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Mods y plugins para Project Zomboid

60.000+ mods disponibles Fuente: Steam Workshop ↗

Este catálogo incluye 60.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.

Someone called RPG? [B42] – Project Zomboid Mod

Someone called RPG? [B42]

por 76561198023316543

Someone called RPG? Every jacket can be trash. Every pair of socks can become a build. Someone called RPG? turns clothing into persistent randomized RPG loot. Every eligible piece receives a rarity, upgraded clothing stats, 75 item levels, permanent gem sockets and a set of affixes that stays attached to that exact item through containers, corpses, saves and multiplayer transfers. Six rarity tiers - Common - +1% base clothing stats, one small affix, may have a drawback - Uncommon - +2% base clothing stats, one or two affixes, may have a drawback - Rare - +5% base clothing stats, two affixes, rarely has a drawback - Super Rare - +15% base clothing stats, three positive affixes - Legendary - +30% base clothing stats, four strong positive affixes - Mythical - +50% base clothing stats and an additional set of high-value stat bonuses Low-tier drawbacks range from -1% to -5%. Super Rare, Legendary and Mythical clothing never rolls a negative affix. Level your favorite gear - Every direct player zombie kill grants one XP credit to every rarity item currently worn - Level 1 costs 100 kills; each next level costs 5% more and resets the item's current counter - Every level adds +0.1 in that stat's displayed unit to all positive bonuses already on that item - Level 75 permanently unlocks one additional random stat bonus - Level, progress and the Item Level 75 bonus stay on the physical item through saves and multiplayer transfers Socket stones - Common clothing has 1 socket; Uncommon 2; Rare 3; Super Rare 5; Legendary 7; Mythical 10 - Grey Socket Stone adds +0.1 to every positive bonus on that item - Red Socket Stone adds +1 to every positive bonus on that item - Violet Socket Stone adds +5 to every positive bonus on that item - Stones drop only from zombies: 8% Grey, 2% Red and 0.25% Violet; one zombie can drop at most one - Right-click owned rarity clothing and open Someone called RPG? -> Sockets to insert a stone - Inserted stones are permanent. They improve clothing stats, normal bonuses, additional Mythical bonuses and the Item Level 75 bonus, but never make a penalty worse Stat bonuses Clothing can roll Bite Defense, Scratch Defense, Bullet Defense, Insulation, Wind resistance, Water resistance, Condition, Combat speed modifier, Encumbrance, Health Recovery, Endurance Regeneration, Endurance Used, Endurance Reserve and Encumbrance Limit. Combat bonuses use real Build 42.20 weapon fields: Damage, Aiming, Recoil Delay, Aiming Time, Range and Angle. Range works with melee weapons and firearms; Angle widens the melee targeting cone and is shown in degrees. Mythical items also receive an additional package of strong stats without generated fantasy names. Level 75 plus ten Violet stones can add another +57.5 points before stat-specific safety caps. Built for looting - Clothing from containers, zombie outfits, starting inventories and crafting can receive rarity rolls - Works automatically with conventional clothing added by other mods - Names and detailed tooltips show the permanent roll on each item - Native tooltip colors distinguish tiers, positive bonuses, drawbacks and inactive effects - The vanilla inventory list keeps the name prefix; tier colours use the supported tooltip and TooltipLib paths instead of replacing a global inventory renderer - TooltipLib-based inventory renderers are supported automatically when TooltipLib is installed; it is not required - Inventory actions appear only when one owned rarity garment is selected; client options provide an optional world menu and outfit-summary keybind - Player-facing tooltip, menu and notification text is ready for community translations - Hard outfit caps prevent jewelry and layered clothing from creating unlimited bonuses - Sandbox settings control high-tier frequency, individual tier availability, drawbacks and advanced effects; disabled tiers are redistributed across the tiers left enabled Multiplayer Rarity rolls, zombie-kill progression, socket insertion and gameplay effects are server-authoritative. The server validates ownership, consumes the exact physical stone and synchronizes the changed item. Install the mod on the server and every client. Item rolls and sockets are stored on the items themselves, so traded and looted equipment keeps the same identity for everyone. Requirements Project Zomboid Build 42.20 stable or newer. No other mod is required. Build 41 is not supported. No vanilla files are replaced. Build 42.20 note: movement-speed affixes are intentionally not rolled because the game's exposed clothing run-speed modifier is not consumed by its current movement calculation. Every listed effect above is active. Workshop ID: 3775673766 Mod ID: RarityThreads

1,503 descargas Detalles →
Piknik Music | Album: Танец волка – Project Zomboid Mod

