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Mods y plugins para Project Zomboid
Este catálogo incluye 60.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Indestructible Door HP
por 76561198013042524
Indestructible Door HP Makes a selection of doors indestructible to melee damage. Not that they can still be destroyed by sledgehammer's context menu. Current doors that are indestructible and cannot be disassembled include: - Armoured doors (what you'd find in armouries at police stations for example) - Jail doors (the ones at the prison) This mod can be patched by adding more door sprite names to the whitelist of indestructible doors. Monkey Commissioned by: Klean I do mod commissions - Discord: _mon.key Workshop ID: 2971617269 Mod ID: IndestructibleDoorHP
Hold Guitar Correctly (CLIENT)
por 76561198286444922
MOD DOESNT JUST WORK BY ENABLING U NEED TO TAKE THE FILE FROM THE MOD FOLDER AND OVERWRITE THE ORIGINAL. ITS CLIENT SIDED TUTORIAL: C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\2797372972\mods\GuitarCorrect\media\models__X\weapons\2handed Look for the file Guitar_Acoustic.x copy this file and place it in : C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid\media\models_X\weapons\2handed Overwrite the original. A mod that changes the way u hold guitar for roleplay purposes or if u have a mod that u play the guitar like the playable guitar mod then it looks way better than the vanilla and more believable best if u stand up !! Sitting removes the arm from the guitar cant do anything about that so crouching is the best way to mimic that like in the pictures Workshop ID: 2797372972 Mod ID: GuitarCorrect
Lynx Pack 简中汉化
por 76561199103258790
汉化了菜单、UI、物品。 有问题请指正。 排序在原mod下面。 感谢作者Krolldar的制作。 原模组地址:https://steamcommunity.com/workshop/filedetails/?id=3310105458 Workshop ID: 3346218171 Mod ID: LynxPack_CNJF
ADDU Modpack
por 76561199175182318
ADDU Modpack Workshop ID: 2897058035 Mod ID: ADDUcontainer Mod ID: firstaidkit Mod ID: ADDURecipe Mod ID: ADDUTranslate Mod ID: ADDU_RP Mod ID: ADDUxp
SecurityBigBase
por 76561198068082825
Map Coordinate cell 41.23 (Westpoint Eastside.) Not Empty Storage in building. 월드 맵 좌표 기준 41.23에 있고 웨스트포인트 동쪽에 위치해 있습니다. 차고문은 열려있는 상태여서 바로 열고 닫고 할 수 있지만 나머지 일반 문들은 보안? 문으로 열쇠가 있어야 열수 있습니다. 열쇠를 얻으시려면 내부에 있는 좀비를 잡아서 획득하시거나 슬레지해머로 문을 부셔서 들어가시거나 아니면 네크로포지 모드를 이용해서 키를 생성하시면 됩니다. (제작할 때 자체적으로 키를 추가하는 것은 없어서 그럼.) 건물 구성. -입구 경비실 2채 -차고+정비소 -컨테이너 보관소(컨테이너 모드 사용시 컨테이너 보관용 건물로 이용) -본관(2층과 4층 이용 가능하고 3층은 물통이나 발전기 두는 곳으로 사용) -농장 -대형 창고 2채 *오리지널 맵에는 손을 댈 수가 없어서 기존 맵의 도로와 연결이 끊기는 것은 어쩔 수가 없음. 연결하고 싶으면 네크로포지 모드 이용해서 인게임에서 직접 연결하길 *4층의 몇몇 방 안 보관함을 제외하고는 전부 템이 스폰되도록 설정해둠. 템 없는 빈 집을 원한다면 댓글. Workshop ID: 2727825595 Mod ID: JAY Map Folder: SecurityBigBase
Skin Retexture 2
por 76561198168620690
Change the female player skin to be more realistic. ver2 Workshop ID: 2672306483 Mod ID: Skin Retexture2
Tweaked Engine Repair
por 76561198044314606
This is B41 tested only. Works multiplayer/dedicated server. Spare engine parts repair buff and engine quality restoration. 1 engine part is 5 condition per part + mechanic skill. Tested on 0% engine - 1 part is repairing 11% with 10 mechanic skill. +/- 10 parts - repairing 100% of the engine condition. If engine repaired to >=90% the engine quality will be set to 100 and engine condition to 100%. Workshop ID: 3393191816 Mod ID: TweakedEngineRepair
USGI Field Gear: Desert Night Camo
por 76561198085729571
