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Mods y plugins para Project Zomboid
Este catálogo incluye 60.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Make Sauerkraut
por 76561199810385276
Do you grow nothing but cabbage? Is cabbage a staple of your diet? Do you sometimes feel tired of eating cabbage salad for every meal? INTRODUCING SAUERKRAUT - THE BEST THING SINCE CABBAGE This revolutionary twist on your everyday cabbage unlocks bold flavors, gut-friendly goodness, and an endless sea of possibilities. Sauerkraut stir-fry with some meat? No problem. Sauerkraut soup (kapusniak)? You've got it. Hot dogs with sauerkraut? You're 100% American if that was your first thought. When it comes to fermented cabbage, your imagination is the only limit, and centuries of European cuisine are the best proof. With this mod, you can finally: - Preserve your cabbage like it's 1432 (NO VINEGAR NEEDED). - Expand your apocalypse menu beyond "chopped cabbage in a bowl." - Convert the stash of 200 cabbages you've accidentally hoarded into a fermented masterpiece. This mod is vanilla friendly. The nutritional values were carefully selected based on the values of vanilla cabbage and real-life sauerkraut nutritional values. The spoil time is realistic as well (it will probably outlive your character). Q&A: "But real sauerkraut takes a couple of weeks to ferment." I don't see a way to implement that in-game without tons of LUA scripting. You can try if you want, or you can place the jars in your basement for a few weeks if you want more realism. "Can you change it so that more cabbages would fit into 1 jar?" If you can record how you fit more than 1 full-grown cabbage into a standard quart jar, I will do so immediately. Workshop ID: 3476660348 Mod ID: SauerkrautMod
BetterStarterGear (Build 42.20)
por 76561198390677673
🎒 Better Starter Gear Give your fresh spawns thematic starting equipment based on their chosen profession! No more spawning empty-handed when your job implies you'd carry basic tools of the trade. ✨ Features & Compatibility - Game Version: Updated & tested for Build 42.20 (B42.20) - Game Modes: Works fully in Singleplayer and Multiplayer - Save Compatibility: Safe to add mid-game! (Applies to any newly created characters) 📦 Starting Items by Profession Unemployed - Plastic Bag, Chips, Empty Water Bottle Burger Flipper - Spatula, Garbage Bag, Kitchen Knife, White Apron Chef - Meat Cleaver, Matches, Rolling Pin, Black Apron Fitness Instructor - Full Water Bottle, Sweatband, Tote Bag, Apple Fire Officer - Lead Pipe, Bandage, Matches Police Officer - Nightstick, Black Radio, Notebook, Pen Security Guard - Nightstick, Walkie-Talkie, Coffee, Flashlight Veteran - Hunting Knife, Full Water Bottle, Lighter, Cigarettes Park Ranger - Hunting Knife, Matches, Front Fanny Pack, Walkie-Talkie Doctor - Scalpel, Bandage, Suture Needle, First Aid Kit Nurse - Bandage (x2), Alcohol Wipes, Pills, First Aid Kit, Scissors Carpenter - Hammer, Saw, Wood Glue, Nails (x10) Construction Worker - Club Hammer, Hard Hat, Dust Mask, Ear Muffs Metalworker - Welding Mask, Propane Torch, Welding Rods, Metal Pipe Electrician - Screwdriver, Scrap Electronics, Wire (x2) Engineer - Pipe Wrench, Battery, Cold Pack, Sparklers Mechanic - Wrench, Lug Wrench, Screwdriver, Tool Box Repairman - Tool Box, Screwdriver, Wrench, Duct Tape Tailor - Needle, Thread, Scissors, Denim Strips (x2), Leather Strips (x2) Lumberjack - Hand Axe, Wood Glue, Leather Gloves Farmer - Hand Shovel, Fertilizer, Tomato Seeds, Cabbage Seeds Fisherman - Fishing Rod, Fishing Line, Fishing Tackle Rancher - Hand Scythe, Full Watering Can, Rope, Carrot Seeds Blacksmith - Hammer, Tongs, Charcoal, Leather Gloves Burglar - Screwdriver, Flashlight, Battery, Paperclip ⚙️ Technical Details - Workshop ID: 3777460628 - Mod ID: BetterStarterGear 💬 Support & Bugs If you run into any issues, have questions, or suggestions, feel free to contact me directly on Discord! Discord: Kaaskiller007 If you enjoy the mod, please leave a thumbs up! 👍
MP5 Mod [outdated]
por 76561198032145554