Piknik Music | Album: Танец волка

por 76561199258285984

Piknik Music | Album: Танец волка Generated with New Music Builder Танец волка Side A 01 Много дивного на свете 02 Инквизитор 03 Я иду по дну 04 Великан Танец волка Side B 01 А учили меня летать 02 Железный орех 03 Новозеландская песня Workshop ID: 3755496249 Mod ID: 2PiknikAlbum

1,257 descargas Detalles →
4212 Backpack Upgrades – Project Zomboid Mod

4212 Backpack Upgrades

por 76561199339185568

1 Workshop ID: 3630895086 Mod ID: 4212BackpackUpgrades Mod ID: \42BackpackUpgrades

775 descargas Detalles →
[B41] Anthro Survivors - Disposable Cat – Project Zomboid Mod

[B41] Anthro Survivors - Disposable Cat

por 76561198286884068

This mod requires Anthro Survivors in order to work. Ever wanted to see a somewhat good looking cat ripped apart and dead in the middle of a giant zombie horde? Today is your lucky day! Meet Ashes! This is my first attempt at modding, hope you like it! (Inspired by Naughty Cat's mod, check them out too) Workshop ID: 3048924638 Mod ID: DisposableCat

732 descargas Detalles →
ARSENAL-26-GunFighter[RZS] – Project Zomboid Mod

ARSENAL-26-GunFighter[RZS]

por 76561197991176101

Toned down, American-focused Brita config designed for extremely rare loot levels and balanced gunplay. Full gun loudness Weapon attachments rarely break Some distance and recoil penalty, vehicle penalty Ammo canister rare, boxes more common Fewer military grade, more civ/police/hunting. Workshop ID: 2708003103 Mod ID: Arsenal(26)GunFighter

642 descargas Detalles →
Easy Laundry [B42.20 Fixed] – Project Zomboid Mod

Easy Laundry [B42.20 Fixed]

por 76561197999096136

Updated version of Easy Laundry for Project Zomboid Build 42.20. Fixes: - Fixed clothing dirtiness check for Build 42.20. - Updated translation files for the current translation system. This is an unofficial compatibility fix for the original Easy Laundry mod by Cosmic. Original mod: Easy Laundry All credit to the original author. Mod ID: EasyLaundryB4220Fixed Workshop ID: 3782237215

1,691 descargas Detalles →
Faun Parts And Skin – Project Zomboid Mod

Faun Parts And Skin

por 76561198800866700

Faun Parts and Skin Adds following items (randomly spawing in the world): - Faun Ears (B41-B42.13: earring-top slot; B42.15: custom "Ear Base" slot) - Faun Tail (tail slot) - Antlers (vanilla deer headdress without the cap part) as well as two other variants - B41-B42.13: uses hat slot - B42.15: uses custom "Horns" slot - Faun Legs (durable but beware clipping (especially skirts); meshes available for vanilla or Tomb's Player Body Overhaul) - B41-B42.13: uses shoes slot - B42.15: uses custom "Legs (Fantasy)" slot Ears, tail and legs come in five colour variations based on skin colours (especially the legs; if you want skin coloured unguligrade legs see my other mod "Fantasy Bodyparts"). Optional: - B41-B42.13: a fullbody tattoo imitating faunlike skin/fur. Uses only the slot for face tattoos (allows combination with tattoos for other locations). Different tattoos for male or female (you can use either one regardless of player gender, but it may result in discoloured areas) Requires Ellie's Tattoo Parlor V4 - B42.15: a skin overlay imitating faunlike skin/fur. Different overlays for male or female (you can use either one regardless of player gender, but it may result in discoloured areas) Comes in two variants: "Faun Skin" covers the entire body, "Faun Skin (Half)" covers only the lower body for a more satyr like look Requires Fantasy Bodyparts Offers adaptations for following bodies/skins: - Tomb's Player Body Overhaul (underwear/nude) Other body/skin mods (especially ones with baked-in underwear) might result in weirdly coloured areas. Usage - enable "Faun Parts" - (optional) enable "Faun Parts - Tomb's Body" (if using "Tomb's Player Body Overhaul") - (optional) enable "Faun Skin" - if using "Tomb's Body..." mod, additionally enable "Faun Skin - Tomb's Body" (either Underwear or Nude version) Credits to Tomb (as in Tomb's Player Body Overhaul) for letting me use his models and textures as a basis for the unguligrade legs :) Related mods - Cat Ears and Tail - Wolf Ears and Tail - Fox Ears and Tail - Fantasy Bodyparts - Harpy Parts Workshop ID: 3585099740 Mod ID: RabenRabo_FaunParts Mod ID: RabenRabo_FaunParts_TombsBody Mod ID: RabenRabo_FaunSkin Mod ID: RabenRabo_FaunSkin_TombsBodyNude Mod ID: RabenRabo_FaunSkin_TombsBodyUnderwear