NOW COMPATIBLE WITH BUILD 42 Multiplayer! Desert Night Camo (DNC) was developed by the U.S. military in the 1980s to counteract early Soviet night vision technology. Its distinctive green grid pattern over a darker green base made it a unique entry in military camouflage history. While its operational use was limited during the Gulf War, it remains an iconic pattern admired for its Cold War origins. This mod brings the full range of DNC-themed gear to Project Zomboid, offering immersive gameplay with historically inspired designs. In addition to military zones, survivalist camps, and secret bases, these items can occasionally be found in civilian locations, reflecting their limited post-military circulation. This mod is the first step in a larger project to add all authentic USGI camouflage patterns into Project Zomboid. From Woodland to 3-Color Desert and beyond, the goal is to provide a comprehensive collection of historically accurate U.S. military gear. Included Items: Desert Night Camo Parka (Hood Up/Down) Bite Defense: 15, Scratch Defense: 25, Neck Protection: 0.5 (Hood Down), 1 (Hood Up). A protective and versatile parka for cold and windy conditions, featuring a hood for added coverage. Desert Night Camo Pants Bite Defense: 15, Scratch Defense: 25. Lightweight and durable, these pants are ideal for blending into desert environments at night. Desert Night Camo Boonie Hat No bite or scratch defense. A lightweight hat designed to keep you shaded while maintaining a tactical advantage. Desert Night Camo Bandana (Head/Face) No bite or scratch defense. A versatile bandana that can be worn on the head or tied as a face covering for extra concealment. Desert Night Camo Helmet Bite Defense: 100, Scratch Defense: 100. A highly protective combat helmet designed to ensure head safety during dangerous encounters. Desert Night Camo Kevlar Vest Bite Defense: 40, Scratch Defense: 60, Bullet Defense: 100. A durable and effective vest offering excellent protection against bites, scratches, and bullets. Desert Night Camo Combat Shirt Bite Defense: 7, Scratch Defense: 15. A breathable and comfortable shirt tailored for high mobility and tactical scenarios. Desert Night Camo Waist Pack (Front/Back) No bite or scratch defense. A compact and practical waist pack for carrying small essentials with ease. Reversible Desert Night Camo Rain Jacket (Hood Up/Down) Bite Defense: 20, Scratch Defense: 35, Neck Protection: 0.65 (Hood Down), 1 (Hood Up). A rainproof jacket designed for harsh weather, reversible to adapt to changing conditions. Reversible Desert Night Camo Rain Pants Bite Defense: 20, Scratch Defense: 30. Rain-resistant pants providing excellent protection while maintaining a low profile in wet environments. Workshop ID: 3378335731 Mod ID: GoatDogsFieldGearDNC Workshop ID: 3378335731 Mod ID: GoatDogsFieldGearDNC
Standardized Vehicle Upgrades 3 - B42.15+ Translation Fix
por 76561198217178176
Fixes UI Standardized Vehicle Upgrades 3 by providing B42.15+ JSON translations. Make sure this mod is enabled after the Standardized Vehicle Upgrades 3 mods. Fixes: Recipes Names In-game UI Text Sandbox Text Disclaimer: I do not own the Standardized Vehicle Upgrades 3 mod. I will delete this mod once SVU3 is updated to be compatible in build 42.15+ Workshop ID: 3684277513 Mod ID: SVU3TranslationFix
Great Spring
por 76561198292630923
Map mod made for the RPPVP server Code Knox : Origins This is an map extension mod that adds the small town of great spring. Also contains the quarantined version of the town, that adds a checkpoint and fence all around the town. Run one or the other but don't run both mods This mod modify the 20,26 ; 20,27 ; 21,26 ; 21;27 cells, any other mod modifying them too will be incompatible and result in error in your map. Map mod shouldnt be added mid-playthrough Enjoy Workshop ID: 3496492160 Mod ID: Great Spring Mod ID: Great Spring QZ Map Folder: Great Spring Map Folder: Great Spring Quarantine Zone
True Music Addon: tomas68argVOL2 Anime Edition
por 76561198848157304
Music Animes 2023-2024: EXTRA: Devil May Cry 5 - Bury the Light (Vergil's Theme) Devil May Cry 5 - Devil Trigger (Nero's Theme) Devil May Cry 5 - SubHuman(Dante Theme) ANIMES THEME: Gekai Elise - Ending 1 (Listen) Gekai Elise - Opening 1 (Believer) Mushoku tensei II (Ending Clover) Mushoku tensei II (Ending Musubime) Mushoku tensei II (Opening Spiral FULL) Mushoku tensei II (Opening Spiral TV Size) Shield of hero S1 (ED 2 Atashi ga Tonari ni Iru Uchi ni- Full) Shield of hero S1 (Ending 1 Kimi no namae- Full) Shield of hero S1 (Opening Full RISE) Shield of hero S3 (Ending Full) Shield of hero S3 (OP Madkid-sin FULL) Solo leveling - Ending (Request) Solo leveling - Opening (Level) Tearmoon Teikoku Monogatari ED(Queen of the Night) Tearmoon Teikoku Monogatari OP(Princess' Happy Ending) Workshop ID: 3141647666 Mod ID: vol2tomas68argEDAnime
