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Mods y plugins para Project Zomboid

60.000+ mods disponibles Fuente: Steam Workshop ↗

Este catálogo incluye 60.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.

True Music Addon: Hatsune Miku (+ Other Vocaloids) [LEGACY] – Project Zomboid Mod

True Music Addon: Hatsune Miku (+ Other Vocaloids) [LEGACY]

por 76561198838414238

A tasteful collection of some of my favourite songs from Hatsune Miku (+ other vocaloids) updated mod (add tons more songs and names the cassettes better): https://steamcommunity.com/sharedfiles/filedetails/?id=3029057409 Workshop ID: 2989986877 Mod ID: 270SFD

851 descargas Detalles →
New Music - Creedence Clearwater Revival – Project Zomboid Mod

New Music - Creedence Clearwater Revival

por 76561199446419840

New Music - Creedence Clearwater Revival Time Period Accurate Creedence Clearwater Revival - Cosmo's Factory Side A 01 Creedence Clearwater Revival - Before You Accuse Me 02 Creedence Clearwater Revival - I Heard It Through The Grapevine 03 Creedence Clearwater Revival - Long As I Can See The Light 04 Creedence Clearwater Revival - Lookin' Out My Back Door 05 Creedence Clearwater Revival - My Baby Left Me 06 Creedence Clearwater Revival - Ooby Dooby Creedence Clearwater Revival - Cosmo's Factory Side B 01 Creedence Clearwater Revival - Ramble Tamble 02 Creedence Clearwater Revival - Run Through The Jungle 03 Creedence Clearwater Revival - Travelin' Band 04 Creedence Clearwater Revival - Up Around The Bend 05 Creedence Clearwater Revival - Who'll Stop The Rain Creedence Clearwater Revival - Creedence Clearwater Revival Side A 01 Creedence Clearwater Revival - Get Down Woman 02 Creedence Clearwater Revival - Gloomy 03 Creedence Clearwater Revival - I Put A Spell On You 04 Creedence Clearwater Revival - Ninety-Nine And A Half Creedence Clearwater Revival - Creedence Clearwater Revival Side B 01 Creedence Clearwater Revival - Porterville 02 Creedence Clearwater Revival - Susie Q 03 Creedence Clearwater Revival - The Working Man 04 Creedence Clearwater Revival - Walk On The Water Creedence Clearwater Revival - Green River Side A 01 Creedence Clearwater Revival - Bad Moon Rising 02 Creedence Clearwater Revival - Commotion 03 Creedence Clearwater Revival - Cross Tie Walker 04 Creedence Clearwater Revival - Green River 05 Creedence Clearwater Revival - Lodi Creedence Clearwater Revival - Green River Side B 01 Creedence Clearwater Revival - Sinister Purpose 02 Creedence Clearwater Revival - The Night Time Is The Right Time 03 Creedence Clearwater Revival - Tombstone Shadow 04 Creedence Clearwater Revival - Wrote A Song For Everyone Creedence Clearwater Revival - Pendulum Side A 01 Creedence Clearwater Revival - Born To Move 02 Creedence Clearwater Revival - Chameleon 03 Creedence Clearwater Revival - Have You Ever Seen The Rain 04 Creedence Clearwater Revival - Hey Tonight 05 Creedence Clearwater Revival - Hideaway Creedence Clearwater Revival - Pendulum Side B 01 Creedence Clearwater Revival - It's Just A Thought 02 Creedence Clearwater Revival - Molina 03 Creedence Clearwater Revival - Pagan Baby 04 Creedence Clearwater Revival - Rude Awakening 05 Creedence Clearwater Revival - Sailor's Lament Creedence Clearwater Revival - Willy and the Poor Boys Side A 01 Creedence Clearwater Revival - Cotton Fields 02 Creedence Clearwater Revival - Don't Look Now 03 Creedence Clearwater Revival - Down On The Corner 04 Creedence Clearwater Revival - Effigy 05 Creedence Clearwater Revival - Feelin' Blue Creedence Clearwater Revival - Willy and the Poor Boys Side B 01 Creedence Clearwater Revival - Fortunate Son 02 Creedence Clearwater Revival - It Came Out of the Sky 03 Creedence Clearwater Revival - Poorboy Shuffle 04 Creedence Clearwater Revival - Side o' the Road 05 Creedence Clearwater Revival - The Midnight Special Want an Album Comment It! Workshop ID: 3751895099 Mod ID: NMCCR