1,137 descargas Detalles →
自用传送 – Project Zomboid Mod

自用传送

por 76561198410620895

只要5个石头合成 Workshop ID: 3003971289 Mod ID: waystone

990 descargas Detalles →
Goblin Slayer – Project Zomboid Mod

Goblin Slayer

por 76561198077638109

Add's Goblin Slayer as a outfit to Zomboid. Can be spawned in or crafted under the Sankese category. Workshop ID: 2948459897 Mod ID: gobslay

981 descargas Detalles →
KRBK_B&D – Project Zomboid Mod

KRBK_B&D

por 76561198179477498

KRBK_B&D Workshop ID: 3180042153 Mod ID: 3000000020

735 descargas Detalles →
Patty's Trait Books & Skill Cards – Project Zomboid Mod

Patty's Trait Books & Skill Cards

por 76561199357519285

An immersive Project Zomboid Build 42 mod that expands gameplay with collectible Trait Books and installable Skill Cards. Workshop ID: 3621800206 Mod ID: PattysTraitBooksAndSkillCards

806 descargas Detalles →
Tweaked Kitsune's Crossbow Mod - Evolution [by Gerwal] – Project Zomboid Mod

Tweaked Kitsune's Crossbow Mod - Evolution [by Gerwal]

por 76561198140831841

Tweaked Kitsune's Crossbow Mod - Evolution is an improved and updated version of the legendary Kitsune's Crossbow mod, fully functional for Project Zomboid Build 41+. This enhanced version was reworked by **Gerwal**, preserving the spirit of the original while fixing bugs, improving compatibility and adapting functions to the latest game versions. Special thanks to the original creator, **Kitsune**, for laying the foundation of this excellent mod. This is not a replacement, but an evolution. Key changes: - Full compatibility with Build 41. - Fixes for reload and shooting bugs. Note: Disable the original version to avoid conflicts. --- Tweaked Kitsune's Crossbow Mod - Evolution es una versión mejorada y actualizada del legendario mod Kitsune's Crossbow, completamente funcional para Build 41+ de Project Zomboid. Esta versión ha sido readaptada y mejorada por **Gerwal**, manteniendo el espíritu original mientras corrige errores, mejora la compatibilidad y adapta funciones a las últimas versiones del juego. Agradecimientos especiales al creador original, **Kitsune**, por sentar las bases de este excelente mod. Esta versión no reemplaza, sino que evoluciona. Cambios principales: - Compatibilidad completa con Build 41. - Corrección de errores de recarga y disparo. Nota: Es necesario desactivar la versión original para evitar conflictos. Workshop ID: 3524179443 Mod ID: CrossbowGerwal

956 descargas Detalles →
True Music: Pantera – Project Zomboid Mod

True Music: Pantera

por 76561198074480237

True Music Addon: Pantera Consists of 3 parts: TMAddon_Pantera_pm: - 1983 - Metal Magic - 1984 - Projects In The Jungle - 1985 - I Am The Night - 1988 - Power Metal Contains albums that are considered "power metal" TMAddon_Pantera_till93: - 1990 - Cowboys From Hell - 1992 - Vulgar Display Of Power Contains albums released before 1993 for "lore accurate" playthroughs Also done it to not interfere with this mod https://steamcommunity.com/sharedfiles/filedetails/?id=3391818722&searchtext=whatever TMAddon_Pantera_after93: - 1994 - Far Beyond Driven - 1996 - The Great Southern Trendkill Contains albums released after 1993 as I personally need those ^_^ Feel free to leave a comment if any issues or have suggestions Workshop ID: 3506999529 Mod ID: TMAddon_Pantera_after93 Mod ID: TMAddon_Pantera_pm Mod ID: TMAddon_Pantera_till93

893 descargas Detalles →
Fast Food – Project Zomboid Mod

Fast Food

por 76561198329871201

Change the time to cook and burn (all) food from sandbox options. Commission for The Kentucky Roleplay (KYRP) server Technicals - Works in solo and multiplayer. - Change from the sandbox option is taken into account at game load time (OnLoad event). Even in solo mode, restart your game after any change. - Food that was ready to cook before the new gain is taklen into account may still take the old time to cook. Ask for permission This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online. If no permission is received you may not alter the mod. You wanna support? A nice word is always welcome. Constructive feedback too. Else you can Workshop ID: 2973935346 Mod ID: FastFood