Super 8 mod Chile 2.0
por 76561199121705195
¿Alguna vez quisiste poder disfrutar de un super 8 en project zomboid?, ¿pero no pudiste? ¡Pues no esperes más! ¡Ya está aquí el mod de super 8! (en desarollo)
PZReborn Custom Kit
por 76561198113109082
Custom kits for PZReborn https://discord.gg/b83uREg Workshop ID: 1622078101 Mod ID: CustomKits
Kano Music | Album: New York Cake
por 76561199258285984
Kano Music | Album: New York Cake Generated with New Music Builder New York Cake Side A 01 Can't Hold Back (Your Loving) 02 She's a Star 03 Baby Not Tonight New York Cake Side B 01 Party 02 Round and Round 03 Don't Try to Stop Me Workshop ID: 3756156230 Mod ID: 2KanoAlbum
Plumb Workaround B42.20+ [SP/MP]
por 76561199330908203
🇺🇸 English 🛠️ Plumb anywhere — now with support for up to 9 rain barrels! Connect sinks, showers, toilets, and washing machines anywhere, even in open areas. ⭐ Features ✅ Connect up to 9 rain barrels (3×3 area) to a single fixture. ✅ Example: when one barrel runs out of water, the system automatically switches to another connected barrel. ✅ Removes the limitations of the game's vanilla plumbing system. ✅ Multiplayer supported. ✅ Can be added to existing saves. ✔ Build B42.20+ 🐞 Found a bug? Create a discussion on the Workshop. ------------------------------------------------------------ 🇧🇷 Português 🛠️ Conecte em qualquer lugar — agora com suporte para até 9 barris de chuva! Conecte pias, chuveiros, vasos sanitários e máquinas de lavar em qualquer lugar, até mesmo em ambientes abertos. ⭐ Recursos ✅ Conecte até 9 barris de chuva (área 3×3) em um único objeto. ✅ Exemplo: quando um barril ficar sem água, o sistema passa automaticamente a utilizar outro barril conectado. ✅ Remove as limitações do sistema de encanamento do jogo. ✅ Multiplayer funcionando ✅ Pode ser adicionado em saves já existentes. ✔ Build B42.20+ 🐞 Encontrou algum bug? Crie uma discussão na Workshop. Workshop ID: 3666515202 Mod ID: PlumbWorkaroundB42
Better Outpost
por 76561198334124125
This mod was inspired by a simple observation while playing Project Zomboid. I not have thousands of hours in the game, but one thing stood out to me: Louisville feels underserved when it comes to military presence and access points. Currently, there is only one main entrance to Louisville I which feels somewhat weak for such a massive city. In a real zombie apocalypse, there would likely be multiple checkpoints, quarantine zones, and evacuation outposts scattered around. I also noticed that several outposts already exist on the vanilla map, but they are often unused or irrelevant. That felt like a missed opportunity. **Better Outpost** introduces a new custom map area designed to address this issue. It adds an additional military-style outpost near Louisville, creating another way to access the city while adding a stronger sense of realism. I'm aware that some in the community prefer Project Zomboid to be as punishing as possible, and this extra access point might make things a little easier. But my intention is not to break the challenge but€” only to add more immersion and variety. ---------------------------------------- Features - Compatible with Build 41+ - Adds a new military outpost near Louisville - Provides an alternate entry point into the city ---------------------------------------- I hope you enjoy it - feedback is welcome! Workshop ID: 3561612652 Mod ID: BetterOutpost Map Folder: BetterOutpost
Inventory Tetris - All the mods "REMASTER" + Infinite Error Fix [ B41 ]
por 76561198425382522