1,391 descargas Detalles →
True Music Addon: Mili – Project Zomboid Mod

True Music Addon: Mili

por 76561198353767314

What it says on the tin. Feel free to suggest songs. Workshop ID: 2843182061 Mod ID: truemusicmili

630 descargas Detalles →
BM Custom Background [1] – Project Zomboid Mod

BM Custom Background [1]

por 76561198002525459

Enable the mod in-game and restart your game for it to take full effect. This mod has technically been superseded by my all-in-one custom background + logos mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3405763212 Check out my other mods here: https://steamcommunity.com/profiles/76561198002525459/myworkshopfiles/?appid=108600 Workshop ID: 3394894432 Mod ID: BMMainMenuBG

379 descargas Detalles →
Poké Balls – Project Zomboid Mod

Poké Balls

por 76561198081052030

Adds collectible Poké Balls to the world. There are 29 different kinds to find. Collect them all! Every ball is modeled as well, so you can use them as decoration for your home or to display. Each kind of ball spawns in different locations. Poké Balls can be found just about anywhere, Luxury Balls can be found in richer neighborhoods, Heavy Balls can be found in industrial areas, etc. You can also loot just about every kind off zombies. I'm sure at least a few other survivors picked a couple up while scavenging. Feel free to leave any feedback. Rate, like, comment, whatever. Let me know if you think I'm doing a good or bad job. Workshop ID: 3239614866 Mod ID: pokeballs

677 descargas Detalles →
Barefooter Trait – Project Zomboid Mod

Barefooter Trait

por 76561198023073855

This mod adds a trait called Barefooter. This does not enable going barefoot with any more ease than the vanilla game. Rather, it adds a trait that gives you some compensation for committing your character to remaining barefoot in virtually all situations, and motivation for eschewing that desire as little as possible. You will still suffer all the normal disadvantages from being barefoot; you'll still cut your feet, scratch them, have relatively little stomp power, need to wear more heavy clothing to compensate in winter, or occasionally even don boots at the cost of unhappiness. +4 Trait Points (bonus in exchange for the limitations inherent in being barefoot in PZ) +2 Lightfooted (because bare feet are much quieter than shoes, and there's no other implementation of that yet) +2 Nimble (because the ability to feel the ground as you move in combat lets you keep your eyes on the target but still move efficiently, a.k.a. better situational awareness through another sensory input path) Constantly gain unhappiness while wearing anything on your feet. Shoes are uncomfortable! Gradually lose unhappiness once you are barefoot again. Ahhh, such relief! Happiness gain and loss are calibrated to be impactful but not over-the-top. You should see the first tier of Unhappy moodle hit within 3-5 minutes real-time, or a couple of hours game-time. I kept the unhappiness loss to a level at which it will help mitigate other sources of unhappiness, but hopefully not make unhappiness an irrelevant thing. May need some further calibration... if so, let me know! Workshop ID: 3234095603 Mod ID: BarefooterTrait

814 descargas Detalles →
"Schrodinger" Zombies (Infected Style Zeds Remastered) – Project Zomboid Mod

"Schrodinger" Zombies (Infected Style Zeds Remastered)

por 76561198150448344

a complete remake of that one mod made by Creaosisissquared. i did this because i noticed he removed my from the creators section and im very petty. (he has since added me back) gives zombies a more "infected" type look without all the extra stuff like veins or milky white eyes. mod named after my own zombie writing project thingy. he is a far better pixel artist than me, but i figured that extreme detail isn't really all that important in a game like this lol. Workshop ID: 3025953254 Mod ID: InfectedStyleZeds Mod ID: InfectedStyleZedsBLOOD

