -> Knox County Power Grid Restoration -> Place Reactor Generator Each reactor starts at 0% fuel and 0% condition. Players restore each reactor by repairing it to 100% condition and fueling it to 100%. Each time a reactor is fully restored, the server announces progress: Knox County Power Grid Restoration Underway: Reactor X/Y has been restored to full power. When all reactors are restored, the server announces completion and forces global power ON: Knox County Power Has Been Grid Restored. Power stays ON for a configurable duration. Default is 3 in-game months. After setup, the event runs itself continuously. No extra admin action or maintenance is required. THE TWIST: THE GRID STARTS FAILING During the power window, reactors fail one-by-one in the exact order they were restored. First fixed = first to fail. While the grid is failing, reactors are locked and cannot be refueled or repaired until all reactors are offline. A single destabilizing warning can broadcast before each reactor failure. Warning lead time is configurable. When the last reactor fails, the server announces collapse, forces power OFF, unlocks reactors, resets reactors back to 0% fuel and 0% condition, and the restoration cycle can begin again: Knox County Power Grid Collapsed: all reactors offline. Restoration required. OPTIONAL SERVER LAYERS Zombie surges Zombies can spawn on reactor failure. Failure zombie count, spawn radius, and total event cap are configurable. Radio layer Grid status can broadcast over a dedicated frequency. Default is 102.8 MHz. Failure announcements and reactor coordinates are configurable. Power and water controls Includes WaterPowerCmd-style commands and admin context menu controls. /globalpower on|off /globalwater on|off WORKING MASKS: CORPSE SICKNESS PROTECTION This upload includes a separate optional Mod ID: MasksReduceSickness This adds integrated Working Masks behavior for corpse sickness protection. It runs client-side for each player and can be added mid-save. Players must reconnect after the server/workshop update so their client loads the mask logic. How it works The mod watches the player's worn mask and head slots. If sickness rises while a supported mask is worn, it estimates how much of that increase came from nearby corpses and reduces that corpse-sickness gain based on the mask's protection value. Mask condition matters, so damaged masks protect less. It does not protect from generator fumes. It does not directly change zombie bites, zombie infection, colds, or food poisoning. ADMIN TOOLS Do not pick up or move reactors after deployment. Vanilla pickup does not preserve event tagging. Reset Progress (keep reactors): wipes progress, forces power OFF, and resets reactors for a new restoration cycle. Clear Event + Remove Reactors: clears event state and removes placed reactors. Force Next Failure: immediately triggers the next reactor failure in sequence for testing. Force Failure (this reactor): fails the reactor you are targeting. Complete Event: restores all reactors and brings power online for testing or admin recovery. Rebind Reactors: re-tags deployed reactors if tracking gets out of sync. DREADNAUGHT II EVENT BOSS Dreadnaught II is included for future event support. No natural spawns: it will NOT spawn in the world by default. Spawn methods are admin-only or future event-based spawning. Planned use: future water restoration event support. SAFETY Handles major world-time jumps, map resets, and time changes by re-anchoring internal failure scheduling so it does not catch up and collapse early. Best practice after restoring map_t.bin: Restart the server, then use Reset Progress (keep reactors), or Rebind Reactors if placement tracking looks wrong. MOD IDS RestorePowerEvent AdminGenerators optional admin generator helper MasksReduceSickness optional corpse sickness mask protection PLANNED / COMING SOON Radiation fields are planned for a later update. When added, radiation will form around reactors only when all reactors are offline. Hazmat Suit and Nuclear Bio Mask / NBC Mask will protect from radiation. Gas Mask will not protect from radiation. LitFog compatibility may be used for local green radiation visuals if LitFog is installed. Workshop ID: 3719496588 Mod ID: AdminGenerators Mod ID: MasksReduceSickness Mod ID: RestorePowerEvent Support Midgar's Project Zomboid Workshop If this mod has improved your game, server, or community, optional support helps fund Build 42 testing, compatibility updates, server infrastructure, artwork, audio production, and continued maintenance. Public fixes and releases remain free and are never paywalled. Join the Arcadia Rising Community Get update news, support, bug-report help, and join our active long-term Project Zomboid RP/PVE server community. Server: 50.5.46.175:16261