This is a mod that attempts to fix and/or correct several issues from the mod "Inventory Tetris - All The Mods" by Cosmo. It addresses the well-known bug where searching inside a backpack with too many pockets causes the search function to get stuck in an infinite loop due to a missing pocket, throwing endless errors. My mod tries to kill several birds with one stone. Reducing the number of pockets seems to fix the bug and also makes the backpacks more "realistic." For example, why does a regular large backpack have more than six pockets? That doesn't make any sense when you look at its 3D model, which clearly shows one large main compartment and three smaller additional ones. There are many similar examples in other modded backpacks that, in my opinion, were poorly edited by the original creator. What do I base this “realism” on? Several things: the vanilla backpacks and their original intended carrying capacity, their weight reduction values, the intended use of the item (for example, why would an ammo rig be able to carry a rifle? That makes no sense), and most importantly, the item’s 3D model. ! Important Requirements ! You must have the base Inventory Tetris mod installed for this to work. You DONT need Cosmo’s Inventory Tetris - All The Mods because this is a "REMASTER" for that mod and im planning to remake it completely with a more "realistic" and "3D model accurate" version. What does this REMASTER do? This mod RE-MAKES the Cosmo grid with a more realistic one and also adds support for several mods that Cosmo didn’t include: Brita’s Armor Pack REVAMP ( !NOT the original Brita’s Armor Pack ! – Cosmo already included that in his mod). Cosmo only did a basic patch for the base version, but I made full compatibility for the REVAMP version, which I believe fixes many of the original mod’s balance problems. Authentic Z – Added compat for the backpacks, fixes some of the backpack issues. Noir's Attachments – Adds compatibility for the Pink Backpack from this mod. Escape From Tarkov Backpacks – Adds total support for the backpacks . H.E.C.U – Added support for his backpacks. Plus minor improvements and cleanups for better balance. Please note: You will need at least one of the supported mods listed below for this addon to actually do anything. If you don’t use any of them, this addon won’t have any effect. Supported Mods (Patched List): Authentic Z Brita’s Armor Pack REVAMP (! NOT the original Brita’s Armor Pack!) Noir’s Attachments Escape From Tarkov Backpacks H.E.C.U. Final Notes I only included mods I personally like and use. I don’t plan to add support for other mods at the moment because I have a busy life and also maintain my own Project Zomboid server. This addon was originally made for that server. If you'd like me to make a patch for a specific mod you use, please consider donating. Modding may seem easy, but it takes me a lot of time—especially as a beginner modder, everything takes me twice the effort. If you support my work, I’ll be happy to share my Discord so we can chat about potential patches or improvements for your favorite mods. Workshop ID: 3526281964 Mod ID: InventoryTetris_AllTheModsFix
More Condiment Spawns
por 76561198798906798
More Condiment Spawns, works best for Extremely/Insanely rarity settings. Feel free to modify or do whatever. Workshop ID: 3381852246 Mod ID: MoreCondimentSpawns
[B41] Rokem's Ash's Poncho's Remastered Expanded
por 76561197982704394