488 descargas Detalles →
Jumper – Project Zomboid Mod

Jumper

por 76561198276941338

I am on an indefinite hiatus from Project Zomboid. Feel free to use my code for future mods, and feel free to update my mods for B42. Please do not reuse their exact names or mod id's to avoid confusion and bugs for B41 players. I can only guarantee my mods worked when used alone before B42 dropped. I will no longer be retesting them when people have conflicts. Thanks for the support over the years. Remember countless visited locations (sorted by category) and jump (i.e., teleport) to them on the fly using your context menu. And if any players are within a square of your position, they can be brought with you! Details This mod adds trait called "Jumper" that is required by default in order for players to have this ability. Please enable "Only Jumpers Survived" in your sandbox options if you would like to give everyone this ability. You can also completely disable the ability to bring nearby players with a jumper in the sandbox options, or require players to be part of the same faction in order to group jump if that is more appropriate for your server. Players can use Mod Options in order to adjust various settings in game: 1) Disable Sound Effects 2) Disable Custom Animation 3) Hide Origin Location 4) Hide Recent Locations 5) Prioritize Group Jumping in Menus 6) Limit Group Jumping to Faction Members 7) Activate Single Menu Mode You can also hide various menu options, such as Rename, Move, and Forget. Please visit Mod Options in-game for more details. Please note that other players will not currently hear your sound effect or see your animation. Expanding the animation to other clients may not be realistic and I am honestly unlikely to add this; I will, however, explore ways to play the sound effect for nearby players in a future update. Custom Locations and Categories Feel free to fill your context menu with a range of locations organized by category. Locations in categories are permanent until you choose to forget them. Categories and locations can be freely renamed. Categories inserted within the Category Options menu of another category will appear directly below that category to allow a bit more freedom of organization. Finally, categories and locations can be freely moved up or down in their respective lists. Please note that there is a character limit based on the font size you are currently running when you add new categories or locations (the limit ranges from 19 to 23 characters); if your name gets cut off weirdly, just rename the category or location something shorter. Automatically Remembered Locations This mod will automatically remember where you are when the game first loads you into the game as a jumper (your "Origin"). It will also remember two of your recently visited locations (a "Recent Past" location and a "Distant Past" location); these will appear after you begin exploring, and will be updated automatically as you move around the map. Works in both SP and MP, but local splitscreen with two Jumpers would cause location storage conflicts (I may improve this in the future, but programming for splitscreen will require a significant increase in my code complexity). As far as I know, this mod works with every anti-cheat protection enabled. Please let me know via the comments below if you believe you have discovered otherwise! Jump to Locations on Map Using either G (by default) on a keyboard or Select (also known as Back or Share) on a controller, you can now teleport to your cursor on the world map. Ability must be enabled in sandbox options (as it is not ideal for most PvP servers for obvious reasons). The keyboard shortcut can be rebound in the UI section of Key Bindings in the Game Options menu. This ability is limited the same as any other ability in this mod; to use it, players must be jumpers, and they must have energy if you enable those features. Find Other Survivors Using sandbox options, you may optionally enable the ability for jumpers to randomly jump to any survivor on the map, or, alternatively, any jumper on the map! Costs and Requirements Your wishes have been granted! In large part thanks to Aronai (Arokha), who sent me a significant and well-written chunk of the logic via Discord, Jumper now has sandbox options that allow server owners to establish requirements and costs for jumping. You may now require players to have enough energy before jumping, and you can stop players from jumping if they are too hungry or thirsty or stressed. You can also use these requirements as costs; if you enable Jump Costs in sandbox options, a jump that requires you to have 20% of your endurance will also spend 20% of your endurance. Finally, you can set a pain threshold, beyond which jumpers are in too much pain to use their abilities. Find Zombified Players Have you ever lost a zombified "ancestor" who happened to be carrying a real juicy Skill Recovery Journal? Wanna find that sucker faster? Play on a small server with just your homies who won't mind if you hunt all of their zombified ancestors on their behalf? Then you're in luck. Have the admin enable "Allow Jumpers to Find Zombified Players" in the sandbox options to add a context menu option for teleporting to a nearby "living" zombified player (dead bodies get removed from the search). This will make it much easier to find nearby player-zombies and recover your stuff. Like this mod? Feel free to check out my other mods: Meditation: Sit, cross your legs, and meditate in order to hide, rest, and recover. Dawn of the Zed: Selectively hide UI elements on gamepad or keyboard. Interface Reflexes: Close windows that clutter your screen by aiming or using a shortcut key. Position Breakdown: Show your location (in tile, chunk, or cell terms) in a simple, highly customizable overlay that can be toggled using Dawn of the Zed. Trash Talker: Given a trait, you will talk trash when you kill zombies. Customizable lines. Talking draws zombies. Mobile Reader: Keep walking or driving while you read books or open your map. Legible Mods: Makes the windows for various hosting options larger so that longer names of mods and their locations can be read. Legible Container Headers: Makes your inventory capacity easier to read under various resolutions and font sizes. Workshop ID: 2904523075 Mod ID: Jumper

