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Mods y plugins para Project Zomboid
Este catálogo incluye 60.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Alyans Music | Album: На заре
por 76561199258285984
Alyans Music | Album: На заре Generated with New Music Builder На заре Side A 01 На заре миллениум версия 02 День освобождения 03 Фальстарт 04 Падение взлёт На заре Side B 01 Дайте огня 02 Вальс 03 Порабощенные трудом 04 На Заре - Rock Panorama 87 Workshop ID: 3755502085 Mod ID: 1AlyansAlbum
Fast Reload Fix
por 76561198004481176
This mod was made for my personal dedicated server - Uploaded because why not! This mod uses sandbox setting Does not utilize mod options (yet at least) Customizable mod that allows you to fine-tune your firearm reloading experience. Whether you want to simplify reloading or make it more skill-dependent, this mod provides more flexibility to match your play-style. Features: Fast Reload Fix Active: Toggle the mod's features on or off. When disabled, all of the mod’s functionality is turned off. Magazine Reloading: Magazine Reload Module Active: Enable or disable magazine-related settings. Ignore Reload Skill for Magazines: Use a static reload value for magazines, ignoring the player's skill level. Static Magazine Reload Amount: Set a fixed number of rounds reloaded into magazines per action. Magazine Reload Skill Modifier: When player reload skill is not ignored, adjust the impact of the Reloading skill on the amount of bullets loaded into a magazine at once. A lower modifier increases the skill's influence. Pretty much same as above, but for shotguns! Shotgun Reloading: Shotgun Reload Module Active: Enable or disable shotgun reloading settings. Ignore Reload Skill for Shotguns: Use a static reload value for shotguns, ignoring the player's skill level. Static Shotgun Reload Amount: When player reload skill is ignored, set a fixed number of rounds reloaded into shotguns per action. Shotgun Reload Skill Modifier: When player reload skill is not ignored, adjust the impact of the Reloading skill on the amount of shells loaded into a shotgun. A lower modifier increases the skill's influence. (Shotgun Exclusive - Magazine unloading following the reloading amount) Unloading Settings: Enable Multi-Bullet Unloading: Choose whether to unload multiple shells at once or revert to unloading one round at a time. Multi-Unload Rounds: Configure how many shells are unloaded at once from shotguns. Added detailed sandbox option tool tips - Tried to separate each module for more flexibility I understand that the shotgun unloading portion does not match the first two sections. I basically started over about half way through and haven't made it to that section yet. When i have the time, I will finish the reload speed modifiers, and separate magazine loading and unloading to mimic shotguns. A few features i may add in the future Weapon Weight Impact Weather Impact Hand Condition Modifier Crouch/Prone Reload Modifier Panic ** This one is already in, however doesn't have the option to manipulate the impact of; or turn it on or off. Stamina Impact Fatigue-Based Reload Speed Modifier Condition Impact **Guns in worse condition reload slower. Vehicle Penalty ** Reloading inside a vehicle incurs a speed penalty. Mag Capacity and Reload Time **Adjust the speed based on the magazine capacity. Larger magazines could take longer to load, while smaller ones are quicker. Equipment and Gear Impact **Allow reload speed to be influenced by the player's gear and equipment, like backpacks or vests, which could either hinder or aid in the reloading process. Impact of Character Traits on Reload Speed **Traits affecting reload speed, such as Quick Learner or Strong. Customizable Reload Speed for Different Weapon Categories. Speed for Different Ammo Types AND/OR Reload Speed by Weapon