Requires MilPoncho and Ash's Poncho's Remastered mod to function. Adds new poncho colours inspired by UdderlyEvelyn's Military Ponchos Expanded mod. Sorry, I did not do the cow print as I'd need to make a new custom texture for it and I'm too lazy for that. It also slightly changes the texture colours from the remaster, removes the craftable recipes, and slightly increases the rarity of the poncho (Thanks UdderlyEvelyn for this code). Main Mod Features: - Modifies existing colours: Green, Yellow, and Black. - Green texture was missing in original, so I added my own. - Black texture has been modified to be slightly lighter. - Yellow texture was changed to be more like a tarp-like yellow. - Adds new colours: Red, Navy, White, Brown, and Grey. - Halves the chance of a poncho spawning (they were a bit excessive). - Allows all colors of ponchos to spawn. - Removes the crafting/painting recipes so that they're more special to find (and because it was so cheap that I found it unbalanced). - Additional submod that nerfs the stats of the poncho for those who feel that the original was too overpowered (when using this both modules must be active). Nerf Submod Changes: - Bite resistance reduced to 10 - Scratch resistance reduced to 15 - Wind resistance for ALL versions changed to 0.75 - Neck protection for all UP versions changed to 0.8 - Neck protection for all DOWN versions changed to 0.5 Activate BOTH modules if you wish to use the nerfed modifiers. If you want to use the original stats, leave the nerf mod disabled. Workshop ID: 3375246630 Mod ID: PonchosRemasteredExpanded Mod ID: PonchosRemasteredExpandedNerf
[B42.20]Project Babel - Multi-Mod, Multilingual AI Auto-Translation
por 76561198027821030
One Mod to Localize All Project Babel is a multilingual automatic translation project for Project Zomboid Build 42 mods. Subscribe to and enable this mod to receive translations for popular Steam Workshop mods in supported languages. The project has already covered the cost of large language model calls, so players can subscribe at no additional cost. Fully automated translation pipeline: - Monitors Steam Workshop mod releases and updates daily; - Extracts mod localization text in weekly batches; - Reviews mod content; - Automatically combines terminology, reference translations, and vector retrieval (RAG) to build context; - Calls the LLM API weekly for batch translation. How to Use - Subscribe to this mod. - Enable this mod in the game's mod manager. - Place this translation mod after the functional mods, preferably at the bottom of the load order, so its translations take priority. - If you subscribe to multiple translation mods that translate the same functional mod, the translation mod loaded later will override identically named translations from mods loaded earlier. Project Progress Currently supports 2,000+ mods. The project automatically detects and includes historical Steam Workshop mods with more than 10,000 subscribers every day, and continuously checks included mods for updates. Some mods are not yet included due to content review, unavailable extractable text, or other reasons. Provided that the LLM API account remains funded, automation translates all newly added and changed text in a weekly batch every Friday night. See the GitHub repository for detailed progress. Supported Languages LanguageStatusLanguageStatus Simplified Chinese✅, PauseditalianoPaused Deutsch✅, Paused한국어Paused français✅, PausedNederlandsPaused 日本語✅, PausednorskPaused العربيةPausedTagalogPaused catalàPausedpolskiPaused Traditional ChinesePausedportuguêsPaused češtinaPausedportuguês do BrasilPaused danskPausedromânăPaused españolPausedрусскийPaused suomiPausedภาษาไทยPaused magyarPausedTürkçePaused Bahasa IndonesiaPausedукраїнськаPaused Reason for pause: Due to the sharp increase in DeepSeek V4 pricing, current project funding is insufficient to cover LLM API call costs. GitHub Source code, detailed progress, technical documentation, and issue reporting: https://github.com/PZProjectBabel/project_babel Contribute You are welcome to contribute through GitHub Issues or Pull Requests: - Report translation errors or mod compatibility issues; - Provide terminology lists, translation rules, and manually proofread corpora; - Improve prompts, RAG strategies, the pipeline, or automation scripts; - Provide reference corpora from translation mods with authorization. Funding The project needs ongoing funding for LLM API calls. If you would like to support it, please leave a comment. Acknowledgements Thanks