794 descargas Detalles →
Adachi Rei Plush - B41/B42 – Project Zomboid Mod

Adachi Rei Plush - B41/B42

por 76561199075437321

requires a library mod in B42 its ok to buy an xbox! (what do you mean the line is "instigated by a matchlock" your clearly misremembering it). adachi rei!!! yay!!! (guess what this mod does). possible incompatibilities: - non-windows operating systems (no clue why they hate this mod). Workshop ID: 3768091530 Mod ID: ReiPlush

1,635 descargas Detalles →
Snow Lands - Visible Snow Roads – Project Zomboid Mod

Snow Lands - Visible Snow Roads

por 76561198009092725

Default Snow without the Darker Snow edit, makes it so the roads are "slightly" visible while snow is on the ground but roads are still almost impossible to see during a snow storm. Texture Compression - OFF Double-Sized Textures - ON If these settings are not on you might see parts of the grid through the snow. Works on my server using Cryogenic Winter + Ceaseless Snow For the Darker Snow version - https://steamcommunity.com/sharedfiles/filedetails/?id=3371613588 Workshop ID: 3371637368 Mod ID: SLVisibleRoads

717 descargas Detalles →
Draad's Tactical Callouts – Project Zomboid Mod

Draad's Tactical Callouts

por 76561198018508396

Replaces Q shouts with tactical callouts. Rather than shouting or whispering "Hey!" "Hey you!" "Over here!", your character will shout or whisper "Contact!" "Hostiles!" "Target!". Workshop ID: 2970687825 Mod ID: Draad-Milsim

511 descargas Detalles →
Guston – Project Zomboid Mod

Guston

por 76561198207513031

Map Spécial pour le serveur La Prophetie. Workshop ID: 3149874760 Mod ID: Guston Map Folder: Guston

258 descargas Detalles →
Monkey's Armed Traits – Project Zomboid Mod

Monkey's Armed Traits

por 76561198013042524

Answers for FAQs - Mod is tested only in Singleplayer. It probably works in MP - I won't add sandbox options. I won't change trait points. It's balanced for my liking. If you feel the traits are too OP, do some roleplay on character creation and leave a few free trait points yourself. - Anyone who asks questions that are already answered will be ignored. - This mod works as intended as of the last updated date. - Mod is still in active development, so expect updates, I apologise if I break a working mod, I mainly work on mods at night. Please report any abnormal issues that are in scope with the mod. - Before commenting, read the entire description sections and look at the images. You might find what you want to ask there. What It Does - Adds traits to spawn with weapons from Firearms B41. More weapon packs might be added in the future. - There are also traits that will come with suppressors. Check out my other mods Click Right Here! I do mod commissions - Discord: _mon.key Workshop ID: 2977433948 Mod ID: MonkeysArmedTraitsBase Mod ID: MonkeysArmedTraitsFB41