This mod is no longer being updated. Please check out Blackbeard's Weapons to find this mod and it's new features. https://steamcommunity.com/id/Blackbeard06/myworkshopfiles/?appid=108600 Adds an MP5 SMG to the game. Comes with custom sounds, texture and ammo. You will also be able to create a ammo box, ammo can, and ammo crate so you can build your own cache! Spawns at gunshop and police station. Spawn rate and locations may be adjusted in the future. I will be adding a custom model as soon as I can figure out how to do it. I am working on more weapons and plan to release them seperately. Once I finish making all the weapons I plan to go back over each one and fine tune them for balance and quality. Workshop ID: 1142259768 Mod ID: MP5
True Music Addon: Thailand Easy & Chill Play Music
por 76561198865886166
Music Pack For Project Zomboid create by Thailand Easy & Chill Play Server Workshop ID: 2745295552 Mod ID: TECP_MUSIC_MOD
Camp Crystal Lake
por 76561198071116321
Welcome to Camp Crystal Lake Survivor, what better place to shelter from zombies than in a remote summercamp? The Locals called this place "Blood Lake" after a series of brutal murders took place here leading to rumors the campgrounds are cursed. With a mixture of old abandoned cabins, a school for camp staff and new construction there is something for everyone here at camp! Can you survive the haunted camp? Discover its secrets? Or will you just add to the camps ever growing death toll? This map is based off of Camp Crystal Lake from the Friday the 13th movies, Its a mix of the different movies so keep an eye out for references. Still a WIP so keep an eye for updates. As of right now its a stand alone map, designed with the idea of surviving in just the summer camp as a challenge however I am not opposed to adding it to the main map in the future, Update: sadly I lost the source files and that combined with some technical difficulty means I am putting this mod on hold. If anyone wants to work on it from here feel free. Workshop ID: 2638185944 Mod ID: Camp_Crystal_Lake_Map Map Folder: CampCrystalLake
True Music Addon: Phonk Music 48 Tracks
por 76561198258145672
48 tracks in the phonk genre Workshop ID: 3153678689 Mod ID: phonk48
Multiplayer games speed up cargo handling
por 76561198324177848
Effectively speed up the handling speed of players in multiplayer games Workshop ID: 2783384449 Mod ID: TenMoeFaster
Know Craft Mag
por 76561198418678162
Know Craft Mag You're tired of having to search the wiki to find out which magazine unlocks a recipe ? This mod is for You ! Overview Know Craft Mag, will allow you to know which magazine unlocks which recipe via a simple mouse hover on the red book in the craft panel. Main Feature F.A.Q Why don't I have the tooltip with the magazine that appears on some recipes ? Because they are not unlocked via a magazine. Is this Mod compatible with Neat Crafting ? Yes, absolutely the mod will automatically detect if NeatCrafting is present and will make the necessary changes. How should the mod be placed at startup ? Preferably after Neat Crafting you use it. Otherwise it doesn't matter. What version does the mod work on ? Works on 42.17 to 42.20 stable Information - Version: 1.0 - Github If you like my mods <3 Workshop ID: 3738214812 Mod ID: knowcraftmag
ZV_DontBeScared_D-N
por 76561198016933594
We'd all be a little mad if we had to survive PZ... 150+ sounds modified/expanded for day/night, additional creepy sounds/day sounds. (80+ creepy/strange/night sounds and 90+ day sounds) Lots of creepy/strange sounds from animals, knocks, bangs, explosions, screams and much more during the night! (goal=creepier nights) Lots of different birds/animals of Kentucky, squirrels, mice, crickets, bats, dogs/coyotes and cats/bobcats; plus more during the day! (goal=more charming days) adjustable sandbox settings - time windows/frequency rates (Event tick every 10 in game mins) Sounds are played at random for each player (creepy sounds only play at night, while day sounds only play during the day by default; however the time window for both can be changed or even disabled for those who do not want the creepy sounds at night) to preview sounds, subscribe to mod and navigate to Steam\steamapps\workshop\content\108600\3655125880\mods\ZV_DontBeScared_D-N\42\media\sound Tested - b42.13 MP (tested 42.14 MP) Workshop ID: 3655125880 Mod ID: ZV_DontBeScared_D-N
Canadian Police Cars for Filibuster Rhyme's Used Cars!