to all mod authors, translation contributors, testers, and players who support the project. Special thanks to As1 Translation Group for providing high-quality Chinese translation corpora: - 统一·中文汉化 - 统一·模组汉化 - 统一·方舟汉化 Licenses and Copyright Project Zomboid and all original mods are the property of their respective authors and rights holders. The project's AI-translated text and related materials are licensed under CC BY-NC-SA 4.0 (Attribution-NonCommercial-ShareAlike 4.0 International). Automation programs, scripts, and other development code are licensed under GPL-3.0. © 2025 Project Babel. Translations: CC BY-NC-SA 4.0 | Code: GPL-3.0 Workshop ID: 3759583822 Mod ID: project_babel
True Music:Meme pack
por 76561199154960628
Мод добавляет мемную музыку бегает по полю весело кабанчик vitas the 7th element Пика - патимейкер Сектор газа - бомж Смешарик тема погони Чёрный диплом! (Vakhobrooklyn) Дора - Дура Five Night's At Tick Tock (It's Been So Long X Tick Tock) (My Version) I Got No Brinks Truck Dead Island 2 - Soundtrack The Bomb Song Trailer brooklynbloodpop by syko but its with the dj girl by minus8 Тук тук тук я человек паук Eurythmics - sweet dreams snoop dogg - para rara ra smash mouth - all star In The Virtual End (Linkin Park HL2 music video) Senator Armstrong Theme - It Has To Be This Way - Lyrics Ивангай feat trinergy - Хаю-хай Ивангай - Песня задрота ballada beloi akuly v stranded deep maco mamuko - whiskey cola tequila tobi king - lolimou nagyz kazaktyn oleni psy - gangam style Aqua - barbie girl gachi remix Подлая еврейская музыка Battotai - Japanese March Drip Remix Extended Крошка моя was wikkeb wir trinken Adessa - Женщина я не танцую Хихи Хаха - Жиденького ЯНУР - Музыка моей души Bella ciao Юность в сапогах (Gachi Version) Гачимучи ремикс Сccp phonk Napoleon's song (Amour Plastique- slowed version) alien sing just the two of us 18 Мне уже x tekhas mashup Кентал feat cardi - Халкын remix enjoykin- Котлеты с пюрешкой Акула - Позвони Basshunter - Vi sitter i ventrilo och spelar DotA Високосный Год - Тихий огонёк Фаина Фаина на Ал-Фараби ма Саина ма - ZHER U Got That Nightcore Sweet Little Bumblebee Favored Nations The Setup Eurythmics, Annie Lennox, Dave Stewart - Sweet Dreams Bee Gees - Stayin' Alive Two Steps From Hell - Strength of a Thousand Men EA Games Soundtrack - Red Alert 3 Theme - Soviet March Gandalf - Epic sax guy Jojo-s Bizarre Adventure OST - Awaken (Pillar Men Theme) Enjoykin - Nyash Myash Павел Сатаненко - Господь Господь Иисус Христос ?DK x CMH - Мемы 2 ?CMH x Мазеллов x Братишкин – Частушки verka serduchka - Всё будет хорошо verka serduchka - Всё будет хорошо Aqua - Barbie Girlъ Polish Cow - Польская корова Scatman John - Scatman (Ski-Ba-Bop-Ba-Dop-Bop) Los del rio - Macarena Shakira, Freshlyground - Waka Waka (This Time for Africa) Mortal Kombat - Theme Song Original Rednex - Cotton Eye Joe Initial D - Deja Vu Натали - Морская черепашка Високосный Год - Тихий огонёк KLAUS BADELT - He's A Pirate Сергей Шнуров - Мобильник (Из к/ф "Бумер") Серёга - Чёрный бумер O-Zone - Dragostea din tei SEREBRO - Mimimi Конец фильма - Юность в сапогах Валентин Стрыкало - Я бью женщин и детей Workshop ID: 3238997283 Mod ID: 3238997283
AntiserumUHC reworked (Cure doctor only)
por 76561198294010923
This is reworked version of the antiserum ultra harcore mod (doctor only) from chicken parm. Current changes: New item Test kit: Allows anybody to test for infection. New recipe: Create test kit requires 2 test tubes. (Nurse and doctor only) New recipe: Create 5 test kits requires 10 test tubes. (Nurse and doctor only) Updated recipe: Skill required to make the chemical workstation is now Electricity 5. (Doctor only) Craft the journal of research to unlock all recipes you can unlock with your profession. Nurses can now craft anything related with this mod except for the Cure and the chemical workstation. Workshop ID: 2941826546 Mod ID: AntiserumUHC (Cure doctor only)
AFightMechanism