560 descargas Detalles →
MoreBuild Plus - Patch – Project Zomboid Mod

MoreBuild Plus - Patch

por 76561199158095080

ORIGINAL MOD BY NeonScreams - https://steamcommunity.com/id/NeonScreams Trees : - Trees need 2 logs instead of 4 Workshop ID: 2969972304 Mod ID: MoreBuildsPlusMandoDB

676 descargas Detalles →
Flag Mod – Project Zomboid Mod

Flag Mod

por 76561198003802364

This is a modding resource! This is for modders and server owners. This mod adds flags to PZ that you can customize in your own workshop mod. Inside this mod there is a readme document that will guide you through the process of replacing and creating your custom flags. It is up to you to upload your custom flags onto the workshop. It is recommended that you have an understanding of how to upload custom mods to the steam workshop. With this mod, you will have full control over your in-game flags, allowing you to customize the look of your game to your heart's content. Whether you want to show your support for your favorite sports team, or simply add a touch of personal style, this mod makes it easy to do so. We believe in giving you full rights over this mod, including the ability to reupload or repack it as you see fit. So go ahead, get creative, and make the game your own! - I may add actual country flags to this in the future - I will not add custom flags to this specific mod, this is for your custom use only. Instructions Subscribe to the mod and find it in C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\2933186564 TEXTURES - 16:9 aspect ratio reccommended but square textures will work as well. - Check the "Test Flag" in game for a square texture format, and "Custom Flag" for a 16:9 texture format. - Name your flag something like "Name_Flag" with the suffix _Flag to make it easier on yourself. - Drop your texture into Flag Mod\Contents\mods\Flag Mod\media\textures\WorldItems INSTALLING CUSTOM TEXTURES PART I: ModelsFlags.txt - Firstly, open ModelsFlags.txt in a text editing program. I recommend Notepad++. - In ModelsFlags.txt replace "Custom_Flag" in each line under "texture = WorldItems/Custom_Flag," with your custom flag's name (like NewName_Flag) - Secondly, replace the "_Custom" suffix under "model" with your custom Flag's name. - It should look something like this model Pole_Stand_Large_New_Name { mesh = WorldItems/Pole_Stand_Large, texture = WorldItems/NewName_Flag, scale = 1, } PART II: FlagItems.txt - Assure that the "WorldStaticModel" is the same name as the model you just renamed in ModelsFlags.txt - The display name can be anything you like. - Replace the "_Custom" suffix under "item" with your custom Flag's name. - It should look something like this item Pole_Stand_Large_NewName { Weight = 5, Type = Normal, DisplayName = Pole Stand Large New Name, Icon = Flag, WorldStaticModel = Pole_Stand_Large_New_Name, } Uploading to Steam Workshop Check out this tutorial. KNOWN ISSUES There is an issue with PZ's understanding of texture Bit Depth. Textures may not show up unless they are of a specific bit depth, or larger than 2048x2048. Try exporting your texture through different methods. Workshop ID: 2933186564 Mod ID: FlagMod

542 descargas Detalles →
New Music - Life After Death - The Notorious BIG (1997) – Project Zomboid Mod

New Music - Life After Death - The Notorious BIG (1997)

por 76561198824087521

New Music - Life After Death - The Notorious BIG (1997) Graves X01 already uploaded Ready To Die. Check out The Spindoctor's New Music Mixes! MADE FOR: NEW MUSIC GENERATED BY: NEW MUSIC BUILDER Life After Death - The Notorious BIG Side A 01 Life After Death (Intro) 02 Somebody's Gotta Die 03 Hypnotize 04 Kick in the Door 05 Fuck You Tonight 06 Last Day 07 I Love The Dough 08 What's Beef 09 B.I.G. (Interlude) 10 Mo Money Mo Problems 11 Niggas Bleed 12 I Got a Story to Tell 13 Notorious Thugs Life After Death - The Notorious BIG Side B 01 Miss U 02 Another 03 Going Back to Cali 04 Ten Crack Commandments 05 Playa Hater 06 Nasty Boy 07 Sky's the Limit 08 The World Is Filled 09 My Downfall 10 Long Kiss Goodnight 11 You're Nobody (Til Somebody Kills You) Workshop ID: 3774750067 Mod ID: NewMusic_LifeAfterDeath