por 76561198002869982
Canadian Police Cars for Filibuster Rhyme's Used Cars! This mod replaces/adds the textures on vanilla with Toronto Police (circa 92-98), OPP (Ontario Provincial Police) and RCMP skins. Completely replaces the 92 Crown Victoria police models to the above. This mod also adds a police version with a high definition version of the Code 3 Excalibur series lightbar to the '93 Jeep Cherokee. Requires Filibuster Rhyme's Used Cars mod to work. Featuring 59 different designations for Toronto Police (over 38 unique designations), OPP (representing over 20 counties) and RCMP. Also includes stealth versions for Toronto Police. HOW TO USE: FiliCdnPolice will replace current skins on the '92 Crown Vic and adds the '93 Jeep Cherokee Police SUV FiliCdnPoliceAdd will add an identical '92 Crown Vic, but with improved lightbar, and adds the '93 Jeep Cherokee Police SUV There will not be conflict if you use both at the same time, what that will do is have a mix of '92 Crown vics that have the old lightbar and new lightbar. FOR VANILLA VEHICLES: Check out my Canadian Cars for Vanilla: https://steamcommunity.com/sharedfiles/filedetails/?id=3178553983 If you experience any issues, please comment and I will look into it. Thank you and enjoy. No modpacking, please. Vehicle ID: 92crownvicCdnPolice, 93jeepcherokeePolice Workshop ID: 3181381215 Mod ID: FiliCdnPolice Mod ID: FiliCdnPoliceAdd
Random Zombies - Day and Night Presets [B42.17]
por 76561199730625233
Based on the original Random Zombies - Day and Night mod, whose author chose not to update it for Build 42, this version brings the concept forward with full Build 42 support and expanded behavior control. Features: - Assign different zombie presets for Day, Night, and an optional Weather Override, allowing zombies to behave distinctly depending on time and conditions. - Control speed distribution, toughness, smart zombies, seasonal night start and end times, update frequency, and a weather trigger for rain, snow, or fog. - New: Separate zombie hearing and smell behavior for day and night, providing finer control over zombie awareness and persistence across the full cycle. Note: This mod has been tested only in singleplayer. Multiplayer functionality is not guaranteed. Workshop ID: 3700850342 Mod ID: RandomZombiesFull
EFZ
por 76561197995102807
Inspired by the video game "Escape From Tarkov", mod "Escape From Knox County". Special thanks to Oneline, the creator of the great framework "SSR: Quest System". SSR:Quest System is very powerful and easy to use. If you want to create your own quest mod, I highly recommend you to use it. EFZ EFZ is a story-driven quest mod where you explore post-zombie apocalypse Knox Country, complete quests, and farm items. It can be played in singleplayer or dedicated server multiplayer. Story and Quests 15 Main Quests and 16 Sub Quests: Players complete quests to help survivors and continue their journey to survival. Expanding Playable Area: At the start of the game, the only area you can explore is Muldraugh, but as you complete main quests, the searchable area expands. Story Progression Through Quests: Complete quests and talk to NPCs to uncover the truth behind the crisis threatening survivors and uncover the root of the problem. Time-limited Raid Airborne Infection: Unlike the vanilla Zomboid, players are not immune to airborne infection. Recurring: Even if you cure the infection with a vaccine mod or something, your character will be infected with the Knox virus again in a few days. Mask is not important: Medical masks, gas masks, oxygen respirators—none of them can protect players from infection. The only way to escape inevitable infection is to return to the bunker. Hideout for Survival Free Housing: Players will get independent living space. Feel free to decorate as you like!: Paint, brushes, and all kinds of furniture to make your hideout look great! Extreme Mode Delete all items when you die: If you die after enabling 'Extreme Mode' in Sandbox settings, your corpse, zombies, and any loot items obtainable from them will all disappear. No Item Recovery: Lost items cannot be recovered, and players must either purchase new equipment or rearm using equipment they have previously collected. Safety for quest items: Quest items will drop at your death position if you had them enabled in 'Extreme Mode' Sandbox settings. What does EFZ mean? It means nothing: EFT stands for Escape From Tarkov, and since this mod is a mod for Project Zomboid, I initially created the acronym EFT by replacing the T with Z. However, throughout the entire mod development process, I never settled on a full name for the acronym. Even now. Can I play this mod in co-op multiplayer? Not really: Since SSR Quest System does not support co-op multiplayer, EFZ cannot be played in co-op multiplayer. You can still play this mod on dedicated server, though. AI Content Disclaimer Illustrations and music, and some of the code in this mod are created by AI, or supported by AI tools. Workshop ID: 3639211320 Mod ID: EFZ_Core Mod ID: 42EFZ_Maps Mod ID: EFZ_Quests Map Folder: The Bunker
[B42] Legacy b41 moodles - no AI & optimized
por 76561198281451683
Brings back the old b41 Moodles! I am also working on re-creating the Concentrating, InjuredMajor, InjuredMinor, Discomfort, Happy and Scared moodles to fit the legacy version! Credits to: - RicksMLC for the Dizzy moodle - Monkey for the Out of Breath moodle - BOBcat for the Weather Moodles Workshop ID: 3386428682 Mod ID: legacyMoodles
[COS] Natsu
por 76561199178116693
How Do I Use It? - You can go to the link below to see how to use it. - Link Recommended mode - Fashionoid - Gear Transmog - Hide All Attached Items - Clipping animation Fix How to use COS mode in build 42. - Navigate to the path where the mod is installed. - Create a 42.0 folder. - Create a common folder. - Paste the media folder / mod.info / preview.png into the 42.0 folder. The recipe code writing method has been changed in 42Build. Since COS (Costume) mode has approximately over 200 modes, converting to 42Build's recipe code is an extremely laborious task. In 42Build, you cannot create costumes in (42 build) the crafting tab. There are two methods: Spawn items in cheat mode. Select items in the clothing selection screen when creating a character. Like My Mode? - Join Our Discord If You Want Commission
COSTUMEGANG Bandits Integration
por 76561198096995823
Jusblazm's COSTUME GANG Bandits This is a silly integration that I made for fun. This mod provides Bandits wearing costumes from Funny Costumes. The COSTUME GANG only wear their costumes, underwear and flip flops. They do not have weapons. They also spawn in larger groups than the rest of my integrations. 6-20 instead of 2-6. Clans added are meant to be seen and enjoyed, so by default they have a large window of settings. Feel free to modify to your liking, however be aware that settings will revert on every update*. *If you really want to adjust the settings and keep them permanent, you can save your custom clan settings in your local Zomboid file. It should always overwrite the mod, since local is loaded last. For details on how to do this please visit my GitHub from the link at the bottom. Updates My monthly bandit refresh has ended for this mod. It only adds two costumes, so the time spent generating new bandits and setting everything up is better spent on other mods. If a game update breaks this mod, I will return to fix it. It is not dead, just no longer