[B42] Pickup Corpse
por 76561199250590284
Pickup Corpse Tired of the back-breaking struggle of cleaning up your base? This mod brings full Build 42 compatibility to corpse management, making it easier than ever to clear out the undead and keep your safehouse clean. 🌟 Key Features - Carry Corpses Anywhere: Allows you to pick up zombie corpses and place them directly into your inventory, backpacks, or vehicle trunks. - Lightweight Bodies: Reduces the carried weight of corpses to 5.0 (down from 20.0), allowing you to move multiple bodies at once without immediately becoming over-encumbered. - Smooth Drag & Drop: Includes custom fixes for the Build 42 UI, allowing you to drag and drop bodies between containers and the floor without the common "infinite loading" or "disappearing item" bugs. - Balanced Timing: Actions like picking up and transferring bodies take a realistic amount of time (approx. 3 seconds). - Panic Fixes: Automatically manages character panic and "heavy item" status when dropping bodies to ensure smooth gameplay. 🛠 How to Use - Right-click any corpse on the ground. - Select "PickupCorpse" or simply drag the corpse into your inventory/bag. - Transfer it to a vehicle trunk for mass transport or take it to a grave to bury it! 🧪 Compatibility - Fully compatible with Build 42. - Optimized for Singleplayer (Multiplayer currently not working). - Safe to add or remove from existing save files. ⭐ Credits & Acknowledgements Original concept and baseline mod created by SyBozz. This version has been completely refactored and fixed to properly function in Build 42 without crashes or dragging conflicts. Author Note: This mod was built to fix the common UI and weight issues found in other corpse-moving mods for Build 42. Enjoy a cleaner apocalypse! Workshop ID: 3718072890 Mod ID: PickupCorpse
True Music Addon: The Wanderers Roleplay Server Music
por 76561197966975040
The Wanderers Roleplay Server Music Workshop ID: 3209516645 Mod ID: GN84-TM-WANDERERS
Too $hort Music | Albun: Short Dog's In The House
por 76561199258285984
Too $hort Music | Albun: Short Dog's In The House Generated with New Music Builder Short Dog's In The House Side A 01 Short Dog's In the House 02 It's Your Life 03 The Ghetto 04 Short but Funky 05 In the Oaktown 06 Dead or Alive Short Dog's In The House Side B 01 Punk Bitch 02 Ain't Nothin' but a Word to Me (feat. Ice Cube) 03 Hard On The Boulevard 04 Pimpology 05 Paula & Janet 06 Rap Like Me Workshop ID: 3755641431 Mod ID: 3ShortAlbum
True Music Addon: Король и Шут Дискография.
por 76561198052391725
True Music Addon: Король и Шут Дискография. Изменен вес кассет на 0.01; винила на 0.05. КиШ - А.М.Т.V. КиШ - Бал лицемеров КиШ - Блуждают тени КиШ - Бродяга и старик КиШ - Бунт на корабле! КиШ - Бунтарь КиШ - В Париж - домой КиШ - В доме суета КиШ - В гостях у соседа КиШ - Валет и дама КиШ - Вдова и Горбун КиШ - Ведма и Осел КиШ - Верная жена КиШ - Веселые тролли КиШ - Вестник КиШ - Вино хоббитов КиШ - Внезапная голова КиШ - Водяной КиШ - Волосокрад КиШ - Волшебный глаз старика Алонса КиШ - Вор граф и графиня КиШ - Воспоминания о былой любви КиШ - Возвращение колдуна КиШ - Вячеслав КиШ - Жаль нет Ружья! КиШ - Забытые ботинки КиШ - Задира и солдат КиШ - Запрет отца КиШ - Защитник Свиней КиШ - Защитники КиШ - Злодей и шапка КиШ - Зловещий кузен КиШ - Звонок КиШ - Дагон КиШ - Дед на свадьбе КиШ - Добрые Тролли КиШ - Дочка вурдалака КиШ - Дурак и молния КиШ - Два друга и разбойники КиШ - Два монаха в одну ночь КиШ - Два вора и монета КиШ - Двое против всех КиШ - Двухголовый отпрыск КиШ - Джокер КиШ - Ели мясо мужики КиШ - Енди Кауфман КиШ - Фокусник КиШ - Фред КиШ - Генрих и Смерть КиШ - Гимн шута КиШ - Город мертвецов + Красавец-мерзавец КиШ - Гробовщик КиШ - Хардкор по-русски КиШ - Ходит зомби КиШ - Холодное тело КиШ - Хороший пират - мертвый пират КиШ - Хозяин леса КиШ - Хозяин таверны КиШ - Идол КиШ - Инквизитор КиШ - Инструмент КиШ - Исповедь вампира КиШ - Истинный убийца КиШ - История о мертвой женщине КиШ - Камнем по голове КиШ - Киногерой КиШ - Клейменный огнем КиШ - Кода КиШ - Король и Шут КиШ - Король вечного сна КиШ - Кто это все придумал КиШ - Кукла колдуна КиШ - Кукольный театр КиШ - Кузьма и барин КиШ - Кузнец КиШ - Леший обиделся КиШ - Лесник КиШ - Лесные разбойники КиШ - Любовь и