1,536 descargas Detalles →
EZGenerator [B42.20] – Project Zomboid Mod

EZGenerator [B42.20]

por 76561198054302095

Bring the light of civilization back to your base! Now, right-click to connect the generator, right-click to refuel it... then right-click again to turn it on... Sometimes this game relies a little too much on right-clicking. At least, that is how I felt. EZGenerator is a small QoL mod for players who would like to give their right mouse button a break. Features - Click a generator to open or close a single UI containing its main controls and essential information. - Turn the generator on or off, connect or disconnect it, refuel, repair, or pick it up directly from the UI. - Detects gas containers, rain collectors, and electronic scrap within one tile of the generator, and displays the available amounts in the UI for easier management. - Includes an option to allow refueling and repairs while the generator is running (disabled by default). - Controller support: Press Up on the D-pad while near an object to access commonly used actions from a radial menu. Tips - Fuel is drawn from the character's inventory and from around the generator. Containers with a larger maximum capacity are used first; among containers of the same capacity, those with less fuel remaining are used first. For example, if a gas can containing 1 L, a plastic bottle, and a gas can containing 10 L are nearby, the 1 L gas can will be used first, followed by the 10 L gas can, and finally the plastic bottle. - The generator entry in the standard right-click menu is replaced with "EZGenerator". Clicking it will also open the UI. - Compatible with Better Generator Info. Supported Version: - Confirmed working on Build 42.20. - Multiplayer has not been thoroughly tested. 文明の明かりを拠点に!さあ、右クリックして発電機を接続して、右クリックして給油して…右クリックして電源を入れて……このゲームは時に右クリックに頼りすぎだと感じます。少なくとも私はそう思いました。 EZGeneratorはそんな右クリックに休暇を与えたいと思うプレイヤーに向けた、とても小さなQOL MODです。 主な特徴 - 発電機をクリックする事で主要な操作、必要な情報を一つにまとめたUIを開閉。 - 発電機のON/OFFや接続/切断、給油、修理、回収などのボタンをUI上に配置。 - 発電機の周囲一マスにあるガソリン缶や雨樽、電子部品を認識、UI上に利用可能な量を表示し管理しやすく。 - 発電機が稼働中でも給油、修理を可能にするオプション有(デフォルトはOFF) - コントローラー対応。オブジェクトのそばで上キーを入力するとよく使いそうな機能をラジアルメニューから呼び出せます。 Tips - ガソリンはキャラの手持ち及び発電機の周囲から最大容量の大きい物、かつ現在容量が少ない物から使用します。1L入ったガソリン缶とペットボトル、10L入ったガソリン缶が近くにある場合は1Lのガソリン缶、次に10Lのガソリン缶、最後にペットボトルの順に使用します。 - 従来の右クリックメニューの発電機の所が"EZGenerator"になっているので、ここをクリックする事でもUIが出ます。 - Better Generator Info と互換性あり。 対応バージョン: - Build 42.20で動作確認。 - マルチプレイは確認してません。 Workshop ID: 3752622479 Mod ID: EZGenerator

1,261 descargas Detalles →
Ashboro Cigarette Vending Machines [FIXED] – Project Zomboid Mod

Ashboro Cigarette Vending Machines [FIXED]

por 76561198001998243

Adds cigarette vending machines to Project Zomboid Build 42! Features: Machines can appear where vanilla vending machines spawn Moveable like furniture Contains cigarette-related loot Sandbox options. Workshop ID: 3718189680 Mod ID: CigaretteVending

1,152 descargas Detalles →
Arithmechick's Screams of Pain [b42] – Project Zomboid Mod