receiving monthly updates. Compatibility Absolutely no mod conflicts with two caveats: - someone uses my naming convention for their own integration. - A unique ID generates a dupe (Wikipedia: the probability to find a duplicate within 103 trillion version-4 UUIDs is one in a billion) GitHub Archive I will be keeping an archive of each update's bandits.txt and clans.txt files, so that if there is a set you really like, you can continue to use them even after the mod updates and moves away from them. GitHub Archive Permissions Literally nothing I'm providing to you is made by me. The item IDs belong to Kuma Khan and Bianca's Funny Costumes and Slayer's Bandits NPC reads the text files. However, both Funny Costumes and Bandits NPC have the default permissions of Credit where it's due, so I am extending their permissions. Be sure to credit everyone for their hard work. Credits The Indie Stone for Project Zomboid Slayer for Bandits NPC and Bandits Creator Kuma Khan and Bianca for Funny Costumes Workshop ID: 3478957326 Mod ID: JusCOSTUMEGANGBanditsRANDOM
ClothesBox Redux 简体中文汉化
por 76561199081485624
Simplified Chinese translation for ClothesBox Redux Workshop ID: 2920677599 Mod ID: CHN-ClothesBox Redux
[Fix] Vehicle repairing 42.20.x
por 76561198285631162
Fix for vehicle mechanics in Project Zomboid Build 42.20.3 Fixes several issues with vehicle parts and repairs, including problems with: Hood removal and repair Trunk lid removal and repair Gas tank removal and repair Trunk repair Vehicle parts from KI5 and other vehicle mods Vanilla vehicles The fix is designed to work alongside KI5 vehicles and That Damn Library. Required: the original KI5/vehicle mods that add the affected vehicles. And also please use Mod load sorter or integrated MLS. This fix must be after all the KI5 cars. This mod does not add new vehicles or gameplay mechanics. It only fixes broken vehicle repair functionality. From the author. I was really upset when I couldn't repair parts on the cars from the author of KI5. I really like his mods, especially that it allows you to repair tires, for example, or install armor on a car. It was a particular shock for me when I couldn't remove the hood. That's when I decided to make this fix. Initially, I planned to make it just for me and my friend. But then I realized that maybe many Zomboid players were also suffering from this bug. And that's the reason why I posted this fix. I see subscriptions, favorites, and collections growing. I see positive and negative ratings appearing too. In any case, I'm sincerely glad that I was able to help someone with this fix. After all, like you, I love this game and the KI5 cars. FAQ In case of issues use comment section! If you want to say thank you to me - also use comment section. Workshop ID: 3782893590 Mod ID: B42_FIX_KI5_Hood_Trunk_and_etc
MilitaryIFAK
por 76561197974000686
A simple Project Zomboid Build 42 tweak for the Military First Aid Kit. Raises the Military First Aid Kit capacity to 12 so it can carry a practical combat medical loadout. The kit remains a real container and can attach to vanilla belt/webbing Walkie slots. Optional ALICE Keeper Clips add separate high-shoulder Walkie-compatible slots. There, IFAK'd it up. Workshop ID: 3734782562 Mod ID: WolfForgeMilitaryIFAK
Nando's Chevrolet Opala [B42]
por 76561198086476025
Nando's Opala adds Opalas 78 to the world of Project Zomboid, available in several colors. The mod includes Opala types, normal Opalas 78 6c and Nando's Opala. What's different about Nando's Opala? Just take the wheel and you'll find out, have fun! (Opala models are still in a simplified format, in the future they will be better worked) Nando's is a group of mods that aims to add Brazilian cars to the game.