por 76561198329871201
This mod adds new fight mechanisms. Basic Melee Attacks Beware this is based on delay between pressing and releasing the attack button. - With this mod, melee attacks are triggered when releasing the attack button. (not when pressed) - When you hold attack button for less than 0.5s, you make a Quick Attack. - When you hold attack button between 0.5s and 1.5s, you make a Medium Attack. - When you hold attack button for more than 1.5s, you make a Slow Attack. - On Fight tab of Character page you can monitor the evolution of the timer (red indicates you cannot attack). - Deactivated with range weapons. Combo Beware this is based on delay between attack triggers. - When you trigger an attack less than 2.5s after the previous attack, it is considered as a combo. - When you realise a predefined combo sequence, specific attacks can occure. - On Fight tab of Character page you can monitor the evolution of the combo (up to 6 max). Current Combo List - Quick, Quick, Slow: Swipe with 4 meters distance (all Zombies around you fall on the ground). - Medium, Quick, Slow : Cut the leg (the target zombie falls on ground and becomes a crawler). - Quick, Slow : Stun (the target zombie is staggered for 8 seconds). - Combo list can be modded see AFightMechanism_ComboAttackList.lua line 7 for the Quick Quick Slow exemple. Dash - Dash by pressing the associated key ('F' by default). - The Associated key can be modified with Mod Options (OPTIONS >> Key Bindings >> Combat >> Dash). - A dash is a very fast movement of ~2 meters in the direction faced by the character. - The character must be in combat stance. - Dash requires the destination to be reacheable. (you cannot dash through walls) - Timeout: You must wait at least 3 seconds after a dash to make a new one. - On Fight tab of Character page you can monitor the evolution of the timer (red during the dash). - Deactivated with range weapons. Required Improvements - Dash needs animations. Any help is welcome.(done) - Basic attacks need dedicated animations. Any help is welcome. - Combos need dedicated animations. Any help is welcome. - Combos need to depend on the weapon type(done). - Combos need more effects: knockout(done), root, snare, stun(done), dot, targeted body part(leg done), instant kill, remove teeth. - Combos need more zones: solo target(done), multiple target, circle(done), cone. - Combos need placement effect: attack from front, from side, from behind, while hidden. - Combos need added movement effects. - Combos need lua control on "attack on ground". - Zombie research would benefit from optimization. - Apply the effects to other players in multiplayer. - Find ways to keep some balance. Credits where it is due - The roll animation is made by Golden Meow Ball and copied from Tactical Rollover. Ask for permission This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online. If no permission is received you may not alter the mod. Workshop ID: 2811855174 Mod ID: AFightMechanism
Farming Expansion [B42] - Русификатор
por 76561198414246143
Русификатор Farming Expansion Мод добавляет систему выращивания многолетних фруктовых деревьев и винограда, а также глубокую цепочку крафта для производства алкогольных напитков. Что делает мод? • Многолетние растения: Яблони, вишни и виноград зимуют, приостанавливая рост, и дают урожай из года в год. • Глубокая переработка: Создавайте вино, пиво, сидр, виски и сахар через систему брожения в бочках и самогонном аппарате. • Полный цикл: Используйте свежие и гнилые фрукты для создания семян, выжимайте соки, готовьте основы для алкоголя. • Постоянное развитие: Мод активно обновляется, добавляются новые фрукты, рецепты и исправления баланса. Ключевые особенности: Устойчивое фермерство, разнообразная алкогольная промышленность, реалистичные циклы производства, полная локализация. Хочу перевод Поддержать переводчика Workshop ID: 3587832597 Mod ID: FARMEXPARUS
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