пропеллер КиШ - Мадам Жоржетт КиШ - Марионетки КиШ - Мария КиШ - Маска КиШ - Мастер приглашает в гости КиШ - Матерый волк КиШ - Медведь КиШ - Мертвый Анархист КиШ - Месть Гарри КиШ - Молотов КиШ - Мотоцикл КиШ - Мой Характер КиШ - Наблюдатель КиШ - Некромант КиШ - Невеста палача КиШ - Невидимка КиШ - Охотник КиШ - Он не знает что такое жить! КиШ - От женщин кругом голова КиШ - Отец и маски КиШ - Отражение КиШ - Ответ КиШ - Паника в селе КиШ - Парень и леший КиШ - Песенка пьяного деда КиШ - Песня мушкетеров КиШ - Пират КиШ - Писатель Гудвин КиШ - Пивной череп КиШ - Пляски на могиле КиШ - Похороны панка КиШ - Помнят с горечью древляне КиШ - Помоги мне! КиШ - Послание КиШ - Представляю Я КиШ - Про Ивана КиШ - Продавец кошмаров КиШ - Проказник скоморох КиШ - Проклятый старый дом КиШ - Прыгну со скалы КиШ - Пьянка КиШ - Раненый воин КиШ - Разборки из-за Баб КиШ - Разговор с гоблином КиШ - Ричард Гордон КиШ - Рогатый КиШ - Ром КиШ - Рыбак КиШ - Рыцарь КиШ - С тех пор как он ушел КиШ - Шар голубой (автор неизвестен) КиШ - Садовник КиШ - Санта Клаус КиШ - Сапоги мертвеца КиШ - Северный флот КиШ - Сказка про дракона КиШ - Скотный двор КиШ - Смельчак и ветер КиШ - Смерть халдея КиШ - Смешной Совет КиШ - Смешной пистолет КиШ - Собрание КиШ - Старинные Друзья КиШ - Суфлер КиШ - Свой среди чужих КиШ - ТОДД Акт 1. Праздник Крови КиШ - ТОДД Акт 2. На Краю КиШ - Та что смотрит из пруда КиШ - Танец злобного гения КиШ - Тайна хозяйки старинных часов КиШ - Театральный демон КиШ - Темный Учитель КиШ - Тень клоуна КиШ - Тринадцатая рана КиШ - Тяни КиШ - Утопленник КиШ - Что видел малыш Workshop ID: 2964366575 Mod ID: KiSHdiscography
Rosewood Revamped
por 76561198001808866
I completely reworked every spawn point in Rosewood to better match the profession. This took a bit of time but I really hope everyone enjoys it. One example of a change is that the burglar has a chance to spawn in the "Bail Bonds" office. Please be sure to leave me feedback and if you have any questions contact me on Discord McDudeMan#7408 Workshop ID: 2936875513 Mod ID: RosewoodRevamped Map Folder: Rosewood Revamped
AbsWeight - Item Weight Control
por 76561198843199017
AbsWeight — Item Weight Control Change the weight of every item in the game directly through the Sandbox settings—no configuration files or additional mods required! ✓ Compatible with Build 42.20 ✓ Multiplayer Compatible ✓ Works with Existing Saves, safe to add or remove mid-game ✓ Fully compatible with Extended Categories, Better Containers and Better Sorting ⚙️ Features - Global Multiplier: Changes the weight of every item in the game. - 11 Category Multipliers: Weapons, Food, Clothing, Ammunition, Containers, Literature, Materials, Medical Items, Tools, Vehicle Parts, and Other. - Vehicle Parts Multiplier: Adjusts the weight of installed vehicle components, including batteries, tires, brakes, suspension, fuel tanks, seats, doors, windows, hoods, trunks, and mufflers. - The Vehicle Parts Multiplier is applied together with the Global Multiplier. - Vehicle-part weight affects a vehicle's total mass, so reducing it may change vehicle acceleration and handling. - Individual Item Overrides: Assign custom values to specific items through a simple text field. - Base.Axe=2.0 sets the axe's absolute weight to 2.0. - Base.Axe=*0.5 reduces the axe's weight to 50% of its default value. - Bulk Category Selectors: Target every item under a specific DisplayCategory. - cat:Firearm=*0.5 reduces the weight of all firearms by 50%. - Bulk selectors also work with items added by other mods. - Presets: Change the weight of common item groups through dropdown menus—no typing required. - Wood - Metal - Concrete and Plaster - Blacksmithing Items - Walkie-Talkies - Available values: 100%, 75%, 50%, and 25% - Remove Key Weight: A separate toggle that removes the weight of keys and key rings. - Minimum and Maximum Limits: Keeps final weight values within reasonable limits, even when multiple settings are applied together. - 28-Language Support: The English and Turkish translations were manually prepared. Other languages are machine-translated; translation corrections are welcome in the comments. 🧩 Compatibility with Other Content Mods Approximately 94% of items added by other mods are defined under module Base rather than the name of the mod that added them. For example, a selector such as Firearms.M16 will usually not exist. The item will most likely be registered as Base.M16. For reliable bulk changes, use cat: selectors. These selectors use the item's DisplayCategory value regardless of which mod added it. 