707 descargas Detalles →
Physical Progression Overhaul – Project Zomboid Mod

Physical Progression Overhaul

por 76561198145179729

Physical Progression Overhaul Tired of grinding Strength and Fitness? This mod turns levelling them into real training. Train steadily and a bonus builds on top of your XP; how big it gets is decided by supplements, sleep and food. Want the multiplier at its limit? Anabolics will take you there, and then come collecting. What it changes - Every workout is multiplied by your condition. The multiplier rides on top of the XP the exercise already gives, and runs from x1, when you are in no state to train, up to the ceiling your current level allows. - That multiplier is earned by condition, not by grinding. Five things fill it: physical form, protein, creatine, rest, food and water. A beginner in top shape reaches x3, a character near level 10 reaches x16. - Overtraining has teeth. Train past what a day can absorb and the bonus shrinks until you rest. A well-judged session instead leaves a tone that lasts up to a day: more carry weight, faster wind. - Form is built only by training, never by food or drugs, and it slips if you stop for long enough. - Eight new consumables: protein, creatine, calorie gainer, electrolytes, pre-workout, thermogenic, plus anabolic and cardio preparations - courses that raise your ceiling and then charge for it on the way down. - Nine drink recipes, four of them mixed from ordinary food once your Cooking is good enough, so a stranded character is not cut off from the system. - A Training tab on the character screen shows every number behind the multiplier - what you have, what you are missing, what it would be once rested. All new items - Protein Powder - holds its share for about a day. - Creatine Complex - the same again, for creatine. - Calorie Gainer - most of a day's calories in one scoop, which saves you when food is short. Drink more and you put weight on. - Electrolyte Complex - gets your breath back at once. A mouthful mid-fight puts you back on your feet. - Pre-Workout Stimulant - while it lasts, training leaves you no muscle strain, and any stiffness you already have clears faster. It takes your tiredness away too. A dose lasts a day, two can be held at once, a third is wasted. - Thermogenic Complex - drives your metabolism, so weight comes off even while you eat normally. You pay for it in heat and hard thirst. A dose lasts 12 hours, a whole bottle stacks, and weight keeps falling after it ends until your calorie stock recovers. - Anabolic Preparation (Strength) - a long course that raises Strength tone and the learning ceiling, up to +40% at five doses. Each dose lasts 2 days with a 1-day ramp-up. It costs stress, low mood, thirst, lost stamina and stiffness. Stopping brings a 10-day crash with matching learning penalties. - Cardio Preparation (Fitness) - the same course again, but for Fitness. Guide Full guide (English) Полное руководство (русский) Settings 47 sandbox options on five pages: XP Multiplier, Training and Form, Recovery and Tone, Supplements and Drugs, Item Spawns. Every default is the balance the mod was tuned for; no default changes anything on its own. Most features can be switched off from the sandbox screen if you only want part of the mod. Compatibility - Build 42.17 and newer. Singleplayer, co-op and dedicated servers. - Safe to add to a save already in progress, and safe to remove again: the mod's items and drinks disappear, everything else keeps working. - 11 languages: EN, RU, UA, DE, FR, ES, IT, JP, KO, CN, CH. Reporting a problem Open a Discussions thread with your build number, singleplayer or server, the sandbox page you changed, and what you expected to happen. If the game logged anything, `console.txt` from your Zomboid folder is worth attaching. Workshop ID: 3781229261 Mod ID: PhysicalProgressionOverhaul Workshop ID: 3781229261 Mod ID: PhysicalProgressionOverhaul

1,756 descargas Detalles →
Cone Vision Outline (42.15.2 Fix) – Project Zomboid Mod

Cone Vision Outline (42.15.2 Fix)

por 76561197984342374

REPLACEMENT MOD. Unofficial Fix for 42.15.x MP, tested on a Dedicated Server. Will remove if/when the original mod is fixed! Thank you! This is NOT my original mod, this is just a temporary fix of HOFFNARR's work. If requested by HOFNARR, I will remove it. ORIGINAL DEVELOPER: HOFNARR ORIGINAL MOD: https://steamcommunity.com/sharedfiles/filedetails/?id=3659137034 Workshop ID: 3683309028 Mod ID: ConeVisionOutline42152Fix

930 descargas Detalles →
Cerberus Pack 简中汉化 – Project Zomboid Mod

Cerberus Pack 简中汉化

por 76561199103258790

汉化了菜单、UI、物品。 有问题请指正。 排序在原mod下面。 感谢作者Krolldar的制作。 原模组地址:https://steamcommunity.com/workshop/filedetails/?id=3301498236 Workshop ID: 3346258511 Mod ID: CerberusPack_CNJF