Type I've not run into any issues with this mod working with other mods. Confirmed to be "working" with Britas and VFE If there are bugs - I will likely figure them out. However, please notify me if you find any and I will work to get them fixed. This is my first mod so it might have some issues. Inspiration for this came from the Fast Reload mod below. While it was not working, and seemingly abandoned, I drew inspiration from it. Credit where credit is due. cpt. Metal https://steamcommunity.com/sharedfiles/filedetails/?id=2916530733 Workshop ID: 3325375812 Mod ID: FastReloadFix
Anthro Sylveon
por 76561198068799211
Upon request, introduces the 6th gen Fairy 'vee Sylveon :3 Male, Female and Shini versions available. Ribbons will cause a lot of jank, no idea how to do them well lmao. I also haven't tested the model every item of clothing so there may be texture clipping issues. Hats are definitely iffy. Pose thanks to the True Actions Dancing Mod. Character trademark belongs to Game Freak/TPC/Nintendo. Followed the guide here at https://wolfjackal.dev/projects/project-zomboid/anthro-survivors/mod-creator/instructions and the pza tool to build the mod. Really appreciate the helpful information and resources provided! Workshop ID: 3268631160 Mod ID: AnthroSylveonSurvivor
TMC_Trolley理货推车增强
por 76561199069259313
TMC_Trolley理货推车增强,容量调整至200, 版权归原作者所有 原mod链接:https://steamcommunity.com/sharedfiles/filedetails/?id=2478768005 Workshop ID: 3251653120 Mod ID: ZuperCart v.1.10change49-->200
KRBK_BAL
por 76561198179477498
KRBK_BAL Workshop ID: 3147550691 Mod ID: 2021326542
iHoard - Leave nothing behind.
por 76561197976159709
Works in MP, can be removed mid save. Allows creation of a container with -20 weight, 10 weight reduction with 1 capacity. Accumulate Clutter with 20 garbage bags, a full roll of duct tape and a rubberband. Use it on the ground to fit more than 50 per tile, place a few in a first aid kit and have a mobile hospital. Intended for use with any and all mods that add more stuff to carry/organize. I did my best to balance with rarity of items needed. Workshop ID: 1134513576 Mod ID: iHoard
RV Fenix [B42] - Русификация
por 76561198414246143
Русификация RV Fenix Возрождение интерьеров для ваших автомобилей. Этот мод добавляет игровые, постоянные интерьеры для широкого спектра транспортных средств. Совместим с коллекциями автомобилей от KI5, Papa_Chad, Filibuster Rhymes и PZK VLC. Что делает мод? • Игровые интерьеры: Входите в интерьер автомобиля и свободно перемещайтесь внутри • Гибкий доступ: Доступ через радиальное меню (V) или контекстное меню (ПКМ) • Индивидуальные настройки: Установите размер интерьера для каждой модели или отключите интерьер для конкретного автомобиля • Полная совместимость: Работает с популярными наборами автомобилей для Build 42 • Различные размеры: Несколько предустановок размера интерьера (6×4, 6×6, 6×10, 6×14) Ключевые особенности: Реалистичные интерьеры автомобилей, полная настраиваемость, совместимость с популярными модами на транспорт. Dear foreign friends, this mod is only a localization of the main mod. If you came here because of the preview or text on it, you can safely go to the modification page itself. Хочу перевод Поддержать переводчика Workshop ID: 3591179509 Mod ID: RVFENRUS
Unarmed Combat Mod (MP)
por 76561199042257388