📦 Container Behavior This mod changes only the weight of the items themselves. The following container properties are intentionally left unchanged: - Container Capacity - WeightReduction Container capacity is calculated using the same unit as item weight. Therefore, reducing item weights indirectly increases the effective carrying capacity of every container. Keep this in mind when adjusting the Global and Category Multipliers. ⚠️ Known Conflict If another installed mod rewrites the weight of the same item—for example, by using setActualWeight without a custom-weight flag—the mod that runs last will determine the final value. This is a natural limitation of the Lua loading order and is not necessarily a bug in either mod. 🌐 Multiplayer The server is authoritative. All settings are stored in the server's Sandbox configuration and automatically synchronized with connected players. Players only need to subscribe to this Workshop item so the required mod files can be downloaded. 🛠️ Dedicated Server Installation 1. Add the following values to your server's .ini file: WorkshopItems=3780301677 Mods=AbsWeight 2. Add an AbsWeight table to your _SandboxVars.lua file. Example configuration: AbsWeight = { Enabled = true, GlobalMultiplier = 1.0, Overrides = "cat:Firearm=*0.5;Base.Axe=2.0", } 3. Restart the server. Your selected Sandbox settings will automatically be synchronized with all players. 💬 Support Please share your questions, suggestions, translation corrections, and bug reports in the comments below. When reporting a compatibility issue, please include your mod list and any relevant error logs. If you enjoy the mod, don’t forget to add the Workshop page to your favorites and leave a rating! 📌 Mod Information Workshop ID: 3780301677 Mod ID: AbsWeight
Bolts, Bits, & Boomsticks
por 76561198398064619
A mod mostly geared toward adding greater customization and acquisition options for firearms, with a few other things here and there. But what *exactly* does it do? Above all, this mod allows players to both disassemble and assemble weapons from different parts. Disassembling a weapon yields a specific set of parts relevant to that weapon. Putting these parts back together will, of course, result in the reassembled weapon. Firearms When a damaged firearm is disassembled, its damage is always transferred to the receiver. Therefore, if a player is particularly fond of a certain weapon and wishes to repair it - but has no duplicate - they can disassemble it and use a similar receiver from another weapon of the same general type (Another Rifle, Shotgun, or Handgun) to reassemble it in tip-top shape. The usefullness of firearm assembly does not stop at repairs, however. Using different parts from multiple weapons can yield a weapon the player did not originally have. For example, disassembling two pump-action shotguns for their barrels and a revolver for its mechanism allows a player to construct a double-barrel shotgun. Going even further, it is possible for players to create weapons that do not even exist in the vanilla game, such as the Heavy Auto Rifle or the Lever-Action Shotgun. Being able to disassemble and reassemble firearms requires knowledge gained from skill magazines scattered throughout Knox County, or meeting the required skill levels in Maintenance, Aiming, and Reloading (1, 4, and 4, respectively). (An example of the *new* Heavy Auto Rifle; the result of slapping together the biggest firearm parts) Firearm Parts Almost all firearms are made up of the same basic set of parts: > A Firing Mechanism - determines the firing type. > A Stock - determines the weapon's weight and recoil. > A Barrel - determines the weapon's range. > A Magwell - determines the ammunition type, capacity, and whether the weapon accepts magazines. > And most importantly, a Receiver - the main frame of the weapon. These parts are just groups of parts, though. For example: there is only one barrel "group", but there are many different types of barrels (ie. Long Barrel, Standard Barrel, Pistol Barrel, Shotgun Barrel, etc). Almost all rifles (and most shotguns) can be assembled with whichever stock you wish. Different stocks excel at different things: > Wood Stock: Best for recoil management and fire rate, but fairly heavy. > Stockless Grip: Very lightweight, but very poor for recoil management. > Polymer Stock: Rare, and something of a comfortable middle ground. (An example of each of the three different stocks being put on an M16 Assault Rifle) Melee Weapons