Arithmechick's Screams of Pain [b42]

por 76561198050976806

Cobbled together an update. Never attempted multiplayer, try that part at your own risk. Changes from b41 version by Arithmechick: Added registry.lua for the traits Moved sandbox options to a separate .txt Changed the mod options to work with new core game menu Setup color picking for text in the mod options Setup audio adjustment in the mod options Moved the .ogg audio files to the common folder Added a bunch of debug prints for testing I think (?) everything else is as it was. Of course, this doesn't touch the new character voices. Feel free to change the .ogg in common to match them more closely, or mute screams in the in-game mod options menu if you just want to attract the zomboids. Compatible with version 42.14 of PZ Original description Causes your character to scream out loud when they're in extreme pain. The character also has a chance of audibly wincing in pain when an injury occurs. The loudness and sound radius are affected by the severity of the injury (This feature can be adjusted or disabled entirely in the sandbox settings). On top of adding immersion, this mod is incredibly useful for letting you know when your character gets injured (i.e. scratched by a tree branch). If you're bad at keeping an eye on your moodles like I am, this mod is a must-have. Sandbox Options Character's pain threshold Noise radius Enable/disable zombie attraction Enable/disable screaming caused by the player being on fire Workshop ID: 3677277569 Mod ID: TSW_ScreamsOfPain

1,051 descargas Detalles →
KILLING FLOOR SHOTGUN PACK (LEGACY 41 EDITION) – Project Zomboid Mod

KILLING FLOOR SHOTGUN PACK (LEGACY 41 EDITION)

por 76561198052106234

IN THIS MOD ADD 4 GUNS SHOTGUN HUNTING SHOTGUN VLAD THE IMAPLER COMBAT SHOTGUN YOU CAN FOUND THIS WEAPONS IN WAREHOUSES GUNS STORES 42 Edition: https://steamcommunity.com/sharedfiles/filedetails/?id=3779400122 Workshop ID: 3259461070 Mod ID: KFSHOTGUNPACK

823 descargas Detalles →
WDI's - 41 More Louisville Spawns – Project Zomboid Mod

WDI's - 41 More Louisville Spawns

por 76561198037525699

41 Spawn Points in Louisville Created by Windonsi 25/04/24 Different Spawn points specific to the city of Louisville, inspired by Pillow's mod but focused solely on the city. The plan is to create spawn points in exact locations for stories or player entertainment. Updates - 13/05/24 : Louisville Specific Places - Louisville Police Station & Prison : 1 Spawns - 01/05/24 : Louisville Professions - Louisville Fitness Instructor : 8 Spawns - 25/04/24 : Louisville Hospitals - Louisville General Hospital : 6 Spawns - St. Peregrin Hospital : 26 Spawns Workshop ID: 3231574062 Mod ID: MoreLouisvilleSpawnsHospitals Mod ID: MoreLouisvilleSpawnsProfessions Mod ID: MoreLouisvilleSpawnsSpecificPlaces Map Folder: General Hospital Map Folder: St Peregrin Hospital Map Folder: GYM Map Folder: Police Station & Prison

697 descargas Detalles →
Danse hits 90s – Project Zomboid Mod

Danse hits 90s

por 76561198324816880

Перезалив мода, который почему то был удалён из мастерской Workshop ID: 3012904941 Mod ID: truemusic_90s_dance

650 descargas Detalles →
Anthro Survivors - Artemis – Project Zomboid Mod

Anthro Survivors - Artemis

por 76561198098164837

Commission for Artemis of their Raccoon, by Bubbles Workshop ID: 2978310023 Mod ID: Artemis

716 descargas Detalles →
This is How You Lived – Project Zomboid Mod

This is How You Lived

por 76561198068680632

Enough of the doom and gloom. You're not here to just die. This is how you *lived*. Replaces the game-load text with some more encouraging words. Workshop ID: 3119759804 Mod ID: This is How You Lived

838 descargas Detalles →

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