Unarmed Combat MP See Short Video Update: Added Spinning Heel Kick Hold shift key to perform a kick Frustrating but i had no choice but to re upload an older version of the mod This is the version that works with MP I updated it to make it work with SP but now its just messed up i believe the animset has SP and MP sytnax but its undocumented so yeah sorry for MP players but this mod isnt as good as the SP version I have no plans to update this further unless commissioned to do so Adds 3 Custom Kick Attack Animations Adds A Randomized Fist Attack Uses the vanilla punch animations (unused vanilla assets) You Lose Endurance while doing These Animations (Configureable via sandbox options) Works for both MP Only (See SP version of the mod) Can be installed mid game Note this mod doesn't add additional damage If you have endurance loss turned on then this mod makes the game more difficult -------------------------------------------------- Mod by Glytch3r Commissioned by SEDDOWS All my mods are commissioned including this one For custom pz mod commissions or update requests contact Glytch3r discord: Glytch3r#7331 / glytch3r https://ko-fi.com/glytch3r Please support my youtube channel: Workshop ID: 3380178463 Mod ID: UnarmedCombatMP
Days Gone Main Menu with Music (B42)
por 76561198048833753
TO MAKE THIS WORK ON VERSION B42.15 PLEASE FOLLOW RYUKU THE AUTHOR OF MMF'S INSTRUCTIONS: B42.15 NOTICE Unfortunately, due to changes in B42.15, you now need Reflection Enabler. Reflection Enabler link: https://steamcommunity.com/sharedfiles/filedetails/?id=3682136459 I understand installing a Java mod to play custom music in the main menu is overkill, but, that's the way it is at present. When/if this changes, I'll update the mod to support a non-Java solution. ----Description---- B42 version! B41 version HERE A Days Gone themed main menu! Replaces the game's original main menu with a 16:9 art image, my custom PZ/Days Gone logo and the theme song from Days Gone. -RESET YOUR GAME TO SEE ALL CHANGES Check out the other standalone mods in this series: - Shaun of The Dead Main Menu with Music - Speed Demon Main Menu with Music - A Journeys End Main Menu with Music - Dead Island Main Menu with Music - We are F*cked Main Menu with Music - False Hope Main Menu with Music - Hope is Lost Main Menu with Music - Left 4 Dead Main Menu with Music - The Last Of Us Main Menu with Music - The Walking Dead Main Menu Remix - 28 Days Later Main Menu with Music - An Alternative Main Menu - Dying Light Main Menu with Music - DayZ Main Menu with Music - Refashioned Main Menu Remix - Xirszo Main Menu Remix - MaDeInCCCP Main Menu Remix Want a cleaner main menu? Then check out my other main menu mods: - Main Menu Watermark Remover (B42) - Main Menu Credits Disabler (B42) Serious massive thanks to Ryuku for his support and help with most of the UI coding! Workshop ID: 3488802263 Mod ID: DaysGoneMM_B42
RimWorld-Corpse Disposal Expansion
por 76561199086675849
Channel: 🧟 Zombie‑Skull Bone Bowl Mod Full Introduction No moral judgement exists within the apocalypse, only the cold rules of survival. This mod lets you dissect zombie bodies and loot zombie meat and skulls. The broken zombie skull carries nothing but a murmur: “I am going to make a bowl out of your skull”. ⚙️ Core Functions New features will be added from time to time. Please click the link to view the new features:【论坛】 🥩 Zombie Meat Stats Raw Zombie Meat (100 Calories / 12 Protein): Eating it carries a high risk of poisoning and infection. It spoils in one in‑game day and may also serve as fishing bait Cooked Zombie Meat (180 Calories / 24 Protein): Consuming it still triggers the nauseous debuff ✅ Both raw and cooked zombie meat can be turned into compost (+5 fertilizer bonus) 🧑🦳 New Occupation 【论坛】 ✨ New Trait 【论坛】 🛠️ Sandbox Custom Settings 【论坛】 🌐 Supported Languages 中文 (CN)、English (EN)、Deutsch (DE)、日本語 (JA)、한국어(KO)、Русский(RU) 🎮 Gameplay Notes Multi‑player servers are supported (functionality has undergone basic testing) 👍 If you like this mod, please leave an upvote, favourite it and award it on Steam. Your support is greatly appreciated! -Slaughter zombies / Process zombie corpses / Destroy zombie corpses / Delete zombie corpses / Slaughter zombie corpses / Clean up corpses / Clean up zombie corpses / Zombie meat / Zombie skin / Corpse Disposal / Body Disposal Workshop ID: 3779284927 Mod ID: TuZhai Mod ID: Tuzhaiclothing Workshop ID: 3779284927 Mod ID: TuZhai Mod ID: Tuzhaiclothing