doesn't got any right now maybe later Armor AS OF RIGHT NOW, there is only one piece of armor available: the Hauberk. The Hauberk is made up of chainmail, which itself is made up of wire found in hardware stores. The Hauberk essentially functions as an armored hoodie. It grants 100 bite and scratch defense in relevant areas, but is VERY heavy and restricts combat speed. However, the Hauberk is not unbreakable and can be worn down. Recent Changes / Patch Notes -The M1A rifle seemed to be extraordinarily rare in the newest vanilla update, which was problematic because it was the only naturally occurring source of wide magwells, so its spawn rate was buffed. -Added a recipe to extend or trim down magwells, provided the player has sufficiently high Welding, Aiming, and Reloading skills. -Added a recipe to saw down barrels into shorter variants. -Added a recipe to saw down a wooden stock into a stockless grip, as well as a recipe to carve down a wooden plank into a wooden stock. Other things Does this mod support multiplayer? Yes. Probably. Is this mod compatible with other mods? Sort of. It shouldn't break other mods, but it definitely won't work with their items. You won't be able to disassemble weapons from other mods, for example. It also slightly changes a few weapon stats of vanilla weapons, so it may conflict with mods that alter vanilla weapons. I'll probably add some things like more weapon upgrade parts and whatnot in the future, but I don't wanna do that right now ok? chill out. What's next? Right now, I am mostly prioritizing adding compatibility with other mods, starting with VFE, then moving on to others depending on how difficult VFE was to do. Just one weapon can take a while to make all the variations for, however, so compatibility with a mod as large as VFE will take some time. AAAAAAAAAAAAAAAAA Workshop ID: 3789715556 Mod ID: BB&B
Better Backpacks PTBR
por 76561199189649741
MOD Better Backpacks translated in PT BR Workshop ID: 3329430325 Mod ID: BetterBackpacks
focks_necesare_server_misc
por 76561198118836137
testing stuff Workshop ID: 3129438981 Mod ID: agrotsar_focks Mod ID: zReApoModernArmor_focks Mod ID: focks_logs_antic Mod ID: Ulala_focks Mod ID: SPbackpack_focks Mod ID: foccks_fixx Mod ID: focks_d_c Mod ID: Commandeer_testing_focks Mod ID: hmmmm Mod ID: focks_broadcast Mod ID: 93fordElgin_focks Mod ID: GalacTacAR500 Mod ID: hecu_focks Mod ID: HunterPack_Focks Mod ID: ASSLootBoxes Mod ID: map_tiles_focks Mod ID: Militek_Faction_Clothing_focks Mod ID: AshFederalArmory Mod ID: focks_connections Mod ID: PrintIngameTimeOneHour_focks Mod ID: PsychoFoks Mod ID: test_misc5 Mod ID: miisc_focks Mod ID: fordiscordshop Mod ID: fordiscordshop2 Mod ID: supply_focks Mod ID: Focks_tank Mod ID: SCParmorset
Indestructible Door HP
por 76561198013042524
Indestructible Door HP Makes a selection of doors indestructible to melee damage. Not that they can still be destroyed by sledgehammer's context menu. Current doors that are indestructible and cannot be disassembled include: - Armoured doors (what you'd find in armouries at police stations for example) - Jail doors (the ones at the prison) This mod can be patched by adding more door sprite names to the whitelist of indestructible doors. Monkey Commissioned by: Klean I do mod commissions - Discord: _mon.key Workshop ID: 2971617269 Mod ID: IndestructibleDoorHP
Booster Syringes
por 76561198062782667
Description Booster Syringes made specifically for Undead Relent. Credits - The mod was commissioned by Undead Relent - This map was created by Arendameth This mod's permissions fall under TIS's policy Ask for permission This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. The only exception is that servers may freely include this mod in their modpacks, with the freedom to alter it or make modifications as they see fit, as long as credits are properly given to the original creator. Workshop ID: 3593302061 Mod ID: URBoosterSyringes
Project Zomboid Guides
Instalar mods de Project Zomboid - guía del Workshop
Instala mods de Project Zomboid de forma limpia mediante Steam Workshop: introducir IDs, comprobar el orden, reiniciar el servidor y solucionar errores típicos.
Alquilar un servidor de Project Zomboid – guía multijugador
Configura un servidor de Project Zomboid: RAM, ajustes sandbox, mods de Workshop, permisos de admin y errores típicos bien revisados.
Servidor Project Zomboid con soporte de mods
Instala mods compatibles y admitidos desde el panel del servidor.
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