748 descargas Detalles →
TrueMusicAddon:BlueArchive – Project Zomboid Mod

TrueMusicAddon:BlueArchive

por 76561198382963974

内含四首BA小曲: 1.梦路の花(日奈的小曲)2.LaLaRun(运动会小曲)3.Midnight Trip 4.银行不妙曲 Workshop ID: 3294583601 Mod ID: HinaMusic

991 descargas Detalles →
KRBK_Shoes – Project Zomboid Mod

KRBK_Shoes

por 76561198179477498

KRBK_Shoes Workshop ID: 3184335118 Mod ID: 3000000090

732 descargas Detalles →
[B42+] Extraction Mode - Map Compatibility Patch – Project Zomboid Mod

[B42+] Extraction Mode - Map Compatibility Patch

por 76561198004330855

Adds support for modded map destinations to Extraction Mode. This is a compatibility add-on for Extraction Mode that allows supported custom maps to appear as raid destinations. The addon automatically detects which supported map mods are currently active and only adds destinations for those maps. You do NOT need to install every supported map. Only Extraction Mode itself is required. Credits All credit for Extraction Mode and its systems belongs to the original author, Zakreon. This mod does not replace or redistribute Extraction Mode neither modifies its funcionality. It is only an external compatibility patch that extends its destination system to supported community-made maps. All custom maps, tiles, assets and other content remain the property of their respective authors. Huge thanks to the creators of Extraction Mode and all supported map mods for their work. How It Works When a supported custom map is enabled, this addon adds carefully selected insertion and extraction locations for that map. If a supported map is not enabled, its destinations are simply ignored. Destinations are designed to follow the general structure and balance of the original Extraction Mode locations. Currently Supported Maps - RavenCreekB42 - 3484263516 - CamdenCountyB42 - 3504080284 - Yanghu Town - 3638880637 - Willowbrook Bastion! 2 - 3479667649 - RaccoonCityB42 - 3388468313 - HavenFall - 3728357493 - dawn_town - 3666180085 - BlackpineCounty - 3565649631 - Constown - 3480990544 More maps will be added over time. Want Another Map Supported? Leave a comment with the name or Workshop link of the map you would like to see added. Suggestions are welcome. Important This mod does not install any maps. You still need to subscribe to and enable the custom maps you want to visit. Requirements - Extraction Mode - Required - Any supported custom map you actually want to use The supported map mods themselves are optional. For example, if you only use Camden County, you only need: - Extraction Mode - This compatibility patch - Camden County Workshop ID: 3787686370 Mod ID: ExtractionModeCompatibilityPatch Workshop ID: 3787686370 Mod ID: ExtractionModeCompatibilityPatch

1,717 descargas Detalles →
Drummondville – Project Zomboid Mod

Drummondville

por 76561199061855438

!!! Work in progress !!! !!! Travail en cours !!! Une carte de Drummondville !!! Work in progress !!! !!! Travail en cours !!! Workshop ID: 3355966216 Mod ID: Dru_map Map Folder: Dru_map

710 descargas Detalles →
GlobalSoundsVice – Project Zomboid Mod

GlobalSoundsVice

por 76561197991750070

Global Sounds Vice Workshop ID: 3350946533 Mod ID: GlobalSoundsVICE

786 descargas Detalles →
Oshkosh Skins Expanded – Project Zomboid Mod

Oshkosh Skins Expanded

por 76561199088286216

Want more civilian color variety for your oshkosh? This mod has you covered. Doesnt interfere with any other re-script mods! More skins than pictured. This mod adds more skins to the normal oshkosh. Civilian skins will potentially replace your military oshkoshs. Be warned. (I do not like my result on this one and may redo it in the future. Currently whats theres is there.) Workshop ID: 3319823561 Mod ID: OshkoshSkins

876 descargas Detalles →
Sticky Weight (41) (42?) – Project Zomboid Mod

Sticky Weight (41) (42?)

por 76561198020696562

A modification of JS's Stable Weights to make weight gravitate towards 80. You can edit the weight change and stickyness in the sandbox options. Set weight change multiplier to 1 and stickiness to 0 for vanilla weight system, or crank stickiness up to 50 and never worry about weight again! Thanks to JS for the codebase from Stable Weights https://steamcommunity.com/sharedfiles/filedetails/?id=2908032256 I am told this works in b42 at the moment. Workshop ID: 2997503254 Mod ID: StickyWeight

954 descargas Detalles →

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