COS Combined Outfit Pack
por 76561198827578208
A curated collection of custom character outfits for Project Zomboid Build 42. This pack combines a variety of tactical, military, Resident Evil, and anime-inspired outfits into a single lightweight mod for easy use on singleplayer and multiplayer servers. Features: • 20+ fully tested outfits • Male and female character outfits • Tactical operators and military gear • Resident Evil inspired outfits • Anime and custom character outfits • Build 42 compatible • Stable and optimized • No known ItemType issues Included Outfits: • BSAA • RE8 Tundra • RE2 Hunk • Lady Hunk Reaper • Ghost Rook • CW EOD • KORTAC • Antagonist • BOS • Quiet • Power • Cyan • Cyan NoWing • Zani • LALA • LUMI • gf2 Klukai Summer • And more... Every outfit included in this pack has been individually tested before being added. Made for Project Zomboid Build 42. Build 42 compatible. Workshop ID: 3738816272 Mod ID: Coscombined Workshop ID: 3738816272 Mod ID: Coscombined
不更新模组2
por 76561198173293063
别更新了烦死了烦死了烦死了 Workshop ID: 3390264537 Mod ID: ABetterContainersA Mod ID: ABB_E_RappelKitA Mod ID: ABB_CommonSenseA Mod ID: ACraftHelperContinuedA Mod ID: ARiskyInspectWeaponA Mod ID: APondA Mod ID: AProjectFalloutMasterA
Dirty Hotbar
por 76561199113018152
Dirty Hotbar This mod improves Project Zomboid's hotbar and hand-equipped UI by adding item-status information, optional tooltips, scaling controls, and built-in slot reordering, while retaining Project Zomboid's visual identity. Dirty Hotbar is a fork of Clean Hotbar. You can support the original author through his Afdian. Changes and additions: - Changed the visual appearance to match vanilla Project Zomboid. - Configuration options are only available through mod configuration menu. - Added config option to choose between split and combined ammo counter display. - Added "tiny" as a new size option for the ammo counter display. - Added option to hide hand equipped UI. - Added option to change hand equipped UI position. - Added option to change hand equipped UI orientation. This mod will be supported in my free time. Please don't expect immediate updates or responses. Workshop ID: 3787753909 Mod ID: DirtyHotbar
Spongie's Character Customisation - SPANISH
por 76561199592234537
Traduccion completa del mod Spongie's Character Customisation al Español para B42. Workshop ID: 3667063271 Mod ID: Spongies_Character_Customisation_SPANISH
True Music Addon: Blainos TM
por 76561198012359631
TM made for flukey's community. Workshop ID: 2802067269 Mod ID: true_blainos_music
No Jumpscares! ( Obsolete )
por 76561198073904810
This mod is now obsolete This mod is now obsolete, if you want to remove sounds, go to Game Options and into Audio and there is a "Jump-scare SFX Volume" You may use code in mod to help give yourself an idea of how to make custom Jumpscare sounds. This mod worked by overwriting the base game's sound effects and replacing it with a singular audio file that had no sound thanks to audacity. ---------------- The mod will no longer be updated due to being Obsolete, you are free to however view it's grave. And be glad we are no longer in a time where we need a mod to remove cheap jumpscare sound effects, least I view jumpscares as cheap. Former Description Tired of that violin making you crap yourself and getting yourself bitten? Well after recent events of getting FNaF'd Jumpscares due to desync, I decided to DELET it... And by delete I mean I made it so it plays a "silent" sound file. I tried to test it and I'm assuming it works, it's kind of hard to work out what triggers it since half of time it happens randomly especially when you've already seen a zombie prior and such. Workshop ID: 2746780920 Mod ID: JP_NoJumpscare
Wash All