AudioTriggerPanel
por 76561199042257388
Audio Trigger Panel Ability to play audio and let people hear from your location based on radius this mod bypass audio scripts max radius as the mod will send the data to the server then back to the players for them to hear it locally admins can configure sandbox to allow other players to use the panel or just set it to admins only admins can choose to attract zeds or not but players may not you can add your own sound via sandbox options same way as how you add mod id and workshop id by using ; as delimiter sound1;sound2;sound3 Made for MP Servers Can be installed mid game -------------------------------------------------- Mod by Glytch3r Commissioned by harar All my mods are commissioned including this one For custom pz mod commissions contact Glytch3r discord: Glytch3r#7331 / glytch3r https://ko-fi.com/glytch3r Workshop ID: 3340627906 Mod ID: AudioTrigger
True Music Addon: DOT
por 76561198307170373
DOT Workshop ID: 3255889039 Mod ID: DOT
Firesparks Weapon Fix
por 76561197991764201
This fixes some of the issues with the massive bug that causes all non-axe melee weapons to be one level behind. This is a hot-swappable mod. You can add it and remove it to a save with no issues. Workshop ID: 3797309561 Mod ID: FixWeaponLevelBug
Window Fixer | Fix windows | B42 SP/MP
por 76561198917728320
A simplified window repair mod focused on vanilla gameplay. • Adjustable Carpentry Requirement Set the required Carpentry level anywhere from 0–10 using a precise integer setting. • Hard Prerequisite Mode Enables realistic repair requirements with additional materials needed for proper window restoration. • Injury System You can get scratched or get lacerations and glass can get lodged in your hands! • Glove Protection Wearing gloves completely prevents repair injuries. • Sounds & Dialog Adds immersive feedback during and after the repair action. Roadmap Reactive Injury Audio Add grunting or pain sounds when a player cuts themselves during repairs Injury sounds will emit real in-game noise capable of attracting nearby zombies Repair Animation Expansion Attempt implementation of a dedicated window repair animation for improved immersion Infection System (ADDED) Workshop ID: 3675851664 Mod ID: WindowFixer
Mail Order Catalogs
por 76561198096995823
Mail Order Catalogs A semi-honest mail order system that uses computers instead of phones for a QoL UI. The www did exist in July of 1993. It was not like it is now. - Guess URLs to discover websites (text-only). - Find catalogs in the world to unlock sites in your quick access list (with images). - Images represent your character matching catalog item IDs with in-game items. Important You need the catalog in your inventory if you want to use the quick access panel and see images. The catalog is treated as an entertainment source, so you can read it to reduce stress and boredom. - Future Features - FAQ - Compatibility - Changelog Features - Semi-Functional Computers - Delivery Locations in Post Offices - New Item: Catalogs Current Issues Delivery Points respawn if picked up. Fallback safety rule due to how delivery is currently handled. You can technically duplicate the storage containers. Upcoming Features - More websites. - Furniture websites. - FluidContainer support. - Clothing variants.* - Delayed delivery. - Player specific delivery. - Redesigned delivery system. - Vehicle delivery. - More unique catalog images. - A unique model for the delivery box. Check out the Future Features discussion for more information. Compatibility Hopefully there are no issues, but I'm sure there are some. I purposefully touched as little base game code as possible and prefixed everything in an attempt not to clash. - Adds a new Context Menu option for Computers -> shouldn't cause issues. - Adds power to Computers-> shouldn't cause issues. Check out the Compatibility discussion for more information. Build 42 and 41 Multiplayer Multiplayer appears to be fully functional! Enjoy! GitHub Check the internals, modder resources, and translation info here: Mail Order Catalogs GitHub Modders Mail Order Catalogs includes: - An API - Example mod for adding new catalogs and websites - Example mod for adding new delivery points See GitHub for details. Translation Translation is ongoing. Project Zomboid has ~4900 items, each needing descriptions and translations. See GitHub for current progress. Permissions This mod is in active development, please suggest features instead of reuploading modified versions. My Discord and GitHub both have information on helping with translations. Do not reupload a translated version of this mod. Credits The Indie Stone for Project Zomboid A simple like and a favorite is more than enough, but if you would like to do more: Workshop ID: 3555453653 Mod ID: JusMailOrderCatalogs
Project Zomboid Guides
Instalar mods de Project Zomboid - guía del Workshop
Instala mods de Project Zomboid de forma limpia mediante Steam Workshop: introducir IDs, comprobar el orden, reiniciar el servidor y solucionar errores típicos.
Alquilar un servidor de Project Zomboid – guía multijugador
Configura un servidor de Project Zomboid: RAM, ajustes sandbox, mods de Workshop, permisos de admin y errores típicos bien revisados.
Servidor Project Zomboid con soporte de mods
Instala mods compatibles y admitidos desde el panel del servidor.
Alquilar un servidor Project Zomboid