por 76561198079832246
Adds an All button in the Wash context menu. Washes you and every washable item in your main inventory in one click. Simple lightweight mod, Should be compatible with anything. Seamlessly fits in the context menu and also translates to every language. Multiplayer should work, let me know. (anyone..? At this point it's fair to assume it works.) Workshop ID: 3790314566 Mod ID: WashAll
Filibuster Rhymes' Used Cars - Alternate Humvee Texture
por 76561198799196919
Changes the textures of the FHUC Humvees to add the gunners hatch. Workshop ID: 3379581990 Mod ID: 01FRUCAB-HMF
More Aviator Colors
por 76561198280001466
Adds 5 new colors for aviators that can be found in the world Workshop ID: 3316031879 Mod ID: Aviators
Bandits Week One B41 Light Spawn Fix
por 76561198002640790
Light Load Week One: Simple Spawn Fix A lightweight tweak for Bandits Week One (Build 41) that makes spawning behave better and puts less strain on your PC. What it does: - Stops NPC populations from spiraling out of control - Keeps the world feeling more populated nearby, without wasting resources far away - Prevents zombies from instantly spawning in huge clumps right next to you when entering buildings - Smoothly reintroduces zombies over time instead of dumping them all at once NPC changes: - NPC population now reacts to what actually happens in your game - Fewer "infinite replacements" when NPCs die - Local areas lose population as people die there - The world gradually empties out based on your actions, not just a timer - Small tweaks to NPC behavior/path-finding so that they survive a little bit longer, react more intelligently to danger and continue to behave normally even if they live much longer than expected Why use it: - Feels more natural - Less immersion-breaking spawn behavior - Better performance in longer sessions - Still keeps intended population levels-- just handled more cleanly Notes: - Designed for Build 41 (re-uploaded Bandits Week One) - Recommended (but not required): - -> Disable "Final Solution event" - -> Disable "Start with a babe" (this one is STRONGLY Recommended) If you want to skip ahead to when things actually start happening: - Press 8 -> step forward day-by-day (to EARLY part of outbreak) - Press 9 -> jump to MIDDLE of outbreak If you have a very large home base or want to switch to a new base location (so NPC civilians don't spawn there): - Press 7 -> Sets current building as "home base" so that NPC civilians that are already there will de-spawn and no new NPC civilians spawn there in the future (might need to press it several times in a row to ensure ALL NPCs there de-spawn) Workshop ID: 3704132471 Mod ID: lightLoadWeekOne
KRBK_Intro
por 76561198179477498
KRBK_Intro Workshop ID: 3159226955 Mod ID: 3888882121
BTSE Player Made Vending
por 76561198049006419
making vending machines craftable by players but without global shop access Workshop ID: 3684968263 Mod ID: BTSE_VendingCraftPatch
Korean Translation Delta (Build 42)
por 76561198874264767
프로젝트 좀보이드 빌드 42용 한국어 번역 보강 패치입니다. 챗지피티 40시간 굴려서 만든 번역 모드에요. 개인 사용 목적으로 만들어졌습니다만 쓰실 분은 마음껏 쓰세요. 바닐라 한국어(KO)에서 누락/공백이거나 영어로 남아 있던 항목을 중심으로 빌드 42 번역 범위 전반을 보강합니다. 게임 내 남아있는 모든 영어 텍스트를 번역한 것은 아닙니다. 현재 진행 상황(빌드 42 JSON 번역 범위 기준): 확인 가능한 비공백 영문 항목은 반영 완료입니다. 원문 영어가 비어 있는 키, 의도적으로 영어를 유지한 항목, 이미지 기반 인쇄물 같은 부분은 번역하지 않았습니다. Workshop ID: 3652024434 Mod ID: DZserverKoreanTranslationPatch Made for personal use. Feel free to use/edit/redistribute all you want. But don't expect perfection or a good quality :P
Spawn Point CHS
por 76561198102472011
共计汉化了92个出生点. Workshop ID: 3422295433 Mod ID: SpawnPointCHS
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Configura un servidor de Project Zomboid: RAM, ajustes sandbox, mods de Workshop, permisos de admin y errores típicos bien revisados.
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